Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.26 @ 15:59:36 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (277) 1385 Value Destroyed (11582) 11582 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (3948) 3948 TOTAL SCORE: 26175 Bonus ------- High Alert Combat Kills 412 Follower Combat Kills 1427 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 434 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -425 Cogmind --------- Core Integrity 867/1300 Matter 280/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (180) Ox2 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Medium Treads Myomer Leg Advanced Myomer Leg > --- UTILITY (13) ----- High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Improved Targeting Computer Advanced Hacking Suite > --- WEAPON (3) ------- Heavy Machine Gun > --- INVENTORY (20) --- Light Deuterium Engine Light Antimatter Reactor Improved Treads Improved Treads Medium Treads Large Matter Pod (138) System Backup Module Phasing AFG Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Coil Gun Shock Bomb Launcher Smartbomb Launcher Advanced Remote Datajack Lance Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Light Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Enhanced Optical Array Experimental Terrain Scanner Advanced Terrain Scan Processor Layered Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Light Deuterium Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Cooling System Large Matter Pod Advanced Signal Interpreter Precision Matter Filter Layered Medium Armor Plating System Backup Module Phasing AFG Precision Shock Rifle Tesla Rifle Heavy Assault Rifle Autogun Autogun Barrage Gun Gauss Rifle Gauss Rifle Heavy Battle Rifle KE Penetrator Shock Bomb Launcher Missile Launcher Heavy Rocket Launcher Remote Datajack Scythe [Rating: 116] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Launcher Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 15 | . 1 2 . 2 2 . . . . 2 . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . Utility 11 | . 1 2 . 1 2 . . . . . . . 2 . . . . 1 . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 282 | 3 16 29 20 5 27 6 10 5 2 28 20 14 9 4 3 3 8 14 4 10 8 7 27 Power 17 | . . 3 2 . . 2 . . . 1 2 2 . . . . 2 1 . . 1 . 1 Engine 8 | . . 3 1 . . 1 . . . 1 1 . . . . . 1 . . . . . . Core 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . Reactor 6 | . . . 1 . . . . . . . . 2 . . . . . 1 . . 1 . 1 Propulsion 65 | 2 3 7 6 2 5 . 1 . . 5 8 4 . . 2 3 1 3 . 3 3 2 5 Treads 49 | 2 3 7 6 2 5 . 1 . . 5 2 3 . . 2 3 1 3 . 2 . . 2 Leg 15 | . . . . . . . . . . . 6 1 . . . . . . . . 3 2 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 81 | 1 4 6 4 2 8 3 6 2 2 9 3 3 2 2 . . 3 4 1 3 4 3 6 Device 35 | . . 1 2 2 1 2 4 2 1 5 3 1 . 1 . . 1 2 1 3 2 . 1 Storage 11 | . 3 1 . . 2 . . . . 1 . 1 . . . . . . . . . 3 . Processor 7 | . . 1 . . 2 . . . . 1 . . 1 . . . . 1 . . . . 1 Hackware 5 | . . . . . 2 . . . . . . . . . . . . . . . 1 . 2 Protection 23 | 1 1 3 2 . 1 1 2 . 1 2 . 1 1 1 . . 2 1 . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 119 | . 9 13 8 1 14 1 3 3 . 13 7 5 7 2 1 . 2 6 3 4 . 2 15 Energy Gun 52 | . 6 11 5 1 7 1 1 2 . 2 4 . 2 . . . . 1 2 2 . . 5 Energy Cannon 8 | . 1 1 3 . . . . . . 2 . . . . . . . . . . . . 1 Ballistic Gun 40 | . . . . . 6 . 1 . . 5 3 3 4 2 1 . 2 3 . 2 . 2 6 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . 1 1 . 1 . 1 1 . . . . 2 . . . . 3 Special Weapon 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 2 2 . . . 2 1 . 1 2 4 . . . . . . . . 4 . . Parts Lost 89 | . . 1 1 . 1 2 2 . . 12 11 2 . . 1 . 5 15 . 4 . 5 27 Power 8 | . . . . . . . . . . 1 2 1 . . . . 1 1 . . . . 2 Propulsion 23 | . . . . . . . 1 . . 5 4 . . . 1 . 1 5 . 1 . . 5 Utility 29 | . . . . . . 1 . . . 4 2 . . . . . 2 5 . 1 . 4 10 Weapon 29 | . . 1 1 . 1 1 1 . . 2 3 1 . . . . 1 4 . 2 . 1 10 Highest Loss Streak 15 | . . 1 1 . 1 2 1 . . 4 4 2 . . 1 . 4 15 . 2 . 4 6 Average Slot Usage (%) 89 | . 99 98 99 97 97 99 95 92 92 85 66 87 85 87 89 94 89 87 67 73 94 92 73 Engine 3 | . 12 9 3 . . . 7 7 7 5 3 . . . . . . . . . . . . Reactor 2 | . . . 6 8 7 6 . . . . . 4 5 5 5 5 2 . 5 5 5 5 3 Treads 17 | . 25 19 20 24 19 21 20 21 21 26 2 14 16 16 17 22 20 19 10 9 14 3 1 Leg 2 | . . . . . . . . . . . 7 4 . . . . . . . . 2 21 18 Device 9 | . . 9 10 22 13 11 6 7 1 3 6 12 11 12 11 11 11 12 10 11 22 13 2 Storage 20 | . 24 20 20 16 17 21 21 21 21 19 25 25 22 22 22 22 22 19 15 15 15 21 18 Processor 8 | . . 10 9 . 2 7 7 7 7 7 12 7 10 11 11 11 11 13 15 15 15 11 9 Hackware 3 | . . . . . 9 14 10 7 7 . . . . . . . . . . . 1 1 3 Protection 6 | . 12 9 9 8 13 1 6 7 12 8 . 4 10 9 11 11 7 4 . . . . 1 Energy Gun 8 | . 22 19 17 16 10 13 11 8 14 3 2 . 1 . . . . 1 10 7 5 5 2 Ballistic Gun 4 | . 1 . . . 2 . 1 2 . 4 5 11 5 10 11 11 10 10 . 5 10 9 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 17 60 84 95 96 126 121 131 150 133 140 120 141 149 148 148 148 148 149 126 128 137 137 150 Greatest Support 180 | 40 40 40 40 60 76 68 68 68 68 108 114 180 180 180 180 168 164 158 60 76 90 130 140 Greatest Overweight (x) 37 | . 1 3 2 2 2 1 3 2 1 2 37 1 . . . . 1 2 2 7 4 1 5 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 5 . . . . . . . 2 2 1 . 1 Largest Inventory Capacity 28 | 8 18 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 8 17 19 20 20 23 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 27 Most Carried 28 | 7 18 20 20 19 28 28 28 28 28 28 28 28 28 28 28 28 28 28 22 24 27 28 28 Average Carried 24 | 7 15 18 19 18 21 27 27 27 27 26 22 27 27 27 27 27 27 25 20 21 24 27 25 Final Capacity 28 | 8 18 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 20 Final Carried 28 | 7 18 20 20 18 28 27 27 28 27 23 28 28 28 28 27 28 28 23 20 24 27 28 19 Class Distribution -------------------- 52% | Hacker-Mutant 18% | Scavenger-Skirmisher 11% | Hauler-Mutant 6% | Scavenger-Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Assassin | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Hauler-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 6247 | 230 266 420 184 46 431 106 140 28 42 575 374 423 275 202 113 128 193 273 39 243 . 285 1231 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13525 | . 468 1845 860 . 900 152 490 . 75 1719 798 494 779 396 257 257 272 948 77 366 . 636 1736 Parts 637 | . 36 102 51 . 47 7 14 . 3 63 30 23 38 10 18 7 15 60 3 17 . 30 63 Haulers Intercepted 15 | . 2 5 4 . 1 . 1 . . 1 . . . . . . . . . . . . 1 Recyclers Shooed 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 210 | . 7 27 13 . 13 4 7 . 1 27 12 9 9 6 7 4 4 9 3 5 . 13 30 Melee 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Guns 143 | . 7 22 6 . 11 3 3 . 1 12 6 8 5 6 7 4 4 2 3 5 . 13 15 Cannons 11 | . . . 2 . . . . . . 2 1 . . . . . . . . . . . 6 AOE 34 | . . 1 4 . . 1 4 . . 5 . 1 4 . . . . 5 . . . . 9 Classes Destroyed 15 | . 5 5 . . 2 . . . . 1 . . . . . . 1 1 . . . . . Worker 13 | . . 3 . . 1 . . . . . . . 1 . . . . 7 . . . . 1 Builder 7 | . . . . . . . . . . . . . . . . . . 5 . . . . 2 Tunneler 3 | . . 1 . . . . . . . . . . 2 . . . . . . . . . . Hauler 15 | . 2 5 4 . 1 . 1 . . 1 . . . . . . . . . . . . 1 Recycler 10 | . 1 3 . . 1 . . . . . . . 2 . . . . 2 . . . . 1 Operator 6 | . . 4 . . . . . . . . 1 . . . . . . 1 . . . . . Watcher 12 | . 3 2 1 . . . . . . 1 . 1 2 . . . . . . . . . 2 Swarmer 53 | . 4 5 2 . . 3 . . . 5 . 2 3 1 5 . . 4 3 . . 8 8 Grunt 77 | . 3 13 4 . 3 . 7 . . 10 7 1 . 2 . 4 . 3 . 2 . 4 14 Brawler 6 | . . . . . . . . . . 1 1 1 . 1 . . . . . 1 . 1 . Duelist 3 | . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 Sentry 39 | . . 8 7 . 4 1 . . 1 8 2 . 1 1 1 . . . . 1 . . 4 Hunter 15 | . . . . . 2 . . . . 2 2 2 1 . . . 2 1 . . . . 3 Programmer 13 | . . . . . 4 . . . . 1 . . 4 . 1 . 1 1 . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Cetus Guard 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 16 | . 2 6 4 . 4 3 4 . 1 6 3 3 6 5 4 3 2 12 3 3 . 4 16 Combat Bots Only 6 | . 2 6 2 . 2 3 4 . 1 5 3 3 3 5 4 3 2 6 3 3 . 4 6 Max Kills in Single Turn 5 | . 2 4 1 . 1 1 2 . 1 2 1 2 5 1 2 2 1 4 1 1 . 1 2 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Exploded 3 | . . 1 1 . . 1 1 . . 2 . 1 3 . . . . 3 . . . . 2 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Damage Taken 18721 | . 209 658 471 . 984 239 449 . 73 2366 1275 1131 351 808 344 345 954 3001 43 456 . 781 3783 Core 1858 | . 14 95 41 . 94 31 9 . 7 137 202 113 27 10 28 34 69 359 11 82 . 114 381 Absorbed by Shields 249 | . . . . . . . . . . . 9 87 . . . 153 . . . . . . . Core Remaining (%) 77 | 100 94 . 66 100 . . . . 79 . . 46 . . . . 83 . . . . 50 . Volleys Fired 747 | . 25 87 49 . 60 11 25 . 7 95 58 30 19 30 11 11 24 31 4 17 . 37 116 Largest 3 | . 2 2 2 . 2 2 2 . 1 2 2 2 2 2 2 2 2 3 2 3 . 3 3 Hottest 229 | . 90 90 90 . 90 90 90 . 45 118 110 103 130 68 68 68 68 125 163 196 . 129 229 Shots Fired 1388 | . 50 171 76 . 111 22 40 . 7 138 87 49 31 43 22 22 39 58 8 45 . 105 264 Gun 1231 | . 50 171 60 . 111 22 34 . 7 100 69 45 24 43 22 22 39 45 8 45 . 105 209 Cannon 92 | . . . 16 . . . . . . 23 18 . . . . . . . . . . . 35 Launcher 57 | . . . . . . . 6 . . 7 . 4 7 . . . . 13 . . . . 20 Special 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . Kinetic 624 | . 2 . . . 43 . 5 . . 54 30 41 20 43 22 22 39 37 . 28 . 67 171 Thermal 208 | . 24 . 16 . . . . . . 23 19 4 . . . . . . 8 10 . 38 66 Explosive 34 | . . . . . . . . . . . . 4 7 . . . . 3 . . . . 20 Electromagnetic 514 | . 24 171 60 . 68 22 35 . 7 53 38 . 4 . . . . 18 . 7 . . 7 Robot Hit Streak 74 | . 29 53 47 . 39 10 20 . 27 65 41 29 43 50 13 11 12 20 22 64 . 74 47 Robot Miss Streak 5 | . 2 1 1 . 1 1 1 . . 2 1 1 . 1 1 1 1 2 . . . 5 2 Penetration Max 1 | . . . . . . . . . . . 1 1 1 1 1 1 . 1 . . . 1 1 Secondary Targets 24 | . 1 . 1 . . . 2 . . . 1 3 . 1 . 2 1 . 1 2 . 4 5 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . 1 1 . 1 . 1 1 . 1 1 . 1 1 Shots Hit Robots 1233 | . 40 147 64 . 99 18 35 . 7 158 84 38 30 33 19 19 35 49 8 42 . 81 227 Core Hits 567 | . 18 52 23 . 35 9 21 . 4 65 33 28 31 14 9 8 14 48 4 15 . 35 101 Critical Hits 48 | . . . . . 1 . . . . 6 2 8 5 2 3 4 5 1 . 3 . 4 4 Critical Kills 13 | . . . . . 1 . . . . 2 . 3 2 . 2 1 1 1 . . . . . Critical Parts Destroyed 31 | . . . . . . . . . . 4 2 5 3 2 1 3 1 . . 3 . 4 3 Melee Attacks 40 | . 1 2 . . . . . . . 37 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . 37 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31696 | . 686 2546 1190 . 1629 285 1056 . 92 3902 1722 940 1947 851 598 485 896 2314 198 1066 . 1553 7740 Guns 20967 | . 571 2257 704 . 1419 222 482 . 92 1848 1233 812 617 851 598 485 896 992 198 1066 . 1553 4071 Cannons 1973 | . . . 212 . . . . . . 386 351 . . . . . . . . . . . 1024 Explosions 7499 | . 112 289 274 . 210 63 574 . . 607 134 128 1207 . . . . 1276 . . . . 2625 Melee 1061 | . . . . . . . . . . 1061 . . . . . . . . . . . . . Ramming 196 | . 3 . . . . . . . . . 4 . 123 . . . . 46 . . . . 20 Kinetic 12252 | . 13 . . . 555 . 50 . . 1013 533 727 599 851 598 485 896 786 . 634 . 1068 3444 Thermal 5923 | . 334 289 486 . 210 63 375 . . 580 506 85 . . . . . 331 198 274 . 485 1707 Explosive 3901 | . . . . . . . . . . . . 128 990 . . . . 345 . . . . 2438 Electromagnetic 8363 | . 336 2257 704 . 864 222 631 . 92 1248 679 . 235 . . . . 806 . 158 . . 131 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1061 | . . . . . . . . . . 1061 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . 2 3 . 5 5 . . . 4 9 9 2 2 . 1 1 . . 2 2 8 2 Average Corruption 3 | . . 1 2 . 2 3 . . . 3 8 9 1 1 . 1 1 . . 1 1 7 2 Corruption Purged 9 | . . . . . . 5 . . . . . . . 2 . . . . . . 2 . . Effects 264 | . . 26 10 . 29 23 . . . 25 73 38 2 2 . . 9 . . 4 4 19 . Message Errors 71 | . . 11 6 . 4 8 . . . 5 17 11 . . . . 3 . . 2 1 3 . Matter Fused 36 | . . . . . 2 5 . . . 5 18 5 . . . . . . . . . 1 . Heat Flow Errors 25 | . . 1 1 . 5 2 . . . 3 9 4 . . . . . . . . . . . Energy Discharges 46 | . . 5 3 . 6 6 . . . 2 10 3 1 2 . . 2 . . 1 2 3 . Parts Rejected 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 33 | . . 6 . . 4 . . . . 3 10 3 . . . . 2 . . 1 1 3 . Data Loss (major) 5 | . . . . . . 2 . . . . 2 1 . . . . . . . . . . . Misfires 4 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . Targeting Errors 35 | . . 2 . . 6 . . . . 6 2 8 1 . . . 2 . . . . 8 . Weapon Failures 7 | . . 1 . . 1 . . . . 1 2 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 466 | . . 11 9 . 21 3 36 . . 1 . . 198 . . . . . . . . . 187 Projectiles 39 | . . . 2 . . . . . . . . . . . . . . . . . . . 37 Explosions 417 | . . 11 7 . 21 3 36 . . . . . 189 . . . . . . . . . 150 Melee 10 | . . . . . . . . . . 1 . . 9 . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Impact 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 691 | . 21 65 84 . 35 37 87 . . 113 45 . 10 . . . . 99 . . . . 95 Shots 32 | . 1 3 3 . 1 1 4 . . 5 1 . 1 . . . . 8 . . . . 4 Rammed 11 | . 1 . . . . . . . . . . . 8 . . . . 2 . . . . . Targets Rammed 14 | . 1 . . . . . . . . . 1 . 8 . . . . 3 . . . . 1 Kicked 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Crushed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Highest Temperature 452 | . 274 199 202 . 194 146 142 . 80 446 452 192 3 . . . . 8 . 27 . 6 126 Average Temperature 81 | . 87 77 58 . 64 33 68 . 47 95 140 94 2 . . . . 6 . 15 . 4 27 Received Heat Transfer 4905 | . 159 336 204 . 291 42 315 . 30 1020 511 66 27 297 63 134 81 252 . 99 . 105 873 Effects 14 | . 1 . . . . . . . . 2 11 . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Interference 5 | . 1 . . . . . . . . . 4 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . 4 1 . 2 . . . . 4 5 . . . . . . 2 . . . . . Combat Hostiles 17 | . . 4 1 . 2 . . . . 3 5 . . . . . . 2 . . . . . Parts Fried 63 | . 1 20 8 . 9 1 3 . . 9 5 . 4 . . . . 3 . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 1 1 . . . . . . . 3 2 . . . . . 1 . 1 . . 1 3 Heat Transferred 8068 | . 742 300 720 . 250 . 350 . . 853 766 148 . . . . . 450 296 370 . 1073 1750 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 32 | . 2 5 5 . 2 1 5 . . 4 2 . 1 . . . . 4 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 815 | . 122 457 202 50 135 . . . . 539 259 313 633 . . . . 315 . . . . 815 Initial 94 | . . 7 20 50 16 . . . . . 19 2 94 . . . . 14 . . . . 46 Average 114 | . 21 101 102 50 49 . . . . 222 43 94 374 . . . . 66 . . . . 383 Maximum Alert Level 3 | . . 2 1 . . . . . . 2 1 1 2 . . . . 1 . . . . 3 Low Security (%) 82 | 100 100 90 97 100 100 . . . . 46 97 85 20 . . . . 84 . . . . 28 Level 1 10 | . . 6 2 . . . . . . 41 2 14 35 . . . . 15 . . . . 27 Level 2 5 | . . 3 . . . . . . . 12 . . 43 . . . . . . . . . 29 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . 14 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . 5 1 . 5 . . . . 8 5 . 1 . . . . 2 . . . . 8 Investigation 5 | . . . . . . . . . . 1 3 . . . . . . . . . . . 1 Extermination 8 | . . . . . 4 . . . . 1 . . 1 . . . . 1 . . . . 1 Reinforcement 13 | . . 5 1 . . . . . . 2 2 . . . . . . 1 . . . . 2 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison 7 | . . . . . 1 . . . . 4 . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 20 | . 4 2 2 . . . . . . 1 3 2 1 . . . . 3 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 346 | . 15 47 17 . 18 5 13 . 1 36 30 19 13 7 7 16 5 26 3 6 . 16 46 Peak Tracking Total 13 | . 3 6 3 . 2 3 5 . 1 6 4 5 3 7 4 9 3 13 2 4 . 4 9 Tactical Retreats 19 | . . 1 1 . . 1 6 . . 4 2 . . . . . 1 1 . . . 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 14 | . 1 3 2 1 2 . . . . . 2 . 3 . . . . . . . . . . Indirectly 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Trap Hack Attempts 24 | . 20 . . . 4 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . Reused 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . 1 1 . . 1 . . . 1 . . . . . . 11 . . . 1 . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 58 | . 1 2 6 . . . . . . 11 5 2 23 . . . . 5 . . . . 3 Max in Single Turn 10 | . 1 1 2 . . . . . . 10 1 1 10 . . . . 5 . . . . 1 Garrison Access 4 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 73 | . 11 8 9 1 8 . 1 . . 6 10 1 2 1 . 2 1 3 . . 4 . 5 Terminals 43 | . 8 5 6 . 5 . . . . 2 10 1 1 . . . 1 2 . . . . 2 Fabricators 4 | . . . . . 2 . . . . 1 . . . . . . . 1 . . . . . Repair Stations 5 | . 1 2 2 . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 1 . . . . . 1 . . . . . . . . . . . . 1 Scanalyzers 3 | . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . . 1 Total Hacks 211 | . 29 41 16 2 25 . 1 . . 17 25 2 5 1 . 6 2 10 . . 17 . 12 Successful 155 | . 22 32 14 1 14 . 1 . . 11 14 1 3 1 . 6 2 8 . . 17 . 8 Failed 56 | . 7 9 2 1 11 . . . . 6 11 1 2 . . . . 2 . . . . 4 Catastrophic 9 | . . 2 . . 2 . . . . 1 1 . 2 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 16 8 9 . 12 . . . . 4 16 1 2 . . . . 5 . . . . 4 Terminals 121 | . 24 16 10 . 19 . . . . 6 25 2 4 . . . 2 8 . . . . 5 Fabricators 10 | . . . . . 5 . . . . 3 . . . . . . . 2 . . . . . Repair Stations 27 | . 2 21 4 . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 3 . 2 2 . . . . . 1 . . . . . . . . . . . . 3 Scanalyzers 11 | . . 4 . . . . . . . 6 . . . . . . . . . . . . 1 Garrison Access 6 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . . 3 Terminal Hacks 89 | . 13 8 7 . 8 . 1 . . 2 12 1 2 1 . 6 2 6 . . 17 . 3 Record 7 | . . . . . . . . . . . . . . . . . 2 . . . 5 . . Part Schematic 5 | . . . . . . . . . . 1 . . . . . . . . . . 4 . . Robot Analysis 8 | . 2 . 1 . . . . . . . 1 . . . . . . . . . 4 . . Prototype ID Bank 10 | . 1 . . . . . . . . . . . . . . 5 . . . . 4 . . Open Door 12 | . . . 2 . . . 1 . . . 6 1 . 1 . 1 . . . . . . . Level Access Points 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 Branch Access Points 6 | . . 1 . . 1 . . . . . . . 1 . . . . 2 . . . . 1 Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 5 | . . 1 . . 1 . . . . . 1 . 1 . . . . 1 . . . . . Unreport Threat 12 | . 4 3 . . 1 . . . . . 3 . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Dispatch Records 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 4 1 2 . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . 3 . . . . 2 . . . . . . . 2 . . . . . Load Schematic 3 | . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Build 4 | . . . . . 2 . . . . 1 . . . . . . . 1 . . . . . Repair Station Hacks 26 | . 2 20 4 . . . . . . . . . . . . . . . . . . . . Scan Component 13 | . 1 10 2 . . . . . . . . . . . . . . . . . . . . Repair 13 | . 1 10 2 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 1 1 . . . . . 1 . . . . . . . . . . . . 1 Retrieve Components 6 | . 2 . 1 1 . . . . . 1 . . . . . . . . . . . . 1 Scanalyzer 10 | . . 4 . . . . . . . 5 . . . . . . . . . . . . 1 Insert Component 5 | . . 2 . . . . . . . 2 . . . . . . . . . . . . 1 Analyze 5 | . . 2 . . . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . Seal Access 3 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . Unauthorized Hacks 14 | . 5 . 2 . 2 . . . . . 2 . . . . . . . . . . . 3 Terminals 11 | . 5 . 2 . 2 . . . . . 2 . . . . . . . . . . . . Track 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Botnet 7 | . 3 . 2 . . . . . . . 2 . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 7 6 4 1 7 . . . . 4 7 1 1 . . . 1 2 . . . . 5 Full Trace Events 4 | . 1 . . . . . . . . 1 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 2 . . . . . . . 3 . . . . . . . . . . 4 . . Parts Built 5 | . . . . . 2 . . . . 2 . . . . . . . 1 . . . . . Matter 562 | . . . . . 248 . . . . 146 . . . . . . . 168 . . . . . Time 182 | . . . . . 62 . . . . 36 . . . . . . . 84 . . . . . Total Part Build Rating 14 | . . . . . 4 . . . . 6 . . . . . . . 4 . . . . . Parts Repaired 13 | . 1 10 2 . . . . . . . . . . . . . . . . . . . . Time 423 | . 26 333 64 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 4 . 7 . . . . . . 3 . . . . . . . . . . . . 5 Parts Scanalyzed 4 | . . 2 . . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 2 . . . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . 1 1 . . . . . . . 1 . . . . . . . . . . . . . Non-combat 3 | . 1 1 . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . 1 1 . . . . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . find_recycling 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 19 | . . . . . . . . . . . 10 5 . . . 4 . . . . . . . Largest Group 5 | . . . . . . . . . . . 5 5 3 1 1 4 . . . . . . . Highest-Rated Group 470 | . . . . . . . . . . . 406 470 276 88 88 201 . . . . . . . Highest-Rated Ally 156 | . . . . . . . . . . . 156 150 94 88 88 60 . . . . . . . Total Orders 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . EXPLORE 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 225 | . . . . . . . . . . . 95 94 4 . . 32 . . . . . . . Total Damage 6755 | . . . . . . . . . . . 2225 3097 162 . . 1271 . . . . . . . Kills 39 | . . . . . . . . . . . 16 13 2 . . 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 8 | . 2 . 1 . . . . . . . 1 . . . . . . . . . 4 . . Derelict Logs Recovered 5 | . . . . . . 2 . . . . . . . 1 . . 1 . 1 . . . . Drone Launches 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 24287 | 16 1437 2399 1147 216 2302 1880 1069 1156 698 1454 2143 784 529 997 369 773 1126 540 400 725 635 584 908 Spaces Moved 8838 | 5 694 818 448 117 1037 152 313 608 314 524 551 215 242 312 183 429 485 203 188 293 151 244 312 Core 52 | . . . . . . . . . . . 52 . . . . . . . . . . . . Treads 7808 | 3 694 818 448 117 1037 152 313 608 314 524 121 192 242 312 183 429 485 203 188 287 102 . 36 Legs 972 | 2 . . . . . . . . . . 378 23 . . . . . . . . 49 244 276 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 160 180 180 180 180 180 180 180 180 180 150 150 160 160 160 160 160 160 200 180 150 120 120 Average Speed 188 | 144 179 191 199 180 183 180 182 181 180 183 339 159 160 160 160 160 167 162 200 210 171 149 153 Slowest Speed 1900 | 160 180 220 200 200 200 180 220 200 180 200 1900 180 160 160 160 160 200 200 200 500 240 150 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 2 87 72 60 27 31 37 58 77 62 12 76 70 10 55 52 68 69 9 50 65 63 37 15 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Known Exits Taken 23 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . 1 1 1 . . . . 1 1 . 1 . 1 1 . . . Spaces Dug 6 | . . . . . . . . . . 2 . . . 4 . . . . . . . . . Terrain Destroyed 518 | . 4 11 30 . 20 3 18 . . 95 12 54 74 7 4 6 2 84 . 3 . 13 78 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Projectile 54 | . . . . . . . . . . . . 11 2 7 4 6 2 2 . 3 . 13 4 AOE 462 | . 4 11 30 . 20 3 18 . . 93 12 43 72 . . . . 82 . . . . 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 15138 | 12 832 1474 627 121 1324 1735 770 662 440 821 732 613 354 774 237 494 758 359 204 361 527 385 522 Wait 4951 | 5 51 512 92 . 167 1566 418 42 117 130 86 333 56 417 41 36 236 107 9 37 360 84 49 Move 8815 | 4 693 817 447 116 1036 151 312 607 313 523 550 214 241 311 182 428 484 202 187 292 150 243 312 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 110 | . 15 12 5 . 17 . . 4 . 6 8 6 10 6 . . 1 1 . 4 2 6 7 Fast Attach 115 | . 6 14 6 3 6 1 6 . . 2 13 9 2 . . . 7 3 1 7 8 6 15 Attach 54 | . . 2 1 2 3 1 1 . 1 9 4 1 4 1 2 . 1 7 3 1 1 . 9 Detach 5 | . 1 . . . . . 1 . . . . . . . . . 1 . . . 2 . . Swap 115 | 3 10 13 13 . 18 4 3 5 1 17 3 4 3 3 1 3 . 4 . 2 . 1 4 Drop 126 | . 9 15 14 . 13 1 4 4 1 2 2 16 11 6 . 2 4 1 . . 4 8 9 Fire 747 | . 25 87 49 . 60 11 25 . 7 95 58 30 19 30 11 11 24 31 4 17 . 37 116 Melee 40 | . 1 2 . . . . . . . 37 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Crush 12 | . 1 . . . . . . . . . . . 8 . . . . 3 . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Rewire 17 | . . . . . . . . . . . 2 . . . . 14 . . . 1 . . . Trap 24 | . 20 . . . 4 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -9/Storage -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / Qua x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 17 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Evolved 1 slot: Utility x1 312 | -10/Materials | Build established: Hacker-Mutant 451 | -10/Materials | Identified exit to Mines 451 | -10/Materials | Discovered exit to Mines (range 16) 499 | -10/Materials | Repaired Hcp. Storage Unit 657 | -10/Materials | Identified exit to Materials 657 | -10/Materials | Discovered exit to Materials (range 15) 759 | -10/Materials | Discovered exit to Mines (range 12) 901 | -10/Materials | Discovered exit to Materials (range 15) 1184 | -10/Materials | Discovered exit to Materials (range 16) 1454 | -10/Materials | Entered another Materials area 1454 | -9/Materials | Evolved 2 slots: Utility x2 1985 | -9/Materials | Identified exit to Materials 1985 | -9/Materials | Discovered exit to Materials (range 8) 2289 | -9/Materials | Discovered exit to Materials (range 8) 2787 | -9/Materials | Repaired Broken Hvy. EM Pulse Gun 2821 | -9/Materials | Repaired Hvy. EM Pulse Gun 2854 | -9/Materials | Repaired Hvy. EM Pulse Gun 2887 | -9/Materials | Repaired Hrd. Light Armor Plating 2915 | -9/Materials | Repaired Lgt. Treads 2942 | -9/Materials | Repaired Lgt. Treads 2995 | -9/Materials | Repaired Hvy. Ion Engine 3226 | -9/Materials | Discovered exit to Materials (range 11) 3338 | -9/Materials | Identified exit to Storage 3338 | -9/Materials | Discovered exit to Storage (range 15) 3595 | -9/Materials | Identified exit to Mines 3723 | -9/Materials | Repaired Hvy. EM Pulse Gun 3757 | -9/Materials | Repaired Hvy. EM Pulse Gun 3784 | -9/Materials | Repaired Lgt. Armor Plating 3853 | -9/Materials | Entered Storage 3998 | -9/Storage | Repaired Hrd. Light Armor Plating 4755 | -9/Storage | Repaired Hvy. EM Pulse Gun 5000 | -9/Storage | Entered Materials 5000 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5168 | -8/Materials | Identified exit to Factory 5168 | -8/Materials | Discovered exit to Factory (range 16) 5216 | -8/Materials | Entered Factory 5216 | -7/Factory | Evolved 2 slots: Utility x2 6143 | -7/Factory | Identified exit to Factory 6192 | -7/Factory | Garrison activated, responded to threat 6336 | -7/Factory | Identified exit to Lower Caves 6931 | -7/Factory | Fabricated Hvy. EM Pulse Gun? 7009 | -7/Factory | Fabricated Hvy. EM Pulse Gun (x1) 7518 | -7/Factory | Entered Lower Caves 9031 | -7/Lower Caves | Learned 12 Factory zone layouts 9276 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9350 | -7/Lower Caves | Identified exit to Lower Caves 9350 | -7/Lower Caves | Discovered exit to Lower Caves (range 12) 9382 | -7/Lower Caves | Learned Factory trap positions 9398 | -7/Lower Caves | Entered another Lower Caves area 10447 | -7/Lower Caves | Identified exit to Zion 10447 | -7/Lower Caves | Discovered exit to Zion (range 12) 10467 | -7/Lower Caves | Entered Zion 10575 | -7/Zion | Identified exit to Proximity Caves 10575 | -7/Zion | Discovered exit to Proximity Caves (range 10) 10759 | -7/Zion | Found Prototype Device 10761 | -7/Zion | Identified Phasing AFG 10849 | -7/Zion | Visited the Megawrench Repair Shop 10853 | -7/Zion | Megawrench repaired 11 parts 11401 | -7/Zion | Given A8's code to call for help 11623 | -7/Zion | Entered Proximity Caves 11939 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12260 | -6/Proximity Caves | Discovered exit to Factory (range 13) 12321 | -6/Proximity Caves | Entered Factory 12321 | -6/Factory | Evolved 2 slots: Propulsion x2 12322 | -6/Factory | Identified exit to Factory 12323 | -6/Factory | Loaded intel: 81 trap records 12508 | -6/Factory | Garrison activated, responded to threat 12605 | -6/Factory | Found Prototype Device 12605 | -6/Factory | Identified Exp. Terrain Scanner 12614 | -6/Factory | Found Exp. Terrain Scanner 12725 | -6/Factory | Identified exit to Extension 12725 | -6/Factory | Discovered exit to Extension (range 26) 12862 | -6/Factory | Build established: Hauler-Mutant 13191 | -6/Factory | Garrison activated, responded to threat 13491 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 13575 | -6/Factory | Lost 4 parts (1p2n1w) 13775 | -6/Factory | Entered Extension 13969 | -6/Extension | Rescued a captive Derelict 13970 | -6/Extension | Rescued a captive Derelict 14213 | -6/Extension | Lost 4 parts (3n1u) 14628 | -6/Extension | Rescued A7 14648 | -6/Extension | Enhanced Grunt warped into view, answering call for help 14652 | -6/Extension | Enhanced Grunt warped into view, answering call for help 15174 | -6/Extension | Rescued a captive Derelict 15184 | -6/Extension | Rescued a captive Derelict 15225 | -6/Extension | Disrupted transfer network 15356 | -6/Extension | Discovered exit to Factory (range 26) 15368 | -6/Extension | Spotted B-75 Beast 15388 | -6/Extension | Spotted B-75 Beast 15390 | -6/Extension | Allies destroyed B-75 Beast 15404 | -6/Extension | Allies destroyed B-75 Beast 15505 | -6/Extension | Rescued a captive Derelict 15615 | -6/Extension | Rescued a captive Derelict 15671 | -6/Extension | Rescued a captive Derelict 15716 | -6/Extension | Build established: Scavenger-Mutant 15838 | -6/Extension | Discovered exit to Factory (range 28) 15859 | -6/Extension | Identified exit to Cetus 15859 | -6/Extension | Discovered exit to Cetus (range 25) 15918 | -6/Extension | Entered Cetus 15918 | -6/Cetus | Accompanied by 4 allies (A7) 15923 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 15938 | -6/Cetus | Spotted Cetus Guard 15938 | -6/Cetus | Spotted Cetus Guard 15940 | -6/Cetus | Spotted Cetus Guard 15941 | -6/Cetus | Spotted Cetus Guard 15945 | -6/Cetus | Allies destroyed Cetus Guard 15977 | -6/Cetus | Destroyed Cetus Guard 15985 | -6/Cetus | Destroyed Cetus Guard 15995 | -6/Cetus | Destroyed Cetus Guard 16075 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 16097 | -6/Cetus | Core integrity fell below 50% 16221 | -6/Cetus | Started Cetus Manufacturing Module 16246 | -6/Cetus | Manufactured an Enhanced Grunt 16271 | -6/Cetus | Manufactured an Enhanced Grunt 16296 | -6/Cetus | Manufactured an Enhanced Grunt 16321 | -6/Cetus | Manufactured an Enhanced Grunt 16346 | -6/Cetus | Manufactured an Enhanced Grunt 16535 | -6/Cetus | Identified exit to Archives 16535 | -6/Cetus | Discovered exit to Archives (range 27) 16551 | -6/Cetus | Cetus Manufacturing Module disabled 16603 | -6/Cetus | Spotted Cetus Guard 16603 | -6/Cetus | Spotted Cetus Guard 16611 | -6/Cetus | Discovered exit to Factory (range 23) 16611 | -6/Cetus | Spotted Cetus Guard 16616 | -6/Cetus | Allies destroyed Cetus Guard 16622 | -6/Cetus | Allies destroyed Cetus Guard 16632 | -6/Cetus | Allies destroyed Cetus Guard 16633 | -6/Cetus | Spotted Cetus Guard 16646 | -6/Cetus | Allies destroyed Cetus Guard 16682 | -6/Cetus | Met Revision 17 16702 | -6/Cetus | Entered Factory 16702 | -5/Factory | Accompanied by 3 allies 16702 | -5/Factory | Evolved 2 slots: Utility x2 16716 | -5/Factory | Identified exit to Factory 16716 | -5/Factory | Discovered exit to Factory (range 26) 17035 | -5/Factory | Identified exit to Upper Caves 17062 | -5/Factory | Build established: Scavenger-Skirmisher 17231 | -5/Factory | Entered Upper Caves 17231 | -5/Upper Caves | Accompanied by 1 ally 17238 | -5/Upper Caves | Learned Factory security intel 17902 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17978 | -5/Upper Caves | Identified exit to Upper Caves 17978 | -5/Upper Caves | Discovered exit to Upper Caves (range 27) 18228 | -5/Upper Caves | Entered another Upper Caves area 18228 | -5/Upper Caves | Accompanied by 1 ally 18244 | -5/Upper Caves | Discovered exit to Factory (range 30) 18491 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18552 | -5/Upper Caves | Identified exit to Warlord 18552 | -5/Upper Caves | Discovered exit to Warlord (range 30) 18597 | -5/Upper Caves | Entered Warlord 18637 | -5/Warlord | Identified exit to Proximity Caves 18637 | -5/Warlord | Discovered exit to Proximity Caves (range 14) 19010 | -5/Warlord | Met Warlord 19035 | -5/Warlord | Warlord's base attacked by MAIN.C 19187 | -5/Warlord | Opened side exit 19361 | -5/Warlord | Spotted Striker 19370 | -5/Warlord | Entered Proximity Caves 19488 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19881 | -4/Proximity Caves | Spotted B-86 Titan 19990 | -4/Proximity Caves | Lost 4 parts (1p1n2u) 20153 | -4/Proximity Caves | Destroyed B-86 Titan 20174 | -4/Proximity Caves | Found Hvy. Reflective Plating 20323 | -4/Proximity Caves | Discovered exit to Factory (range 24) 20496 | -4/Proximity Caves | Entered Factory 20496 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 20497 | -4/Factory | Identified exit to Armory 20520 | -4/Factory | Identified exit to Upper Caves 20601 | -4/Factory | Fabricated Lrn. Sensor Array (x1) 21036 | -4/Factory | Entered Upper Caves 21056 | -4/Upper Caves | Lost 15 parts (1p5n5u4w) 21230 | -4/Upper Caves | Identified exit to Upper Caves 21436 | -4/Upper Caves | Entered another Upper Caves area 21558 | -4/Upper Caves | Build established: Hauler-Assassin 21979 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22136 | -4/Upper Caves | Identified exit to Zhirov 22136 | -4/Upper Caves | Discovered exit to Zhirov (range 14) 22161 | -4/Upper Caves | Entered Zhirov 22315 | -4/Zhirov | Build established: Scavenger-Tank 22485 | -4/Zhirov | Identified exit to Proximity Caves 22485 | -4/Zhirov | Discovered exit to Proximity Caves (range 4) 22517 | -4/Zhirov | Met Zhirov 22561 | -4/Zhirov | Learned location of Quarantine (-3) 22561 | -4/Zhirov | Learned location of Testing (-2) 22561 | -4/Zhirov | Learned location of Command (-1) 22584 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22611 | -4/Zhirov | Found Alien Artifact 22611 | -4/Zhirov | Identified Integrated Dissipator 22611 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22632 | -4/Zhirov | Found Alien Artifact 22796 | -4/Zhirov | Entered Proximity Caves 22956 | -3/Proximity Caves | Build established: Hacker-Tank 23017 | -3/Proximity Caves | Lost 4 parts (4u) 23368 | -3/Proximity Caves | Identified exit to Research 23368 | -3/Proximity Caves | Discovered exit to Research (range 8) 23380 | -3/Proximity Caves | Entered Research 23380 | -3/Research | Evolved 2 slots: Utility x2 23389 | -3/Research | Build established: Scavenger-Skirmisher 23727 | -3/Research | Identified Transdimensional Reconstructor 23763 | -3/Research | Garrison activated, responded to threat 23889 | -3/Research | Lost 3 parts (1u2w) 24122 | -3/Research | Identified exit to Research 24122 | -3/Research | Identified exit to Quarantine 24130 | -3/Research | First assault squad dispatched 24188 | -3/Research | Lost 5 parts (1p1n3w) 24248 | -3/Research | Warped through subspace 24276 | -3/Research | Lost 6 parts (1p2n2u1w) 24288 | -3/Research | Self-destructed Last Messages --------------- 24231_ U-05 Engineer builds a Wall. 24233_ Acquired Hpw. Shock Rifle. 24234_ Lgt. Antimatter Reactor destroyed. 24235_ Adv. Myomer Leg destroyed. 24235_ U-05 Engineer lays Concrete. 24236_ U-05 Engineer builds a Wall. 24237_ Acquired Variable Charge Gun. 24239_ L-61 Swordsman destroyed. 24239_ Switching to secondary target: G-67 Veteran. 24241_ U-05 Engineer builds a Wall. 24243_ Com. Battery destroyed. 24243_ Hcp. Storage Unit destroyed. 24245_ U-05 Engineer lays Concrete. 24245_ Variable Charge Gun destroyed. 24246_ U-05 Engineer builds a Wall. 24248_ Warped through subspace. 24260_ Acquired Hvy. Machine Gun. 24287_ Adv. Hacking Suite destroyed. 24287_ System corrupted by crushing effect (+2). 24287_ Hpw. Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????######+#######????????????? | | ???????????????# #????????????? | | ???????????????# #????????????? | | ???????????????# #????????????? | | ???????????????# #????????????? | | ???????????????# #????????????? | | ???????????????# #????????????? | | ???????????????# #????????????? | | ???????????????# #????????????? | | ???????????????# @ #????????????? | | ???????????????# gb #????????????? | | ???????????????# g #????????????? | | ???????????????# #????????????? | | ???????????????#######+######????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ????####+#???????????# #?????????????????? | | ????# ########## #?????????????????? | | ????# #?????????????????? | | ????# #?????????????????? | | #?????????????????? | | ##### #?????????????????? | | ????# #?????????????????? | | ????# #### #?????????????????? | | ????### ##???# #?????????????????? | | ??????# ?????# #?????????????????? | | ??????+ ??????# #?????????????????? | | ??????# ??????# = #?????????????????? | | ??????# ???????# #?????????????????? | | ??????# ???????+ #?????????????????? | | ?????? ????????# #?????????????????? | | ????? ?????????# #?????????????????? | | ????? ????????? #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 50 Energy Generation 25 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 210 Armor Coverage 975 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 5 Matter Filtering 50 Offensive Hacking 48 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Lrn. Sensor Array | -6/Factory | Scanalyzed Exp. Terrain Scanner | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Hacked Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hvy. EM Pulse Gun | x1 | -7/Factory Hvy. EM Pulse Gun | x1 | -7/Factory Adv. Signal Interpreter | x2 | -6/Factory Lrn. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravAssaultRay Manual? 0 Play Time 02:58:49 Cumulative 192.2 hours Start 2020.12.26 @ 03:40:12 End 2020.12.26 @ 15:59:36 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 152 Rogue 42 Adventurer 53 Explorer 57 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 78 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9ca9768-1b7b-4cd2-be73-ab7a2ddb9eb9