Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 20:12:19 Player: welikiq Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2175) 2175 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5327 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 409/700 Matter 279/300 Energy 51/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Aluminum Leg Aluminum Leg Kinecellerator Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Matter Pod Seismic Detector Kinecellerator Field Recycling Unit > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg High-capacity Storage Unit Kinecellerator Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Spear [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility 3 | . . . . 2 1 . Weapon . | . . . . . . . Parts Attached 66 | 8 11 6 3 35 1 2 Power 14 | 1 3 2 . 7 1 . Engine 9 | 1 2 2 . 3 1 . Core 5 | . 1 . . 4 . . Reactor . | . . . . . . . Propulsion 17 | 2 2 4 1 7 . 1 Treads 8 | 2 2 4 . . . . Leg 9 | . . . 1 7 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 2 . 1 11 . . Device 6 | 1 . . 1 4 . . Storage 5 | 1 2 . . 2 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . . 5 . . Artifact . | . . . . . . . Weapon 19 | 3 4 . 1 10 . 1 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 1 . . 1 . . Ballistic Cannon 12 | . 2 . 1 9 . . Launcher . | . . . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 25 | . . 2 4 10 . 9 Power 3 | . . . . 1 . 2 Propulsion 11 | . . 1 4 3 . 3 Utility 8 | . . 1 . 3 . 4 Weapon 3 | . . . . 3 . . Highest Loss Streak 9 | . . 1 4 2 . 9 To Critical Strikes 1 | . . . . . . 1 Average Backups 11 | 1 8 10 14 12 13 12 Power 2 | . 1 2 3 2 1 1 Propulsion 4 | 1 4 4 6 4 5 4 Utility 2 | . . 1 2 3 3 2 Weapon 1 | . 1 2 2 1 4 3 Tool/Special . | . . . . . . . Unused Backups 21 | . 6 . . 8 . 7 Power 3 | . . . . 2 . 1 Propulsion 13 | . 6 . . 4 . 3 Utility 2 | . . . . 1 . 1 Weapon 3 | . . . . 1 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 100 98 94 96 85 74 Engine 7 | . 9 11 11 5 8 4 Core 2 | . 4 . . 3 . . Treads 13 | . 28 43 39 . . . Leg 20 | . . . 2 34 30 28 Device 15 | . 14 10 7 16 23 21 Storage 12 | . 14 11 11 12 7 7 Protection 2 | . . . . 4 . . Energy Gun 2 | . 11 . . . . . Ballistic Gun 2 | . 10 . . . . . Ballistic Cannon 15 | . 4 22 22 17 15 10 Peak Build Rating 34 | 7 13 17 17 31 34 30 Average Rating 18 | 5 8 15 16 22 30 23 On Entrance 15 | . 7 10 16 13 30 30 Avg Prop Armor Cover (%) 5 | . . . 5 . . . Naked Turns 4 | . . . . . . 4 Heaviest Build 58 | 12 34 36 36 57 58 53 Greatest Support 92 | 40 40 92 89 52 52 52 Greatest Overweight (x) 1 | . . . . 1 1 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 14 Most Carried 15 | 2 15 14 15 15 14 14 Average Carried 11 | 1 8 10 14 12 13 13 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 14 | 2 10 14 12 14 14 5 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Matter Collected 2295 | 216 201 457 173 1227 21 . Remotely . | . . . . . . . Salvage Created 2305 | 92 507 229 86 1380 11 . Parts 120 | 6 27 12 6 69 . . Haulers Intercepted 8 | . 1 2 . 5 . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled 53 | . . . . 44 9 . Retrieved Matter 426 | . . . . 379 47 . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 55 | . 12 9 1 32 1 . Guns 12 | . 12 . . . . . Cannons 43 | . . 9 1 32 1 . Classes Destroyed 12 | 2 5 1 1 3 . . Worker 2 | . 1 . . 1 . . Tunneler 5 | 2 . . 1 2 . . Hauler 8 | . 1 2 . 5 . . Recycler 4 | 1 1 . 1 1 . . Mechanic 2 | . 1 . . 1 . . Watcher 2 | . . . . 2 . . Swarmer 13 | . 6 4 . 3 . . Grunt 31 | . 6 3 . 22 . . Brawler 2 | . . . . 2 . . Duelist 1 | . . . . 1 . . Sentry 7 | . . 2 . 4 1 . Demolisher 1 | . . . 1 . . . Best Kill Streak 5 | 1 5 3 2 4 1 . Combat Bots Only 4 | . 4 3 1 3 1 . Max Kills in Single Turn 2 | 1 2 1 1 1 1 . Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Hostile Shots Fired 379 | . 48 108 6 151 57 9 Missed 94 | . 9 26 . 38 20 1 Hits 285 | . 39 82 6 113 37 8 Melee 16 | . . 5 . 3 . 8 Projectile 269 | . 39 77 6 110 37 . AOE 6 | . . . 6 . . . Critical Strikes 10 | . . 2 . 3 . 5 Damage Taken 4278 | . 404 948 550 1730 274 372 Core 705 | . 70 114 3 227 32 259 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 72 . 70 58 . . Volleys Fired 203 | 8 43 36 6 106 4 . Largest 2 | 2 2 2 2 2 2 . Hottest 100 | 70 100 66 66 80 80 . Shots Fired 399 | 16 82 72 12 209 8 . Gun 94 | 16 78 . . . . . Cannon 301 | . . 72 12 209 8 . Launcher . | . . . . . . . Special 4 | . 4 . . . . . Kinetic 348 | 8 39 72 12 209 8 . Thermal 51 | 8 43 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 7 10 11 5 15 8 . Robot Miss Streak 4 | 1 3 4 2 4 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 230 | 10 49 39 7 118 7 . Core Hits 108 | 5 22 12 4 63 2 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . 2 5 . 7 . . Burn 2 | . 2 . . . . . Blast 12 | . . 5 . 7 . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 1 | . . . . . . 1 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5219 | 99 669 852 155 3236 208 . Guns 766 | 99 667 . . . . . Cannons 4417 | . . 852 154 3203 208 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 36 | . 2 . 1 33 . . Kinetic 4813 | 48 348 852 154 3203 208 . Thermal 370 | 51 319 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 2 6 . . Average Corruption 4 | . . . 2 4 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . 6 . . Message Errors 2 | . . . . 2 . . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 51 | . . 8 . 43 . . Projectiles 49 | . . 8 . 41 . . Explosions 2 | . . . . 2 . . Melee . | . . . . . . . Knockbacks 46 | . . 10 2 34 . . Impact . | . . . . . . . Kinetic 43 | . . 10 2 31 . . Secondary 3 | . . . . 3 . . Self-Inflicted Damage 36 | . . . . 36 . . Shots 1 | . . . . 1 . . Rammed 2 | . 1 . 1 . . . Targets Rammed 10 | . 2 . 1 7 . . Kicked 7 | . . . . 7 . . Crushed 1 | . 1 . . . . . Highest Temperature 432 | 80 186 14 . 432 42 . Average Temperature 98 | 35 46 6 . 142 29 . Received Heat Transfer 1341 | . 183 186 . 900 72 . Effects 8 | . . . . 8 . . Shutdowns 2 | . . . . 2 . . Energy Bleed 1 | . . . . 1 . . Interference 5 | . . . . 5 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1221 | 148 1073 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Maximum Alert Level 2 | . . . . 2 . . Low Security (%) 89 | 100 100 100 100 77 100 100 Level 1 3 | . . . . 6 . . Level 2 7 | . . . . 15 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 453 | 5 152 180 42 453 194 15 Initial 194 | . . 18 42 7 194 15 Average 102 | 1 62 103 19 133 116 4 Influence Increases 1723 | 15 321 330 47 978 31 1 Destroy 0b10 Robot/C 1100 | . 240 180 20 640 20 . Destroy 0b10 Robot/NC 115 | 15 20 10 10 60 . . Destroy Leader 250 | . 52 44 . 144 10 . Successful Hack 7 | . 5 . . 2 . . Disable Machine 60 | . . . . 60 . . Destroy Structure 56 | . 4 6 2 42 1 1 Lose Combat Pursuer 135 | . . 90 15 30 . . Influence Decreases 1723 | 15 275 266 136 570 415 46 Entered New Map 375 | . . 28 68 14 235 30 Time Decay 1230 | 15 275 218 57 470 180 15 Lost Part 118 | . . 20 11 86 . 1 Squads Dispatched 10 | . 2 2 . 6 . . Investigation 3 | . 1 . . 2 . . Extermination . | . . . . . . . Reinforcement 6 | . 1 2 . 3 . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Distress Signals 7 | . 1 4 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 26 19 5 44 1 4 Peak Tracking Total 6 | . 5 6 4 6 1 4 Tactical Retreats 7 | . . 4 1 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Traps Triggered 4 | . 1 . . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Machines Disabled 4 | . . . . 4 . . Max in Single Turn 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Machines Accessed 2 | . 1 . . 1 . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 8 | . 2 . . 6 . . Successful 6 | . 1 . . 5 . . Failed 2 | . 1 . . 1 . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . . 6 . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . . 5 . . Insert Component 1 | . . . . 1 . . Retrieve Study 4 | . . . . 4 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . . 4 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Active Infowar (turns) 3756 | 24 857 575 114 1751 371 64 Seismic 3756 | 24 857 575 114 1751 371 64 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Turns Passed 4245 | 140 857 599 153 2042 371 83 Spaces Moved 2185 | 65 399 278 79 1145 196 23 Core 2 | 2 . . . . . . Treads 819 | 63 399 278 79 . . . Legs 1364 | . . . . 1145 196 23 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 105 175 105 Average Speed 144 | 156 160 160 160 128 175 141 Slowest Speed 190 | 160 160 160 160 190 175 175 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 28 | 5 68 17 17 57 6 30 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 4 | . 3 . . . . 1 Terrain Destroyed 49 | . 3 4 2 38 1 1 Melee 1 | . . . . . . 1 Projectile 48 | . 3 4 2 38 1 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Total 2865 | 85 531 358 93 1509 218 71 Wait 277 | 3 50 29 1 138 13 43 Move 2180 | 64 398 277 78 1144 196 23 Hop . | . . . . . . . Pick Up 54 | 2 14 7 1 30 . . Fast Attach 12 | 7 . 1 1 2 . 1 Attach 29 | . . 3 3 18 2 3 Detach 6 | . . . . 4 2 . Swap 49 | 1 11 4 1 31 1 . Drop 44 | . 13 1 1 29 . . Fire 203 | 8 43 36 6 106 4 . Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick 7 | . . . . 7 . . Crush 3 | . 2 . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 5) 491 | -10/Materials | Discovered new exit (range 14) 923 | -10/Materials | Discovered new exit (range 14) 998 | -10/Materials | Entered another Materials area 998 | -9/Materials | Evolved 2 slots: Propulsion x2 1065 | -9/Materials | Discovered new exit (range 15) 1597 | -9/Materials | Entered Mines 1685 | -9/Mines | Discovered new exit (range 9) 1709 | -9/Mines | Assembled infested the area 1714 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1735 | -9/Mines | Crushed by falling debris 1750 | -9/Mines | Entered Materials 1750 | -8/Materials | Evolved 2 slots: Utility x2 1766 | -8/Materials | Lost 4 parts (4n) 3725 | -8/Materials | Discovered new exit (range 16) 3750 | -8/Materials | First assault squad dispatched 3792 | -8/Materials | Entered Factory 3792 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4163 | -7/Factory | Sucked down chute 4163 | -7/Factory | Entered Waste 4205 | -7/Waste | Spotted C-40 Crusher 4208 | -7/Waste | Spotted C-40 Crusher 4209 | -7/Waste | Spotted C-40 Crusher 4211 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4230 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4235 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4240 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4242 | -7/Waste | Spotted C-40 Crusher 4242 | -7/Waste | Crushed by Compactor (1 part destroyed) 4246 | -7/Waste | Self-destructed Last Messages --------------- 04230_ Spear crushed. 04230_ Critical hit (Destroy). 04230_ Imp. Aluminum Leg+ destroyed. 04230_ Com. Battery crushed. 04235_ Acquired Spear. 04235_ Lgt. Deuterium Engine crushed. 04235_ Imp. Aluminum Leg+ crushed. 04235_ Field Recycling Unit destroyed. 04239_ Imp. Aluminum Leg+ crushed. 04240_ Aluminum Leg+ crushed. 04240_ Spear crushed. 04240_ Imp. Aluminum Leg+ destroyed. 04240_ Seismic Detector destroyed. 04242_ Lrg. Storage Unit crushed. 04243_ Lrg. Matter Pod crushed. 04243_ Hcp. Storage Unit crushed. 04245_ Adv. Assault Cannon crushed. 04245_ Imp. Aluminum Leg+ crushed. 04245_ Aluminum Leg+ crushed. 04245_ Adv. Assault Cannon crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????######???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ??????????????????### #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# CC##??????????????????????? | | ??????????????????# CC@#??????????????????????? | | ??????????????????### CC##??????????????????????? | | ??????############??# CC#???????????????????????? | | ??????# #??#CCC #???????????????????????? | | ??????# #??#CCC #???????????????????????? | | ??????# #### ####????????????????????? | | ??????# ! ] ?????????????? | | ??????# ????????????? | | ??????# ! ?????????????? | | ??????# ?????????????? | | ??????# #### ######## ??????????????? | | ??????# #??# #???????????????????????? | | ??????# #??# #???????????????????????? | | ??????############??# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ###?????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 320 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed AlloyMakeshiftLance Manual? 0 Play Time 00:42:59 Cumulative 26.2 hours Start 2025.11.02 @ 19:30:25 End 2025.11.02 @ 20:12:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 23% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a62b03a-ee0b-4778-9fe9-ef1a36140ad6