Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.29 @ 22:39:30 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (164) 820 Value Destroyed (3516) 3516 Prototype IDs (264) 5280 Alien Tech Used (3) 600 Bonus (28582) 28582 TOTAL SCORE: 50898 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 735 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 4000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 6000 Hacked Protovariant 1000 Met Warlord at Research 2000 Pursued by Intercept 1500 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 180/300 Energy 60/100 System Corruption 0% Temperature Cool (50) Movement Flying (5) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (6) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY (16) ----- Experimental Heat Sink Lightpack 2.0 Assembled Suspension Frame Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Advanced Reaction Control System Experimental Utility Shielding Experimental Hacking Suite System Mapper Deep Network Scanner Ghost Barrier Quantum Router Quantum Router > --- WEAPON (2) ------- Warp Cannon Power Sword > --- INVENTORY (24) --- Light Quantum Reactor Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Zionite Biocell (1000) Matter Compressor (209) Advanced Matter Compressor (0) Experimental Core Analyzer Advanced Transmission Jammer Advanced Phase Shifter Experimental Shield Generator AEGIS Remote Shield Advanced Component Analysis Suite System Purifier Long-range Tractor Beam Supersonic Drone Bay (1/1) Core Regenerator Core Reset Matrix Hypervelocity EM Gauss Rifle Vortex Rail Vortex Cannon Guided Remote Datajack Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Lightpack 2.0 Assembled Suspension Frame Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Advanced Reaction Control System Advanced Phase Shifter Experimental Shield Generator Experimental Hacking Suite System Mapper Deep Network Scanner Ghost Barrier Quantum Router Quantum Router > --- WEAPON ----------- Warp Cannon Power Sword > --- INVENTORY -------- Light Quantum Reactor Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Experimental Heat Sink Zionite Biocell Matter Compressor Experimental Core Analyzer Advanced Transmission Jammer Experimental Utility Shielding AEGIS Remote Shield Advanced Component Analysis Suite System Purifier Long-range Tractor Beam Supersonic Drone Bay Core Regenerator Core Reset Matrix Hypervelocity EM Gauss Rifle Vortex Rail Vortex Cannon Guided Remote Datajack [Rating: 222] Favorites ----------- Power Zionite Light DM Reactor Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Cooled VTOL Module Treads Heavy Treads Leg Zionite Composite Leg I Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Makeshift Hacking Suite Protection Zionite Weapon Casing Weapon Greatsword Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Special Weapon Guided Remote Datajack Slashing Weapon Greatsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 14 | . . . . . 3 1 . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 349 | 6 14 6 4 . 40 2 18 62 . . 23 52 4 10 2 7 10 1 1 2 3 . . 2 . 4 4 10 . . 9 1 7 8 12 11 7 7 Power 20 | 1 1 1 . . 4 . . 5 . . 2 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Engine 11 | 1 1 1 . . 4 . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 67 | 2 5 . 2 . 14 1 7 10 . . 2 12 . . . . . 1 . 1 . . . . . . 1 2 . . 3 . . . 1 . 2 1 Treads 20 | 1 4 . 1 . 7 1 1 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Wheel 11 | 1 1 . 1 . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . 1 . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . . 7 . . . 5 . . . . . 1 . 1 . . . . . . 1 2 . . 2 . . . 1 . 2 1 Utility 190 | 1 3 . 2 . 7 1 9 34 . . 16 24 4 10 2 7 10 . 1 1 3 . . 1 . 4 3 8 . . 3 1 4 7 6 8 5 5 Device 107 | . . . . . 5 1 3 22 . . 7 8 2 6 1 5 9 . . 1 . . . 1 . 2 2 4 . . 2 1 3 5 4 6 5 2 Storage 24 | 1 3 . 2 . 1 . 5 5 . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 8 | . . . . . . . . 1 . . 4 . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . Hackware 9 | . . . . . . . . 1 . . . . . 2 . . . . . . 3 . . . . . . 1 . . . . 1 . 1 . . . Protection 42 | . . . . . 1 . 1 5 . . 2 13 2 1 1 1 1 . 1 . . . . . . 2 1 3 . . 1 . . 2 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 5 5 . . 15 . 2 13 . . 3 12 . . . . . . . . . . . . . . . . . . 3 . 3 1 5 3 . . Energy Gun 29 | 1 3 1 . . 11 . 2 5 . . 1 2 . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . Energy Cannon 10 | . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . Ballistic Gun 10 | 1 2 2 . . 1 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . 3 . . 7 . . . 2 . . . . . . . . . . . . . . . . . . 1 . 2 . 2 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 35 | . . . . . 3 . . 1 . . 5 12 . . . . 1 . . . 3 . . 1 . . . . . . 3 . 1 1 4 . . . Parts Lost 21 | . . 3 . . 7 . . 2 . . . 6 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Power 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . 4 . . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon 6 | . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 3 | . . 3 . . 2 . . 1 . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 89 | . 94 99 100 100 97 100 82 85 76 76 76 88 84 85 86 86 85 87 84 87 87 88 88 88 88 85 85 89 90 90 90 90 89 89 89 91 95 95 Engine 3 | . 14 13 14 14 9 7 7 5 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 6 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 7 Treads 5 | . 13 14 14 14 9 15 3 11 . . 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 14 14 14 14 17 15 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . 2 30 30 1 4 30 26 26 26 25 31 29 31 27 27 27 27 27 25 25 24 25 25 25 25 22 22 22 20 20 23 Device 11 | . . . . . 14 15 19 10 7 7 6 9 19 17 18 19 16 18 13 12 11 11 11 11 11 14 14 17 10 10 10 10 12 13 16 19 25 19 Storage 16 | . 24 28 28 28 26 23 18 22 15 15 22 15 15 8 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 2 | . . . . . . . . . 7 7 7 . . 5 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 8 8 7 Hackware 8 | . . . . . . . . 3 . . . . . 12 13 13 12 12 12 12 26 27 27 27 27 25 25 25 25 25 25 25 26 27 27 25 25 23 Protection 4 | . . . . . 1 7 2 6 . . 6 13 3 1 1 . 3 . 3 6 . . . . . . . 2 10 10 9 10 9 8 5 4 . 2 Energy Gun 6 | . 13 13 14 14 15 7 4 9 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 13 13 14 14 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 7 5 3 7 7 6 . 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 3 4 2 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 11 38 42 74 74 122 123 123 124 24 24 123 123 26 26 26 23 23 23 23 22 22 21 21 21 21 28 28 26 23 23 27 23 27 34 39 39 41 45 Greatest Support 140 | 20 20 12 12 12 24 24 30 140 24 24 140 140 30 38 25 38 36 30 45 37 30 30 30 37 37 37 37 35 35 35 39 39 39 45 43 49 51 63 Greatest Overweight (x) 12 | . 12 3 6 6 9 5 5 5 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . 1 2 4 6 4 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 48 | 6 16 16 20 20 28 28 48 48 28 28 48 28 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 24 | 5 13 16 17 20 27 28 27 28 28 28 28 20 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Most Carried 29 | 6 16 16 20 20 28 27 29 28 28 28 28 28 24 24 24 24 24 23 24 23 23 23 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 Average Carried 23 | 3 11 15 17 20 26 25 26 27 28 28 27 19 24 23 24 23 23 22 22 21 20 23 23 23 24 23 23 23 24 24 23 24 23 23 23 23 24 21 Final Capacity 28 | 6 16 16 20 20 28 28 28 28 28 28 28 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Final Carried 28 | 6 16 16 20 20 27 26 28 28 28 28 27 24 24 24 24 23 23 22 24 21 23 23 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 22 Class Distribution -------------------- 47% | Hauler-Mutant 19% | Wizard-Sprinter 15% | Hauler-Sprinter 8% | Mutant 5% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Sprinter | -6/Proximity Caves Hauler-Sprinter | -6/Factory Hauler-Sprinter | -6/Waste Hauler-Sprinter | -6/Factory Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Data Miner Hauler-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Scout | -3/Lab Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Matter Collected 4762 | 185 217 350 20 . 777 . 200 631 25 . 82 815 40 80 . 126 50 74 26 20 . 30 . . 30 . . 109 121 . 90 10 50 . 81 483 . 40 Remotely 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 . . Salvage Created 6163 | . 284 139 . . 2722 . . 793 43 . . 1515 . 186 . 40 . . 26 . . . . . . . . 109 . . . . 138 . 81 47 . 40 Parts 246 | . 20 14 . . 128 . . 49 . . . 13 . 9 . 3 . . 3 . . . . . . . . . . . . . 2 . . 2 . 3 Haulers Intercepted 9 | . 1 . . . 5 . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . . . 3 3 2 . . . . . 6 . . . . . . . . . . . 13 . 78 6 . . . . . . Prevented 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 19 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Combat Hostiles Destroyed 124 | . 7 12 . . 42 . . 13 . . . 49 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 63 | . 7 1 . . 40 . . 13 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 47 | . . 11 . . 1 . . . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 17 | . 4 3 . . 6 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Worker 6 | . . 2 . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . 5 . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 6 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Operator 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . 2 . . . 4 . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Swarmer 17 | . 5 3 . . 5 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 27 | . 2 2 . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . . . 9 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 44 | . . 7 . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 12 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 35 | . 5 12 . . 7 . . 3 . . . 35 . 1 . 1 . . 1 . . . . . . . . 1 . . . . 1 . 1 1 . 1 Combat Bots Only 35 | . 5 10 . . 7 . . 3 . . . 35 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Max Kills in Single Turn 16 | . 2 3 . . 2 . . 1 . . . 16 . 1 . 1 . . 1 . . . . . . . . 1 . . . . 1 . 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 16 | . . 2 . . 1 . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Damage Taken 8941 | . 246 409 . 79 2423 . . 1576 12 14 . 2891 5 158 . 134 57 . 133 . 47 . . . . 117 48 . . . . . 25 92 26 291 158 . Core 1285 | . 87 52 . 27 352 . . 163 12 . . 429 . 30 . 44 14 . . . . . . . . . . . . . . . 25 . . 50 . . Absorbed by Shields 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 36 . Reduced by Siege Mode 154 | . . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 33 36 . . . . . . . 13 . . . . . . 89 . . . . 100 . . . . . . 100 . . 91 . 89 100 Volleys Fired 374 | . 28 23 . . 160 . . 44 . . . 110 . . . . . . . . . . . . . . . . . . . . . . 2 4 1 2 Largest 2 | . 2 2 . . 2 . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Hottest 129 | . 60 76 . . 122 . . 122 . . . 129 . . . . . . . . . . . . . . . . . . . . . . 40 100 100 100 Shots Fired 621 | . 54 38 . . 316 . . 84 . . . 120 . . . . . . . . . . . . . . . . . . . . . . 2 4 1 2 Gun 503 | . 54 30 . . 316 . . 84 . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 103 | . . . . . . . . . . . . 96 . . . . . . . . . . . . . . . . . . . . . . . 4 1 2 Launcher 13 | . . 8 . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 99 | . 26 15 . . 32 . . 8 . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 374 | . . 10 . . 274 . . 76 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 4 1 2 Explosive 13 | . . 8 . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 133 | . 28 5 . . 10 . . . . . . 90 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | . 17 8 . . 38 . . 16 . . . 26 . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Robot Miss Streak 4 | . 3 4 . . 4 . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 1 . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 457 | . 32 21 . . 227 . . 61 1 . . 96 . 6 . 1 . . 1 . . . . . . 1 . 2 . . . . 1 1 4 1 . 1 Core Hits 301 | . 15 26 . . 102 . . 40 1 . . 103 . 4 . 1 . . 1 . . . . . . . . 1 . . . . 1 . 3 2 . 1 Critical Hits 5 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 1 Critical Kills 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Melee Attacks 448 | . . . . . 10 . . 39 4 17 4 5 41 36 . 70 8 . 1 11 9 21 13 . . 12 . 12 22 9 7 16 25 15 7 27 3 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 447 | . . . . . 10 . . 39 4 17 4 5 41 36 . 70 8 . 1 11 9 21 13 . . 12 . 12 22 9 7 16 25 15 7 26 3 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 1 . . . 1 . 2 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15113 | . 340 935 . . 4248 . . 1549 151 . . 5962 . 599 . 62 . . 183 . . . . . . 56 . 235 . . . . 191 64 308 138 . 92 Guns 6308 | . 340 192 . . 4170 . . 1262 . . . 344 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2021 | . . . . . . . . . . . . 1791 . . . . . . . . . . . . . . . . . . . . . . . 138 . 92 Explosions 4377 | . . 743 . . . . . . . . . 3634 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2401 | . . . . . 72 . . 287 151 . . 193 . 599 . 62 . . 183 . . . . . . 56 . 235 . . . . 191 64 308 . . . Ramming 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1029 | . 106 51 . . 365 . . 190 . . . 317 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5514 | . . 192 . . 3725 . . 1072 . . . 295 . . . . . . . . . . . . . . . . . . . . . . . 138 . 92 Explosive 4202 | . . 636 . . . . . . . . . 3566 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1961 | . 234 56 . . 80 . . . . . . 1591 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2401 | . . . . . 72 . . 287 151 . . 193 . 599 . 62 . . 183 . . . . . . 56 . 235 . . . . 191 64 308 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 3 . . 6 6 6 6 . . 1 6 6 1 . . . . . . . . . 7 7 . . 2 . . 1 . . . . Average Corruption 3 | . . . . . 2 . . 2 6 6 6 . . 1 3 4 1 . . . . . . . . . 7 5 . . 1 . . 1 . . . . Corruption Purged 14 | . . . . . . . . . . . . . . . . 5 1 . . . . . . . . . . 7 . . . . . 1 . . . . Effects 136 | . . . . . 43 . . 29 11 8 1 . . . 1 17 . . . . . . . . . . 2 24 . . . . . . . . . . Message Errors 41 | . . . . . 12 . . 9 4 3 . . . . . 5 . . . . . . . . . . . 8 . . . . . . . . . . Matter Fused 25 | . . . . . 12 . . . 1 . 1 . . . 1 4 . . . . . . . . . . . 6 . . . . . . . . . . Heat Flow Errors 14 | . . . . . 5 . . 4 1 1 . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . Energy Discharges 28 | . . . . . 6 . . 9 4 1 . . . . . 3 . . . . . . . . . . 1 4 . . . . . . . . . . Data Loss (minor) 15 | . . . . . 4 . . 6 1 1 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Targeting Errors 8 | . . . . . 2 . . 1 . 1 . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . Weapon Failures 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 427 | . . 11 . . 13 . . 35 . . . 216 . . . . . . . . . . . . . . . 152 . . . . . . . . . . Projectiles 19 | . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 208 | . . 11 . . . . . . . . . 197 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 200 | . . . . . 13 . . 35 . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 97 | . . 94 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | . 64 110 . . 235 . . 202 129 192 . 272 177 20 . 248 79 . 18 35 . . . 35 97 31 145 96 2 2 90 55 7 52 20 10 25 60 Average Temperature 31 | . 26 58 . . 48 . . 60 66 88 . 32 43 6 . 87 41 . 12 16 . . . 16 37 7 37 22 2 2 26 19 2 23 4 3 12 26 Received Heat Transfer 2193 | . 24 115 . 42 1044 . . 216 . 9 . 617 . 39 . . . . 18 . . . . . . 60 . . . . . . . . . 9 . . Siege Activations 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Turns 79 | . . . . . . . . 16 . . . 63 . . . . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 37 | . . . . . . . . 16 . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . . . . . 14 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 10265 | . . 472 . . 7141 . . 1850 . . . 617 . . . . . . . . . . . . . . . . . . . . . . . 111 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Peak Influence 704 | . 209 87 . 21 704 319 141 177 . . . . . 151 23 119 . . . . 410 . . . . 65 37 428 . . . . 404 64 . 312 66 45 Average Influence 137 | . 97 67 . . 312 319 55 62 . . . . . 82 15 40 . . . . 173 . . . . 29 34 97 . . . . 46 31 . 156 4 33 Maximum Alert Level 3 | . 1 . . . 3 1 . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . . 1 . . Low Security (%) 92 | 100 85 100 . 100 35 . 100 100 . . . . . 100 100 100 . . . . 51 . . . . 100 100 78 . . . . 98 100 . 71 100 100 Level 1 6 | . 14 . . . 20 100 . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . 28 . . Level 2 1 | . . . . . 43 . . . . . . . . . . . . . . . 18 . . . . . . 21 . . . . 1 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . . . . . 7 . . 6 . . . . . 6 . 3 . . . . 2 . . . . . . 2 . . . . 1 3 . 7 10 . Investigation 7 | . . . . . 1 . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . Extermination 11 | . . . . . . . . 4 . . . . . 1 . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . 1 . Reinforcement 14 | . . . . . 1 . . 2 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . 1 . 3 3 . Assault 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 3 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Distress Signals 18 | . . . . . 7 . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 6 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 357 | . 16 18 . 3 79 . 9 22 1 5 . 61 3 13 4 16 18 . 4 . 1 . . . 2 8 6 3 1 . 5 . 7 17 2 24 6 3 Peak Tracking Total 37 | . 3 9 . 3 9 . 6 4 3 7 . 37 3 6 4 5 6 . 4 . 1 . . . . 5 6 3 1 . 7 . 4 11 1 10 7 2 Tactical Retreats 46 | . 1 2 . . 8 . 1 1 1 2 . 4 . 4 . 6 4 . . . . . . . . 1 . . . . 1 . 1 3 . 6 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Traps Triggered 14 | . 3 . . . 2 1 . 1 . . . . . 3 . 3 . . . . . . . . . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 8 . . . . . 1 . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Machines Disabled 11 | . . . . . 4 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Max in Single Turn 1 | . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Garrison Access 7 | . . . . . 1 . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Machines Accessed 113 | . 4 . 2 . 13 . . 18 . . . . . 10 . 12 . 2 4 . 6 . . 8 . 1 . 4 . . 4 . 8 3 2 4 6 2 Terminals 60 | . 3 . . . 9 . . 8 . . . . . 8 . 9 . . . . 5 . . . . 1 . 2 . . . . 5 2 . 1 5 2 Fabricators 7 | . . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 . . . . Repair Stations 6 | . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Recycling Units 6 | . . . . . 2 . . 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Access 9 | . . . . . 1 . . 3 . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . Total Hacks 461 | . 15 . 2 . 50 . . 46 . . . . . 24 . 31 . 4 28 . 34 . . 43 . 3 . 29 . . 10 . 50 11 21 18 33 9 Successful 367 | . 12 . 2 . 32 . . 29 . . . . . 10 . 22 . 4 28 . 28 . . 43 . 1 . 22 . . 10 . 44 11 21 13 29 6 Failed 91 | . 3 . . . 17 . . 17 . . . . . 14 . 9 . . . . 5 . . . . 2 . 7 . . . . 6 . . 4 4 3 Catastrophic 10 | . . . . . 3 . . 4 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . Database Lockouts 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Manual 218 | . 6 . 1 . 29 . . 23 . . 1 . . 14 . 19 . . . . 22 . . . . 3 . 18 . . 1 . 34 6 . 15 19 7 Terminals 258 | . 10 . . . 28 . . 23 . . . . . 19 . 23 . . . . 29 . . . . 3 . 19 . . . . 42 7 . 14 32 9 Fabricators 26 | . . . . . . . . 3 . . . . . . . 3 . . . . 5 . . . . . . 6 . . . . 5 4 . . . . Repair Stations 28 | . 5 . . . 11 . . 6 . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . Recycling Units 20 | . . . . . 8 . . 6 . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Access 16 | . . . . . 3 . . 5 . . . . . 2 . 2 . . . . . . . . . . . . . . . . 1 . . 3 . . Terminal Hacks 234 | . 7 . 2 . 11 . . 7 . . . . . 2 . 10 . 4 28 . 19 . . 43 . 1 . 9 . . 10 . 27 3 21 6 22 2 Record 81 | . . . 1 . . . . . . . . . . . . . . 3 11 . . . . 35 . . . . . . 9 . 1 . 21 . . . Part Schematic 27 | . . . . . . . . . . . . . . . . 2 . . 7 . 2 . . 4 . . . 2 . . . . 4 . . 4 2 . Robot Schematic 8 | . . . . . . . . . . . . . . . . 1 . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 32 | . 7 . . . 6 . . 2 . . . . . . . 1 . . 3 . 1 . . 4 . . . . . . . . 8 . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . 1 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Branch Access Points 5 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Terminal Index 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Unreport Threat 11 | . . . . . . . . 1 . . . . . . . 1 . . . . 3 . . . . . . . . . . . 5 . . . 1 . Locate Traps 11 | . . . . . 2 . . 2 . . . . . . . 1 . . . . 4 . . . . . . 1 . . . . 1 . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 2 . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Registered Components 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 1 . Registered Prototypes 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 1 . Zone Layout 10 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 4 1 . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 17 | . . . . . . . . 2 . . . . . . . 2 . . . . 4 . . . . . . 4 . . . . 3 2 . . . . Load Schematic 8 | . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . 1 1 . . . . Build 9 | . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . 2 1 . . . . Repair Station Hacks 24 | . 4 . . . 8 . . 6 . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . Scan Component 12 | . 2 . . . 4 . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Repair 12 | . 2 . . . 4 . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . Seal Access 7 | . . . . . 1 . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . Unauthorized Hacks 79 | . 1 . . . 10 . . 10 . . . . . 7 . 9 . . . . 5 . . . . . . 5 . . . . 11 6 . 5 6 4 Terminals 57 | . 1 . . . 5 . . 6 . . . . . 5 . 6 . . . . 4 . . . . . . 3 . . . . 9 4 . 4 6 4 Track 14 | . . . . . 1 . . 4 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 . 1 2 1 Assimilate 7 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 1 . . . . Botnet 19 | . . . . . 2 . . 1 . . . . . 3 . 3 . . . . 1 . . . . . . 2 . . . . 3 1 . 1 1 1 Disrupt 9 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . 1 3 1 Operators 8 | . 1 . . . 1 . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 1 . 1 Fabricators 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 2 2 . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Siphon 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . . 5 . . 4 . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 5 | . . . . . 1 . . 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 5 | . . . . . 2 . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 4 . . . 9 . . 16 . . . . . 10 . 9 . . . . 5 . . . . 1 . 1 . . . . 6 2 . . 2 1 Full Trace Events 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . 1 . . 7 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . 1 . . . . . . . 2 . . 7 . 2 . . 4 . . . 2 . . . . 4 . . 8 2 . Parts Built 10 | . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . 3 . . . . 2 1 . . . . Matter 2355 | . . . . . . . . 252 . . . . . . . 285 . . . . 474 . . . . . . 387 . . . . 672 285 . . . . Time 553 | . . . . . . . . 67 . . . . . . . 76 . . . . 94 . . . . . . 164 . . . . 102 50 . . . . Total Part Build Rating 58 | . . . . . . . . 4 . . . . . . . 5 . . . . 9 . . . . . . 19 . . . . 16 5 . . . . Parts Repaired 12 | . 2 . . . 4 . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Time 491 | . 52 . . . 216 . . 131 . . . . . . . . . . . . . . . . . . . 70 . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Total Allies 36 | . . . . 3 1 . 19 . . . 2 . . . . 2 . . . . . . . . . . . . . . 5 . 3 1 . . . . Largest Group 19 | . . . . 3 1 . 19 7 . . 2 2 . . . 1 . . . . . . . . . . . . . . 5 5 4 2 . . . . Highest-Rated Group 477 | . . . . 40 10 . 477 197 . . 188 188 . . . 26 . . . . . . . . . . . . . . 271 271 222 54 . . . . Highest-Rated Ally 94 | . . . . 16 10 . 35 31 . . 94 94 . . . 26 . . . . . . . . . . . . . . 60 60 60 44 . . . . Total Orders 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 . . 2 5 7 4 . . 4 . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . GOTO 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . 1 1 4 3 . . 2 . FOLLOW 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 1 . . 1 . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . Ally Attacks 311 | . . . . 5 . . 181 17 . . . 94 . . . . . . . . . . . . . . . . . . 4 7 3 . . . . . Total Damage 8219 | . . . . 56 . . 4620 238 . . . 2546 . . . . . . . . . . . . . . . . . . 78 612 69 . . . . . Kills 36 | . . . . 1 . . 10 2 . . . 19 . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Robot Analysis Total 117 | . . . . . 1 . . . . . . . . 1 . . . . 115 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . . 1 . . . . 1 1 . . 1 . . . . 1 . 2 . 2 1 . 2 . . . 2 2 . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . 1 . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Turns Passed 22858 | 83 738 610 714 174 4054 40 505 2912 486 207 1417 2540 435 480 34 884 294 105 47 128 333 207 121 77 224 207 60 1138 313 114 589 265 511 258 284 445 621 204 Spaces Moved 21737 | 46 399 446 525 117 1648 27 501 1694 650 336 830 2383 665 1164 88 1935 877 374 114 220 234 363 314 254 223 190 101 156 570 368 896 399 453 261 411 1067 272 166 Core 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2324 | 40 57 . . . 131 . . 1127 . . 716 253 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1124 | . . . . . . . . . . . . 1124 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3320 | 5 341 446 525 117 1517 27 120 222 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 381 | . . . . . . . 381 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14586 | . . . . . . . . 345 650 336 114 1006 665 1164 88 1935 877 374 114 220 234 363 314 254 223 190 101 156 570 368 896 399 453 261 411 1067 272 166 Fastest Speed 5 | 50 100 110 120 150 130 140 45 28 29 29 29 26 26 14 29 14 17 26 11 24 26 26 26 24 24 24 23 23 23 23 22 22 22 13 21 12 11 5 Average Speed 61 | 151 125 119 132 150 142 140 67 133 29 29 142 81 26 27 34 26 25 26 25 25 26 26 26 24 24 24 23 23 23 23 22 22 22 21 21 20 21 18 Slowest Speed 650 | 160 650 120 150 150 280 140 140 180 29 29 160 180 26 29 94 29 26 26 26 26 26 26 26 26 24 24 26 23 23 23 24 22 22 22 22 21 22 19 Overloaded Moves 67 | . . . . . . . . . . . . . . 1 . 3 11 . 2 . . . . . . . . . . . . . . 20 . 8 20 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 70 | . . . . . . . . . . . . . . 1 2 6 2 1 4 . 4 . . . . 6 2 1 . . 2 . 11 . . 17 2 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Exploration Rate (%) 54 | 3 75 75 72 40 97 2 96 48 70 61 86 85 87 46 79 43 57 61 77 43 9 55 48 62 37 11 84 11 64 58 93 48 15 28 99 50 36 7 Regions Visited 38 Branch Regions 23 Pre-discovered Areas 38 | . . . 1 . . . . . 1 . 2 . . . . . . 1 28 1 . . . 3 . . . . . 1 . . . . . . . . Known Exits Taken 25 | . . . . . 1 . . 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . . . . . 1 2 2 . 3 . . . 1 2 . 1 . 1 . . 2 . . . 3 2 . . . . . . . . Spaces Dug 401 | . . . . . 8 . . 35 3 17 2 . 41 28 . 63 8 . . 11 9 21 13 . . 10 . 9 22 9 6 16 23 13 . 27 3 4 Terrain Destroyed 473 | . . 72 . . 8 . . 35 3 17 2 . 41 28 . 63 8 . . 11 9 21 13 . . 10 . 9 22 9 6 16 23 13 . 27 3 4 Melee 400 | . . . . . 8 . . 35 3 17 2 . 41 28 . 63 8 . . 11 9 21 13 . . 10 . 9 22 9 6 16 23 13 . 26 3 4 Projectile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . AOE 72 | . . 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Total 29730 | 57 588 485 549 116 3043 30 677 2204 938 410 1062 2869 843 1252 87 2161 920 380 125 269 483 432 326 267 392 320 132 1230 707 378 1274 542 804 432 593 1213 821 319 Wait 6363 | . 125 4 . . 1093 . 130 291 285 58 183 205 130 21 . 130 26 7 10 36 238 49 . 3 170 118 29 1049 116 2 336 127 319 136 135 113 540 149 Move 21570 | 45 398 445 524 116 1647 27 500 1693 649 335 829 2382 664 1162 84 1922 872 371 107 219 225 362 313 253 222 179 97 153 569 367 892 398 431 260 410 1032 267 149 Hop 61 | . . . . . . . . . . . . . . 1 1 6 2 1 2 . 4 . . . . 5 1 1 . . 1 . 10 . . 17 2 7 Pick Up 224 | 6 14 5 11 . 46 1 6 27 . . 7 41 1 6 . 4 1 . 3 . 3 . . 4 . 2 1 2 . . 7 . 5 5 10 6 . . Fast Attach 101 | 6 9 . . . 9 . 2 8 . . 7 27 2 4 . 1 . . . . . . . 2 . . . 2 . . 7 . 4 2 7 1 . 1 Attach 89 | . . 3 . . 13 2 12 12 . . 10 8 . 3 . . 1 1 . 2 3 . . . . 1 1 2 . . . . 2 3 3 4 . 3 Detach 63 | . . . . . 3 . 15 9 . . 6 21 . 2 . . . . . . 1 . . . . . . . . . . . 1 1 3 . . 1 Swap 164 | . 5 3 4 . 18 . 4 42 . . 6 17 2 3 2 6 10 . 1 . . . . 1 . 3 3 6 . . 2 1 1 4 3 6 8 3 Drop 241 | . 9 2 10 . 43 . 8 39 . . 10 53 3 7 . 6 . . 1 1 . . . 4 . . . 3 . . 14 . 6 6 13 3 . . Fire 374 | . 28 23 . . 160 . . 44 . . . 110 . . . . . . . . . . . . . . . . . . . . . . 2 4 1 2 Melee 448 | . . . . . 10 . . 39 4 17 4 5 41 36 . 70 8 . 1 11 9 21 13 . . 12 . 12 22 9 7 16 25 15 7 27 3 4 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . 7 . 16 . . . . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 4) 340 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 8) 607 | -10/Materials | Repaired EM Pulse Gun 635 | -10/Materials | Repaired Lgt. Treads 659 | -10/Materials | Discovered new exit (range 14) 822 | -10/Materials | Entered Mines 823 | -10/Mines | Assembled infested the area 843 | -10/Mines | Discovered new exit (range 6) 873 | -10/Mines | Core integrity fell below 50% 895 | -10/Mines | Destroyed 10 combat bots 927 | -10/Mines | Lost 3 parts (1p2w) 1121 | -10/Mines | Discovered new exit (range 15) 1135 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1272 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1272 | -10/Mines | Discovered new exit (range 5) 1326 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1332 | -10/Mines | Found Prototype Device 1432 | -10/Mines | Entered Exiles 1474 | -10/Exiles | Met 8R-AWN 1501 | -10/Exiles | Met EX-HEX 1548 | -10/Exiles | Met EX-DEC 1554 | -10/Exiles | Learned location of Zion (-7) 1574 | -10/Exiles | Met EX-BIN 1598 | -10/Exiles | Aligned with FarCom system 1599 | -10/Exiles | Given EX-Vault access code 1628 | -10/Exiles | Opened EX-Vault 1637 | -10/Exiles | Found Gui. Plasma Cannon 1642 | -10/Exiles | Found Lightpack 2.0 1648 | -10/Exiles | Found Supersonic Drone Bay 1677 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2131 | -10/Exiles | Build established: Hauler-Mutant 2131 | -10/Exiles | Discovered new exit (range 12) 2146 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Supersonic Drone Bay, Gui. Plasma Cannon 2146 | -10/Exiles | Entered Mines 2157 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2178 | -9/Mines | Discovered new exit (range 7) 2320 | -9/Mines | Entered Materials 2320 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2321 | -8/Materials | Identified exit to Factory 2334 | -8/Materials | Identified Exp. Sensor Array 4342 | -8/Materials | Repaired Adv. Beam Rifle? 4443 | -8/Materials | Destroyed 7 combat bots 4887 | -8/Materials | Repaired Arm. Wheel 4933 | -8/Materials | Repaired Imp. Cooling System 5014 | -8/Materials | Repaired Exp. Sensor Array 5169 | -8/Materials | Garrison activated, responded to threat 5241 | -8/Materials | Discovered exit to Factory (range 3) 5819 | -8/Materials | Central database locked down 5920 | -8/Materials | First assault squad dispatched 6005 | -8/Materials | Core integrity fell below 50% 6073 | -8/Materials | Discovered exit to Factory (range 9) 6374 | -8/Materials | Entered Factory 6374 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6376 | -7/Factory | FarCom data flow suspended 6414 | -7/Factory | Sucked down chute 6414 | -7/Factory | Entered Waste 6503 | -7/Waste | Spotted C-40 Crusher 6518 | -7/Waste | Spotted C-40 Crusher 6541 | -7/Waste | Spotted C-40 Crusher 6542 | -7/Waste | Spotted C-40 Crusher 6560 | -7/Waste | Spotted C-40 Crusher 6560 | -7/Waste | Spotted C-40 Crusher 6581 | -7/Waste | Discovered new exit (range 13) 6586 | -7/Waste | Warlord forces began an assault 6638 | -7/Waste | Allies destroyed C-40 Crusher 6644 | -7/Waste | Allies destroyed C-40 Crusher 6649 | -7/Waste | Allies destroyed C-40 Crusher 6674 | -7/Waste | Allies destroyed C-40 Crusher 6919 | -7/Waste | Entered Factory 6919 | -7/Factory | Accompanied by 7 allies 7400 | -7/Factory | Repaired Micro-nuke Launcher 7966 | -7/Factory | Discovered new exit (range 3) 8109 | -7/Factory | Identified exit to Storage 8109 | -7/Factory | Identified exit to Lower Caves 8396 | -7/Factory | Discovered new exit (range 5) 9069 | -7/Factory | Repaired Hvy. Treads 9145 | -7/Factory | Repaired Imp. Cooling System 9759 | -7/Factory | Fabricated Cld. VTOL Module (x1) 9831 | -7/Factory | Entered Lower Caves 10001 | -7/Lower Caves | Encountered a Warlord checkpoint 10266 | -7/Lower Caves | Discovered new exit (range 9) 10269 | -7/Lower Caves | Identified exit to Lower Caves 10286 | -7/Lower Caves | Build established: Hauler-Sprinter 10317 | -7/Lower Caves | Entered another Lower Caves area 10325 | -7/Lower Caves | Discovered new exit (range 15) 10334 | -7/Lower Caves | Identified exit to Factory 10471 | -7/Lower Caves | Identified exit to Zion 10476 | -7/Lower Caves | Encountered a Warlord checkpoint 10513 | -7/Lower Caves | Spotted 59-MWD(f) 10514 | -7/Lower Caves | Encountered a Master Thief 10524 | -7/Lower Caves | Entered Zion 10532 | -7/Zion | Given A8's code to call for help 10538 | -7/Zion | Found Prototype Device 10538 | -7/Zion | Identified Bomb Factory No. 2 10553 | -7/Zion | Discovered new exit (range 15) 10563 | -7/Zion | System corruption cleaned by Quarantine Array 10700 | -7/Zion | Learned location of Recycling (-7) 10890 | -7/Zion | Build established: Hauler-Mutant 11088 | -7/Zion | Found Prototype Processor 11088 | -7/Zion | Identified Exp. Core Analyzer 11093 | -7/Zion | Found Prototype Processor 11093 | -7/Zion | Identified Exp. Melee Analysis Suite 11107 | -7/Zion | Found Prototype Processor 11107 | -7/Zion | Identified Exp. Targeting Computer 11313 | -7/Zion | Received a visual enhancement algorithm 11745 | -7/Zion | Discovered new exit (range 5) 11746 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11749 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11765 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11941 | -7/Zion | Entered Deep Caves 11941 | -7/Deep Caves | Accompanied by 2 allies 12093 | -7/Deep Caves | Attacked by Z-Imprinter 12130 | -7/Deep Caves | Allies destroyed Z-Imprinter 12354 | -7/Deep Caves | Z-Facility disabled 12389 | -7/Deep Caves | Found Prototype Protection 12389 | -7/Deep Caves | Identified Zio. Weapon Casing 12450 | -7/Deep Caves | Found Zio. Weapon Casing 12680 | -7/Deep Caves | Build established: Scavenger-Mutant 12730 | -7/Deep Caves | Found Zio. Weapon Casing 12737 | -7/Deep Caves | Found Zio. Weapon Casing 12972 | -7/Deep Caves | Discovered new exit (range 6) 13031 | -7/Deep Caves | Build established: Hauler-Mutant 13481 | -7/Deep Caves | Spotted as-68240 13484 | -7/Deep Caves | Core integrity fell below 50% 13537 | -7/Deep Caves | Core integrity fell below 20% 13542 | -7/Deep Caves | Destroyed as-68240 13632 | -7/Deep Caves | Triggered Deep Caves wall 13632 | -7/Deep Caves | Spotted AS-14816 13632 | -7/Deep Caves | Exposed GOLEM chamber 13645 | -7/Deep Caves | Spotted AS-28710 13648 | -7/Deep Caves | Triggered Deep Caves wall 13652 | -7/Deep Caves | Found GOLEM Unit 13663 | -7/Deep Caves | Destroyed 35 combat bots 13672 | -7/Deep Caves | Destroyed AS-28710 13701 | -7/Deep Caves | Destroyed AS-14816 13835 | -7/Deep Caves | Destroyed 9 combat bots 13837 | -7/Deep Caves | Found GOLEM Unit 14301 | -7/Deep Caves | Found GOLEM Unit 14307 | -7/Deep Caves | Found GOLEM Unit 14481 | -7/Deep Caves | Entered Proximity Caves 14506 | -6/Proximity Caves | Build established: Hauler-Sprinter 14787 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 14888 | -6/Proximity Caves | Spotted BD-JZQ(f) 14889 | -6/Proximity Caves | Spotted HV-EKX(f) 14890 | -6/Proximity Caves | Encountered a Master Thief 14891 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14891 | -6/Proximity Caves | Encountered a Master Thief 14913 | -6/Proximity Caves | Discovered exit to Factory (range 11) 14916 | -6/Proximity Caves | Entered Factory 14916 | -6/Factory | Evolved 2 slots: Utility x2 15026 | -6/Factory | Discovered new exit (range 13) 15031 | -6/Factory | Identified exit to Lower Caves 15124 | -6/Factory | Discovered new exit (range 13) 15137 | -6/Factory | Identified exit to Factory 15248 | -6/Factory | Discovered exit to Factory (range 13) 15288 | -6/Factory | Discovered exit to Factory (range 16) 15396 | -6/Factory | Sucked down chute 15396 | -6/Factory | Entered Waste 15411 | -6/Waste | EMP discharged 15413 | -6/Waste | Spotted C-40 Crusher 15420 | -6/Waste | Spotted C-40 Crusher 15421 | -6/Waste | Spotted C-40 Crusher 15424 | -6/Waste | Spotted C-40 Crusher 15425 | -6/Waste | Discovered new exit (range 14) 15425 | -6/Waste | Spotted C-40 Crusher 15430 | -6/Waste | Identified exit to Factory 15430 | -6/Waste | Entered Factory 15716 | -6/Factory | Discovered exit to Factory (range 13) 15924 | -6/Factory | Fabricated Exp. Signal Interpreter? 16314 | -6/Factory | Entered Lower Caves 16315 | -6/Lower Caves | Identified exit to Lower Caves 16392 | -6/Lower Caves | Spotted 71-0YZ(f) 16393 | -6/Lower Caves | Encountered a Master Thief 16543 | -6/Lower Caves | Found Alien Artifact 16571 | -6/Lower Caves | Identified Core Expander 16571 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 16597 | -6/Lower Caves | Spotted 0R-YQD(f) 16598 | -6/Lower Caves | Encountered a Master Thief 16599 | -6/Lower Caves | Spotted A4-O2R(f) 16600 | -6/Lower Caves | Encountered a Master Thief 16608 | -6/Lower Caves | Entered another Lower Caves area 16625 | -6/Lower Caves | Learned Factory emergency access door positions 16626 | -6/Lower Caves | Learned Research emergency access door positions 16626 | -6/Lower Caves | Learned Armory security intel 16683 | -6/Lower Caves | Discovered new exit (range 13) 16686 | -6/Lower Caves | Identified exit to Data Miner 16713 | -6/Lower Caves | Entered Data Miner 16713 | -6/Data Miner | Discovered new exit (range 6) 16718 | -6/Data Miner | Met Data Miner 16725 | -6/Data Miner | Learned location of Section 7 (-2) 16725 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16728 | -6/Data Miner | Received God Mode back door access code from Data Miner 16740 | -6/Data Miner | Destroyed Data Miner 16743 | -6/Data Miner | Found Prototype Hackware 16745 | -6/Data Miner | Found Prototype Hackware 16746 | -6/Data Miner | Interfaced with the Data Conduit 16746 | -6/Data Miner | Found Prototype Hackware 16760 | -6/Data Miner | Identified exit to Proximity Caves 16760 | -6/Data Miner | Entered Proximity Caves 16788 | -5/Proximity Caves | Learned Factory non-interactive machine intel 16877 | -5/Proximity Caves | Discovered exit to Factory (range 16) 16888 | -5/Proximity Caves | Entered Factory 16888 | -5/Factory | Evolved 2 slots: Utility x2 16890 | -5/Factory | Loaded intel: 253 machine locations 16891 | -5/Factory | Loaded intel: 208 non-interactive machine locations 16898 | -5/Factory | Identified System Mapper 16899 | -5/Factory | Identified Deep Network Scanner 16901 | -5/Factory | Identified Quantum Router 16902 | -5/Factory | Identified exit to Upper Caves 16902 | -5/Factory | Identified exit to Factory 16969 | -5/Factory | Fabricated Exp. Terrain Scan Processor (x1) 16993 | -5/Factory | Local fabrication network quarantined 17014 | -5/Factory | Fabricated Cld. VTOL Module (x1) 17200 | -5/Factory | Central database locked down 17207 | -5/Factory | Build established: Wizard-Sprinter 17221 | -5/Factory | Entered Upper Caves 17373 | -5/Upper Caves | Learned Factory emergency access door positions 17425 | -5/Upper Caves | Discovered new exit (range 10) 17427 | -5/Upper Caves | Identified exit to Upper Caves 17428 | -5/Upper Caves | Entered another Upper Caves area 17439 | -5/Upper Caves | Learned Factory trap positions 17530 | -5/Upper Caves | Discovered new exit (range 9) 17532 | -5/Upper Caves | Identified exit to Zhirov 17549 | -5/Upper Caves | Entered Zhirov 17549 | -5/Zhirov | Discovered new exit (range 3) 17554 | -5/Zhirov | Met Zhirov 17560 | -5/Zhirov | Found Alien Artifact 17566 | -5/Zhirov | Found Alien Artifact 17566 | -5/Zhirov | Identified Integrated Reactor 17566 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 17593 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17601 | -5/Zhirov | Identified exit to Proximity Caves 17626 | -5/Zhirov | Entered Proximity Caves 17645 | -4/Proximity Caves | Learned Research trap positions 17781 | -4/Proximity Caves | Discovered exit to Factory (range 10) 17782 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 17841 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17850 | -4/Proximity Caves | Entered Factory 17850 | -4/Factory | Evolved 2 slots: Utility x2 17851 | -4/Factory | Loaded intel: 97 trap records 17853 | -4/Factory | Loaded intel: 244 machine locations 17910 | -4/Factory | Identified exit to Upper Caves 17910 | -4/Factory | Identified exit to Extension 18057 | -4/Factory | Sucked down chute 18057 | -4/Factory | Entered Waste 18065 | -4/Waste | Spotted C-40 Crusher 18071 | -4/Waste | Spotted C-40 Crusher 18071 | -4/Waste | Spotted C-40 Crusher 18071 | -4/Waste | Spotted C-40 Crusher 18071 | -4/Waste | Spotted C-40 Crusher 18072 | -4/Waste | EMP discharged 18075 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18079 | -4/Waste | Spotted C-40 Crusher 18085 | -4/Waste | Discovered new exit (range 12) 18087 | -4/Waste | Identified exit to Factory 18117 | -4/Waste | Entered Factory 18118 | -4/Factory | Loaded intel: 264 machine locations 18907 | -4/Factory | Found Exp. Hacking Suite 18974 | -4/Factory | Fabricated Mic. Fission Core (x2) 19009 | -4/Factory | Local fabrication network quarantined 19032 | -4/Factory | Fabricated Imp. System Restoration Module (x1) 19197 | -4/Factory | Repaired Cld. VTOL Module 19233 | -4/Factory | Repaired Cld. VTOL Module 19255 | -4/Factory | Entered Upper Caves 19275 | -4/Upper Caves | Encountered a Warlord checkpoint 19276 | -4/Upper Caves | Learned Research stockpile data 19517 | -4/Upper Caves | Discovered new exit (range 12) 19559 | -4/Upper Caves | Learned Research terminal intel 19568 | -4/Upper Caves | Identified exit to Upper Caves 19568 | -4/Upper Caves | Entered another Upper Caves area 19648 | -4/Upper Caves | Learned 8 Research zone layouts 19655 | -4/Upper Caves | Discovered new exit (range 9) 19656 | -4/Upper Caves | Encountered a Warlord checkpoint 19656 | -4/Upper Caves | Identified exit to Warlord 19682 | -4/Upper Caves | Entered Warlord 19690 | -4/Warlord | System corruption cleaned by Quarantine Array 19734 | -4/Warlord | Met Warlord 19737 | -4/Warlord | Opened Warlord's prototype stash 19738 | -4/Warlord | Found Prototype Device 19738 | -4/Warlord | Identified System Purifier 19748 | -4/Warlord | Found Prototype Hackware 19759 | -4/Warlord | Warlord's base attacked by MAIN.C 19791 | -4/Warlord | Found Prototype Energy Gun 19791 | -4/Warlord | Identified Vortex Rail 19793 | -4/Warlord | Found Prototype Energy Cannon 19793 | -4/Warlord | Identified Vortex Cannon 19800 | -4/Warlord | Found Vortex Rail 19831 | -4/Warlord | Found Vortex Rail 19832 | -4/Warlord | Found Vortex Cannon 19861 | -4/Warlord | Learned Testing trap positions 19861 | -4/Warlord | Learned Quarantine trap positions 19861 | -4/Warlord | Learned Research emergency access door positions 19861 | -4/Warlord | Learned Research stockpile data 19861 | -4/Warlord | Learned Testing stockpile data 19861 | -4/Warlord | Learned Factory repair station intel 19861 | -4/Warlord | Learned Factory recycling unit intel 19861 | -4/Warlord | Learned Factory garrison access intel 20109 | -4/Warlord | Warlord forces counterattacked 20157 | -4/Warlord | Opened side exit 20201 | -4/Warlord | Spotted Executioner 20205 | -4/Warlord | Discovered new exit (range 14) 20207 | -4/Warlord | Identified exit to Proximity Caves 20271 | -4/Warlord | Entered Proximity Caves 20271 | -3/Proximity Caves | Accompanied by 5 allies 20272 | -3/Proximity Caves | Identified exit to Research 20536 | -3/Proximity Caves | Entered Research 20536 | -3/Research | Accompanied by 4 allies 20536 | -3/Research | Evolved 2 slots: Utility x2 20537 | -3/Research | Identified exit to Armory 20537 | -3/Research | Identified exit to Quarantine 20538 | -3/Research | Identified exit to Research 20539 | -3/Research | Loaded intel: 82 trap records 20542 | -3/Research | Loaded intel: 114 machine locations 20543 | -3/Research | Loaded intel: 20 terminal locations 20551 | -3/Research | Identified Ghost Barrier 20557 | -3/Research | Found Exp. Signal Interpreter 20586 | -3/Research | Repaired Greatsword 20629 | -3/Research | Found Exp. Shield Generator 20830 | -3/Research | Fabricated Cld. Impulse Thruster (x1) 20864 | -3/Research | Fabricated Cld. Impulse Thruster (x1) 20950 | -3/Research | Local fabrication network quarantined 21047 | -3/Research | Entered Armory 21047 | -3/Armory | Accompanied by 1 ally 21049 | -3/Armory | Loaded intel: 58 machine locations 21263 | -3/Armory | Fabricated Exp. Terrain Scanner (x1) 21281 | -3/Armory | Intercept squad dispatched 21282 | -3/Armory | Spotted Tracker 21283 | -3/Armory | Identified Transdimensional Reconstructor 21283 | -3/Armory | Warped through subspace to slip node 21283 | -3/Armory | Discovered new exit (range 1) 21283 | -3/Armory | Identified exit to Lab 21305 | -3/Armory | Entered Lab 21305 | -3/Lab | Discovered exit to Research (range 9) 21308 | -3/Lab | Hidden lab's door opened automatically 21308 | -3/Lab | Sensor layout match revealed 21309 | -3/Lab | Gained access to the hidden lab's interior 21309 | -3/Lab | Decrypted terminal 21309 | -3/Lab | Decrypted terminal 21310 | -3/Lab | Detected by scanners 21315 | -3/Lab | Decrypted terminal 21315 | -3/Lab | Decrypted terminal 21315 | -3/Lab | Acquired modification code for an L2 power cell 21394 | -3/Lab | Found Prototype Special Weapon 21394 | -3/Lab | Identified Gui. Remote Datajack 21398 | -3/Lab | Confronted by A5 21409 | -3/Lab | Destroyed A5 with decrypted code from the hidden lab 21429 | -3/Lab | Found Integrated Reactor 21429 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+2%) 21440 | -3/Lab | Found Transdimensional Reconstructor 21449 | -3/Lab | Found Prototype Device 21449 | -3/Lab | Identified AEGIS Remote Shield 21452 | -3/Lab | Found Prototype Energy Cannon 21452 | -3/Lab | Identified Warp Cannon 21454 | -3/Lab | Found Prototype Energy Gun 21454 | -3/Lab | Identified Hyp. EM Gauss Rifle 21467 | -3/Lab | Found Quantum Router 21557 | -3/Lab | Found Alien Artifact 21566 | -3/Lab | Found Alien Artifact 21570 | -3/Lab | Decrypted terminal 21589 | -3/Lab | Entered Research 21589 | -2/Research | Warlord forces began assault on 0b10 21589 | -2/Research | Evolved 2 slots: Utility x2 21592 | -2/Research | Loaded intel: 107 machine locations 21609 | -2/Research | Central database locked down 21699 | -2/Research | Research machine network offline 21710 | -2/Research | Borebot progress halted 21738 | -2/Research | Borebot progress halted 21742 | -2/Research | Discovered new exit (range 24) 21749 | -2/Research | Found Exp. Core Analyzer 21750 | -2/Research | Met up with Warlord 21751 | -2/Research | Identified exit to Access 21789 | -2/Research | Borebot progress halted 21883 | -2/Research | Spotted B-90 Cyclops 21941 | -2/Research | Discovered exit to Access (range 18) 21973 | -2/Research | Build established: Wizard-Scout 22005 | -2/Research | Discovered new exit (range 7) 22031 | -2/Research | Identified exit to Testing 22034 | -2/Research | Entered Testing 22035 | -2/Testing | Loaded intel: 16 trap records 22037 | -2/Testing | Loaded intel: 71 machine locations 22055 | -2/Testing | Protovariant out of control (PH-BIEE0G8QBF) 22055 | -2/Testing | Unleashed a protovariant (PH-BIEE0G8QBF) 22485 | -2/Testing | Protovariant out of control (PD-LYKE0NAMMI) 22485 | -2/Testing | Unleashed a protovariant (PD-LYKE0NAMMI) 22616 | -2/Testing | Identified Core Regenerator 22645 | -2/Testing | Intercept squad dispatched 22650 | -2/Testing | Warped through subspace 22650 | -2/Testing | Spotted Combat Programmer 22655 | -2/Testing | Entered Access 22655 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 22656 | -1/Access | Loaded intel: 102 machine locations 22858 | -1/Access | Discovered new exit (range 6) 22859 | -1/Access | Identified exit to Surface 22859 | *** | Escaped! Last Messages --------------- Operator tracking enabled and active. >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 22759_ Acquired Adv. Matter Compressor. 22838_ W-44 Eye suffers critical hit. 22838_ Destroyed Lgt. Antimatter Reactor. 22840_ W-44 Eye destroyed. 22841_ K-01 Serf collects debris. 22842_ Acquired 40 matter. 22858_ Connecting with Terminal... >>Open Sealed Barrier opened. 22858_ The Access Shell folds into the floor. 22858_ EXIT=FOUND 22859_ EXIT=IDENTIFIED: SURFACE [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ?? ? # ###############?#??#?# # ? ?? | | ########### ##?#?#?############### ^# ? ? ? ? | | ?# #######?#?#??#######?# ####?#?##?##? | | # ###########?######### ??###????##? | | ?# ? ???? ? | | # ? ?? ? ? | | """"" # #############?#####?# #??#??#?#?## | | """"" / ##??##?#?#######?#?#?#+###???#??#?#?? | | """"" # #####?######?##???? ? ?##?## | | """"" # #?#?##########? ? ? ????##???? | | """"" # ######?######## ? ?? ?? ""?##### | | """"" # #?####?####?### ??"? ??"""###??? | | ? ??# ###?######?#??# ? """ ? ? ?R"##??#? | | # ##############?? ?? """ ? """?#???# | | #######?#+# #????#?#######? ? " ?? ""##???# | | ??#?# ##?#######?#### ? ?? ?#?#?? | | ? ? ?#?# #####?##??##?## ?? ? ??###### | | ? ?# # ####?#?#?#####?##?##?#?#####???#####? | | ? ? #? # ####??#####??######?#####??##???#???? | | ? ?# # ####### ############?###?###???????#? | | ? ?? ???? # """T""" """"? ?? ?##???### | | ??? ?## # """ """ """" ? ####??#?? | | ?###??###?# """" ???#???#??? | | ##???##?? # """"? ??? ? ?? ???? | | #?#####?# # "" """"?? ? ??? ? ????? | | ##?#??###?# @" """" ? ? ??? ????? | | ###?#?##??# """"?????? ?????? ? | | ??#?#??## # """"???????????????? | | #?#?####? # """"?? ?? ?????????? | | ##?####?? # """"????? ????##?? ? | | ??#?##?#? # ####### ###########???#???##?????? ?? | | ? ?? ?? # #??#?#####?#??#??????#??#?#??#???? ?? | | ?? #??# ????#??#??##?#??##?????#????????????? | | ?? " ##? w ?#?#???##??######????#??#???#???????? | | ??""" #? ??????#??###??##?????#??#????##?????? | | ?""" ?# ????????#??#????#????????#?##???????? | | ??"?? ??? #??#???####?#???#???????????????????? | | ? ? ???? ? ?? ????? ?? ?? ??? ? ?? ????? ???? | | ???? ??? ?? ? ??? ? ?? ???? ???? ? ? ????????? | | ???? ???#?? ? ? ??????#???#???????#????#?????????? | | ##????????? ?? ????#???#??#??#???#?#?????????#??? | | ??????? ?? ????? ??#?##??????##? ??? ??????????? | | ? ??????? ???? ?? ?#?##?#?##??? ???? ??? ??????? | | ??? ? ? ? ? ???#?????#???? ?""???????????? | | ????????? ? ???? ????#???###??????"""??????????? | | ? #? ?? ??? ???? ????#????###?????T"??????????? | | "???#???##??#??##?#??????#?????? ???""" ?????????? | | "???? ????? ?? ?? ???#????????????""???????????? | | ????? ??? ????? ??????##?????#??? ???????????????? | | ??????#???? ??""? ????????#?#??##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 69 Energy Capacity 1100 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 12 Power Amplification 30 Additional Mass Support 10 Armor Coverage 800 Utility Shielding 90 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 94 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 72 Defensive Hacking 70 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Exp. Signal Interpreter | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. System Shield | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. System Restoration Module | -4/Factory | Hacked Exp. Terrain Scanner | -4/Factory | Hacked Cld. Antigrav System | -3/Research | Hacked Cld. Impulse Thruster | -3/Research | Hacked Exp. Propulsion Shielding | -3/Research | Hacked Vibroblade | -3/Research | Hacked Nanosword | -2/Research | Hacked Exp. Utility Shielding | -2/Research | Hacked Exp. Hacking Suite | -2/Research | Hacked Impulse Thruster Array | -2/Research | Extracted Imp. Energy Mantle | -2/Research | Extracted Nova Cannon | -2/Research | Extracted Focal Shield | -2/Research | Extracted Imp. Utility Shielding | -2/Research | Extracted Med. Regenerative Plating | -2/Testing | Hacked Hvy. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ K-01 Serf | -6/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Exp. Signal Interpreter | x1 | -6/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Mic. Fission Core | x2 | -4/Factory Imp. System Restoration Module | x1 | -4/Factory Cld. Impulse Thruster | x1 | -3/Research Cld. Impulse Thruster | x1 | -3/Research Exp. Terrain Scanner | x1 | -3/Armory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- 40k Club 50k Club Boltbath Data Run Decrypted! Challenges ------------ None Game ------ Seed GrenadeMakeshiftSystem Manual? 0 Play Time 06:28:09 Cumulative 167.8 hours Start 2020.06.28 @ 15:38:20 End 2020.06.29 @ 22:39:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 89 Adventurer 1 Explorer 0 Win Type 0 Total 7 Types 6/0/0/1/0/0/0 Lore% 79 Gallery% 78 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63457387-63ee-4321-b660-5cedd97d1d4d