Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 01:40:11 Player: cabin Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (746) 746 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3156 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 228/300 Energy 93/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Trap Scanner Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Weapon Cycler Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Weapon Cycler Hacking Suite > --- WEAPON ----------- Arc Projector Arc Projector Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved VTOL Module Trap Scanner Recalibrator [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Visual Processing Unit Device Weapon Cycler Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . 2 1 1 Weapon 1 | . . . 1 . Parts Attached 46 | 6 1 8 15 16 Power 5 | 1 . 1 2 1 Engine 4 | 1 . 1 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 14 | 2 . 4 4 4 Treads 7 | 2 . 4 1 . Leg 3 | . . . 2 1 Wheel . | . . . . . Hover 2 | . . . 1 1 Flight 2 | . . . . 2 Utility 13 | 1 1 2 3 6 Device 7 | . . 1 2 4 Storage 1 | 1 . . . . Processor 4 | . 1 1 1 1 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 . 1 6 5 Energy Gun 4 | . . . 2 2 Energy Cannon 2 | . . 1 1 . Ballistic Gun 5 | 2 . . 1 2 Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 28 | . . 3 10 15 Power 5 | . . 1 2 2 Propulsion 9 | . . 2 2 5 Utility 5 | . . . 2 3 Weapon 9 | . . . 4 5 Highest Loss Streak 6 | . . 2 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 92 91 65 81 Engine 4 | . 14 9 3 1 Core 2 | . . . 2 4 Treads 6 | . 28 20 2 . Leg 7 | . . . 5 14 Device 9 | . . 6 9 13 Storage 6 | . 14 11 9 . Processor 23 | . 7 21 21 28 Energy Gun 2 | . . . 1 4 Energy Cannon 3 | . . 3 5 1 Ballistic Gun 8 | . 28 17 . 6 Peak Build Rating 42 | 6 8 12 22 42 Average Rating 20 | 4 7 10 15 33 On Entrance 9 | . 6 8 9 22 Naked Turns . | . . . . . Heaviest Build 27 | 11 11 18 27 23 Greatest Support 48 | 40 40 40 30 48 Greatest Overweight (x) 7 | 2 . 5 7 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 6 | 7 8 8 8 5 Most Carried 6 | . 3 6 6 4 Average Carried 2 | . 1 4 1 2 Final Capacity 8 | 8 8 8 8 5 Final Carried 5 | . 3 5 1 . Class Distribution -------------------- 54% | Mutant 35% | Scavenger-Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 769 | 204 56 108 209 192 Remotely . | . . . . . Salvage Created 816 | . 87 151 225 353 Parts 53 | . 9 8 13 23 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 17 | . 2 3 6 6 Guns 13 | . 2 2 3 6 Cannons 4 | . . 1 3 . Classes Destroyed 5 | . 2 1 2 . Watcher 1 | . 1 . . . Swarmer 2 | . . . 2 . Grunt 7 | . 2 1 1 3 Sentry 6 | . . 2 1 3 Hunter 2 | . . . 2 . Best Kill Streak 2 | . 2 1 2 2 Combat Bots Only 2 | . 2 1 2 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 506 | . 23 30 230 223 Missed 157 | . 6 7 69 75 Damage Taken 3943 | . 221 308 1501 1913 Core 1184 | . 11 23 446 704 Absorbed by Shields 268 | . . . 268 . Core Remaining (%) 76 | 100 95 94 18 . Volleys Fired 76 | . 9 19 19 29 Largest 3 | . 2 2 3 3 Hottest 138 | . 40 76 124 138 Shots Fired 143 | . 18 38 32 55 Gun 116 | . 18 34 13 51 Cannon 27 | . . 4 19 4 Launcher . | . . . . . Special . | . . . . . Kinetic 97 | . 18 34 13 32 Thermal 23 | . . . 19 4 Explosive . | . . . . . Electromagnetic 23 | . . 4 . 19 Robot Hit Streak 14 | . 13 4 9 14 Robot Miss Streak 4 | . 1 4 4 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 95 | . 16 21 21 37 Core Hits 58 | . 8 7 10 33 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1385 | . 165 239 377 604 Guns 1038 | . 165 193 109 571 Cannons 334 | . . 46 263 25 Explosions . | . . . . . Melee . | . . . . . Ramming 13 | . . . 5 8 Kinetic 874 | . 165 193 87 429 Thermal 310 | . . . 285 25 Explosive . | . . . . . Electromagnetic 188 | . . 46 . 142 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 6 | . . . 3 3 Targets Rammed 7 | . . . 3 4 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 376 | . 34 36 96 376 Average Temperature 84 | . 11 14 28 160 Received Heat Transfer 1306 | . 126 138 298 744 Effects 2 | . . . . 2 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 555 | . . . 518 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 148 | . 57 139 148 99 Initial 53 | . . 24 53 20 Average 60 | . 26 75 77 58 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation 3 | . . 1 . 2 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 6 10 14 18 Peak Tracking Total 11 | . 4 5 6 11 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . . 3 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 1 2 . 4 Terminals 3 | . . 1 . 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 17 | . 3 5 . 9 Successful 9 | . . 5 . 4 Failed 8 | . 3 . . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . . 1 Terminals 4 | . . 2 . 2 Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units 6 | . 3 . . 3 Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 2 . 2 Robot Analysis 1 | . . 1 . . Open DSF 1 | . . . . 1 Transport Status 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 2 | . . 2 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 2 . 3 Full Trace Events 3 | . . 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1761 | 72 173 252 517 747 Spaces Moved 1078 | 46 90 115 262 565 Core 119 | 11 . 2 42 64 Treads 302 | 35 90 113 64 . Legs 523 | . . . 132 391 Wheels . | . . . . . Hover 123 | . . . 24 99 Flight 11 | . . . . 11 Fastest Speed 50 | 50 160 160 100 50 Average Speed 136 | 140 160 162 164 113 Slowest Speed 400 | 160 160 300 400 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 30 13 26 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1244 | 51 102 145 314 632 Wait 21 | . . 2 9 10 Move 1074 | 45 89 114 261 565 Hop . | . . . . . Pick Up 12 | . 3 1 4 4 Fast Attach 27 | 6 1 6 6 8 Attach 17 | . . 1 9 7 Detach 6 | . . 1 2 3 Swap 2 | . . 1 . 1 Drop 2 | . . . 1 1 Fire 76 | . 9 19 19 29 Melee . | . . . . . Ram 3 | . . . . 3 Kick 1 | . . . . 1 Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 6) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 441 | -9/Materials | Discovered new exit (range 18) 497 | -9/Materials | Identified exit to Materials 498 | -9/Materials | Entered another Materials area 498 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 686 | -8/Materials | Lost 3 parts (1p1u1w) 773 | -8/Materials | Core integrity fell below 50% 818 | -8/Materials | Lost 3 parts (1p1n1w) 954 | -8/Materials | Core integrity fell below 20% 994 | -8/Materials | Discovered new exit (range 17) 1013 | -8/Materials | Identified exit to Factory 1015 | -8/Materials | Entered Factory 1015 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1319 | -7/Factory | Lost 3 parts (1n1u1w) 1705 | -7/Factory | Core integrity fell below 50% 1742 | -7/Factory | Lost 6 parts (1p2n2u1w) 1746 | -7/Factory | Core integrity fell below 20% 1762 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 01726_ Triggered Ambush Trap. 01726_ L-41 Fighter emerges from a hatch in the floor. 01726_ G-47 Trooper emerges from a hatch in the floor. 01731_ Acquired Greatsword. 01736_ U-05 Engineer lays Concrete. 01745_ U-05 Engineer works on Pressure Siphon. 01746_ Greatsword destroyed. 01756_ U-05 Engineer works on Pressure Siphon. 01758_ Imp. VTOL Module destroyed. 01758_ Critical hit (Burn: +37). 01759_ U-05 Engineer works on Pressure Siphon. 01760_ ALERT: Cargo convoy en route, clear transfer corridor. 01760_ Slug penetrates Wall. 01762_ Penetrated by Slug. 01762_ Slug penetrates G-47 Trooper. 01762_ Penetrated by Slug. 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