Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.06.14 @ 15:32:51 // Winter2019/RPGLIKE

Player: H_

Result: Smashed by cave-in

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (38)       7600
Robots Destroyed (1001)    5005
Value Destroyed (54824)    54824
Prototype IDs (204)        4080
Alien Tech Used (14)       2800
Bonus (34034)              34034
              TOTAL SCORE: 112343

 Bonus
-------
Triggered High Security    500
Triggered Max Security     3000
High Alert Combat Kills    20164
Follower Combat Kills      395
Aligned with FarCom        300
Met Data Miner             300
Met Imprinter              300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kill       1302
Met Warlord at Research    2000
Scanned by Researcher      500
Pursued by Intercept       500
Acquired SGEMP             2000
Met Sigix                  2000
Friendly Fire              -527

 Cogmind 
---------
Core Integrity             0/600
Matter                     440/500
Energy                     377/480
System Corruption          0%
Temperature                Cool (75)
Movement                   Flying (5)
Location                   -2/Section 7

 Parts 
-------
>              --- POWER (3) --------
          Mini Fusion Reactor
      Improved Quantum Reactor
>              --- PROPULSION (6) ---
        Cooled Field Propulsion Drive
        Cooled Field Propulsion Drive
        Cooled Q-thruster
        Cooled Q-thruster
        Cooled Q-thruster
>              --- UTILITY (11) -----
  Experimental Power Amplifier
      Advanced Heat Sink
  Experimental Terrain Scanner
  Experimental Targeting Computer
  Experimental Targeting Computer
      Advanced Armor Integrity Analyzer
      Improved Kinecellerator
      Advanced Reaction Control System
  Experimental Focal Shield
               Thermal Barrier
               EM Dispersion Field
>              --- WEAPON (6) -------
               Core Cannon
               XL Autogun Array
>              --- INVENTORY (7) ----
               Field Propulsion Drive
               Dimensional Node Initializer
               Subatomic Replicator
               SGEMP Prototype
               Sigix Containment Pod

 Peak State 
------------
>              --- POWER ------------
          Mini Fusion Reactor
          Mini Fusion Reactor
      Improved Quantum Reactor
>              --- PROPULSION -------
        Cooled Field Propulsion Drive
        Cooled Field Propulsion Drive
        Cooled Field Propulsion Drive
        Cooled Q-thruster
        Cooled Q-thruster
        Cooled Q-thruster
>              --- UTILITY ----------
  Experimental Power Amplifier
  Experimental Terrain Scanner
  Experimental Targeting Computer
      Advanced Armor Integrity Analyzer
      Improved Kinecellerator
      Advanced Reaction Control System
  Experimental Phase Shifter
  Experimental Focal Shield
               Thermal Barrier
  Experimental Thermal Defense Suite
               EM Dispersion Field
>              --- WEAPON -----------
               Core Cannon
               XL Autogun Array
>              --- INVENTORY --------
               Dimensional Node Initializer
               Transdimensional Reconstructor
               Subatomic Replicator
               SGEMP Prototype
               Sigix Containment Pod
[Rating: 243]

 Favorites 
-----------
Power                      Micro Fission Core
  Engine                   Light Deuterium Engine
  Power Core               Micro Fission Core
  Reactor                  Mini Fusion Reactor
Propulsion                 Cooled Field Propulsion Drive
  Flight Unit              Cooled Field Propulsion Drive
Utility                    Advanced System Shield
  Device                   Improved Kinecellerator
  Storage                  Advanced Energy Well
  Processor                Advanced Armor Integrity Analyzer
  Hackware                 Advanced System Shield
  Protection               Medium Regenerative Plating
  Artifact                 Stasis Generator
Weapon                     XL Autogun Array
  Energy Gun               Gamma Rifle
  Energy Cannon            Core Cannon
  Ballistic Gun            XL Autogun Array
  Ballistic Cannon         Hypervelocity Mass Driver
  Launcher                 Mini Smartbomb Launcher
  Special Weapon           Advanced Remote Datajack
  Impact Weapon            Core Stripper
  Slashing Weapon          Sigix Broadsword

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec 
Slots Evolved              22   | .   .   .   3   4   3   1   .   .   .   .   .   2   2   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   1   1   .   .   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Propulsion               5    | .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Utility                  10   | .   .   .   .   2   3   .   .   .   .   .   .   2   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Weapon                   5    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             343  | 1   1   2   1   11  3   19  2   17  4   .   .   2   37  3   13  .   .   2   1   7   2   8   2   1   3   1   18  1   32  3   .   13  4   43  24  16  16  30  
  Power                    20   | .   .   .   .   1   .   2   .   .   .   .   .   .   3   .   .   .   .   .   .   2   .   .   .   .   .   .   4   1   2   .   .   .   .   .   .   3   .   2   
    Engine                 4    | .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   
    Core                   5    | .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   3   1   2   .   .   .   .   .   .   2   .   2   
  Propulsion               32   | .   .   .   .   3   .   8   .   5   .   .   .   .   2   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   2   .   3   3   .   .   3   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 32   | .   .   .   .   3   .   8   .   5   .   .   .   .   2   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   2   .   3   3   .   .   3   
  Utility                  238  | 1   .   2   .   7   3   9   2   11  4   .   .   2   32  3   10  .   .   .   .   4   2   7   2   1   3   .   9   .   25  3   .   6   4   37  13  9   8   19  
    Device                 199  | 1   .   2   .   7   1   5   2   8   4   .   .   2   27  3   9   .   .   .   .   3   1   6   2   1   3   .   5   .   23  3   .   5   4   34  11  4   5   18  
    Storage                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   
    Processor              9    | .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   
    Hackware               18   | .   .   .   .   .   1   3   .   3   .   .   .   .   3   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   1   .   2   .   .   1   .   
    Protection             7    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   2   .   
    Artifact               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Weapon                   53   | .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   2   .   .   2   1   1   .   .   .   .   .   1   5   .   4   .   .   5   .   3   8   4   8   6   
    Energy Gun             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   
    Energy Cannon          17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   3   2   6   3   
    Ballistic Gun          7    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   
    Ballistic Cannon       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   
    Launcher               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   1   
    Special Weapon         12   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   1   2   .   1   .   .   2   .   2   .   .   .   1   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Slashing Weapon        5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   1   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  39   | .   .   1   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   1   .   .   3   .   2   9   5   6   6   
Parts Lost                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Average Slot Usage (%)     81   | .   45  50  31  31  64  78  80  79  80  80  80  80  83  84  84  85  85  85  84  85  85  85  85  85  84  85  85  85  86  86  86  86  86  86  86  83  84  81  
  Core                     4    | .   .   .   .   .   .   4   6   6   6   6   6   5   6   10  10  10  10  10  9   9   9   9   9   9   9   9   8   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   9   9   9   9   8   8   8   8   11  9   
  Flight                   19   | .   .   .   .   9   21  23  26  26  26  26  26  23  21  21  20  20  20  20  19  19  19  19  19  19  19  18  18  18  18  18  18  18  17  17  22  23  23  22  
  Device                   26   | .   25  25  15  10  21  19  24  20  25  26  26  33  30  31  30  30  30  30  28  31  28  26  23  23  22  22  25  27  27  31  31  31  33  27  31  31  33  31  
  Processor                2    | .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   1   5   5   5   4   .   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   5   7   7   
  Hackware                 12   | .   .   .   .   .   5   14  15  19  13  13  13  11  15  15  15  15  15  15  14  14  14  15  19  19  19  18  14  13  12  9   9   9   8   15  8   3   .   .   
  Ballistic Gun            4    | .   .   .   11  9   7   6   6   5   6   6   6   5   5   5   5   5   5   5   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   3   3   3   
  Launcher                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   4   4   4   4   4   4   4   3   .   .   .   
  Special Weapon           2    | .   20  25  4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   4   4   4   4   4   4   4   4   4   2   4   4   4   4   4   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             82   | 1   2   2   16  26  27  28  29  32  32  32  32  34  43  40  40  39  39  39  43  45  44  47  42  43  43  44  58  49  59  58  54  58  59  59  71  82  80  81  
  Greatest Support         132  | 3   8   8   8   27  27  38  35  56  56  56  56  56  63  63  63  63  63  63  63  63  63  63  58  58  58  58  76  58  76  63  63  63  63  87  91  129 91  132 
  Greatest Overweight (x)  1    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 7    | .   1   1   1   1   3   4   5   5   5   5   5   5   5   5   5   5   5   5   5   6   6   6   6   6   6   6   6   6   6   6   6   6   6   6   6   6   7   7   
  Average Capacity         5    | .   .   1   1   1   2   3   4   5   5   5   5   5   5   5   5   5   5   5   5   5   6   6   6   6   6   6   6   6   6   6   6   6   6   6   6   6   6   7   
  Most Carried             7    | .   .   1   1   1   2   4   5   5   5   5   3   5   5   5   5   4   4   4   5   6   6   6   6   6   6   6   6   6   6   6   6   6   5   6   6   6   7   7   
  Average Carried          4    | .   .   .   .   .   .   1   3   3   3   4   3   2   3   4   3   3   4   4   4   5   6   5   6   6   5   6   5   4   5   6   6   5   4   5   4   5   6   6   
  Final Capacity           7    | .   1   1   1   1   3   4   5   5   5   5   5   5   5   5   5   5   5   5   5   6   6   6   6   6   6   6   6   6   6   6   6   6   6   6   6   6   7   7   
  Final Carried            7    | .   .   .   .   .   1   3   5   5   3   3   3   5   4   5   3   4   4   4   5   6   6   6   6   6   6   6   3   5   6   6   6   5   4   6   6   6   7   7   

 Class Distribution 
--------------------
 72% | Wizard-Scout
 11% | Wizard-Sprinter
  5% | Hacker-Scout
  3% | Machinist-Scout

 Dominant Class 
----------------
     Hacker-Mutant | -10/Materials
     Hacker-Mutant | -10/Mines
 Hacker-Skirmisher | -10/Exiles
      Hacker-Scout | -9/Mines
      Hacker-Scout | -8/Materials
      Wizard-Scout | -7/Factory
      Wizard-Scout | -7/Waste
      Wizard-Scout | -7/Factory
      Wizard-Scout | -7/Lower Caves
      Wizard-Scout | -7/Lower Caves
      Wizard-Scout | -7/Data Miner
      Wizard-Scout | -6/Proximity Caves
      Wizard-Scout | -6/Factory
      Wizard-Scout | -6/Waste
      Wizard-Scout | -6/Factory
      Wizard-Scout | -6/Lower Caves
      Wizard-Scout | -6/Lower Caves
      Wizard-Scout | -6/Zion
      Wizard-Scout | -5/Proximity Caves
      Wizard-Scout | -5/Factory
      Wizard-Scout | -5/Waste
      Wizard-Scout | -5/Factory
      Wizard-Scout | -5/Upper Caves
      Wizard-Scout | -5/Upper Caves
      Wizard-Scout | -5/Zhirov
      Wizard-Scout | -4/Proximity Caves
      Wizard-Scout | -4/Factory
      Wizard-Scout | -4/Waste
      Wizard-Scout | -4/Factory
      Wizard-Scout | -4/Upper Caves
      Wizard-Scout | -4/Upper Caves
      Wizard-Scout | -4/Warlord
      Wizard-Scout | -3/Proximity Caves
   Wizard-Sprinter | -3/Research
      Wizard-Scout | -3/Quarantine
   Machinist-Scout | -2/Research
   Machinist-Scout | -2/Testing
   Generator-Scout | -2/Section 7

 Resources                       | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
-----------                Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Tes  Sec  
Matter Collected           31042 | 34   .    206  .    405  192  1138 .    795  290  165  .    710  1540 645  940  240  195  35   700  1851 200  1341 350  90   95   625  1725 315  2715 360  270  575  610  3145 1957 2083 2425 2080 
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            53595 | .    .    .    .    473  657  1754 .    1325 284  413  .    1228 2202 2237 1669 354  530  .    1178 3073 1464 2431 524  243  216  932  2479 781  3881 377  578  876  961  5059 2652 3338 5563 3863 
  Parts                    2661  | .    .    .    .    10   31   94   .    94   14   12   .    69   152  20   92   24   15   .    60   173  24   156  18   7    2    60   159  27   237  22   32   24   61   297  116  172  226  161  
Haulers Intercepted        4     | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Recyclers Shooed           4     | .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec 
Combat Hostiles Destroyed  831  | .   .   .   .   8   12  23  .   30  5   8   .   25  36  6   26  12  6   .   23  56  5   42  13  2   .   26  45  6   68  11  10  11  20  71  40  45  83  57  
  Guns                     792  | .   .   .   .   8   12  23  .   30  5   8   .   25  36  6   26  12  6   .   23  56  5   41  13  2   .   26  42  6   68  11  10  11  20  71  40  43  59  48  
  Cannons                  35   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   24  9   
  AOE                      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          30   | .   .   .   .   4   3   5   .   2   3   .   .   .   2   1   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   2   2   1   
  Worker                   18   | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   1   .   .   .   .   .   .   2   .   .   .   .   2   .   2   .   .   .   .   5   .   .   .   2   
  Builder                  14   | .   .   .   .   .   .   2   .   .   .   .   .   .   4   .   .   .   .   .   .   1   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   1   .   .   
  Tunneler                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   4    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recycler                 12   | .   .   .   .   5   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   1   .   .   
  Carrier                  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   1   
  Minesweeper              10   | .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   1   .   2   .   .   .   1   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Mechanic                 11   | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   2   2   2   .   
  Operator                 8    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   2   .   3   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Watcher                  78   | .   .   .   .   .   2   4   .   5   .   .   .   .   8   .   6   .   .   .   .   8   .   9   .   .   .   .   5   .   10  .   .   .   .   12  1   4   3   1   
  Swarmer                  154  | .   .   .   .   1   3   2   .   7   .   1   .   7   5   .   4   7   .   .   10  13  .   6   7   .   .   12  11  .   16  5   4   .   7   14  .   .   4   8   
  Saboteur                 16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   3   .   7   4   
  Grunt                    255  | .   .   .   .   .   6   5   .   9   3   4   .   9   12  .   11  2   5   .   6   24  .   12  3   1   .   9   7   .   24  4   4   9   6   16  12  17  27  8   
  Brawler                  25   | .   .   .   .   .   .   2   .   .   .   1   .   1   1   .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   1   .   .   .   1   1   4   1   7   2   
  Duelist                  36   | .   .   .   .   .   .   .   .   .   1   1   .   4   .   .   .   1   .   .   2   .   .   .   .   .   .   3   .   .   1   .   .   .   .   1   6   .   4   12  
  Protector                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   2   3   .   
  Researcher               6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   
  Sentry                   132  | .   .   .   .   .   3   9   .   8   .   1   .   2   8   .   6   1   .   .   1   7   .   8   2   .   .   1   10  .   13  2   1   .   3   12  1   12  10  11  
  Demolisher               3    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   
  Hunter                   49   | .   .   .   .   .   .   1   .   2   .   .   .   .   3   .   .   .   .   .   .   3   .   7   .   1   .   .   10  .   1   .   .   .   2   12  2   5   .   .   
  Programmer               94   | .   .   .   .   .   .   4   .   4   .   .   .   2   6   .   4   .   .   .   2   7   .   8   .   .   .   .   6   .   10  .   .   .   .   14  6   3   13  5   
  Behemoth                 15   | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   1   .   .   1   1   .   1   .   .   .   .   1   .   1   .   1   .   1   2   .   1   .   1   
  Compactor                17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   5   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   
  S7 Guard                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Lightning                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Tracker                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Investigator             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   
  Striker                  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   5   .   
  Executioner              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   
  Alpha 7                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Fortress                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Assembled                6    | .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           51   | .   .   .   .   4   8   4   .   4   3   6   .   14  18  6   6   8   3   .   7   15  5   9   6   2   .   15  14  6   8   8   4   8   15  12  16  27  51  32  
  Combat Bots Only         36   | .   .   .   .   3   8   4   .   4   3   6   .   13  5   6   5   8   3   .   6   11  5   8   5   1   .   15  9   6   8   7   4   8   15  9   16  16  36  28  
Max Kills in Single Turn   7    | .   .   .   .   1   1   2   .   3   2   1   .   2   6   1   2   2   1   .   1   2   1   3   2   1   .   2   7   1   2   1   1   1   1   2   2   2   7   4   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                           | -11   -10   -10   -10   -9    -8    -7    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    
--------                   Run    | Scr   Mat   Min   Exi   Min   Mat   Fac   Was   Fac   Low   Low   Dat   Pro   Fac   Was   Fac   Low   Low   Zio   Pro   Fac   Was   Fac   Upp   Upp   Zhi   Pro   Fac   Was   Fac   Upp   Upp   War   Pro   Res   Qua   Res   Tes   Sec   
Damage Taken               6489   | .     .     .     .     126   32    207   .     154   30    .     .     114   474   .     100   65    .     .     126   430   .     351   79    32    .     104   384   .     362   66    11    26    68    292   476   657   448   1275  
  Core                     4947   | .     .     .     .     95    25    164   .     116   27    .     .     87    373   .     81    54    .     .     99    346   .     275   67    24    .     82    303   .     281   51    8     20    50    229   362   513   342   873   
  Absorbed by Shields      629    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     4     .     .     104   .     517   
  Redirected to Core       4398   | .     .     .     .     88    25    114   .     102   8     .     .     87    337   .     55    40    .     .     83    277   .     264   40    24    .     67    259   .     251   46    8     20    50    194   349   485   316   809   
Core Remaining (%)         99     | 100   .     .     .     100   98    .     .     .     .     .     .     100   .     .     .     .     .     .     100   .     .     .     .     .     .     100   .     .     .     .     .     .     98    .     100   .     .     .     
Volleys Fired              1859   | .     .     .     .     19    21    54    .     46    10    11    .     46    79    40    54    16    13    1     46    117   12    86    22    7     2     41    97    21    162   23    17    35    38    182   119   127   165   130   
  Largest                  2      | .     .     .     .     1     1     1     .     1     1     1     .     1     1     1     1     1     1     1     1     1     1     1     1     1     1     1     1     1     1     1     1     1     1     1     2     1     2     2     
  Hottest                  360    | .     .     .     .     60    60    60    .     60    60    60    .     60    60    60    60    60    60    60    60    60    60    60    60    60    60    60    60    60    60    60    60    60    60    60    160   300   360   360   
Shots Fired                1866   | .     .     .     .     19    21    54    .     46    10    11    .     46    79    40    54    16    13    1     46    117   12    86    22    7     2     41    97    21    162   23    17    35    38    182   123   127   166   132   
  Gun                      1808   | .     .     .     .     19    21    54    .     46    10    11    .     46    79    40    54    16    13    1     46    114   12    85    20    7     2     41    95    21    162   23    17    25    38    182   116   123   151   118   
  Cannon                   40     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     4     15    14    
  Launcher                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Special                  18     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     1     2     .     .     .     2     .     .     .     .     10    .     .     .     .     .     .     
  Kinetic                  1808   | .     .     .     .     19    21    54    .     46    10    11    .     46    79    40    54    16    13    1     46    114   12    85    20    7     2     41    95    21    162   23    17    25    38    182   116   123   151   118   
  Thermal                  33     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     15    14    
  Explosive                .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Electromagnetic          .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 7      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     .     .     .     
  Robot Hit Streak         87     | .     .     .     .     19    38    59    .     32    32    32    .     69    44    66    87    44    34    .     28    85    30    60    27    35    43    67    38    41    45    28    44    30    47    62    39    43    61    44    
  Robot Miss Streak        3      | .     .     .     .     2     2     2     .     3     1     2     .     1     3     2     2     2     1     .     2     2     1     2     2     .     .     2     2     1     3     2     1     2     2     3     2     2     2     2     
  Penetration Max          15     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     15    6     
  Secondary Targets        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           1718   | .     .     .     .     19    21    45    .     44    10    11    .     46    73    40    51    16    12    .     46    113   12    83    21    7     2     41    89    21    147   21    16    34    38    173   95    116   152   103   
  Core Hits                1928   | .     .     .     .     14    20    46    .     51    9     12    .     48    83    18    54    18    13    .     41    109   15    87    19    8     6     45    106   18    162   20    19    35    44    202   121   139   201   145   
  Critical Hits            .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Critical Kills           .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Critical Parts Destroyed .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Melee Attacks              .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           187520 | .     .     .     .     672   1194  3912  .     3564  866   874   .     3818  8136  4872  4967  1728  1302  .     4092  10163 1254  7878  1419  483   272   3324  8373  2640  12821 2169  1263  2337  3251  17684 10645 13648 31414 16485 
  Guns                     163686 | .     .     .     .     672   1194  3912  .     3564  866   874   .     3818  6612  4872  4967  1728  1302  .     4092  10089 1254  7739  1419  483   272   3324  7756  2640  12674 2169  1263  2337  3251  17684 10541 12239 17114 10965 
  Cannons                  21244  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     104   1320  14300 5520  
  Explosions               2590   | .     .     .     .     .     .     .     .     .     .     .     .     .     1524  .     .     .     .     .     .     74    .     139   .     .     .     .     617   .     147   .     .     .     .     .     .     89    .     .     
  Melee                    .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ramming                  .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  163686 | .     .     .     .     672   1194  3912  .     3564  866   874   .     3818  6612  4872  4967  1728  1302  .     4092  10089 1254  7739  1419  483   272   3324  7756  2640  12674 2169  1263  2337  3251  17684 10541 12239 17114 10965 
  Thermal                  22185  | .     .     .     .     .     .     .     .     .     .     .     .     .     215   .     .     .     .     .     .     74    .     139   .     .     .     .     617   .     .     .     .     .     .     .     .     1320  14300 5520  
  Explosive                1440   | .     .     .     .     .     .     .     .     .     .     .     .     .     1309  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     42    .     .     .     .     .     .     89    .     .     
  Electromagnetic          105    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     105   .     .     .     .     .     .     .     .     .     
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 104    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     104   .     .     .     
Highest Corruption         3      | .     .     .     .     .     .     .     3     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Average Corruption       2      | .     .     .     .     .     .     .     3     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Purged        3      | .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  1      | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Message Errors         1      | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overload Shots             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            6748   | .     .     .     .     .     .     .     .     .     .     .     .     .     231   .     .     .     .     .     .     34    .     .     .     .     .     .     49    .     .     .     .     .     .     .     80    495   4533  1326  
  Projectiles              6434   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     80    495   4533  1326  
  Explosions               314    | .     .     .     .     .     .     .     .     .     .     .     .     .     231   .     .     .     .     .     .     34    .     .     .     .     .     .     49    .     .     .     .     .     .     .     .     .     .     .     
  Melee                    .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Knockbacks                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      26     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     26    .     .     .     .     .     .     .     .     .     .     .     
  Shots                    1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
  Rammed                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        348    | .     .     .     .     105   90    117   .     80    40    59    .     138   100   271   124   104   124   32    121   241   132   188   151   78    27    206   262   225   301   310   190   274   276   242   27    264   348   251   
  Average Temperature      73     | .     .     .     .     40    26    31    .     25    22    27    .     48    32    127   39    48    51    32    50    58    56    51    58    41    23    67    73    116   82    130   78    110   111   73    9     70    114   76    
  Received Heat Transfer   1917   | .     .     .     .     80    9     99    .     60    21    .     .     54    105   .     36    .     .     .     21    129   .     75    .     9     .     12    72    .     132   30    .     4     45    63    216   138   90    417   
  Effects                  7      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     2     .     .     .     .     .     .     .     .     2     .     .     .     .     1     .     .     1     .     
    Shutdowns              1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Energy Bleed           3      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     
    Interference           3      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
Siege Activations          .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Fried              2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
  Impact Corruptions       .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             3      | .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Heat Transferred         800    | .     .     .     .     .     .     .     .     .     .     .     .     .     150   .     .     .     .     .     .     50    .     100   .     .     .     .     500   .     .     .     .     .     .     .     .     .     .     .     
Parts Sabotaged            4      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     
Parts Stolen               .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      3      | .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
Missiles Intercepted       .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
-------                    Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Tes  Sec  
Peak Influence             5378 | .    19   35   .    99   443  624  178  417  .    .    .    .    869  217  683  .    .    .    .    1146 282  1293 .    .    .    .    967  76   879  .    .    .    .    721  4193 3755 5378 5175 
  Initial                  2271 | .    .    5    .    .    1    145  148  90   .    .    .    .    7    169  117  .    .    .    .    117  274  151  .    .    .    .    132  72   40   .    .    .    .    75   206  1771 1586 2271 
  Average                  613  | .    9    14   .    15   138  163  158  147  .    .    .    .    205  206  151  .    .    .    .    324  277  728  .    .    .    .    520  75   432  .    .    .    .    307  2443 2838 3568 3782 
Maximum Alert Level        5    | .    .    .    .    .    2    2    .    2    .    .    .    .    3    1    2    .    .    .    .    4    1    4    .    .    .    .    3    .    3    .    .    .    .    3    5    5    5    5    
  Low Security (%)         43   | 100  100  100  .    100  65   75   100  63   .    .    .    .    61   35   78   .    .    .    .    42   .    2    .    .    .    .    8    100  20   .    .    .    .    36   .    .    .    .    
  Level 1                  20   | .    .    .    .    .    27   15   .    29   .    .    .    .    24   64   14   .    .    .    .    38   100  15   .    .    .    .    17   .    25   .    .    .    .    27   .    .    .    .    
  Level 2                  17   | .    .    .    .    .    6    8    .    6    .    .    .    .    9    .    7    .    .    .    .    6    .    32   .    .    .    .    63   .    29   .    .    .    .    35   .    .    .    .    
  Level 3                  6    | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    7    .    37   .    .    .    .    11   .    23   .    .    .    .    .    .    .    .    .    
  Level 4                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    
  High Security            2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    93   .    .    
  Max Security             8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    99   .    99   99   
Squads Dispatched          192  | .    .    .    .    .    .    10   .    4    .    .    .    1    16   .    7    .    .    .    .    13   .    18   .    .    .    .    7    .    16   .    .    .    .    8    20   3    34   35   
  Investigation            38   | .    .    .    .    .    .    2    .    .    .    .    .    .    9    .    3    .    .    .    .    4    .    8    .    .    .    .    3    .    4    .    .    .    .    2    .    3    .    .    
  Extermination            31   | .    .    .    .    .    .    4    .    4    .    .    .    .    4    .    3    .    .    .    .    4    .    2    .    .    .    .    2    .    4    .    .    .    .    4    .    .    .    .    
  Reinforcement            11   | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    .    2    2    
  Assault                  88   | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    2    20   .    31   30   
  Garrison                 21   | .    .    .    .    .    .    4    .    .    .    .    .    .    1    .    .    .    .    .    .    3    .    6    .    .    .    .    .    .    6    .    .    .    .    .    .    .    1    .    
  Intercept                3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
Construction Impeded       3    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec 
Distress Signals           32   | .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   1   .   .   .   .   3   .   2   .   .   .   .   2   .   3   .   .   2   .   6   3   5   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              1382 | .   2   .   .   13  17  40  5   25  5   8   .   24  49  6   39  12  6   .   18  82  3   51  8   2   .   22  53  6   90  10  10  24  20  88  194 86  182 182 
  Peak Tracking Total      50   | .   2   .   .   9   6   4   5   4   2   5   .   9   6   3   3   5   3   .   4   6   2   6   3   1   .   9   7   3   7   7   4   11  11  7   42  24  31  50  
  Tactical Retreats        68   | .   .   .   .   2   2   1   .   .   1   .   .   .   2   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   4   .   .   .   1   2   14  8   18  10  

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec 
Traps Triggered            15   | .   .   .   .   .   .   1   .   .   .   .   .   .   6   .   1   .   .   .   .   1   .   2   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 87   | .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   18  .   .   .   .   10  .   10  .   .   .   .   6   .   19  .   .   .   .   14  .   .   .   .   
  Reprogrammed             56   | .   6   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   11  .   .   .   .   7   .   28  .   .   .   .   .   .   .   .   .   
  Reused                   18   | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   4   .   .   .   .   2   .   10  .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                35   | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   4   .   .   .   .   2   .   15  .   .   11  .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
----------                 Run  | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec 
Machines Disabled          155  | .   .   .   .   1   4   2   .   1   .   .   .   1   34  .   4   1   1   .   .   9   .   6   1   .   .   1   10  .   6   1   .   .   2   6   20  3   14  27  
  Max in Single Turn       9    | .   .   .   .   1   2   2   .   1   .   .   .   1   7   .   1   1   1   .   .   4   .   2   1   .   .   1   9   .   2   1   .   .   1   1   2   1   3   5   
  Garrison Access          10   | .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   1   1   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      9    | .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   

 Hacking                        | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
---------                  Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Tes  Sec  
Machines Accessed          329  | .    2    .    5    1    8    29   .    33   1    1    4    .    34   .    31   1    2    .    .    28   .    35   1    2    9    .    29   .    33   .    1    3    1    28   .    7    .    .    
  Terminals                169  | .    2    .    .    .    6    15   .    18   .    .    .    .    15   .    18   .    .    .    .    19   .    18   .    .    .    .    16   .    19   .    1    .    1    18   .    3    .    .    
  Fabricators              40   | .    .    .    .    .    .    5    .    4    .    .    .    .    5    .    4    .    .    .    .    3    .    6    .    .    .    .    5    .    5    .    .    .    .    2    .    1    .    .    
  Repair Stations          10   | .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    2    .    .    .    .    1    .    2    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    
  Recycling Units          34   | .    .    .    .    .    1    4    .    5    .    .    .    .    6    .    4    .    .    .    .    2    .    3    .    .    .    .    2    .    3    .    .    .    .    3    .    1    .    .    
  Scanalyzers              22   | .    .    .    .    .    .    1    .    2    .    .    .    .    4    .    2    .    .    .    .    1    .    3    .    .    .    .    3    .    2    .    .    .    .    3    .    1    .    .    
  Garrison Access          24   | .    .    .    .    .    1    3    .    3    .    .    .    .    3    .    1    .    .    .    .    2    .    3    .    .    .    .    2    .    3    .    .    .    .    2    .    1    .    .    
Total Hacks                2101 | .    14   .    50   1    49   145  .    157  1    1    28   .    178  .    200  1    6    .    .    255  .    283  1    6    46   .    191  .    266  .    1    4    5    176  .    36   .    .    
  Successful               1784 | .    7    .    50   1    42   121  .    144  1    1    28   .    158  .    165  1    6    .    .    203  .    215  1    6    46   .    159  .    235  .    1    4    5    161  .    23   .    .    
  Failed                   317  | .    7    .    .    .    7    24   .    13   .    .    .    .    20   .    35   .    .    .    .    52   .    68   .    .    .    .    32   .    31   .    .    .    .    15   .    13   .    .    
    Catastrophic           23   | .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    1    .    .    .    .    3    .    12   .    .    .    .    .    .    3    .    .    .    .    .    .    1    .    .    
  Database Lockouts        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Manual                   1376 | .    11   .    1    .    40   93   .    63   .    .    .    .    108  .    138  .    .    3    .    208  .    215  .    .    .    .    138  .    191  .    .    1    .    146  .    20   .    .    
  Terminals                1477 | .    14   .    .    .    40   93   .    108  .    .    .    .    99   .    156  .    .    .    .    221  .    219  .    .    .    .    153  .    207  .    1    .    5    144  .    17   .    .    
  Fabricators              194  | .    .    .    .    .    .    28   .    20   .    .    .    .    26   .    18   .    .    .    .    12   .    24   .    .    .    .    19   .    30   .    .    .    .    9    .    8    .    .    
  Repair Stations          10   | .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    2    .    .    .    .    1    .    2    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    
  Recycling Units          106  | .    .    .    .    .    3    9    .    7    .    .    .    .    31   .    13   .    .    .    .    4    .    11   .    .    .    .    6    .    9    .    .    .    .    10   .    3    .    .    
  Scanalyzers              73   | .    .    .    .    .    .    3    .    17   .    .    .    .    12   .    10   .    .    .    .    3    .    5    .    .    .    .    5    .    6    .    .    .    .    11   .    1    .    .    
  Garrison Access          96   | .    .    .    .    .    6    11   .    4    .    .    .    .    9    .    1    .    .    .    .    14   .    22   .    .    .    .    7    .    13   .    .    .    .    2    .    7    .    .    
Terminal Hacks             952  | .    5    .    50   1    19   45   .    69   1    1    28   .    54   .    84   1    6    .    .    113  .    115  1    6    46   .    82   .    123  .    1    4    5    85   .    7    .    .    
  Record                   145  | .    .    .    49   .    .    1    .    8    .    .    11   .    2    .    2    .    5    .    .    5    .    1    .    5    36   .    1    .    1    .    1    2    5    10   .    .    .    .    
  Part Schematic           195  | .    .    .    .    .    .    15   .    15   .    .    8    .    17   .    21   .    .    .    .    29   .    30   .    .    2    .    17   .    24   .    .    .    .    17   .    .    .    .    
  Robot Schematic          48   | .    .    .    .    .    .    1    .    4    .    .    6    .    1    .    2    .    .    .    .    27   .    3    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    
  Robot Analysis           99   | .    .    .    .    .    8    8    .    11   .    .    .    .    5    .    22   .    .    .    .    9    .    9    .    .    4    .    2    .    .    .    .    .    .    21   .    .    .    .    
  Prototype ID Bank        128  | .    .    .    .    .    .    1    .    5    .    .    3    .    1    .    5    .    .    .    .    15   .    20   .    .    4    .    29   .    43   .    .    .    .    2    .    .    .    .    
  Open Door                9    | .    .    .    .    1    .    .    .    .    1    1    .    .    .    .    .    1    1    .    .    .    .    .    1    1    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
  Level Access Points      6    | .    .    .    .    .    1    .    .    1    .    .    .    .    1    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Branch Access Points     14   | .    1    .    .    .    1    1    .    1    .    .    .    .    2    .    2    .    .    .    .    1    .    2    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    
  Emergency Access Points  9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    3    .    .    .    .    1    .    .    .    .    .    .    2    .    1    .    .    
  Machine Index            10   | .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    
  Terminal Index           7    | .    1    .    .    .    1    1    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Fabricator Index         2    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Repair Station Index     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycling Unit Index     4    | .    .    .    .    .    1    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzer Index         4    | .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Garrison Index           3    | .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Alert Level              21   | .    .    .    .    .    1    3    .    1    .    .    .    .    2    .    2    .    .    .    .    3    .    4    .    .    .    .    3    .    1    .    .    .    .    1    .    .    .    .    
  Unreport Threat          61   | .    .    .    .    .    1    6    .    4    .    .    .    .    6    .    3    .    .    .    .    4    .    9    .    .    .    .    9    .    10   .    .    .    .    8    .    1    .    .    
  Locate Traps             47   | .    1    .    .    .    1    2    .    3    .    .    .    .    3    .    7    .    .    .    .    1    .    8    .    .    .    .    7    .    9    .    .    .    .    4    .    1    .    .    
  Disarm Traps             21   | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    4    .    .    .    .    3    .    2    .    .    .    .    1    .    5    .    .    .    .    3    .    .    .    .    
  Reprogram Traps          13   | .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    3    .    .    .    .    2    .    6    .    .    .    .    .    .    .    .    .    
  Dispatch Records         11   | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    2    .    .    .    .    2    .    3    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Maintenance Status       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Security Status          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Surveillance Status      1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Investigation Status     3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
  Recall Investigation     9    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    3    .    .    .    .    1    .    .    .    .    
  Recall Extermination     2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
  Recall Reinforcements    5    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    
  Recall Assault           3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    
  Hauler Manifests         7    | .    .    .    .    .    1    .    .    .    .    .    .    .    2    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Registered Components    7    | .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    
  Registered Prototypes    3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    
  Zone Layout              51   | .    1    .    .    .    1    2    .    7    .    .    .    .    5    .    6    .    .    .    .    8    .    6    .    .    .    .    4    .    6    .    .    .    .    4    .    1    .    .    
  EX-Prototype ID Bank     1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Fabricator Hacks           104  | .    .    .    .    .    .    14   .    12   .    .    .    .    16   .    9    .    .    .    .    6    .    12   .    .    .    .    9    .    19   .    .    .    .    5    .    2    .    .    
  Network Status           22   | .    .    .    .    .    .    1    .    1    .    .    .    .    4    .    3    .    .    .    .    2    .    2    .    .    .    .    2    .    6    .    .    .    .    1    .    .    .    .    
  Load Schematic           37   | .    .    .    .    .    .    6    .    3    .    .    .    .    6    .    3    .    .    .    .    2    .    5    .    .    .    .    3    .    7    .    .    .    .    1    .    1    .    .    
  Build                    45   | .    .    .    .    .    .    7    .    8    .    .    .    .    6    .    3    .    .    .    .    2    .    5    .    .    .    .    4    .    6    .    .    .    .    3    .    1    .    .    
Repair Station Hacks       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recycling Unit Hacks       55   | .    .    .    .    .    1    6    .    5    .    .    .    .    18   .    7    .    .    .    .    2    .    4    .    .    .    .    2    .    5    .    .    .    .    4    .    1    .    .    
  Process                  8    | .    .    .    .    .    .    1    .    .    .    .    .    .    5    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Report Inventory         42   | .    .    .    .    .    1    5    .    5    .    .    .    .    10   .    5    .    .    .    .    2    .    4    .    .    .    .    2    .    3    .    .    .    .    4    .    1    .    .    
  Retrieve Matter          3    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Retrieve Components      2    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scanalyzer                 58   | .    .    .    .    .    .    2    .    17   .    .    .    .    9    .    6    .    .    .    .    2    .    2    .    .    .    .    3    .    5    .    .    .    .    11   .    1    .    .    
  Insert Component         27   | .    .    .    .    .    .    2    .    7    .    .    .    .    4    .    3    .    .    .    .    1    .    1    .    .    .    .    2    .    2    .    .    .    .    4    .    1    .    .    
  Analyze                  31   | .    .    .    .    .    .    .    .    10   .    .    .    .    5    .    3    .    .    .    .    1    .    1    .    .    .    .    1    .    3    .    .    .    .    7    .    .    .    .    
Garrison Access Hacks      8    | .    .    .    .    .    .    1    .    3    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    
  Seal Access              8    | .    .    .    .    .    .    1    .    3    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    
Unauthorized Hacks         607  | .    2    .    .    .    22   53   .    38   .    .    .    .    61   .    58   .    .    .    .    80   .    82   .    .    .    .    63   .    82   .    .    .    .    54   .    12   .    .    
  Terminals                389  | .    2    .    .    .    16   28   .    27   .    .    .    .    30   .    41   .    .    .    .    60   .    42   .    .    .    .    42   .    53   .    .    .    .    44   .    4    .    .    
    Track                  102  | .    .    .    .    .    5    7    .    6    .    .    .    .    8    .    10   .    .    .    .    17   .    12   .    .    .    .    12   .    14   .    .    .    .    10   .    1    .    .    
    Assimilate             65   | .    .    .    .    .    1    5    .    2    .    .    .    .    3    .    8    .    .    .    .    10   .    4    .    .    .    .    7    .    12   .    .    .    .    11   .    2    .    .    
    Botnet                 135  | .    2    .    .    .    6    10   .    14   .    .    .    .    11   .    15   .    .    .    .    19   .    16   .    .    .    .    14   .    15   .    .    .    .    12   .    1    .    .    
    Disrupt                57   | .    .    .    .    .    2    5    .    1    .    .    .    .    3    .    5    .    .    .    .    11   .    6    .    .    .    .    7    .    9    .    .    .    .    8    .    .    .    .    
    Operators              30   | .    .    .    .    .    2    1    .    4    .    .    .    .    5    .    3    .    .    .    .    3    .    4    .    .    .    .    2    .    3    .    .    .    .    3    .    .    .    .    
  Fabricators              84   | .    .    .    .    .    .    13   .    8    .    .    .    .    10   .    8    .    .    .    .    6    .    12   .    .    .    .    10   .    11   .    .    .    .    4    .    2    .    .    
    Report                 20   | .    .    .    .    .    .    3    .    1    .    .    .    .    2    .    3    .    .    .    .    2    .    3    .    .    .    .    3    .    2    .    .    .    .    1    .    .    .    .    
    Prioritize             20   | .    .    .    .    .    .    3    .    3    .    .    .    .    3    .    1    .    .    .    .    1    .    3    .    .    .    .    1    .    3    .    .    .    .    1    .    1    .    .    
    Siphon                 20   | .    .    .    .    .    .    3    .    3    .    .    .    .    3    .    1    .    .    .    .    1    .    3    .    .    .    .    1    .    3    .    .    .    .    1    .    1    .    .    
    Haulers                21   | .    .    .    .    .    .    3    .    1    .    .    .    .    2    .    3    .    .    .    .    2    .    3    .    .    .    .    4    .    2    .    .    .    .    1    .    .    .    .    
    Overload               3    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    
  Repair Stations          10   | .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    2    .    .    .    .    1    .    2    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    
    Mechanics              10   | .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    2    .    .    .    .    1    .    2    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    
  Recycling Units          43   | .    .    .    .    .    2    3    .    2    .    .    .    .    8    .    6    .    .    .    .    2    .    6    .    .    .    .    2    .    4    .    .    .    .    6    .    2    .    .    
    Monitor                17   | .    .    .    .    .    1    1    .    1    .    .    .    .    1    .    2    .    .    .    .    1    .    3    .    .    .    .    1    .    2    .    .    .    .    3    .    1    .    .    
    Recyclers              19   | .    .    .    .    .    1    2    .    1    .    .    .    .    2    .    2    .    .    .    .    1    .    3    .    .    .    .    1    .    2    .    .    .    .    3    .    1    .    .    
    Tunnel                 7    | .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              11   | .    .    .    .    .    .    1    .    .    .    .    .    .    3    .    1    .    .    .    .    1    .    2    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    
    Researchers            1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Extract                10   | .    .    .    .    .    .    1    .    .    .    .    .    .    3    .    1    .    .    .    .    1    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Access          70   | .    .    .    .    .    4    7    .    .    .    .    .    .    9    .    .    .    .    .    .    10   .    18   .    .    .    .    6    .    12   .    .    .    .    .    .    4    .    .    
    Broadcast              13   | .    .    .    .    .    1    1    .    .    .    .    .    .    2    .    .    .    .    .    .    2    .    3    .    .    .    .    1    .    2    .    .    .    .    .    .    1    .    .    
    Decoy                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Redirect               1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Reprogram              31   | .    .    .    .    .    1    4    .    .    .    .    .    .    4    .    .    .    .    .    .    4    .    10   .    .    .    .    3    .    4    .    .    .    .    .    .    1    .    .    
    Intercept              12   | .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    3    .    .    .    .    1    .    2    .    .    .    .    .    .    1    .    .    
    Watchers               12   | .    .    .    .    .    1    1    .    .    .    .    .    .    2    .    .    .    .    .    .    2    .    2    .    .    .    .    1    .    2    .    .    .    .    .    .    1    .    .    
Data Cores Recovered       1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Used                     1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Hacking Detections         209  | .    2    .    .    .    6    19   .    26   .    .    .    .    23   .    20   .    .    .    .    21   .    23   .    .    .    .    16   .    27   .    .    .    .    21   .    5    .    .    
  Full Trace Events        13   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    5    .    .    .    .    .    .    1    .    .    .    .    1    .    3    .    .    
  Feedback Events          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Feedback Blocked         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Schematics Acquired  48   | .    .    .    .    .    .    1    .    4    .    .    6    .    1    .    2    .    .    .    .    27   .    3    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    
  Robots Built             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Time                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Robot Build Rating .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Part Schematics Acquired   245  | .    .    .    .    .    .    23   .    21   .    .    8    .    31   .    23   .    .    .    .    32   .    37   .    .    2    .    22   .    25   .    .    .    .    21   .    .    .    .    
  Parts Built              40   | .    .    .    .    .    .    8    .    3    .    .    .    .    7    .    3    .    .    .    .    2    .    3    .    .    .    .    4    .    7    .    .    .    .    2    .    1    .    .    
    Matter                 7953 | .    .    .    .    .    .    1167 .    668  .    .    .    .    899  .    547  .    .    .    .    350  .    939  .    .    .    .    1077 .    1469 .    .    .    .    624  .    213  .    .    
    Time                   1275 | .    .    .    .    .    .    276  .    115  .    .    .    .    150  .    61   .    .    .    .    38   .    119  .    .    .    .    189  .    228  .    .    .    .    74   .    25   .    .    
  Total Part Build Rating  249  | .    .    .    .    .    .    34   .    19   .    .    .    .    43   .    18   .    .    .    .    14   .    20   .    .    .    .    29   .    49   .    .    .    .    18   .    5    .    .    
Parts Repaired             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Time                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Recycled             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycled Matter          5297 | .    .    .    .    .    .    412  .    .    .    .    .    .    3877 .    494  .    .    .    .    .    .    .    .    .    .    .    .    .    514  .    .    .    .    .    .    .    .    .    
  Retrieved Matter         1745 | .    .    .    .    .    .    .    .    .    .    .    .    .    573  .    658  .    .    .    .    .    .    .    .    .    .    .    .    .    514  .    .    .    .    .    .    .    .    .    
  Retrieved Components     9    | .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Scanalyzed           22   | .    .    .    .    .    .    .    .    7    .    .    .    .    4    .    2    .    .    .    .    1    .    1    .    .    .    .    1    .    2    .    .    .    .    4    .    .    .    .    
  Part Schematics Acquired 21   | .    .    .    .    .    .    .    .    6    .    .    .    .    4    .    2    .    .    .    .    1    .    1    .    .    .    .    1    .    2    .    .    .    .    4    .    .    .    .    
  Parts Damaged            4    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
------------               Run  | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    9    | .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   1   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Programmers              7    | .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
--------                   Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Tes  Sec  
Total Allies               129  | .    .    5    .    1    1    8    .    2    .    .    .    1    6    19   5    .    .    .    .    11   .    19   2    .    .    .    7    19   14   .    .    4    .    5    .    .    .    .    
  Largest Group            22   | .    .    4    4    2    1    8    1    5    5    5    5    6    10   22   5    5    5    4    4    13   .    15   16   .    .    .    3    19   10   4    3    7    7    10   8    .    .    .    
  Highest-Rated Group      783  | .    .    66   66   31   10   146  10   98   98   98   98   192  234  783  114  114  114  101  101  317  .    438  506  .    .    .    98   714  353  124  114  332  332  423  311  .    .    .    
  Highest-Rated Ally       94   | .    .    31   31   31   10   32   10   26   26   26   26   94   94   50   26   26   26   26   26   90   .    49   49   .    .    .    49   50   54   44   44   60   60   60   60   .    .    .    
Total Orders               167  | .    .    .    .    1    .    18   1    23   4    2    .    1    8    .    14   .    .    .    .    12   .    .    .    .    .    .    11   .    24   .    .    4    1    43   .    .    .    .    
  STAY                     80   | .    .    .    .    .    .    7    .    11   1    .    .    .    5    .    7    .    .    .    .    7    .    .    .    .    .    .    6    .    12   .    .    1    .    23   .    .    .    .    
  ROAM                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  FOLLOW                   71   | .    .    .    .    .    .    7    .    12   1    .    .    .    3    .    6    .    .    .    .    5    .    .    .    .    .    .    5    .    11   .    .    1    .    20   .    .    .    .    
  EXPLORE                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    
  RETURN                   13   | .    .    .    .    1    .    4    1    .    2    2    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Ally Attacks               281  | .    .    10   .    10   .    45   2    .    6    10   .    18   24   3    11   .    .    .    .    15   .    29   26   .    .    .    7    .    44   .    .    2    19   .    .    .    .    .    
  Total Damage             7184 | .    .    141  .    130  .    427  17   .    52   56   .    83   1419 60   50   .    .    .    .    536  .    622  1496 .    .    .    188  .    1339 .    .    95   473  .    .    .    .    .    
  Kills                    48   | .    .    2    .    1    .    4    .    .    1    .    .    .    9    .    1    .    .    .    .    4    .    6    6    .    .    .    3    .    8    .    .    1    2    .    .    .    .    .    
Allies Corrupted           9    | .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    2    .    1    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec 
Robot Analysis Total       86   | .   .   .   .   .   8   8   .   11  .   .   .   .   5   .   19  .   .   .   .   7   .   2   .   .   4   .   2   .   .   .   .   .   .   20  .   .   .   .   
Derelict Logs Recovered    21   | .   .   1   .   .   .   .   .   .   2   2   .   1   .   .   .   2   1   1   1   .   .   .   3   1   .   2   .   .   .   2   2   .   .   .   .   .   .   .   
Drone Launches             41   | .   .   .   .   3   .   13  3   .   5   3   .   4   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   4   .   .   .   .   .   
  Drone Recoveries         38   | .   .   .   .   3   .   13  3   .   5   3   .   4   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Tes  Sec  
Turns Passed               30961 | 10   50   629  503  546  191  2388 31   1464 1177 1059 230  853  2131 117  1521 564  566  612  637  1960 52   1183 490  494  68   588  1329 129  2106 542  640  374  570  2783 537  605  653  579  
Spaces Moved               67709 | 18   97   820  584  1024 380  5883 80   4181 1359 1014 185  963  5334 180  3827 1207 794  1466 928  5273 130  3454 885  754  190  738  3301 240  6065 914  846  832  618  6882 1345 1742 1593 1583 
  Core                     2124  | 18   97   820  584  605  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   65585 | .    .    .    .    419  380  5883 80   4181 1359 1014 185  963  5334 180  3827 1207 794  1466 928  5273 130  3454 885  754  190  738  3301 240  6065 914  846  832  618  6882 1345 1742 1593 1583 
  Fastest Speed            5     | 50   50   50   50   34   34   26   26   14   26   26   26   26   26   26   26   26   26   26   26   26   26   23   23   23   23   23   15   23   15   26   26   26   26   14   18   5    18   5    
  Average Speed            26    | 50   50   50   84   44   34   29   26   25   26   26   26   26   26   26   26   26   26   26   26   26   26   25   23   23   23   23   22   23   23   26   26   26   26   25   20   18   18   17   
  Slowest Speed            100   | 50   50   50   100  100  34   34   26   26   26   26   26   26   27   26   29   26   26   26   26   26   26   26   23   23   23   23   23   23   26   26   26   26   26   26   23   23   18   88   
  Overloaded Moves         251   | .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   .    64   .    .    .    .    44   .    1    .    113  
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            350   | .    .    .    .    6    1    19   .    36   2    .    .    2    21   .    17   1    1    .    .    36   .    28   2    .    .    .    24   .    48   .    1    .    .    56   17   22   1    9    
  Cave-ins Triggered       4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    3    
  Teleports                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    
Exploration Rate (%)       80    | 4    19   94   91   93   41   77   78   71   99   96   79   96   89   86   75   97   95   91   96   70   84   73   93   93   62   87   64   89   77   98   97   96   88   82   96   32   95   84   
  Regions Visited          38
    Branch Regions         22
  Pre-discovered Areas     27    | .    .    1    1    .    .    .    .    .    1    1    1    1    5    .    2    2    2    4    .    .    .    .    1    1    3    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Known Exits Taken        30    | 1    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             40    | .    .    .    .    1    .    .    .    .    4    3    .    2    .    .    .    2    3    4    3    .    .    .    3    3    .    2    .    .    .    2    5    .    3    .    .    .    .    .    
Spaces Dug                 328   | .    .    .    .    .    .    21   .    7    .    .    .    .    17   .    9    .    .    .    .    13   .    9    1    .    .    .    26   .    32   .    .    .    .    21   21   15   80   56   
Terrain Destroyed          1782  | .    .    .    .    27   14   37   .    45   6    15   .    39   155  4    57   13   12   .    54   90   5    109  15   8    .    56   110  4    186  27   26   17   26   128  85   113  155  144  
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               1533  | .    .    .    .    27   14   37   .    45   6    15   .    39   62   4    47   13   12   .    54   80   5    73   15   8    .    56   80   4    131  27   26   17   26   128  85   98   155  144  
  AOE                      249   | .    .    .    .    .    .    .    .    .    .    .    .    .    93   .    10   .    .    .    .    10   .    36   .    .    .    .    30   .    55   .    .    .    .    .    .    15   .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Tes  Sec  
Total                      80669 | 18   97   1037 592  1107 440  6559 89   4553 2180 1809 366  1565 6114 249  4358 1455 1151 1696 1322 5826 147  3726 1167 1073 212  1154 3851 313  6722 1216 1264 986  1026 7831 1583 2006 1943 1866 
  Wait                     9527  | .    .    214  5    43   31   429  2    191  805  782  182  535  281  20   358  229  343  226  334  429  .    187  252  312  11   364  410  46   444  272  399  84   361  726  33   59   110  18   
  Move                     67005 | 17   96   819  583  1011 377  5847 79   4110 1355 1013 184  958  5293 179  3793 1204 791  1465 927  5202 129  3400 880  753  189  737  3255 239  5973 913  843  831  617  6776 1312 1702 1590 1563 
  Hop                      314   | .    .    .    .    6    1    17   .    34   1    .    .    2    20   .    16   1    1    .    .    35   .    25   2    .    .    .    22   .    43   .    1    .    .    49   13   16   1    8    
  Pick Up                  495   | .    .    1    1    1    4    90   4    62   .    .    .    9    185  4    55   1    .    .    2    3    .    2    .    .    1    .    8    2    5    .    .    5    .    12   20   8    3    7    
  Fast Attach              128   | 1    1    .    1    8    .    1    .    3    .    .    .    .    2    .    2    .    .    2    .    3    2    1    .    .    2    1    6    .    11   .    .    8    .    7    12   8    15   31   
  Attach                   72    | .    .    .    .    3    3    5    1    6    2    .    .    2    12   1    3    .    .    .    1    1    .    .    .    .    .    .    5    1    .    .    .    .    2    3    11   6    .    4    
  Detach                   21    | .    .    .    .    2    .    .    .    6    .    .    .    .    3    .    .    .    .    .    .    1    .    .    .    .    .    .    2    1    .    .    .    .    .    2    2    1    .    1    
  Swap                     155   | .    .    2    .    .    .    13   1    8    2    .    .    .    23   2    8    .    .    .    .    3    .    7    2    1    2    .    7    .    21   3    .    5    2    33   5    2    1    2    
  Drop                     600   | .    .    1    2    3    1    93   2    67   3    2    .    5    183  3    56   .    .    2    .    7    2    5    .    .    2    .    17   .    19   .    .    14   1    17   29   15   18   31   
  Fire                     1859  | .    .    .    .    19   21   54   .    46   10   11   .    46   79   40   54   16   13   1    46   117  12   86   22   7    2    41   97   21   162  23   17   35   38   182  119  127  165  130  
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            73    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    2    15   .    36   
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            420   | .    .    .    .    11   2    10   .    20   2    1    .    8    31   .    13   4    3    .    12   25   2    13   9    .    3    11   22   3    26   5    4    4    5    24   25   47   40   35   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Min x2)
-10/Mines (discovered 3 exits: *Mat x2 / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2)
-7/Waste
-7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-6/Waste
-6/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion (discovered 2 exits: Dee / *Pro)
-5/Proximity Caves
-5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2)
-5/Waste
-5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm)
-4/Waste
-4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 5 exits: *Res x3 / *Qua x2)
-3/Quarantine
-2/Research (discovered 3 exits: *Acc x2 / *Tes)
-2/Testing (discovered 2 exits: *Acc / *Sec)
-2/Section 7 (discovered 1 exit: *Acc)

 History 
---------
  Turn | Location           | Event
     5 | -11/Scrapyard      | Identified exit to Materials
     5 | -11/Scrapyard      | Discovered exit to Materials (range 13)
    11 | -11/Scrapyard      | Entered Materials
    26 | -10/Materials      | Identified exit to Mines
    61 | -10/Materials      | Entered Mines
    62 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
    80 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
   108 | -10/Mines          | Identified exit to Materials
   108 | -10/Mines          | Discovered exit to Materials (range 5)
   145 | -10/Mines          | Identified exit to Exiles
   145 | -10/Mines          | Discovered exit to Exiles (range 6)
   216 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
   218 | -10/Mines          | Found Prototype Device
   219 | -10/Mines          | Identified Exp. Sensor Array
   254 | -10/Mines          | Learned location of Zion (-6)
   318 | -10/Mines          | Build established: Hacker-Mutant
   581 | -10/Mines          | Discovered exit to Materials (range 2)
   670 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
   690 | -10/Mines          | Entered Exiles
   690 | -10/Exiles         | Accompanied by 4 allies
   703 | -10/Exiles         | Met 8R-AWN
   712 | -10/Exiles         | Met EX-HEX
   720 | -10/Exiles         | Led the pair of lost Derelicts to a safe place
   733 | -10/Exiles         | Met EX-DEC
   757 | -10/Exiles         | Met EX-BIN
   764 | -10/Exiles         | Aligned with FarCom system
   765 | -10/Exiles         | Given EX-Vault access code
   776 | -10/Exiles         | Opened EX-Vault
   778 | -10/Exiles         | Upgraded with Weapon slot (x3)
   781 | -10/Exiles         | Found XL Autogun Array
   806 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
   968 | -10/Exiles         | Visited The Gauntlet
  1092 | -10/Exiles         | Build established: Hacker-Skirmisher
  1176 | -10/Exiles         | Identified exit to Mines
  1176 | -10/Exiles         | Discovered exit to Mines (range 14)
  1193 | -10/Exiles         | Left Exiles lab with XL Autogun Array
  1193 | -10/Exiles         | Entered Mines
  1193 | -9/Mines           | Accompanied by 2 allies
  1195 | -9/Mines           | Reached level 2
  1195 | -9/Mines           | Upgraded with Propulsion slot (x2)
  1195 | -9/Mines           | Upgraded with Utility slot (x2)
  1213 | -9/Mines           | Identified exit to Materials
  1213 | -9/Mines           | Discovered exit to Materials (range 7)
  1218 | -9/Mines           | Found the Drone Emporium
  1219 | -9/Mines           | Found Prototype Device
  1220 | -9/Mines           | Identified Thief Drone Bay
  1347 | -9/Mines           | Assembled infested the area
  1410 | -9/Mines           | Received a Mining Laser from a helpful Derelict
  1515 | -9/Mines           | Build established: Hacker-Scout
  1739 | -9/Mines           | Entered Materials
  1741 | -8/Materials       | Reached level 3
  1741 | -8/Materials       | Reached level 4
  1741 | -8/Materials       | Reached level 5
  1741 | -8/Materials       | Reached level 6
  1742 | -8/Materials       | Upgraded with Utility slot (x3)
  1817 | -8/Materials       | Identified exit to Factory
  1840 | -8/Materials       | Reached level 7
  1930 | -8/Materials       | Entered Factory
  1932 | -7/Factory         | Reached level 8
  1932 | -7/Factory         | Reached level 9
  1940 | -7/Factory         | Destroyed 8 combat bots
  2143 | -7/Factory         | Reached level 10
  2156 | -7/Factory         | Identified exit to Factory
  2156 | -7/Factory         | Discovered exit to Factory (range 4)
  2194 | -7/Factory         | Identified exit to Storage
  2194 | -7/Factory         | Discovered exit to Storage (range 3)
  2222 | -7/Factory         | Garrison activated, responded to threat
  2363 | -7/Factory         | Discovered exit to Factory (range 22)
  2463 | -7/Factory         | Discovered exit to Factory (range 13)
  2611 | -7/Factory         | Identified exit to Lower Caves
  2891 | -7/Factory         | Reached level 11
  3019 | -7/Factory         | Upgraded with Propulsion slot (x1)
  3273 | -7/Factory         | Build established: Wizard-Scout
  3433 | -7/Factory         | Reached level 12
  3523 | -7/Factory         | Fabricated Cld. VTOL Module (x1)
  3540 | -7/Factory         | Garrison activated, responded to threat
  3565 | -7/Factory         | Fabricated Cld. VTOL Module?
  3572 | -7/Factory         | Fabricated Cld. VTOL Module (x1)
  3605 | -7/Factory         | Fabricated Cld. VTOL Module?
  3636 | -7/Factory         | Fabricated Lrn. Terrain Scanner?
  3992 | -7/Factory         | Fabricated Adv. Hacking Suite (x1)
  3992 | -7/Factory         | Fabricated System Backup Module?
  4021 | -7/Factory         | Reached level 13
  4122 | -7/Factory         | Local fabrication network quarantined
  4318 | -7/Factory         | Manually triggered Chute Trap
  4318 | -7/Factory         | Sucked down chute
  4318 | -7/Factory         | Entered Waste
  4323 | -7/Waste           | Spotted C-40 Crusher
  4327 | -7/Waste           | Spotted C-40 Crusher
  4330 | -7/Waste           | Spotted C-40 Crusher
  4331 | -7/Waste           | Found Prototype Launcher
  4333 | -7/Waste           | EMP discharged
  4333 | -7/Waste           | Spotted C-40 Crusher
  4333 | -7/Waste           | Spotted C-40 Crusher
  4336 | -7/Waste           | Identified exit to Factory
  4336 | -7/Waste           | Discovered exit to Factory (range 19)
  4336 | -7/Waste           | Spotted C-40 Crusher
  4349 | -7/Waste           | Entered Factory
  4392 | -7/Factory         | Discovered exit to Storage (range 13)
  4400 | -7/Factory         | 5 allies followed down the chute
  4616 | -7/Factory         | Build established: Hacker-Scout
  4625 | -7/Factory         | Reached level 14
  4631 | -7/Factory         | Identified Rocket Array
  4928 | -7/Factory         | Build established: Wizard-Scout
  5313 | -7/Factory         | Reached level 15
  5720 | -7/Factory         | Fabricated Imp. System Shield?
  5724 | -7/Factory         | Fabricated Cld. Field Propulsion Drive?
  5733 | -7/Factory         | Local fabrication network quarantined
  5736 | -7/Factory         | Fabricated Cld. Field Propulsion Drive (x1)
  5813 | -7/Factory         | Entered Lower Caves
  5813 | -7/Lower Caves     | Accompanied by 5 allies
  5815 | -7/Lower Caves     | Learned Factory stockpile data
  5940 | -7/Lower Caves     | Encountered a Warlord checkpoint
  5948 | -7/Lower Caves     | Spotted B-75 Beast
  5968 | -7/Lower Caves     | Destroyed B-75 Beast
  6207 | -7/Lower Caves     | Identified exit to Lower Caves
  6207 | -7/Lower Caves     | Discovered exit to Lower Caves (range 8)
  6990 | -7/Lower Caves     | Entered another Lower Caves area
  6990 | -7/Lower Caves     | Accompanied by 5 allies
  7003 | -7/Lower Caves     | Reached level 16
  7004 | -7/Lower Caves     | Discovered exit to Factory (range 6)
  7328 | -7/Lower Caves     | Encountered a Warlord checkpoint
  7350 | -7/Lower Caves     | Identified exit to Data Miner
  7350 | -7/Lower Caves     | Discovered exit to Data Miner (range 13)
  8049 | -7/Lower Caves     | Entered Data Miner
  8049 | -7/Data Miner      | Accompanied by 5 allies
  8049 | -7/Data Miner      | Identified exit to Proximity Caves
  8049 | -7/Data Miner      | Discovered exit to Proximity Caves (range 6)
  8053 | -7/Data Miner      | Met Data Miner
  8062 | -7/Data Miner      | Learned location of Section 7 (-2)
  8062 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
  8067 | -7/Data Miner      | Received God Mode back door access code from Data Miner
  8279 | -7/Data Miner      | Entered Proximity Caves
  8279 | -6/Proximity Caves | Accompanied by 5 allies
  8279 | -6/Proximity Caves | Upgraded with Utility slot (x1)
  8281 | -6/Proximity Caves | Reached level 17
  8281 | -6/Proximity Caves | Upgraded with Utility slot (x1)
  8390 | -6/Proximity Caves | Escorted by Enhanced Grunt
  8602 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
  8625 | -6/Proximity Caves | Destroyed 8 combat bots
  8725 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
  8728 | -6/Proximity Caves | Discovered exit to Factory (range 13)
  8735 | -6/Proximity Caves | Reached level 18
  8777 | -6/Proximity Caves | Destroyed 13 combat bots
  9132 | -6/Proximity Caves | Entered Factory
  9132 | -6/Factory         | Accompanied by 6 allies
  9133 | -6/Factory         | Identified exit to Lower Caves
  9194 | -6/Factory         | Reached level 19
  9417 | -6/Factory         | Incoming investigation squad redirected
  9429 | -6/Factory         | Upgraded with Power slot (x1)
  9429 | -6/Factory         | Upgraded with Utility slot (x1)
  9515 | -6/Factory         | Identified exit to Factory
  9576 | -6/Factory         | Found Prototype Processor
  9579 | -6/Factory         | Identified Exp. Signal Interpreter
 10034 | -6/Factory         | Garrison activated, responded to threat
 10035 | -6/Factory         | Spotted B-75 Beast
 10066 | -6/Factory         | Destroyed B-75 Beast
 10204 | -6/Factory         | Found Launcher Loader
 10292 | -6/Factory         | Found Launcher Loader
 10540 | -6/Factory         | Reached level 20
 10629 | -6/Factory         | Fabricated Adv. System Shield (x1)
 10657 | -6/Factory         | Fabricated Adv. System Shield?
 10694 | -6/Factory         | Fabricated Cld. Field Propulsion Drive (x1)
 10722 | -6/Factory         | Fabricated Mic. Fission Core (x2)
 10750 | -6/Factory         | Fabricated Imp. Dynamic Insulation System (x2)
 11034 | -6/Factory         | Local fabrication network quarantined
 11181 | -6/Factory         | Incoming investigation squad redirected
 11263 | -6/Factory         | Incoming investigation squad redirected
 11263 | -6/Factory         | Manually triggered Chute Trap
 11263 | -6/Factory         | Sucked down chute
 11263 | -6/Factory         | Entered Waste
 11274 | -6/Waste           | Spotted C-40 Crusher
 11275 | -6/Waste           | Spotted C-40 Crusher
 11288 | -6/Waste           | Destroyed C-40 Crusher
 11295 | -6/Waste           | Destroyed C-40 Crusher
 11304 | -6/Waste           | Spotted C-40 Crusher
 11310 | -6/Waste           | Destroyed C-40 Crusher
 11311 | -6/Waste           | Spotted C-40 Crusher
 11317 | -6/Waste           | Destroyed C-40 Crusher
 11318 | -6/Waste           | Spotted C-40 Crusher
 11324 | -6/Waste           | Spotted C-40 Crusher
 11330 | -6/Waste           | Destroyed C-40 Crusher
 11342 | -6/Waste           | Destroyed C-40 Crusher
 11354 | -6/Waste           | Identified exit to Factory
 11354 | -6/Waste           | Discovered exit to Factory (range 19)
 11356 | -6/Waste           | Found Prototype Slashing Weapon
 11361 | -6/Waste           | Found Prototype Launcher
 11365 | -6/Waste           | 3 allies followed down the chute
 11372 | -6/Waste           | Warlord forces began an assault
 11380 | -6/Waste           | Entered Factory
 11438 | -6/Factory         | Identified Tesla Bomb Launcher
 11438 | -6/Factory         | Identified Molecular Scythe
 11627 | -6/Factory         | Discovered exit to Factory (range 24)
 11715 | -6/Factory         | Discovered exit to Factory (range 17)
 11847 | -6/Factory         | Discovered exit to Factory (range 8)
 11954 | -6/Factory         | Spotted B-75 Beast
 11956 | -6/Factory         | Destroyed B-75 Beast
 12509 | -6/Factory         | Discovered exit to Factory (range 9)
 12541 | -6/Factory         | Reached level 21
 12545 | -6/Factory         | Upgraded with Utility slot (x1)
 12710 | -6/Factory         | Fabricated Imp. Kinecellerator (x1)
 12738 | -6/Factory         | Fabricated Exp. Terrain Scanner (x1)
 12757 | -6/Factory         | Fabricated Imp. System Restoration Module (x1)
 12792 | -6/Factory         | Local fabrication network quarantined
 12901 | -6/Factory         | Entered Lower Caves
 12901 | -6/Lower Caves     | Accompanied by 5 allies
 12902 | -6/Lower Caves     | Encountered a Warlord checkpoint
 12906 | -6/Lower Caves     | Learned location of Extension (-5)
 12935 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
 12978 | -6/Lower Caves     | Destroyed 8 combat bots
 13053 | -6/Lower Caves     | Identified exit to Lower Caves
 13053 | -6/Lower Caves     | Discovered exit to Lower Caves (range 20)
 13151 | -6/Lower Caves     | Spotted B-75 Beast
 13154 | -6/Lower Caves     | Destroyed B-75 Beast
 13465 | -6/Lower Caves     | Entered another Lower Caves area
 13465 | -6/Lower Caves     | Accompanied by 5 allies
 13493 | -6/Lower Caves     | Discovered exit to Factory (range 9)
 13784 | -6/Lower Caves     | Attacked by a delusional Derelict stockpiling parts
 13832 | -6/Lower Caves     | Learned 8 Factory zone layouts
 13832 | -6/Lower Caves     | Learned Research garrison access intel
 13928 | -6/Lower Caves     | Identified exit to Zion
 13928 | -6/Lower Caves     | Discovered exit to Zion (range 17)
 14031 | -6/Lower Caves     | Entered Zion
 14031 | -6/Zion            | Accompanied by 4 allies
 14096 | -6/Zion            | Identified exit to Proximity Caves
 14096 | -6/Zion            | Discovered exit to Proximity Caves (range 21)
 14144 | -6/Zion            | Found Prototype Energy Gun
 14144 | -6/Zion            | Identified Storm Laser
 14166 | -6/Zion            | Identified exit to Deep Caves
 14219 | -6/Zion            | Visited the Megawrench Repair Shop
 14253 | -6/Zion            | Learned location of Armory (-4)
 14282 | -6/Zion            | Learned location of Warlord (-4)
 14413 | -6/Zion            | Received a visual enhancement algorithm
 14497 | -6/Zion            | Rebuked by Imprinter
 14643 | -6/Zion            | Entered Proximity Caves
 14643 | -5/Proximity Caves | Accompanied by 4 allies
 14708 | -5/Proximity Caves | Spotted B-75 Beast
 14712 | -5/Proximity Caves | Destroyed B-75 Beast
 14790 | -5/Proximity Caves | Reached level 22
 14798 | -5/Proximity Caves | Upgraded with Weapon slot (x1)
 14900 | -5/Proximity Caves | Learned Factory trap positions
 14971 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 14987 | -5/Proximity Caves | Discovered exit to Factory (range 29)
 15280 | -5/Proximity Caves | Entered Factory
 15280 | -5/Factory         | Accompanied by 4 allies
 15282 | -5/Factory         | Loaded intel: 107 trap records
 15346 | -5/Factory         | Identified exit to Extension
 15346 | -5/Factory         | Discovered exit to Extension (range 26)
 15389 | -5/Factory         | Identified exit to Upper Caves
 15389 | -5/Factory         | Identified exit to Factory
 15413 | -5/Factory         | Reached level 23
 15413 | -5/Factory         | Garrison activated, responded to threat
 15447 | -5/Factory         | Incoming investigation squad redirected
 15479 | -5/Factory         | Destroyed 11 combat bots
 16730 | -5/Factory         | Spotted B-75 Beast
 16755 | -5/Factory         | Destroyed B-75 Beast
 16810 | -5/Factory         | Incoming investigation squad redirected
 16830 | -5/Factory         | Fabricated Imp. Phase Shifter (x1)
 16849 | -5/Factory         | Fabricated Adv. Armor Integrity Analyzer (x1)
 16969 | -5/Factory         | Reached level 24
 16975 | -5/Factory         | Destroyed 8 combat bots
 16988 | -5/Factory         | Local fabrication network quarantined
 17080 | -5/Factory         | First assault squad dispatched
 17240 | -5/Factory         | Manually triggered Chute Trap
 17240 | -5/Factory         | Sucked down chute
 17240 | -5/Factory         | Entered Waste
 17243 | -5/Waste           | Spotted C-40 Crusher
 17244 | -5/Waste           | Destroyed C-40 Crusher
 17249 | -5/Waste           | Spotted C-40 Crusher
 17253 | -5/Waste           | Spotted C-40 Crusher
 17253 | -5/Waste           | Spotted C-40 Crusher
 17255 | -5/Waste           | EMP discharged
 17255 | -5/Waste           | Destroyed C-40 Crusher
 17257 | -5/Waste           | Destroyed C-40 Crusher
 17261 | -5/Waste           | Spotted C-40 Crusher
 17261 | -5/Waste           | Spotted C-40 Crusher
 17264 | -5/Waste           | Identified exit to Factory
 17264 | -5/Waste           | Discovered exit to Factory (range 20)
 17271 | -5/Waste           | Destroyed C-40 Crusher
 17274 | -5/Waste           | Destroyed C-40 Crusher
 17292 | -5/Waste           | Entered Factory
 17353 | -5/Factory         | Discovered exit to Factory (range 23)
 17446 | -5/Factory         | Discovered exit to Factory (range 28)
 17762 | -5/Factory         | Garrison activated, responded to threat
 17795 | -5/Factory         | Destroyed 8 combat bots
 17924 | -5/Factory         | Spotted B-75 Beast
 17931 | -5/Factory         | Destroyed B-75 Beast
 18083 | -5/Factory         | Reached level 25
 18142 | -5/Factory         | Garrison activated, responded to threat
 18192 | -5/Factory         | First assault squad dispatched
 18223 | -5/Factory         | Fabricated Adv. Dynamic Insulation System (x1)
 18252 | -5/Factory         | Fabricated Exp. Cesium-ion Thruster (x1)
 18369 | -5/Factory         | Fabricated Reaction Control System?
 18399 | -5/Factory         | Local fabrication network quarantined
 18420 | -5/Factory         | Build established: Wizard-Sprinter
 18475 | -5/Factory         | Entered Upper Caves
 18475 | -5/Upper Caves     | Accompanied by 14 allies
 18478 | -5/Upper Caves     | Learned 4 Factory zone layouts
 18734 | -5/Upper Caves     | Spotted B-75 Beast
 18787 | -5/Upper Caves     | Build established: Wizard-Scout
 18814 | -5/Upper Caves     | Identified exit to Upper Caves
 18814 | -5/Upper Caves     | Discovered exit to Upper Caves (range 20)
 18875 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 18883 | -5/Upper Caves     | Learned Factory garrison access intel
 18965 | -5/Upper Caves     | Entered another Upper Caves area
 18986 | -5/Upper Caves     | Discovered exit to Factory (range 5)
 19195 | -5/Upper Caves     | Identified exit to Zhirov
 19195 | -5/Upper Caves     | Discovered exit to Zhirov (range 22)
 19350 | -5/Upper Caves     | Encountered a Warlord checkpoint
 19439 | -5/Upper Caves     | Learned 8 Factory zone layouts
 19439 | -5/Upper Caves     | Learned Factory security intel
 19439 | -5/Upper Caves     | Learned Armory security intel
 19439 | -5/Upper Caves     | Learned Research garrison access intel
 19459 | -5/Upper Caves     | Entered Zhirov
 19459 | -5/Zhirov          | Identified exit to Proximity Caves
 19459 | -5/Zhirov          | Discovered exit to Proximity Caves (range 3)
 19464 | -5/Zhirov          | Met Zhirov
 19472 | -5/Zhirov          | Learned location of Command (-1)
 19472 | -5/Zhirov          | Learned location of Testing (-2)
 19473 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 19478 | -5/Zhirov          | Found Alien Artifact
 19478 | -5/Zhirov          | Identified Integrated Reactor
 19478 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 19485 | -5/Zhirov          | Found Alien Artifact
 19527 | -5/Zhirov          | Entered Proximity Caves
 19826 | -4/Proximity Caves | Learned Research stockpile data
 19834 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost
 19835 | -4/Proximity Caves | Reached level 26
 19863 | -4/Proximity Caves | Destroyed 15 combat bots
 19888 | -4/Proximity Caves | Discovered exit to Factory (range 30)
 20070 | -4/Proximity Caves | Learned location of 1 exit from Research
 20103 | -4/Proximity Caves | Upgraded with Weapon slot (x1)
 20115 | -4/Proximity Caves | Entered Factory
 20116 | -4/Factory         | Identified exit to Research
 20116 | -4/Factory         | Identified exit to Upper Caves
 20118 | -4/Factory         | Loaded intel: 3 garrison access locations
 20222 | -4/Factory         | Found Imp. Powered Armor
 20232 | -4/Factory         | Discovered exit to Upper Caves (range 25)
 20293 | -4/Factory         | Identified exit to Armory
 20405 | -4/Factory         | First assault squad dispatched
 20454 | -4/Factory         | Destroyed 7 combat bots
 20462 | -4/Factory         | Spotted B-86 Titan
 20468 | -4/Factory         | Destroyed B-86 Titan
 20509 | -4/Factory         | Reached level 27
 20580 | -4/Factory         | Discovered exit to Research (range 15)
 20649 | -4/Factory         | Found Mni. Smartbomb Launcher
 20651 | -4/Factory         | Found Exp. System Shield
 20693 | -4/Factory         | Discovered exit to Research (range 21)
 20726 | -4/Factory         | Identified Transdimensional Reconstructor
 20936 | -4/Factory         | Incoming investigation squad redirected
 20968 | -4/Factory         | Destroyed 9 combat bots
 21175 | -4/Factory         | Build established: Wizard-Sprinter
 21207 | -4/Factory         | Fabricated EM Dispersion Field (x1)
 21253 | -4/Factory         | Fabricated Exp. Hacking Suite (x1)
 21300 | -4/Factory         | Fabricated Mni. Fusion Reactor (x1)
 21310 | -4/Factory         | Local fabrication network quarantined
 21351 | -4/Factory         | Fabricated Mni. Fusion Reactor (x1)
 21439 | -4/Factory         | Incoming investigation squad redirected
 21444 | -4/Factory         | Manually triggered Chute Trap
 21444 | -4/Factory         | Sucked down chute
 21444 | -4/Factory         | Entered Waste
 21446 | -4/Waste           | Spotted C-40 Crusher
 21449 | -4/Waste           | Spotted C-40 Crusher
 21457 | -4/Waste           | Destroyed C-40 Crusher
 21466 | -4/Waste           | Destroyed C-40 Crusher
 21475 | -4/Waste           | Spotted C-40 Crusher
 21476 | -4/Waste           | Destroyed C-40 Crusher
 21477 | -4/Waste           | Spotted C-40 Crusher
 21477 | -4/Waste           | Spotted C-40 Crusher
 21479 | -4/Waste           | Destroyed C-40 Crusher
 21484 | -4/Waste           | Destroyed C-40 Crusher
 21486 | -4/Waste           | Spotted C-40 Crusher
 21488 | -4/Waste           | Identified exit to Factory
 21488 | -4/Waste           | Discovered exit to Factory (range 30)
 21497 | -4/Waste           | Destroyed C-40 Crusher
 21544 | -4/Waste           | Warlord forces began an assault
 21573 | -4/Waste           | Entered Factory
 21639 | -4/Factory         | Build established: Wizard-Scout
 21682 | -4/Factory         | Discovered exit to Research (range 26)
 21707 | -4/Factory         | Discovered exit to Research (range 25)
 21757 | -4/Factory         | Discovered exit to Upper Caves (range 29)
 22063 | -4/Factory         | Spotted B-86 Titan
 22079 | -4/Factory         | Garrison activated, responded to threat
 22380 | -4/Factory         | Discovered exit to Research (range 18)
 22634 | -4/Factory         | Reached level 28
 22683 | -4/Factory         | Garrison activated, responded to threat
 22705 | -4/Factory         | Destroyed 8 combat bots
 22795 | -4/Factory         | Fabricated Adv. Phase Shifter (x1)
 22800 | -4/Factory         | Fabricated Exp. Thermal Shield?
 22818 | -4/Factory         | Fabricated Adv. Reaction Control System?
 23073 | -4/Factory         | First assault squad dispatched
 23110 | -4/Factory         | Fabricated Exp. Focal Shield (x1)
 23151 | -4/Factory         | Build established: Wizard-Sprinter
 23220 | -4/Factory         | Incoming investigation squad redirected
 23305 | -4/Factory         | Spotted B-86 Titan
 23488 | -4/Factory         | Destroyed B-86 Titan
 23620 | -4/Factory         | Fabricated Cld. Field Propulsion Drive (x1)
 23643 | -4/Factory         | Fabricated Matter Filter (x2)
 23679 | -4/Factory         | Local fabrication network quarantined
 23679 | -4/Factory         | Entered Upper Caves
 23679 | -4/Upper Caves     | Accompanied by 4 allies
 23680 | -4/Upper Caves     | Identified exit to Upper Caves
 23688 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 23696 | -4/Upper Caves     | Learned Research garrison access intel
 23897 | -4/Upper Caves     | Attracted the attention of an 0b10 base
 23936 | -4/Upper Caves     | Destroyed 7 combat bots
 23978 | -4/Upper Caves     | Build established: Wizard-Scout
 24221 | -4/Upper Caves     | Entered another Upper Caves area
 24221 | -4/Upper Caves     | Accompanied by 3 allies
 24246 | -4/Upper Caves     | Discovered exit to Research (range 14)
 24272 | -4/Upper Caves     | Learned location of 2 exits from Research
 24401 | -4/Upper Caves     | Identified exit to Warlord
 24401 | -4/Upper Caves     | Discovered exit to Warlord (range 20)
 24549 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 24568 | -4/Upper Caves     | Spotted B-86 Titan
 24570 | -4/Upper Caves     | Destroyed B-86 Titan
 24595 | -4/Upper Caves     | Learned location of 1 exit from Research
 24861 | -4/Upper Caves     | Entered Warlord
 24861 | -4/Warlord         | Accompanied by 3 allies
 24879 | -4/Warlord         | Identified exit to Proximity Caves
 24879 | -4/Warlord         | Discovered exit to Proximity Caves (range 29)
 24934 | -4/Warlord         | Warlord's base attacked by MAIN.C
 24937 | -4/Warlord         | Met Warlord
 24943 | -4/Warlord         | Opened Warlord's prototype stash
 24945 | -4/Warlord         | Found Prototype Hackware
 24945 | -4/Warlord         | Identified Ghost Barrier
 24948 | -4/Warlord         | Found System Purifier
 24961 | -4/Warlord         | Found Prototype Reactor
 25011 | -4/Warlord         | Found Prototype Energy Cannon
 25011 | -4/Warlord         | Identified Vortex Driver
 25135 | -4/Warlord         | Warlord forces counterattacked
 25174 | -4/Warlord         | Opened side exit
 25223 | -4/Warlord         | Destroyed 8 combat bots
 25235 | -4/Warlord         | Entered Proximity Caves
 25235 | -3/Proximity Caves | Accompanied by 7 allies
 25237 | -3/Proximity Caves | Reached level 29
 25241 | -3/Proximity Caves | Upgraded with Utility slot (x1)
 25358 | -3/Proximity Caves | Learned Armory stockpile data
 25358 | -3/Proximity Caves | Learned Research terminal intel
 25404 | -3/Proximity Caves | Destroyed 15 combat bots
 25406 | -3/Proximity Caves | Spotted B-86 Titan
 25410 | -3/Proximity Caves | Destroyed B-86 Titan
 25805 | -3/Proximity Caves | Entered Research
 25805 | -3/Research        | Accompanied by 5 allies
 25806 | -3/Research        | Identified exit to Quarantine
 25806 | -3/Research        | Identified exit to Research
 25808 | -3/Research        | Loaded intel: 19 terminal locations
 25809 | -3/Research        | Loaded intel: 2 garrison access locations
 25851 | -3/Research        | Spotted B-86 Titan
 25855 | -3/Research        | Destroyed B-86 Titan
 26090 | -3/Research        | Discovered exit to Research (range 19)
 26137 | -3/Research        | Reached level 30
 26159 | -3/Research        | Found Faulty Exp. Shield Generator
 26741 | -3/Research        | Destroyed 8 combat bots
 26794 | -3/Research        | Found Prototype Device
 26802 | -3/Research        | Spotted B-86 Titan
 26812 | -3/Research        | Identified Exp. Thermal Defense Suite
 27305 | -3/Research        | First assault squad dispatched
 27324 | -3/Research        | Incoming assault squad redirected
 27471 | -3/Research        | Spotted B-86 Titan
 27616 | -3/Research        | Destroyed 9 combat bots
 27763 | -3/Research        | Build established: Wizard-Sprinter
 27983 | -3/Research        | Destroyed B-86 Titan
 28303 | -3/Research        | Fabricated Cld. Q-thruster (x1)
 28333 | -3/Research        | Local fabrication network quarantined
 28340 | -3/Research        | Fabricated Cld. Q-thruster (x1)
 28342 | -3/Research        | Upgraded with Propulsion slot (x1)
 28505 | -3/Research        | Incoming investigation squad redirected
 28574 | -3/Research        | Incoming assault squad redirected
 28588 | -3/Research        | Entered Quarantine
 28588 | -3/Quarantine      | Accompanied by 8 allies
 28589 | -3/Quarantine      | Maximum security lockdown engaged
 28590 | -3/Quarantine      | Reached level 31
 28596 | -3/Quarantine      | Found Alien Artifact
 28599 | -3/Quarantine      | Found Alien Artifact
 28600 | -3/Quarantine      | Found Alien Artifact
 28601 | -3/Quarantine      | Found Alien Artifact
 28621 | -3/Quarantine      | Found Alien Artifact
 28624 | -3/Quarantine      | Found Alien Artifact
 28675 | -3/Quarantine      | Found Nanosword
 28687 | -3/Quarantine      | Met incapacitated Sigix Warrior
 28687 | -3/Quarantine      | Lockdown squad dispatched
 28723 | -3/Quarantine      | Upgraded with Propulsion slot (x1)
 28744 | -3/Quarantine      | Identified Dimensional Node Initializer (x2)
 28744 | -3/Quarantine      | Initialized slip node
 28746 | -3/Quarantine      | Identified Hpw. Transdimensional Reconstructor
 28746 | -3/Quarantine      | Warped through subspace to slip node
 28747 | -3/Quarantine      | Identified Terrabomb (x2)
 28747 | -3/Quarantine      | Used Terrabomb
 28757 | -3/Quarantine      | Spotted Lightning
 28757 | -3/Quarantine      | Spotted Lightning
 28757 | -3/Quarantine      | Spotted Lightning
 28760 | -3/Quarantine      | Destroyed Lightning
 28764 | -3/Quarantine      | Destroyed Lightning
 28787 | -3/Quarantine      | Destroyed Lightning
 28788 | -3/Quarantine      | Found Exp. Phase Shifter
 28822 | -3/Quarantine      | Destroyed 16 combat bots
 28842 | -3/Quarantine      | Spotted Investigator
 28845 | -3/Quarantine      | Destroyed Investigator
 28850 | -3/Quarantine      | Spotted Striker
 28855 | -3/Quarantine      | Destroyed Striker
 28858 | -3/Quarantine      | Spotted Executioner
 28876 | -3/Quarantine      | Destroyed 9 combat bots
 28879 | -3/Quarantine      | Found Alien Artifact
 28887 | -3/Quarantine      | Found Sigix Corpse
 28899 | -3/Quarantine      | Identified Subatomic Replicator
 28907 | -3/Quarantine      | Found Alien Artifact
 28907 | -3/Quarantine      | Identified Matter Drive
 28917 | -3/Quarantine      | Discovered exit to Research (range 29)
 28921 | -3/Quarantine      | Found Alien Slashing Weapon
 28921 | -3/Quarantine      | Identified Sigix Broadsword
 28933 | -3/Quarantine      | Found Alien Impact Weapon
 28933 | -3/Quarantine      | Identified Core Stripper
 28960 | -3/Quarantine      | Found Alien Artifact
 28960 | -3/Quarantine      | Identified Stasis Generator
 29002 | -3/Quarantine      | Found Alien Energy Cannon
 29003 | -3/Quarantine      | Identified Core Cannon
 29031 | -3/Quarantine      | Found Alien Artifact
 29083 | -3/Quarantine      | Build established: Wizard-Scout
 29122 | -3/Quarantine      | Reached level 32
 29125 | -3/Quarantine      | Entered Research
 29125 | -2/Research        | Warlord forces began assault on 0b10
 29125 | -2/Research        | Upgraded with Power slot (x1)
 29126 | -2/Research        | Loaded intel: 3 garrison access locations
 29131 | -2/Research        | Identified exit to Access
 29131 | -2/Research        | Discovered exit to Access (range 20)
 29136 | -2/Research        | Destroyed 7 combat bots
 29152 | -2/Research        | Identified exit to Testing
 29152 | -2/Research        | Discovered exit to Testing (range 19)
 29163 | -2/Research        | Identified Core Reset Matrix
 29164 | -2/Research        | High security lockdown imminent
 29176 | -2/Research        | Spotted B-90 Cyclops
 29219 | -2/Research        | Fabricated F-cell Engine (x1)
 29235 | -2/Research        | Research machine network offline
 29237 | -2/Research        | Destroyed B-90 Cyclops
 29244 | -2/Research        | High security lockdown engaged
 29285 | -2/Research        | Found Prototype Processor
 29285 | -2/Research        | Identified Exp. Melee Analysis Suite
 29286 | -2/Research        | Borebot progress halted
 29306 | -2/Research        | Found Exp. Hacking Suite
 29317 | -2/Research        | Spotted Striker
 29320 | -2/Research        | Destroyed Striker
 29333 | -2/Research        | Met up with Warlord
 29355 | -2/Research        | Reached level 33
 29376 | -2/Research        | Spotted Executioner
 29376 | -2/Research        | Spotted Executioner
 29381 | -2/Research        | Destroyed Executioner
 29384 | -2/Research        | Found Prototype Processor
 29385 | -2/Research        | Identified Exp. Core Analyzer
 29387 | -2/Research        | Found Exp. Targeting Computer
 29475 | -2/Research        | Spotted Executioner
 29523 | -2/Research        | Spotted Investigator
 29525 | -2/Research        | Destroyed Investigator
 29529 | -2/Research        | Build established: Machinist-Scout
 29562 | -2/Research        | Spotted Executioner
 29563 | -2/Research        | Spotted Striker
 29565 | -2/Research        | Destroyed Striker
 29610 | -2/Research        | Destroyed 16 combat bots
 29617 | -2/Research        | Crushed by falling debris
 29676 | -2/Research        | Spotted Striker
 29679 | -2/Research        | Found Vibroblade
 29682 | -2/Research        | Discovered exit to Access (range 13)
 29730 | -2/Research        | Entered Testing
 29731 | -2/Testing         | Maximum security lockdown engaged
 29745 | -2/Testing         | Found Prototype Energy Cannon
 29745 | -2/Testing         | Identified Disintegrator
 29780 | -2/Testing         | Found Prototype Energy Cannon
 29780 | -2/Testing         | Identified Imp. Potential Cannon
 29814 | -2/Testing         | Garrison activated, responded to threat
 29868 | -2/Testing         | Spotted Striker
 29868 | -2/Testing         | Spotted Striker
 29874 | -2/Testing         | Destroyed Striker
 29878 | -2/Testing         | Destroyed Striker
 29884 | -2/Testing         | Spotted Alpha 7
 29897 | -2/Testing         | Spotted Striker
 29899 | -2/Testing         | Destroyed Striker
 29900 | -2/Testing         | Spotted Executioner
 29902 | -2/Testing         | Reached level 34
 29910 | -2/Testing         | Destroyed Alpha 7
 29933 | -2/Testing         | Destroyed Executioner
 29987 | -2/Testing         | Found Prototype Hackware
 29987 | -2/Testing         | Identified System Mapper
 29996 | -2/Testing         | Found Prototype Ballistic Gun
 29996 | -2/Testing         | Identified Hyp. Multirail
 29999 | -2/Testing         | Destroyed 27 combat bots
 30011 | -2/Testing         | Found Prototype Protection
 30011 | -2/Testing         | Identified Med. Regenerative Plating
 30012 | -2/Testing         | Discovered exit to Access (range 27)
 30095 | -2/Testing         | Spotted Striker
 30095 | -2/Testing         | Spotted Executioner
 30121 | -2/Testing         | Spotted Striker
 30129 | -2/Testing         | Destroyed Striker
 30148 | -2/Testing         | Destroyed Striker
 30157 | -2/Testing         | Spotted Fortress
 30169 | -2/Testing         | Destroyed 36 combat bots
 30187 | -2/Testing         | Destroyed Fortress
 30197 | -2/Testing         | Found Thermal Barrier
 30229 | -2/Testing         | Found Prototype Launcher
 30229 | -2/Testing         | Identified Containment Facilitator
 30233 | -2/Testing         | Reached level 35
 30257 | -2/Testing         | Stole the SGEMP Prototype
 30339 | -2/Testing         | Identified exit to Section 7
 30339 | -2/Testing         | Discovered exit to Section 7 (range 7)
 30383 | -2/Testing         | Entered Section 7
 30384 | -2/Section 7       | Maximum security lockdown engaged
 30409 | -2/Section 7       | Spotted B-90 Cyclops
 30411 | -2/Section 7       | Destroyed B-90 Cyclops
 30420 | -2/Section 7       | Found Alien Artifact
 30420 | -2/Section 7       | Identified Integrated Dissipator
 30420 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 30460 | -2/Section 7       | Spotted S7 Guard
 30465 | -2/Section 7       | Destroyed S7 Guard
 30468 | -2/Section 7       | Found Alien Artifact
 30468 | -2/Section 7       | Identified Core Membrane
 30468 | -2/Section 7       | Installed Core Membrane, gained immunity to corruption
 30486 | -2/Section 7       | Found Integrated Dissipator
 30486 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 30509 | -2/Section 7       | Build established: Generator-Scout
 30510 | -2/Section 7       | Discovered exit to Access (range 27)
 30520 | -2/Section 7       | Spotted Executioner
 30530 | -2/Section 7       | Destroyed Executioner
 30554 | -2/Section 7       | Found Integrated Reactor
 30554 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 30583 | -2/Section 7       | Spotted S7 Guard
 30587 | -2/Section 7       | Destroyed S7 Guard
 30590 | -2/Section 7       | Found Alien Artifact
 30590 | -2/Section 7       | Identified Integrated Singularity Reactor
 30590 | -2/Section 7       | Installed Integrated Singularity Reactor, increased core energy generation (+20)
 30606 | -2/Section 7       | Found Hellfire Missile Launcher
 30620 | -2/Section 7       | Destroyed 28 combat bots
 30647 | -2/Section 7       | Found Exp. Thermal Defense Suite
 30661 | -2/Section 7       | Found Integrated Reactor
 30661 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 30667 | -2/Section 7       | Spotted B-90 Cyclops
 30684 | -2/Section 7       | Spotted Alpha 7
 30696 | -2/Section 7       | Spotted Executioner
 30696 | -2/Section 7       | Spotted Executioner
 30718 | -2/Section 7       | Spotted Striker
 30718 | -2/Section 7       | Spotted Striker
 30721 | -2/Section 7       | Spotted Executioner
 30754 | -2/Section 7       | Found Hpw. Transdimensional Reconstructor
 30774 | -2/Section 7       | Found Alien Energy Gun
 30774 | -2/Section 7       | Identified Sigix Quantum Sheargun
 30782 | -2/Section 7       | Spotted Investigator
 30783 | -2/Section 7       | Scanned by Researcher
 30784 | -2/Section 7       | Intercept squad dispatched
 30788 | -2/Section 7       | Core integrity fell below 50%
 30790 | -2/Section 7       | Destroyed Investigator
 30793 | -2/Section 7       | Spotted Tracker
 30798 | -2/Section 7       | Spotted Tracker
 30801 | -2/Section 7       | Destroyed Tracker
 30816 | -2/Section 7       | Core integrity fell below 20%
 30816 | -2/Section 7       | Warped through subspace
 30830 | -2/Section 7       | Destroyed Tracker
 30851 | -2/Section 7       | Destroyed 13 combat bots
 30864 | -2/Section 7       | Found Exp. Targeting Computer
 30939 | -2/Section 7       | Destroyed 9 combat bots
 30960 | -2/Section 7       | Crushed by falling debris
 30960 | -2/Section 7       | Crushed by falling debris
 30962 | -2/Section 7       | Crushed by falling debris
 30962 | -2/Section 7       | Smashed by cave-in

 Last Messages 
---------------
30920_ Acquired 49 matter.
30921_ Used Protomatter to restore core integrity (+7)
30925_ Used Protomatter to restore part integrity (+84, depleted)
30928_ Used Protomatter to restore part integrity (+25, depleted)
30932_ Acquired 28 matter.
30934_ ALERT: Heavy assault forces dispatched.
30934_ Acquired 73 matter.
30949_ Penetrated by Slug.
30949_ Slug penetrates Wall.
30950_ Y-72 Warden destroyed.
30952_ Used Protomatter to restore core integrity (+10)
30956_ Acquired Protomatter-60.
30957_ Beam penetrates Earth. <x3>
30960_ The unstable cave ceiling collapses.
30960_ Crushed by falling debris.
30960_ The unstable cave ceiling collapses.
30960_ Crushed by falling debris.
30960_ Dropped Protomatter-60.
30962_ The unstable cave ceiling collapses.
30962_ Crushed by falling debris.

 Map 
-----
+----------------------------------------------------+
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| ## #######?####?###??"""??  "???#??"?????????????? |
| ##+############??##???##??  ##?##?#"??????????? ?? |
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|        #?#??#####?###??#?#?#??####?"??? """??????? |
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|   #####?##?##?###??#???#?#???##???#?????????##???? |
| " #?#?#######?##?#######??#?#??##?#?#????????????? |
| " #####?####??###?####?###?????##????????????#???? |
| " #??#########??#?##?###???#??#?#?#???##?????????? |
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           162
Energy Generation          180
Energy Capacity            1310
Matter Stores              500
Matter Capacity            500
Sight Range                24
Robot Scan Range           30
Terrain Scan Range         30
Terrain Scan Density       510
ECM Strength               1
Power Amplification        40
Additional Mass Support    25
EM Shielding               6
Resistance: KI             65
Resistance: TH             85
Resistance: EX             85
Resistance: EM             100
Resistance: I              35
Resistance: S              35
Resistance: P              35
Phase Shifting             20
Evasion (%)                100
Targeting Accuracy         24
Armor Integrity Analysis   66
Matter Filtering           50
Kinecelleration            40
Offensive Hacking          65
Defensive Hacking          54

 Item Schematics 
-----------------
               Imp. Recalibrator | -7/Factory    | Hacked
       Imp. Field Recycling Unit | -7/Factory    | Hacked
                   Neutrino Core | -7/Factory    | Hacked
              Adv. Hacking Suite | -7/Factory    | Hacked
      Xenon Bombardment Thruster | -7/Factory    | Hacked
                Imp. VTOL Module | -7/Factory    | Hacked
                    Focal Shield | -7/Factory    | Hacked
            Lrn. Terrain Scanner | -7/Factory    | Hacked
            Adv. Terrain Scanner | -7/Factory    | Hacked
                Cld. VTOL Module | -7/Factory    | Hacked
               Lgt. Fission Core | -7/Factory    | Hacked
            System Backup Module | -7/Factory    | Hacked
                    Com. Battery | -7/Factory    | Extracted
               Hpw. Electrolaser | -7/Factory    | Extracted
                      Arm. Wheel | -7/Factory    | Extracted
           Imp. Reclamation Unit | -7/Factory    | Extracted
         Imp. Targeting Computer | -7/Factory    | Extracted
                Weapon Shielding | -7/Factory    | Extracted
               Recoil Stabilizer | -7/Factory    | Extracted
       Imp. Propulsion Shielding | -7/Factory    | Extracted
             Imp. Cooling System | -7/Factory    | Hacked
                Hvy. Machine Gun | -7/Factory    | Hacked
                   System Shield | -7/Factory    | Hacked
                     Energy Well | -7/Factory    | Hacked
              Prc. Energy Filter | -7/Factory    | Scanalyzed
           Cld. Deuterium Engine | -7/Factory    | Scanalyzed
                    Rocket Array | -7/Factory    | Scanalyzed
     Cld. Field Propulsion Drive | -7/Factory    | Scanalyzed
                    Phase Cannon | -7/Factory    | Hacked
         Angular Momentum Engine | -7/Factory    | Hacked
                  Kinecellerator | -7/Factory    | Scanalyzed
                    Enh. Autogun | -7/Factory    | Scanalyzed
                  Microactuators | -7/Factory    | Hacked
              Imp. System Shield | -7/Factory    | Hacked
      Imp. Maneuvering Thrusters | -7/Factory    | Hacked
          Imp. Thermal Converter | -7/Factory    | Hacked
           Adv. Shield Generator | -7/Factory    | Hacked
               Mic. Nuclear Core | -7/Factory    | Hacked
                    System Guard | -7/Factory    | Hacked
          Nuclear Pulse Thruster | -7/Factory    | Hacked
                Disruptor Cannon | -7/Factory    | Hacked
                Recoil Nullifier | -7/Factory    | Hacked
       Imp. System Backup Module | -7/Factory    | Hacked
              Imp. Hacking Suite | -7/Factory    | Hacked
                  Exp. ECM Suite | -7/Data Miner | Free
     Tactical Coordination Suite | -7/Data Miner | Free
         Exp. Targeting Computer | -7/Data Miner | Free
     Exp. Terrain Scan Processor | -7/Data Miner | Free
               Exp. Sensor Array | -7/Data Miner | Free
                    Triangulator | -7/Data Miner | Free
       Lgt. Regenerative Plating | -7/Data Miner | Free
                Combat Drone Bay | -7/Data Miner | Free
  Imp. Dynamic Insulation System | -6/Factory    | Hacked
               Hvy. Gauss Cannon | -6/Factory    | Hacked
               Mic. Fission Core | -6/Factory    | Hacked
        Exp. Cesium-ion Thruster | -6/Factory    | Hacked
             Adv. Thermal Shield | -6/Factory    | Hacked
                   Phase Shifter | -6/Factory    | Scanalyzed
             Imp. Thermal Shield | -6/Factory    | Scanalyzed
       Dynamic Insulation System | -6/Factory    | Scanalyzed
                       EM Shield | -6/Factory    | Scanalyzed
             Hvy. Neutron Cannon | -6/Factory    | Hacked
                Cld. Pulse Rifle | -6/Factory    | Hacked
            Cld. Particle Cannon | -6/Factory    | Hacked
                   KE Penetrator | -6/Factory    | Hacked
               Fusion Compressor | -6/Factory    | Hacked
       Imp. Gyrokinetic Inverter | -6/Factory    | Hacked
       System Restoration Module | -6/Factory    | Hacked
              Adv. System Shield | -6/Factory    | Hacked
            Exp. Terrain Scanner | -6/Factory    | Hacked
                        Coil Gun | -6/Factory    | Hacked
  Imp. System Restoration Module | -6/Factory    | Hacked
    Lgt. Angular Momentum Engine | -6/Factory    | Hacked
               Imp. Sensor Array | -6/Factory    | Extracted
           Imp. Particle Charger | -6/Factory    | Extracted
               Lrn. Tractor Beam | -6/Factory    | Extracted
                   Proton Cannon | -6/Factory    | Extracted
            Hvy. Rocket Launcher | -6/Factory    | Extracted
                Hpw. Shock Rifle | -6/Factory    | Extracted
                  Thermal Shield | -6/Factory    | Extracted
                        Arm. Leg | -6/Factory    | Extracted
                     Hvy. Hammer | -6/Factory    | Extracted
              Imp. Medium Treads | -6/Factory    | Extracted
                Molecular Scythe | -6/Factory    | Scanalyzed
             Tesla Bomb Launcher | -6/Factory    | Scanalyzed
           Adv. Reclamation Unit | -6/Factory    | Hacked
            Imp. Remote Datajack | -6/Factory    | Hacked
                     HERF Cannon | -6/Factory    | Hacked
              Overload Regulator | -6/Factory    | Hacked
              Imp. Phase Shifter | -6/Factory    | Hacked
    Imp. Shock Absorption System | -6/Factory    | Hacked
             Imp. Kinecellerator | -6/Factory    | Hacked
                        Wave Gun | -6/Factory    | Hacked
   Adv. Armor Integrity Analyzer | -6/Factory    | Hacked
                     Force Field | -6/Factory    | Hacked
                Hvy. Flak Cannon | -6/Factory    | Hacked
          Field Propulsion Drive | -6/Factory    | Hacked
              Imp. Weapon Cycler | -6/Factory    | Hacked
                     Mass Driver | -6/Factory    | Hacked
        Lyr. Light Armor Plating | -6/Factory    | Hacked
                Reactive Plating | -6/Factory    | Hacked
                    Recalibrator | -6/Factory    | Hacked
              Reflective Plating | -6/Factory    | Hacked
        Cld. Cesium-ion Thruster | -6/Factory    | Hacked
        Hrd. Light Armor Plating | -6/Factory    | Hacked
                      Ion Cannon | -6/Factory    | Extracted
   Adv. Component Analysis Suite | -5/Factory    | Hacked
         Reaction Control System | -5/Factory    | Hacked
                       Phase Gun | -5/Factory    | Hacked
             Adv. Cooling System | -5/Factory    | Hacked
           Adv. Coolant Injector | -5/Factory    | Hacked
                  Exp. Heat Sink | -5/Factory    | Hacked
 Adv. Salvage Targeting Computer | -5/Factory    | Hacked
                  Linear Gravjet | -5/Factory    | Hacked
              Antimatter Reactor | -5/Factory    | Hacked
                   Matter Filter | -5/Factory    | Hacked
               Imp. Focal Shield | -5/Factory    | Hacked
            Exp. Power Shielding | -5/Factory    | Hacked
       Exp. Propulsion Shielding | -5/Factory    | Hacked
                  Adv. Drone Bay | -5/Factory    | Hacked
               Adv. Focal Shield | -5/Factory    | Hacked
        Imp. Light Armor Plating | -5/Factory    | Hacked
         Lgt. Antimatter Reactor | -5/Factory    | Hacked
             Micro-nuke Launcher | -5/Factory    | Hacked
                  Mni. Drone Bay | -5/Factory    | Hacked
         Mni. Smartbomb Launcher | -5/Factory    | Hacked
       Adv. Integration Mediator | -5/Factory    | Hacked
              Imp. Arc Projector | -5/Factory    | Hacked
            Adv. Target Analyzer | -5/Factory    | Hacked
              Smartbomb Launcher | -5/Factory    | Hacked
   Imp. Component Analysis Suite | -5/Factory    | Hacked
                Adv. Force Field | -5/Factory    | Hacked
         Imp. Remote Force Field | -5/Factory    | Hacked
              Imp. Plasma Cutter | -5/Factory    | Scanalyzed
                  Actuator Array | -5/Factory    | Extracted
              Imp. Core Analyzer | -5/Factory    | Extracted
                   Plasma Cannon | -5/Factory    | Extracted
              Adv. Plasma Cannon | -5/Factory    | Hacked
                 Antigrav System | -5/Factory    | Hacked
               Hvy. Siege Treads | -5/Factory    | Hacked
           Imp. Coolant Injector | -5/Factory    | Extracted
           Adv. Particle Charger | -5/Factory    | Hacked
                      Myomer Leg | -5/Factory    | Hacked
              Arm. Medium Treads | -5/Factory    | Extracted
                        Flak Gun | -5/Factory    | Extracted
            Melee Analysis Suite | -5/Factory    | Extracted
                   Kinetic Spear | -5/Factory    | Extracted
                   Energy Filter | -5/Factory    | Extracted
            Fusion Bomb Launcher | -5/Factory    | Hacked
                Particle Reactor | -5/Factory    | Hacked
         Imp. Matter Neutralizer | -5/Factory    | Hacked
            Adv. Remote Datajack | -5/Factory    | Hacked
            Gyrokinetic Inverter | -5/Factory    | Hacked
          Impulse Thruster Array | -5/Factory    | Hacked
               Enh. Gauss Cannon | -5/Factory    | Hacked
                Impulse Thruster | -5/Factory    | Hacked
 Adv. Launcher Guidance Computer | -5/Factory    | Hacked
              Exp. Optical Array | -5/Factory    | Hacked
               Arm. Heavy Treads | -5/Factory    | Hacked
                    Biometal Leg | -5/Factory    | Hacked
         Exp. Signal Interpreter | -5/Factory    | Hacked
                      Q-thruster | -5/Factory    | Hacked
          Exp. Utility Shielding | -5/Factory    | Hacked
           Exp. Weapon Shielding | -5/Factory    | Hacked
              Cld. Plasma Cannon | -5/Factory    | Hacked
                 Cld. Ion Engine | -5/Factory    | Hacked
               Cld. Aerolev Unit | -5/Factory    | Hacked
                     Cld. Airjet | -5/Factory    | Hacked
             Mni. Assault Cannon | -5/Factory    | Hacked
           Mni. Grenade Launcher | -5/Factory    | Hacked
               Lrn. Sensor Array | -5/Factory    | Hacked
           Lrn. Missile Launcher | -5/Factory    | Hacked
              Lrn. Proton Cannon | -5/Factory    | Hacked
  Adv. Dynamic Insulation System | -5/Factory    | Hacked
              Prc. Matter Filter | -5/Factory    | Scanalyzed
                Imp. Arc Thrower | -5/Zhirov     | Free
               Assault Drone Bay | -5/Zhirov     | Free
                     Nova Cannon | -4/Factory    | Hacked
              Exp. Hacking Suite | -4/Factory    | Hacked
              Exp. System Shield | -4/Factory    | Hacked
                   Adv. Datajack | -4/Factory    | Hacked
            Cmb. Antigrav System | -4/Factory    | Hacked
                Stasis Projector | -4/Factory    | Hacked
           Imp. Stasis Canceller | -4/Factory    | Hacked
                Stasis Canceller | -4/Factory    | Hacked
             EM Disruption Field | -4/Factory    | Hacked
             Mni. Fusion Reactor | -4/Factory    | Hacked
                 Diametric Drive | -4/Factory    | Hacked
              Antimissile System | -4/Factory    | Hacked
             EM Dispersion Field | -4/Factory    | Hacked
           Hvy. Disruptor Cannon | -4/Factory    | Hacked
                Enh. Nova Cannon | -4/Factory    | Hacked
           Biometal Heavy Treads | -4/Factory    | Hacked
                   F-cell Engine | -4/Factory    | Scanalyzed
          Field Propulsion Array | -4/Factory    | Extracted
         Adv. Signal Interpreter | -4/Factory    | Extracted
            Adv. Power Amplifier | -4/Factory    | Extracted
                    Centrium Leg | -4/Factory    | Hacked
       Imp. Melee Analysis Suite | -4/Factory    | Extracted
               Cld. Phase Cannon | -4/Factory    | Scanalyzed
                Adv. Energy Well | -4/Factory    | Scanalyzed
             Exp. Cooling System | -4/Factory    | Hacked
               Stealth Drone Bay | -4/Factory    | Hacked
             Exp. Thermal Shield | -4/Factory    | Hacked
               Exp. Focal Shield | -4/Factory    | Hacked
               Quantum Capacitor | -4/Factory    | Hacked
               Cld. Plasma Rifle | -4/Factory    | Hacked
                  Cld. Phase Gun | -4/Factory    | Hacked
     Cld. Nuclear Pulse Thruster | -4/Factory    | Hacked
               Cld. Fission Core | -4/Factory    | Hacked
             Cld. Gravmag System | -4/Factory    | Hacked
              Cld. Proton Cannon | -4/Factory    | Hacked
               Adv. Recalibrator | -4/Factory    | Hacked
              Adv. Phase Shifter | -4/Factory    | Hacked
    Adv. Reaction Control System | -4/Factory    | Hacked
         Adv. Heavy Siege Treads | -4/Factory    | Hacked
             Adv. Kinecellerator | -4/Factory    | Hacked
        Tactical Quantum Warhead | -4/Factory    | Hacked
        Adv. Micro-nuke Launcher | -4/Factory    | Hacked
                   Quantum Rifle | -4/Factory    | Hacked
              Adv. Weapon Cycler | -4/Factory    | Hacked
                Exp. Energy Well | -4/Factory    | Hacked
            Imp. Diametric Drive | -4/Factory    | Hacked
          Exp. Matter Compressor | -4/Factory    | Hacked
         Imp. Overload Regulator | -3/Research   | Hacked
            Adv. Cloaking Device | -3/Research   | Hacked
              Adv. Force Booster | -3/Research   | Hacked
             Cmb. Linear Gravjet | -3/Research   | Hacked
                 System Purifier | -3/Research   | Scanalyzed
              Enh. Quantum Rifle | -3/Research   | Hacked
           Exp. Shield Generator | -3/Research   | Scanalyzed
                 Quantum Reactor | -3/Research   | Hacked
          Biometal Medium Treads | -3/Research   | Hacked
             Variable Charge Gun | -3/Research   | Hacked
      Exp. Thermal Defense Suite | -3/Research   | Scanalyzed
   Exp. Armor Integrity Analyzer | -3/Research   | Hacked
              Exp. Phase Shifter | -3/Research   | Hacked
                 Cld. Q-thruster | -3/Research   | Hacked
                 Exp. Q-thruster | -3/Research   | Hacked
    Exp. Shock Absorption System | -3/Research   | Hacked
              Imp. Energy Mantle | -3/Research   | Scanalyzed
                 Thermal Barrier | -3/Research   | Hacked
                   Beam Splitter | -3/Research   | Hacked
        Gui. Micro-nuke Launcher | -3/Research   | Hacked
            Rnf. Quantum Reactor | -3/Research   | Hacked

 Robot Schematics 
------------------
   A-02 Transporter | -7/Factory    | Hacked
       L-41 Fighter | -7/Factory    | Hacked
     R-06 Scavenger | -7/Factory    | Hacked
     T-07 Excavator | -7/Factory    | Hacked
     B-48 Gladiator | -7/Factory    | Hacked
         S-27 Virus | -7/Data Miner | Free
       G-50 Soldier | -7/Data Miner | Free
       G-67 Veteran | -7/Data Miner | Free
        H-66 Slayer | -7/Data Miner | Free
          P-70 Sage | -7/Data Miner | Free
         I-36 Angel | -7/Data Miner | Free
      Y-54 Guardian | -6/Factory    | Hacked
        P-60 Hacker | -6/Factory    | Hacked
 O-24 Administrator | -6/Factory    | Hacked
      O-32 Director | -5/Factory    | Hacked
     X-72 Disruptor | -5/Factory    | Hacked
      X-62 Marksman | -5/Factory    | Hacked
      H-77 Assassin | -5/Factory    | Hacked
      H-55 Commando | -5/Factory    | Hacked
       G-47 Trooper | -5/Factory    | Hacked
     G-34 Mercenary | -5/Factory    | Hacked
          S-10 Pest | -5/Factory    | Hacked
       B-60 Warrior | -5/Factory    | Hacked
       B-36 Bruiser | -5/Factory    | Hacked
         L-31 Rogue | -5/Factory    | Hacked
          K-01 Serf | -5/Factory    | Hacked
         M-28 Smith | -5/Factory    | Hacked
     M-13 Machinist | -5/Factory    | Hacked
      Y-64 Sentinel | -5/Factory    | Hacked
      Y-45 Defender | -5/Factory    | Hacked
      W-25 Informer | -5/Factory    | Hacked
     D-63 Destroyer | -5/Factory    | Hacked
      A-15 Conveyor | -5/Factory    | Hacked
     D-53 Grenadier | -5/Factory    | Hacked
           E-15 Imp | -5/Factory    | Hacked
     I-47 Archangel | -5/Factory    | Hacked
        I-25 Savior | -5/Factory    | Hacked
     M-22 Extractor | -5/Factory    | Hacked
       M-14 Sweeper | -5/Factory    | Hacked
    O-16 Technician | -5/Factory    | Hacked
     R-10 Processor | -5/Factory    | Hacked
           W-44 Eye | -5/Factory    | Hacked
         W-16 Scout | -5/Factory    | Hacked
     M-36 Artificer | -5/Factory    | Hacked
        P-80 Master | -3/Research   | Hacked
     L-61 Swordsman | -3/Research   | Hacked
        Y-72 Warden | -3/Research   | Hacked
      G-73 Enforcer | -3/Research   | Hacked

 Fabricated
------------
               Cld. VTOL Module | x1 | -7/Factory  
               Cld. VTOL Module | x1 | -7/Factory  
               Cld. VTOL Module | x1 | -7/Factory  
               Cld. VTOL Module | x1 | -7/Factory  
           Lrn. Terrain Scanner | x1 | -7/Factory  
             Adv. Hacking Suite | x1 | -7/Factory  
           System Backup Module | x2 | -7/Factory  
             Imp. System Shield | x1 | -7/Factory  
    Cld. Field Propulsion Drive | x1 | -7/Factory  
    Cld. Field Propulsion Drive | x1 | -7/Factory  
             Adv. System Shield | x1 | -6/Factory  
             Adv. System Shield | x1 | -6/Factory  
    Cld. Field Propulsion Drive | x1 | -6/Factory  
              Mic. Fission Core | x2 | -6/Factory  
 Imp. Dynamic Insulation System | x2 | -6/Factory  
            Imp. Kinecellerator | x1 | -6/Factory  
           Exp. Terrain Scanner | x1 | -6/Factory  
 Imp. System Restoration Module | x1 | -6/Factory  
             Imp. Phase Shifter | x1 | -5/Factory  
  Adv. Armor Integrity Analyzer | x1 | -5/Factory  
 Adv. Dynamic Insulation System | x1 | -5/Factory  
       Exp. Cesium-ion Thruster | x1 | -5/Factory  
        Reaction Control System | x1 | -5/Factory  
            EM Dispersion Field | x1 | -4/Factory  
             Exp. Hacking Suite | x1 | -4/Factory  
            Mni. Fusion Reactor | x1 | -4/Factory  
            Mni. Fusion Reactor | x1 | -4/Factory  
             Adv. Phase Shifter | x1 | -4/Factory  
            Exp. Thermal Shield | x1 | -4/Factory  
   Adv. Reaction Control System | x1 | -4/Factory  
              Exp. Focal Shield | x1 | -4/Factory  
    Cld. Field Propulsion Drive | x1 | -4/Factory  
                  Matter Filter | x2 | -4/Factory  
                Cld. Q-thruster | x1 | -3/Research 
                Cld. Q-thruster | x1 | -3/Research 
                  F-cell Engine | x1 | -2/Research 

 Alien Tech Used 
-----------------
Integrated Reactor
Dimensional Node Initializer
High-powered Transdimensional Reconstructor
Terrabomb
Subatomic Replicator
Matter Drive
Sigix Broadsword
Core Stripper
Stasis Generator
Core Cannon
Integrated Dissipator
Core Membrane
Integrated Singularity Reactor
Sigix Quantum Sheargun

 Achievements 
--------------
False Reunion
Most Wanted
Slippery One
Supersonic

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Res  Tes  Sec  
Levels Raised              34    | .    .    .    .    1    5    6    .    2    .    1    .    2    2    .    1    .    .    .    1    2    .    1    .    .    .    1    1    .    1    .    .    .    1    1    2    1    2    .    
  XP Earned                58181 | 6000 .    750  350  1514 7588 8308 200  2916 629  568  220  2894 3280 46   919  295  176  105  1456 2603 32   1470 265  84   73   1137 1740 32   1514 183  182  297  961  2074 1651 2410 2249 1010 
  XP Spent                 56385 | .    490  .    2400 4600 7500 7480 1250 1700 .    .    .    4470 3100 .    2900 .    .    .    1610 3000 .    1225 .    .    .    1700 525  .    .    .    .    .    3370 1400 1700 3405 2560 .    
Upgrades                   77    | .    4    .    3    7    16   11   1    3    .    .    .    3    2    .    1    .    .    .    2    3    .    3    .    .    .    1    2    .    .    .    .    .    2    1    1    7    4    .    
  Power Slot               2     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Propulsion Slot          5     | .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    
  Utility Slot             10    | .    .    .    .    2    3    .    .    .    .    .    .    2    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Weapon Slot              5     | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Dissipation         13    | .    .    .    .    .    4    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    3    3    .    
  Energy Generation        6     | .    .    .    .    1    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Energy Storage           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Matter Storage           4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
  Mass Support             3     | .    1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Inventory Capacity       7     | .    1    .    .    .    2    1    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Sight Range              4     | .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Terrain Scan Density     5     | .    2    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ranged Accuracy          2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Attack %            3     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Defense %           2     | .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  KI Damage %              4     | .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Protomatter Created        19403 | .    .    .    .    68   115  194  .    719  86   104  .    780  586  .    496  300  53   .    354  1118 96   959  206  .    60   778  1189 385  1815 330  179  143  617  1901 1107 1893 1638 1134 
  Integrity Restored       6902  | .    .    .    .    170  24   183  .    247  11   19   .    132  534  .    165  31   34   .    140  427  25   252  171  .    39   104  349  54   404  81   26   26   59   335  512  829  783  736  
    Core                   5074  | .    .    .    .    95   15   148  .    142  8    19   .    87   359  .    95   27   27   .    99   327  19   198  144  .    24   82   260  43   258  74   8    20   43   236  400  600  660  557  
    Parts                  1828  | .    .    .    .    75   9    35   .    105  3    .    .    45   175  .    70   4    7    .    41   100  6    54   27   .    15   22   89   11   146  7    18   6    16   99   112  229  123  179  
Protomatter Decayed        20824 | .    .    81   .    81   48   253  .    628  163  97   .    734  544  .    409  193  97   .    302  1229 87   1041 110  .    .    739  1132 95   2146 302  167  668  594  1774 680  3938 1578 914  

 Game 
------
Seed              SiegeColdKinecellerator
  Manual?         0
Play Time         20:26:19
  Cumulative      186.4 hours
  Start           2021.06.11 @ 13:36:17
  End             2021.06.14 @ 15:32:51
Sessions          3
Manual Loads      0
Difficulty        Explorer
Special Mode      Winter2019/RPGLIKE
Game No.          33
  Rogue           12
  Adventurer      0
  Explorer        21
Win Type          -
  Total           2
  Types           0/0/2/0/0/0/0/0/0
Lore%             71
Gallery%          80
Achievement%      67
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Proggy
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 775ec47d-1bf7-43dc-8686-d1f7a6177412