Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.11 @ 22:17:17 Player: epicnox Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (674) 674 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2779 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 21/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Small Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Ion Engine Targeting Computer Targeting Computer Targeting Computer Improved Targeting Computer Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Cooling System Cooling System Small Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Targeting Computer Targeting Computer Targeting Computer Improved Targeting Computer Improved Light Cannon Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Cooling System Device Cooling System Storage Small Storage Unit Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon 1 | . . 1 . . Parts Attached 20 | 7 3 3 . 7 Power 3 | 1 . . . 2 Engine 2 | 1 . . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 4 | 2 . 1 . 1 Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 . 1 . 1 Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 1 . 2 Device 2 | . . 1 . 1 Storage 1 | 1 . . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 3 2 1 . 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 4 | . 2 1 . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . . 11 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 10 | . . . . 10 To Critical Strikes . | . . . . . Average Backups 6 | 2 4 7 8 6 Power . | . 1 1 1 . Propulsion . | . . . . . Utility 3 | . . 3 5 3 Weapon 2 | 1 2 2 2 1 Tool/Special . | . . . . . Unused Backups 7 | . . 1 . 6 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 94 99 100 75 Engine 7 | . 14 11 11 3 Wheel 17 | . 28 22 22 11 Device 10 | . . 10 11 13 Storage 10 | . 14 11 11 9 Processor 14 | . 10 11 11 17 Ballistic Gun 2 | . 16 . . . Ballistic Cannon 22 | . 10 33 33 17 Peak Build Rating 20 | 6 10 14 14 20 Average Rating 12 | 3 7 13 14 13 On Entrance 8 | . 5 10 14 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 26 | 12 18 24 24 26 Greatest Support 26 | 20 20 20 20 26 Greatest Overweight (x) 6 | . . 2 1 6 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 5 8 8 8 7 Average Carried 6 | 2 4 7 8 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 8 8 8 7 Class Distribution -------------------- 38% | Gunner 37% | Mutant 24% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 663 | 270 . 129 . 264 Remotely . | . . . . . Salvage Created 576 | . . 41 . 535 Parts 26 | . . 5 . 21 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 16 | . . 1 . 15 Cannons 12 | . . 1 . 11 AOE 4 | . . . . 4 Classes Destroyed 10 | . . 2 . 8 Tunneler 1 | . . 1 . . Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 5 | . . . . 5 Grunt 7 | . . . . 7 Duelist 1 | . . . . 1 Sentry 2 | . . 1 . 1 Hunter 1 | . . . . 1 Best Kill Streak 6 | . . 2 . 6 Combat Bots Only 5 | . . 1 . 5 Max Kills in Single Turn 2 | . . 1 . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 228 | . . 6 . 222 Missed 68 | . . 2 . 66 Hits 160 | . . 4 . 156 Projectile 160 | . . 4 . 156 Critical Strikes 5 | . . . . 5 Damage Taken 1674 | . . 75 . 1599 Core 589 | . . 30 . 559 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 100 . 92 . Volleys Fired 47 | . 2 4 . 41 Largest 3 | . 2 3 . 3 Hottest 99 | . 66 99 . 99 Shots Fired 132 | . 4 12 . 116 Gun . | . . . . . Cannon 127 | . 4 12 . 111 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 127 | . 4 12 . 111 Thermal . | . . . . . Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 4 | . . 3 . 4 Robot Miss Streak 7 | . 4 5 . 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 56 | . . 4 . 52 Core Hits 34 | . . 2 . 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 . 2 Blast 3 | . . 1 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1774 | . . 177 . 1597 Guns . | . . . . . Cannons 1269 | . . 172 . 1097 Explosions 500 | . . . . 500 Melee . | . . . . . Ramming 5 | . . 5 . . Kinetic 1269 | . . 172 . 1097 Thermal . | . . . . . Explosive 500 | . . . . 500 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . . 11 Projectiles 11 | . . . . 11 Explosions . | . . . . . Melee . | . . . . . Knockbacks 12 | . . . . 12 Impact . | . . . . . Kinetic 12 | . . . . 12 Secondary . | . . . . . Self-Inflicted Damage 6 | . . 2 . 4 Shots 1 | . . . . 1 Rammed 3 | . . 3 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 12 | . 12 . . . Average Temperature 7 | . 7 . . . Received Heat Transfer 342 | . . 18 . 324 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 77 | 100 100 100 100 49 Level 1 22 | . . . . 50 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 319 | . 5 31 . 319 Initial 1 | . . 1 . . Average 76 | . . 4 . 170 Influence Increases 581 | . 15 37 . 529 Destroy 0b10 Robot/C 320 | . . 20 . 300 Destroy 0b10 Robot/NC 25 | . . 5 . 20 Destroy Leader 64 | . . 10 . 54 Disable Machine 75 | . 15 . . 60 Destroy Structure 37 | . . 2 . 35 Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 322 | . 10 42 . 270 Entered New Map 4 | . . 4 . . Time Decay 208 | . 10 38 . 160 Lost Part 110 | . . . . 110 Squads Dispatched 5 | . . 1 . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 1 9 . 28 Peak Tracking Total 8 | . 1 5 . 8 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . 1 . . 4 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 376 | . . . . 376 Optics 376 | . . . . 376 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 854 | 65 96 263 53 377 Spaces Moved 677 | 58 96 246 56 221 Core 129 | 15 . . . 114 Treads . | . . . . . Legs . | . . . . . Wheels 548 | 43 96 246 56 107 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 90 Average Speed 94 | 72 80 95 95 104 Slowest Speed 350 | 80 80 110 95 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 21 30 24 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 33 | . . . . 33 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 28 | . . . . 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 790 | 80 109 269 55 277 Wait 7 | 7 . . . . Move 673 | 57 95 245 55 221 Hop . | . . . . . Pick Up 28 | 8 7 8 . 5 Fast Attach . | . . . . . Attach 17 | 6 2 3 . 6 Detach 1 | 1 . . . . Swap 7 | 1 3 . . 3 Drop 7 | . . 6 . 1 Fire 47 | . 2 4 . 41 Melee . | . . . . . Ram 3 | . . 3 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 15) 160 | -10/Materials | Identified exit to Materials 162 | -10/Materials | Entered another Materials area 162 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 416 | -9/Materials | Discovered new exit (range 7) 424 | -9/Materials | Identified exit to Mines 425 | -9/Materials | Entered Mines 452 | -9/Mines | Build established: Gunner 473 | -9/Mines | Discovered new exit (range 5) 476 | -9/Mines | Received a Mining Laser from a helpful Derelict 477 | -9/Mines | Identified exit to Materials 478 | -9/Mines | Entered Materials 478 | -8/Materials | Evolved 2 slots: Utility x2 624 | -8/Materials | Garrison activated, responded to threat 755 | -8/Materials | Core integrity fell below 50% 784 | -8/Materials | Lost 10 parts (1p2n2u5w) 810 | -8/Materials | Core integrity fell below 20% 855 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 5 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Lgt. Cannon. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Imp. Light Cannon destroyed. Cooling System destroyed. U-05 Engineer builds a Wall. W-25 Informer sends out distress signal. Critical hit (Burn: +37). Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). Map ----- +----------------------------------------------------+ | ???# #????????????????????????????? | | ???# #????????????????????????????? | | ???# #????????????????????????????? | | ???# #########+### #????????????? | | ???# #????????????? | | ???# #????????????? | | ???# #????????????? | | ???# ###############????????????? | | ???# # #???????????????????? | | ???# # ]]! #???????????????????? | | ???# + ]]! #???????????????????? | | ???# # ]! #???????????????????? | | ???# # #???????????????????? | | ???# #? ! #???????????????????? | | ???# #?? ####???????????????????? | | ???# #???#??????????????????????? | | # #????????????###+###???????? | | + ##########+### #???????? | | ???# ^ k ]#???????? | | ???# T #???????? | | ???# r #???????? | | ???# ############## #???????? | | ???# #????????????## ########## | | ???# #?????????????# Y # ! s # | | ???# /?????????????# # """ # | | ???# #?????????????# @ """"" # | | ???# #?????????????# Y# """"" # | | ???# #?????????????# #! """"" # | | ???# ??????????????# # """ # | | ???# ??????????????# #= # | | ???# ??????????????# # ] ! # | | ???# ??????????????# ########## | | ???# ??????????????# #????????? | | ??? ??????????????# #????????? | | ??? ??????????????# #????????? | | ??? ??????????????# #????????? | | ????????????????????? ????????? | | ????????????????????? ????????? | | ????????????????????? ] ????????? | | ????????????????????? ????????? | | ???????????????????? ???????? | | ???????????????????? ????????? | | ?????????????????????? ?????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Spot Them First Troublemaker Challenges ------------ None Game ------ Seed SuperquantumStructuralFlamer Manual? 0 Play Time 00:26:34 Cumulative 5.5 hours Start 2026.03.11 @ 21:46:48 End 2026.03.11 @ 22:17:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a7fd9a3d-b1db-460d-94a8-3e36afa51729