Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 14:50:59 Player: BlobtheGreat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (747) 747 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2082 Bonus ------- None Cogmind --------- Core Integrity 376/400 Matter 269/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Rolling (120) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Armored Wheel Armored Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Machine Analyzer Core Shielding > --- WEAPON (2) ------- Small Laser Light Cannon > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Armored Wheel Armored Wheel Improved Heat Sink High-capacity Matter Pod (200) Structural Scanner Seismic Detector Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Improved EM Shotgun Shock Rifle Rocket Launcher Improved Datajack Heavy Flail Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Core Shielding > --- WEAPON ----------- Small Laser Katana > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Armored Wheel Armored Wheel Improved Heat Sink High-capacity Matter Pod Structural Scanner Seismic Detector Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Improved EM Shotgun Shock Rifle Light Cannon Rocket Launcher Improved Datajack Heavy Flail [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 26 | 7 5 6 8 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 2 1 Treads 4 | 2 1 1 . Leg . | . . . . Wheel 2 | . . 1 1 Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 3 1 Device 3 | 1 1 1 . Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 6 | . 2 2 2 Power 2 | . . 1 1 Propulsion 1 | . . 1 . Utility 1 | . 1 . . Weapon 2 | . 1 . 1 Highest Loss Streak 2 | . 2 1 2 To Critical Strikes . | . . . . Average Backups 12 | 5 9 16 19 Power 1 | . 1 1 1 Propulsion 5 | 3 4 5 5 Utility 4 | . 2 6 7 Weapon 1 | . . 2 4 Tool/Special . | . . . . Unused Backups 20 | . 3 . 17 Power 3 | . 1 . 2 Propulsion 10 | . 2 . 8 Utility 3 | . . . 3 Weapon 3 | . . . 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 96 | . 94 99 98 Engine 13 | . 14 13 10 Treads 25 | . 28 23 11 Wheel 3 | . . 3 22 Device 7 | . 9 6 . Storage 13 | . 14 14 11 Protection 3 | . . 7 11 Energy Gun 10 | . 7 14 13 Ballistic Gun 16 | . 19 14 5 Peak Build Rating 21 | 7 12 12 21 Average Rating 9 | 6 7 11 18 On Entrance 7 | . 7 11 12 Naked Turns . | . . . . Heaviest Build 53 | 13 28 47 53 Greatest Support 40 | 40 40 40 24 Greatest Overweight (x) 3 | . . 3 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 15 | 7 12 19 20 Most Carried 20 | 7 15 20 20 Average Carried 12 | 5 9 16 19 Final Capacity 20 | 8 15 20 20 Final Carried 20 | 7 15 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1081 | 330 323 313 115 Remotely . | . . . . Salvage Created 1167 | 144 725 152 146 Parts 83 | 13 46 16 8 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 23 | . 17 5 1 Guns 23 | . 17 5 1 Classes Destroyed 9 | 2 6 . 1 Worker 2 | . 2 . . Builder 2 | . 2 . . Tunneler 6 | 4 1 1 . Hauler 3 | . 1 . 2 Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 9 | . 6 3 . Grunt 13 | . 11 2 . Sentry 1 | . . . 1 Best Kill Streak 5 | 2 5 4 1 Combat Bots Only 5 | . 5 3 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 122 | . 76 25 21 Missed 34 | . 23 6 5 Hits 88 | . 53 19 16 Projectile 88 | . 53 19 16 Critical Strikes 2 | . 2 . . Damage Taken 1099 | . 613 213 273 Core 210 | . 133 53 24 Absorbed by Shields . | . . . . Redirected to Shielding 17 | . . 11 6 Core Remaining (%) 62 | 100 . 25 . Volleys Fired 104 | 10 60 11 23 Largest 2 | 2 2 2 2 Hottest 90 | 40 60 60 90 Shots Fired 201 | 20 120 22 39 Gun 197 | 20 120 22 35 Cannon 4 | . . . 4 Launcher . | . . . . Special . | . . . . Kinetic 146 | 20 97 11 18 Thermal 50 | . 23 11 16 Explosive . | . . . . Electromagnetic 5 | . . . 5 Robot Hit Streak 8 | 2 8 6 5 Robot Miss Streak 5 | 5 5 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 124 | 9 77 15 23 Core Hits 54 | 6 35 7 6 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 2 | . 2 . . Destroy 1 | . 1 . . Smash 1 | . 1 . . Melee Attacks 11 | . 9 . 2 Impact 9 | . 9 . . Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks 6 | . 6 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1960 | 121 1303 191 345 Guns 1470 | 121 909 191 249 Cannons 50 | . . . 50 Explosions 46 | . . . 46 Melee 387 | . 387 . . Ramming 7 | . 7 . . Kinetic 1098 | 121 728 87 162 Thermal 404 | . 181 104 119 Explosive . | . . . . Electromagnetic 64 | . . . 64 Impact 387 | . 387 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 137 | . 137 . . Projectiles 29 | . 29 . . Explosions . | . . . . Melee 108 | . 108 . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 34 | . . . 34 Shots 1 | . . . 1 Rammed 2 | . 2 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 72 | . 27 72 57 Average Temperature 21 | . 11 40 21 Received Heat Transfer 474 | . 321 72 81 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . 3 . . Combat Hostiles . | . . . . Parts Fried 5 | . 5 . . Impact Corruptions 6 | . 6 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 800 | . 400 225 175 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 197 | 5 197 72 77 Initial 72 | . . 72 . Average 54 | . 97 13 24 Influence Increases 844 | 25 586 125 108 Destroy 0b10 Robot/C 460 | . 340 100 20 Destroy 0b10 Robot/NC 80 | 25 40 5 10 Destroy Leader 130 | . 96 20 14 Successful Hack 17 | . 17 . . Select Force Hacks 90 | . 60 . 30 Disable Machine 30 | . . . 30 Destroy Structure 7 | . 3 . 4 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 786 | 25 401 310 50 Entered New Map 113 | . . 113 . Time Decay 643 | 25 381 187 50 Lost Part 30 | . 20 10 . Squads Dispatched 8 | . 5 1 2 Investigation 6 | . 4 1 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 24 5 9 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 10 | . 8 1 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 22 1 1 Successful 15 | . 13 1 1 Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 22 | . 21 . 1 Terminals 20 | . 20 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 10 . 1 Terminals 8 | . 8 . . Assimilate 2 | . 2 . . Botnet 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Tunnel 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1017 | 124 669 8 216 Seismic 801 | 124 669 8 . Machine Analysis 216 | . . . 216 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2972 | 251 1470 1034 217 Spaces Moved 1508 | 129 746 518 115 Core 2 | 2 . . . Treads 1184 | 127 746 311 . Legs . | . . . . Wheels 322 | . . 207 115 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 135 105 Average Speed 166 | 158 160 190 111 Slowest Speed 240 | 160 160 240 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 8 86 97 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 6 | . 3 2 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . 2 . Spaces Dug 2 | . 1 . 1 Terrain Destroyed 4 | . 1 . 3 Melee 2 | . 1 . 1 Projectile . | . . . . AOE 2 | . . . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1747 | 153 886 545 163 Wait 44 | . 42 . 2 Move 1505 | 128 745 517 115 Hop . | . . . . Pick Up 36 | 8 13 8 7 Fast Attach 12 | 6 3 1 2 Attach 7 | 1 1 1 4 Detach . | . . . . Swap 11 | . 4 4 3 Drop 14 | . 6 3 5 Fire 104 | 10 60 11 23 Melee 11 | . 9 . 2 Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / Min) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 252 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 10) 709 | -10/Materials | Discovered new exit (range 14) 952 | -10/Materials | Derelicts attacked the area 1246 | -10/Materials | Discovered new exit (range 3) 1370 | -10/Materials | Identified exit to Materials 1508 | -10/Materials | Identified exit to Subcaves 1560 | -10/Materials | Learned location of 3 exits from Materials 1602 | -10/Materials | Learned location of Storage (-7) 1656 | -10/Materials | Core integrity fell below 50% 1722 | -10/Materials | Entered Mines 1743 | -10/Mines | Met a Derelict bent on vengeance 1806 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1975 | -10/Mines | Discovered exit to Materials (range 7) 2232 | -10/Mines | Discovered exit to Subcaves (range 6) 2510 | -10/Mines | Learned location of 1 exit from Materials 2697 | -10/Mines | Met a Derelict shopkeep closing up shop 2745 | -10/Mines | Discovered exit to Materials (range 9) 2756 | -10/Mines | Entered Materials 2756 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2757 | -9/Materials | Identified exit to Materials 2757 | -9/Materials | Identified exit to Mines 2973 | -9/Materials | Self-destructed Last Messages --------------- 02930_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-6/Factory] 02930_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. 02931_ R-06 Scavenger collects Ion Engine. 02938_ R-06 Scavenger collects Hvy. Ion Engine. 02939_ System corrupted: Matter fused (-8). 02941_ R-06 Scavenger collects Hvy. Ion Engine. 02942_ Acquired 42 matter. 02944_ Acquired 1 matter. 02945_ R-06 Scavenger collects Corrupted Heat Sink. 02945_ >> Machine Analyzer network decryption results: 02945_ Repair Station x1 02960_ U-05 Engineer builds a Wall. 02972_ WPP69U/=%TSJTM:MVSB60XW<7RZ|ZCHK 02972_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 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