Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.19 @ 12:00:01 Player: Julie Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (919) 919 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4229 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Improved Sensor Array Advanced Targeting Computer Melee Analysis Suite Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Gravmag System Gravmag System Improved Gravmag System Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Terrain Scanner Focal Shield Improved Shield Generator Improved System Restoration Module > --- WEAPON ----------- Proton Cannon Scythe > --- INVENTORY -------- Ion Engine Armored Treads Advanced Heat Sink Improved Targeting Computer Melee Analysis Suite Kinecellerator Advanced ECM Suite Improved Propulsion Shielding Force Field [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 3 | . . . . . 3 . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 56 | 6 . 4 1 4 39 2 Power 7 | 1 . . . . 6 . Engine 5 | 1 . . . . 4 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 15 | 2 . . . 2 11 . Treads 4 | 2 . . . 2 . . Leg 3 | . . . . . 3 . Wheel . | . . . . . . . Hover 5 | . . . . . 5 . Flight 3 | . . . . . 3 . Utility 19 | 1 . 2 . . 15 1 Device 10 | . . . . . 9 1 Storage 4 | 1 . 2 . . 1 . Processor 2 | . . . . . 2 . Hackware 1 | . . . . . 1 . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 15 | 2 . 2 1 2 7 1 Energy Gun 5 | 2 . 1 . . 2 . Energy Cannon 3 | . . . . . 3 . Ballistic Gun 2 | . . 1 . 1 . . Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 33 | . . . 1 . 24 8 Power 6 | . . . . . 5 1 Propulsion 12 | . . . 1 . 9 2 Utility 7 | . . . . . 4 3 Weapon 8 | . . . . . 6 2 Highest Loss Streak 12 | . . . 1 . 12 8 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 5 8 9 9 7 4 Power . | . 1 1 1 1 . . Propulsion 1 | 1 2 2 2 1 . . Utility 4 | . . 1 2 4 6 3 Weapon 1 | . 1 2 3 2 . . Tool/Special . | . . . . . . . Unused Backups 16 | . . . . 5 7 4 Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 11 | . . . . 1 7 3 Weapon 1 | . . . . 1 . . Tool/Special 2 | . . . . 1 . 1 Average Slot Usage (%) 84 | . 85 97 95 96 77 60 Engine 11 | . 14 14 14 14 9 5 Treads 13 | . 28 28 24 24 1 . Leg 3 | . . . . . 4 12 Hover 3 | . . . . . 9 . Flight 1 | . . . . . 3 . Device 9 | . . . . . 21 19 Storage 16 | . 14 26 28 28 8 . Processor 1 | . . . . . 2 6 Hackware 1 | . . . . . . 6 Energy Gun 6 | . 28 16 14 2 2 . Ballistic Gun 5 | . . 11 8 11 1 . Ballistic Cannon 1 | . . . . . . 5 Launcher 4 | . . . 5 14 . . Slashing Weapon 1 | . . . . . 3 3 Peak Build Rating 61 | 6 6 10 10 18 61 40 Average Rating 25 | 4 6 9 9 14 44 36 On Entrance 12 | . 6 6 10 9 18 35 Avg Prop Armor Cover (%) 5 | . . . . . 5 . Naked Turns 30 | . . . . . 30 . Heaviest Build 43 | 14 14 24 22 26 43 24 Greatest Support 40 | 40 40 40 40 40 40 33 Greatest Overweight (x) 7 | . . . 1 1 7 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 5 Average Capacity 8 | 6 8 9 10 10 9 5 Most Carried 10 | 4 6 9 9 10 10 5 Average Carried 7 | 2 5 8 9 9 7 4 Final Capacity 10 | 8 8 10 10 10 5 5 Final Carried 10 | 4 6 9 9 10 3 5 Class Distribution -------------------- 72% | Mutant 16% | Infiltrator-Mutant 6% | Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Infiltrator-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Low Matter Collected 948 | 213 47 30 83 161 335 79 Remotely . | . . . . . . . Salvage Created 861 | . 107 48 133 . 573 . Parts 48 | . 5 4 9 . 30 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . Prevented 1 | . . . 1 . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Combat Hostiles Destroyed 19 | . 2 3 5 . 9 . Melee 6 | . . . . . 6 . Guns 6 | . 2 2 . . 2 . Cannons 1 | . . . . . 1 . AOE 6 | . . 1 5 . . . Classes Destroyed 9 | . 2 1 1 . 5 . Builder 1 | . . . . . 1 . Recycler 1 | . . . . . 1 . Operator 1 | . 1 . . . . . Swarmer 3 | . . 3 . . . . Grunt 6 | . 2 . 2 . 2 . Sentry 1 | . . . . . 1 . Hunter 3 | . . . . . 3 . Programmer 3 | . . . . . 3 . Subdweller 3 | . . . 3 . . . Best Kill Streak 3 | . 2 3 2 . 3 . Combat Bots Only 3 | . 2 3 2 . 2 . Max Kills in Single Turn 2 | . 1 1 1 . 2 . Gunslinging . | . . . . . . . Exploded 1 | . . 1 1 . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Low Hostile Shots Fired 424 | . 6 20 20 . 304 74 Missed 147 | . 3 1 6 . 109 28 Hits 277 | . 3 19 14 . 195 46 Projectile 277 | . 3 19 14 . 195 46 Critical Strikes 6 | . . . 1 . 4 1 Part Disruptions 8 | . . . . . 6 2 Damage Taken 3927 | . 32 193 324 . 2427 951 Core 975 | . 11 26 78 . 583 277 Absorbed by Shields 105 | . . . . . 105 . Ignored by Resistances 58 | . . . . . 58 . Core Remaining (%) 77 | 100 . . . 54 . . Volleys Fired 67 | . 10 6 15 . 36 . Largest 2 | . 2 2 2 . 2 . Hottest 135 | . 90 90 73 . 135 . Shots Fired 106 | . 20 12 30 . 43 1 Gun 71 | . 20 12 17 . 22 . Cannon 20 | . . . . . 19 1 Launcher 15 | . . . 13 . 2 . Special . | . . . . . . . Kinetic 20 | . . . 2 . 17 1 Thermal 22 | . 10 6 . . 6 . Explosive 15 | . . . 13 . 2 . Electromagnetic 49 | . 10 6 15 . 18 . Robot Hit Streak 11 | . 4 4 11 . 6 . Robot Miss Streak 5 | . 2 2 1 . 5 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 80 | . 11 8 19 . 42 . Core Hits 39 | . 6 3 7 . 23 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . . 1 . 7 . Corrupt 1 | . . . 1 . . . Sever 7 | . . . . . 7 . Melee Attacks 40 | . . . . . 40 . Impact . | . . . . . . . Slashing 40 | . . . . . 40 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2667 | . 180 138 722 . 1627 . Guns 551 | . 145 95 122 . 189 . Cannons 298 | . . . . . 298 . Explosions 1096 | . 35 43 600 . 418 . Melee 710 | . . . . . 710 . Ramming 12 | . . . . . 12 . Kinetic 257 | . . . 28 . 229 . Thermal 514 | . 110 93 . . 311 . Explosive 769 | . . . 600 . 169 . Electromagnetic 405 | . 70 45 94 . 196 . Impact . | . . . . . . . Slashing 710 | . . . . . 710 . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . 10 10 Average Corruption 8 | . . . . . 6 10 Corruption Purged 1 | . . . . . 1 . Corruption Blocked . | . . . . . . . Effects 47 | . . . . . 16 31 Message Errors 13 | . . . . . 3 10 Matter Fused 8 | . . . . . 3 5 Heat Flow Errors 10 | . . . . . 4 6 Energy Discharges 4 | . . . . . 1 3 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 6 | . . . . . 4 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 30 | . . . . . 30 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 30 | . . . . . 30 . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 213 | . . 29 41 . 143 . Shots 5 | . . 1 1 . 3 . Rammed 4 | . . . . . 4 . Targets Rammed 4 | . . . . . 4 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 389 | . 168 192 . . 319 389 Average Temperature 93 | . 63 95 . . 94 118 Received Heat Transfer 243 | . 18 . 45 . 132 48 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . 1 . . . 3 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 694 | . 222 248 . . 224 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Alert | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 85 | . 50 65 . . 85 . Initial 3 | . . 3 . . . . Average 11 | . 8 7 . . 14 . Influence Increases 598 | . 73 72 50 . 403 . Destroy 0b10 Robot/C 320 | . 40 60 40 . 180 . Destroy 0b10 Robot/NC 15 | . 5 . . . 10 . Destroy Leader 90 | . 10 10 10 . 60 . Disable Machine 60 | . 15 . . . 45 . Destroy Structure 53 | . 3 2 . . 48 . Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 45 | . . . . . 45 . Influence Decreases 598 | . 63 82 50 . 348 55 Entered New Map 28 | . . 7 . . . 21 Time Decay 462 | . 63 75 50 . 240 34 Lost Part 108 | . . . . . 108 . Squads Dispatched 9 | . 2 . . . 7 . Investigation . | . . . . . . . Extermination 5 | . . . . . 5 . Reinforcement 4 | . 2 . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 5 3 6 . 15 4 Peak Tracking Total 4 | . 3 2 2 . 3 4 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Low Machines Disabled 4 | . 1 . . . 3 . Max in Single Turn 2 | . 1 . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Machines Accessed 7 | . 1 . . 3 2 1 Terminals 2 | . 1 . . . 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 2 . . 5 2 1 Successful 8 | . . . . 5 2 1 Failed 2 | . 2 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 3 | . 2 . . . 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . . 5 1 1 Record 5 | . . . . 5 . . Open Door 1 | . . . . . . 1 Open DSF 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Active Infowar (turns) 2516 | . . . . . 1731 785 Sensors 2456 | . . . . . 1674 782 Terrain 788 | . . . . . 788 . Triangulation 515 | . . . . . 515 . Cloaking 939 | . . . . . 154 785 ECM 5 | . . . . . 5 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Low Turns Passed 5929 | 80 340 623 766 1290 1981 849 Spaces Moved 3272 | 46 191 353 400 731 936 615 Core 81 | 5 . . . . 76 . Treads 1826 | 41 191 353 400 731 110 . Legs 833 | . . . . . 218 615 Wheels . | . . . . . . . Hover 532 | . . . . . 532 . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 120 Average Speed 151 | 148 160 160 176 173 135 124 Slowest Speed 400 | 160 160 160 240 240 400 125 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 33 58 31 53 20 66 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 9 | . . . 2 5 . 2 Spaces Dug 10 | . . . . . 10 . Terrain Destroyed 125 | . 3 2 66 . 53 1 Melee 10 | . . . . . 10 . Projectile 3 | . . . . . 2 1 AOE 112 | . 3 2 66 . 41 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Total 4068 | 56 206 397 430 754 1527 698 Wait 580 | . 4 32 13 3 451 77 Move 3266 | 45 190 352 399 730 935 615 Hop . | . . . . . . . Pick Up 31 | 5 2 3 . 8 11 2 Fast Attach 31 | 5 . 1 . 1 22 2 Attach 12 | 1 . . . . 11 . Detach 3 | . . . . . 2 1 Swap 17 | . . 3 3 3 8 . Drop 17 | . . . . 9 7 1 Fire 67 | . 10 6 15 . 36 . Melee 40 | . . . . . 40 . Ram 4 | . . . . . 4 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown -6/Factory -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Entered Mines 666 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 754 | -10/Mines | Discovered new exit (range 12) 1016 | -10/Mines | Discovered new exit (range 14) 1044 | -10/Mines | Entered Subcaves 1044 | -10/Subcaves | Discovered new exit (range 11) 1045 | -10/Subcaves | Approached by a straggling Scientist 1192 | -10/Subcaves | Learned location of Recycling (-8) 1639 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1810 | -10/Subcaves | Entered Scraptown 2184 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2298 | -8/Scraptown | Discovered new exit (range 11) 2410 | -8/Scraptown | Visited Fellowship of the Rings 2459 | -8/Scraptown | Visited Observation Area 2509 | -8/Scraptown | Visited Symbiants 2616 | -8/Scraptown | Visited Cave Peace 3100 | -8/Scraptown | Entered Factory 3100 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 3387 | -6/Factory | Lost 4 parts (1n1u2w) 4413 | -6/Factory | Lost 3 parts (1p2n) 4765 | -6/Factory | System corruption reached 10% 4768 | -6/Factory | Released all parts (4) 4769 | -6/Factory | Core integrity fell below 50% 4821 | -6/Factory | Lost 12 parts (3p4n2u3w) 5035 | -6/Factory | Spotted B-75 Beast 5058 | -6/Factory | Discovered new exit (range 14) 5080 | -6/Factory | Identified exit to Lower Caves 5081 | -6/Factory | Entered Lower Caves 5226 | -6/Lower Caves | Build established: Infiltrator-Mutant 5344 | -6/Lower Caves | Encountered a Warlord checkpoint 5838 | -6/Lower Caves | Spotted B-75 Beast 5886 | -6/Lower Caves | Core integrity fell below 20% 5930 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05893_ Slug penetrates Wall. 05895_ RHZ7T&CQAS# WJJDZK F 05897_ Cloaking Device destroyed. 05899_ Acquired 3 matter. 05900_ Penetrated by Slug. 05901_ Acquired 3 matter. 05903_ Penetrated by Slug. 05903_ Axe destroyed. 05918_ XQVYU,=0NPMETT<:>|EMF%HPRTFY=Z0H ,H< 05920_ Penetrated by Slug. 05921_ Searching scrap... 05921_ Found Shock Absorption System. 05921_ Found 47 Matter. 05921_ Penetrated by Slug. 05922_ Acquired 14 matter. 05923_ Penetrated by Slug. 05927_ Slug penetrates Wall. 05930_ Arm. Leg destroyed. 05930_ Penetrated by Slug. 05930_ Adv. ECM Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????####???? ???? | | ??????????????????????#????????????# ##?# ???? | | ??????????????????????# ??????????? ### ##?? | | ?????????????????????## #????????## ## #?? | | ???????????????????### ##?????## ## ?? | | ??????????????????## ##???## #?# | | ???????????????#### @ #???# " #? | | ???????????????# ##### "%" #? | | ??????????????# % #??? ## | | ??????????? h ! ##???? | | ??????????? h######## ##?????? | | ???????????? ### #????# ##??????# | | ????????????????## ## ?????# ######## | | ?????????????????# $?#??????## ## | | ?????????????????# ??????????# % | | ?????????????????#??????????# #### % | | ????????????????????????????# ???# ## % | | ????????????????????????????# ???##### ## | | ????????????????????????????# ??????# ####### | | ????????????????????????????# ??????# #?????# | | ????????????????????????????# ??????# ?????# | | ????????????????????????????# ??????# ???## | | ????????????????????????????# ??????# ### ### | | ????????????????????????????#???????###???# | | ??????????????????????????????????????????## | | ???????????????????????????????????????????## ## | | ????????????????????????????????????############# | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# ""#### # | | ????????????????????????????????????# " "### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 600 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayMultireflexMindspike Manual? 0 Play Time 00:39:54 Cumulative 32.2 hours Start 2026.05.19 @ 11:21:23 End 2026.05.19 @ 12:00:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 316d3b5a-f6cb-4175-a401-8b385c78fb18