Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.15 @ 05:56:55 Player: Kite Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (558) 558 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1103 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 246/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Shotgun > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel High-capacity Storage Unit High-capacity Matter Pod (200) Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shotgun Shotgun Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Treads Wheel Compact Wheel Compact Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shotgun Shotgun Plasma Cutter [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Particle Gun Ballistic Gun Shotgun Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 6 22 . Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 13 | 2 11 . Treads 2 | 2 . . Leg 4 | . 4 . Wheel 7 | . 7 . Hover . | . . . Flight . | . . . Utility 7 | 1 6 . Device 1 | . 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power 1 | . . 1 Propulsion 3 | . 3 . Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 14 | 3 14 20 Power . | . . . Propulsion 7 | 2 7 11 Utility 3 | . 3 5 Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 31 | . 12 19 Power 1 | . 1 . Propulsion 16 | . 6 10 Utility 5 | . . 5 Weapon 8 | . 4 4 Tool/Special 1 | . 1 . Average Slot Usage (%) 98 | . 97 99 Engine 3 | . 3 . Core 10 | . 10 13 Treads 3 | . 4 . Leg 5 | . 6 . Wheel 18 | . 17 28 Device 5 | . 6 . Storage 14 | . 14 14 Processor 1 | . 1 . Protection 5 | . 4 14 Energy Gun 1 | . 2 . Ballistic Gun 25 | . 25 28 Peak Build Rating 18 | 6 18 16 Average Rating 13 | 4 13 15 On Entrance 7 | . 6 16 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 56 | 10 56 56 Greatest Support 40 | 40 40 24 Greatest Overweight (x) 3 | 1 3 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 6 15 20 Most Carried 20 | 6 20 20 Average Carried 15 | 3 14 20 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 20 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1102 | 143 931 28 Remotely . | . . . Salvage Created 1098 | . 1060 38 Parts 61 | . 57 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 15 3 Guns 18 | . 15 3 Classes Destroyed 8 | . 7 1 Worker 4 | . 4 . Hauler 2 | . 2 . Recycler 4 | . 4 . Mechanic 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 3 2 Grunt 12 | . 12 . Assembled 1 | . . 1 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 107 | . 89 18 Missed 30 | . 27 3 Hits 77 | . 62 15 Projectile 77 | . 62 15 AOE 13 | . 2 11 Critical Strikes 1 | . 1 . Damage Taken 1371 | . 898 473 Core 250 | . 120 130 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 98 | . 87 11 Largest 2 | . 2 2 Hottest 105 | . 105 46 Shots Fired 194 | . 173 21 Gun 194 | . 173 21 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 169 | . 148 21 Thermal 25 | . 25 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 3 Robot Miss Streak 6 | . 6 5 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 126 | . 113 13 Core Hits 65 | . 58 7 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 5 | . 5 . Burn 3 | . 3 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1518 | . 1342 176 Guns 1518 | . 1342 176 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1287 | . 1111 176 Thermal 231 | . 231 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 170 | . 170 32 Average Temperature 27 | . 31 9 Received Heat Transfer 419 | . 399 20 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 767 | . 767 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 110 | . 110 100 Initial 1 | . . 1 Average 32 | . 33 40 Influence Increases 591 | . 481 110 Destroy 0b10 Robot/C 340 | . 300 40 Destroy 0b10 Robot/NC 60 | . 60 . Destroy Leader 86 | . 76 10 Select Force Hacks 30 | . 30 . Lose Combat Pursuer 75 | . 15 60 Influence Decreases 581 | . 477 104 Entered New Map 3 | . . 3 Time Decay 518 | . 437 81 Lost Part 60 | . 40 20 Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 34 7 Peak Tracking Total 5 | . 4 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 2 | . 2 . Failed 8 | . 8 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1894 | 79 1559 256 Spaces Moved 1118 | 45 930 143 Core 7 | 7 . . Treads 138 | 38 100 . Legs 150 | . 150 . Wheels 823 | . 680 143 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 105 120 Average Speed 125 | 144 124 120 Slowest Speed 190 | 160 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 3 96 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1447 | 56 1184 207 Wait 117 | . 64 53 Move 1116 | 44 929 143 Hop . | . . . Pick Up 47 | 6 41 . Fast Attach 19 | 6 13 . Attach 6 | . 6 . Detach 2 | . 2 . Swap 7 | . 7 . Drop 35 | . 35 . Fire 98 | . 87 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 10) 346 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 10) 929 | -10/Materials | Discovered new exit (range 12) 1421 | -10/Materials | Discovered new exit (range 5) 1431 | -10/Materials | Discovered new exit (range 6) 1639 | -10/Materials | Entered Mines 1640 | -10/Mines | Assembled infested the area 1645 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1744 | -10/Mines | Core integrity fell below 50% 1892 | -10/Mines | Core integrity fell below 20% 1895 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01735_ R-06 Scavenger collects Flight Unit. 01737_ Acquired 12 matter. 01738_ K-01 Serf collects debris. 01739_ R-06 Scavenger collects Lgt. Ion Engine. 01742_ K-01 Serf collects debris. 01743_ R-06 Scavenger collects Lgt. Assault Rifle. 01746_ K-01 Serf collects debris. 01746_ S-10 Pest destroyed. 01749_ K-01 Serf collects debris. 01749_ Acquired 16 matter. 01753_ K-01 Serf collects debris. 01764_ U-05 Engineer destroyed. 01765_ K-01 Serf collects debris. 01773_ as-93648 destroyed. 01870_ K-01 Serf collects debris. 01889_ Lgt. Nuclear Core destroyed. 01892_ K-01 Serf collects debris. 01893_ The unstable cave ceiling collapses. 01893_ Shotgun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########????""#?????????????? | | ????????????????????## ##?][!???????????????? | | ##################### #"*?????????????????? | | #??????????????????? | | k ##""###????????????? | | ################### @ X ####?????????? | | ??????????????????# ###???????? | | ??????????????????# #???????? | | ??????????????????# #??????? | | ??????????????????## ??????? | | ???????????????????## # ##??????????? | | ????????????????????# # ##???????????? | | ????????????????????## # #d #????????????? | | ????????????????????? # # ## # #???????????? | | ????????????????????? d ?? ? ???????????? | | ???????????????????? ## ## ? ? ????????????? | | ???????????????????# ? ?###? ?? ????????????? | | ??????????????????? ?? ?????#?? ??????????????? | | ????????????? ?? ???????????????????????? | | ???????????????? ??????????????????????? | | #?????????????????? #??????????????????????? | | ????????????????????? ##??????????????????????? | | ????????????????????? ##???????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticPointyWings Manual? 0 Play Time 00:10:21 Cumulative 712.4 hours Start 2026.10.15 @ 05:47:56 End 2026.10.15 @ 05:56:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 546 Rogue 546 Adventurer 0 Explorer 0 Win Type - Total 27 Types 15/2/5/1/0/0/0/2/0/2 Lore% 72 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 52% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1d9026d-c518-4984-a00a-1d8bbfedb02e