Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 00:29:14 Player: lavinia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (63) 315 Value Destroyed (1229) 1229 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 2580 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 118/400 Matter 250/400 Energy 197/200 System Corruption 12% Temperature Warm (144) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (4) ------ Large Storage Unit Small Battery Medium Matter Pod > --- WEAPON (2) ------- Small Laser > --- INVENTORY (15) --- Light Ion Engine Cooled Ion Engine Flight Unit Flight Unit Flight Unit VTOL Module Recalibrator Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Small Battery Visual Processing Unit Recalibrator > --- WEAPON ----------- Grenade Launcher Grenade Launcher > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Laser Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 32 | 8 5 19 Power 5 | 1 1 3 Engine 4 | 1 1 2 Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 1 3 Treads 6 | 2 1 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 2 1 7 Device 3 | 1 . 2 Storage 6 | 1 1 4 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 3 2 6 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 5 | . 1 4 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 18 | . 4 14 Power 3 | . . 3 Propulsion 4 | . 1 3 Utility 5 | . 1 4 Weapon 6 | . 2 4 Highest Loss Streak 5 | . 3 5 To Critical Strikes . | . . . Average Backups 9 | . 9 11 Power . | . . 1 Propulsion 4 | . 3 4 Utility . | . 1 . Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 1 | . . 1 Propulsion 6 | . . 6 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 89 | . 93 86 Engine 10 | . 14 7 Core 1 | . . 2 Treads 20 | . 27 15 Device 4 | . 8 1 Storage 23 | . 14 30 Processor 4 | . . 7 Energy Gun 7 | . 8 7 Ballistic Gun 10 | . 18 5 Launcher 5 | . . 8 Peak Build Rating 15 | 7 8 15 Average Rating 9 | 5 7 11 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 39 | 15 30 39 Greatest Support 43 | 40 40 43 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 13 15 Most Carried 15 | 1 15 13 Average Carried 9 | . 9 11 Final Capacity 15 | 8 15 15 Final Carried 14 | 1 14 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 983 | 237 328 418 Remotely . | . . . Salvage Created 1669 | 98 652 919 Parts 124 | 11 40 73 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 43 | . 18 25 Guns 17 | . 12 5 AOE 26 | . 6 20 Classes Destroyed 10 | 2 5 3 Worker 2 | . . 2 Builder 4 | . 2 2 Tunneler 2 | 1 . 1 Hauler 3 | . 2 1 Recycler 3 | 1 1 1 Mechanic 1 | . . 1 Watcher 5 | . 1 4 Swarmer 21 | . 12 9 Grunt 20 | . 6 14 Sentry 2 | . . 2 Best Kill Streak 8 | 2 7 8 Combat Bots Only 7 | . 7 7 Max Kills in Single Turn 5 | 1 5 4 Gunslinging . | . . . Exploded 5 | . 5 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 253 | . 104 149 Missed 68 | . 28 40 Hits 185 | . 76 109 Projectile 185 | . 76 109 Critical Strikes 3 | . 1 2 Damage Taken 2246 | . 701 1545 Core 413 | . 131 282 Absorbed by Shields 86 | . . 86 Regen/Repaired (Parts) 140 | . . 140 Core Remaining (%) 73 | 100 47 . Volleys Fired 123 | 4 58 61 Largest 2 | 2 2 2 Hottest 105 | 60 60 105 Shots Fired 227 | 8 106 113 Gun 200 | 8 105 87 Cannon . | . . . Launcher 27 | . 1 26 Special . | . . . Kinetic 109 | 4 73 32 Thermal 55 | . . 55 Explosive 27 | . 1 26 Electromagnetic 36 | 4 32 . Robot Hit Streak 8 | 4 6 8 Robot Miss Streak 7 | 2 6 7 Penetration Max . | . . . Secondary Targets 7 | . 5 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 107 | 6 55 46 Core Hits 87 | 3 30 54 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Corrupt 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2973 | 74 997 1902 Guns 1223 | 74 657 492 Cannons . | . . . Explosions 1742 | . 340 1402 Melee . | . . . Ramming 8 | . . 8 Kinetic 617 | 36 419 162 Thermal 422 | . 92 330 Explosive 1650 | . 248 1402 Electromagnetic 276 | 38 238 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 12 | . 1 12 Average Corruption 4 | . 1 12 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 15 | . 5 10 Message Errors 5 | . 1 4 Matter Fused 2 | . 1 1 Heat Flow Errors 2 | . 1 1 Energy Discharges 1 | . 1 . Parts Rejected 1 | . . 1 Data Loss (minor) 3 | . 1 2 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 46 | . . 46 Projectiles . | . . . Explosions 46 | . . 46 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 35 | . . 35 Shots 3 | . . 3 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 239 | . 239 180 Average Temperature 49 | . 38 55 Received Heat Transfer 595 | . 144 451 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 819 | . 50 769 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . 1 2 Low Security (%) 83 | 100 95 74 Level 1 14 | . 4 22 Level 2 1 | . . 3 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 416 | 5 210 416 Initial 81 | . 3 81 Average 119 | 1 77 155 Influence Increases 1433 | 10 532 891 Destroy 0b10 Robot/C 860 | . 360 500 Destroy 0b10 Robot/NC 100 | 10 30 60 Destroy Leader 196 | . 76 120 Successful Hack 53 | . 26 27 Disable Machine 105 | . 30 75 Destroy Structure 119 | . 10 109 Influence Decreases 1029 | 5 343 681 Entered New Map 115 | . 2 113 Time Decay 734 | 5 301 428 Lost Part 180 | . 40 140 Squads Dispatched 8 | . 3 5 Investigation 5 | . 2 3 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 57 | . 21 36 Peak Tracking Total 8 | . 8 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 7 | . 2 5 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 3 6 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 42 | . 13 29 Successful 26 | . 6 20 Failed 16 | . 7 9 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 4 | . 4 . Terminals 27 | . 13 14 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units . | . . . Scanalyzers 11 | . . 11 Garrison Access . | . . . Terminal Hacks 13 | . 6 7 Prototype ID Bank 3 | . 2 1 Level Access Points 1 | . 1 . Emergency Access Points 1 | . . 1 Alert Level 2 | . . 2 Locate Traps 2 | . 1 1 Hauler Manifests 1 | . . 1 Registered Components 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer 9 | . . 9 Insert Component 4 | . . 4 Analyze 5 | . . 5 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 3 6 Full Trace Events 8 | . 3 5 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 4 | . . 4 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . . 2 Time 52 | . . 52 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 4 | . . 4 Part Schematics Acquired 4 | . . 4 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1180 | 14 443 723 Optics 723 | . . 723 Seismic 457 | 14 443 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1831 | 69 718 1044 Spaces Moved 749 | 33 333 383 Core 7 | 7 . . Treads 742 | 26 333 383 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 179 | 136 160 200 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 34 | 4 54 44 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 130 | . 8 122 Melee . | . . . Projectile . | . . . AOE 130 | . 8 122 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1002 | 45 415 542 Wait 57 | . . 57 Move 747 | 32 332 383 Hop . | . . . Pick Up 19 | 1 15 3 Fast Attach 20 | 7 1 12 Attach 11 | . 3 8 Detach 4 | . . 4 Swap 15 | 1 4 10 Drop 5 | . 2 3 Fire 123 | 4 58 61 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 16) 557 | -10/Materials | Lost 3 parts (1n1u1w) 682 | -10/Materials | Identified exit to Materials 732 | -10/Materials | Core integrity fell below 50% 757 | -10/Materials | Destroyed 7 combat bots 788 | -10/Materials | Entered another Materials area 788 | -9/Materials | Evolved 2 slots: Utility x2 1075 | -9/Materials | Lost 5 parts (1p1n1u2w) 1435 | -9/Materials | Repaired Lgt. Treads 1462 | -9/Materials | Repaired Sml. Laser 1618 | -9/Materials | Crushed by falling debris 1618 | -9/Materials | Core integrity fell below 50% 1618 | -9/Materials | System corruption reached 10% 1649 | -9/Materials | Lost 3 parts (1n2u) 1696 | -9/Materials | Discovered new exit (range 9) 1817 | -9/Materials | Destroyed 7 combat bots 1832 | -9/Materials | Self-destructed Last Messages --------------- 01800_ Connecting with Terminal... >>Traps(Locate) Found 4 traps in 1 array: 4x Shock Trap Map updated. 01800_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 01801_ U-05 Engineer lays Concrete. 01802_ U-05 Engineer builds a Wall. 01802_ U-05 Engineer lays Concrete. 01809_ U-05 Engineer builds a Wall. 01810_ U-05 Engineer lays Concrete. 01816_ U-05 Engineer builds a Wall. 01820_ U-05 Engineer lays Concrete. 01821_ System corrupted: Lgt. Treads rejected. 01821_ U-05 Engineer lays Concrete. 01826_ Cld. Ion Engine destroyed. 01829_ Ion Engine melted. 01829_ G-34 Mercenary destroyed. 01829_ Particle Gun destroyed. Map ----- +----------------------------------------------------+ | #??# ## #= """ #????????????????? | | #??# ## # ! #????????????????? | | #??# ### ######### #????????????????? | | #??# #?# #???????###########????????????????? | | #??# #?# #??????????????????????????????????? | | ???# ### #??????????????????????????????????? | | #### ### #??????????????????????????????????? | | # ### ##?????????????????????????????????? | | ## ##?????????????????????????????????? | | # ## #?????????????????????????????????? | | ! ##????????? ? ????????????????????? | | !%! ##????????? 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Treads | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 26% | -9/Materials Sml. Laser | 47% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed SeismicZioniteLayer Manual? 0 Play Time 00:23:43 Cumulative 15.5 hours Start 2026.09.03 @ 00:05:58 End 2026.09.03 @ 00:29:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3057c5bf-9f2e-40b7-85da-d7203854b4be