Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 09:50:37 Player: Floof Enjoyer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (589) 589 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2574 Bonus ------- None Cogmind --------- Core Integrity 433/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Improved Heat Sink Improved Heat Sink Weight Redist. System Sensor Array Improved Targeting Computer EM Pulse Gun Beam Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Structural Scanner Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Weight Redist. System Sensor Array Improved Targeting Computer EM Pulse Gun [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 31 | 5 7 3 13 3 Power 3 | 1 1 1 . . Engine 2 | 1 1 . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 13 | 2 2 2 7 . Treads . | . . . . . Leg 4 | . . 2 2 . Wheel 4 | 2 2 . . . Hover 4 | . . . 4 . Flight 1 | . . . 1 . Utility 8 | . 2 . 3 3 Device 5 | . 1 . 2 2 Storage 2 | . 1 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 2 . 3 . Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 2 . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 11 | . 2 1 3 5 Power 1 | . . . . 1 Propulsion 6 | . 1 1 1 3 Utility 2 | . . . 2 . Weapon 2 | . 1 . . 1 Highest Loss Streak 5 | . 2 1 3 5 To Critical Strikes . | . . . . . Average Backups 6 | 1 5 7 7 6 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . 2 4 6 5 Weapon 1 | . 1 2 1 1 Tool/Special . | . . . . . Unused Backups 10 | . 1 . 3 6 Power . | . . . . . Propulsion . | . . . . . Utility 8 | . 1 . 2 5 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 93 98 89 87 Engine 6 | . 14 4 . . Core 6 | . . 9 11 9 Leg 9 | . . 17 19 . Wheel 11 | . 26 9 . . Hover 5 | . . . 5 25 Device 15 | . 10 14 20 16 Storage 11 | . 12 14 11 9 Processor 1 | . . . . 8 Energy Gun 10 | . 13 . 10 9 Ballistic Gun 14 | . 14 28 11 9 Peak Build Rating 20 | 5 7 10 19 20 Average Rating 11 | 3 6 8 15 19 On Entrance 7 | . 5 7 10 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 23 | 7 13 13 23 23 Greatest Support 33 | 32 32 20 33 21 Greatest Overweight (x) 3 | . . 1 3 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 8 8 10 10 Average Capacity 8 | 5 7 8 9 10 Most Carried 10 | 5 8 8 10 9 Average Carried 6 | 1 5 7 7 6 Final Capacity 10 | 5 8 8 10 10 Final Carried 8 | 2 6 8 8 8 Class Distribution -------------------- 55% | Mutant 32% | Scavenger-Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 724 | 230 129 72 244 49 Remotely . | . . . . . Salvage Created 676 | . 157 92 370 57 Parts 47 | . 12 6 25 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 19 | . 5 2 11 1 Guns 19 | . 5 2 11 1 Classes Destroyed 5 | . 4 . 1 . Worker 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 6 | . 3 . 3 . Grunt 9 | . 2 2 5 . Sentry 4 | . . . 3 1 Best Kill Streak 6 | . 2 2 6 1 Combat Bots Only 6 | . 2 2 6 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 160 | . 52 16 60 32 Missed 38 | . 14 4 11 9 Hits 122 | . 38 12 49 23 Projectile 122 | . 38 12 49 23 Critical Strikes 3 | . . . 2 1 Damage Taken 1404 | . 376 164 526 338 Core 366 | . 112 24 113 117 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . 45 71 . Volleys Fired 74 | . 28 8 35 3 Largest 2 | . 2 2 2 2 Hottest 88 | . 70 40 88 88 Shots Fired 148 | . 56 16 70 6 Gun 148 | . 56 16 70 6 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 82 | . 28 16 35 3 Thermal 66 | . 28 . 35 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 4 5 12 6 Robot Miss Streak 4 | . 4 2 3 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 92 | . 30 11 46 5 Core Hits 36 | . 11 6 17 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1219 | . 356 91 701 71 Guns 1219 | . 356 91 701 71 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 591 | . 155 91 321 24 Thermal 628 | . 201 . 380 47 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 167 | . 167 21 95 108 Average Temperature 52 | . 66 12 27 61 Received Heat Transfer 444 | . 84 96 219 45 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1776 | . 592 . 1073 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 164 | . 73 45 164 59 Initial 59 | . . 25 . 59 Average 30 | . 16 19 53 28 Influence Increases 571 | . 197 50 294 30 Destroy 0b10 Robot/C 380 | . 100 40 220 20 Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 112 | . 22 10 70 10 Successful Hack 7 | . 5 . 2 . Destroy Structure 2 | . . . 2 . Lose Combat Pursuer 60 | . 60 . . . Influence Decreases 571 | . 132 115 154 170 Entered New Map 121 | . . 40 . 81 Time Decay 370 | . 112 65 124 69 Lost Part 80 | . 20 10 30 20 Squads Dispatched 5 | . . . 3 2 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 10 2 13 5 Peak Tracking Total 5 | . 4 2 5 3 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 3 . 2 . Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 10 | . 4 . 6 . Successful 5 | . 1 . 4 . Failed 4 | . 3 . 1 . Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Record 2 | . . . 2 . Prototype ID Bank 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1129 | . 398 163 413 155 Sensors 1129 | . 398 163 413 155 Structural 154 | . . . . 154 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1321 | 61 496 163 440 161 Spaces Moved 737 | 52 241 101 246 97 Core 5 | 5 . . . . Treads . | . . . . . Legs 284 | . . 86 198 . Wheels 303 | 47 241 15 . . Hover 145 | . . . 48 97 Flight . | . . . . . Fastest Speed 50 | 50 80 80 52 52 Average Speed 109 | 95 98 114 121 111 Slowest Speed 240 | 100 100 120 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 35 20 32 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1110 | 63 445 135 324 143 Wait 203 | . 148 17 1 37 Move 733 | 51 240 100 245 97 Hop . | . . . . . Pick Up 42 | 7 12 5 15 3 Fast Attach 2 | . 2 . . . Attach 25 | 5 5 2 10 3 Detach . | . . . . . Swap 10 | . 5 1 4 . Drop 21 | . 5 2 14 . Fire 74 | . 28 8 35 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 13) 558 | -10/Materials | Entered Mines 573 | -10/Mines | Core integrity fell below 50% 677 | -10/Mines | Learned Materials emergency access door positions 705 | -10/Mines | Discovered new exit (range 13) 721 | -10/Mines | Entered Materials 721 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 910 | -9/Materials | Build established: Scavenger-Mutant 963 | -9/Materials | Central database locked down 1157 | -9/Materials | Discovered new exit (range 5) 1161 | -9/Materials | Entered another Materials area 1161 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1177 | -8/Materials | Lost 3 parts (1n2u) 1322 | -8/Materials | Self-destructed Last Messages --------------- 01241_ K-01 Serf collects debris. 01245_ K-01 Serf cleans the Fusion Modulator. 01253_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 01289_ Critical hit (Burn: +37). 01292_ Y-45 Defender destroyed. 01296_ Acquired Hvy. Assault Rifle. 01297_ Acquired 9 matter. 01299_ Acquired Beam Rifle. 01303_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01314_ Penetrated by Slug. 01314_ Imp. Hover Unit destroyed. 01320_ K-01 Serf collects debris. 01320_ Penetrated by Slug. 01320_ Imp. Hover Unit destroyed. 01320_ Lgt. Nuclear Core destroyed. 01321_ Particle Gun+ destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????? ???????????! | | ????????????????????????? ??????????? | | ????????????????????????# ??????????? | | ??????????????????????#### ########### """ """ | | ??????????????????????#### ########### """ """ | | ??????????????????????# # # ## """ """ | | ??????????????????##### # """ ## | | ????????????????? ##### # # ] """ ## | | ?????????????## #"""""## # """ ## """ """ | | ?????????????## #""T""## # ## """ """ | | ?????????????## ^ # """ ## """ """ | | ?????????????## ^ +! 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T ???????????????????? | | ????????????????????????? ? ##?????????????????? | | ????????????????????????? ?? ##?????????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordDispersionBlasthammer Manual? 0 Play Time 00:11:20 Cumulative 49.9 hours Start 2026.08.22 @ 09:40:24 End 2026.08.22 @ 09:50:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6a3c693-df6f-4bf0-8e8a-ca194588790f