Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 14:54:13 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2372) 2372 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 5620 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 543/700 Matter 229/300 Energy 255/280 System Corruption 10% Temperature Cool (0) Movement Rolling (100) Location -7/Waste Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (4) ------- Gatling Laser > --- INVENTORY (8) ---- Compact Battery (200) Lightning Gun Improved Medium Laser Improved Medium Laser Plasma Cannon Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Maxwheels > --- UTILITY ---------- Cooling System Light Humpback Improved Terrain Scanner > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Katana > --- INVENTORY -------- Light Nuclear Core Wheel Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Improved Heat Sink Battle Rifle Plasma Cutter Katana SUBCON Basin [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Slots Evolved 6 | . . . . 4 2 . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 2 | . . . . 2 . . Weapon 2 | . . . . . 2 . Parts Attached 66 | . 2 . 19 15 30 . Power 5 | . . . 2 3 . . Engine 3 | . . . 2 1 . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 16 | . . . 5 3 8 . Treads 4 | . . . 2 2 . . Leg 5 | . . . 1 . 4 . Wheel 7 | . . . 2 1 4 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | . 1 . 5 3 10 . Device 12 | . 1 . 2 2 7 . Storage 4 | . . . 3 . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . . 1 2 . Artifact . | . . . . . . . Weapon 26 | . 1 . 7 6 12 . Energy Gun 10 | . . . . 3 7 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 10 | . 1 . 5 1 3 . Ballistic Cannon 3 | . . . 2 . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . 4 3 . Parts Lost 31 | . 1 . 11 12 4 3 Power 4 | . . . 2 2 . . Propulsion 8 | . . . 4 2 2 . Utility 7 | . . . 2 3 1 1 Weapon 12 | . 1 . 3 5 1 2 Highest Loss Streak 8 | . 1 . 3 8 1 3 To Critical Strikes 2 | . . . . 1 . 1 Average Backups 5 | 6 6 7 4 6 4 6 Power . | 1 1 1 . . . . Propulsion 1 | 4 3 3 1 2 . . Utility 1 | . . 1 1 1 1 1 Weapon 1 | 1 1 1 . 1 2 5 Tool/Special . | . . . . . . . Unused Backups 22 | . 7 . 8 3 1 3 Power 3 | . 1 . 2 . . . Propulsion 9 | . 3 . 3 3 . . Utility 3 | . 1 . 1 . . 1 Weapon 5 | . 2 . 1 . . 2 Tool/Special 2 | . . . 1 . 1 . Average Slot Usage (%) 85 | . 99 100 89 49 83 81 Engine 9 | . 14 14 10 . 6 7 Treads 5 | . . . 13 2 . . Leg 12 | . 28 28 4 . 12 . Wheel 5 | . . . 8 5 5 15 Device 13 | . 13 14 9 8 21 23 Storage 9 | . 14 14 14 4 . 7 Protection 1 | . . . . . 5 . Energy Gun 9 | . 11 . . 12 22 27 Ballistic Gun 13 | . 16 28 20 3 2 . Ballistic Cannon 2 | . . . 7 . . . Slashing Weapon 1 | . . . . 6 1 . Peak Build Rating 77 | 6 7 8 33 77 50 48 Average Rating 23 | 6 6 7 15 52 38 46 On Entrance 16 | 6 6 7 8 33 5 48 Avg Prop Armor Cover (%) 19 | . . . 8 32 13 . Naked Turns . | . . . . . . . Heaviest Build 59 | 14 15 15 51 59 40 31 Greatest Support 56 | 20 20 20 40 30 56 56 Greatest Overweight (x) 5 | . . . 5 1 3 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 8 8 Average Capacity 10 | 8 8 8 12 17 5 8 Most Carried 25 | 6 7 8 21 25 6 6 Average Carried 8 | 6 6 7 9 16 4 6 Final Capacity 25 | 8 8 8 25 5 8 8 Final Carried 21 | 6 6 8 21 4 6 6 Class Distribution -------------------- 67% | Mutant 11% | Scavenger-Tank 10% | Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Waste Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Matter Collected 1799 | 200 125 90 544 314 526 . Remotely . | . . . . . . . Salvage Created 2695 | . 277 199 493 842 884 . Parts 150 | . 16 5 33 49 47 . Haulers Intercepted 4 | . . . . 2 2 . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Combat Hostiles Destroyed 59 | . 7 4 17 16 15 . Melee 8 | . . . . 8 . . Guns 43 | . 7 4 9 8 15 . Cannons 8 | . . . 8 . . . Classes Destroyed 15 | . 5 . 2 5 3 . Worker 6 | . 1 . . 2 3 . Builder 3 | . . . . 1 2 . Tunneler 2 | . . . . 1 1 . Hauler 4 | . . . . 2 2 . Recycler 2 | . . . . . 2 . Mechanic 1 | . 1 . . . . . Operator 2 | . 1 . . 1 . . Swarmer 15 | . 3 . 1 5 6 . Grunt 18 | . 4 4 . 8 2 . Brawler 1 | . . . . 1 . . Duelist 2 | . . . . 1 1 . Sentry 3 | . . . 1 1 1 . Hunter 3 | . . . . . 3 . Programmer 2 | . . . . . 2 . Subdweller 15 | . . . 15 . . . Best Kill Streak 7 | . 5 4 3 7 5 . Combat Bots Only 7 | . 4 4 3 7 4 . Max Kills in Single Turn 2 | . 2 1 1 2 2 . Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Hostile Shots Fired 451 | . 20 25 82 215 103 6 Missed 131 | . 4 9 26 64 28 . Hits 320 | . 16 16 56 151 75 6 Melee 19 | . . . . 10 3 6 Projectile 301 | . 16 16 56 141 72 . Critical Strikes 17 | . . . 1 10 3 3 Part Disruptions 1 | . . . . . 1 . Damage Taken 5165 | . 150 205 1186 2232 1126 266 Core 908 | . . 55 172 524 129 28 Absorbed by Shields . | . . . . . . . Core Remaining (%) 37 | 100 . . 9 4 . . Volleys Fired 170 | . 26 15 76 21 32 . Largest 4 | . 2 2 2 3 4 . Hottest 320 | . 60 40 63 165 320 . Shots Fired 398 | . 52 30 142 56 118 . Gun 351 | . 52 30 96 56 117 . Cannon 47 | . . . 46 . 1 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 247 | . 39 30 142 8 28 . Thermal 138 | . . . . 48 90 . Explosive . | . . . . . . . Electromagnetic 13 | . 13 . . . . . Robot Hit Streak 14 | . 3 5 12 11 14 . Robot Miss Streak 7 | . 5 2 3 3 7 . Penetration Max . | . . . . . . . Secondary Targets 8 | . 3 1 1 1 2 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 289 | . 25 20 103 71 70 . Core Hits 144 | . 17 9 32 30 56 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 11 | . 1 1 5 2 2 . Burn 1 | . . . . . 1 . Destroy 4 | . . 1 3 . . . Blast 2 | . . . 2 . . . Corrupt 1 | . 1 . . . . . Sever 3 | . . . . 2 1 . Melee Attacks 51 | . . . . 47 4 . Impact . | . . . . . . . Slashing 51 | . . . . 47 4 . Piercing . | . . . . . . . Sneak Attacks 8 | . . . . 8 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5960 | . 361 253 1795 2072 1479 . Guns 3728 | . 353 253 1059 648 1415 . Cannons 736 | . . . 736 . . . Explosions . | . . . . . . . Melee 1481 | . . . . 1424 57 . Ramming 15 | . 8 . . . 7 . Kinetic 2500 | . 263 253 1795 60 129 . Thermal 1874 | . . . . 588 1286 . Explosive . | . . . . . . . Electromagnetic 90 | . 90 . . . . . Impact . | . . . . . . . Slashing 1481 | . . . . 1424 57 . Piercing . | . . . . . . . Highest Corruption 10 | . 1 1 1 4 1 10 Average Corruption 1 | . 1 1 1 4 1 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . 1 10 3 3 1 Message Errors 4 | . . . 3 . 1 . Matter Fused 5 | . . . 1 3 1 . Heat Flow Errors 3 | . . 1 1 . 1 . Data Loss (minor) 4 | . . . 4 . . . Data Loss (major) 2 | . . . 1 . . 1 Overload Shots . | . . . . . . . Overflow Damage 212 | . . . . 212 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 212 | . . . . 212 . . Knockbacks 5 | . 1 . 4 . . . Impact 1 | . 1 . . . . . Kinetic 4 | . . . 4 . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . . . . 3 . Shots . | . . . . . . . Rammed 2 | . . . . 1 1 . Targets Rammed 6 | . 4 . . 1 1 . Kicked 4 | . 4 . . . . . Crushed . | . . . . . . . Highest Temperature 308 | . . 193 252 98 308 . Average Temperature 61 | . . 107 117 30 71 . Received Heat Transfer 1858 | . 42 117 565 1062 72 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Melted 14 | . . . 1 1 12 . Heat Transferred 4107 | . . . . 1147 2960 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Maximum Alert Level 2 | . . . . 1 2 . Low Security (%) 62 | 100 100 100 . 55 14 100 Level 1 36 | . . . . 44 82 . Level 2 . | . . . . . 2 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 409 | . 114 129 . 368 409 143 Initial 167 | . . 34 . . 167 143 Average 146 | . 24 96 . 155 298 131 Influence Increases 1749 | . 200 115 40 738 656 . Destroy 0b10 Robot/C 880 | . 140 80 40 320 300 . Destroy 0b10 Robot/NC 100 | . 15 . . 35 50 . Destroy Leader 178 | . 30 20 . 64 64 . Successful Hack 71 | . . . . 29 42 . Disable Machine 135 | . 15 15 . . 105 . Destroy Structure 40 | . . . . 5 35 . Partial Spotted 30 | . . . . 15 15 . Lose Combat Pursuer 315 | . . . . 270 45 . Influence Decreases 1656 | . 110 106 139 370 615 316 Entered New Map 575 | . . 56 52 . 201 266 Time Decay 871 | . 100 50 77 250 374 20 Lost Part 210 | . 10 . 10 120 40 30 Squads Dispatched 12 | . 4 . . 4 4 . Investigation 5 | . 2 . . 2 1 . Extermination 2 | . . . . . 2 . Reinforcement 5 | . 2 . . 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Distress Signals 6 | . 2 . . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 19 4 17 41 23 3 Peak Tracking Total 11 | . 2 2 3 11 4 3 Tactical Retreats 11 | . . . . 8 3 . Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Traps Triggered 4 | . 1 . . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . 1 . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Machines Disabled 9 | . 1 1 . . 7 . Max in Single Turn 4 | . 1 1 . . 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Machines Accessed 14 | . 3 . 2 6 3 . Terminals 11 | . 3 . . 6 2 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 46 | . 14 . 3 24 5 . Successful 22 | . 6 . 3 10 3 . Failed 24 | . 8 . . 14 2 . Catastrophic 6 | . . . . 5 1 . Database Lockouts . | . . . . . . . Manual 35 | . 12 . . 21 2 . Terminals 41 | . 14 . . 24 3 . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 . 3 4 1 . Record 1 | . . . 1 . . . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 2 | . . . . 1 1 . Alert Level 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Release Object 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 5 . . 6 1 . Terminals 12 | . 5 . . 6 1 . Botnet 2 | . 1 . . 1 . . Disrupt 1 | . . . . 1 . . Operators 3 | . 2 . . 1 . . Skim 6 | . 2 . . 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 . . 6 3 . Full Trace Events 4 | . 1 . . 2 1 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 42 | . . . . . 42 . Total Part Build Rating 8 | . . . . . 8 . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . . 11 Total Damage 125 | . . . . . . 125 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Active Infowar (turns) 1206 | . . . 639 373 194 . Optics 455 | . . . 455 . . . Terrain 485 | . . . . 373 112 . Structural 82 | . . . . . 82 . Seismic 184 | . . . 184 . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Turns Passed 4176 | 2 1068 113 1461 608 872 52 Spaces Moved 2194 | 2 297 56 869 461 467 42 Core 211 | . . . 1 164 46 . Treads 372 | . . . 372 . . . Legs 734 | 2 297 56 115 . 264 . Wheels 877 | . . . 381 297 157 42 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 120 110 50 50 100 Average Speed 119 | 120 120 120 136 72 135 100 Slowest Speed 300 | 120 120 120 300 85 260 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 1 35 14 51 54 15 40 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . . 4 . . . Spaces Dug 6 | . . . . 5 1 . Terrain Destroyed 39 | . . . 1 5 33 . Melee 6 | . . . . 5 1 . Projectile 2 | . . . 1 . 1 . AOE 31 | . . . . . 31 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Total 3309 | 1 956 72 1005 619 607 49 Wait 722 | . 625 . 15 56 24 2 Move 2189 | 1 296 55 868 460 467 42 Hop . | . . . . . . . Pick Up 23 | . 2 2 5 5 9 . Fast Attach 51 | . 1 . 11 10 24 5 Attach 20 | . 1 . 5 5 9 . Detach 17 | . . . 5 5 7 . Swap 24 | . . . 8 4 12 . Drop 35 | . 1 . 12 4 18 . Fire 170 | . 26 15 76 21 32 . Melee 51 | . . . . 47 4 . Ram 1 | . . . . . 1 . Kick 4 | . 4 . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 837 | -10/Materials | Discovered new exit (range 11) 1071 | -10/Materials | Entered Mines 1075 | -10/Mines | Met a Derelict bent on vengeance 1167 | -10/Mines | Assembled infested the area 1182 | -10/Mines | Discovered new exit (range 3) 1184 | -10/Mines | Entered Subcaves 1228 | -10/Subcaves | Disturbed a concealed Subdweller 1356 | -10/Subcaves | A Subdweller sparked back to life 1356 | -10/Subcaves | A Subdweller sparked back to life 1409 | -10/Subcaves | Found Prototype Wheel 1464 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1494 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1735 | -10/Subcaves | Learned 2 Materials zone layouts 1788 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1962 | -10/Subcaves | Learned location of Zion (-6) 1962 | -10/Subcaves | Met a Zionite searching for "candidates" 2052 | -10/Subcaves | Lost 3 parts (1n1u1w) 2108 | -10/Subcaves | Discovered new exit (range 10) 2131 | -10/Subcaves | Core integrity fell below 50% 2214 | -10/Subcaves | Disturbed a concealed Subdweller 2224 | -10/Subcaves | Core integrity fell below 20% 2467 | -10/Subcaves | Found SUBCON Basin 2645 | -10/Subcaves | Entered Materials 2645 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2647 | -8/Materials | Identified Maxwheels 2648 | -8/Materials | Attached Maxwheels, gained temporary slots: Weapon x2 3018 | -8/Materials | Destroyed 7 combat bots 3021 | -8/Materials | Build established: Skirmisher 3025 | -8/Materials | Released subatomizers from SUBCON Basin 3065 | -8/Materials | Lost 4 parts (2p2u) 3094 | -8/Materials | Core integrity fell below 50% 3135 | -8/Materials | Core integrity fell below 20% 3149 | -8/Materials | Lost 8 parts (2n1u5w) 3190 | -8/Materials | Discovered new exit (range 15) 3253 | -8/Materials | Entered Factory 3253 | -7/Factory | Evolved 2 slots: Weapon x2 3452 | -7/Factory | Fabricated Imp. Medium Armor Plating? 3835 | -7/Factory | Build established: Scavenger-Tank 4125 | -7/Factory | Sucked down chute 4125 | -7/Factory | Entered Waste 4126 | -7/Waste | Met a frightened Derelict 4137 | -7/Waste | Spotted C-40 Crusher 4140 | -7/Waste | EMP discharged 4140 | -7/Waste | System corruption reached 10% 4154 | -7/Waste | Spotted C-40 Crusher 4160 | -7/Waste | Spotted C-40 Crusher 4169 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4171 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 4172 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4174 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4175 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4177 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4177 | -7/Waste | Self-destructed Last Messages --------------- 04130_ ALERT: Foreign system detected. Charging EMP. 04137_ Broken IFF Parser crushed. 04140_ System corrupted (+9). 04168_ System corrupted: Substantial component data lost. 04169_ Gatling Laser crushed. 04169_ Gatling Laser destroyed. 04170_ Acquired Gatling Laser. 04171_ Gatling Laser crushed. 04171_ Imp. Heat Sink crushed. 04171_ Acquired Gatling Laser. 04172_ Prc. Beam Rifle crushed. 04172_ Acquired Prc. Beam Rifle. 04174_ Prc. Beam Rifle crushed. 04174_ Acquired Prc. Beam Rifle. 04175_ Prc. Beam Rifle crushed. 04175_ Gatling Laser crushed. 04175_ Critical hit (Destroy). 04175_ Imp. Cooling System destroyed. 04175_ Acquired Gatling Laser. 04177_ Gatling Laser crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# ! #????????????????????????? | | #??????? ????????# #????????????????????????? | | #??????? #??????# #????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????# #??????# #????????? #????????????? | | ######## ######## ######## ###??????????? | | CC #??????????? | | CC!CC #??????????? | | CC@CC #??????????? | | CC #??????????? | | ######## ######## ######## ###??????????? | | #??????# #??????# #???????? #????????????? | | #??????# #??????# #?????????? #????????????? | | #??????# #??????# #????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????######?????? ????????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ??????????????????? ????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Armor Plating | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityCompanionProtection Manual? 0 Play Time 00:20:34 Cumulative 1360.5 hours Start 2026.08.11 @ 14:33:46 End 2026.08.11 @ 14:54:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1670 Rogue 1386 Adventurer 124 Explorer 160 Win Type - Total 70 Types 55/0/9/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 282188c7-b4a5-4193-ad86-b9c4770f712e