Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.16 @ 14:55:40 // Winter2019/RPGLIKE Player: Rumbl3 Result: Smashed by cave-in Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (206) 1030 Value Destroyed (8016) 8016 Prototype IDs (66) 1320 Alien Tech Used (1) 200 Bonus (4086) 4086 TOTAL SCORE: 24452 Bonus ------- High Alert Combat Kills 680 Follower Combat Kills 389 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1490 Friendly Fire -373 Cogmind --------- Core Integrity 0/1900 Matter 280/300 Energy 405/405 System Corruption 0% Temperature Cool (0) Movement Flying (19) Location -2/Research Parts ------- > --- POWER (2) -------- Neutrino Core Light Quantum Reactor > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Coolant Injector Advanced Sensor Array Improved Signal Interpreter Experimental Terrain Scanner Advanced Targeting Computer Advanced Target Analyzer Precision Energy Filter Advanced Reaction Control System Experimental Phase Shifter System Mapper > --- WEAPON (3) ------- Advanced Variable Charge Gun Enhanced Quantum Rifle Plasma Lance > --- INVENTORY (8) ---- Advanced Energy Well (800) Particle Accelerator Improved Overload Amplifier Thermal Barrier Advanced Force Field Transdimensional Reconstructor Heavy Shock Bomb Launcher Vortex Lance Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector Improved Signal Interpreter Experimental Terrain Scanner Advanced Targeting Computer Advanced Target Analyzer Precision Energy Filter Particle Accelerator Reaction Control System Experimental Phase Shifter System Mapper > --- WEAPON ----------- Advanced Variable Charge Gun Enhanced Quantum Rifle Plasma Lance > --- INVENTORY -------- Advanced Energy Well Advanced Sensor Array Improved Overload Amplifier Thermal Barrier Advanced Force Field Transdimensional Reconstructor Heavy Shock Bomb Launcher Vortex Lance [Rating: 168] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled Nuclear Pulse Thruster Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Improved Heat Sink Storage Advanced Energy Well Processor Improved Signal Interpreter Hackware System Mapper Protection Makeshift Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Ballistic Gun Gauss Rifle Launcher Heavy Shock Bomb Launcher Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Slots Evolved 18 | 3 . . 1 2 . . 4 . . . 1 . 1 . . . . 1 . . 2 . . . . 2 . 1 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 . . . Utility 10 | 1 . . 1 2 . . 1 . . . 1 . 1 . . . . . . . 2 . . . . . . 1 . Weapon 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 226 | 7 6 . 15 3 . 2 20 9 . 2 6 10 12 1 4 . 6 13 . 2 15 8 12 2 1 23 8 29 10 Power 18 | . 1 . 3 . . . 3 . . . . . . . . . . . . . . 1 1 . . 5 . 3 1 Engine 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . 1 . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . 2 1 Propulsion 29 | 3 3 . 3 . . . 3 3 . . . . . . . . . 2 . . 4 . 1 . . 3 . 4 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . 3 . . . 3 3 . . . . . . . . . 2 . . 4 . 1 . . 3 . 4 . Utility 63 | 2 2 . 2 2 . 1 4 . . 2 6 . 3 . . . . 2 . . 7 . 2 . . 8 . 12 8 Device 40 | 1 1 . 1 . . 1 3 . . 1 . . 2 . . . . 1 . . 4 . 2 . . 5 . 10 8 Storage 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Processor 11 | 1 1 . . 1 . . 1 . . . 6 . . . . . . . . . . . . . . 1 . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 8 | . . . 1 1 . . . . . 1 . . 1 . . . . 1 . . 3 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | 2 . . 7 1 . 1 10 6 . . . 10 9 1 4 . 6 9 . 2 4 7 8 2 1 7 8 10 1 Energy Gun 23 | 1 . . 4 . . 1 2 . . . . . 1 . . . . 1 . 1 . . 1 . . 2 4 4 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 44 | 1 . . 2 . . . 5 3 . . . 4 3 1 2 . 2 6 . . 2 2 5 1 . 2 1 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . . . . . . . 3 1 . 1 . 2 . . 1 1 2 . 1 . . 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 27 | . . . 1 1 . . 3 3 . . . 3 3 . 1 . 2 2 . . 1 3 2 . 1 1 . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 2 . . . 2 . . . 4 . 2 . . . . 1 . . 5 . 2 . . 10 . 3 1 Parts Lost 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Average Slot Usage (%) 99 | . 100 100 99 100 100 100 100 100 100 100 99 100 99 100 100 100 100 99 94 94 96 100 100 100 100 96 100 99 100 Engine 3 | . 14 14 12 10 10 10 7 . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . 3 14 14 14 13 13 12 12 12 12 12 11 11 11 10 8 5 5 5 2 4 4 4 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 3 4 4 4 Wheel 1 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . 10 28 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . 18 20 20 20 20 21 21 21 20 20 19 18 18 18 18 17 17 17 19 21 21 21 21 26 28 27 27 Device 24 | . 24 14 18 20 20 20 18 21 21 21 20 20 21 25 25 25 25 24 23 23 28 31 31 31 31 27 28 27 31 Processor 15 | . 3 14 12 18 20 20 17 14 14 14 16 20 19 18 18 18 18 17 17 17 16 15 15 15 15 14 14 13 13 Protection 4 | . . . 5 8 10 10 8 7 7 7 6 6 6 6 6 6 6 5 5 5 2 5 5 5 5 1 . . . Energy Gun 5 | . 14 14 10 9 . 10 4 7 7 7 6 . . . . . . 2 . 5 2 . . . . 6 8 4 6 Ballistic Gun 9 | . 14 14 12 10 10 10 14 8 7 7 6 16 15 16 12 18 16 11 11 9 7 10 11 11 10 5 3 3 1 Slashing Weapon 2 | . . . 1 1 10 . 1 5 7 7 6 1 3 1 5 . 1 4 5 . 3 2 3 2 4 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 8 11 10 16 21 20 21 28 28 27 27 26 30 30 30 30 30 33 32 30 35 42 51 52 56 51 68 65 66 62 Greatest Support 91 | 31 31 17 17 22 22 22 28 30 30 30 30 30 30 30 30 30 30 47 47 47 50 61 64 52 52 87 75 87 91 Greatest Overweight (x) 2 | . . . 1 . . . . . . . . . . . . . 1 1 . . . 1 . 1 . 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 2 2 3 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 8 8 8 8 Average Capacity 5 | 2 2 2 3 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 8 8 8 Most Carried 8 | 2 2 3 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 8 8 8 8 Average Carried 5 | . 2 2 3 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 5 6 6 7 7 7 8 7 8 Final Capacity 8 | 2 2 3 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 8 8 8 8 Final Carried 8 | 2 2 3 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 8 8 8 8 Class Distribution -------------------- 42% | Scavenger-Scout 18% | Hacker-Sprinter 11% | Sprinter 8% | Mutant 4% | Scavenger-Sprinter 4% | Hacker-Scout 3% | Hauler-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Hauler-Scout | -4/Upper Caves Hauler-Scout | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Matter Collected 5017 | 312 198 3 273 33 . 102 324 263 . 48 49 316 91 104 117 . 121 418 . 142 78 372 230 264 10 465 302 280 102 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9215 | 68 780 30 659 84 . 312 564 510 . 163 136 442 91 117 77 . 210 507 . 276 150 476 316 333 . 380 610 1687 237 Parts 486 | 5 52 3 54 5 . 27 44 32 . . . 18 8 9 . . 10 22 . 17 4 27 24 6 . 26 24 62 7 Haulers Intercepted 10 | . 2 . 3 . . . 2 1 . . . . . . . . . 1 . . . . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 177 | . . . . . . . . . . . . 13 . 9 . . 9 . . 12 3 17 . 4 . 86 24 . . Prevented 42 | . . . . . . . . . . . . . . . . . 1 . . 4 . 11 . 7 . 8 11 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 160 | . 11 . 17 1 . 12 12 7 . . . 9 2 5 . . 7 9 . 13 . 8 4 4 . 11 12 14 2 Melee 13 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 10 . Guns 115 | . 11 . 13 1 . 10 12 6 . . . 3 2 5 . . 3 6 . 7 . 7 4 1 . 11 7 4 2 AOE 28 | . . . 4 . . 2 . 1 . . . 6 . . . . 4 . . 6 . 1 . 1 . . 3 . . Classes Destroyed 16 | 2 6 1 3 . . . 1 . . . . 1 . . . . . 1 . . . . . . . 1 . . . Worker 6 | . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 2 . Builder 7 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 3 . . . 2 1 . . . . . . . . . 1 . . . . 1 . . . . . . Recycler 5 | 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 11 | . 2 . 3 . . . 2 1 . . . . . . . . . 1 . . . . . . . . . 2 . Swarmer 52 | . 3 . 5 . . 6 4 . . . . 7 . 3 . . 4 3 . 10 . 1 . . . 1 5 . . Grunt 55 | . 8 . 6 . . 5 4 4 . . . . . 2 . . 3 4 . 2 . 4 2 3 . 5 1 2 . Brawler 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 29 | . . . 4 1 . . 4 3 . . . 1 2 . . . . 1 . 1 . . 1 . . . . 10 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 9 | . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . . . 1 2 2 . Programmer 9 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . 3 2 . 1 Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 9 | 2 4 1 9 1 . 3 8 5 . . . 4 1 3 . . 4 6 . 5 . 6 4 4 . 4 4 7 1 Combat Bots Only 7 | . 4 . 7 1 . 3 7 2 . . . 4 1 3 . . 4 5 . 5 . 6 2 4 . 4 4 2 1 Max Kills in Single Turn 4 | 1 1 1 2 1 . 2 1 2 . . . 3 1 1 . . 3 3 . 4 . 1 2 1 . 1 2 1 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . Exploded 4 | . . . 2 . . 1 . 1 . . . 2 . . . . 3 . . 4 . 1 . 1 . . 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Damage Taken 10257 | . 330 . 603 57 . 463 434 249 68 15 . 180 115 148 . . 217 975 . 526 . 602 384 115 . 1287 616 1875 998 Core 7848 | . 264 . 422 48 . 339 290 145 48 7 . 125 86 113 . . 172 706 . 388 . 462 290 91 . 1037 484 1530 801 Absorbed by Shields 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . . . Redirected to Core 6601 | . 229 . 337 31 . 256 255 132 43 7 . 113 66 94 . . 119 643 . 309 . 340 228 91 . 893 462 1223 730 Core Remaining (%) 84 | 100 . 95 . . . 91 91 . . . . 98 . . . . 91 . . . . 86 . . . . 100 11 . Volleys Fired 427 | 7 46 1 45 2 . 24 42 17 1 . . 21 6 13 . . 7 33 . 22 . 19 23 6 . 44 29 13 6 Largest 3 | 2 2 2 2 2 . 2 3 3 1 . . 3 3 3 . . 3 3 . 3 . 3 3 3 . 3 3 3 2 Hottest 347 | 40 60 60 68 68 . 68 98 98 28 . . 86 98 78 . . 89 98 . 98 . 107 148 114 . 299 299 347 275 Shots Fired 961 | 14 92 2 86 4 . 45 97 44 1 . . 36 17 35 . . 15 91 . 52 . 45 63 18 . 85 81 26 12 Gun 917 | 14 92 2 86 4 . 45 97 44 1 . . 21 17 35 . . 10 91 . 49 . 39 63 12 . 85 72 26 12 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 44 | . . . . . . . . . . . . 15 . . . . 5 . . 3 . 6 . 6 . . 9 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 609 | 14 46 1 45 2 . 24 74 27 1 . . 21 16 35 . . 10 74 . 33 . 39 60 12 . 43 29 2 1 Thermal 131 | . . . . . . . 8 . . . . . . . . . . . . . . . 3 . . 42 43 24 11 Explosive 12 | . . . . . . . . . . . . 10 . . . . 2 . . . . . . . . . . . . Electromagnetic 209 | . 46 1 41 2 . 21 15 17 . . . 5 1 . . . 3 17 . 19 . 6 . 6 . . 9 . . Robot Hit Streak 21 | 4 16 6 15 5 . 14 9 19 . . . 4 14 16 . . 4 13 . 15 . 15 20 21 . 11 6 10 20 Robot Miss Streak 5 | 1 4 . 4 1 . 4 3 3 1 . . 3 1 2 . . 1 2 . 5 . 2 3 1 . 4 3 1 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . 1 . . . Secondary Targets 18 | . 1 . 3 1 . 2 1 . . . . . . 1 . . 1 1 . 2 . 3 . . . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . . . . . . 1 . . 1 1 . 1 . 1 . . . 1 1 . . Shots Hit Robots 786 | 10 62 1 72 5 . 34 64 50 . 3 3 19 15 23 7 . 8 78 1 36 9 36 45 14 . 57 51 69 14 Core Hits 389 | 3 30 1 34 2 . 21 30 29 . 2 2 18 6 11 3 . 11 32 1 24 4 21 19 9 . 23 21 27 5 Critical Hits 60 | . . . 1 . . 1 . . . . . 1 1 1 2 . 1 9 . 5 4 7 3 2 . 5 2 14 1 Critical Kills 23 | . . . 1 . . . . . . . . 1 . 1 . . 1 3 . 2 1 2 1 . . 3 2 5 . Critical Parts Destroyed 35 | . . . . . . 1 . . . . . . 1 . 2 . . 6 . 3 3 5 2 2 . 2 . 7 1 Melee Attacks 356 | . . . 10 6 . . 7 30 1 5 3 8 3 . 11 . 3 17 1 . 15 2 20 . 1 1 . 168 44 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 144 | . . . 10 6 . . 7 30 1 5 3 8 3 . 11 . 3 17 1 . 15 2 20 . 1 1 . . . Piercing 205 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161 44 Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Sneak Attacks 15 | . . . 1 1 . . . 5 . . . . . . . . . 1 . . . . . . . . . 7 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage Inflicted 26421 | 150 820 15 1738 203 . 614 961 1730 . 307 303 1355 279 433 669 . 498 1975 102 1037 1088 1162 1230 680 . 1808 1685 4997 582 Guns 13864 | 150 741 15 876 60 . 417 961 657 . . . 187 235 433 . . 113 1483 . 599 . 810 1151 222 . 1808 1319 1222 405 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4019 | . 79 . 518 35 . 197 . 234 . . . 595 44 . . . 385 239 . 438 . 352 79 458 . . 366 . . Melee 8529 | . . . 344 108 . . . 839 . 307 303 573 . . 669 . . 253 102 . 1088 . . . . . . 3766 177 Ramming 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Kinetic 8030 | 150 284 . 301 30 . 186 738 347 . . . 187 225 433 . . 113 1178 . 408 . 810 1058 222 . 924 384 24 28 Thermal 5125 | . 79 . 416 35 . 197 119 234 . . . . 44 . . . . 64 . 302 . . 172 . . 884 1004 1198 377 Explosive 1072 | . . . 102 . . . . . . . . 498 . . . . 297 175 . . . . . . . . . . . Electromagnetic 3656 | . 457 15 575 30 . 231 104 310 . . . 97 10 . . . 88 305 . 327 . 352 . 458 . . 297 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4586 | . . . 344 108 . . . 839 . 307 303 573 . . 669 . . 253 102 . 1088 . . . . . . . . Piercing 3290 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3113 177 Entropic 653 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 653 . Highest Corruption 6 | . . . 2 2 2 2 . . . . . . . . . . . . . . . 2 . . . 6 6 1 . Average Corruption 2 | . . . 2 2 2 2 . . . . . . . . . . . . . . . 1 . . . 4 6 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 38 | . . . 4 4 . 5 . . . . . . . . . . . . . . . . . . . 11 11 3 . Message Errors 11 | . . . 2 2 . 3 . . . . . . . . . . . . . . . . . . . 1 1 2 . Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . Heat Flow Errors 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targeting Errors 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 4 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Overload Shots 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 13 1 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 1487 | . . . 154 68 . . . 159 . 92 81 109 . . 153 . 4 166 . 4 223 . . 17 . . . 257 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 164 | . . . 34 . . . . . . . . 4 . . . . 4 101 . 4 . . . 17 . . . . . Melee 1323 | . . . 120 68 . . . 159 . 92 81 105 . . 153 . . 65 . . 223 . . . . . . 257 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 600 | . 38 . 197 27 . 43 . 48 . . . . . . . . . 100 . 86 . 34 . . . . 23 4 . Shots 14 | . 1 . 4 1 . 1 . 1 . . . . . . . . . 1 . 2 . 2 . . . . 1 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 598 | . 12 6 508 75 . . 242 124 . . . 44 78 124 . . 84 211 . 197 . 60 72 30 . 598 379 195 189 Average Temperature 109 | . 6 4 266 44 . . 105 43 . . . 22 36 70 . . 40 88 . 66 . 31 28 11 . 155 112 68 80 Received Heat Transfer 1701 | . 147 . 135 9 . 189 126 108 24 . . 12 36 45 . . 57 204 . 45 . 78 87 36 . 115 20 183 45 Effects 21 | . . . 7 . . . . . . . . . . . . . . 3 . . . . . . . 5 6 . . Shutdowns 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 8 | . . . 2 . . . . . . . . . . . . . . 3 . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Parts Fried 11 | . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . 4 . . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 18 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 6 3 6 . Heat Transferred 5931 | . 50 . 450 50 . 150 259 250 . . . . 50 . . . . 50 . 350 . . 211 . . 1284 1333 1061 383 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . 2 . 4 1 . 2 . 2 . . . . 1 . . . . 1 . 2 . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Peak Influence 1240 | 10 361 80 424 216 . 360 597 544 . . . . 265 . . . . 760 . . . . 396 . . . . 1240 878 Average Influence 354 | 7 213 77 266 206 . 216 354 432 . . . . 177 . . . . 322 . . . . 216 . . . . 640 708 Maximum Alert Level 4 | . 1 . 2 1 . 1 2 2 . . . . 1 . . . . 3 . . . . 1 . . . . 4 3 Low Security (%) 33 | 100 55 100 30 13 . 58 8 . . . . . 34 . . . . 53 . . . . 58 . . . . 3 . Level 1 32 | . 44 . 54 86 . 41 56 26 . . . . 65 . . . . 9 . . . . 41 . . . . 18 . Level 2 23 | . . . 15 . . . 34 73 . . . . . . . . . 35 . . . . . . . . . 38 51 Level 3 9 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 30 48 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . 1 1 . . 5 3 . . . . 1 . . . . 6 . . . . 3 . . . . 9 1 Investigation 16 | . 1 . 1 . . . 3 1 . . . . 1 . . . . 2 . . . . 1 . . . . 5 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 12 | . . . . 1 . . 2 2 . . . . . . . . . 3 . . . . 2 . . . . 2 . Assault 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Distress Signals 15 | . 1 . 1 . . . 2 . . . . . . . . . . 2 . . . . 1 . . . . 4 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 373 | . 18 . 24 2 . 13 19 10 1 1 . 12 3 5 . . 4 21 . 12 . 20 15 2 . 48 23 64 56 Peak Tracking Total 20 | . 6 . 8 2 . 4 5 2 1 1 . 4 1 3 . . 4 7 . 5 . 6 6 4 . 13 10 11 20 Tactical Retreats 51 | . 3 . 3 . . 1 1 1 . . . 4 . . . . . 1 . 1 . 3 2 1 . 4 3 11 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Traps Triggered 6 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . 1 . . . . . . 6 . . . . . . . . . . . . . 2 . 5 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Disabled 19 | . . . 5 . . 1 . 2 . . . . . . . . . 4 . . 2 . 4 . 1 . . . . Max in Single Turn 3 | . . . 2 . . 1 . 1 . . . . . . . . . 2 . . 1 . 3 . 1 . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Accessed 69 | . 3 . 7 . 1 . 4 3 . . . . 4 . . 4 . 5 1 . 6 . 4 . 1 5 . 17 4 Terminals 35 | . 3 . 6 . . . 3 2 . . . . 3 . . . . 4 1 . . . 3 . . . . 8 2 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 3 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 Total Hacks 215 | . 8 . 19 . 5 . 17 11 . . . . 12 . . 28 . 11 1 . 19 . 13 . 1 11 . 50 9 Successful 143 | . 4 . 8 . 5 . 9 6 . . . . 6 . . 28 . 5 1 . 19 . 7 . 1 11 . 28 5 Failed 72 | . 4 . 11 . . . 8 5 . . . . 6 . . . . 6 . . . . 6 . . . . 22 4 Catastrophic 13 | . 1 . 2 . . . 1 1 . . . . 2 . . . . 2 . . . . 3 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 1 . 10 . . . 11 5 . . . . 6 . . . . 7 . . . . 11 . . 1 . 19 5 Terminals 112 | . 8 . 17 . . . 14 8 . . . . 10 . . . . 9 1 . . . 12 . . . . 26 7 Fabricators 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . . . 2 . . . 3 3 . . . . 2 . . . . 2 . . . . . . . . . 6 . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 2 Terminal Hacks 96 | . 4 . 4 . 5 . 3 3 . . . . 3 . . 28 . 2 1 . 19 . 3 . 1 11 . 7 2 Record 31 | . 1 . . . 5 . . . . . . . . . . 11 . . 1 . 7 . . . 1 5 . . . Part Schematic 12 | . . . . . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 16 | . 2 . 1 . . . 1 1 . . . . . . . 3 . . . . 4 . . . . 4 . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Branch Access Points 8 | . 1 . 1 . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Alert Level 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . Unreport Threat 6 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . Locate Traps 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . 1 . . . 2 2 . . . . 1 . . . . . . . . . . . . . . 4 . Report Inventory 7 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 3 . Retrieve Components 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 Seal Access 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 Unauthorized Hacks 68 | . . . 11 . . . 12 3 . . . . 6 . . . . 7 . . . . 6 . . . . 19 4 Terminals 21 | . . . 3 . . . 3 1 . . . . 2 . . . . 3 . . . . 3 . . . . 5 1 Assimilate 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 Botnet 11 | . . . 2 . . . 2 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operators 5 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Mask 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 . 7 . . . 3 3 . . . . 4 . . . . 5 . . . . 3 . . . . 14 2 Full Trace Events 15 | . 1 . 2 . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . 5 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . . . 8 . . . . 4 . . . . . . 1 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter 570 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 570 . Time 126 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . . . 10 7 . . . . . . . . . . . . . . . . . . . 1 . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total Allies 16 | . . . . 5 . . . 1 . . . . 1 . . . 1 . . . . . . . . 5 . 2 1 Largest Group 5 | . . . . 5 5 2 2 1 1 . . . 1 1 1 1 2 2 . . . . . . . 5 . 1 1 Highest-Rated Group 286 | . . . . 95 95 32 32 16 16 . . . 10 10 10 10 104 104 . . . . . . . 286 . 44 10 Highest-Rated Ally 94 | . . . . 31 31 16 16 16 16 . . . 10 10 10 10 94 94 . . . . . . . 60 . 44 10 Total Orders 29 | . . . . . . 1 . . . . . . 1 8 2 . 4 4 . . . 1 . . . 2 . 5 1 STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . GOTO 17 | . . . . . . 1 . . . . . . 1 4 . . 2 2 . . . 1 . . . 2 . 3 1 FOLLOW 11 | . . . . . . . . . . . . . . 4 1 . 2 2 . . . . . . . . . 2 . Ally Attacks 92 | . . . . 2 . 20 13 5 1 . . . . . . . 3 44 . . . . . . . 4 . . . Total Damage 2018 | . . . . 22 . 178 147 79 17 . . . . . . . 143 1361 . . . . . . . 71 . . . Kills 11 | . . . . 1 . 1 . . . . . . . . . . . 8 . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 15 | . . 2 . . . . . . . 2 2 2 . 1 1 . 2 . . 1 . . . 2 . . . . . Drone Launches 10 | . . . . . . . . . . . . . 6 . . . . . . . . 4 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Turns Passed 8308 | 67 497 342 475 197 187 301 317 318 128 134 305 378 234 191 188 31 239 441 128 197 137 190 298 155 90 602 301 934 306 Spaces Moved 15697 | 35 446 585 578 471 299 518 372 503 394 388 910 896 385 459 409 82 397 537 395 348 165 326 519 465 317 1233 754 1729 782 Core 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 245 | 33 212 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 987 | . 234 585 168 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14420 | . . . 410 471 299 518 372 503 394 388 910 896 385 459 409 82 397 537 395 348 165 326 519 465 317 1190 754 1729 782 Fastest Speed 7 | 90 56 56 32 32 32 32 29 29 30 30 30 30 30 30 30 30 30 30 30 30 29 14 17 27 27 7 19 7 7 Average Speed 29 | 96 72 56 39 32 32 32 30 29 30 30 30 30 30 30 30 30 31 30 30 30 29 26 26 27 27 26 19 18 18 Slowest Speed 150 | 120 90 56 120 32 32 32 32 30 30 30 30 30 30 30 30 30 103 102 30 30 30 94 27 99 27 150 19 23 19 Overloaded Moves 67 | . . . . . . . . . . . . . . . . . . . . . . 28 16 . . 1 . 14 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . 1 . 7 3 3 . . . . . . . . . 1 . . . . 2 . . 1 . 11 9 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 3 58 97 55 77 63 89 41 19 58 57 85 77 9 69 63 69 63 19 70 55 62 65 19 66 57 93 75 56 39 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 13 | . . 1 . . 1 . 1 . . . 3 . . . 1 1 1 . . . 3 . . 1 . . . . . Known Exits Taken 28 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 2 . 1 . . . . . 4 2 5 . 2 2 . 1 . 2 1 . 4 . 1 4 . . . . Spaces Dug 221 | . . . 1 . . . 7 17 1 2 . . 3 . 4 . 3 9 . . . 2 19 . . 1 . 112 40 Terrain Destroyed 503 | . 10 . 44 7 . 16 7 23 1 2 . 52 18 . 4 . 7 31 . 6 . 3 47 10 . 14 45 116 40 Melee 221 | . . . 1 . . . 7 17 1 2 . . 3 . 4 . 3 9 . . . 2 19 . . 1 . 112 40 Projectile 58 | . . . . . . . . . . . . . 2 . . . . 1 . . . 1 4 10 . 13 23 4 . AOE 224 | . 10 . 43 7 . 16 . 6 . . . 52 13 . . . 4 21 . 6 . . 24 . . . 22 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total 17907 | 52 529 596 727 501 389 600 496 591 400 397 936 961 487 491 455 87 493 728 402 403 226 383 600 478 318 1434 844 2050 853 Wait 679 | . 12 10 33 21 91 38 21 11 5 1 13 17 28 15 21 6 73 96 . 10 . 5 2 . . 29 24 83 14 Move 15596 | 34 445 584 577 468 298 503 365 496 393 387 909 895 384 458 408 81 396 534 394 347 164 325 515 464 316 1230 753 1708 765 Hop 35 | . . . . 1 . 7 3 3 . . . . . . . . . 1 . . . . 1 . . 1 . 10 8 Pick Up 26 | 1 1 1 5 . . . 3 2 . . . . . . . . . 1 . . 2 . 1 . . 5 . 4 . Fast Attach 96 | 6 5 . 6 2 . . 8 2 . 1 6 . 7 . . . . 6 . . 8 1 7 . . 15 2 11 3 Attach 10 | 1 . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . 4 . Detach 21 | 2 1 . . . . . 1 1 . . 5 . . . . . . . . . 2 . 4 . . 1 . 4 . Swap 121 | . 1 . 8 1 . 2 11 7 . 1 . 10 5 1 4 . 6 7 . 2 6 7 5 2 1 7 6 14 7 Drop 106 | 1 6 . 13 . . 1 9 3 . 2 . . 7 . . . . 9 . . 6 1 8 . . 17 2 15 6 Fire 427 | 7 46 1 45 2 . 24 42 17 1 . . 21 6 13 . . 7 33 . 22 . 19 23 6 . 44 29 13 6 Melee 354 | . . . 10 6 . . 7 30 1 5 3 8 3 . 11 . 3 17 1 . 15 2 20 . 1 1 . 166 44 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 10 . . . Trap 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 388 | . 12 . 28 . . 25 25 18 . . . 10 11 4 11 . 8 24 7 22 21 23 14 6 . 73 28 18 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: Res x4 / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 4 exits: [*Acc x2] / *Tes x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 68 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 15) 135 | -10/Materials | Identified exit to Mines 532 | -10/Materials | Reached level 2 565 | -10/Materials | Entered Mines 604 | -10/Mines | Met a Derelict bent on vengeance 607 | -10/Mines | Learned location of 1 exit from Materials 609 | -10/Mines | Learned 2 Materials zone layouts 638 | -10/Mines | Learned location of Storage (-8) 661 | -10/Mines | Build established: Mutant 843 | -10/Mines | Found a hidden stash of uninstalled traps 857 | -10/Mines | Discovered new exit (range 12) 866 | -10/Mines | Discovered new exit (range 4) 867 | -10/Mines | Identified exit to Materials 907 | -10/Mines | Entered Materials 908 | -9/Materials | Identified exit to Materials 909 | -9/Materials | Reached level 3 931 | -9/Materials | Upgraded with Utility slot (x1) 957 | -9/Materials | Identified exit to Mines 991 | -9/Materials | Discovered exit to Materials (range 15) 1060 | -9/Materials | Reached level 4 1102 | -9/Materials | Destroyed 7 combat bots 1143 | -9/Materials | Discovered exit to Materials (range 16) 1340 | -9/Materials | Reached level 5 1382 | -9/Materials | Entered Mines 1414 | -9/Mines | Upgraded with Utility slot (x2) 1437 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1524 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1524 | -9/Mines | Discovered new exit (range 5) 1553 | -9/Mines | Identified exit to Exiles 1579 | -9/Mines | Entered Exiles 1579 | -9/Exiles | Accompanied by 5 allies 1587 | -9/Exiles | Met 8R-AWN 1604 | -9/Exiles | Met EX-HEX 1609 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1616 | -9/Exiles | Met EX-DEC 1622 | -9/Exiles | Learned location of Zion (-7) 1630 | -9/Exiles | Met EX-BIN 1702 | -9/Exiles | Discovered new exit (range 14) 1706 | -9/Exiles | Identified exit to Mines 1766 | -9/Exiles | Entered Mines 1766 | -8/Mines | Accompanied by 3 allies 1768 | -8/Mines | Reached level 6 1907 | -8/Mines | Discovered exit to Materials (range 9) 2032 | -8/Mines | Reached level 7 2047 | -8/Mines | Discovered exit to Materials (range 10) 2067 | -8/Mines | Build established: Sprinter 2067 | -8/Mines | Entered Materials 2067 | -8/Materials | Accompanied by 2 allies 2069 | -8/Materials | Reached level 8 2095 | -8/Materials | Identified exit to Storage 2254 | -8/Materials | Upgraded with Power slot (x1) 2254 | -8/Materials | Upgraded with Propulsion slot (x1) 2260 | -8/Materials | Upgraded with Weapon slot (x1) 2287 | -8/Materials | Reached level 9 2334 | -8/Materials | Destroyed 7 combat bots 2335 | -8/Materials | Upgraded with Utility slot (x1) 2354 | -8/Materials | Discovered new exit (range 6) 2358 | -8/Materials | Identified exit to Factory 2384 | -8/Materials | Entered Factory 2386 | -7/Factory | Reached level 10 2574 | -7/Factory | Discovered new exit (range 6) 2577 | -7/Factory | Reached level 11 2580 | -7/Factory | Identified exit to Factory 2589 | -7/Factory | Discovered new exit (range 20) 2642 | -7/Factory | Build established: Scavenger-Scout 2673 | -7/Factory | Identified exit to Lower Caves 2702 | -7/Factory | Entered Lower Caves 2702 | -7/Lower Caves | Accompanied by 1 ally 2777 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2783 | -7/Lower Caves | Discovered new exit (range 16) 2788 | -7/Lower Caves | Identified exit to Lower Caves 2830 | -7/Lower Caves | Entered another Lower Caves area 2832 | -7/Lower Caves | Reached level 12 2833 | -7/Lower Caves | Discovered exit to Factory (range 15) 2848 | -7/Lower Caves | Identified exit to Zion 2897 | -7/Lower Caves | Encountered a Warlord checkpoint 2924 | -7/Lower Caves | Learned Factory stockpile data 2964 | -7/Lower Caves | Entered Zion 2988 | -7/Zion | Learned location of Warlord (-4) 3002 | -7/Zion | Discovered new exit (range 12) 3053 | -7/Zion | Given A8's code to call for help 3083 | -7/Zion | Found Prototype Processor 3083 | -7/Zion | Identified Exp. Terrain Scan Processor 3088 | -7/Zion | Found Prototype Processor 3088 | -7/Zion | Identified Exp. Core Analyzer 3090 | -7/Zion | Found Prototype Processor 3090 | -7/Zion | Identified Exp. Target Analyzer 3092 | -7/Zion | Upgraded with Utility slot (x1) 3135 | -7/Zion | Discovered new exit (range 19) 3175 | -7/Zion | Learned location of Data Miner (-6) 3269 | -7/Zion | Identified exit to Proximity Caves 3269 | -7/Zion | Entered Proximity Caves 3271 | -6/Proximity Caves | Reached level 13 3423 | -6/Proximity Caves | Spotted B-75 Beast 3470 | -6/Proximity Caves | Learned Factory stockpile data 3530 | -6/Proximity Caves | Discovered exit to Factory (range 15) 3592 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3647 | -6/Proximity Caves | Entered Factory 3648 | -6/Factory | Identified exit to Lower Caves 3649 | -6/Factory | Reached level 14 3766 | -6/Factory | Discovered exit to Lower Caves (range 7) 3795 | -6/Factory | Reached level 15 3819 | -6/Factory | Upgraded with Utility slot (x1) 3826 | -6/Factory | Discovered new exit (range 20) 3836 | -6/Factory | Found Prototype Launcher 3836 | -6/Factory | Identified Rocket Array 3881 | -6/Factory | Entered Lower Caves 3881 | -6/Lower Caves | Accompanied by 6 allies 3917 | -6/Lower Caves | Spotted B-75 Beast 3919 | -6/Lower Caves | Learned Factory stockpile data 4056 | -6/Lower Caves | Discovered new exit (range 17) 4069 | -6/Lower Caves | Identified exit to Lower Caves 4072 | -6/Lower Caves | Entered another Lower Caves area 4072 | -6/Lower Caves | Accompanied by 4 allies 4074 | -6/Lower Caves | Reached level 16 4242 | -6/Lower Caves | Discovered new exit (range 13) 4244 | -6/Lower Caves | Encountered a Warlord checkpoint 4256 | -6/Lower Caves | Identified exit to Data Miner 4260 | -6/Lower Caves | Entered Data Miner 4260 | -6/Data Miner | Accompanied by 4 allies 4260 | -6/Data Miner | Discovered new exit (range 6) 4266 | -6/Data Miner | Met Data Miner 4272 | -6/Data Miner | Learned location of Section 7 (-2) 4272 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4277 | -6/Data Miner | Received God Mode back door access code from Data Miner 4284 | -6/Data Miner | Identified exit to Proximity Caves 4291 | -6/Data Miner | Entered Proximity Caves 4291 | -5/Proximity Caves | Accompanied by 4 allies 4293 | -5/Proximity Caves | Reached level 17 4328 | -5/Proximity Caves | Identified exit to Factory 4384 | -5/Proximity Caves | Escorted by Enhanced Grunt 4530 | -5/Proximity Caves | Entered Factory 4530 | -5/Factory | Accompanied by 5 allies 4532 | -5/Factory | Reached level 18 4737 | -5/Factory | Identified exit to Upper Caves 4764 | -5/Factory | Reached level 19 4790 | -5/Factory | Core integrity fell below 50% 4815 | -5/Factory | Core integrity fell below 20% 4830 | -5/Factory | First assault squad dispatched 4838 | -5/Factory | Reached level 20 4847 | -5/Factory | Incoming assault squad redirected 4872 | -5/Factory | Incoming investigation squad redirected 4935 | -5/Factory | Upgraded with Propulsion slot (x1) 4951 | -5/Factory | Discovered new exit (range 19) 4971 | -5/Factory | Entered Upper Caves 4975 | -5/Upper Caves | Encountered a Warlord checkpoint 5080 | -5/Upper Caves | Discovered new exit (range 6) 5099 | -5/Upper Caves | Identified exit to Upper Caves 5099 | -5/Upper Caves | Entered another Upper Caves area 5101 | -5/Upper Caves | Reached level 21 5126 | -5/Upper Caves | Encountered a Warlord checkpoint 5206 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5241 | -5/Upper Caves | Learned Factory terminal intel 5290 | -5/Upper Caves | Discovered new exit (range 22) 5295 | -5/Upper Caves | Identified exit to Zhirov 5296 | -5/Upper Caves | Entered Zhirov 5296 | -5/Zhirov | Discovered new exit (range 3) 5302 | -5/Zhirov | Met Zhirov 5309 | -5/Zhirov | Learned location of Quarantine (-3) 5309 | -5/Zhirov | Learned location of Testing (-2) 5309 | -5/Zhirov | Learned location of Command (-1) 5314 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5319 | -5/Zhirov | Found Alien Artifact 5319 | -5/Zhirov | Identified Integrated Dissipator 5319 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 5336 | -5/Zhirov | Upgraded with Utility slot (x1) 5416 | -5/Zhirov | Upgraded with Utility slot (x1) 5421 | -5/Zhirov | Found Alien Artifact 5432 | -5/Zhirov | Identified exit to Proximity Caves 5433 | -5/Zhirov | Entered Proximity Caves 5435 | -4/Proximity Caves | Reached level 22 5586 | -4/Proximity Caves | Reached level 23 5596 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5613 | -4/Proximity Caves | Discovered new exit (range 5) 5614 | -4/Proximity Caves | Identified exit to Factory 5623 | -4/Proximity Caves | Entered Factory 5624 | -4/Factory | Identified exit to Extension 5626 | -4/Factory | Loaded intel: 22 terminal locations 5710 | -4/Factory | Identified exit to Research 5781 | -4/Factory | Identified exit to Upper Caves 5781 | -4/Factory | Identified exit to Armory 5805 | -4/Factory | Incoming investigation squad redirected 5827 | -4/Factory | Reached level 24 5921 | -4/Factory | Entered Upper Caves 5934 | -4/Upper Caves | Encountered a Warlord checkpoint 5985 | -4/Upper Caves | Learned 4 Research zone layouts 6062 | -4/Upper Caves | Discovered new exit (range 11) 6076 | -4/Upper Caves | Identified exit to Upper Caves 6076 | -4/Upper Caves | Entered another Upper Caves area 6145 | -4/Upper Caves | Discovered new exit (range 9) 6166 | -4/Upper Caves | Identified exit to Warlord 6166 | -4/Upper Caves | Entered Warlord 6270 | -4/Warlord | Met Warlord 6274 | -4/Warlord | Opened Warlord's prototype stash 6279 | -4/Warlord | Warlord's base attacked by MAIN.C 6279 | -4/Warlord | Found Prototype Reactor 6279 | -4/Warlord | Identified Vortex Chain Reactor 6281 | -4/Warlord | Upgraded with Propulsion slot (x1) 6287 | -4/Warlord | Found Prototype Device 6287 | -4/Warlord | Identified Exp. Phase Shifter 6288 | -4/Warlord | Upgraded with Propulsion slot (x1) 6294 | -4/Warlord | Found Prototype Device 6294 | -4/Warlord | Identified Thermal Barrier 6297 | -4/Warlord | Found Prototype Processor 6297 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 6299 | -4/Warlord | Found Prototype Hackware 6299 | -4/Warlord | Identified System Mapper 6322 | -4/Warlord | Found Prototype Piercing Weapon 6323 | -4/Warlord | Identified Vortex Lance 6375 | -4/Warlord | Reached level 25 6398 | -4/Warlord | Core integrity fell below 50% 6629 | -4/Warlord | Warlord forces counterattacked 6631 | -4/Warlord | Opened side exit 6634 | -4/Warlord | Spotted Striker 6635 | -4/Warlord | Spotted Executioner 6635 | -4/Warlord | Discovered new exit (range 10) 6693 | -4/Warlord | Spotted Executioner 6767 | -4/Warlord | Identified exit to Proximity Caves 6768 | -4/Warlord | Entered Proximity Caves 6770 | -3/Proximity Caves | Reached level 26 6805 | -3/Proximity Caves | Attacked by a faux Warlord 6806 | -3/Proximity Caves | Build established: Hacker-Sprinter 6975 | -3/Proximity Caves | Discovered exit to Research (range 2) 7069 | -3/Proximity Caves | Entered Research 7071 | -3/Research | Reached level 27 7073 | -3/Research | Identified exit to Research 7096 | -3/Research | Spotted B-86 Titan 7106 | -3/Research | Upgraded with Utility slot (x1) 7315 | -3/Research | Core integrity fell below 50% 7319 | -3/Research | First assault squad dispatched 7350 | -3/Research | Spotted B-86 Titan 7404 | -3/Research | Core integrity fell below 20% 7480 | -3/Research | Spotted B-86 Titan 7519 | -3/Research | Fabricated Exp. Terrain Scanner? 7533 | -3/Research | Reached level 28 7782 | -3/Research | Incoming assault squad redirected 7856 | -3/Research | Local fabrication network quarantined 7886 | -3/Research | Fabricated Exp. Terrain Scanner (x1) 7939 | -3/Research | Identified exit to Quarantine 7967 | -3/Research | Incoming investigation squad redirected 8003 | -3/Research | Entered another Research area 8003 | -2/Research | Warlord forces began assault on 0b10 8004 | -2/Research | Core integrity fell below 50% 8004 | -2/Research | Core integrity fell below 20% 8005 | -2/Research | Reached level 29 8023 | -2/Research | Discovered new exit (range 17) 8033 | -2/Research | Identified exit to Testing 8055 | -2/Research | Discovered new exit (range 29) 8110 | -2/Research | Borebot progress halted 8113 | -2/Research | Research machine network offline 8123 | -2/Research | Borebot progress halted 8272 | -2/Research | Discovered new exit (range 12) 8310 | -2/Research | Crushed by falling debris 8310 | -2/Research | Smashed by cave-in Last Messages --------------- 08233_ Slug penetrates Door. 08239_ Slug penetrates Wall. 08242_ Y-72 Warden heat damages Quantum Rifle, Railgun. 08246_ Y-72 Warden suffers critical hit. 08246_ Destroyed Quantum Rifle. 08249_ Penetrated by Slug. 08251_ Slug penetrates Wall. 08253_ ANNOUNCEMENT: Unaware assault squad dispatched in southwest quadrant. 08253_ ANNOUNCEMENT: Unaware assault squad dispatched in southwest quadrant. 08253_ ANNOUNCEMENT: Unaware assault squad dispatched in southwest quadrant. 08260_ Upgraded: Core Integrity (+50) 08271_ Upgraded: Core Integrity (+100) 08272_ EXIT=FOUND 08287_ Dropped Reaction Control System. 08300_ P-80 Master destroyed. 08310_ The unstable cave ceiling collapses. 08310_ Crushed by falling debris. 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" | | ??##?#########?###???###?############ # | | ##?######?###?###########?#####?##### # | | #??#####?#?##?###?#?######?#??##?#### + | | ###?#######?###########?######??##### # | | ?#??##?#?###############?#?########?############## | | ?######?#####?#####?###?###?#??#####?#########?### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 100 Energy Generation 70 Energy Capacity 1205 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 30 Terrain Scan Density 410 Power Amplification 30 Armor Coverage 150 Resistance: KI 5 Resistance: TH 50 Phase Shifting 20 Evasion (%) 98 Targeting Accuracy 8 Target Analysis 8 Energy Filtering 50 Particle Charging 30 Overload Amplification 75 Offensive Hacking 25 Defensive Hacking 5 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Overload Amplifier | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Terrain Scanner | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Levels Raised 28 | . 1 . 3 . . 2 2 2 . 1 . 1 2 . 1 . 1 3 . 1 . 2 1 . . 1 1 2 1 XP Earned 46153 | 3000 1520 500 4115 736 200 2238 3459 2737 500 500 650 2050 1800 1050 500 650 2005 4173 349 1033 316 1950 1685 460 244 1206 1795 2443 2289 XP Spent 44315 | 2950 . 890 1920 3100 . . 5600 1500 305 . 2000 . 2300 . . . . 2200 . . 5500 . 1750 . . 6700 . 4805 2795 Upgrades 73 | 9 . 3 4 3 . . 8 1 3 . 1 . 1 . . . . 2 . . 2 . 1 . . 4 . 18 13 Power Slot 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 . . . Utility Slot 10 | 1 . . 1 2 . . 1 . . . 1 . 1 . . . . . . . 2 . . . . . . 1 . Weapon Slot 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core Integrity 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 13 Heat Dissipation 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Mass Support 4 | 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Inventory Capacity 8 | 2 . 1 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . . . Sensor Range 3 | 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 4 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Ranged Accuracy 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 2701 | . 81 . 278 . . 154 238 159 . . . 70 61 74 98 . 31 161 49 166 176 164 129 62 . 270 138 142 . Integrity Restored 7853 | . 243 . 556 . . 468 501 335 . . . 193 178 69 207 . 122 534 147 433 433 462 298 144 . 1522 582 426 . Core 5943 | . 234 . 452 . . 334 294 194 . . . 168 23 69 119 . 119 534 147 349 117 381 268 144 . 1087 484 426 . Parts 1910 | . 9 . 104 . . 134 207 141 . . . 25 155 . 88 . 3 . . 84 316 81 30 . . 435 98 . . Protomatter Decayed 1491 | . . . 19 . . 26 . 25 . . . . . 51 . . . 27 . . . 5 . 51 . 674 188 . 425 Game ------ Seed HardenedDisruptionTorch Manual? 0 Play Time 04:51:51 Cumulative 384.9 hours Start 2020.01.15 @ 22:14:23 End 2020.01.16 @ 14:55:40 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/1/2/0/0/0 Lore% 88 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 565844d3-637d-48d9-b09c-04d92bc1c9b3