Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.31 @ 00:22:19

Player: wchar_t

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (13)       2600
Robots Destroyed (12)      60
Value Destroyed (227)      227
Prototype IDs (6)          120
Alien Tech Used (0)        0
Bonus (11421)              11421
              TOTAL SCORE: 18928

 Bonus
-------
Pacifist                   834
Entered DSFs               500
Win                        3000
Win Speed                  7087

 Cogmind 
---------
Core Integrity             1039/1600
Matter                     149/300
Energy                     98/100
System Corruption          6%
Temperature                Cool (0)
Movement                   Core (50)
Location                   To Epsilon Eridani

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (10) --
                 (None)
>            --- UTILITY (12) -----
             Machine Analyzer
             Graphene Brace
             Hacking Suite
             Hacking Suite
>            --- WEAPON (2) -------
                 (None)
>            --- INVENTORY (5) ----
       Light Quantum Reactor
    Advanced Sensor Array
  Long-range Terrain Scanner
    Enhanced Quantum Rifle
             Nanosword

 Peak State 
------------
>              --- POWER ------------
         Light Angular Momentum Engine
>              --- PROPULSION -------
        Combat Gravmag System
      Improved Gyrokinetic Inverter
               Field Propulsion Array
               Field Propulsion Array
>              --- UTILITY ----------
               Machine Analyzer
    Long-range Sensor Array
      Improved Signal Interpreter
      Advanced Signal Interpreter
      Advanced Transmission Jammer
  Experimental ECM Suite
               Graphene Brace
               Hacking Suite
               Hacking Suite
               Hacking Suite
      Improved Hacking Suite
>              --- WEAPON -----------
               Nanosword
>              --- INVENTORY --------
         Light Quantum Reactor
      Advanced Sensor Array
    Long-range Terrain Scanner
      Enhanced Quantum Rifle
[Rating: 112]

 Favorites 
-----------
Power                      Light Angular Momentum Engine
  Engine                   Light Angular Momentum Engine
  Reactor                  Light Antimatter Reactor
Propulsion                 Aerolev Unit
  Treads                   Light Treads
  Hover Unit               Aerolev Unit
  Flight Unit              Field Propulsion Array
Utility                    Improved Signal Interpreter
  Device                   Graphene Brace
  Processor                Improved Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Improved Light Armor Plating
Weapon                     Centrium Greatsword
  Launcher                 Heavy Missile Launcher
  Impact Weapon            Powered Hammer
  Slashing Weapon          Centrium Greatsword

 Build                          | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res DSF Acc 
Slots Evolved              18   | .   .   2   2   2   2   2   2   .   .   2   2   .   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               8    | .   .   1   1   1   .   1   1   .   .   1   1   .   1   
  Utility                  10   | .   .   1   1   1   2   1   1   .   .   1   1   .   1   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             78   | 2   5   2   4   12  10  6   14  2   5   4   .   4   8   
  Power                    3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   
    Engine                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Core                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Propulsion               30   | 2   3   .   1   7   3   4   4   1   3   .   .   .   2   
    Treads                 6    | 2   3   .   .   1   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  10   | .   .   .   1   4   .   .   2   .   2   .   .   .   1   
    Flight                 14   | .   .   .   .   2   3   4   2   1   1   .   .   .   1   
  Utility                  34   | .   2   2   3   2   6   2   6   .   2   2   .   4   3   
    Device                 16   | .   .   1   1   .   5   1   4   .   2   .   .   .   2   
    Storage                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              9    | .   2   1   1   .   .   .   2   .   .   2   .   .   1   
    Hackware               7    | .   .   .   1   .   1   1   .   .   .   .   .   4   .   
    Protection             2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   11   | .   .   .   .   3   1   .   1   1   .   2   .   .   3   
    Energy Gun             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               4    | .   .   .   .   3   1   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Slashing Weapon        6    | .   .   .   .   .   .   .   .   1   .   2   .   .   3   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  6    | .   .   .   .   2   1   .   1   1   .   1   .   .   .   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    System Corruption      6    | .   .   .   .   .   .   .   .   6   .   .   .   .   .   
Parts Lost                 39   | .   .   .   1   3   8   7   3   .   .   3   .   1   13  
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               21   | .   .   .   1   3   2   6   2   .   .   2   .   1   4   
  Utility                  16   | .   .   .   .   .   5   1   1   .   .   1   .   .   8   
  Weapon                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Highest Loss Streak      12   | .   .   .   1   1   7   6   2   .   .   2   .   1   12  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     60   | .   47  50  52  59  62  64  57  53  75  69  .   68  56  
  Engine                   1    | .   .   .   .   .   .   .   1   5   5   4   .   4   3   
  Treads                   2    | .   28  22  14  2   .   .   .   .   .   .   .   .   .   
  Hover                    10   | .   .   .   2   19  18  2   2   10  15  9   .   8   6   
  Flight                   9    | .   .   .   .   2   13  29  10  6   12  9   .   7   7   
  Device                   13   | .   .   2   9   7   11  16  20  15  25  23  .   17  13  
  Processor                10   | .   18  26  25  13  6   5   7   5   5   11  .   9   10  
  Hackware                 8    | .   .   .   .   7   3   8   10  10  10  6   .   16  15  
  Protection               1    | .   .   .   .   3   7   .   .   .   .   .   .   .   .   
Naked Turns                1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             20   | .   .   1   1   7   8   5   18  13  15  20  20  20  17  
  Greatest Support         32   | 3   3   3   3   32  15  13  21  21  28  28  22  26  30  
  Greatest Overweight (x)  2    | .   .   .   .   2   1   1   .   .   .   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 5    | 5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         5    | 5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Most Carried             5    | .   2   3   5   5   5   5   5   5   5   5   5   5   5   
  Average Carried          4    | .   1   2   3   4   4   4   4   4   4   4   5   5   4   
  Final Capacity           5    | 5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            5    | .   2   3   5   5   5   5   5   4   5   5   5   5   5   

 Class Distribution 
--------------------
 50% | Mutant
 29% | Hacker-Mutant
 15% | Hacker-Scout

 Dominant Class 
----------------
            Mutant | -10/Materials
            Mutant | -9/Materials
            Mutant | -8/Materials
            Mutant | -7/Factory
            Mutant | -6/Factory
     Hacker-Mutant | -5/Factory
     Hacker-Mutant | -4/Factory
     Hacker-Mutant | -4/Waste
     Hacker-Mutant | -4/Factory
      Hacker-Scout | -3/Research
 Infiltrator-Ninja | -2/Research
      Hacker-Ninja | -2/DSF
      Hacker-Scout | -1/Access

 Resources                      | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -2  -2  -1  
-----------                Run  | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res DSF Acc 
Matter Collected           686  | 220 .   .   .   56  84  .   129 .   .   114 .   .   83  
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            397  | .   .   .   .   56  87  .   129 .   .   111 .   .   14  
  Parts                    19   | .   .   .   .   3   8   .   1   .   .   4   .   .   3   
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res DSF Acc 
Combat Hostiles Destroyed  8    | .   .   .   .   3   5   .   .   .   .   .   .   .   .   
  AOE                      8    | .   .   .   .   3   5   .   .   .   .   .   .   .   .   
Classes Destroyed          6    | .   .   .   .   1   3   .   1   .   .   .   .   .   1   
  Worker                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Tunneler                 1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recycler                 2    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Swarmer                  3    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Cutter                   4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Grunt                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Best Kill Streak           6    | .   .   .   .   3   6   .   1   .   .   1   .   .   1   
  Combat Bots Only         5    | .   .   .   .   3   5   .   .   .   .   .   .   .   .   
Max Kills in Single Turn   4    | .   .   .   .   3   4   .   1   .   .   1   .   .   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   3   4   .   .   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -9   -8   -7   -6   -5   -4   -4   -4   -3   -2   -2   -1   
--------                   Run  | Jun  Mat  Mat  Mat  Fac  Fac  Fac  Fac  Was  Fac  Res  Res  DSF  Acc  
Damage Taken               4249 | .    86   .    219  364  1110 419  303  .    199  178  .    182  1189 
  Core                     1510 | .    24   .    46   186  289  256  54   .    36   58   .    .    561  
  Absorbed by Shields      17   | .    .    .    .    .    .    .    17   .    .    .    .    .    .    
  Redirected to Shielding  55   | .    .    .    .    .    55   .    .    .    .    .    .    .    .    
Core Remaining (%)         85   | 100  90   100  91   73   66   74   .    .    92   95   .    100  64   
Volleys Fired              5    | .    .    .    .    1    4    .    .    .    .    .    .    .    .    
  Largest                  1    | .    .    .    .    1    1    .    .    .    .    .    .    .    .    
  Hottest                  39   | .    .    .    .    36   39   .    .    .    .    .    .    .    .    
Shots Fired                5    | .    .    .    .    1    4    .    .    .    .    .    .    .    .    
  Gun                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 5    | .    .    .    .    1    4    .    .    .    .    .    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                5    | .    .    .    .    1    4    .    .    .    .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         2    | .    .    .    .    1    2    .    .    .    .    .    .    .    .    
  Robot Miss Streak        2    | .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           7    | .    .    .    .    1    2    .    1    .    .    1    .    .    2    
  Core Hits                13   | .    .    .    1    2    9    .    .    .    .    .    .    .    1    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Critical Strikes         1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Smash                  1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Melee Attacks              7    | .    .    .    .    .    .    .    1    .    .    1    .    .    5    
  Impact                   1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Slashing                 6    | .    .    .    .    .    .    .    .    .    .    1    .    .    5    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            2    | .    .    .    .    .    .    .    .    .    .    1    .    .    1    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           1212 | .    4    .    17   211  593  .    56   .    .    155  .    .    176  
  Guns                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               804  | .    .    .    .    211  593  .    .    .    .    .    .    .    .    
  Melee                    340  | .    .    .    .    .    .    .    42   .    .    140  .    .    158  
  Ramming                  68   | .    4    .    17   .    .    .    14   .    .    15   .    .    18   
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                804  | .    .    .    .    211  593  .    .    .    .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   42   | .    .    .    .    .    .    .    42   .    .    .    .    .    .    
  Slashing                 298  | .    .    .    .    .    .    .    .    .    .    140  .    .    158  
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         17   | .    2    .    .    .    .    .    2    17   17   2    .    .    6    
  Average Corruption       9    | .    2    .    .    .    .    .    2    13   17   2    .    .    4    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  12   | .    .    .    .    .    .    .    .    6    4    1    .    .    1    
    Message Errors         2    | .    .    .    .    .    .    .    .    1    .    1    .    .    .    
    Matter Fused           1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Energy Discharges      4    | .    .    .    .    .    .    .    .    2    2    .    .    .    .    
    Parts Rejected         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Data Loss (minor)      2    | .    .    .    .    .    .    .    .    1    1    .    .    .    .    
    Misdirections          2    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            179  | .    .    .    .    25   2    .    42   .    .    110  .    .    .    
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               27   | .    .    .    .    25   2    .    .    .    .    .    .    .    .    
  Melee                    152  | .    .    .    .    .    .    .    42   .    .    110  .    .    .    
Knockbacks                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      152  | .    2    .    8    16   96   .    7    .    .    15   .    .    8    
  Shots                    3    | .    .    .    .    1    2    .    .    .    .    .    .    .    .    
  Rammed                   8    | .    2    .    1    .    .    .    1    .    .    .    .    .    4    
Targets Rammed             8    | .    2    .    1    .    .    .    1    .    .    .    .    .    4    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        11   | .    .    .    .    11   .    .    .    .    .    .    .    .    .    
  Average Temperature      11   | .    .    .    .    11   .    .    .    .    .    .    .    .    .    
  Received Heat Transfer   629  | .    36   .    90   123  264  36   38   .    42   .    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              3    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    
  Impact Corruptions       1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res DSF Acc 
Peak Influence             383  | .   69  43  67  301 383 252 244 113 199 104 44  50  256 
  Initial                  187  | .   .   28  17  30  56  187 100 83  79  104 44  35  24  
  Average                  129  | .   22  36  35  157 170 212 172 97  121 84  44  40  80  
Maximum Alert Level        1    | .   .   .   .   1   1   1   1   .   .   .   .   .   1   
  Low Security (%)         76   | 100 100 100 100 75  59  28  59  100 100 100 100 100 97  
  Level 1                  23   | .   .   .   .   24  40  71  40  .   .   .   .   .   2   
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          20   | .   2   1   1   3   8   .   1   .   .   .   .   .   4   
  Investigation            10   | .   1   1   .   2   3   .   1   .   .   .   .   .   2   
  Extermination            2    | .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Reinforcement            8    | .   1   .   1   1   4   .   .   .   .   .   .   .   1   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -2  -2  -1  
---------                  Run  | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res DSF Acc 
Distress Signals           2    | .   1   .   .   .   .   .   .   .   .   .   .   .   1   
Communications Jammed      8    | .   .   .   .   .   .   .   .   .   8   .   .   .   .   
  Distress Signals         8    | .   .   .   .   .   .   .   .   .   8   .   .   .   .   
Times Spotted              119  | .   7   .   3   16  25  11  12  6   14  .   .   2   23  
  Peak Tracking Total      16   | .   8   .   4   7   9   6   6   6   10  .   .   1   16  
  Tactical Retreats        28   | .   1   .   1   7   6   2   4   .   2   .   .   1   4   

 Traps                          | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res DSF Acc 
Traps Triggered            11   | .   3   .   .   1   2   1   3   .   .   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -2  -2  -1  
----------                 Run  | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res DSF Acc 
Machines Disabled          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -2  -2  -1  
---------                  Run  | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res DSF Acc 
Machines Accessed          24   | .   1   1   1   5   6   3   4   .   .   .   1   .   2   
  Terminals                23   | .   1   1   1   5   6   2   4   .   .   .   1   .   2   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Total Hacks                57   | .   1   4   2   9   18  5   11  .   .   .   2   .   5   
  Successful               12   | .   1   .   .   .   4   2   3   .   .   .   1   .   1   
  Failed                   45   | .   .   4   2   9   14  3   8   .   .   .   1   .   4   
    Catastrophic           13   | .   .   2   .   3   4   .   3   .   .   .   .   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   34   | .   1   4   2   7   11  1   6   .   .   .   .   .   2   
  Terminals                55   | .   1   4   2   9   18  3   11  .   .   .   2   .   5   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   
Terminal Hacks             10   | .   1   .   .   .   3   1   3   .   .   .   1   .   1   
  Robot Analysis           3    | .   .   .   .   .   1   .   2   .   .   .   .   .   .   
  Open Door                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Level Access Points      3    | .   1   .   .   .   1   1   .   .   .   .   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Unauthorized Hacks         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Terminals                1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Botnet                 1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         18   | .   .   1   1   5   5   1   3   .   .   .   .   .   2   
  Full Trace Events        7    | .   .   1   .   1   2   .   1   .   .   .   .   .   2   
  Feedback Events          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -2  -2  -1  
------------               Run  | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res DSF Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -2  -2  -1  
--------                   Run  | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res DSF Acc 
Total Allies               1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Largest Group            1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Highest-Rated Group      32   | .   .   .   .   32  .   .   .   .   .   .   .   .   .   
  Highest-Rated Ally       32   | .   .   .   .   32  .   .   .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               3    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Total Damage             151  | .   .   .   .   151 .   .   .   .   .   .   .   .   .   
  Kills                    1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res DSF Acc 
Robot Analysis Total       3    | .   .   .   .   .   1   .   2   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -2  -2  -1  
-------------              Run  | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res DSF Acc 
Turns Passed               2481 | 17  57  78  164 481 333 287 252 82  195 119 3   45  368 
Spaces Moved               5132 | 28  90  146 306 948 715 531 507 150 521 231 8   93  858 
  Core                     1216 | 28  90  146 306 536 49  19  .   .   .   .   .   .   42  
  Treads                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Legs                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheels                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    13   | .   .   .   .   3   .   .   .   .   .   .   .   3   7   
  Flight                   3903 | .   .   .   .   409 666 512 507 150 521 231 8   90  809 
  Fastest Speed            27   | 50  50  50  50  38  27  39  34  37  35  35  39  39  37  
  Average Speed            41   | 50  50  50  50  46  39  46  35  38  35  37  39  40  38  
  Slowest Speed            150  | 50  50  50  50  150 100 100 40  40  37  39  39  71  70  
  Overloaded Moves         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Hopped            63   | .   .   .   .   7   6   5   8   4   12  2   .   .   19  
  Cave-ins Triggered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Exploration Rate (%)       30   | 4   30  18  29  37  21  17  20  91  17  5   .   87  23  
  Regions Visited          13
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Known Exits Taken        9    | .   1   1   1   1   1   1   .   .   1   1   1   .   .   
  Unknown Exits Taken      1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scrap Searched             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Spaces Dug                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Terrain Destroyed          42   | .   .   .   .   8   32  .   .   .   .   .   .   .   2   
  Melee                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Projectile               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      40   | .   .   .   .   8   32  .   .   .   .   .   .   .   .   
Terrain Rammed             1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Actions                        | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -2  -2  -1  
---------                  Run  | Jun Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res DSF Acc 
Total                      5386 | 29  98  149 315 982 758 565 569 169 515 257 7   99  874 
  Wait                     127  | .   .   .   .   7   28  32  7   20  .   22  .   .   11  
  Move                     4996 | 27  89  145 305 933 702 520 491 143 497 226 7   92  819 
  Hop                      60   | .   .   .   .   7   6   5   8   2   11  2   .   .   19  
  Pick Up                  21   | .   2   1   3   4   3   1   4   .   1   .   .   .   2   
  Fast Attach              57   | 2   5   2   3   9   7   5   9   1   4   3   .   4   3   
  Attach                   20   | .   .   .   1   3   3   1   5   1   1   1   .   .   4   
  Detach                   20   | .   .   1   1   5   1   .   5   1   1   1   .   .   4   
  Swap                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Drop                     21   | .   .   .   1   5   4   1   4   1   .   .   .   3   2   
  Fire                     5    | .   .   .   .   1   4   .   .   .   .   .   .   .   .   
  Melee                    7    | .   .   .   .   .   .   .   1   .   .   1   .   .   5   
  Ram                      9    | .   2   .   1   .   .   .   1   .   .   1   .   .   4   
  Kick                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Escape Stasis            34   | .   .   .   .   .   .   .   34  .   .   .   .   .   .   
  Rewire                   8    | .   .   .   .   8   .   .   .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-9/Materials
-8/Materials
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-6/Factory (discovered 5 exits: *Fac x4 / *Low)
-5/Factory (discovered 4 exits: *Fac x4)
-4/Factory
-4/Waste
-4/Factory (discovered 2 exits: *Res / *Ext)
-3/Research
-2/Research
-2/DSF
-1/Access
To Epsilon Eridani

 History 
---------
 Turn | Location      | Event
    5 | -11/Junkyard  | Discovered new exit (range 16)
   18 | -11/Junkyard  | Entered Materials
   21 | -10/Materials | Identified exit to Materials
   55 | -10/Materials | Discovered new exit (range 15)
   56 | -10/Materials | Discovered new exit (range 13)
   75 | -10/Materials | Entered another Materials area
   75 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  150 | -9/Materials  | Discovered new exit (range 7)
  152 | -9/Materials  | Identified exit to Materials
  153 | -9/Materials  | Entered another Materials area
  153 | -8/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  315 | -8/Materials  | Discovered new exit (range 5)
  316 | -8/Materials  | Identified exit to Factory
  317 | -8/Materials  | Entered Factory
  317 | -7/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
  327 | -7/Factory    | Build established: Mutant
  356 | -7/Factory    | Discovered new exit (range 14)
  400 | -7/Factory    | Identified exit to Lower Caves
  714 | -7/Factory    | Discovered exit to Lower Caves (range 10)
  791 | -7/Factory    | Discovered new exit (range 14)
  798 | -7/Factory    | Identified exit to Factory
  798 | -7/Factory    | Entered another Factory area
  798 | -6/Factory    | Evolved 2 slots: Utility x2
  880 | -6/Factory    | Discovered new exit (range 16)
  886 | -6/Factory    | Identified exit to Lower Caves
 1043 | -6/Factory    | Lost 7 parts (1n5u1w)
 1079 | -6/Factory    | Identified exit to Factory
 1131 | -6/Factory    | Entered another Factory area
 1131 | -5/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 1395 | -5/Factory    | Spotted B-75 Beast
 1399 | -5/Factory    | Identified exit to Factory
 1418 | -5/Factory    | Entered another Factory area
 1418 | -4/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 1447 | -4/Factory    | Lost 6 parts (5n1u)
 1540 | -4/Factory    | Build established: Hacker-Mutant
 1580 | -4/Factory    | Found Prototype Device
 1580 | -4/Factory    | Identified Exp. ECM Suite
 1670 | -4/Factory    | Manually triggered Chute Trap
 1670 | -4/Factory    | Sucked down chute
 1670 | -4/Factory    | Entered Waste
 1685 | -4/Waste      | EMP discharged
 1685 | -4/Waste      | System corruption reached 10%
 1687 | -4/Waste      | Spotted C-40 Crusher
 1693 | -4/Waste      | Found Corrupted Prototype Slashing Weapon
 1693 | -4/Waste      | Identified Nanosword
 1696 | -4/Waste      | Spotted C-40 Crusher
 1699 | -4/Waste      | Spotted C-40 Crusher
 1728 | -4/Waste      | Spotted C-40 Crusher
 1729 | -4/Waste      | Spotted C-40 Crusher
 1731 | -4/Waste      | Spotted C-40 Crusher
 1745 | -4/Waste      | Discovered new exit (range 15)
 1751 | -4/Waste      | Identified exit to Factory
 1752 | -4/Waste      | Entered Factory
 1824 | -4/Factory    | Discovered new exit (range 15)
 1829 | -4/Factory    | Identified exit to Extension
 1944 | -4/Factory    | Discovered new exit (range 11)
 1947 | -4/Factory    | Identified exit to Research
 1947 | -4/Factory    | Entered Research
 1947 | -3/Research   | Evolved 2 slots: Propulsion x1, Utility x1
 2008 | -3/Research   | Discovered new exit (range 12)
 2013 | -3/Research   | Identified exit to Research
 2046 | -3/Research   | Found Prototype Slashing Weapon
 2046 | -3/Research   | Identified Centrium Greatsword
 2066 | -3/Research   | Entered another Research area
 2066 | -2/Research   | Evolved 2 slots: Propulsion x1, Utility x1
 2069 | -2/Research   | Identified exit to DSF
 2069 | -2/Research   | Entered DSF
 2086 | -2/DSF        | Additional patrols routed to DSF
 2107 | -2/DSF        | Discovered new exit (range 14)
 2114 | -2/DSF        | Identified exit to Access
 2114 | -2/DSF        | Entered Access
 2114 | -1/Access     | Evolved 2 slots: Propulsion x1, Utility x1
 2168 | -1/Access     | Hacking Suite fried by hacking feedback
 2252 | -1/Access     | Spotted B-99 Colossus
 2408 | -1/Access     | Spotted B-99 Colossus
 2412 | -1/Access     | Build established: Hacker-Scout
 2480 | -1/Access     | Discovered new exit (range 6)
 2482 | ***           | Escaped!

 Last Messages 
---------------
02445_ Hacking Suite destroyed.
02451_ Field Propulsion Array destroyed. <x2>
02451_ Slammed into S-43 Plague. <x2>
02453_ K-01 Serf cleans the Terminal.
02453_ Slammed into S-43 Plague.
02454_ P-80 Master resets S-43 Plague, system corruption cleaned.
02454_ Slammed into S-43 Plague.
02458_ Imp. Signal Interpreter destroyed.
02463_ System corrupted: Imp. Gyrokinetic Inverter rejected.
02463_ Acquired Imp. Gyrokinetic Inverter.
02469_ Imp. Gyrokinetic Inverter destroyed.
02478_ Connecting with Terminal...
>>Open(Door)
Sealed Barrier opened.
Feedback: System corruption (+1%).
02478_ ALERT: Suspicious activity at Terminal A001. Dispatching
  Investigation squad.
02480_ The Access Shell folds into the floor.
02480_ EXIT=FOUND
[Achievement: Straight Shot]

 Map 
-----
+----------------------------------------------------+
| ????##???????????#   """"""   #    #??####+##+#??? |
| ?????????????????#   """"""   # "" #           ??? |
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| ??????????#  ss               "???       ###+##### |
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| ??????????#   p          ""   "???????      !%     |
| ??????????#              @"   "????????    !%!     |
| ??????????#                   "????????? ?  !      |
| ??????????# k                 "?????????? ##+##### |
| ??????????#                   "??????????#         |
| ??????????#                   "??????????#         |
| ??????????#  ####### ##########??????????#       * |
| ??????????#  ??????###??????????????????##         |
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| ??????????#  ????????????????????????????######### |
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| ?????????????????????????????????????????????????# |
| ?????????????????????????????????????????????????# |
| ?????????????????????????????????????????????????# |
| ?????????????????????????????????????????????????# |
| ?????????????????????????????????????????????????# |
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| ?????????????????????????????????????????????????# |
| ?????????????????????????????????????????????????# |
| ?????????????????????????????????????????????????# |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           62
Energy Generation          21
Energy Capacity            170
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           18
Terrain Scan Density       85
Jamming Range              16
Armor Coverage             150
Propulsion Shielding       33
Evasion (%)                63
Target Analysis            9
Offensive Hacking          52
Defensive Hacking          12

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Straight Shot
Wheee!

 Challenges 
------------
None

 Game 
------
Seed              GrenadeCryofiberPerforator
  Manual?         0
Play Time         00:52:51
  Cumulative      202.6 hours
  Start           2023.03.30 @ 23:22:29
  End             2023.03.31 @ 00:22:19
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          83
  Rogue           67
  Adventurer      8
  Explorer        8
Win Type          0
  Total           16
  Types           10/0/3/1/1/1/0/0/0
Lore%             85
Gallery%          80
Achievement%      73
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              18/CogWide
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: d85db868-ef1e-4292-91ca-69bb0d3cd845