Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.10 @ 21:31:39 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (80) 400 Value Destroyed (2814) 2814 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 7814 Bonus ------- Follower Combat Kills 63 Friendly Fire -23 Cogmind --------- Core Integrity 775/1000 Matter 179/300 Energy 6/100 System Corruption 6% Temperature Cool (0) Movement Hovering (136) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Titanium Leg Hovering Gravmag Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Improved Weapon Cycler > --- WEAPON (3) ------- Laser Plasma Construct/C > --- INVENTORY (15) --- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Sensor Array Improved Sensor Array Improved Terrain Scan Processor Launcher Guidance Computer Improved Weapon Cycler High-powered Shock Rifle Heavy Missile Launcher Long-range Missile Launcher Scatter Rocket Array Heavy Pick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Deuterium-Ion Engine > --- PROPULSION ------- Titanium Leg Hovering Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Improved Weapon Cycler Phase Shifter > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector Laser Plasma Construct/C > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Gravity Neutralizer Improved Sensor Array Improved Sensor Array Improved Sensor Array Improved Terrain Scan Processor Launcher Guidance Computer Improved Weapon Cycler High-powered Shock Rifle Heavy Missile Launcher Long-range Missile Launcher Scatter Rocket Array Heavy Pick [Rating: 91] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Constructs Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Katana Energy Gun Particle Gun Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Scatter Rocket Array Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Slots Evolved 10 | . . . . . 4 . . 4 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . 1 . Utility 6 | . . . . . 3 . . 2 1 Weapon 1 | . . . . . . . . 1 . Parts Attached 112 | 6 9 4 . 7 19 31 9 16 11 Power 11 | 1 1 . . 1 3 2 1 . 2 Engine 10 | 1 1 . . 1 3 2 1 . 1 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 21 | 2 2 1 . 1 5 7 2 1 . Treads 4 | . 1 . . . 3 . . . . Leg 10 | 1 . . . . . 7 1 1 . Wheel 7 | 1 1 1 . 1 2 . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 40 | 1 3 2 . . 4 14 2 8 6 Device 22 | . 1 2 . . 2 6 2 4 5 Storage 3 | 1 2 . . . . . . . . Processor 4 | . . . . . 2 1 . . 1 Hackware . | . . . . . . . . . . Protection 11 | . . . . . . 7 . 4 . Artifact . | . . . . . . . . . . Weapon 40 | 2 3 1 . 5 7 8 4 7 3 Energy Gun 11 | . 2 1 . 4 . . . 2 2 Energy Cannon 2 | . . . . . . 1 . 1 . Ballistic Gun 14 | 2 1 . . 1 6 2 2 . . Ballistic Cannon 3 | . . . . . 1 . . 2 . Launcher 3 | . . . . . . 1 . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . . . 4 2 . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . 3 . Parts Lost 25 | . . 2 . 1 3 5 . 3 11 Power 5 | . . . . . 1 1 . . 3 Propulsion 8 | . . . . . 1 4 . 2 1 Utility 7 | . . 1 . . . . . 1 5 Weapon 5 | . . 1 . 1 1 . . . 2 Highest Loss Streak 5 | . . 2 . 1 2 2 . 2 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 100 99 94 95 99 86 73 Engine 10 | . 14 14 14 14 9 8 9 5 5 Treads 8 | . 9 14 14 14 17 6 . 2 . Leg 9 | . 4 . . . . 13 25 19 5 Wheel 7 | . 14 14 14 14 9 3 1 . . Device 16 | . 12 13 14 14 20 16 18 19 20 Storage 10 | . 15 14 14 14 9 9 9 6 5 Processor 7 | . . . . . 11 18 17 6 9 Protection 1 | . . . . . . 2 . 6 1 Energy Gun 8 | . 9 15 28 24 6 . . 2 6 Ballistic Gun 7 | . 17 12 . 3 9 6 1 9 1 Slashing Weapon 3 | . . . . . . 10 16 . . Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 14 34 31 30 34 40 39 36 51 58 Greatest Support 52 | 16 16 16 10 10 16 41 49 52 48 Greatest Overweight (x) 3 | 1 2 3 2 3 3 3 3 1 1 Average Overweight (x) 1 | . 1 1 2 2 2 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 13 15 15 15 15 15 15 Average Carried 14 | 4 13 14 13 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 13 13 15 15 14 15 15 13 Scrap Engine Consumption 37 | . . . . . . . 2 25 10 Constructs Created 3 | . . . . . . . . 3 . Constructs Modified 7 | . . . . . . . . 3 4 Class Distribution -------------------- 56% | Scavenger-Mutant 29% | Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Matter Collected 2310 | 190 327 87 . 139 180 590 226 81 490 Remotely . | . . . . . . . . . . Salvage Created 3098 | . 576 145 . 164 525 875 175 166 472 Parts 176 | . 32 8 . 12 20 57 12 15 20 Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed 8 | . 1 . . 1 1 2 . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Combat Hostiles Destroyed 61 | . 9 7 . 4 8 16 2 3 12 Melee 13 | . . . . . . 10 2 . 1 Guns 38 | . 9 7 . 4 8 4 . 2 4 Cannons 4 | . . . . . . . . 1 3 AOE 6 | . . . . . . 2 . . 4 Classes Destroyed 12 | . 4 2 . 1 4 . . 1 . Worker 5 | . 2 . . 1 . 2 . . . Hauler 2 | . . . . . 2 . . . . Recycler 3 | . 1 . . . . 1 1 . . Operator 2 | . . . . . 1 1 . . . Watcher 9 | . 2 . . . 2 2 . 3 . Swarmer 9 | . . 3 . . . 2 . . 4 Grunt 30 | . 9 2 . 3 5 5 . . 6 Duelist 3 | . . . . 1 . 1 . . 1 Sentry 11 | . . . . . 2 7 2 . . Hunter 3 | . . . . . 1 1 . 1 . Programmer 3 | . . . . . . . . 2 1 Assembled 2 | . . 2 . . . . . . . Best Kill Streak 9 | . 3 3 . 3 3 4 1 1 9 Combat Bots Only 9 | . 2 3 . 3 3 3 1 1 9 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 1 . . 2 Melee 1 | . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Damage Taken 5270 | . 238 370 . 222 555 1125 45 789 1926 Core 780 | . 67 96 . 37 119 179 15 42 225 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 569 | . 69 . . . . 204 . 69 227 Core Remaining (%) 64 | 100 . . . 20 . . 43 95 . Volleys Fired 231 | . 41 24 . 13 61 23 . 24 45 Largest 3 | . 2 2 . 2 2 2 . 3 3 Hottest 195 | . 85 105 . 105 130 53 . 131 195 Shots Fired 444 | . 78 47 . 25 112 42 . 61 79 Gun 386 | . 78 47 . 25 106 39 . 49 42 Cannon 53 | . . . . . 6 . . 12 35 Launcher 5 | . . . . . . 3 . . 2 Special . | . . . . . . . . . . Kinetic 239 | . 60 17 . 3 58 39 . 48 14 Thermal 159 | . 18 30 . 22 54 . . . 35 Explosive 5 | . . . . . . 3 . . 2 Electromagnetic 41 | . . . . . . . . 13 28 Robot Hit Streak 12 | . 6 3 . 10 8 12 . 7 6 Robot Miss Streak 7 | . 5 4 . 7 6 2 . 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . 2 . 1 1 . . . 2 Max Gunslinging Chain 1 | . . 1 . 1 1 . . . 1 Shots Hit Robots 329 | . 41 23 . 20 77 60 6 43 59 Core Hits 164 | . 22 9 . 18 40 26 2 12 35 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 8 | . . . . . 4 4 . . . Burn 3 | . . . . . 3 . . . . Destroy 1 | . . . . . 1 . . . . Sever 4 | . . . . . . 4 . . . Melee Attacks 61 | . . . . . . 44 7 . 10 Impact . | . . . . . . . . . . Slashing 51 | . . . . . . 44 7 . . Piercing 10 | . . . . . . . . . 10 Sneak Attacks 6 | . . . . . . 2 4 . . Combat Hostiles 3 | . . . . . . . 3 . . Follow-up Attacks 5 | . . . . . . 4 1 . . Damage Inflicted 7377 | . 522 327 . 259 1129 1883 358 1061 1838 Guns 3494 | . 522 327 . 245 1088 454 . 523 335 Cannons 975 | . . . . . 23 . . 254 698 Explosions 1093 | . . . . . . 208 . 284 601 Melee 1783 | . . . . . . 1221 358 . 204 Ramming 32 | . . . . 14 18 . . . . Kinetic 2286 | . 382 134 . 20 438 454 . 671 187 Thermal 2125 | . 140 193 . 225 673 . . 196 698 Explosive 897 | . . . . . . 208 . 88 601 Electromagnetic 254 | . . . . . . . . 106 148 Impact . | . . . . . . . . . . Slashing 1579 | . . . . . . 1221 358 . . Piercing 204 | . . . . . . . . . 204 Highest Corruption 6 | . . 6 6 6 . 6 6 3 6 Average Corruption 4 | . . 5 6 6 . 3 6 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 89 | . . 1 13 22 . 29 13 10 1 Message Errors 14 | . . . 2 4 . 6 1 1 . Matter Fused 21 | . . 1 3 4 . 5 6 2 . Heat Flow Errors 9 | . . . 2 1 . 4 1 . 1 Energy Discharges 15 | . . . 1 3 . 2 5 4 . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 16 | . . . 4 4 . 6 . 2 . Data Loss (major) 3 | . . . . 1 . 1 . 1 . Misfires 4 | . . . . 2 . 2 . . . Alerts 4 | . . . . 2 . 2 . . . Weapon Failures 2 | . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 133 | . . . . . . 50 49 21 13 Projectiles 25 | . . . . . . . . 20 5 Explosions 9 | . . . . . . . . 1 8 Melee 99 | . . . . . . 50 49 . . Knockbacks 3 | . . . . . . . . 3 . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . 3 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 218 | . . . . 6 9 . . 187 16 Shots 4 | . . . . . . . . 3 1 Rammed 4 | . . . . 3 1 . . . . Targets Rammed 4 | . . . . 3 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 373 | . 72 370 260 266 117 191 133 104 373 Average Temperature 67 | . 20 122 123 51 26 113 80 27 93 Received Heat Transfer 1128 | . 153 75 . 78 207 378 9 . 228 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 1 . . . 3 . . . . Heat Transferred 3025 | . 333 457 . 436 1599 . . 200 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Peak Influence 357 | . 231 177 . 142 289 357 135 93 253 Initial 95 | . . 37 . . 55 67 95 4 39 Average 94 | . 82 94 . 76 168 159 49 34 83 Maximum Alert Level 1 | . 1 . . . 1 1 . . 1 Low Security (%) 89 | 100 97 100 . 100 63 68 100 100 92 Level 1 10 | . 2 . . . 36 31 . . 7 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 3 . . . 2 2 . 3 1 Investigation 2 | . . . . . 1 . . 1 . Extermination 3 | . . . . . . . . 2 1 Reinforcement 5 | . 3 . . . 1 1 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Distress Signals 6 | . 1 . . . 2 2 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 22 7 . 8 17 20 1 8 18 Peak Tracking Total 6 | . 3 3 . 4 5 3 1 3 6 Tactical Retreats 7 | . 4 . . . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Traps Triggered 4 | . . . . . . 3 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Machines Disabled 8 | . 2 1 . . 1 2 . 2 . Max in Single Turn 1 | . 1 1 . . 1 1 . 1 . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Machines Accessed 25 | . 5 1 . . 1 7 5 3 3 Terminals 20 | . 4 1 . . 1 4 5 2 3 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . . . . 2 . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 90 | . 29 2 . . 1 27 19 4 8 Successful 53 | . 17 1 . . . 19 12 2 2 Failed 36 | . 11 1 . . 1 8 7 2 6 Catastrophic 6 | . 1 1 . . 1 . 1 1 1 Database Lockouts 1 | . 1 . . . . . . . . Manual 44 | . 14 1 . . 1 13 13 . 2 Terminals 75 | . 25 2 . . 1 18 19 2 8 Fabricators . | . . . . . . . . . . Repair Stations 14 | . 4 . . . . 8 . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 22 | . 7 1 . . . 5 7 . 2 Robot Schematic 1 | . . . . . . . 1 . . Robot Analysis 4 | . 3 . . . . 1 . . . Prototype ID Bank 3 | . 1 . . . . . 2 . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 2 | . . . . . . . 2 . . Unreport Threat 3 | . . . . . . 1 1 . 1 Locate Traps 4 | . 2 . . . . 1 1 . . Zone Layout 2 | . . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 14 | . 4 . . . . 8 . 2 . Scan Component 7 | . 2 . . . . 4 . 1 . Repair 7 | . 2 . . . . 4 . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 16 | . 6 . . . . 5 5 . . Terminals 16 | . 6 . . . . 5 5 . . Assimilate 8 | . 3 . . . . 2 3 . . Botnet 8 | . 3 . . . . 3 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 5 1 . . 1 6 5 2 3 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . 2 . . . . 4 . . . Time 260 | . 58 . . . . 158 . 44 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Total Allies 4 | . . . . 4 . . . . . Largest Group 3 | . . . . 3 1 . . . . Highest-Rated Group 40 | . . . . 40 16 . . . . Highest-Rated Ally 31 | . . . . 31 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 39 | . . . . 17 22 . . . . Total Damage 476 | . . . . 175 301 . . . . Kills 7 | . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Robot Analysis Total 4 | . 3 . . . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Turns Passed 7036 | 62 1058 531 519 758 642 1260 773 1014 419 Spaces Moved 4588 | 49 704 341 472 563 342 594 585 661 277 Core 6 | 6 . . . . . . . . . Treads . | . . . . . . . . . . Legs 1477 | 5 . . . . . 313 480 661 18 Wheels 2846 | 38 704 341 472 563 342 281 105 . . Hover 259 | . . . . . . . . . 259 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 110 110 110 110 110 125 123 75 Average Speed 122 | 97 115 117 110 124 127 140 126 129 89 Slowest Speed 196 | 190 130 125 110 125 130 195 195 196 195 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 4 96 43 89 97 26 64 98 15 9 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 93 | . . . . . 1 26 . 36 30 Melee . | . . . . . . . . . . Projectile 9 | . . . . . 1 . . 4 4 AOE 84 | . . . . . . 26 . 32 26 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Total 5570 | 60 868 427 471 601 451 927 615 783 367 Wait 442 | . 99 54 . 2 . 214 . 55 18 Move 4579 | 48 703 340 471 562 341 593 584 660 277 Hop . | . . . . . . . . . . Pick Up 66 | 6 10 2 . 6 11 10 7 11 3 Fast Attach 43 | 6 5 . . 3 10 8 1 7 3 Attach 33 | . . 2 . 1 5 6 5 7 7 Detach 9 | . . . . . . 2 2 3 2 Swap 36 | . 4 2 . 3 4 17 3 2 1 Drop 73 | . 6 3 . 8 18 15 8 14 1 Fire 231 | . 41 24 . 13 61 23 . 24 45 Melee 54 | . . . . . . 39 5 . 10 Ram 4 | . . . . 3 1 . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -5/Factory History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 14) 63 | -11/Junkyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 548 | -10/Materials | Identified exit to Mines 548 | -10/Materials | Central database locked down 564 | -10/Materials | Discovered new exit (range 11) 617 | -10/Materials | Repaired Particle Gun 644 | -10/Materials | Repaired Assault Rifle 886 | -10/Materials | Discovered new exit (range 15) 1121 | -10/Materials | Entered Mines 1148 | -10/Mines | Met a Derelict bent on vengeance 1188 | -10/Mines | Learned location of Storage (-8) 1242 | -10/Mines | Assembled infested the area 1459 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1459 | -10/Mines | Discovered new exit (range 5) 1586 | -10/Mines | Core integrity fell below 50% 1652 | -10/Mines | Entered Exiles 1667 | -10/Exiles | Discovered new exit (range 15) 1687 | -10/Exiles | Met 8R-AWN 1703 | -10/Exiles | Met EX-HEX 1757 | -10/Exiles | Met EX-DEC 1781 | -10/Exiles | Visited The Gauntlet 1875 | -10/Exiles | Build established: Scavenger-Mutant 1955 | -10/Exiles | Discovered new exit (range 10) 2037 | -10/Exiles | Met EX-BIN 2171 | -10/Exiles | Entered Mines 2254 | -9/Mines | Received a Mining Laser from a helpful Derelict 2524 | -9/Mines | Build established: Mutant 2561 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2596 | -9/Mines | Learned Materials terminal intel 2848 | -9/Mines | Discovered new exit (range 8) 2904 | -9/Mines | Discovered new exit (range 5) 2929 | -9/Mines | Entered Materials 2929 | -8/Materials | Accompanied by 1 ally 2929 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2930 | -8/Materials | Loaded intel: 12 terminal locations 2931 | -8/Materials | Discovered new exit (range 7) 2951 | -8/Materials | Build established: Scavenger-Mutant 3413 | -8/Materials | Identified exit to Storage 3571 | -8/Materials | Entered Storage 3655 | -8/Storage | Build established: Scavenger-Skirmisher 3732 | -8/Storage | Repaired Gauss Rifle 4270 | -8/Storage | Discovered new exit (range 10) 4305 | -8/Storage | Build established: Scavenger-Mutant 4387 | -8/Storage | Identified exit to Factory 4487 | -8/Storage | Garrison activated, responded to threat 4542 | -8/Storage | Core integrity fell below 50% 4697 | -8/Storage | Repaired Katana 4737 | -8/Storage | Repaired Carbon-fiber Leg 4776 | -8/Storage | Repaired Imp. Grenade Launcher 4823 | -8/Storage | Used back door to open Recycling access 4823 | -8/Storage | Discovered new exit (range 5) 4829 | -8/Storage | Identified exit to Recycling 4831 | -8/Storage | Entered Recycling 4848 | -8/Recycling | Found Scrap Engine 5174 | -8/Recycling | Discovered new exit (range 8) 5598 | -8/Recycling | Identified exit to Factory 5604 | -8/Recycling | Entered Factory 5604 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6313 | -6/Factory | Found Prototype Launcher 6313 | -6/Factory | Identified Scatter Rocket Array 6491 | -6/Factory | Discovered new exit (range 3) 6495 | -6/Factory | Identified exit to Factory 6618 | -6/Factory | Entered another Factory area 6618 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6749 | -5/Factory | Lost 3 parts (3u) 6999 | -5/Factory | Lost 3 parts (1p1u1w) 7011 | -5/Factory | Destroyed 9 combat bots 7037 | -5/Factory | Self-destructed Last Messages --------------- 07015_ U-05 Engineer lays Concrete. 07020_ Lgt. Nuclear Core destroyed. 07020_ Lgt. Angular Momentum Engine destroyed. 07020_ U-05 Engineer lays Concrete. 07021_ U-05 Engineer builds a Wall. 07022_ U-05 Engineer lays Concrete. 07023_ System corrupted: Heat flow error (+155). 07023_ Hovering Gravmag Exoskeleton destroyed. 07023_ Hovering Gravmag Exoskeleton core remains intact and functional. 07023_ Imp. Arc Projector destroyed. 07023_ U-05 Engineer lays Concrete. 07025_ U-05 Engineer builds a Wall. 07025_ U-05 Engineer lays Concrete. 07028_ ALERT: Security rotation in progress. 07028_ U-05 Engineer lays Concrete. 07029_ U-05 Engineer builds a Wall. 07029_ U-05 Engineer lays Concrete. 07035_ Destroyed Hpw. Shock Rifle. 07035_ Destroyed Imp. Heat Sink. 07036_ Gravity Neutralizer destroyed. Map ----- +----------------------------------------------------+ | ????# #" #?????????????????????????? | | ????# #"F #?????????????????????????? | | ????# #"" #?????????????????????????? | | ????# # """" #?????????????????????????? | | ????# + """" #?????????????????????????? | | ????# # """" #?????????????????????????? | | ????# # """" #?????????????????????????? | | ????# # """" #?????????????????????????? | | ????# # """" #?????????????????????????? | | ??? ^^ # #??????? ???????????????? | | ??####### ##+###########??????? ??????????????? | | ????????# #????????????????# ?????????????? | | ????????# #????????????????# ??????????????? | | ??########## #???####?????????/ ??????????????? | | ??# # #####T ###???????# #??????????????? | | ??# + #???????# #??????????????? | | ??# # #???????# #??????????????? | | ??# !# #???????# #??????????????? | | ??# # #???????# [%#??????????????? | | ??# ########## #???????# =#??????? ????? | | ??# ! #????????# #?????### ###???? ???? | | ??# #??????### ####### #??? ???? | | ??# #??????# #;##; #?? ??? | | ??########+#?###### u #?? ??? | | ?????????? T #? #?? | | ??????????### ##### @ p # = #?? | | ??????????????????# ##### # #?? | | ??????????????????###u###??## [ #?? | | ????????????????????????????## [ #?? | | ?????????????????????????????# % "#########?? | | ?????????????????????????????# % #??????? | | ?????????????????????????????# | | ?????????????????????????????# | | ????????????????????????????# ? | | ????????????????????????????# #######? | | ???????????????????????????# # #??????? | | ?????????????????????????? # #??????? | | ?????????????????????????"" # #??????? | | ???????????????????????? Y" #??????? | | ??????????????????????? ?""# # #??????? | | ????????????????????????? #??????? | | ??????????????????????????## # #??????? | | ???????????????????????????# # #??????? | | ???????????????????????????# !!! # #??????? | | ???????????????????????????# !!! #? ????????? | | ????????????????????????????? !!! #????????????? | | ??????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Armor Coverage 300 Resistance: EX 25 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ A-02 Transporter | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanPhysicsHumpback Manual? 0 Play Time 01:04:31 Cumulative 111.2 hours Start 2023.07.10 @ 20:27:48 End 2023.07.10 @ 21:31:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96160eee-ae2a-4ba2-83b5-81e3b972d349