Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 02:33:45 Player: ace50840 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2000) 2000 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 4195 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 0/550 Matter 242/300 Energy 80/100 System Corruption 9% Temperature Warm (151) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Terrain Scan Processor > --- WEAPON (3) ------- Particle Cannon > --- INVENTORY (5) ---- Heat Sink Recoil Stabilizer Particle Charger Utility Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Large Matter Pod Visual Processing Unit Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Spread Laser Assault Cannon Rocket Launcher > --- INVENTORY -------- Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Spread Laser Assault Cannon [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Terrain Scan Processor Storage Medium Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 64 | 7 5 13 6 33 Power 12 | 1 2 2 . 7 Engine 9 | 1 2 1 . 5 Core 3 | . . 1 . 2 Reactor . | . . . . . Propulsion 12 | 2 . 4 1 5 Treads 10 | 2 . 2 1 5 Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 2 2 1 8 Device . | . . . . . Storage 4 | 1 2 . . 1 Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection 7 | . . 1 1 5 Artifact . | . . . . . Weapon 26 | 3 1 5 4 13 Energy Gun 9 | 1 . 1 2 5 Energy Cannon 1 | . . . . 1 Ballistic Gun 10 | 2 1 4 1 2 Ballistic Cannon 2 | . . . . 2 Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Corrupted Parts 1 | . . . . 1 System Corruption 7 | . . . . 7 Parts Lost 35 | . 4 1 3 27 Power 9 | . 1 . 1 7 Propulsion 8 | . 2 . 1 5 Utility 4 | . . . . 4 Weapon 14 | . 1 1 1 11 Highest Loss Streak 10 | . 4 1 3 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 75 83 77 78 Engine 7 | . 13 5 4 7 Core 3 | . . 5 . 4 Treads 12 | . 20 10 14 8 Storage 10 | . 15 11 11 8 Processor 10 | . . 10 11 15 Protection 7 | . . 9 8 10 Energy Gun 9 | . 10 4 13 9 Ballistic Gun 11 | . 15 24 5 4 Ballistic Cannon 1 | . . . . 3 Launcher 3 | . . . 8 5 Naked Turns . | . . . . . Heaviest Build 41 | 11 23 26 24 41 Greatest Support 46 | 40 40 46 46 44 Greatest Overweight (x) 12 | . 7 7 . 12 Average Overweight (x) 1 | . . 1 . 2 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 8 | 7 9 10 10 5 Most Carried 10 | 5 8 10 9 9 Average Carried 5 | 2 4 6 7 4 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 2 5 10 8 5 Class Distribution -------------------- 64% | Mutant 21% | Tank 9% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1222 | 214 108 318 156 426 Remotely . | . . . . . Salvage Created 2156 | . 316 602 426 812 Parts 127 | . 17 37 26 47 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 1 . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 61 | . 11 12 16 22 Melee 2 | . . . . 2 Guns 37 | . 11 12 5 9 Cannons 8 | . . . . 8 AOE 14 | . . . 11 3 Classes Destroyed 8 | . 2 3 1 2 Worker 5 | . . 1 3 1 Recycler 2 | . . . . 2 Watcher 1 | . . 1 . . Swarmer 20 | . 5 . 6 9 Grunt 29 | . 6 7 9 7 Duelist 1 | . . . 1 . Sentry 10 | . . 5 . 5 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 3 4 6 6 Combat Bots Only 6 | . 3 3 6 6 Max Kills in Single Turn 4 | . 2 2 4 4 Gunslinging 1 | . 1 . . . Exploded 3 | . . . 3 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 4817 | . 624 588 387 3218 Core 816 | . 143 75 41 557 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 42 . 71 . Volleys Fired 194 | . 42 40 18 94 Largest 3 | . 2 3 3 3 Hottest 143 | . 70 96 143 126 Shots Fired 368 | . 79 105 47 137 Gun 321 | . 79 105 38 99 Cannon 37 | . . . . 37 Launcher 10 | . . . 9 1 Special . | . . . . . Kinetic 198 | . 42 85 10 61 Thermal 138 | . 37 20 17 64 Explosive 10 | . . . 9 1 Electromagnetic 22 | . . . 11 11 Robot Hit Streak 10 | . 8 8 5 10 Robot Miss Streak 9 | . 9 3 3 7 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 236 | . 39 59 24 114 Core Hits 163 | . 20 26 31 86 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 1 1 2 3 Burn 4 | . 1 1 2 . Blast 1 | . . . . 1 Sever 2 | . . . . 2 Melee Attacks 12 | . . . . 12 Impact . | . . . . . Slashing 12 | . . . . 12 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4279 | . 415 688 1010 2166 Guns 2383 | . 415 688 299 981 Cannons 678 | . . . . 678 Explosions 1044 | . . . 711 333 Melee 173 | . . . . 173 Ramming 1 | . . . . 1 Kinetic 1491 | . 167 513 55 756 Thermal 1315 | . 248 175 146 746 Explosive 755 | . . . 711 44 Electromagnetic 544 | . . . 98 446 Impact . | . . . . . Slashing 173 | . . . . 173 Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . . . 23 Message Errors 6 | . . . . 6 Matter Fused 4 | . . . . 4 Heat Flow Errors 4 | . . . . 4 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Misfires 1 | . . . . 1 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 49 | . . . 39 10 Projectiles 1 | . . . . 1 Explosions 48 | . . . 39 9 Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 201 | . . . 86 115 Shots 6 | . . . 3 3 Rammed 3 | . . . 1 2 Targets Rammed 3 | . . . 1 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 646 | . 152 426 492 646 Average Temperature 132 | . 42 106 167 168 Received Heat Transfer 1641 | . 96 300 147 1098 Effects 29 | . . 3 4 22 Shutdowns 7 | . . 1 2 4 Energy Bleed 2 | . . 1 . 1 Interference 5 | . . . . 5 Matter Decay 1 | . . . . 1 Short Circuit 4 | . . 1 2 1 Damage (minor) 4 | . . . . 4 Damage (major) 6 | . . . . 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 1 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . 1 . Heat Transferred 3093 | . 814 518 518 1243 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 543 | . 230 262 543 399 Initial 211 | . . 25 102 211 Average 204 | . 87 128 332 254 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 46 | 100 78 73 30 21 Level 1 48 | . 21 26 39 78 Level 2 5 | . . . 29 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 1 1 8 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . 2 1 1 1 Assault . | . . . . . Garrison 7 | . . . . 7 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 21 16 12 38 Peak Tracking Total 9 | . 6 4 4 9 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 7 | . . . 1 6 Max in Single Turn 3 | . . . 1 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 3 | . 2 1 . . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 7 4 . . Successful 9 | . 6 3 . . Failed 2 | . 1 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 7 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 6 3 . . Record 2 | . 2 . . . Terminal Index 1 | . 1 . . . Alert Level 2 | . 1 1 . . Hauler Manifests 2 | . 1 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 3451 | 68 636 755 594 1398 Spaces Moved 1369 | 48 279 287 321 434 Core 227 | 21 50 54 . 102 Treads 1106 | 27 229 197 321 332 Legs 36 | . . 36 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 199 | 111 184 208 160 240 Slowest Speed 650 | 160 400 400 160 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 36 37 58 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 115 | . . . 104 11 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 111 | . . . 104 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1760 | 63 331 367 364 635 Wait 43 | . . 7 15 21 Move 1365 | 47 278 286 320 434 Hop . | . . . . . Pick Up 59 | 8 6 15 3 27 Fast Attach 8 | . . . . 8 Attach 42 | 7 3 7 5 20 Detach 2 | 1 . 1 . . Swap 14 | . 2 6 1 5 Drop 18 | . . 5 1 12 Fire 194 | . 42 40 18 94 Melee 12 | . . . . 12 Ram 1 | . . . . 1 Kick . | . . . . . Crush 2 | . . . 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 3) 547 | -10/Materials | Core integrity fell below 50% 576 | -10/Materials | Lost 4 parts (1p2n1w) 705 | -10/Materials | Entered another Materials area 705 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1276 | -9/Materials | Discovered new exit (range 14) 1342 | -9/Materials | Build established: Tank 1460 | -9/Materials | Entered Mines 1468 | -9/Mines | Met a Derelict bent on vengeance 1587 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1711 | -9/Mines | Lost 3 parts (1p1n1w) 1939 | -9/Mines | Learned location of Storage (-7) 2003 | -9/Mines | Discovered new exit (range 13) 2015 | -9/Mines | Discovered new exit (range 8) 2054 | -9/Mines | Entered Materials 2054 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2530 | -8/Materials | Build established: Mutant 2713 | -8/Materials | Garrison activated, responded to threat 2826 | -8/Materials | Garrison activated, responded to threat 2903 | -8/Materials | Lost 10 parts (2p2n2u4w) 3183 | -8/Materials | Garrison activated, responded to threat 3227 | -8/Materials | Lost 3 parts (2p1w) 3345 | -8/Materials | Core integrity fell below 50% 3419 | -8/Materials | Core integrity fell below 20% 3445 | -8/Materials | Lost 10 parts (1p2n2u5w) 3452 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03388_ Adv. Visual Processing Unit temporarily disabled. 03389_ Acquired Hvy. Assault Rifle. 03394_ G-47 Trooper destroyed. 03401_ K-01 Serf collects debris. 03403_ System corrupted: Heat flow error (+259). 03404_ K-01 Serf collects debris. 03406_ G-47 Trooper destroyed. 03409_ K-01 Serf collects debris. 03411_ Hvy. Assault Rifle destroyed. 03414_ Imp. Ion Engine destroyed. 03414_ K-01 Serf destroyed. 03414_ K-01 Serf collects debris. 03416_ Acquired Lgt. Nuclear Core. 03418_ K-01 Serf collects debris. 03422_ System corrupted: Energy discharge (-33). 03425_ Acquired Particle Cannon. 03438_ System corrupted: Energy discharge (-32). 03446_ Lgt. Nuclear Core destroyed. 03450_ Y-45 Defender heat damages Heat Sink. 03452_ Y-45 Defender heat spikes uncontrollably. 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