Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.16 @ 12:33:18

Player: tkc

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (25)      125
Value Destroyed (328)      328
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 853

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     209/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (750) Ox14
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
  High-capacity Storage Unit
                Core Shielding
>               --- WEAPON (2) -------
          Light Assault Rifle
          Light Assault Rifle
>               --- INVENTORY (20) ---
          Light Treads
        Compact Wheel
          Small Storage Unit
  High-capacity Matter Pod (15)
                Weight Redist. System
                Core Shielding
                Propulsion Shielding
          Light Armor Plating
          Light Armor Plating
                Hacking Suite
                EM Pulse Gun
                EM Pulse Gun
                Assault Rifle
          Light Assault Rifle
          Heavy Hammer

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
          Light Treads
        Compact Wheel
>               --- UTILITY ----------
  High-capacity Storage Unit
          Light Armor Plating
>               --- WEAPON -----------
                EM Pulse Gun
          Heavy Hammer
>               --- INVENTORY --------
          Light Ion Engine
          Light Treads
                Wheel
                Wheel
        Compact Wheel
          Small Storage Unit
  High-capacity Matter Pod
                Weight Redist. System
                Core Shielding
                Propulsion Shielding
          Light Armor Plating
                Hacking Suite
                EM Pulse Gun
                Assault Rifle
          Light Assault Rifle
          Light Assault Rifle
          Light Assault Rifle
          Light Assault Rifle
                Grenade Launcher
          Heavy Hammer
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    High-capacity Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  High-capacity Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Impact Weapon            Heavy Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             29   | 10  12  7   
  Power                    4    | 2   1   1   
    Engine                 4    | 2   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 2   .   2   
    Treads                 1    | 1   .   .   
    Leg                    .    | .   .   .   
    Wheel                  3    | 1   .   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  7    | 3   4   .   
    Device                 1    | 1   .   .   
    Storage                4    | 2   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   2   .   
    Artifact               .    | .   .   .   
  Weapon                   14   | 3   7   4   
    Energy Gun             1    | .   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          7    | 3   1   3   
    Ballistic Cannon       .    | .   .   .   
    Launcher               4    | .   3   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          2    | .   2   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   1   8   
  Power                    3    | .   1   2   
  Propulsion               4    | .   .   4   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      8    | .   1   8   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  90  
  Engine                   14   | .   14  14  
  Treads                   13   | .   14  9   
  Wheel                    13   | .   14  9   
  Storage                  14   | .   14  14  
  Protection               13   | .   13  14  
  Energy Gun               4    | .   4   .   
  Ballistic Gun            14   | .   14  18  
  Launcher                 5    | .   5   9   
  Impact Weapon            4    | .   4   .   
Naked Turns                .    | .   .   .   
Heaviest Build             51   | 14  51  48  
  Greatest Support         20   | 20  20  16  
  Greatest Overweight (x)  4    | 1   3   4   
  Average Overweight (x)   1    | .   2   3   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         15   | 7   19  20  
  Most Carried             20   | 7   20  20  
  Average Carried          12   | 5   15  18  
  Final Capacity           20   | 8   20  20  
  Final Carried            20   | 6   20  15  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           684  | 484 200 .   
  Remotely                 .    | .   .   .   
Salvage Created            599  | 288 234 77  
  Parts                    47   | 25  21  1   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           6    | 1   3   2   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  13   | .   11  2   
  Guns                     3    | .   3   .   
  AOE                      10   | .   8   2   
Classes Destroyed          6    | 3   3   .   
  Worker                   2    | 2   .   .   
  Tunneler                 7    | 7   .   .   
  Recycler                 2    | 1   1   .   
  Operator                 1    | .   1   .   
  Swarmer                  9    | .   9   .   
  Grunt                    4    | .   2   2   
Best Kill Streak           3    | 2   3   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   3    | 1   3   1   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   3   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Damage Taken               943  | .   318 625 
  Core                     253  | .   33  220 
  Absorbed by Shields      .    | .   .   .   
  Redirected to Shielding  23   | .   .   23  
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              85   | 42  35  8   
  Largest                  2    | 2   2   2   
  Hottest                  70   | 40  70  60  
Shots Fired                160  | 84  60  16  
  Gun                      152  | 84  56  12  
  Cannon                   .    | .   .   .   
  Launcher                 8    | .   4   4   
  Special                  .    | .   .   .   
  Kinetic                  145  | 84  50  11  
  Thermal                  .    | .   .   .   
  Explosive                8    | .   4   4   
  Electromagnetic          7    | .   6   1   
  Robot Hit Streak         11   | 11  6   6   
  Robot Miss Streak        5    | 3   5   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        1    | .   1   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           105  | 59  34  12  
  Core Hits                51   | 20  19  12  
  Critical Kills           1    | .   1   .   
  Critical Parts Destroyed 1    | 1   .   .   
  Critical Strikes         2    | 1   1   .   
    Destroy                2    | 1   1   .   
Melee Attacks              9    | .   9   .   
  Impact                   9    | .   9   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            1    | .   1   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1508 | 484 733 291 
  Guns                     816  | 484 268 64  
  Cannons                  .    | .   .   .   
  Explosions               612  | .   385 227 
  Melee                    80   | .   80  .   
  Ramming                  .    | .   .   .   
  Kinetic                  785  | 484 237 64  
  Thermal                  21   | .   21  .   
  Explosive                591  | .   364 227 
  Electromagnetic          31   | .   31  .   
  Impact                   80   | .   80  .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            66   | .   66  .   
  Projectiles              .    | .   .   .   
  Explosions               26   | .   26  .   
  Melee                    40   | .   40  .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      93   | .   62  31  
  Shots                    6    | .   4   2   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        38   | .   38  20  
  Average Temperature      11   | .   11  13  
  Received Heat Transfer   135  | .   78  57  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              1    | .   1   .   
  Impact Corruptions       1    | .   1   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         50   | .   50  .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      1    | .   1   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             337  | 40  337 152 
  Initial                  74   | .   6   74  
  Average                  93   | 14  143 113 
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         90   | 100 83  100 
  Level 1                  9    | .   16  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              28   | .   23  5   
  Peak Tracking Total      4    | .   4   3   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          5    | .   5   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                14   | .   14  .   
  Successful               9    | .   9   .   
  Failed                   5    | .   5   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   9    | .   9   .   
  Terminals                12   | .   12  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Terminal Index           1    | .   1   .   
  Recall Investigation     1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       2    | .   2   .   
  Report Inventory         1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         4    | .   4   .   
  Terminals                4    | .   4   .   
    Botnet                 4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     3    | .   3   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Scr Mat Min 
Turns Passed               1535 | 590 911 34  
Spaces Moved               822  | 289 529 4   
  Core                     3    | 3   .   .   
  Treads                   290  | 284 6   .   
  Legs                     .    | .   .   .   
  Wheels                   529  | 2   523 4   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  130 130 
  Average Speed            148  | 158 142 137 
  Slowest Speed            160  | 160 160 140 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       27   | 16  60  7   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 5    | .   5   .   
Terrain Destroyed          48   | .   28  20  
  Melee                    5    | .   5   .   
  Projectile               .    | .   .   .   
  AOE                      43   | .   23  20  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      986  | 350 617 19  
  Wait                     13   | .   13  .   
  Move                     820  | 288 528 4   
  Hop                      .    | .   .   .   
  Pick Up                  23   | 7   16  .   
  Fast Attach              10   | 9   1   .   
  Attach                   6    | .   1   5   
  Detach                   1    | .   1   .   
  Swap                     13   | 1   10  2   
  Drop                     6    | 3   3   .   
  Fire                     85   | 42  35  8   
  Melee                    9    | .   9   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 16)
  591 | -11/Scrapyard | Entered Materials
  592 | -10/Materials | Build established: Mutant
  707 | -10/Materials | Discovered new exit (range 13)
  804 | -10/Materials | Discovered new exit (range 8)
 1125 | -10/Materials | Discovered new exit (range 14)
 1502 | -10/Materials | Entered Mines
 1503 | -10/Mines     | Assembled infested the area
 1516 | -10/Mines     | Discovered new exit (range 13)
 1527 | -10/Mines     | Core integrity fell below 50%
 1531 | -10/Mines     | Core integrity fell below 20%
 1536 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
01517_ U-05 Engineer builds a Wall.
01519_ The unstable cave ceiling collapses. <x2>
01519_ K-01 Serf collects debris.
01520_ Lgt. Ion Engine destroyed.
01522_ The unstable cave ceiling collapses.
01522_ Laser Drill disabled.
01523_ The unstable cave ceiling collapses.
01523_ U-05 Engineer builds a Wall.
01526_ Lgt. Assault Rifle destroyed.
01526_ Grenade Launcher destroyed.
01526_ Lgt. Treads destroyed.
01527_ The unstable cave ceiling collapses.
01527_ U-05 Engineer builds a Wall.
01528_ The unstable cave ceiling collapses.
01528_ Wheel destroyed.
01530_ The unstable cave ceiling collapses.
01534_ Lgt. Ion Engine destroyed.
01535_ Destroyed Shock Absorption System.
01536_ The unstable cave ceiling collapses.
01536_ Wheel destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              400
Matter Capacity            400
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             150
Core Shielding             20
Evasion (%)                40
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BombardmentIntegrityAutogun
  Manual?         0
Play Time         00:16:44
  Cumulative      62.8 hours
  Start           2022.07.16 @ 12:18:11
  End             2022.07.16 @ 12:33:18
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          43
  Rogue           42
  Adventurer      0
  Explorer        1
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             20
Gallery%          31
Achievement%      23
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/X11
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f6d2f9f7-6fb4-4777-835c-358159d95cfb