Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 19:21:45 Player: WetterLettuce Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (26) 130 Value Destroyed (797) 797 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1307) 1307 TOTAL SCORE: 9054 Bonus ------- Follower Combat Kills 7 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 182/300 Energy 74/100 System Corruption 0% Temperature Cool (12) Movement Flying (21) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY (9) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Biometal Leg KE Penetrator Railgun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Makeshift Hover Unit Improved Linear Gravjet Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Visual Processing Unit Advanced Sensor Array Signal Interpreter Targeting Computer Transmission Jammer Advanced ECM Suite Makeshift System Shield > --- WEAPON ----------- Advanced Datajack > --- INVENTORY -------- Biometal Leg Biometal Leg KE Penetrator Railgun Heavy Missile Launcher [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Wheel Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Impulse Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Makeshift System Shield Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Slots Evolved 14 | . . . . . 4 2 . 2 2 . . 2 . 2 Power 2 | . . . . . . 1 . . . . . . . 1 Propulsion 3 | . . . . . . 1 . . 2 . . . . . Utility 7 | . . . . . 3 . . 1 . . . 2 . 1 Weapon 2 | . . . . . 1 . . 1 . . . . . . Parts Attached 66 | 6 1 3 1 3 4 2 3 6 11 11 . 5 1 9 Power 7 | 1 . . . 1 . 1 . 1 1 2 . . . . Engine 4 | 1 . . . 1 . 1 . 1 . . . . . . Core 3 | . . . . . . . . . 1 2 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 23 | 2 . . . 2 1 1 3 . 3 2 . 3 . 6 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 12 | 2 . . . 2 1 1 3 . 3 . . . . . Hover 3 | . . . . . . . . . . 1 . 2 . . Flight 8 | . . . . . . . . . . 1 . 1 . 6 Utility 19 | 1 . 1 1 . 2 . . 2 3 5 . 2 . 2 Device 12 | . . . . . . . . 2 3 3 . 2 . 2 Storage 1 | 1 . . . . . . . . . . . . . . Processor 5 | . . 1 1 . 2 . . . . 1 . . . . Hackware 1 | . . . . . . . . . . 1 . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 17 | 2 1 2 . . 1 . . 3 4 2 . . 1 1 Energy Gun 3 | . 1 . . . . . . . 1 1 . . . . Energy Cannon 2 | . . . . . . . . 1 1 . . . . . Ballistic Gun 8 | 2 . 2 . . 1 . . 1 1 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . Unidentified Prototypes 3 | . . 1 . . . . . 1 . . . . . 1 Parts Lost 30 | . . 1 . . . . 2 . 13 1 . . 3 10 Power 2 | . . . . . . . . . 1 . . . 1 . Propulsion 13 | . . . . . . . 1 . 6 1 . . . 5 Utility 9 | . . 1 . . . . . . 2 . . . 2 4 Weapon 6 | . . . . . . . 1 . 4 . . . . 1 Highest Loss Streak 10 | . . 1 . . . . 2 . 4 1 . . 3 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 85 85 100 100 84 92 88 94 81 33 47 50 52 29 Engine 8 | . 14 14 14 14 9 15 15 13 8 . . . . . Wheel 17 | . 28 28 28 28 18 23 23 20 19 . . . . . Device 4 | . . . . . . . . 7 9 5 5 9 8 5 Storage 7 | . 14 14 14 14 9 7 7 6 4 . . . . . Processor 14 | . . . 14 14 27 23 23 20 17 19 23 21 19 11 Energy Gun 5 | . 8 14 14 14 9 7 7 6 1 . . . . . Ballistic Gun 10 | . 19 14 14 14 12 15 11 13 11 . . . . . Peak Build Rating 65 | 6 8 14 17 17 20 23 23 37 47 33 32 50 50 65 Average Rating 23 | 4 7 10 15 16 19 22 20 30 34 21 32 42 46 30 On Entrance 21 | . 6 8 14 17 16 20 23 19 31 16 32 32 50 40 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 37 | 14 15 15 15 15 17 22 22 33 37 9 6 7 7 6 Greatest Support 40 | 26 26 26 26 26 26 36 36 30 40 12 12 22 22 28 Greatest Overweight (x) 2 | . . . . . . . . 1 1 2 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 2 8 8 8 8 7 6 8 8 8 5 5 5 5 5 Average Carried 6 | 1 6 7 8 7 6 5 7 6 6 4 5 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 2 8 8 8 8 7 6 8 8 5 5 5 5 5 4 Class Distribution -------------------- 51% | Mutant 39% | Skirmisher 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scout | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Matter Collected 1094 | 193 98 72 . 65 56 . 6 . 386 216 . . 2 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 702 | . 92 79 . 13 56 . . . 347 59 . . . 56 Parts 58 | . 3 14 . 2 3 . . . 27 5 . . . 4 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . . Prevented 4 | . . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Combat Hostiles Destroyed 20 | . 2 6 . 2 1 . . . 6 1 . . . 2 Guns 16 | . 2 6 . 2 1 . . . 4 1 . . . . AOE 4 | . . . . . . . . . 2 . . . . 2 Classes Destroyed 9 | . 2 1 . . 1 . . . 5 . . . . . Worker 2 | . . . . . 1 . . . 1 . . . . . Builder 2 | . . . . . . . . . 2 . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 10 | . . 6 . 2 . . . . . . . . . 2 Grunt 3 | . 2 . . . 1 . . . . . . . . . Sentry 1 | . . . . . . . . . 1 . . . . . Hunter 4 | . . . . . . . . . 3 1 . . . . Programmer 2 | . . . . . . . . . 2 . . . . . Best Kill Streak 5 | . 3 3 . 2 2 . . . 5 1 . . . 2 Combat Bots Only 3 | . 1 3 . 2 1 . . . 2 1 . . . 2 Max Kills in Single Turn 4 | . 1 2 . 1 1 . . . 4 1 . . . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 . . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Hostile Shots Fired 342 | . 6 27 . 2 5 . 4 . 101 20 9 . 1 167 Missed 136 | . 2 4 . . 3 . 1 . 30 7 3 . . 86 Damage Taken 4003 | . 62 212 . 20 28 . 171 . 1358 104 116 . 71 1861 Core 1896 | . 15 63 . 10 13 . 62 . 264 85 75 . . 1309 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 64 97 . 91 100 . . 57 . 100 . Volleys Fired 60 | . 7 11 . 3 3 . . . 27 8 . . . 1 Largest 4 | . 2 2 . 2 3 . . . 4 2 . . . 1 Hottest 109 | . 85 85 . 89 109 . . . 106 98 . . . 39 Shots Fired 136 | . 14 22 . 6 9 . . . 74 10 . . . 1 Gun 120 | . 14 22 . 6 9 . . . 59 10 . . . . Cannon 6 | . . . . . . . . . 6 . . . . . Launcher 10 | . . . . . . . . . 9 . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 93 | . 7 11 . 3 6 . . . 59 7 . . . . Thermal 33 | . 7 11 . 3 3 . . . 6 3 . . . . Explosive 10 | . . . . . . . . . 9 . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 10 5 . 3 6 . . . 9 7 . . . . Robot Miss Streak 7 | . 4 7 . 5 5 . . . 5 2 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 93 | . 11 14 . 6 6 . . . 48 8 . . . . Core Hits 77 | . 14 13 . 3 9 . . . 30 3 . . . 5 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2041 | . 144 113 . 71 87 . . . 1262 75 . . . 289 Guns 1015 | . 144 113 . 71 87 . . . 525 75 . . . . Cannons 132 | . . . . . . . . . 132 . . . . . Explosions 878 | . . . . . . . . . 605 . . . . 273 Melee . | . . . . . . . . . . . . . . . Ramming 16 | . . . . . . . . . . . . . . 16 Kinetic 762 | . 51 23 . 46 42 . . . 525 75 . . . . Thermal 385 | . 93 90 . 25 45 . . . 132 . . . . . Explosive 878 | . . . . . . . . . 605 . . . . 273 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . 3 3 3 3 . . . . 4 4 4 . . . Average Corruption 3 | . 2 3 3 3 . . . . 2 4 4 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 37 | . 1 9 4 2 . . . . 11 9 1 . . . Message Errors 13 | . 1 5 2 1 . . . . 3 1 . . . . Matter Fused 9 | . . 1 . 1 . . . . 4 2 1 . . . Heat Flow Errors 5 | . . 1 1 . . . . . 2 1 . . . . Energy Discharges 4 | . . . . . . . . . 1 3 . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . 1 1 . . . . . 1 . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 60 | . . . . . . . . . 51 . . . . 9 Projectiles . | . . . . . . . . . . . . . . . Explosions 60 | . . . . . . . . . 51 . . . . 9 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . . . . . . . . . . . . . . 66 Shots 1 | . . . . . . . . . . . . . . 1 Rammed 3 | . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 236 | . 114 168 230 81 69 . . . 236 163 . . . . Average Temperature 62 | . 55 74 120 40 30 . . . 48 87 . . . . Received Heat Transfer 390 | . 33 . . . 18 . . . 261 . 48 . . 30 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 463 | . 120 110 . 30 55 . . . 148 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Peak Influence 306 | . 87 218 . 60 68 30 23 7 191 . . 84 61 306 Initial 72 | . . 33 . . 23 30 23 7 2 . . 72 61 17 Average 80 | . 39 180 . 58 34 30 11 7 77 . . 78 52 122 Maximum Alert Level 1 | . . 1 . . . . . . . . . . . 1 Low Security (%) 89 | 100 100 48 . 100 100 100 100 100 100 . . 100 100 67 Level 1 10 | . . 51 . . . . . . . . . . . 32 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . 2 . . . . . . . 7 . . . . 1 Investigation 2 | . 1 . . . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . 1 . . . . . Reinforcement 4 | . 1 . . . . . . . 3 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Distress Signals 3 | . 2 . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 89 | . 8 8 . 3 3 . 1 . 32 2 4 1 1 26 Peak Tracking Total 14 | . 5 3 . 2 4 . 1 . 9 1 4 2 1 14 Tactical Retreats 15 | . . 1 . . . . 1 . 5 1 . . . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Traps Triggered 6 | . 3 . . . . . . . 1 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . . . . Triggered 2 | . . . . . . . . . 1 1 . . . . Most Traps Carried 2 | . . . . 2 2 2 2 2 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Machines Accessed 21 | . 4 1 1 . 1 1 . 1 6 2 . 3 . 1 Terminals 16 | . 4 . . . 1 1 . 1 5 1 . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 36 | . 8 1 1 . 2 2 . 1 13 2 . 4 . 2 Successful 14 | . 1 1 1 . . 1 . . 5 2 . 3 . . Failed 22 | . 7 . . . 2 1 . 1 8 . . 1 . 2 Catastrophic 7 | . 2 . . . . . . 1 1 . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 5 | . 2 . 1 . 2 . . . . . . . . . Terminals 30 | . 8 . . . 2 2 . 1 12 1 . 2 . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 1 . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 11 | . 1 1 1 . . 1 . . 4 2 . 1 . . Record 2 | . . . . . . . . . 1 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . 1 . . . . Open DSF 3 | . . . . . . 1 . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 1 . . 2 . . Report Inventory 2 | . . . . . . . . . 1 . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 4 . . . 1 1 . 1 4 . . 1 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Total Allies 1 | . . 1 . . . . . . . . . . . . Largest Group 1 | . . 1 1 1 . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . . . . . . . Total Damage 43 | . . . . 43 . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Turns Passed 3022 | 56 254 394 208 188 192 35 35 152 769 382 59 93 27 178 Spaces Moved 3597 | 48 245 391 209 186 189 37 33 153 782 692 84 155 41 352 Core 612 | 3 . . . . . . . . 11 462 . . . 136 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 2259 | 45 245 391 209 186 189 37 33 153 771 . . . . . Hover 278 | . . . . . . . . . . 17 84 125 41 11 Flight 448 | . . . . . . . . . . 213 . 30 . 205 Fastest Speed 21 | 50 90 90 90 90 80 86 80 80 50 35 70 40 51 21 Average Speed 72 | 87 90 90 90 90 86 86 83 91 83 46 70 55 51 40 Slowest Speed 150 | 90 90 90 90 90 90 86 90 95 95 150 70 70 51 51 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 1 . 1 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 51 85 60 33 21 2 45 5 31 72 15 4 50 14 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 1 . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . 1 . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 59 | . . . . . . . . . 44 2 . . . 13 Melee . | . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . 1 2 . . . . AOE 56 | . . . . . . . . . 43 . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Total 3867 | 61 263 410 228 199 209 40 40 164 838 741 83 160 46 385 Wait 82 | . 5 . 18 4 12 . . . 2 25 . . . 16 Move 3578 | 47 244 390 208 185 188 37 32 152 781 689 83 152 40 350 Hop 3 | . . . . . . . . . . 1 . 1 . 1 Pick Up 40 | 8 6 2 . 2 2 1 3 4 6 3 . . . 3 Fast Attach 20 | . . 2 1 . . . 1 . 3 4 . 3 1 5 Attach 34 | 6 . . . . 3 2 . 4 7 6 . 2 . 4 Detach 9 | . . . . . . . . 1 3 3 . 2 . . Swap 13 | . 1 2 . 3 1 . 2 2 1 1 . . . . Drop 18 | . . 3 1 2 . . 2 1 6 1 . . . 2 Fire 60 | . 7 11 . 3 3 . . . 27 8 . . . 1 Melee . | . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 336 | -10/Mines | Met a Derelict bent on vengeance 362 | -10/Mines | Discovered new exit (range 5) 380 | -10/Mines | Learned Materials stockpile data 434 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 575 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 577 | -10/Mines | Found Prototype Device 577 | -10/Mines | Identified Exp. Sensor Array 636 | -10/Mines | Received a Mining Laser from a helpful Derelict 682 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 701 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 701 | -10/Mines | Discovered new exit (range 5) 705 | -10/Mines | Entered Exiles 705 | -10/Exiles | Accompanied by 1 ally 706 | -10/Exiles | Identified exit to Mines 728 | -10/Exiles | Met 8R-AWN 743 | -10/Exiles | Met EX-HEX 770 | -10/Exiles | Met EX-BIN 780 | -10/Exiles | Aligned with FarCom system 781 | -10/Exiles | Given EX-Vault access code 802 | -10/Exiles | Opened EX-Vault 807 | -10/Exiles | Found 0b10 Alert Chip 825 | -10/Exiles | Warned to stay clear of 0b10 Research branches 850 | -10/Exiles | Met EX-DEC 913 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 913 | -10/Exiles | Entered Mines 913 | -9/Mines | Accompanied by 1 ally 941 | -9/Mines | Found a hidden stash of uninstalled traps 964 | -9/Mines | Learned Materials terminal intel 1080 | -9/Mines | Discovered new exit (range 6) 1101 | -9/Mines | Entered Materials 1101 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1103 | -8/Materials | Loaded intel: 12 terminal locations 1281 | -8/Materials | Discovered new exit (range 16) 1292 | -8/Materials | Identified exit to Factory 1293 | -8/Materials | Entered Factory 1293 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1328 | -7/Factory | Identified exit to DSF 1328 | -7/Factory | Entered DSF 1354 | -7/DSF | Discovered new exit (range 12) 1357 | -7/DSF | Additional patrols routed to DSF 1363 | -7/DSF | Identified exit to Factory 1363 | -7/DSF | Entered Factory 1363 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1395 | -6/Factory | Build established: Skirmisher 1509 | -6/Factory | Discovered new exit (range 2) 1510 | -6/Factory | Identified exit to Factory 1515 | -6/Factory | Entered another Factory area 1515 | -5/Factory | Evolved 2 slots: Propulsion x2 1825 | -5/Factory | Lost 4 parts (2n2w) 2039 | -5/Factory | Garrison activated, responded to threat 2239 | -5/Factory | Lost 3 parts (2n1w) 2275 | -5/Factory | Discovered new exit (range 10) 2283 | -5/Factory | Identified exit to Upper Caves 2284 | -5/Factory | Entered Upper Caves 2367 | -5/Upper Caves | Learned Factory security intel 2389 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2537 | -5/Upper Caves | Spotted B-75 Beast 2628 | -5/Upper Caves | Discovered new exit (range 12) 2633 | -5/Upper Caves | Identified exit to Upper Caves 2666 | -5/Upper Caves | Entered another Upper Caves area 2713 | -5/Upper Caves | Discovered new exit (range 17) 2724 | -5/Upper Caves | Identified exit to Factory 2725 | -5/Upper Caves | Entered Factory 2725 | -4/Factory | Evolved 2 slots: Utility x2 2818 | -4/Factory | Identified exit to DSF 2818 | -4/Factory | Entered DSF 2835 | -4/DSF | Discovered new exit (range 17) 2845 | -4/DSF | Identified exit to Research 2845 | -4/DSF | Entered Research 2845 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2868 | -3/Research | Lost 3 parts (1p2u) 2948 | -3/Research | Core integrity fell below 50% 2966 | -3/Research | Core integrity fell below 20% 2973 | -3/Research | Lost 10 parts (5n4u1w) 3023 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. Acquired Prototype Flight Unit. Identified Imp. Diametric Drive. Acquired Imp. Diametric Drive. [Achievement: Can't Catch Me] Slug penetrates Door. Slug penetrates Wall. Drone sends a signal. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Terminal. Slug penetrates H-77 Assassin. H-77 Assassin suffers critical hit (Destroy). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????###########??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# "" #??????? | | ????????????????????????????????# ! 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