Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.12 @ 04:38:10 Player: AAAAAAAAAAAAAAAA Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1020) 1020 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 2469 Bonus ------- High Alert Combat Kills 134 Cogmind --------- Core Integrity 59/400 Matter 235/300 Energy 237/265 System Corruption 10% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Light Armor Plating > --- WEAPON (2) ------- Hammer Maul > --- INVENTORY (5) ---- Wheel Hover Unit Improved Hover Unit Visual Processing Unit Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Sensor Array Core Shielding > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Compact Wheel Compact Wheel Improved Hover Unit Heat Sink Visual Processing Unit Medium Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Maul Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 30 | 7 6 17 . Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 6 . Treads 1 | . . 1 . Leg . | . . . . Wheel 5 | 2 . 3 . Hover 4 | . 2 2 . Flight . | . . . . Utility 8 | 2 1 5 . Device 2 | 1 1 . . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 8 | 2 2 4 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 3 13 2 Power 2 | . . 2 . Propulsion 7 | . 1 6 . Utility 7 | . 1 4 2 Weapon 2 | . 1 1 . Highest Loss Streak 7 | . 2 7 2 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 95 88 65 Engine 11 | . 14 10 11 Treads 1 | . . . 11 Wheel 9 | . 14 8 . Hover 15 | . 11 19 . Device 6 | . 12 5 . Storage 10 | . 14 10 4 Protection 8 | . . 12 11 Energy Gun 5 | . 21 . . Ballistic Gun 2 | . 6 . . Ballistic Cannon 10 | . . 16 . Impact Weapon 4 | . . 3 22 Naked Turns . | . . . . Heaviest Build 22 | 13 13 22 17 Greatest Support 42 | 32 32 42 20 Greatest Overweight (x) 1 | 1 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 7 | 7 8 7 5 Most Carried 8 | 5 8 8 5 Average Carried 6 | 2 5 7 5 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 5 8 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 868 | 270 130 373 95 Remotely . | . . . . Salvage Created 1071 | 75 290 595 111 Parts 65 | 4 19 39 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 36 | . 8 25 3 Melee 4 | . . 1 3 Guns 8 | . 8 . . Cannons 19 | . . 19 . Classes Destroyed 10 | 2 3 4 1 Worker 1 | . . 1 . Tunneler 1 | 1 . . . Recycler 2 | 1 . . 1 Operator 1 | . . 1 . Watcher 3 | . 2 1 . Swarmer 13 | . 3 8 2 Grunt 16 | . 5 11 . Brawler 2 | . . 2 . Sentry 4 | . . 4 . Assembled 1 | . . . 1 Best Kill Streak 4 | 2 4 4 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 1832 | 14 360 1163 295 Core 392 | . 51 295 46 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . 51 . Regen/Repaired (Parts) 30 | . . 30 . Core Remaining (%) 89 | 100 79 . . Volleys Fired 88 | 3 32 53 . Largest 2 | 2 2 2 . Hottest 90 | 90 90 78 . Shots Fired 175 | 6 63 106 . Gun 69 | 6 63 . . Cannon 106 | . . 106 . Launcher . | . . . . Special . | . . . . Kinetic 131 | . 25 106 . Thermal 35 | 3 32 . . Explosive . | . . . . Electromagnetic 9 | 3 6 . . Robot Hit Streak 8 | 3 8 6 . Robot Miss Streak 9 | 1 4 9 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 124 | 4 35 78 7 Core Hits 42 | 3 14 23 2 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 4 | . . 3 1 Critical Strikes 11 | 1 2 7 1 Burn 2 | 1 1 . . Destroy 1 | . 1 . . Blast 3 | . . 3 . Smash 5 | . . 4 1 Melee Attacks 44 | . . 29 15 Impact 44 | . . 29 15 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 1 1 Combat Hostiles . | . . . . Follow-up Attacks 6 | . . 3 3 Damage Inflicted 2804 | 85 459 1929 331 Guns 510 | 51 459 . . Cannons 1233 | . . 1233 . Explosions 34 | 34 . . . Melee 1027 | . . 696 331 Ramming . | . . . . Kinetic 1371 | . 138 1233 . Thermal 328 | 72 256 . . Explosive . | . . . . Electromagnetic 78 | 13 65 . . Impact 1027 | . . 696 331 Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 4 10 Average Corruption 4 | . . 3 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . 7 5 Message Errors 3 | . . 1 2 Matter Fused 2 | . . 1 1 Heat Flow Errors 2 | . . 2 . Energy Discharges 2 | . . . 2 Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 236 | 9 . 118 109 Projectiles 1 | . . 1 . Explosions 9 | 9 . . . Melee 226 | . . 117 109 Knockbacks 16 | . . 14 2 Impact 3 | . . 1 2 Kinetic 12 | . . 12 . Secondary 1 | . . 1 . Self-Inflicted Damage 14 | 14 . . . Shots 1 | 1 . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 330 | 72 254 330 . Average Temperature 94 | 34 85 102 . Received Heat Transfer 432 | . 138 294 . Effects 1 | . . 1 . Shutdowns 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . 3 3 Impact Corruptions 12 | . . 8 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1049 | 235 814 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 562 | 10 315 562 193 Initial 153 | . 6 132 153 Average 258 | 2 126 348 180 Maximum Alert Level 2 | . 1 2 . Low Security (%) 45 | 100 71 21 100 Level 1 25 | . 28 30 . Level 2 29 | . . 48 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 2 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 16 38 7 Peak Tracking Total 9 | . 6 9 4 Tactical Retreats 9 | . 2 7 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 7 | . 3 4 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 11 12 . Successful 11 | . 3 8 . Failed 12 | . 8 4 . Catastrophic 4 | . 4 . . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 20 | . 11 9 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 6 . Branch Access Points 1 | . 1 . . Alert Level 3 | . . 3 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Reinforcement Status 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 4 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 1408 | 85 356 856 111 Spaces Moved 791 | 65 210 469 47 Core 10 | 9 . 1 . Treads 77 | . . 30 47 Legs . | . . . . Wheels 341 | 56 122 163 . Hover 363 | . 88 275 . Flight . | . . . . Fastest Speed 50 | 50 56 52 160 Average Speed 82 | 93 81 73 160 Slowest Speed 160 | 100 120 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 39 36 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 11 | . . 11 . Melee 2 | . . 2 . Projectile 9 | . . 9 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 1287 | 80 331 817 59 Wait 315 | . 75 239 1 Move 788 | 64 209 468 47 Hop . | . . . . Pick Up 16 | 6 4 6 . Fast Attach 22 | 6 4 12 . Attach 8 | 1 2 5 . Detach 5 | . 3 2 . Swap . | . . . . Drop 8 | . 2 6 . Fire 88 | 3 32 53 . Melee 37 | . . 26 11 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Identified exit to Mines 327 | -10/Materials | Build established: Mutant 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 539 | -9/Materials | Repaired Imp. Hover Unit 1011 | -9/Materials | Lost 4 parts (1p3n) 1205 | -9/Materials | Core integrity fell below 50% 1256 | -9/Materials | Lost 7 parts (1p3n2u1w) 1264 | -9/Materials | Discovered new exit (range 12) 1283 | -9/Materials | Identified exit to Mines 1298 | -9/Materials | Entered Mines 1299 | -9/Mines | Assembled infested the area 1360 | -9/Mines | System corruption reached 10% 1408 | -9/Mines | Core integrity fell below 20% 1409 | -9/Mines | Self-destructed Last Messages --------------- 01360_ as-11081 destroyed. 01363_ Acquired 6 matter. 01365_ System corrupted: Matter fused (-9). 01368_ R-06 Scavenger collects Corrupted Lgt. Ion Engine. 01370_ Sneak attack on R-06 Scavenger. 01370_ Destroyed Lgt. Ion Engine. 01370_ R-06 Scavenger system corrupted by crushing effect. 01370_ R-06 Scavenger knocked back. 01371_ R-06 Scavenger system terminally corrupted. 01371_ Com. Wheel fried. 01371_ Tractor Beam fried. 01371_ Com. Wheel fried. 01373_ Acquired 74 matter. 01384_ System corrupted: Energy discharge (-66). 01406_ Hammer follow-up attack on as-16430. 01406_ as-16430 suffers critical hit (Smash). 01406_ Destroyed Asb. Maul. 01406_ as-16430 system corrupted by crushing effect. 01407_ as-05832 destroyed. 01407_ as-16430 destroyed. 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