Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.07 @ 14:36:04 Player: Kaz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (133) 665 Value Destroyed (4578) 4578 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 9161 Bonus ------- High Alert Combat Kills 218 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Core (1100) Ox21 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod (54) Kinecellerator Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Improved Medium Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Minigun Coil Gun Magnetic Acceleration Cannon Scythe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Advanced Treads Wheel Compact Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Kinecellerator Light Armor Plating Light Armor Plating Recalibrator Improved Field Recycling Unit Autogun [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Recalibrator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Slots Evolved 8 | . . 2 2 . . 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 5 | . . 2 1 . . 1 1 Weapon 2 | . . . 1 . . . 1 Parts Attached 119 | 5 16 12 29 8 2 10 37 Power 13 | 1 2 2 4 1 . 1 2 Engine 4 | 1 . 2 . . . 1 . Core 9 | . 2 . 4 1 . . 2 Reactor . | . . . . . . . . Propulsion 30 | 2 2 4 7 3 1 6 5 Treads 3 | . . . 2 . . . 1 Leg 1 | . . 1 . . . . . Wheel 26 | 2 2 3 5 3 1 6 4 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 37 | 1 4 2 9 1 1 1 18 Device 6 | . . . 1 . . 1 4 Storage 14 | 1 4 1 3 . . . 5 Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 16 | . . 1 5 1 1 . 8 Artifact . | . . . . . . . . Weapon 39 | 1 8 4 9 3 . 2 12 Energy Gun 13 | . 6 . 3 . . . 4 Energy Cannon 3 | . . 3 . . . . . Ballistic Gun 11 | 1 . . 3 2 . 1 4 Ballistic Cannon 3 | . . . . . . 1 2 Launcher 2 | . 1 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . Slashing Weapon 5 | . . . 2 1 . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 2 2 . . 1 . Parts Lost 56 | . 6 8 7 3 . . 32 Power 5 | . 1 1 1 . . . 2 Propulsion 13 | . . 3 2 1 . . 7 Utility 14 | . . 1 2 1 . . 10 Weapon 24 | . 5 3 2 1 . . 13 Highest Loss Streak 12 | . 2 3 3 3 . . 12 Average Slot Usage (%) 88 | . 94 82 87 85 88 87 88 Engine 3 | . 7 4 3 . . 4 3 Core 4 | . 6 6 4 9 9 2 1 Treads 1 | . . . 6 . . . . Wheel 17 | . 28 16 9 13 18 21 16 Device 2 | . . . . . . 4 5 Storage 25 | . 27 33 26 27 27 23 22 Processor 1 | . . . . . . . 3 Protection 7 | . . 5 11 8 7 7 7 Energy Gun 5 | . 17 . 4 . . . 5 Ballistic Gun 10 | . 4 . 8 22 18 15 8 Impact Weapon 1 | . . 6 4 . . . . Slashing Weapon 4 | . . . 5 3 9 7 5 Naked Turns . | . . . . . . . . Heaviest Build 116 | 11 75 84 96 98 96 97 116 Greatest Support 56 | 32 32 32 56 32 24 38 36 Greatest Overweight (x) 27 | . 2 27 8 6 4 4 27 Average Overweight (x) 3 | . 1 4 3 4 3 2 3 Largest Inventory Capacity 20 | 6 20 20 20 20 20 20 20 Average Capacity 19 | 4 19 20 20 20 20 20 20 Most Carried 20 | 4 12 9 20 20 19 20 20 Average Carried 14 | 2 7 7 14 16 16 17 17 Final Capacity 20 | 6 20 20 20 20 20 20 20 Final Carried 20 | 3 7 7 16 15 17 20 10 Class Distribution -------------------- 64% | Hauler-Mutant 17% | Hauler-Tank 12% | Hauler-Gunner Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Tank | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Matter Collected 4303 | 250 620 298 803 658 66 214 1394 Remotely . | . . . . . . . . Salvage Created 5731 | . 790 619 1466 846 136 236 1638 Parts 297 | . 44 36 64 38 16 16 83 Haulers Intercepted 10 | . 2 1 5 . . 1 1 Recyclers Shooed 6 | . 2 3 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Combat Hostiles Destroyed 90 | . 14 12 19 15 2 1 27 Melee 4 | . 1 . 1 . . . 2 Guns 62 | . 13 . 18 15 2 1 13 Cannons 15 | . . 4 . . . . 11 AOE 9 | . . 8 . . . . 1 Classes Destroyed 14 | . 6 2 . 2 1 1 2 Worker 12 | . 1 2 1 . . . 8 Builder 3 | . . 1 . . 1 . 1 Tunneler 1 | . . . . . . 1 . Hauler 10 | . 2 1 5 . . 1 1 Recycler 10 | . 2 2 3 . . 2 1 Operator 1 | . . . . . 1 . . Watcher 6 | . 2 . 3 . . . 1 Swarmer 18 | . 3 . 4 3 . . 8 Grunt 52 | . 11 10 13 8 1 . 9 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . . . . 1 Sentry 14 | . . 2 2 2 1 1 6 Hunter 2 | . . . . 1 . . 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 15 | . 6 5 8 3 2 2 15 Combat Bots Only 9 | . 3 4 4 3 1 1 9 Max Kills in Single Turn 2 | . 2 2 2 2 1 1 2 Gunslinging 1 | . 1 . . . . . 1 Exploded 2 | . . 2 . . . . 1 Melee 1 | . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Damage Taken 9850 | . 749 914 1708 695 294 138 5352 Core 1686 | . 208 269 292 49 14 . 854 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 56 | 100 16 32 . . 35 100 . Volleys Fired 413 | . 82 39 90 74 13 11 104 Largest 4 | . 2 2 3 3 2 2 4 Hottest 168 | . 112 136 110 78 48 48 168 Shots Fired 878 | . 128 55 162 184 26 22 301 Gun 750 | . 126 . 162 184 26 22 230 Cannon 108 | . . 37 . . . . 71 Launcher 20 | . 2 18 . . . . . Special . | . . . . . . . . Kinetic 629 | . 52 . 106 184 26 22 239 Thermal 222 | . 74 37 49 . . . 62 Explosive 20 | . 2 18 . . . . . Electromagnetic 7 | . . . 7 . . . . Robot Hit Streak 37 | . 8 6 10 37 10 5 13 Robot Miss Streak 6 | . 4 3 6 3 2 3 5 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 9 | . 1 . 3 3 . . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 Shots Hit Robots 572 | . 79 33 111 127 16 14 192 Core Hits 257 | . 35 26 49 52 6 7 82 Critical Hits 17 | . . 5 . 3 . . 9 Critical Kills 7 | . . 3 . 1 . . 3 Critical Parts Destroyed 10 | . . 2 . 2 . . 6 Melee Attacks 29 | . 6 . 13 4 . 1 5 Impact 7 | . 6 . 1 . . . . Slashing 22 | . . . 12 4 . 1 5 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . 1 . . 1 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . Damage Inflicted 11991 | . 1226 1120 2479 1880 241 295 4750 Guns 8298 | . 1065 . 2042 1602 241 206 3142 Cannons 1502 | . . 451 . . . . 1051 Explosions 1075 | . 20 669 59 . . . 327 Melee 1098 | . 123 . 378 278 . 89 230 Ramming 18 | . 18 . . . . . . Kinetic 7226 | . 440 . 1284 1602 241 206 3453 Thermal 2631 | . 625 451 699 . . . 856 Explosive 900 | . 20 669 . . . . 211 Electromagnetic 118 | . . . 118 . . . . Impact 138 | . 123 . 15 . . . . Slashing 960 | . . . 363 278 . 89 230 Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . . 3 14 Average Corruption 4 | . . . . . . 2 5 Corruption Purged . | . . . . . . . . Effects 47 | . . . . . . 9 38 Message Errors 9 | . . . . . . 5 4 Matter Fused 9 | . . . . . . 2 7 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 6 | . . . . . . 2 4 Data Loss (minor) 4 | . . . . . . . 4 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Targeting Errors 12 | . . . . . . . 12 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 241 | . 23 17 75 . . . 126 Projectiles 15 | . . 15 . . . . . Explosions 151 | . 23 2 . . . . 126 Melee 75 | . . . 75 . . . . Knockbacks 10 | . 1 . . . . . 9 Impact 1 | . 1 . . . . . . Kinetic 9 | . . . . . . . 9 Secondary . | . . . . . . . . Self-Inflicted Damage 344 | . 37 10 54 . . . 243 Shots 6 | . 1 1 1 . . . 3 Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 687 | . 306 687 346 433 81 24 524 Average Temperature 118 | . 92 222 96 125 29 10 130 Received Heat Transfer 3045 | . 318 303 810 216 81 36 1281 Effects 27 | . . 9 6 4 . . 8 Shutdowns 5 | . . 1 1 2 . . 1 Energy Bleed 3 | . . 2 . 1 . . . Interference 12 | . . . 5 . . . 7 Short Circuit 1 | . . 1 . . . . . Damage (minor) 2 | . . 1 . 1 . . . Damage (major) 2 | . . 2 . . . . . Damage (core) 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 4 . 1 . . . 1 Heat Transferred 5160 | . 1582 814 1258 . . . 1506 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Peak Influence 826 | . 281 453 356 826 492 273 522 Initial 402 | . . 19 102 231 402 223 44 Average 218 | . 116 221 157 511 471 178 155 Maximum Alert Level 3 | . 1 2 1 3 2 1 2 Low Security (%) 54 | 100 81 37 69 . . 42 75 Level 1 28 | . 18 49 30 43 . 57 12 Level 2 12 | . . 13 . 32 100 . 12 Level 3 3 | . . . . 24 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 3 2 2 . . . 12 Investigation 5 | . 2 . . . . . 3 Extermination 2 | . . . . . . . 2 Reinforcement 9 | . 1 2 2 . . . 4 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Distress Signals 7 | . 1 . 4 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 143 | . 22 19 33 17 4 1 47 Peak Tracking Total 8 | . 4 5 5 4 2 1 8 Tactical Retreats 7 | . . 1 1 . . . 5 Traps | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Traps Triggered 17 | . 2 . . 6 1 2 6 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Machines Disabled 15 | . . 4 . 3 . . 8 Max in Single Turn 2 | . . 1 . 1 . . 2 Garrison Relay 3 | . . . . 3 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Machines Accessed 10 | . 3 1 2 . 1 1 2 Terminals 4 | . 2 . . . . 1 1 Fabricators . | . . . . . . . . Repair Stations 5 | . 1 1 1 . 1 . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 33 | . 12 3 3 . 4 2 9 Successful 26 | . 9 2 3 . 3 1 8 Failed 7 | . 3 1 . . 1 1 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 14 | . 9 . . . . 2 3 Fabricators . | . . . . . . . . Repair Stations 18 | . 3 3 2 . 4 . 6 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 9 | . 6 . . . . 1 2 Record 7 | . 4 . . . . 1 2 Locate Traps 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 16 | . 3 2 2 . 3 . 6 Scan Component 9 | . 2 1 1 . 2 . 3 Repair 7 | . 1 1 1 . 1 . 3 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 7 | . 3 1 . . 1 . 2 Full Trace Events 6 | . 3 . . . 1 . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . 1 1 1 . 1 . 3 Time 218 | . 26 26 26 . 38 . 102 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 13 | . . . . 13 . . . Machine Destruction 13 | . . . . 13 . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Turns Passed 6027 | 62 902 524 1134 847 221 694 1643 Spaces Moved 3322 | 50 503 262 540 418 114 538 897 Core 4 | 1 . 1 . . . . 2 Treads 165 | . . . 165 . . . . Legs . | . . . . . . . . Wheels 3153 | 49 503 261 375 418 114 538 895 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 120 110 120 120 106 106 Average Speed 127 | 99 119 145 144 139 120 114 121 Slowest Speed 1400 | 100 120 1400 180 160 125 125 1400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 89 30 38 79 19 15 22 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 175 | . 7 71 3 . . . 94 Melee . | . . . . . . . . Projectile 14 | . . 1 . . . . 13 AOE 161 | . 7 70 3 . . . 81 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Total 4418 | 62 666 347 758 562 177 599 1247 Wait 342 | . 32 26 42 . 44 23 175 Move 3313 | 49 502 261 540 414 113 537 897 Hop . | . . . . . . . . Pick Up 116 | 8 21 9 32 9 4 11 22 Fast Attach . | . . . . . . . . Attach 74 | 5 10 8 15 4 2 3 27 Detach 1 | . . . . . . . 1 Swap 45 | . 6 4 14 4 . 7 10 Drop 37 | . 6 . 13 5 1 6 6 Fire 413 | . 82 39 90 74 13 11 104 Melee 28 | . 6 . 12 4 . 1 5 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 48 | . . . . 48 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Discovered new exit (range 11) 372 | -10/Materials | Build established: Hauler-Mutant 429 | -10/Materials | Discovered new exit (range 14) 633 | -10/Materials | Repaired Grenade Launcher 639 | -10/Materials | Discovered new exit (range 16) 807 | -10/Materials | Discovered new exit (range 16) 860 | -10/Materials | Discovered new exit (range 14) 912 | -10/Materials | Core integrity fell below 50% 951 | -10/Materials | Core integrity fell below 20% 965 | -10/Materials | Entered another Materials area 965 | -9/Materials | Evolved 2 slots: Utility x2 1020 | -9/Materials | Repaired Com. Wheel 1415 | -9/Materials | Core integrity fell below 50% 1448 | -9/Materials | Lost 3 parts (1n2w) 1467 | -9/Materials | Discovered new exit (range 10) 1489 | -9/Materials | Entered another Materials area 1489 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2096 | -8/Materials | Lost 3 parts (1n1u1w) 2299 | -8/Materials | Repaired Hcp. Matter Pod 2399 | -8/Materials | Core integrity fell below 50% 2623 | -8/Materials | Identified exit to Garrison 2623 | -8/Materials | Entered Garrison 2676 | -8/Garrison | Triggered checkpoint 2708 | -8/Garrison | Triggered checkpoint 2747 | -8/Garrison | Discovered new exit (range 12) 2763 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2810 | -8/Garrison | Triggered checkpoint 2851 | -8/Garrison | Garrison Relay disabled 2988 | -8/Garrison | Triggered checkpoint 3026 | -8/Garrison | Garrison Relay disabled 3050 | -8/Garrison | Discovered new exit (range 12) 3064 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3122 | -8/Garrison | Triggered checkpoint 3164 | -8/Garrison | Build established: Hauler-Tank 3212 | -8/Garrison | Triggered checkpoint 3252 | -8/Garrison | Lost 3 parts (1n1u1w) 3305 | -8/Garrison | Garrison Relay disabled 3457 | -8/Garrison | Discovered new exit (range 11) 3470 | -8/Garrison | Entered Materials 3607 | -8/Materials | Discovered new exit (range 16) 3643 | -8/Materials | Build established: Hauler-Mutant 3662 | -8/Materials | Repaired Hvy. Armor Plating 3691 | -8/Materials | Entered Factory 3691 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4233 | -7/Factory | Discovered new exit (range 4) 4385 | -7/Factory | Entered another Factory area 4385 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4678 | -6/Factory | Repaired Hvy. Armor Plating 4712 | -6/Factory | Repaired Arm. Wheel 4745 | -6/Factory | Repaired Arm. Wheel 4798 | -6/Factory | Build established: Hauler-Gunner 5024 | -6/Factory | Lost 3 parts (1n1u1w) 5743 | -6/Factory | Build established: Hauler-Tank 5898 | -6/Factory | Destroyed 9 combat bots 5903 | -6/Factory | System corruption reached 10% 5930 | -6/Factory | Lost 11 parts (1p2n5u3w) 5981 | -6/Factory | Discovered new exit (range 15) 5996 | -6/Factory | Core integrity fell below 50% 6021 | -6/Factory | Core integrity fell below 20% 6028 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05981_ Imp. Heat Sink destroyed. 05981_ EXIT=FOUND 05982_ System corrupted: Component data lost. 05987_ Door malfunctions. 05987_ Autogun destroyed. 05994_ Wheel destroyed. 05995_ U-05 Engineer lays Concrete. 05998_ K-01 Serf destroyed. 05998_ U-05 Engineer repairs door. 06003_ System corrupted: Matter fused (-8). 06003_ G-50 Soldier destroyed. 06004_ Com. Wheel destroyed. 06006_ Acquired 70 matter. 06007_ Adv. Treads destroyed. 06008_ Axe destroyed. 06015_ C-30 ARC bursts open, deploying its payload. 06015_ S-27 Virus unfolds itself. 06018_ Matter Compressor destroyed. 06020_ System corrupted: Component data lost. 06023_ Imp. Field Recycling Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????# #? """ "????????????????????? | | ????????????????# #? ?????????????????????? | | ????????????????# #??##+###????????????????????? | | ????????????????# #???? #?????##+###???????????? | | ????????????????# #???# #???? ???????????? | | ????????????????# #???# #???? ??????????? | | ????????????????# #???# #??? ???????????? | | ???????????????## ##??# #??? ?????????????? | | ???????????????# #### ### ???????????????? | | ???????????????# # ?????????????????? | | ???????????????# + ???????????????????? | | ???????????????# #????????????????????? | | ???????????????# #### #????????????????????? | | ???????????????#######??# #????????????????????? | | ????????????????????????#p #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# %!#????????????????????? | | ????????????????????????# u #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# g #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#gg #????????????????????? | | ??????????????????????### = #????????????????????? | | ??????????????????????# @ #????????????????????? | | ??????????????????????# s ???????????????? | | ????????????????????? ; < s #?????????????? | | ??????????????????? # s #?????????????? | | ?????????????????""" ?# #### #?????????????? | | ???????????????? ??## ##???? %#?????????????? | | ???????????????""""????# #?????? #?????????????? | | ???????????????? ?????# #???????#?????????????? | | ??????????????? ???????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????T #?????????????????????? | | ???????????????????????""""??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 14 Energy Capacity 460 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatOverloadMembrane Manual? 0 Play Time 01:23:53 Cumulative 36.7 hours Start 2022.02.07 @ 11:56:30 End 2022.02.07 @ 14:36:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 44 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 22 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c829b51-863d-41d6-acd0-74d7443f844b