Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 12:44:57 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (313) 1565 Value Destroyed (12118) 12118 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (4478) 4478 TOTAL SCORE: 22461 Bonus ------- High Alert Combat Kills 3137 Follower Combat Kills 881 Entered Garrisons 600 Friendly Fire -140 Cogmind --------- Core Integrity 23/700 Matter 0/300 Energy 160/160 System Corruption 16% Temperature Cool (0) Movement Rolling (110) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Wheel Armored Huge Wheel > --- UTILITY (4) ------ Coolant Injector High-capacity Storage Unit Machine Analyzer Advanced Hacking Suite > --- WEAPON (5) ------- Autogun Autogun Autogun Mass Driver Powered Hammer > --- INVENTORY (20) --- Light Nuclear Core Armored Wheel Armored Huge Wheel Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (0) Machine Analyzer Improved Kinecellerator Improved Kinecellerator Improved Weapon Cycler Improved Weapon Cycler Autogun Heavy Missile Launcher Improved Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Machine Analyzer Advanced Recoil Stabilizer > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator Heavy Mass Driver > --- INVENTORY -------- Compact Wheel Coolant Injector Huge Storage Unit High-capacity Matter Pod Machine Analyzer Improved Weapon Cycler Improved Weapon Cycler Advanced Hacking Suite Coil Gun Coil Gun Coil Gun Hypervelocity Gauss Rifle KE Penetrator KE Penetrator KE Penetrator Mass Driver Heavy Mass Driver Plasma Cutter Powered Hammer [Rating: 63] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 4 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 2 | . . . . . . . 2 . . . . . . Weapon 3 | . . . 2 . . . 1 . . . . . . Parts Attached 157 | 8 10 5 14 24 9 . 12 . 11 27 20 17 . Power 14 | 1 1 1 2 4 1 . . . 1 1 . 2 . Engine 12 | 1 1 1 1 4 1 . . . 1 1 . 1 . Core 2 | . . . 1 . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 35 | 2 2 2 3 3 3 . 4 . 4 4 6 2 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 35 | 2 2 2 3 3 3 . 4 . 4 4 6 2 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 34 | 2 3 . 3 2 2 . 4 . 3 6 8 1 . Device 18 | 1 . . 2 . 2 . 2 . 1 5 5 . . Storage 8 | 1 2 . . . . . 1 . 1 . 2 1 . Processor 3 | . . . . 1 . . 1 . . 1 . . . Hackware 3 | . . . . 1 . . . . 1 . 1 . . Protection 2 | . 1 . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 74 | 3 4 2 6 15 3 . 4 . 3 16 6 12 . Energy Gun 4 | 1 1 . 1 . . . . . . 1 . . . Energy Cannon 2 | . . . . 1 . . . . 1 . . . . Ballistic Gun 47 | 2 1 2 5 11 . . 2 . 1 10 4 9 . Ballistic Cannon 10 | . . . . 2 1 . 1 . . 4 1 1 . Launcher 2 | . 1 . . . . . . . . . . 1 . Special Weapon 3 | . 1 . . . . . . . . 1 . 1 . Impact Weapon 2 | . . . . . 1 . . . . . 1 . . Slashing Weapon 2 | . . . . . 1 . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . 1 . . . . . . Unidentified Prototypes 7 | . . . 2 3 . . 1 . 1 . . . . Parts Lost 34 | . 1 4 3 2 1 . 1 1 5 6 2 8 . Power 4 | . . 1 1 . . . . . . . . 2 . Propulsion 15 | . 1 2 2 1 . . . . 3 5 . 1 . Utility 4 | . . . . . . . . . 1 1 2 . . Weapon 11 | . . 1 . 1 1 . 1 1 1 . . 5 . Highest Loss Streak 5 | . 1 3 1 1 1 . 1 1 2 2 1 5 . To Critical Strikes 1 | . . . 1 . . . . . . . . . . Average Backups 20 | 4 13 22 24 24 24 25 22 19 19 18 17 16 . Power . | . 1 1 2 1 . 1 . . 1 . . . . Propulsion 2 | 3 2 6 4 1 2 4 3 2 1 1 1 2 . Utility 7 | . 4 7 9 9 9 8 7 7 6 6 7 7 . Weapon 8 | . 4 5 8 10 10 9 8 8 8 8 6 4 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 64 | 3 9 1 8 11 4 2 4 . 6 8 . 1 7 Power 14 | . 4 1 2 2 . . 1 . 2 1 . . 1 Propulsion 14 | 3 3 . 2 1 1 . 1 . . . . 1 2 Utility 19 | . 1 . 4 . 3 1 2 . 2 2 . . 4 Weapon 17 | . 1 . . 8 . 1 . . 2 5 . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 99 100 100 99 96 98 91 91 87 . Engine 9 | . 14 14 9 9 11 11 7 7 7 7 7 5 . Wheel 21 | . 27 27 21 22 22 22 22 23 22 19 15 15 . Device 7 | . 1 . 5 . 10 11 14 15 14 10 13 7 . Storage 9 | . 14 14 11 11 11 11 7 7 7 7 7 7 . Processor 4 | . . . . 8 . . 6 7 7 8 7 7 . Protection 2 | . 12 14 5 2 . . . . . . . . . Energy Gun 2 | . 13 9 . . . . . . . . . . . Ballistic Gun 28 | . 13 18 43 35 34 33 31 26 27 22 33 25 . Ballistic Cannon 4 | . . . . 4 7 11 5 7 3 6 1 5 . Peak Build Rating 63 | 7 11 13 21 25 29 29 44 44 46 58 63 63 . Average Rating 32 | 6 9 11 19 23 28 28 42 41 43 51 58 55 . On Entrance 30 | . 7 11 13 20 25 29 28 44 40 43 53 62 48 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 111 | 15 93 94 104 105 103 102 111 74 85 95 94 90 . Greatest Support 44 | 20 20 20 20 26 28 28 40 36 38 38 44 40 . Greatest Overweight (x) 10 | . 4 4 5 10 3 3 4 2 7 9 3 2 . Average Overweight (x) 2 | . 1 4 4 3 3 3 2 2 2 2 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 20 20 20 20 20 . Average Capacity 22 | 7 17 25 25 25 25 25 22 20 20 20 20 20 . Most Carried 25 | 8 20 25 25 25 25 25 25 20 20 20 20 20 . Average Carried 21 | 4 13 22 24 24 24 24 22 19 19 19 19 18 . Final Capacity 25 | 8 25 25 25 25 25 25 20 20 20 20 20 20 20 Final Carried 25 | 8 20 25 25 24 25 25 20 19 19 20 19 16 16 Class Distribution -------------------- 20% | Commander-Gunner 18% | Mutant 15% | Scavenger-Gunner 14% | Scavenger-Skirmisher 14% | Gunner 5% | Tank 5% | Commander-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Garrison Commander-Gunner | -9/Recycling Commander-Skirmisher | -7/Factory Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Matter Collected 12748 | 435 415 407 808 1879 1237 285 981 . 855 2000 2216 1230 . Remotely . | . . . . . . . . . . . . . . Salvage Created 13373 | 210 528 506 857 2114 1605 546 973 . 875 1683 2399 1077 . Parts 707 | 20 44 20 60 122 63 21 49 . 49 84 116 59 . Haulers Intercepted 13 | . 2 . 1 6 . . 2 . 1 . 1 . . Recyclers Shooed 12 | . 1 . 1 1 . 2 1 . . . 6 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Combat Hostiles Destroyed 213 | . 7 7 24 37 22 3 11 . 14 34 23 31 . Guns 160 | . 7 4 24 31 17 2 8 . 8 21 21 17 . Cannons 42 | . . . . 6 5 1 3 . 6 13 2 6 . AOE 11 | . . 3 . . . . . . . . . 8 . Classes Destroyed 19 | 3 5 . 3 2 1 1 1 . . 3 . . . Worker 20 | 2 3 2 . 4 . . 3 . 4 . 2 . . Builder 17 | . 2 . . 3 . . 4 . 2 . 6 . . Tunneler 9 | 6 2 1 . . . . . . . . . . . Hauler 13 | . 2 . 1 6 . . 2 . 1 . 1 . . Recycler 26 | 1 . 3 3 3 . 5 2 . . . 9 . . Mechanic 3 | . . . . 1 1 . . . . . 1 . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 9 | . 3 . 1 1 . . 1 . . 1 2 . . Swarmer 49 | . 3 3 13 6 1 . . . . 7 . 16 . Cutter 3 | . . . . . . . . . . 3 . . . Grunt 92 | . 4 4 8 15 10 . 3 . 9 13 19 7 . Brawler 8 | . . . . 2 2 . 1 . 2 1 . . . Duelist 8 | . . . 1 1 2 . . . 2 1 . 1 . Protector 1 | . . . . . . . . . . 1 . . . Sentry 33 | . . . 2 13 5 2 3 . . 4 3 1 . Demolisher 1 | . . . . . . . . . . 1 . . . Specialist 6 | . . . . . 3 . 1 . . 2 . . . Hunter 4 | . . . . . . . 1 . . . . 3 . Programmer 10 | . . . . . . 1 2 . 1 2 1 3 . Best Kill Streak 13 | 3 3 4 6 13 4 2 7 . 4 7 9 7 . Combat Bots Only 11 | . 3 3 6 11 4 2 3 . 3 7 5 7 . Max Kills in Single Turn 4 | 1 2 1 3 3 1 1 2 . 1 1 2 4 . Gunslinging 2 | . . . 2 1 . . . . . . 1 1 . Exploded 4 | . . 1 . . . . . . . . . 4 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Hostile Shots Fired 919 | . 45 34 50 109 50 6 106 1 35 166 168 149 . Missed 260 | . 17 5 10 27 20 1 39 . 8 39 52 42 . Hits 659 | . 28 29 40 82 30 5 67 1 27 127 116 107 . Melee 24 | . . . 1 8 2 . . 1 7 5 . . . Projectile 635 | . 28 29 39 74 28 5 67 . 20 122 116 107 . AOE 4 | . . . . . . . . . . 4 . . . Critical Strikes 24 | . . 1 1 3 2 . 2 1 3 4 5 2 . Damage Taken 8364 | . 298 421 415 1180 446 77 470 54 562 1525 1373 1543 . Core 1085 | . 76 80 29 180 28 15 4 54 29 170 248 172 . Absorbed by Shields 109 | . . . . . . . 88 . . . 21 . . Redirected to Shielding 32 | . 15 17 . . . . . . . . . . . Regen/Repaired (Parts) 468 | . 468 . . . . . . . . . . . . Core Remaining (%) 58 | 100 . 37 . . . 37 . . . . . . . Volleys Fired 767 | 20 57 35 44 96 87 16 37 . 49 142 75 109 . Largest 5 | 2 2 2 4 4 4 4 5 . 5 5 5 5 . Hottest 172 | 70 100 85 114 137 112 102 134 . 141 164 165 172 . Shots Fired 2420 | 40 113 62 167 349 316 63 185 . 191 358 330 246 . Gun 2018 | 40 110 58 165 307 278 47 164 . 134 235 324 156 . Cannon 287 | . . . . 38 38 16 21 . 57 73 6 38 . Launcher 8 | . 1 4 . . . . . . . . . 3 . Special 107 | . 2 . 2 4 . . . . . 50 . 49 . Kinetic 2145 | 37 55 37 164 320 316 63 185 . 147 297 330 194 . Thermal 266 | 3 57 21 2 29 . . . . 44 61 . 49 . Explosive 8 | . 1 4 . . . . . . . . . 3 . Electromagnetic 1 | . . . 1 . . . . . . . . . . Robot Hit Streak 43 | 5 8 5 7 18 43 8 13 . 13 21 15 16 . Robot Miss Streak 8 | 5 4 3 8 6 4 5 5 . 5 7 6 7 . Penetration Max 2 | . . . . . . . . . . 1 2 1 . Secondary Targets 25 | . 2 1 6 5 1 . . . . 2 4 4 . Max Gunslinging Chain 2 | . 1 1 2 1 1 . . . . 1 2 1 . Shots Hit Robots 1337 | 18 63 35 88 197 215 39 100 . 97 182 170 133 . Core Hits 589 | 11 27 22 46 89 81 13 45 . 40 72 75 68 . Critical Kills 20 | . . . 1 1 1 . 1 . . 2 12 2 . Critical Parts Destroyed 29 | . . 1 . 2 2 . 1 . . 4 19 . . Critical Strikes 70 | . 1 3 1 3 5 1 2 . 3 6 32 13 . Burn 3 | . 1 2 . . . . . . . . . . . Destroy 50 | . . 1 1 3 3 . 2 . . 6 32 2 . Blast 10 | . . . . . . 1 . . 3 . . 6 . Sever 7 | . . . . . 2 . . . . . . 5 . Melee Attacks 62 | . . . . . 25 . 4 . . 18 4 11 . Impact 20 | . . . . . 5 . . . . . 4 11 . Slashing 39 | . . . . . 19 . 2 . . 18 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . 2 . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 25507 | 202 872 615 1173 3004 3379 723 1771 . 1990 4411 3810 3557 . Guns 16936 | 202 872 515 1173 2569 2038 538 1523 . 1216 1841 3068 1381 . Cannons 4931 | . . . . 435 396 185 248 . 774 1716 275 902 . Explosions 1126 | . . 100 . . . . . . . . 260 766 . Melee 1514 | . . . . . 945 . . . . 365 204 . . Ramming 3 | . . . . . . . . . . . 3 . . Kinetic 20120 | 190 463 298 1155 2717 2434 723 1771 . 1329 3414 3343 2283 . Thermal 2986 | 12 409 217 . 287 . . . . 661 632 260 508 . Explosive 866 | . . 100 . . . . . . . . . 766 . Electromagnetic 18 | . . . 18 . . . . . . . . . . Impact 204 | . . . . . . . . . . . 204 . . Slashing 1310 | . . . . . 945 . . . . 365 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 . 5 5 5 . 14 14 9 9 16 . Average Corruption 6 | . 2 2 . 4 5 5 . 9 9 9 9 11 . Corruption Purged 5 | . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 338 | . 19 11 . 54 48 20 . 2 27 68 40 49 . Message Errors 70 | . 3 4 . 10 14 4 . . 6 15 9 5 . Matter Fused 85 | . 9 2 . 13 9 9 . . 7 11 10 15 . Heat Flow Errors 33 | . 1 . . 6 6 2 . . 2 9 2 5 . Energy Discharges 36 | . 3 1 . 5 4 1 . . 5 7 5 5 . Parts Rejected 1 | . . . . . . . . . . . 1 . . Parts Fused 3 | . . 1 . . 1 . . . . . 1 . . Data Loss (minor) 41 | . . 1 . 9 7 2 . 1 3 7 6 5 . Data Loss (major) 17 | . 1 . . 2 3 . . 1 1 4 3 2 . Misfires 16 | . 2 . . 4 2 . . . 1 6 . 1 . Alerts 7 | . . 1 . . 1 1 . . . 1 1 2 . Weapon Failures 29 | . . 1 . 5 1 1 . . 2 8 2 9 . Overload Shots 2 | . . . . . . . . . 2 . . . . Effects 1 | . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Overflow Damage 453 | . . 4 . . 3 23 . . 25 59 175 164 . Projectiles 246 | . . . . . . 23 . . 25 34 . 164 . Explosions 15 | . . 4 . . . . . . . . 11 . . Melee 192 | . . . . . 3 . . . . 25 164 . . Knockbacks 16 | . . . . . 4 . . . 1 4 2 5 . Impact 1 | . . . . . . . . . . . 1 . . Kinetic 15 | . . . . . 4 . . . 1 4 1 5 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 32 | . . 31 . . . . . . . . 1 . . Shots 2 | . . 2 . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 342 | 27 250 280 179 262 257 216 15 . 66 342 337 274 . Average Temperature 77 | 14 41 93 48 87 82 90 4 . 24 82 85 96 . Received Heat Transfer 2733 | . 117 231 90 369 138 27 189 . 189 390 699 294 . Effects 4 | . . . . 2 . . . . . 1 1 . . Energy Bleed 3 | . . . . 1 . . . . . 1 1 . . Interference 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . 5 . . Impact Corruptions 6 | . . . . . . . . . . . 6 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . . 1 1 . Heat Transferred 6970 | 37 1147 666 . 518 . . . . 888 1812 200 1702 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Maximum Alert Level 5 | . . . 2 2 5 3 3 1 1 5 4 5 . Low Security (%) 30 | 100 100 100 82 15 . . . 53 93 2 . . . Level 1 16 | . . . 16 65 16 . . 46 6 23 . . . Level 2 13 | . . . . 19 7 . 97 . . 14 . . . Level 3 18 | . . . . . 16 100 2 . . 17 66 26 . Level 4 13 | . . . . . 25 . . . . 40 33 34 . Level 5 7 | . . . . . 32 . . . . 1 . 39 . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1914 | 10 69 103 400 490 1914 975 713 221 220 1676 1418 1879 . Initial 986 | . . 2 . 37 194 861 612 221 105 163 879 980 986 Average 623 | 1 14 26 94 317 1158 843 584 188 66 914 1072 1450 . Influence Increases 10163 | 45 365 235 783 1210 1890 413 1119 . 468 1633 1023 979 . Destroy 0b10 Robot/C 4920 | . 140 140 540 740 760 100 360 . 280 780 460 620 . Destroy 0b10 Robot/NC 575 | 45 60 30 30 90 35 40 70 . 35 25 105 10 . Destroy Leader 770 | . 40 30 104 234 40 . 66 . 60 40 106 50 . Allied During Kill 581 | . . . 9 . 313 70 139 . . 50 . . . Successful Hack 280 | . 36 . 8 25 14 21 49 . 64 18 45 . . Select Force Hacks 270 | . 60 . 30 . . 180 . . . . . . . Disable Machine 375 | . . 15 . 60 15 . 75 . 15 30 165 . . Anti-Garrison Action 1350 | . . . . . 700 . . . . 500 . 150 . Destroy Structure 292 | . 14 20 2 16 13 2 30 . 14 70 52 59 . Advance Influence 300 | . . . . . . . 300 . . . . . . Lose Combat Pursuer 450 | . 15 . 60 45 . . 30 . . 120 90 90 . Influence Decreases 9177 | 45 358 242 695 999 275 1583 1230 482 386 190 1299 500 893 Entered New Map 4284 | . . 5 . 51 105 1053 432 412 46 70 797 420 893 Time Decay 3130 | 45 348 197 325 628 . 380 458 60 207 . 482 . . Lost Part 340 | . 10 40 30 20 10 . 10 10 50 60 20 80 . Lost Ally 440 | . . . 40 . 160 . 180 . . 60 . . . Purge Threat 983 | . . . 300 300 . 150 150 . 83 . . . . Squads Dispatched 33 | . 3 . 3 9 . . 1 . 6 . 11 . . Investigation 8 | . 2 . 2 2 . . . . 1 . 1 . . Extermination 3 | . . . . . . . . . 1 . 2 . . Reinforcement 10 | . 1 . 1 2 . . . . . . 6 . . Assault 3 | . . . . . . . 1 . . . 2 . . Garrison 9 | . . . . 5 . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 3 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Distress Signals 13 | . 2 . 5 . . . 4 . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 324 | . 18 6 37 48 30 3 29 5 14 48 51 35 . Peak Tracking Total 8 | . 4 2 8 6 3 1 5 6 3 8 6 6 . Tactical Retreats 17 | . 1 . 1 2 . . 2 1 . 5 2 3 . Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Traps Triggered 22 | . 1 . . 6 . . 2 . . 8 1 4 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 61 | . . . . 61 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Machines Disabled 42 | . . 1 . 4 10 . 5 . 1 7 11 3 . Max in Single Turn 4 | . . 1 . 1 2 . 1 . 1 1 4 1 . Garrison Relay 13 | . . . . . 6 . . . . 4 . 3 . Phase Generator 2 | . . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Machines Accessed 56 | . 10 . 4 10 2 11 6 . 5 3 5 . . Terminals 38 | . 7 . 3 9 2 5 4 . 2 3 3 . . Fabricators 3 | . . . . . . . 1 . 1 . 1 . . Repair Stations 2 | . 1 . . . . . . . 1 . . . . Recycling Units 9 | . 2 . 1 . . 6 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . 1 . . Total Hacks 146 | . 30 . 21 23 3 23 14 . 16 5 11 . . Successful 65 | . 16 . 9 9 1 11 5 . 8 2 4 . . Failed 80 | . 13 . 12 14 2 12 9 . 8 3 7 . . Catastrophic 17 | . 1 . 3 3 . 4 2 . . 1 3 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 65 | . 24 . 12 7 . 12 3 . 2 . 5 . . Terminals 102 | . 23 . 16 21 3 16 7 . 5 5 6 . . Fabricators 9 | . . . . . . . 2 . 5 . 2 . . Repair Stations 5 | . 2 . . . . . . . 3 . . . . Recycling Units 17 | . 5 . 5 . . 7 . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . . . Garrison Access 8 | . . . . 2 . . . . 3 . 3 . . Terminal Hacks 28 | . 5 . 4 6 1 4 2 . 3 2 1 . . Part Schematic 4 | . 2 . . . . 1 . . 1 . . . . Prototype ID Bank 2 | . . . 1 . . 1 . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . Alert Level 3 | . . . . 1 . 1 . . . . 1 . . Unreport Threat 7 | . . . 2 2 . 1 1 . 1 . . . . Locate Traps 4 | . 3 . . 1 . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . 1 . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . 2 . 1 . . Network Status 3 | . . . . . . . 1 . 1 . 1 . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 3 | . 2 . . . . . . . 1 . . . . Scan Component 2 | . 1 . . . . . . . 1 . . . . Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . 1 . . . . . . . Retrieve Components 3 | . 1 . 1 . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . 1 . 1 . . Unlock Access 3 | . . . . 1 . . . . 1 . 1 . . Unauthorized Hacks 22 | . 8 . 4 2 . 6 . . 1 . 1 . . Terminals 10 | . 6 . 3 1 . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Skim 8 | . 5 . 3 . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 1 . . 6 . . . . . . . Tunnel 9 | . 2 . 1 . . 6 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . Reprogram 2 | . . . . 1 . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 46 | . 10 . 4 9 1 5 6 . 4 2 5 . . Full Trace Events 7 | . 1 . 1 1 1 . . . 1 1 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 2 . . . . 1 1 . 1 . . . . Parts Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . . . . . 95 . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 16 | . 3 . 10 . . 3 . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . 1 . . . . . . Non-combat 2 | . . . . . 1 . 1 . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 1 . 2 . . . . . . parse_system 2 | . . . . . 1 . 1 . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . Relay Couplers Released 48 | . . . . . 22 . . . . 14 . 12 . Machine Destruction 48 | . . . . . 22 . . . . 14 . 12 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . 11 4 . . . 2 . . . Allies Hacked 2 | . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Total Allies 34 | . . 3 . 11 11 4 . . . 5 . . . Largest Group 15 | . . 3 3 11 15 13 13 . . 3 . . . Highest-Rated Group 211 | . . 40 40 103 195 211 211 . . 188 . . . Highest-Rated Ally 95 | . . 16 16 16 24 27 27 . . 95 . . . Initial Warlord ECA Mod 104 | . . . . . . 11 9 9 9 9 18 18 21 Total Orders 15 | . . . . . 9 . 5 . 1 . . . . STAY 4 | . . . . . 4 . . . . . . . . FOLLOW 6 | . . . . . 5 . 1 . . . . . . GUARD 1 | . . . . . . . 1 . . . . . . EXPLORE 4 | . . . . . . . 3 . 1 . . . . Ally Attacks 241 | . . . 17 . 128 6 52 . . 38 . . . Total Damage 3843 | . . . 146 . 1465 159 873 . . 1200 . . . Kills 45 | . . . 4 . 20 2 12 . . 7 . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Active Infowar (turns) 6397 | 136 147 . 12 . . . 1145 126 708 1833 1240 1050 . Seismic 295 | 136 147 . 12 . . . . . . . . . . Machine Analysis 6102 | . . . . . . . 1145 126 708 1833 1240 1050 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches 4 | . . . . . . . 3 . 1 . . . . Drone Recoveries 3 | . . . . . . . 2 . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Turns Passed 14908 | 226 1603 986 814 2167 2129 880 1146 126 708 1833 1240 1050 . Spaces Moved 8636 | 181 1224 619 389 1115 1137 546 771 104 376 967 713 494 . Core 1 | 1 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 8635 | 180 1224 619 389 1115 1137 546 771 104 376 967 713 494 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 140 135 135 140 105 116 105 105 115 110 . Average Speed 125 | 79 106 140 144 138 138 140 122 117 116 123 117 115 . Slowest Speed 230 | 80 140 140 155 230 140 140 150 120 195 215 135 125 . Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 99 95 27 95 90 90 25 72 17 97 24 48 . Regions Visited 13 Branch Regions 3 Pre-discovered Areas 10 | . 2 1 1 . . 6 . . . . . . . Known Exits Taken 5 | . . 1 1 1 . . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . . . 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 66 | . 2 6 2 2 2 . 1 . 2 7 3 39 . Terrain Destroyed 248 | . 12 29 2 4 8 1 6 . 12 31 63 80 . Melee 17 | . . . . . 2 . 1 . . 4 2 8 . Projectile 110 | . 2 . 2 4 . 1 5 . 12 25 32 27 . AOE 114 | . 10 29 . . 6 . . . . . 25 44 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Total 10937 | 224 1421 675 537 1517 1453 623 878 106 548 1306 928 721 . Wait 634 | . 76 1 51 139 93 30 25 . 78 41 79 21 . Move 8625 | 180 1223 618 388 1114 1136 545 771 103 376 966 712 493 . Hop . | . . . . . . . . . . . . . . Pick Up 183 | 13 29 11 19 31 13 2 8 . 13 25 7 12 . Fast Attach 40 | 5 . . 2 11 . . 4 1 2 9 3 3 . Attach 54 | 2 1 4 5 5 1 . 6 1 6 9 7 7 . Detach 2 | . . . . . . . . . 1 1 . . . Swap 172 | 1 15 4 11 26 17 . 13 1 12 25 20 27 . Drop 172 | 3 20 2 17 33 13 2 10 . 11 33 14 14 . Fire 767 | 20 57 35 44 96 87 16 37 . 49 142 75 109 . Melee 62 | . . . . . 25 . 4 . . 18 4 11 . Ram 1 | . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . . 16 6 24 . Rewire 109 | . . . . 1 68 28 . . . 12 . . . Trap 61 | . . . . 61 . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . 9 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / Exi) -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage (discovered 3 exits: [*Mat] / *Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 3 exits: [*Fac] / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Garrison -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 227 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 411 | -10/Materials | Central database locked down 655 | -10/Materials | Discovered new exit (range 16) 750 | -10/Materials | Discovered new exit (range 7) 789 | -10/Materials | Learned location of 2 exits from Subcaves 821 | -10/Materials | Learned 4 Subcaves zone layouts 827 | -10/Materials | Discovered new exit (range 15) 844 | -10/Materials | Loaded intel: 18 trap records 847 | -10/Materials | Discovered new exit (range 10) 859 | -10/Materials | Identified exit to Materials 862 | -10/Materials | Learned 2 Mines zone layouts 863 | -10/Materials | Learned 4 Recycling zone layouts 866 | -10/Materials | Learned 2 Mines zone layouts 881 | -10/Materials | Learned location of 2 exits from Subcaves 1247 | -10/Materials | Repaired Huge Storage Unit 1830 | -10/Materials | Entered Mines 1831 | -10/Mines | Identified exit to Exiles 1881 | -10/Mines | Learned location of Zion (-6) 1885 | -10/Mines | Learned Materials stockpile data 2350 | -10/Mines | Discovered exit to Materials (range 9) 2411 | -10/Mines | Discovered exit to Materials (range 6) 2504 | -10/Mines | Core integrity fell below 50% 2538 | -10/Mines | Lost 3 parts (1p1n1w) 2631 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2816 | -10/Mines | Entered Materials 2816 | -9/Materials | Accompanied by 3 allies 2816 | -9/Materials | Evolved 2 slots: Weapon x2 2835 | -9/Materials | Discovered new exit (range 14) 2988 | -9/Materials | Lost 3 allies 3051 | -9/Materials | Identified exit to Mines 3051 | -9/Materials | Identified exit to Storage 3280 | -9/Materials | Build established: Gunner 3410 | -9/Materials | Discovered new exit (range 13) 3630 | -9/Materials | Entered Storage 3683 | -9/Storage | Build established: Tank 3686 | -9/Storage | Garrison activated, responded to threat 3893 | -9/Storage | Destroyed 11 combat bots 4053 | -9/Storage | Garrison activated, responded to threat 4339 | -9/Storage | Used back door to open Recycling access 4339 | -9/Storage | Discovered new exit (range 5) 4403 | -9/Storage | Build established: Gunner 4704 | -9/Storage | Core integrity fell below 50% 4911 | -9/Storage | Discovered new exit (range 15) 5748 | -9/Storage | Identified exit to Garrison 5763 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5775 | -9/Storage | Garrison activated, responded to threat 5797 | -9/Storage | Entered Garrison 5797 | -9/Garrison | Accompanied by 11 allies 5983 | -9/Garrison | Discovered new exit (range 47) 5983 | -9/Garrison | Discovered new exit (range 70) 5983 | -9/Garrison | Discovered new exit (range 59) 6043 | -9/Garrison | Build established: Commander-Gunner 6115 | -9/Garrison | Triggered checkpoint 6163 | -9/Garrison | Phase Generator disabled 6209 | -9/Garrison | Garrison Relay disabled 6305 | -9/Garrison | Triggered checkpoint 6320 | -9/Garrison | Triggered checkpoint 6335 | -9/Garrison | Triggered checkpoint 6371 | -9/Garrison | Lost 5 allies 6523 | -9/Garrison | Triggered checkpoint 6558 | -9/Garrison | Triggered checkpoint 6579 | -9/Garrison | Garrison Relay disabled 6637 | -9/Garrison | Triggered checkpoint 6643 | -9/Garrison | Garrison Relay disabled 7009 | -9/Garrison | Lost 3 allies 7041 | -9/Garrison | Triggered checkpoint 7081 | -9/Garrison | Garrison Relay disabled 7112 | -9/Garrison | Garrison Relay disabled 7235 | -9/Garrison | Garrison Relay disabled 7395 | -9/Garrison | Triggered checkpoint 7551 | -9/Garrison | Triggered checkpoint 7926 | -9/Garrison | Entered Recycling 7926 | -9/Recycling | Accompanied by 9 allies 8778 | -9/Recycling | Discovered new exit (range 5) 8806 | -9/Recycling | Entered Factory 8806 | -7/Factory | Accompanied by 13 allies 8806 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8838 | -7/Factory | Identified exit to Lower Caves 9012 | -7/Factory | Discovered new exit (range 47) 9106 | -7/Factory | Build established: Commander-Skirmisher 9113 | -7/Factory | Lost 3 allies 9606 | -7/Factory | First assault squad dispatched 9635 | -7/Factory | Cargo convoy interrupted 9658 | -7/Factory | Lost 6 allies 9952 | -7/Factory | Sucked down chute 9952 | -7/Factory | Entered Waste 9967 | -7/Waste | EMP discharged 9980 | -7/Waste | Spotted C-40 Crusher 9998 | -7/Waste | Spotted C-40 Crusher 9998 | -7/Waste | Spotted C-40 Crusher 9998 | -7/Waste | Spotted C-40 Crusher 10011 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10013 | -7/Waste | Spotted C-40 Crusher 10067 | -7/Waste | EMP discharged 10067 | -7/Waste | System corruption reached 10% 10067 | -7/Waste | Discovered new exit (range 10) 10078 | -7/Waste | Entered Factory 10207 | -7/Factory | Discovered exit to Lower Caves (range 3) 10294 | -7/Factory | Fabricated Hvy. Machine Gun (x2) 10379 | -7/Factory | Build established: Scavenger-Skirmisher 10393 | -7/Factory | Garrison activated, responded to threat 10734 | -7/Factory | Garrison activated, responded to threat 10786 | -7/Factory | Identified exit to Garrison 10786 | -7/Factory | Entered Garrison 10849 | -7/Garrison | Rescued a captive Derelict 10854 | -7/Garrison | Triggered checkpoint 10919 | -7/Garrison | Garrison Relay disabled 11072 | -7/Garrison | Found embedded Infiltrators 11126 | -7/Garrison | Triggered checkpoint 11239 | -7/Garrison | Garrison Relay disabled 11274 | -7/Garrison | Triggered checkpoint 11314 | -7/Garrison | Triggered checkpoint 11449 | -7/Garrison | Triggered checkpoint 11512 | -7/Garrison | Triggered checkpoint 11554 | -7/Garrison | Discovered new exit (range 15) 11612 | -7/Garrison | Phase Generator disabled 11655 | -7/Garrison | Build established: Scavenger-Gunner 11740 | -7/Garrison | Triggered checkpoint 11744 | -7/Garrison | Triggered checkpoint 11880 | -7/Garrison | Destroyed 7 combat bots 11974 | -7/Garrison | Discovered new exit (range 10) 12020 | -7/Garrison | Triggered checkpoint 12227 | -7/Garrison | Garrison Relay disabled 12254 | -7/Garrison | Triggered checkpoint 12282 | -7/Garrison | Triggered checkpoint 12395 | -7/Garrison | Discovered new exit (range 10) 12417 | -7/Garrison | Triggered checkpoint 12431 | -7/Garrison | Garrison Relay disabled 12619 | -7/Garrison | Entered Factory 12636 | -7/Factory | Discovered exit to Lower Caves (range 3) 13106 | -7/Factory | Discovered exit to Lower Caves (range 7) 13115 | -7/Factory | Core integrity fell below 50% 13419 | -7/Factory | First assault squad dispatched 13775 | -7/Factory | Identified exit to Garrison 13859 | -7/Factory | Entered Garrison 13910 | -7/Garrison | Triggered checkpoint 14132 | -7/Garrison | Garrison Relay disabled 14202 | -7/Garrison | Garrison Relay disabled 14204 | -7/Garrison | Build established: Scavenger-Skirmisher 14303 | -7/Garrison | Core integrity fell below 20% 14515 | -7/Garrison | Destroyed 7 combat bots 14653 | -7/Garrison | Lost 5 parts (2p1n2w) 14675 | -7/Garrison | Triggered checkpoint 14755 | -7/Garrison | Triggered checkpoint 14786 | -7/Garrison | Garrison Relay disabled 14898 | -7/Garrison | Discovered new exit (range 11) 14909 | -7/Garrison | Entered Factory 14909 | -7/Factory | Self-destructed Last Messages --------------- 14777_ Acquired 21 matter. 14781_ Acquired 7 matter. 14786_ Garrison Relay disabled. 14786_ Relay Coupler [Swarmer] tumbles out of relay unit. 14786_ Unknown Hackware tumbles out of relay unit. 14786_ Relay Coupler [Swarmer] tumbles out of relay unit. 14786_ Relay Coupler [NC] tumbles out of relay unit. 14786_ Unknown Hackware tumbles out of relay unit. 14788_ Acquired Autogun. 14792_ System corrupted: Heat flow error (+106). 14793_ Acquired Autogun. 14798_ Acquired Lgt. Nuclear Core. 14812_ System corrupted: Matter fused (-8). 14827_ System corrupted: FCS attempts to trigger Autogun. 14827_ System corrupted: Autogun misfires. 14845_ System corrupted: Matter fused (-7). 14895_ System corrupted: Heat flow error (+117). 14898_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????? ??????????????????? | | ??????######## ??????????????????? | | ??????# ???????????????????? | | ??????# ???????????????????? | | ??????# ???????????????????? | | ??????+ ????????????????????? | | ??????# ????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# +????????????????????? | | ??????# @ #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????#######????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Weapon Cycling 20 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- Wheel | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked Plasma Cutter | -9/Recycling | Hacked Arm. Wheel | -7/Factory | Scanalyzed Adv. Cooling System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Machine Gun | x2 | -7/Factory | Preloaded Repaired ---------- Huge Storage Unit | 22% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingRestorationPit Manual? 0 Play Time 02:02:47 Cumulative 1184.0 hours Start 2025.08.03 @ 01:09:07 End 2025.08.03 @ 12:44:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 573 Rogue 573 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 90 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 0463cbeb-13d7-481a-80d2-b35e52c3d1d5