Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 19:50:42 Player: opdo Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (93) 465 Value Destroyed (4655) 4655 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 12284 Bonus ------- High Alert Combat Kills 391 Aligned with FarCom 300 Friendly Fire -127 Cogmind --------- Core Integrity 0/1300 Matter 287/300 Energy 185/325 System Corruption 6% Temperature Cool (2) Movement Hovering (60) Location -3/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- Antigrav Array > --- UTILITY (10) ----- Machine Analyzer Machine Analyzer Advanced Signal Interpreter Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Biometal Leg Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Matter Filter Improved Particle Accelerator Advanced Transmission Jammer Remote Force Field Hacking Suite > --- WEAPON ----------- Heavy Gauss Cannon Hypervelocity Mass Driver AWS/Autocannon > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Antimatter Reactor Antimatter Reactor Carbon-fiber Leg Machine Analyzer System Shield Advanced Field Recycling Unit Heavy Machine Gun Heavy Flak Cannon [Rating: 122] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon AWS/Autocannon Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon AWS/Autocannon Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . . . 2 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 Utility 8 | . . 2 . . . 1 . 1 2 . . 1 1 Weapon 3 | . . . . . . 1 . 1 . . . 1 . Parts Attached 94 | 6 6 2 9 5 4 8 6 9 5 2 6 12 14 Power 11 | 1 . . 1 . . 1 1 2 . . 2 . 3 Engine 5 | 1 . . 1 . . . . 1 . . 2 . . Core 3 | . . . . . . 1 1 1 . . . . . Reactor 3 | . . . . . . . . . . . . . 3 Propulsion 24 | 1 5 . 4 . 2 2 2 . . . 1 3 4 Treads . | . . . . . . . . . . . . . . Leg 19 | 1 3 . 2 . 2 2 2 . . . 1 3 3 Wheel . | . . . . . . . . . . . . . . Hover 3 | . 2 . . . . . . . . . . . 1 Flight 2 | . . . 2 . . . . . . . . . . Utility 43 | 2 . 2 2 2 2 4 3 6 4 2 3 6 5 Device 22 | 1 . 1 . . 1 1 2 3 2 1 1 5 4 Storage 4 | 1 . . 2 1 . . . . . . . . . Processor 12 | . . . . 1 1 3 1 2 . 1 1 1 1 Hackware 1 | . . . . . . . . . . . 1 . . Protection 4 | . . 1 . . . . . 1 2 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 16 | 2 1 . 2 3 . 1 . 1 1 . . 3 2 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 4 | . . . 2 2 . . . . . . . . . Ballistic Gun 7 | 2 1 . . 1 . . . 1 1 . . . 1 Ballistic Cannon 5 | . . . . . . 1 . . . . . 3 1 Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 1 . . . . 1 Parts Lost 33 | . 2 . 4 . 3 . . 2 . . 5 . 17 Power 5 | . . . . . . . . 2 . . . . 3 Propulsion 10 | . 1 . 2 . . . . . . . 1 . 6 Utility 14 | . . . 1 . 3 . . . . . 4 . 6 Weapon 4 | . 1 . 1 . . . . . . . . . 2 Highest Loss Streak 11 | . 1 . 4 . 3 . . 2 . . 5 . 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 93 97 92 94 78 77 83 84 87 88 83 88 79 Engine 5 | . 14 11 11 11 11 . . . 5 5 6 10 6 Core 5 | . . . . . . 8 15 11 5 5 3 . . Leg 16 | . 18 22 11 . 18 18 23 20 17 17 17 15 14 Flight 1 | . . . 9 22 3 . . . . . . . . Device 16 | . 14 20 16 11 5 13 15 17 17 17 14 20 18 Storage 7 | . 14 11 11 11 11 9 7 6 5 5 5 5 3 Processor 12 | . . . . 6 5 18 13 13 11 11 11 15 15 Hackware 1 | . . . . . . . . . . . . 5 3 Protection 3 | . . 9 11 11 . . . 1 11 11 7 . . Energy Cannon 2 | . . . 11 21 22 . . . . . . . . Ballistic Gun 3 | . 26 22 10 . . . . 6 4 5 5 . . Ballistic Cannon 7 | . . . . . . 8 7 6 5 5 5 14 11 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 146 | 15 15 16 22 27 26 77 83 94 99 99 101 131 146 Greatest Support 81 | 10 20 20 20 8 20 36 54 54 54 54 54 63 81 Greatest Overweight (x) 8 | 3 2 . 7 3 3 3 1 1 1 1 1 2 8 Average Overweight (x) 1 | 1 . . 1 2 1 2 1 1 1 1 1 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 8 8 9 8 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 6 6 7 7 9 9 7 9 8 9 9 9 7 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 6 8 7 8 10 9 10 10 10 10 7 9 2 Class Distribution -------------------- 75% | Skirmisher 15% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -4/Factory Skirmisher | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 1809 | 60 226 164 101 . 57 161 52 187 63 64 102 303 269 Remotely 322 | . . . . . . 161 52 109 . . . . . Salvage Created 3238 | 81 259 42 79 . 162 39 216 442 . 164 61 952 741 Parts 161 | 5 17 3 8 . 5 5 10 24 . 3 9 49 23 Haulers Intercepted 2 | . . 1 . . . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . . . 1 . . . 1 . Parts Field Recycled 12 | . . . . . . . . . . . . . 12 Retrieved Matter 294 | . . . . . . . . . . . . . 294 Parts Self-Destructed 16 | . . . . . . . . . . 4 12 . . Prevented 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 79 | . 6 . 4 . 3 4 6 12 . 4 6 20 14 Guns 12 | . 6 . 2 . . . . 1 . 2 1 . . Cannons 66 | . . . 2 . 3 4 5 11 . 2 5 20 14 AOE 1 | . . . . . . . 1 . . . . . . Classes Destroyed 16 | 2 2 1 1 . 1 1 1 2 . . . 3 2 Worker 2 | . . . . . . . . 2 . . . . . Builder 3 | . . . . . . . . . . . . 2 1 Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 2 | . . 1 . . . . . 1 . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . Operator 2 | . 1 . . . . . . . . . . . 1 Watcher 2 | . . . . . . . . . . . . 2 . Swarmer 14 | . . . 3 . . 3 . 3 . . 5 . . Grunt 33 | . 6 . 1 . 2 . 4 3 . 3 . 7 7 Brawler 5 | . . . . . 1 . 1 . . 1 . . 2 Duelist 2 | . . . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . 1 Sentry 7 | . . . . . . 1 . 2 . . 1 3 . Hunter 3 | . . . . . . . . 1 . . . 2 . Programmer 14 | . . . . . . . 1 3 . . . 8 2 Best Kill Streak 9 | 2 2 1 3 . 3 3 2 4 . 3 5 3 9 Combat Bots Only 9 | . 2 . 3 . 3 3 2 4 . 3 5 2 9 Max Kills in Single Turn 3 | 1 1 1 1 . 1 1 1 3 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Hostile Shots Fired 472 | . 39 . 73 . 15 9 9 50 6 9 29 78 155 Missed 146 | . 15 . 24 . 3 6 3 23 5 . 3 20 44 Damage Taken 6386 | . 387 . 449 . 225 25 98 478 19 213 481 861 3150 Core 1656 | . 54 . 62 . . . . 108 . 20 53 44 1315 Absorbed by Shields 641 | . . . . . . . . . . . . 475 166 Redirected to Shielding 130 | . . . 9 . 10 . . . . 38 73 . . Regen/Repaired (Parts) 59 | . . . . . . . . . . . . . 59 Core Remaining (%) 92 | 100 78 . . . 84 100 100 87 . . 92 96 . Volleys Fired 167 | 3 25 4 16 . 8 . . 24 . 11 15 30 31 Largest 4 | 2 2 2 2 . 2 . . 1 . 1 1 2 4 Hottest 210 | 40 40 40 120 . 120 . . 25 . 30 30 127 210 Shots Fired 439 | 6 42 8 29 . 16 6 12 48 1 22 32 109 108 Gun 142 | 6 42 8 21 . . . . 25 . 11 15 . 14 Cannon 297 | . . . 8 . 16 6 12 23 1 11 17 109 94 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 415 | 6 42 8 21 . . 6 12 48 1 22 32 109 108 Thermal 24 | . . . 8 . 16 . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 23 | 3 10 3 3 . 6 9 5 17 18 23 9 10 13 Robot Miss Streak 7 | 1 4 2 5 . 2 . 1 5 . 1 3 5 7 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . Autonomous 159 | . . . . . . 6 12 23 1 11 17 50 39 Shots Hit Robots 303 | 4 28 4 11 . 11 6 9 38 1 20 22 69 80 Core Hits 155 | 3 12 2 7 . 5 3 5 18 . 8 7 40 45 Critical Kills 4 | . . . . . . . . . . 1 . 2 1 Critical Parts Destroyed 12 | . . . . . . . . 1 . . . 6 5 Critical Strikes 37 | . . . . . . 1 . 4 . 1 2 19 10 Destroy 19 | . . . . . . . . 1 . 1 . 11 6 Blast 18 | . . . . . . 1 . 3 . . 2 8 4 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16647 | 44 359 43 174 . 252 489 853 2868 . 1146 1446 4678 4295 Guns 1504 | 44 359 43 122 . . . . 318 . 194 198 . 226 Cannons 14096 | . . . 44 . 252 489 769 1944 . 952 1248 4363 4035 Explosions 943 | . . . . . . . 50 601 . . . 292 . Melee . | . . . . . . . . . . . . . . Ramming 104 | . . . 8 . . . 34 5 . . . 23 34 Kinetic 15304 | 44 359 43 122 . . 489 769 2262 . 1146 1446 4363 4261 Thermal 947 | . . . 44 . 252 . 50 601 . . . . . Explosive 79 | . . . . . . . . . . . . 79 . Electromagnetic 213 | . . . . . . . . . . . . 213 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 9 . . 1 . . . 3 6 Average Corruption 2 | . . . . . 9 . . 1 . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 41 | . . . . . 10 . . 9 . . . 19 3 Message Errors 10 | . . . . . 2 . . 2 . . . 5 1 Matter Fused 11 | . . . . . 3 . . 2 . . . 6 . Heat Flow Errors 3 | . . . . . . . . 1 . . . 2 . Energy Discharges 3 | . . . . . 1 . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . 1 . . 2 . . . 2 . Data Loss (major) 5 | . . . . . 3 . . 1 . . . 1 . Misfires 2 | . . . . . . . . 1 . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1299 | . . . . . . 86 184 431 . 30 38 341 189 Projectiles 1299 | . . . . . . 86 184 431 . 30 38 341 189 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 86 | . . . . . . 1 5 4 . 3 1 24 48 Impact . | . . . . . . . . . . . . . . Kinetic 76 | . . . . . . 1 4 3 . 3 1 23 41 Secondary 10 | . . . . . . . 1 1 . . . 1 7 Self-Inflicted Damage 122 | . . . . . . . . . . . . 105 17 Shots 2 | . . . . . . . . . . . . 2 . Rammed 6 | . . . . . . . . . . . . . 6 Targets Rammed 12 | . . . 1 . . . 3 1 . . . 1 6 Kicked 6 | . . . 1 . . . 3 1 . . . 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 781 | . 17 . 153 . 446 . 7 245 . 12 35 327 781 Average Temperature 138 | . 5 . 75 . 251 . 7 47 . 6 11 109 211 Received Heat Transfer 1031 | . 153 . 132 . 90 . 72 72 . 72 72 150 218 Effects 22 | . . . . . 5 . . . . . . 1 16 Shutdowns 5 | . . . . . 1 . . . . . . . 4 Energy Bleed 5 | . . . . . 1 . . . . . . . 4 Interference 4 | . . . . . . . . . . . . 1 3 Damage (minor) 3 | . . . . . 1 . . . . . . . 2 Damage (major) 3 | . . . . . 2 . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions 2 | . . . . . . . 1 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . Heat Transferred 931 | . . . 74 . 407 . 50 400 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Peak Influence 686 | 10 163 101 106 . 41 87 208 217 74 . . 686 565 Initial 348 | . 6 68 39 . . 15 . 101 60 . . 75 348 Average 152 | 2 85 94 74 . 39 25 52 89 69 . . 336 427 Maximum Alert Level 2 | . . . . . . . 1 1 . . . 2 2 Low Security (%) 74 | 100 100 100 100 . 100 100 81 87 100 . . 39 . Level 1 11 | . . . . . . . 18 12 . . . 22 22 Level 2 14 | . . . . . . . . . . . . 38 77 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 2 . . . 4 4 8 1 . . 5 6 Investigation 6 | . . 1 . . . 2 . 1 1 . . . 1 Extermination 11 | . . . . . . . 3 2 . . . 4 2 Reinforcement 8 | . 1 1 . . . 2 1 2 . . . 1 . Assault 3 | . . . . . . . . . . . . . 3 Garrison 3 | . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 7 | . 3 . . . . 3 1 . . . . . . Communications Jammed 69 | . . . . . . . . . . . . 6 63 Distress Signals 69 | . . . . . . . . . . . . 6 63 Times Spotted 113 | . 17 1 5 . 3 4 8 17 1 5 5 20 27 Peak Tracking Total 10 | . 5 1 3 . 3 3 3 3 1 3 4 2 10 Tactical Retreats 5 | . . . . . . . 1 1 . 2 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 8 | . . . . . . . 3 3 . . . 2 . Indirectly 2 | . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 35 | . . . . . . . 3 4 . . . 27 1 Max in Single Turn 8 | . . . . . . . 2 4 . . . 8 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 41 | . 2 3 . 1 . 6 4 10 1 2 . 8 4 Terminals 24 | . 2 2 . . . 5 4 5 . . . 5 1 Fabricators 3 | . . . . . . . . 2 . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 4 | . . 1 . . . . . 1 . . . 1 1 Scanalyzers 4 | . . . . . . 1 . 1 1 . . 1 . Garrison Access 2 | . . . . . . . . 1 . . . . 1 Total Hacks 99 | . 6 10 . 1 . 15 7 16 2 9 . 21 12 Successful 50 | . 3 5 . 1 . 8 3 4 2 9 . 11 4 Failed 49 | . 3 5 . . . 7 4 12 . . . 10 8 Catastrophic 7 | . . . . . . . . 5 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 50 | . 6 7 . 1 . 5 6 6 . . . 14 5 Terminals 54 | . 6 7 . . . 8 7 5 . . . 15 6 Fabricators 8 | . . . . . . . . 5 . . . 3 . Repair Stations 2 | . . . . . . . . . . . . . 2 Recycling Units 8 | . . 3 . . . . . 1 . . . 1 3 Scanalyzers 15 | . . . . . . 7 . 4 2 . . 2 . Garrison Access 2 | . . . . . . . . 1 . . . . 1 Terminal Hacks 17 | . . 1 . 1 . 1 1 . . 9 . 3 1 Record 9 | . . . . . . . . . . 8 . 1 . Robot Analysis 2 | . . 1 . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . 1 . . . . . 1 . . . 1 . Retrieve Components 3 | . . 1 . . . . . 1 . . . 1 . Scanalyzer 13 | . . . . . . 6 . 3 2 . . 2 . Insert Component 7 | . . . . . . 3 . 2 1 . . 1 . Analyze 6 | . . . . . . 3 . 1 1 . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 3 3 . . . 1 2 . . . . 5 1 Terminals 14 | . 3 2 . . . 1 2 . . . . 5 1 Assimilate 2 | . 1 1 . . . . . . . . . . . Botnet 10 | . 1 1 . . . 1 2 . . . . 4 1 Operators 2 | . 1 . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . 1 Used 1 | . . . . . . . . 1 . . . . . Hacking Detections 30 | . 2 2 . . . 5 3 8 . . . 7 3 Full Trace Events 3 | . . 1 . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 3 . 1 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 Time 18 | . . . . . . . . . . . . . 18 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . 10 . Parts Scanalyzed 6 | . . . . . . 3 . 1 1 . . 1 . Part Schematics Acquired 5 | . . . . . . 3 . 1 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Total Allies 3 | . 1 . . . . . . . . 2 . . . Largest Group 2 | . 1 . . . . . . . . 2 . . . Highest-Rated Group 45 | . 10 . . . . . . . . 45 . . . Highest-Rated Ally 25 | . 10 . . . . . . . . 25 . . . Total Orders 1 | . 1 . . . . . . . . . . . . STAY 1 | . 1 . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . 9 . . . Total Damage 278 | . . . . . . . . . . 278 . . . Kills 1 | . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Robot Analysis Total 2 | . . 1 . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 9623 | 95 339 204 424 615 314 1320 770 1870 384 669 171 1786 662 Spaces Moved 4177 | 39 170 156 220 256 145 465 370 864 195 331 70 613 283 Core 41 | 10 . . 1 . . . . . . . . . 30 Treads . | . . . . . . . . . . . . . . Legs 3658 | 29 128 156 128 . 139 465 370 864 195 331 70 613 170 Wheels . | . . . . . . . . . . . . . . Hover 125 | . 42 . . . . . . . . . . . 83 Flight 353 | . . . 91 256 6 . . . . . . . . Fastest Speed 50 | 50 116 120 120 117 190 190 190 190 190 190 190 190 50 Average Speed 201 | 181 136 120 164 234 193 262 190 190 190 190 190 255 152 Slowest Speed 470 | 200 190 120 400 277 277 330 190 190 190 190 190 260 470 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 5 39 20 54 60 35 43 15 29 6 54 12 20 7 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 5 | . . . 2 . 1 . . . . 1 1 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 111 | . . . 2 . 1 . 14 3 1 . 2 76 12 Melee . | . . . . . . . . . . . . . . Projectile 38 | . . . 2 . 1 . 1 1 1 . 2 18 12 AOE 73 | . . . . . . . 13 2 . . . 58 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Total 5138 | 58 233 165 253 274 164 575 434 1079 209 365 95 782 452 Wait 537 | . 27 . . . . 68 49 166 4 16 . 99 108 Move 4164 | 38 169 155 219 255 144 464 369 863 194 330 69 612 283 Hop . | . . . . . . . . . . . . . . Pick Up 106 | 11 5 4 5 7 6 19 6 11 4 3 3 15 7 Fast Attach . | . . . . . . . . . . . . . . Attach 61 | 6 3 2 3 4 2 4 4 5 3 1 4 7 13 Detach 2 | . . . . . . . . . . . . 2 . Swap 33 | . 3 . 6 1 2 4 2 4 2 1 2 5 1 Drop 55 | . 1 . 3 7 2 16 1 5 2 3 2 10 3 Fire 167 | 3 25 4 16 . 8 . . 24 . 11 15 30 31 Melee . | . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . 6 Kick 6 | . . . 1 . . . 3 1 . . . 1 . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Utility x2 536 | -9/Materials | Discovered new exit (range 5) 564 | -9/Materials | Met 8R-AWN 639 | -9/Materials | Entered Mines 641 | -9/Mines | Followed 8R-AWN into the Mines 720 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 888 | -9/Mines | Lost 4 parts (2n1u1w) 1055 | -9/Mines | Discovered new exit (range 5) 1063 | -9/Mines | Entered Exiles 1111 | -9/Exiles | Welcomed by 8R-AWN 1154 | -9/Exiles | Met EX-HEX 1205 | -9/Exiles | Met EX-BIN 1235 | -9/Exiles | Aligned with FarCom system 1237 | -9/Exiles | Given EX-Vault access code 1282 | -9/Exiles | Opened EX-Vault 1295 | -9/Exiles | Found Prototype Ballistic Cannon 1305 | -9/Exiles | Found Prototype Ballistic Gun 1307 | -9/Exiles | Identified AWS/Gauss 1313 | -9/Exiles | Found Prototype Storage 1442 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1525 | -9/Exiles | Met EX-DEC 1601 | -9/Exiles | Build established: Scavenger-Mutant 1647 | -9/Exiles | Discovered new exit (range 14) 1678 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1678 | -9/Exiles | Entered Mines 1729 | -8/Mines | Lost 3 parts (3u) 1829 | -8/Mines | Discovered new exit (range 4) 1871 | -8/Mines | Discovered new exit (range 3) 1992 | -8/Mines | Entered Materials 1992 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2564 | -8/Materials | Build established: Skirmisher 2956 | -8/Materials | Met 7R-MNS 3101 | -8/Materials | Discovered new exit (range 14) 3307 | -8/Materials | Identified exit to Factory 3312 | -8/Materials | Entered Factory 3312 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3313 | -7/Factory | Caught up to 7R-MNS 4002 | -7/Factory | Discovered new exit (range 16) 4056 | -7/Factory | Identified exit to Factory 4082 | -7/Factory | Entered another Factory area 4082 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4083 | -6/Factory | Caught up to 7R-MNS 5931 | -6/Factory | Discovered new exit (range 9) 5950 | -6/Factory | Identified exit to Factory 5952 | -6/Factory | Entered another Factory area 5952 | -5/Factory | Evolved 2 slots: Utility x2 5953 | -5/Factory | Caught up to 7R-MNS 6132 | -5/Factory | Discovered new exit (range 15) 6290 | -5/Factory | Identified exit to Upper Caves 6336 | -5/Factory | Entered Upper Caves 6438 | -5/Upper Caves | A Commander dispatched an escort 6461 | -5/Upper Caves | Learned Factory trap positions 6461 | -5/Upper Caves | Learned Research trap positions 6461 | -5/Upper Caves | Learned Research security intel 6461 | -5/Upper Caves | Learned Research terminal intel 6557 | -5/Upper Caves | Learned Factory interactive machine intel 6869 | -5/Upper Caves | Identified exit to Upper Caves 7005 | -5/Upper Caves | Entered another Upper Caves area 7005 | -5/Upper Caves | Accompanied by 1 ally 7006 | -5/Upper Caves | Commander's escort returned to base 7032 | -5/Upper Caves | Learned Factory garrison access intel 7115 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7124 | -5/Upper Caves | Discovered new exit (range 12) 7163 | -5/Upper Caves | Lost 5 parts (1n4u) 7174 | -5/Upper Caves | Identified exit to Factory 7176 | -5/Upper Caves | Entered Factory 7176 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7177 | -4/Factory | Loaded intel: 103 trap records 7178 | -4/Factory | Loaded intel: 52 interactive machine locations 7179 | -4/Factory | Loaded intel: 4 garrison access locations 8925 | -4/Factory | Discovered new exit (range 12) 8956 | -4/Factory | Identified exit to Research 8962 | -4/Factory | Entered Research 8962 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8963 | -3/Research | Loaded intel: 67 trap records 8965 | -3/Research | Loaded intel: 22 terminal locations 9115 | -3/Research | Repaired Remote Force Field 9170 | -3/Research | Found Prototype Device 9171 | -3/Research | Identified Imp. Particle Accelerator 9241 | -3/Research | First assault squad dispatched 9404 | -3/Research | Lost 4 parts (1p2n1u) 9405 | -3/Research | Destroyed 9 combat bots 9541 | -3/Research | Core integrity fell below 50% 9564 | -3/Research | Core integrity fell below 20% 9581 | -3/Research | Lost 11 parts (1p4n4u2w) 9624 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09553_ Acquired 32 matter. 09556_ M-36 Artificer repairs L-61 Swordsman. 09558_ M-36 Artificer repairs Flexi-carbon Leg. 09558_ >> Machine Analyzer network decryption results: 09558_ Recycling Unit x1 09558_ P-80 Master resets M-36 Artificer, system corruption cleaned. 09565_ Dropped System Shield. 09566_ Acquired Antigrav Array. 09570_ Slammed into P-80 Master. 09570_ Destabilizing: Core damaged (-13). 09570_ P-80 Master resets P-80 Master, system corruption cleaned. 09571_ Slammed into P-80 Master. 09600_ Acquired Biometal Leg. 09608_ Slammed into P-80 Master. 09611_ Antimatter Reactor destroyed. 09611_ Hacking Suite destroyed. 09611_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????###????? | | ???????????????????????????????????????? ????? | | ???????????????????????????????????????? ????? | | ???????????????????????????????????????? #???? | | ???????????????????????????????????????? #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ?????????????????w?????????"""?"""??????# #???? | | ???????????????????????????"""T"""??????# #???? | | ??????????????????????????????########### #???? | | ??????????????????????????????# # ##### | | ??????????????????????????????# # | | ??????????????????????????????# # ##### | | ??????????????????????????????# # #??? | | ??????????????????????????????# # #??? | | ??????????????????????????????# """"" / g #??"" | | ??????????????????????????????# """"" # #??"" | | ??????????????????????????????# """"" # #? "Y | | ????????????????# #####+################# #? "" | | ????????????????# @ lp l # "" | | ????????????????# pu # ?? | | ????????????????# %p +??? | | ????????????????+ % #??? | | ????????????????# ################# #??? | | ??????????????????????????????????#! #??? | | ?????????????????????????????????## ##### | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????+ | | ?????????????????????????????????# | | ?????????????????????????????????# ### | | ?????????????????????????????????# #?# % | | ?????????????????????????????????# #?# ""T | | ????????????????????????????????? #?# % "" | | ?????????????????????????????????? ?## % %%% | | ???????????????????????????????????????## % % | | ???????????????????????????????????????## % % | | ????????????????????????????????????????########## | | ??????????????????????????????????????????# % | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# """Y" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 150 Power Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Armor Integrity Analysis 30 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Imp. Carbon-fiber Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingDefenseBlaster Manual? 0 Play Time 01:04:21 Cumulative 31.2 hours Start 2024.04.07 @ 18:49:27 End 2024.04.07 @ 19:50:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 82 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 168c8b4d-8f6d-4d1e-9f14-7ebc8255d5c6