Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.24 @ 04:33:13 Player: Runia Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (171) 855 Value Destroyed (6285) 6285 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 16387 Bonus ------- High Alert Combat Kills 558 Follower Combat Kills 642 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -113 Cogmind --------- Core Integrity 0/1000 Matter 146/300 Energy 98/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Hacking Drone Bay (1/1) > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Improved Cooling System Maneuvering Thrusters Phase Shifter Advanced Shield Generator Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Targeting Computer Improved Target Analyzer Transmission Jammer > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Light Treads Armored Treads Armored Medium Treads Armored Wheel Matter Compressor Advanced Sensor Array Advanced Targeting Computer Recoil Stabilizer Precision Matter Filter Hardened Heavy Armor Plating Improved Heavy Armor Plating Point Defense System Field Recycling Unit Hacking Drone Bay Phase Cannon Heavy Machine Gun Mini Smartbomb Launcher CR-A16's Pointy Stick [Rating: 89] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Launcher Mini Smartbomb Launcher Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . Utility 5 | . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Parts Attached 175 | 2 10 2 3 5 15 33 9 2 9 . 2 10 2 3 . 6 25 14 10 1 12 Power 13 | . 2 . . 1 3 2 . . . . . 1 . . . . 4 . . . . Engine 9 | . 2 . . 1 2 1 . . . . . 1 . . . . 2 . . . . Core 4 | . . . . . 1 1 . . . . . . . . . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 38 | 2 2 . . 2 7 11 1 . 1 . 2 2 . . . . 5 1 1 . 1 Treads 30 | 2 . . . . 5 11 1 . 1 . 1 2 . . . . 5 1 . . 1 Leg 7 | . 2 . . 2 2 . . . . . 1 . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 72 | . 2 . 3 1 2 7 8 2 8 . . 5 2 3 . 1 8 6 6 . 8 Device 38 | . 2 . . . 1 2 4 1 6 . . 3 1 2 . . 4 4 3 . 5 Storage 12 | . . . 3 . . 2 . . . . . . 1 1 . . 1 2 . . 2 Processor 9 | . . . . 1 1 . 3 . . . . . . . . . 3 . 1 . . Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . . . Protection 12 | . . . . . . 3 . 1 2 . . 2 . . . 1 . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | . 4 2 . 1 3 13 . . . . . 2 . . . 5 8 7 3 1 3 Energy Gun 5 | . 3 1 . . 1 . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . 2 . . . . . . . . . . . . 1 . 1 Ballistic Gun 24 | . . . . . 1 6 . . . . . 2 . . . 2 8 4 1 . . Ballistic Cannon 6 | . . . . 1 1 3 . . . . . . . . . . . . . 1 . Launcher 9 | . 1 1 . . . 2 . . . . . . . . . 1 . 3 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . 2 . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 3 . . . . . . . . . 1 1 . . . 1 Corrupted Parts 2 | . . . . . . 2 . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . . . . . . . . . . Parts Lost 47 | . 1 . . 5 1 3 . . 1 . . 1 . 1 . 1 6 2 7 8 10 Power 6 | . 1 . . 1 1 . . . . . . . . . . . 1 . 2 . . Propulsion 12 | . . . . 1 . 1 . . 1 . . . . . . . 2 1 2 2 2 Utility 16 | . . . . 1 . 1 . . . . . 1 . 1 . . 2 . 1 2 7 Weapon 13 | . . . . 2 . 1 . . . . . . . . . 1 1 1 2 4 1 Highest Loss Streak 8 | . 1 . . 3 1 2 . . 1 . . 1 . 1 . 1 4 2 6 8 4 Average Slot Usage (%) 89 | . 98 100 100 88 90 99 99 100 94 92 95 94 86 85 86 83 86 99 85 38 41 Engine 6 | . 13 14 14 13 7 2 7 7 7 7 7 6 6 6 6 6 8 5 1 . . Core 1 | . . . . . 1 6 . . . . . . . . . . . 5 1 . . Treads 19 | . 10 . . . 23 36 30 30 25 23 25 21 13 13 13 13 14 22 13 5 4 Leg 3 | . 17 28 28 28 12 . . . . . . . . . . . . . . . . Device 13 | . 12 14 14 10 1 5 14 14 14 15 15 16 12 16 20 14 9 16 15 11 10 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 8 5 5 5 5 Processor 12 | . . . . 2 16 9 14 15 15 15 15 13 13 13 13 13 19 17 17 11 11 Protection 1 | . . . . . . 2 . . . . . 2 6 2 . 2 . . . . . Energy Gun 2 | . 20 27 28 9 4 . . . . . . . . . . . . . . . . Ballistic Gun 18 | . 7 . . . 3 15 23 23 23 23 23 26 26 26 26 25 21 22 14 . . Ballistic Cannon 1 | . . . . 8 10 6 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 11 18 17 52 53 63 63 59 63 63 59 59 73 76 73 69 85 89 85 98 63 64 Greatest Support 140 | 40 40 26 26 26 82 82 80 80 83 63 83 140 140 140 140 140 140 90 90 27 70 Greatest Overweight (x) 19 | . . . 1 2 1 . . . . . . . . . . . . 1 8 19 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . 5 3 . Largest Inventory Capacity 25 | 8 8 8 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 8 8 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 21 | 7 8 8 9 15 20 21 20 20 20 20 20 20 20 20 20 20 20 20 18 14 14 Average Carried 17 | 6 6 7 8 12 18 19 19 19 18 19 19 19 19 19 20 19 19 18 14 14 8 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 8 8 8 14 20 20 20 20 19 20 20 20 20 20 20 20 19 17 14 14 5 Class Distribution -------------------- 32% | Skirmisher 27% | Scavenger-Skirmisher 21% | Mutant 9% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 6071 | 224 203 68 . 156 467 1187 279 25 215 . 92 484 166 336 . 248 756 591 411 56 107 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7483 | 95 825 111 . 203 409 1841 478 . 286 . 76 688 139 75 . 231 948 483 311 . 284 Parts 400 | 5 33 8 . 13 22 111 40 . 7 . 7 32 6 8 . 13 52 20 14 . 9 Haulers Intercepted 9 | . 1 . . . 2 5 1 . . . . . . . . . . . . . . Recyclers Shooed 5 | 1 1 . . 1 . 1 . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . . 6 . 9 . 6 8 . 14 . 15 15 . 3 Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 126 | . 13 4 . 8 5 32 4 . 4 . 3 5 3 3 . 4 14 12 5 . 7 Melee 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Guns 81 | . 13 3 . 3 2 13 4 . 4 . 3 5 3 3 . 4 13 4 4 . . Cannons 24 | . . . . 5 3 16 . . . . . . . . . . . . . . . AOE 16 | . . 1 . . . 2 . . . . . . . . . . . 8 . . 5 Classes Destroyed 22 | 2 5 1 . 1 2 3 1 . . . . . 1 . . 2 2 . 2 . . Worker 6 | . . . . . 1 3 1 . . . . . . . . . 1 . . . . Builder 6 | . . . . . . 1 3 . . . . 1 . . . . 1 . . . . Tunneler 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . 2 5 1 . . . . . . . . . . . . . . Recycler 8 | 1 1 . . . 1 2 . . . . . 3 . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . Operator 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Watcher 8 | . 1 . . . . 2 3 . . . . 2 . . . . . . . . . Swarmer 24 | . . 2 . 3 . 1 . . 3 . 3 1 . 3 . . . 4 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . Grunt 60 | . 13 2 . 4 3 19 . . . . . . 1 . . . 7 7 . . 4 Brawler 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . Sentry 18 | . . . . . 2 10 2 . . . . 1 1 . . 1 1 . . . . Demolisher 2 | . . . . . . . . . . . . . . . . 2 . . . . . Hunter 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 Programmer 7 | . . . . . . . 2 . . . . 2 . . . . 2 1 . . . Heavy 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Packrat 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | 2 4 2 . 4 3 7 2 . 3 . 3 2 1 3 . 1 5 5 5 . 4 Combat Bots Only 7 | . 4 2 . 3 3 7 1 . 3 . 3 1 1 3 . 1 5 5 4 . 4 Max Kills in Single Turn 4 | 1 1 1 . 1 1 2 1 . 1 . 1 1 1 1 . 1 3 4 2 . 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . 1 . . Exploded 4 | . . 1 . . . 1 . . . . . . . . . . . 4 . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Damage Taken 11229 | . 631 144 . 410 248 1718 186 366 183 . 161 522 67 131 . 937 1753 472 640 1226 1434 Core 1581 | . 95 21 . 52 44 145 48 . . . 14 5 10 . . 124 238 . 79 221 485 Absorbed by Shields 68 | . . . . . . . . . . . . . . . . . . 29 39 . . Core Remaining (%) 74 | 100 . . . 32 . 65 . . . . 91 . . . . 83 . . . . . Volleys Fired 401 | 8 62 10 . 22 19 93 24 . 12 . 8 32 12 5 . 18 36 18 6 2 14 Largest 4 | 2 2 2 . 2 3 3 3 . 3 . 3 4 4 4 . 4 4 4 4 4 1 Hottest 205 | 60 90 90 . 90 128 144 75 . 75 . 75 105 105 105 . 105 132 124 124 205 80 Shots Fired 1103 | 16 121 18 . 26 45 250 72 . 36 . 24 127 48 20 . 72 132 53 21 9 13 Gun 923 | 16 119 16 . 11 23 135 72 . 36 . 24 127 48 20 . 72 132 46 21 5 . Cannon 151 | . . . . 15 22 110 . . . . . . . . . . . . . 4 . Launcher 29 | . 2 2 . . . 5 . . . . . . . . . . . 7 . . 13 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 902 | 8 36 . . 15 32 206 72 . 36 . 24 127 48 20 . 72 132 46 21 7 . Thermal 95 | 8 33 . . . 13 39 . . . . . . . . . . . . . 2 . Explosive 24 | . 2 2 . . . . . . . . . . . . . . . 7 . . 13 Electromagnetic 82 | . 50 16 . 11 . 5 . . . . . . . . . . . . . . . Robot Hit Streak 22 | 3 15 4 . 5 7 15 11 . 5 . 5 22 10 8 . 13 16 6 7 2 13 Robot Miss Streak 7 | 3 4 3 . 3 2 7 2 . 2 . 6 2 3 3 . 2 3 2 3 4 . Penetration Max 2 | . . . . . . . . . . . . . . . . . 2 . . . . Secondary Targets 17 | . 2 . . . . 2 . . 2 . 2 . . 2 . . 4 1 2 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 . 1 . . 1 . . 1 1 1 . . Shots Hit Robots 754 | 9 93 12 . 18 26 176 44 . 21 . 11 87 31 12 . 52 98 29 15 5 15 Core Hits 398 | 2 39 10 . 13 15 118 23 . 12 . 7 29 9 6 . 22 44 25 6 2 16 Critical Kills 21 | . . . . 2 2 . 1 . . . . . . . . . 12 1 3 . . Critical Parts Destroyed 31 | . . . . 1 1 1 1 . . . . . . . . . 24 1 2 . . Critical Strikes 56 | . . . . 3 3 1 2 . . . . . . . . . 40 2 5 . . Destroy 56 | . . . . 3 3 1 2 . . . . . . . . . 40 2 5 . . Melee Attacks 13 | . . . . . . . . . . . . . . . . 7 . . 3 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . . . 7 . . 3 . 3 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15462 | 114 1261 266 . 405 614 3783 814 . 348 . 213 1566 648 239 . 1010 796 1660 227 132 1366 Guns 9431 | 114 1188 137 . 87 249 1526 814 . 348 . 213 1566 648 239 . 876 764 443 156 63 . Cannons 2593 | . . . . 276 365 1883 . . . . . . . . . . . . . 69 . Explosions 3195 | . 73 129 . 42 . 374 . . . . . . . . . . 32 1217 . . 1328 Melee 243 | . . . . . . . . . . . . . . . . 134 . . 71 . 38 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 10376 | 80 347 . . 276 499 3009 814 . 348 . 213 1566 648 239 . 876 764 443 156 98 . Thermal 1011 | 34 354 . . 42 115 400 . . . . . . . . . . 32 . . 34 . Explosive 2703 | . 29 129 . . . . . . . . . . . . . . . 1217 . . 1328 Electromagnetic 1129 | . 531 137 . 87 . 374 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 243 | . . . . . . . . . . . . . . . . 134 . . 71 . 38 Highest Corruption 13 | . . . . . . 3 2 2 2 2 . 1 1 1 1 1 8 11 11 13 13 Average Corruption 4 | . . . . . . 2 1 2 2 2 . 1 1 1 1 1 6 10 11 12 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 178 | . . . . . . 1 3 3 16 . . 5 4 2 . 9 9 54 20 30 22 Message Errors 48 | . . . . . . . 1 1 7 . . 3 1 1 . 6 2 14 2 5 5 Matter Fused 44 | . . . . . . 1 . . . . . . . . . . 2 18 6 10 7 Heat Flow Errors 21 | . . . . . . . . 2 3 . . . . . . . 1 4 2 6 3 Energy Discharges 27 | . . . . . . . 1 . 4 . . . 1 . . 3 2 10 1 3 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . . . . . . 1 . 2 . . 1 2 1 . . 1 2 4 4 1 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . 2 1 1 . Misfires 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Weapon Failures 7 | . . . . . . . . . . . . 1 . . . . 1 1 3 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 38 | . 19 . . 2 . 13 . . . . . . . . . . . 4 . . . Projectiles 7 | . . . . . . 7 . . . . . . . . . . . . . . . Explosions 31 | . 19 . . 2 . 6 . . . . . . . . . . . 4 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 31 | . . . . 1 . 30 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . 1 . 27 . . . . . . . . . . . . . . . Secondary 3 | . . . . . . 3 . . . . . . . . . . . . . . . Self-Inflicted Damage 132 | . 21 . . 22 . . . . . . . . . . . . . 16 . . 73 Shots 4 | . 1 . . 1 . . . . . . . . . . . . . 1 . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 370 | . 49 24 . 49 341 370 48 190 180 . 96 244 280 194 . 300 243 211 247 256 196 Average Temperature 78 | . 17 15 . 19 97 66 15 102 58 . 48 71 108 102 . 147 94 49 143 82 51 Received Heat Transfer 2266 | . 318 93 . 159 135 576 42 135 . . . 42 27 . . 99 192 180 72 45 151 Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 8 | . 4 1 . . . 3 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1751 | 75 750 . . 50 222 592 . . . . . . . . . . 50 . . 12 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . 1 . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Peak Influence 982 | 10 238 126 . 130 169 657 386 . . . . 103 . . . . 982 . . . . Initial 298 | . 6 76 . . 23 70 298 . . . . 46 . . . . 3 . . . . Average 180 | 5 123 71 . 57 68 322 154 . . . . 56 . . . . 493 . . . . Maximum Alert Level 3 | . 1 . . . . 2 1 . . . . . . . . . 3 . . . . Low Security (%) 71 | 100 85 100 . 100 100 33 64 . . . . 100 . . . . 29 . . . . Level 1 15 | . 14 . . . . 30 35 . . . . . . . . . 12 . . . . Level 2 9 | . . . . . . 36 . . . . . . . . . . 13 . . . . Level 3 4 | . . . . . . . . . . . . . . . . . 45 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 4 . . . 1 5 3 . . . . 4 . . . . 10 . . . . Investigation 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Extermination 4 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . Reinforcement 16 | . 4 . . . 1 4 1 . . . . 2 . . . . 4 . . . . Assault 3 | . . . . . . . . . . . . . . . . . 3 . . . . Garrison 2 | . . . . . . . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 46 | . 1 . . . . 1 . . . . . . . . . 43 . . . . 1 Communications Jammed 18 | . . . . . . . . . . . . 15 1 . . . 2 . . . . Distress Signals 15 | . . . . . . . . . . . . 12 1 . . . 2 . . . . Times Spotted 203 | . 23 5 . 10 11 42 8 5 4 . 3 17 3 3 . 9 27 8 4 6 15 Peak Tracking Total 8 | . 5 3 . 3 3 5 2 5 3 . 3 6 1 3 . 2 5 4 3 3 8 Tactical Retreats 8 | . . 1 . 2 1 2 . . . . . . . . . . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Triggered 5 | . . . . 1 . . . 2 . . . . . . . 1 . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 15 | . 2 . . . . 5 . . . . . . . . . 3 4 . . 1 . Max in Single Turn 1 | . 1 . . . . 1 . . . . . . . . . 1 1 . . 1 . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 33 | . 2 1 1 . 3 9 5 1 1 . . 5 . . 4 1 . . . . . Terminals 21 | . 2 1 . . 3 7 4 . . . . 3 . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Total Hacks 104 | . 6 2 1 . 10 25 16 1 1 . . 14 . . 26 2 . . . . . Successful 67 | . 2 1 1 . 5 15 7 1 1 . . 6 . . 26 2 . . . . . Failed 37 | . 4 1 . . 5 10 9 . . . . 8 . . . . . . . . . Catastrophic 5 | . . 1 . . . 1 1 . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 1 2 . . 7 12 10 . . . . 9 . . . . . . . . . Terminals 64 | . 6 2 . . 10 23 14 . . . . 7 . . . 2 . . . . . Fabricators 5 | . . . . . . . . . . . . 5 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . Terminal Hacks 52 | . 2 1 1 . 3 9 4 1 1 . . 2 . . 26 2 . . . . . Record 15 | . . . 1 . . . . . 1 . . . . . 11 2 . . . . . Part Schematic 7 | . . . . . . . 1 . . . . . . . 6 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . Prototype ID Bank 8 | . . . . . 1 3 1 . . . . . . . 3 . . . . . . Open Door 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 6 | . 1 1 . . 1 1 1 . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . . 2 4 2 . . . . 2 . . . . . . . . . Terminals 8 | . . . . . 2 4 1 . . . . 1 . . . . . . . . . Botnet 8 | . . . . . 2 4 1 . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 1 . . 3 5 5 . . . . 5 . . . 1 . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 1 . . . . . . . 6 . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . Matter 212 | . . . . . . . . . . . . 212 . . . . . . . . . Time 106 | . . . . . . . . . . . . 106 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 12 | . . . . 1 . 1 . . . 7 . . . . . 3 . . . . . Largest Group 7 | . . . . 1 1 1 1 . . 7 7 1 . . . 2 2 . . . . Highest-Rated Group 174 | . . . . 31 31 100 100 . . 174 174 20 . . . 98 98 . . . . Highest-Rated Ally 100 | . . . . 31 31 100 100 . . 31 31 20 . . . 95 49 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . 4 . . . . . 18 . . . . 22 16 . . . . Total Damage 3666 | . . . . . 21 . . . . . 348 . . . . 758 2539 . . . . Kills 18 | . . . . . 1 . . . . . 2 . . . . 2 13 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . 1 2 1 2 . 2 1 . 3 . 1 . . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . . . . . . . 12 . . . . Traps 11 | . . . . . . . . . . . . . . . . . 11 . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 17721 | 80 604 304 332 589 723 1436 1117 896 1012 1673 730 1131 1110 591 124 1654 630 1247 461 818 459 Spaces Moved 9218 | 43 289 227 213 231 371 671 617 538 557 998 424 599 584 358 78 889 275 545 218 235 258 Core 126 | . . . . . . . . . . . . . . . . . . . . 41 85 Treads 7870 | 1 70 . . . 314 671 617 538 557 998 424 599 584 358 78 889 275 545 13 166 173 Legs 989 | 42 219 227 213 231 57 . . . . . . . . . . . . . . . . Wheels 233 | . . . . . . . . . . . . . . . . . . . 205 28 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 200 155 156 165 165 165 166 165 160 160 160 160 160 160 165 150 165 50 Average Speed 165 | 120 129 120 153 224 162 156 165 165 165 166 165 163 160 160 160 160 161 165 172 333 145 Slowest Speed 1000 | 160 160 120 200 280 200 165 165 165 166 166 166 165 160 160 160 160 166 266 266 1000 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 47 64 58 40 29 88 20 70 72 84 61 17 79 69 69 81 10 82 47 95 35 Regions Visited 21 Branch Regions 16 Pre-discovered Areas 9 | . . . 1 . . . 1 1 . 1 . . 1 . 1 2 . . . . 1 Known Exits Taken 16 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 22 | . . 1 . 1 . . . 1 2 3 2 . 2 2 . 1 . 4 3 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 240 | . 44 23 . 13 6 22 . . . . . . . . . . 43 37 1 . 51 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 30 | . . . . 6 6 15 . . . . . . . . . . . 3 . . . AOE 203 | . 44 23 . 7 . 7 . . . . . . . . . . 37 34 . . 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 11002 | 57 399 240 218 275 466 925 691 547 631 1016 444 722 745 371 77 1085 374 851 284 265 319 Wait 907 | . 20 . . 3 16 77 26 2 50 10 8 70 146 . . 99 19 273 39 28 21 Move 9197 | 42 288 226 212 230 370 670 616 537 556 997 423 598 583 357 77 888 274 544 217 234 258 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 130 | 2 11 1 1 12 27 20 10 3 1 5 1 5 1 3 . 4 11 1 4 . 7 Fast Attach 20 | . . . . . 2 2 . . 1 . 2 2 . . . . 6 . . . 5 Attach 60 | 2 4 . . 4 8 2 4 . . . . 3 . 1 . 2 12 3 8 . 7 Detach 6 | . . . . . . 1 . . . . . . . . . . 1 . 3 . 1 Swap 95 | . 6 2 3 1 5 29 5 2 8 . . 5 2 2 . 4 7 11 2 1 . Drop 113 | 3 8 1 2 2 19 31 6 3 3 4 2 7 1 3 . 4 8 1 2 . 3 Fire 401 | 8 62 10 . 22 19 93 24 . 12 . 8 32 12 5 . 18 36 18 6 2 14 Melee 13 | . . . . . . . . . . . . . . . . 7 . . 3 . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 59 | . . . . . . . . . . . . . . . . 59 . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 81 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Identified exit to Mines 345 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 4) 685 | -10/Materials | Entered Mines 695 | -10/Mines | Met a Derelict bent on vengeance 869 | -10/Mines | Discovered new exit (range 6) 910 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 927 | -10/Mines | Learned Materials emergency access door positions 980 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 980 | -10/Mines | Discovered new exit (range 5) 989 | -10/Mines | Entered Exiles 1023 | -10/Exiles | Met 8R-AWN 1042 | -10/Exiles | Met EX-HEX 1089 | -10/Exiles | Met EX-DEC 1095 | -10/Exiles | Learned location of Zion (-7) 1301 | -10/Exiles | Discovered new exit (range 10) 1321 | -10/Exiles | Entered Mines 1383 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1387 | -9/Mines | Found Prototype Device 1436 | -9/Mines | Found a hidden stash of uninstalled traps 1547 | -9/Mines | Core integrity fell below 50% 1575 | -9/Mines | Lost 3 parts (1p1n1w) 1677 | -9/Mines | Learned location of 1 exit from Materials 1894 | -9/Mines | Discovered new exit (range 9) 1899 | -9/Mines | Received a Mining Laser from a helpful Derelict 1905 | -9/Mines | Assembled infested the area 1910 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1910 | -9/Mines | Entered Materials 1910 | -8/Materials | Accompanied by 1 ally 1910 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1911 | -8/Materials | Identified exit to Factory 1977 | -8/Materials | Identified exit to Storage 2633 | -8/Materials | Entered Storage 2837 | -8/Storage | Build established: Scavenger-Gunner 3704 | -8/Storage | Identified Exp. Sensor Array 3919 | -8/Storage | Discovered exit to Factory (range 15) 3998 | -8/Storage | Destroyed 7 combat bots 4025 | -8/Storage | Met 01-MTF 4069 | -8/Storage | Entered Factory 4069 | -7/Factory | Accompanied by 1 ally (01-MTF) 4069 | -7/Factory | Evolved 2 slots: Utility x2 4074 | -7/Factory | 01-MTF left 4352 | -7/Factory | Build established: Scavenger-Skirmisher 4435 | -7/Factory | Identified exit to Lower Caves 4680 | -7/Factory | Discovered new exit (range 16) 4719 | -7/Factory | Identified exit to Factory 5186 | -7/Factory | Entered Lower Caves 5850 | -7/Lower Caves | Discovered new exit (range 6) 5857 | -7/Lower Caves | Identified exit to Lower Caves 5996 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6082 | -7/Lower Caves | Entered another Lower Caves area 6499 | -7/Lower Caves | Learned Factory emergency access door positions 6757 | -7/Lower Caves | Build established: Skirmisher 7036 | -7/Lower Caves | Discovered new exit (range 7) 7064 | -7/Lower Caves | Identified exit to Zion 7094 | -7/Lower Caves | Entered Zion 7166 | -7/Zion | Discovered new exit (range 9) 7337 | -7/Zion | System corruption cleaned by Quarantine Array 7425 | -7/Zion | Identified exit to Deep Caves 7506 | -7/Zion | Received a hallucinogenic algorithm 7634 | -7/Zion | Gained Derelict followers 7672 | -7/Zion | Given the Hacking Drone Bay 7672 | -7/Zion | Found Prototype Device 7870 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8054 | -7/Zion | Found CR-A16's Pointy Stick 8088 | -7/Zion | Found GAL Module 8755 | -7/Zion | Identified exit to Proximity Caves 8767 | -7/Zion | Entered Proximity Caves 8767 | -6/Proximity Caves | Accompanied by 7 allies 9417 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 9451 | -6/Proximity Caves | Learned location of 1 exit from Factory 9488 | -6/Proximity Caves | Discovered exit to Factory (range 5) 9497 | -6/Proximity Caves | Entered Factory 9497 | -6/Factory | Accompanied by 1 ally 9497 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9498 | -6/Factory | Identified exit to Factory 10210 | -6/Factory | Fabricated Hvy. Treads (x2) 10514 | -6/Factory | Discovered new exit (range 8) 10527 | -6/Factory | Identified exit to Lower Caves 10628 | -6/Factory | Entered Lower Caves 10629 | -6/Lower Caves | Encountered a Warlord checkpoint 10728 | -6/Lower Caves | Build established: Skirmisher 11627 | -6/Lower Caves | Discovered new exit (range 12) 11634 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11661 | -6/Lower Caves | Learned 4 Factory zone layouts 11737 | -6/Lower Caves | Identified exit to Lower Caves 11738 | -6/Lower Caves | Entered another Lower Caves area 11850 | -6/Lower Caves | Learned Factory emergency access door positions 12324 | -6/Lower Caves | Discovered new exit (range 4) 12328 | -6/Lower Caves | Identified exit to Data Miner 12329 | -6/Lower Caves | Entered Data Miner 12329 | -6/Data Miner | Discovered new exit (range 6) 12360 | -6/Data Miner | Met Data Miner 12392 | -6/Data Miner | Learned location of Section 7 (-2) 12392 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12417 | -6/Data Miner | Received God Mode back door access code from Data Miner 12451 | -6/Data Miner | Identified exit to Proximity Caves 12453 | -6/Data Miner | Entered Proximity Caves 13090 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13329 | -5/Proximity Caves | Learned location of Armory (-3) 13515 | -5/Proximity Caves | Spotted B-75 Beast 13517 | -5/Proximity Caves | Escorted by Enhanced Grunt 13535 | -5/Proximity Caves | Allies destroyed B-75 Beast 13541 | -5/Proximity Caves | Learned Factory emergency access door positions 13788 | -5/Proximity Caves | Discovered exit to Factory (range 10) 13831 | -5/Proximity Caves | Build established: Gunner 14027 | -5/Proximity Caves | Found Mni. Smartbomb Launcher 14107 | -5/Proximity Caves | Entered Factory 14107 | -5/Factory | Accompanied by 2 allies 14107 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14389 | -5/Factory | Garrison activated, responded to threat 14407 | -5/Factory | First assault squad dispatched 14427 | -5/Factory | Incoming assault squad redirected 14431 | -5/Factory | Incoming assault squad redirected 14517 | -5/Factory | Incoming assault squad redirected 14537 | -5/Factory | Lost 4 parts (1p1n2u) 14584 | -5/Factory | Discovered new exit (range 6) 14592 | -5/Factory | Identified exit to Upper Caves 14737 | -5/Factory | Entered Upper Caves 14800 | -5/Upper Caves | System corruption reached 10% 15042 | -5/Upper Caves | Build established: Scavenger-Skirmisher 15616 | -5/Upper Caves | Learned 8 Factory zone layouts 15720 | -5/Upper Caves | Discovered new exit (range 14) 15982 | -5/Upper Caves | Identified exit to Upper Caves 15984 | -5/Upper Caves | Entered another Upper Caves area 16138 | -5/Upper Caves | Spotted B-75 Beast 16165 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 16171 | -5/Upper Caves | Destroyed B-75 Beast 16197 | -5/Upper Caves | Lost 6 parts (2p1n1u2w) 16430 | -5/Upper Caves | Discovered new exit (range 9) 16444 | -5/Upper Caves | Identified exit to Zhirov 16445 | -5/Upper Caves | Entered Zhirov 16445 | -5/Zhirov | Discovered new exit (range 3) 16475 | -5/Zhirov | Met Zhirov 16491 | -5/Zhirov | Attacked by Zhirov 16501 | -5/Zhirov | Zhirov warped through subspace 16510 | -5/Zhirov | Zhirov detonated his lab 16510 | -5/Zhirov | Cloak Generator disabled 16511 | -5/Zhirov | Core integrity fell below 50% 16541 | -5/Zhirov | Lost 8 parts (2n2u4w) 16779 | -5/Zhirov | Build established: Mutant 17263 | -5/Zhirov | Entered Proximity Caves 17269 | -4/Proximity Caves | Learned Research emergency access door positions 17359 | -4/Proximity Caves | Spotted B-86 Titan 17364 | -4/Proximity Caves | Destroyed B-86 Titan 17394 | -4/Proximity Caves | Lost 3 parts (1n2u) 17663 | -4/Proximity Caves | Core integrity fell below 20% 17680 | -4/Proximity Caves | Identified Hacking Drone Bay 17690 | -4/Proximity Caves | Lost 4 parts (1n2u1w) 17701 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 17722 | -4/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Penetrated by Slug. Imp. Heavy Armor Plating destroyed. The unstable cave ceiling collapses. Hvy. Treads destroyed. Dropped Hcp. Storage Unit. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. H-77 Assassin destroyed. The unstable cave ceiling collapses. JG#C2ALJORDZ,Y29Y GOXL&T 1EU9OTC%BJFG|9 Acquired Prototype Device. Identified Hacking Drone Bay. <9CBVJ0/RDHUVBE:/PJ8YIMO:ONFJ 9=U5ZQ Dropped Matter Compressor. System corrupted: Heat flow error (+186). W-44 Eye sends out distress signal. Penetrated by Slug. V#27NUH NEADICYNXJGO=A 0b10 Decoder Chip [Scout] destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????#b??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????#???????? | | ????????????????###### ###############? #???????? | | ????????????????# # #? #???????? | | ????????????????# # #? #???????? | | ????????????????# l # ? #???????? | | ????????????????# b @ # ??? #???????? | | ????????????????# """" ###++##### #???????? | | ??????????????? """" #???????? | | ????????????????? """" #???????? | | ???????????????????? """" ####### ##+#???????? | | ??????????????????? #?????# #??????????? | | ????????????????? #?????# #??????????? | | ????????????????# #?????# #??????????? | | ????????????????# #?????# #??????????? | | ????????????????###### ##Y###?????# #??????????? | | ?????????????????????# ?###???????# #??????????? | | ?????????????????????# ???????????# #??????????? | | ????????????????????? ???????????# #??????????? | | ???????????????????? ????????????# #??????????? | | ???????????????????###+????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ?????????????????????????????????### ###????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????### ###????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 350 Matter Stores 500 Matter Capacity 550 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Hvy. Treads | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hvy. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaMachineChainsword Manual? 0 Play Time 01:39:23 Cumulative 243.1 hours Start 2021.07.24 @ 02:52:30 End 2021.07.24 @ 04:33:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 296 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60fae2dc-2d0c-4083-9cd2-07ff0e499653