Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 06:44:55 Player: Florist Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (372) 1860 Value Destroyed (15472) 15472 Prototype IDs (60) 1200 Alien Tech Used (7) 1400 Bonus (9692) 9692 TOTAL SCORE: 41324 Bonus ------- High Alert Combat Kills 1798 Follower Combat Kills 682 Entered Garrisons 800 Used RIF Installer 2000 Met Data Miner 300 Met Zhirov 300 Hacked Protovariant 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -688 Cogmind --------- Core Integrity 0/1600 Matter 89/425 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Heavy Machine Gun Railgun Hardcell Cannon Nanosword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Medium Storage Unit Experimental Energy Well Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Experimental Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Advanced Shield Generator Improved Hacking Suite > --- WEAPON ----------- Hypervelocity Mass Driver Hypervelocity Mass Driver Nanosword > --- INVENTORY -------- Improved Heavy Siege Treads Improved Heavy Siege Treads High-powered Transdimensional Reconstructor Subatomic Replicator Hypervelocity EM Gauss Rifle Hypervelocity Mass Driver Hypervelocity Mass Driver Power Sword [Rating: 193] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Q-thruster Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Improved Q-thruster Utility Experimental Core Analyzer Device Advanced Sensor Array Storage Medium Storage Unit Processor Experimental Core Analyzer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Hypervelocity EM Gauss Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Slots Evolved 18 | . . 2 . 2 . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 13 | . . . . 1 . . . 1 . . . . . . 2 . . . . 2 . . . . 1 . . . . 2 . . 2 . 2 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 258 | 7 9 15 9 6 13 7 8 . 17 24 2 1 . . 17 1 3 . 14 26 1 1 . 1 12 1 . 2 . 15 . 4 7 14 20 1 Power 26 | 1 . 1 1 1 . . 1 . 2 2 . . . . 2 . . . 2 5 1 . . 1 1 . . 1 . . . . . 3 1 . Engine 7 | 1 . 1 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Core 8 | . . . . . . . . . . 1 . . . . 2 . . . . 4 1 . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . 1 . 1 1 . . . . . . . . 1 1 . . . 1 1 . . 1 . . . . . 2 1 . Propulsion 71 | 2 . 8 1 3 5 4 3 . 4 11 1 . . . 6 . . . 3 6 . . . . 3 . . . . 2 . . . 1 8 . Treads 38 | 2 . 8 1 2 5 4 3 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . 8 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . 5 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . . 1 4 . . . . . . . . 3 6 . . . . 3 . . . . 2 . . . 1 . . Utility 96 | 2 5 . 5 1 2 2 1 . 6 9 1 1 . . 4 1 2 . 6 11 . . . . 5 1 . 1 . 10 . 3 5 7 5 . Device 27 | 1 1 . 1 . . . . . . 2 . . . . . . . . 4 4 . . . . 2 1 . . . 4 . . 3 2 2 . Storage 9 | 1 2 . 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Processor 18 | . . . 1 1 . 1 . . . . . . . . 2 . . . 2 2 . . . . . . . . . 4 . 3 1 . 1 . Hackware 30 | . . . . . 1 . 1 . 5 4 1 1 . . 2 1 2 . . 5 . . . . 3 . . . . 1 . . 1 1 1 . Protection 12 | . 2 . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 4 6 2 1 6 1 3 . 5 2 . . . . 5 . 1 . 3 4 . 1 . . 3 . . . . 3 . 1 2 3 6 1 Energy Gun 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 31 | 2 3 5 1 . 3 1 2 . 4 2 . . . . . . . . 1 1 . . . . 2 . . . . 2 . 1 . 1 . . Ballistic Cannon 10 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 6 1 Launcher 4 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Special Weapon 8 | . . . . . 2 . . . 1 . . . . . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 1 . . . . . . 1 . . . . . . . . 10 2 . . . . . . . 3 . 4 . 6 4 6 1 . Parts Lost 78 | . 1 . 8 . 4 . 4 . 6 3 1 . . . 9 1 . . . 4 . 1 . . 2 . . . . 2 . . 1 10 13 8 Power 5 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 1 . Propulsion 27 | . . . 3 . . . 1 . 3 2 1 . . . 7 1 . . . 1 . . . . . . . . . . . . . 1 3 4 Utility 23 | . 1 . 2 . 1 . . . 1 . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . 5 6 1 Weapon 23 | . . . 3 . 3 . 2 . 2 1 . . . . 1 . . . . . . 1 . . . . . . . . . . 1 3 3 3 Highest Loss Streak 8 | . 1 . 5 . 2 . 3 . 2 2 1 . . . 3 1 . . . 3 . 1 . . 1 . . . . 1 . . 1 7 6 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 12 | 3 10 14 13 15 19 19 19 20 18 14 9 10 10 9 9 10 8 8 9 9 9 9 10 9 9 9 10 10 10 9 10 9 9 7 7 5 Power . | . 1 . . 1 1 1 . . . . 1 2 2 2 1 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 . . . Propulsion 2 | 1 2 2 . 1 4 6 6 4 4 2 1 1 1 1 . . . . . 1 2 2 2 2 1 1 1 1 1 1 1 . . . 1 . Utility 6 | . 3 5 7 7 8 8 8 12 9 7 5 6 6 5 5 7 5 5 5 4 4 5 6 5 5 5 5 5 6 5 4 4 3 3 . . Weapon 2 | . 2 6 4 4 5 3 3 3 3 2 1 1 1 1 1 1 1 1 1 2 2 1 2 1 1 2 3 2 1 1 2 2 2 1 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 5 7 . 1 9 4 2 . 2 3 . . . . 3 . 1 . 1 2 1 . . 1 . . . . . . 1 1 1 . . 2 Power 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 12 | . 1 3 . . 2 2 . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . 1 . . . . Utility 22 | . 2 1 . 1 3 2 2 . 2 2 . . . . 1 . 1 . 1 1 . . . 1 . . . . . . 1 . 1 . . . Weapon 8 | . 1 2 . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 93 99 94 89 96 97 97 84 91 89 92 92 92 92 81 80 79 80 79 87 93 91 88 88 95 98 94 94 100 95 100 99 98 95 74 70 Engine 4 | . 14 10 11 8 9 9 6 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 7 7 7 7 5 6 6 6 5 4 5 5 5 . . . . . . . . . . . . . Reactor 1 | . . . . . . . 1 7 3 1 . . . . . . . . . . . . . 4 5 5 5 3 5 4 4 4 4 3 1 3 Treads 15 | . 28 32 27 21 36 36 35 30 32 13 . . . . . . . . . . . . . . . . . . . . . . . . 9 14 Hover 4 | . . . . . . . . . . 12 38 38 38 38 25 23 20 20 11 . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . 10 . . . . . . . . 9 22 29 29 29 29 30 31 31 31 31 28 28 28 26 25 4 . Device 5 | . 1 11 2 8 . . . . . 3 15 12 7 10 7 . 5 6 5 7 5 5 5 5 9 14 15 12 10 8 9 8 12 12 8 3 Storage 7 | . 14 11 11 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 7 7 Processor 12 | . . . . . 9 16 10 7 7 3 . . . . 12 13 13 13 13 17 23 23 23 23 21 21 21 21 21 21 28 28 30 27 24 22 Hackware 6 | . . . . . 1 1 7 7 8 9 7 9 15 11 10 16 13 13 13 13 11 11 11 11 9 5 5 5 5 9 9 9 8 5 4 3 Protection 2 | . 6 . 7 9 7 . . . 2 1 . . . . . . . . . . . . . . . . . 2 5 2 . . . 4 4 3 Ballistic Gun 12 | . 27 32 16 26 19 23 24 23 19 11 . . . . . . . . . 4 5 3 . . 10 11 10 11 15 12 9 10 8 3 . . Launcher 1 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Special Weapon 1 | . . . . . 2 1 . . 1 3 7 7 7 7 3 6 6 6 6 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . 2 7 7 7 7 6 6 6 6 6 4 4 5 5 5 1 . . . . 1 4 2 3 4 2 . Peak Build Rating 193 | 7 11 15 20 24 36 37 40 38 43 59 60 60 59 60 73 59 57 55 79 130 130 130 113 123 138 138 130 139 139 156 149 164 179 180 193 144 Average Rating 68 | 5 8 14 15 18 30 35 36 38 37 43 59 59 59 59 57 54 54 54 65 97 121 118 113 114 129 133 130 130 139 144 148 154 172 168 159 129 On Entrance 81 | . 7 11 15 15 24 30 37 38 38 35 59 60 59 59 60 59 50 54 55 76 114 114 113 113 115 132 130 130 139 139 148 149 158 162 165 144 Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 82 | 14 32 37 59 62 63 57 59 59 67 75 32 32 24 32 39 24 31 24 34 38 40 40 28 33 43 46 39 43 43 43 40 52 48 47 80 82 Greatest Support 225 | 40 40 60 60 40 99 99 96 88 106 90 40 40 40 40 60 38 29 29 29 43 43 46 43 43 52 49 49 49 49 49 55 49 55 49 225 206 Greatest Overweight (x) 8 | 2 . . 1 3 . . . . . 2 . . . . 5 . 1 . 4 8 . . . . 1 . . . . . . 1 . . 5 . Average Overweight (x) . | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 10 15 18 20 20 20 20 20 20 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | 5 15 15 15 20 20 20 20 20 20 20 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 Average Carried 12 | 3 10 14 13 15 19 19 19 20 18 14 9 9 10 9 9 9 8 8 9 9 9 9 10 9 9 9 10 9 10 9 9 9 9 8 8 5 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 5 15 15 13 20 20 20 20 20 20 9 10 10 10 9 10 10 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 8 6 5 Class Distribution -------------------- 31% | Hacker-Scout 15% | Mutant 14% | Scavenger-Gunner 11% | Gunner 5% | Tank 5% | Scout 4% | Bothacker-Gunner 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Bothacker-Mutant | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -3/Section 7 Hacker-Scout | -2/Research Scavenger-Scout | -2/Testing Gunner | -1/Access Scavenger-Gunner | -1/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Matter Collected 13857 | 394 244 1024 644 295 1030 371 802 . 758 967 30 26 . 17 421 97 158 . 165 719 667 50 . 85 525 189 34 . 154 1020 . 815 373 564 1191 28 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18238 | 293 476 1322 321 400 1138 266 662 . 681 889 211 283 . 89 517 92 214 . 172 1321 761 56 . 266 713 165 . . 148 1048 . 1200 657 1388 2432 57 Parts 908 | 20 36 83 15 25 74 27 32 . 31 46 11 6 . 1 46 4 6 . 6 68 25 4 . 6 23 16 . . 6 27 . 70 29 80 84 1 Haulers Intercepted 21 | . 2 6 . 1 . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 2 . 2 2 1 1 . Recyclers Shooed 12 | . 1 . . 2 . . . . . 4 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . . . 6 6 . 4 . 1 8 . 5 . 24 2 . 5 . 7 . . 6 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Combat Hostiles Destroyed 250 | . 10 24 18 3 31 4 19 . 15 10 1 3 . 1 11 1 2 . . 14 12 1 . 4 1 5 . . 2 2 . 12 1 12 30 1 Melee 27 | . . . . . . . . . . 2 1 3 . 1 5 1 2 . . . 2 . . . . . . . . . . . . 7 3 . Guns 155 | . 10 23 6 3 28 4 15 . 11 8 . . . . . . . . . 13 10 1 . . 1 . . . 2 2 . 12 1 5 . . Cannons 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 1 AOE 40 | . . 1 12 . 3 . 4 . 4 . . . . . 6 . . . . 1 . . . 4 . 5 . . . . . . . . . . Classes Destroyed 26 | 3 5 1 2 2 5 . 1 . . . . . . . 1 1 . . . . 1 . . . . . . . . . . 2 . 1 1 . Worker 17 | 2 . . 1 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . 1 2 3 . Builder 19 | . . . . 1 . 2 . . . 3 . . . . 5 . . . . 3 . . . . . . . . . . . . . 3 2 . Tunneler 12 | 9 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Hauler 21 | . 2 6 . 1 . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 2 . 2 2 1 1 . Recycler 27 | 1 . 1 1 2 . . . . . 4 . . . . 1 . . . . 2 . . . . 2 . . . . 5 . . 2 2 4 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 3 | . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 11 | . 2 1 . . . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . 1 2 1 . Drone 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Watcher 17 | . 1 2 . . . . . . . 1 . . . . 1 . . . . 4 . . . . 3 . . . . 1 . . 1 2 1 . Swarmer 51 | . 3 3 . . 4 . 3 . . . . . . 1 3 2 1 . . 5 1 . . 4 . 5 . . . . . . . 5 11 . Cutter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 96 | . 7 15 2 2 13 1 11 . 6 5 1 3 . 1 . . 2 . . 4 9 . . . . . . . . . . 6 1 . 6 1 Brawler 6 | . . . . . . . 1 . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 . Duelist 6 | . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 24 | . . 6 . 1 3 3 1 . 2 1 1 . . . 1 . 1 . . . 1 . . . 1 . . . . 1 . . . . 1 . Demolisher 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 13 | . . . . . 3 . . . 1 1 . . . . 1 . . . . . . . . . . . . . 2 1 . . . . 4 . Programmer 29 | . . . . . 3 . 3 . . 3 1 . . . 5 . . . . 4 . 1 . . . . . . . . . 3 . 3 3 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Assembled 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 20 | 7 3 5 4 4 4 2 5 . 4 5 1 3 . 1 4 1 2 . . 7 5 1 . 4 2 5 . . 1 3 . 5 3 9 20 1 Combat Bots Only 9 | . 3 4 4 2 4 2 5 . 4 2 1 3 . 1 3 1 2 . . 7 5 1 . 4 1 5 . . 1 1 . 5 1 4 9 1 Max Kills in Single Turn 4 | 1 1 2 2 1 1 1 2 . 2 1 1 1 . 1 2 1 1 . . 1 1 1 . 3 1 4 . . 1 2 . 2 1 2 2 1 Gunslinging 1 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 . 1 . 2 . 2 . . . . . 2 . . . . 1 . . . 3 . 4 . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 1 . 1 1 1 1 . . . 1 . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Hostile Shots Fired 1726 | . 43 70 42 7 117 4 60 . 186 97 6 2 . 1 192 9 12 . . 74 12 2 . . 17 1 . . 10 64 6 83 21 106 290 192 Missed 634 | . 9 20 7 1 30 1 14 . 80 44 3 . . . 91 4 6 . . 26 6 . . . 11 . . . 7 39 4 38 10 59 70 54 Hits 1092 | . 34 50 35 6 87 3 46 . 106 53 3 2 . 1 101 5 6 . . 48 6 2 . . 6 1 . . 3 25 2 45 11 47 220 138 Melee 17 | . . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 11 . 2 Projectile 1075 | . 34 50 34 6 87 3 45 . 104 53 3 2 . 1 101 5 6 . . 48 6 2 . . 6 1 . . 3 25 2 45 11 36 220 136 AOE 25 | . . . 23 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . 1 . 1 . 1 1 2 . 2 2 . . . . 3 . . . . 1 . . . . . . . . . . . 5 3 3 3 2 Part Disruptions 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage Taken 20412 | . 394 612 1229 95 1368 82 835 . 1386 652 46 32 . 16 1232 75 64 . . 876 184 41 . . 131 65 . . 58 510 54 828 247 1506 5204 2590 Core 3712 | . 80 109 165 18 106 . 147 . 136 85 . 32 . 16 273 12 5 . . 189 94 19 . . . . . . 20 82 . 168 43 411 489 1013 Absorbed by Shields 561 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 435 126 Reduced by Siege Mode 437 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 437 . Redirected to Shielding 157 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 139 . . . . . . Ignored by Resistances 343 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 18 145 96 . Regen/Repaired (Parts) 1480 | . . 156 . 59 99 . . . 130 . . . . . 87 . . . . . . . . . 187 . . . . 79 20 622 41 . . . Core Remaining (%) 66 | 100 68 . 31 . . . 50 . . . . . . 61 . . . . 65 . . . . 69 . . . . 98 . . 65 . 61 . . Volleys Fired 900 | 31 56 71 58 15 83 20 61 . 62 42 . 1 1 . 21 11 5 . . 44 45 4 . 5 40 11 2 . 19 61 . 28 5 30 62 6 Largest 3 | 2 2 3 3 3 3 3 3 . 3 3 . 1 1 . 1 1 1 . . 2 2 2 . 1 3 2 2 . 3 3 . 3 3 3 3 3 Hottest 168 | 40 46 76 69 69 83 74 83 . 73 84 . 7 7 . 39 5 5 . . 76 76 76 . 39 108 70 70 . 108 108 . 120 120 120 168 167 Shots Fired 1988 | 62 112 199 102 45 210 40 155 . 127 94 . 1 1 . 21 11 5 . . 79 91 6 . 5 82 17 4 . 35 163 . 77 13 74 139 18 Gun 1674 | 62 112 198 72 45 194 36 143 . 100 78 . . . . . . . . . 74 91 6 . 3 80 14 4 . 35 163 . 77 13 74 . . Cannon 159 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 139 18 Launcher 69 | . . 1 30 . 4 . 10 . 11 . . . . . 8 . . . . . . . . 2 . 3 . . . . . . . . . . Special 86 | . . . . . 12 4 2 . 16 16 . 1 1 . 13 11 5 . . 5 . . . . . . . . . . . . . . . . Kinetic 1810 | 62 112 198 72 45 194 36 143 . 100 78 . . . . . . . . . 74 91 6 . 3 82 14 4 . 35 163 . 77 13 51 139 18 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 69 | . . 1 30 . 4 . 10 . 11 . . . . . 8 . . . . . . . . 2 . 3 . . . . . . . . . . Electromagnetic 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . Robot Hit Streak 33 | 6 24 17 6 8 19 8 18 . 20 13 . 8 9 . 15 4 4 . . 6 4 2 . . 8 10 . . 6 9 . 7 6 11 33 6 Robot Miss Streak 13 | 4 6 9 8 4 4 1 2 . 2 6 . . . . 1 3 1 . . 4 5 2 . . 3 1 . . 4 13 . 4 1 5 3 1 Penetration Max 2 | . . . . . 1 1 1 . . . . . . . . . . . . 2 1 . . . . . . . 1 1 . 1 . 2 1 . Secondary Targets 11 | . 1 2 . . 2 . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Shots Hit Robots 1321 | 34 68 135 48 31 151 23 91 . 93 80 7 8 1 3 41 14 9 . 6 60 41 3 . 3 33 9 . . 11 45 . 67 16 74 101 15 Core Hits 738 | 15 33 65 46 19 74 10 45 . 46 63 3 4 . 1 21 3 4 . 1 34 24 2 . 5 17 10 . . 7 21 . 42 8 50 60 5 Critical Kills 60 | 1 . 1 . . 2 3 . . 1 . . . . . . . . . . 1 1 . . . 1 . . . . . . 14 2 7 25 1 Critical Parts Destroyed 71 | . 1 2 1 . 3 2 . . . . . . . . . . . . . 2 2 1 . . . 1 . . 1 . . 14 2 10 25 4 Critical Strikes 145 | 1 1 3 1 . 5 5 . . 1 . 1 . . . 2 . . . . 5 3 1 . . 1 1 . . 1 . . 28 4 20 55 6 Destroy 132 | 1 1 3 1 . 5 5 . . 1 . . . . . . . . . . 3 3 1 . . 1 1 . . 1 . . 28 4 17 51 5 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Sever 10 | . . . . . . . . . . . 1 . . . 2 . . . . 2 . . . . . . . . . . . . . 3 2 . Melee Attacks 423 | . 3 1 . 3 23 . 2 . 5 16 9 8 . 18 57 7 13 . 6 58 16 . . 6 6 . . . . 26 4 47 30 44 15 . Impact 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 419 | . . . . 3 23 . 2 . 5 16 9 8 . 18 57 7 13 . 6 58 16 . . 6 6 . . . . 26 4 47 30 44 15 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 66 | . . . . 1 . . . . . 8 4 1 . 2 11 5 3 . . 9 2 . . . 1 . . . . 4 . 2 5 5 3 . Combat Hostiles 7 | . . . . . . . . . . 3 . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . Damage Inflicted 36055 | 355 731 2231 1689 526 2702 454 2146 . 1516 1964 523 515 . 203 2424 494 336 . 461 2708 1324 123 . 542 1042 559 . . 248 1388 . 2089 1103 2254 2981 424 Guns 16615 | 355 731 2174 699 443 2592 454 1400 . 901 976 . . . . . . . . . 1265 980 123 . . 813 217 . . 248 1042 . 465 54 683 . . Cannons 2799 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2422 377 Explosions 4232 | . . 57 990 . 110 . 746 . 615 87 . . . . 871 . . . . 87 . . . 278 . 342 . . . . . 49 . . . . Melee 12356 | . . . . 83 . . . . . 901 523 515 . 203 1553 494 336 . 461 1356 344 . . 264 229 . . . . 346 . 1575 1049 1571 553 . Ramming 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 47 Kinetic 19382 | 355 731 2174 699 443 2592 454 1400 . 901 976 . . . . . . . . . 1265 980 123 . . 813 217 . . 248 1042 . 465 54 651 2422 377 Thermal 351 | . . . . . . . . . . . . . . . 264 . . . . 87 . . . . . . . . . . . . . . . . Explosive 3881 | . . 57 990 . 110 . 746 . 615 87 . . . . 607 . . . . . . . . 278 . 342 . . . . . 49 . . . . Electromagnetic 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12356 | . . . . 83 . . . . . 901 523 515 . 203 1553 494 336 . 461 1356 344 . . 264 229 . . . . 346 . 1575 1049 1571 553 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 3 4 6 . 1 2 2 2 2 2 5 5 5 5 5 5 5 5 5 . . . . . . . . 3 1 8 . . Average Corruption 3 | . . . . . 2 3 5 . 1 1 2 2 2 2 3 5 5 5 5 2 5 5 5 . . . . . . . . 2 1 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 210 | . . . . . 16 13 43 . 9 12 2 4 . 1 26 6 15 2 7 10 20 7 . . . . . . . . . 5 . 12 . . Message Errors 37 | . . . . . 1 3 9 . 1 3 . 1 . . 4 1 1 . 3 2 4 2 . . . . . . . . . 1 . 1 . . Matter Fused 66 | . . . . . 7 5 11 . 2 1 2 1 . . 11 2 5 . 1 3 8 2 . . . . . . . . . 2 . 3 . . Heat Flow Errors 28 | . . . . . 2 1 4 . 3 2 . 1 . . 3 1 1 . 1 2 2 2 . . . . . . . . . 1 . 2 . . Energy Discharges 24 | . . . . . 3 . 8 . 1 4 . . . . 2 1 1 1 1 1 . . . . . . . . . . . 1 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 22 | . . . . . 1 1 5 . . 1 . . . 1 4 . 2 1 . 1 1 1 . . . . . . . . . . . 3 . . Data Loss (major) 18 | . . . . . 1 3 2 . 1 . . 1 . . 1 1 5 . 1 . 1 . . . . . . . . . . . . 1 . . Misfires 6 | . . . . . 1 . 2 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2364 | . . 17 54 . 16 . 52 . 13 252 30 110 . 78 303 45 2 . 19 159 122 . . 76 96 53 . . . 78 . 2 257 332 188 10 Projectiles 198 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188 10 Explosions 334 | . . 17 54 . 16 . 52 . 13 . . . . . 53 . . . . . . . . 76 . 53 . . . . . . . . . . Melee 1832 | . . . . . . . . . . 252 30 110 . 78 250 45 2 . 19 159 122 . . . 96 . . . . 78 . 2 257 332 . . Knockbacks 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 3 Secondary 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Self-Inflicted Damage 469 | . . . 110 . 66 . 134 . 55 41 . . . . . . . . . . . . . . . 52 . . . . . . . . . 11 Shots 17 | . . . 4 . 2 . 6 . 3 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 Targets Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 40 46 87 72 205 110 233 . 197 222 . 140 . . 223 211 98 . 75 162 267 291 . 15 410 119 154 64 30 17 . 82 . 165 . . Average Temperature 43 | . 13 10 28 20 32 25 38 . 37 34 . 72 . . 104 107 57 . 50 45 53 69 . 1 73 44 55 34 10 8 . 20 . 94 . . Received Heat Transfer 2647 | . 204 282 33 45 315 54 324 . 405 159 . . . . 180 . 21 . . 84 45 . . . . . . . . 30 9 115 . . 162 180 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Total Turns 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 1 Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 1 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . . . . . . . . 150 . . . . 50 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Maximum Alert Level 5 | . . 1 . . 5 3 4 3 3 3 . . . . 2 . . . . 3 . . . . 1 . . . . 1 1 2 1 1 3 2 Low Security (%) 37 | 100 100 35 100 100 12 . . . . . . . . . 44 . . . . 67 . . . . 66 . . . . 77 . 1 . 35 2 . Level 1 23 | . . 64 . . 12 . . . . 17 . . . . 28 . . . . 26 . . . . 33 . . . . 22 100 77 100 64 35 . Level 2 18 | . . . . . 18 . 6 . 38 72 . . . . 27 . . . . 5 . . . . . . . . . . . 21 . . 61 100 Level 3 13 | . . . . . 14 100 51 100 61 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 6 | . . . . . 28 . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1854 | 20 134 378 191 50 1854 935 1451 761 1066 718 . . . . 503 . . . . 707 . . . . 352 . . . . 378 238 438 319 293 701 564 Initial 903 | . . . 141 . 27 903 505 761 525 559 . . . . . . . . . . . . . . 51 . . . . . 207 123 224 179 162 544 Average 408 | 2 36 218 23 5 883 853 1062 759 760 484 . . . . 219 . . . . 144 . . . . 127 . . . . 92 221 365 253 208 505 537 Influence Increases 13696 | 60 384 822 279 124 1867 204 1036 . 671 839 87 103 . 42 1238 51 84 . 10 1206 385 45 . 100 627 110 . . 50 669 73 674 303 574 959 20 Destroy 0b10 Robot/C 5080 | . 200 480 80 60 620 100 460 . 320 240 40 80 . 40 260 40 80 . . 280 240 20 . 80 20 100 . . 40 40 . 240 20 240 640 20 Destroy 0b10 Robot/NC 700 | 60 30 50 10 30 . 20 5 . . 65 5 5 . . 50 . . . 10 70 5 . . 10 45 . . . . 45 . 20 40 60 65 . Destroy Leader 858 | . 56 136 20 22 20 42 30 . 20 94 10 . . . 102 10 . . . 50 20 10 . 10 20 10 . . 10 16 . 24 6 14 106 . Allied During Kill 145 | . . . . . 2 18 11 . 1 30 2 3 . 2 19 1 4 . . . . . . . . . . . . . . . . . 52 . Successful Hack 610 | . 35 32 . 10 49 23 14 . 14 49 . . . . 56 . . . . 78 . . . . 39 . . . . 64 22 . 21 83 21 . Select Force Hacks 60 | . . . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . Disable Machine 645 | . . . 30 . . . . . 15 135 . . . . 60 . . . . 105 . . . . 120 . . . . 45 15 75 15 30 . . Anti-Garrison Action 1450 | . . . . . 900 . 350 . 200 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1148 | . 3 4 139 2 126 1 91 . 86 16 . . . . 46 . . . . 158 . . . . 158 . . . . 84 6 90 51 27 60 . Partial Spotted 465 | . . . . . . . . . . 45 . . . . 60 . . . . 30 . . . . 90 . . . . 75 . 60 75 30 . . Lose Combat Pursuer 2535 | . 60 120 . . 150 . 75 . 15 165 30 15 . . 525 . . . . 435 120 15 . . 135 . . . . 300 30 165 75 90 15 . Influence Decreases 13212 | 60 384 458 643 81 56 1281 362 700 356 1199 432 230 234 40 879 255 238 3 10 499 673 220 244 18 413 210 118 78 50 301 221 495 383 622 549 217 Entered New Map 5285 | . . . 223 . 16 951 272 690 226 507 262 70 234 . 2 135 31 3 . . 263 80 244 . 31 110 38 78 . . 161 97 175 140 109 137 Time Decay 6518 | 60 374 458 368 81 . 270 . 10 . 622 160 140 . 40 457 90 207 . 10 462 410 130 . 18 362 100 80 . 50 291 60 398 198 302 310 . Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . Lost Part 734 | . 10 . 52 . 40 . 40 . 60 30 10 . . . 90 10 . . . 32 . 10 . . 20 . . . . 10 . . 10 100 130 80 Lost Ally 525 | . . . . . . 60 50 . 70 40 . 20 . . 180 20 . . . 5 . . . . . . . . . . . . . 80 . . Squads Dispatched 95 | . 1 2 . 2 . . . . . 13 . . . . 19 . . . . 10 . . . . 4 . . . . 14 3 7 6 6 8 . Investigation 33 | . . 1 . . . . . . . 5 . . . . 10 . . . . 3 . . . . 1 . . . . 7 2 1 2 1 . . Extermination 28 | . . . . . . . . . . 4 . . . . 5 . . . . 3 . . . . 2 . . . . 5 1 2 2 3 1 . Reinforcement 25 | . 1 1 . . . . . . . 1 . . . . 4 . . . . 3 . . . . 1 . . . . 2 . 4 2 1 5 . Assault 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison 4 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 1 1 . . Construction Impeded 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Distress Signals 18 | . . 1 . . . 1 . . . 2 . . . . 1 . . . . 6 . . . . . . . . . 2 . 3 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 588 | . 21 37 21 5 38 11 25 . 23 31 6 7 . 3 53 4 9 . . 52 14 2 . 1 18 4 . . 2 30 7 43 20 35 46 20 Peak Tracking Total 18 | . 3 6 3 2 6 3 5 . 8 5 2 4 . 2 12 3 3 . . 16 4 1 . 1 6 5 . . 2 12 8 18 12 16 11 18 Tactical Retreats 82 | . 3 8 . . 5 . 3 . 1 9 2 1 . . 13 . . . . 8 5 1 . . 4 . . . . 6 1 5 2 4 1 . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Traps Triggered 33 | . . . . . 3 1 1 . 5 7 . . . . 4 . . . . 3 1 . . . 1 . . . . 2 . . 1 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Machines Disabled 55 | . . . 2 . 4 . 4 . 4 9 . 1 . . 4 . . . . 7 . . . . 8 . . . . 3 1 5 1 2 . . Max in Single Turn 3 | . . . 1 . 1 . 1 . 2 3 . 1 . . 3 . . . . 3 . . . . 3 . . . . 1 1 1 1 1 . . Garrison Access 8 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . 2 . 1 . . . . Garrison Relay 9 | . . . . . 3 . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Machines Accessed 143 | . 7 7 1 3 4 4 2 1 1 15 . . 4 . 15 . 1 . 1 15 1 1 . . 10 1 1 4 1 12 2 9 11 7 2 . Terminals 87 | . 6 6 . 1 4 3 2 . 1 10 . . . . 8 . . . 1 6 . . . . 6 . . . 1 9 1 7 8 6 1 . Fabricators 11 | . . . . . . . . . . 2 . . . . 3 . . . . 4 . . . . 1 . . . . . . . 1 . . . Repair Stations 12 | . . 1 . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 1 1 1 . . Recycling Units 4 | . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Garrison Access 13 | . . . . 1 . 1 . 1 . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 2 . 1 . . 1 . Total Hacks 409 | . 27 31 1 7 8 9 4 1 1 51 . . 27 . 49 . 1 . 1 42 1 1 . . 25 1 1 17 1 31 5 13 30 21 2 . Successful 242 | . 16 17 1 6 4 6 1 1 1 24 . . 27 . 22 . 1 . 1 27 1 1 . . 18 1 1 17 1 9 3 10 14 9 2 . Failed 167 | . 11 14 . 1 4 3 3 . . 27 . . . . 27 . . . . 15 . . . . 7 . . . . 22 2 3 16 12 . . Catastrophic 26 | . . 2 . . 1 . . . . 5 . . . . 6 . . . . 1 . . . . . . . . . 6 1 . 1 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 212 | . 19 17 . 4 1 8 . . . 32 . . . . 34 . . . . 11 . . . . 17 . . . . 24 5 4 20 15 1 . Terminals 248 | . 23 23 . 4 8 8 4 . 1 31 . . . . 27 . . . 1 14 . . . . 18 . . . 1 26 4 10 25 19 1 . Fabricators 43 | . . . . . . . . . . 9 . . . . 15 . . . . 16 . . . . 2 . . . . . . . 1 . . . Repair Stations 28 | . . 8 . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 3 . . . . 3 1 2 1 2 . . Recycling Units 15 | . 4 . . . . . . . . 7 . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 3 . . . Garrison Access 18 | . . . . 1 . 1 . 1 . 2 . . . . 5 . . . . 3 . . . . 1 . . . . 2 . 1 . . 1 . Terminal Hacks 95 | . 5 2 1 1 4 1 1 . 1 5 . . 27 . 2 . 1 . 1 4 1 1 . . 2 1 1 17 1 1 . 6 4 4 . . Record 20 | . . . . . . . . . . . . . 11 . . . . . 1 . . . . . 1 . . 5 1 . . . 1 . . . Part Schematic 16 | . . . . . . . . . . 2 . . 10 . . . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 2 1 . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . 1 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 13 | . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 1 . . . 1 1 . . 1 . 5 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . Emergency Access Points 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 22 | . . . . . . . . . . 6 . . . . 5 . . . . 8 . . . . 2 . . . . . . . 1 . . . Network Status 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Load Schematic 10 | . . . . . . . . . . 3 . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . Build 9 | . . . . . . . . . . 3 . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . Repair Station Hacks 11 | . . 6 . 2 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Scan Component 6 | . . 3 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair 5 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Process 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Analyze 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . Garrison Access Hacks 15 | . . . . 1 . 1 . 1 . 2 . . . . 2 . . . . 3 . . . . 1 . . . . 2 . 1 . . 1 . Unlock Access 4 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 7 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . 2 . 1 . . . . Coupler Status 4 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 88 | . 11 9 . 2 . 4 . . . 7 . . . . 13 . . . . 7 . . . . 10 . . . . 6 3 3 7 5 1 . Terminals 74 | . 11 9 . 2 . 4 . . . 7 . . . . 7 . . . . 3 . . . . 10 . . . . 5 2 2 6 5 1 . Track 17 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . 3 1 1 2 4 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 36 | . 6 5 . 1 . 1 . . . 6 . . . . 4 . . . . 1 . . . . 3 . . . . 2 1 1 4 1 . . Skim 20 | . 5 4 . 1 . 3 . . . . . . . . 2 . . . . . . . . . 5 . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 1 1 . . . Patch 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Eject 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Used 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 93 | . 7 6 . 1 2 3 2 1 1 12 . . . . 12 . . . . 13 . . . . 6 . . . . 9 1 1 9 7 . . Full Trace Events 21 | . . 2 . . 1 . 1 . . 3 . . . . 4 . . . . 1 . . . . 1 . . . . 5 1 . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . Robots Built 8 | . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 268 | . . . . . . . . . . 134 . . . . 134 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 32 | . . . . . . . . . . 16 . . . . 16 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . 2 . . 10 . . . . . . 1 . . . . . . . 4 . . . 1 1 . . . Parts Built 8 | . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . 2 . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Time 642 | . . . . . . . . . . 95 . . . . 76 . . . . 407 . . . . 64 . . . . . . . . . . . Total Part Build Rating 58 | . . . . . . . . . . 10 . . . . 5 . . . . 27 . . . . 16 . . . . . . . . . . . Parts Repaired 5 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 158 | . . 78 . 26 . . . . . . . . . . . . . . . . . . . . 54 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 382 | . . . . . . . . . . 382 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Used RIF Installer 4 | . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 33 | . . . . . 2 2 2 . 10 3 . 1 1 . 5 3 1 . . 3 . . . . . . . . . . . . . . . . Non-combat 12 | . . . . . 2 2 . . 2 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Combat 21 | . . . . . . . 2 . 8 . . 1 1 . 3 3 1 . . 2 . . . . . . . . . . . . . . . . Robot Hacks Applied 42 | . . . . . 2 3 2 . 10 5 . 1 1 . 9 4 2 . . 3 . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . no_distress 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . deconstruct_machine 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . drop_inventory 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . map_route 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . mark_security 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . find_shortcuts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . overload_power 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . reboot_system 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . overwrite_iff 6 | . . . . . . . . . 3 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . formatsys_low 4 | . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . formatsys_high 10 | . . . . . . . 2 . 4 . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 41 | . . . . . 9 . 14 . 10 1 . . . . 7 . . . . . . . . . . . . . . . . . . . . . Ejected 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 34 | . . . . . 9 . 14 . 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Attached 14 | . . . . . 1 . 1 . 5 1 . 1 . . 1 1 1 . . 2 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Total Allies 50 | . . . 1 . 6 . 3 . 9 5 2 2 . 1 10 2 4 . . 1 . . . . . . . . . . . . . . 4 . Largest Group 6 | . . . 1 . 6 6 3 . 2 3 1 1 . 1 4 1 1 . . 1 . . . . . . . . . . . . . . 3 . Highest-Rated Group 379 | . . . 31 . 79 79 68 . 46 111 32 29 . 29 87 12 32 . . 49 . . . . . . . . . . . . . . 379 . Highest-Rated Ally 135 | . . . 31 . 25 25 31 . 32 37 32 29 . 29 29 12 32 . . 49 . . . . . . . . . . . . . . 135 . Total Orders 11 | . . . . . 1 . . . 1 4 3 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . STAY 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . AID 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 5 | . . . . . . . . . . 1 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Ally Attacks 248 | . . . 1 . . 40 15 . 9 47 8 22 . 8 37 4 26 . . 2 . . . . . . . . . . . . . 17 12 . Total Damage 3197 | . . . 20 . . 315 260 . 250 706 45 201 . 64 368 56 327 . . 69 . . . . . . . . . . . . . 67 449 . Kills 27 | . . . 1 . . 3 5 . 1 4 1 1 . 1 3 1 2 . . . . . . . . . . . . . . . . . 4 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Active Infowar (turns) 16447 | 37 71 1793 389 350 . . . . . 92 323 290 31 183 1563 187 839 89 287 1474 983 267 794 425 1059 208 165 84 387 1011 130 950 415 677 696 198 Optics 12884 | . . . . . . . . . . . . . . . 1559 187 839 89 287 1474 983 267 794 425 1059 208 165 84 387 1011 130 950 415 677 696 198 Sensors 12359 | . . . . . . . . . . 92 323 290 31 183 1479 16 654 89 231 1367 983 267 794 425 1059 208 165 84 387 1005 130 822 393 577 305 . Structural 5563 | . . . . . . . . . . . . . . . . . . . . 540 . . . . 1011 208 165 82 387 1011 130 940 415 674 . . Seismic 2640 | 37 71 1793 389 350 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis Total 11 | . 2 1 . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 17 | . . . 2 . . . . . . . 1 1 . 1 . 1 2 . 2 . 2 1 . 2 . 2 . . . . . . . . . . Drone Launches 67 | . . . . . . . . . . 1 7 12 . 6 . . 18 . . . . . . . . . . . . . . 5 . 18 . . Drone Recoveries 62 | . . . . . . . . . . 1 7 11 . 6 . . 18 . . . . . . . . . . . . . . 5 . 14 . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Turns Passed 27954 | 376 1249 1793 1874 383 2794 583 1575 22 1468 2108 323 290 31 183 1563 187 839 89 287 1474 983 267 794 425 1059 208 165 84 387 1011 130 950 415 677 696 212 Spaces Moved 28322 | 145 589 808 897 138 1311 299 844 15 752 2216 646 475 87 318 1918 206 793 169 453 2415 1560 681 108 814 1442 391 327 149 638 2353 401 1243 1014 1232 376 99 Core 29 | 13 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 14 Treads 6437 | 132 589 808 897 57 1311 299 844 15 752 471 . . . . . . . . . . . . . . . . . . . . . . . . 177 85 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 81 | . . . . 81 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5987 | . . . . . . . . . . 1209 646 475 87 318 1917 206 793 169 167 . . . . . . . . . . . . . . . . . Flight 15788 | . . . . . . . . . . 536 . . . . . . . . 286 2414 1560 681 108 814 1442 391 327 149 638 2353 401 1243 1014 1232 199 . Fastest Speed 15 | 50 160 160 160 145 160 148 145 145 145 15 34 34 34 34 15 48 52 52 34 26 28 25 28 28 22 25 25 25 25 24 17 24 17 24 24 50 Average Speed 61 | 157 160 160 188 184 160 152 146 145 150 63 34 34 34 34 45 50 53 52 44 35 28 27 28 28 25 25 25 25 25 24 23 24 23 24 97 152 Slowest Speed 450 | 160 160 160 240 240 160 160 148 145 152 240 38 34 34 34 300 52 105 52 300 450 28 28 28 28 93 25 25 25 25 28 24 86 24 27 340 170 Overloaded Moves 149 | . . . . . . . . . . 8 . . . . 68 . . . . . . 9 . . 1 . . . . . 24 . 39 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . . . . . . . 2 . . . . . . . . . 16 3 . . . 5 1 3 . . 13 1 4 1 14 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Exploration Rate (%) 55 | 7 90 58 98 9 91 27 78 1 54 41 83 71 74 45 50 45 84 12 65 49 98 86 17 89 29 67 58 63 79 64 52 63 29 86 14 25 Regions Visited 36 Branch Regions 20 Pre-discovered Areas 8 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . 1 . 3 . . . . . . . . Known Exits Taken 26 | . 1 . 1 1 . 1 . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . 4 . . . . . . . 7 2 . . . 1 1 1 . . 5 2 . 2 . 1 1 . 1 . . . . . . . Spaces Dug 331 | . 3 1 33 2 1 . . . 7 2 . . . 15 17 . 5 . . 39 11 . . 8 39 2 1 . 12 54 3 50 17 5 4 . Terrain Destroyed 993 | . 3 4 223 2 22 . 41 . 74 10 . . . 15 54 . 5 . . 81 70 5 . 48 82 47 2 . 18 86 3 50 17 8 23 . Melee 145 | . 3 1 . 2 1 . . . . 2 . . . 15 17 . 5 . . 30 10 . . 3 3 . . . . 20 3 4 17 5 4 . Projectile 262 | . . . . . 2 . 2 . . . . . . . . . . . . 40 60 5 . 5 32 13 2 . 18 64 . . . . 19 . AOE 579 | . . 3 223 . 19 . 39 . 74 8 . . . . 37 . . . . 11 . . . 40 47 34 . . . . . 44 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Total 36457 | 235 791 1164 982 226 1824 405 1052 15 986 2845 734 591 87 365 2503 273 1185 169 529 2843 1992 751 871 997 2056 481 402 194 835 2604 429 1747 1129 1470 548 147 Wait 5902 | 47 106 231 5 44 339 60 114 . 104 459 76 105 . 28 469 47 361 . 32 245 353 61 764 165 526 77 77 35 179 144 24 386 54 132 27 26 Move 28170 | 144 588 807 896 138 1310 299 843 15 751 2211 645 474 86 317 1917 205 792 168 452 2384 1553 680 107 813 1431 388 321 148 637 2327 398 1235 1011 1204 376 99 Hop 57 | . . . . . . . . . . 2 . . . . . . . . . 14 3 . . . 5 1 2 . . 12 1 3 1 13 . . Pick Up 187 | 6 15 15 4 10 19 6 7 . 9 27 2 1 . . 8 1 1 1 5 9 2 1 . 1 8 . . 2 . 3 1 2 2 7 12 . Fast Attach 189 | 6 6 3 2 4 4 1 3 . 8 19 . . . . 14 . 2 . 12 23 2 1 . 1 10 . . 4 . 14 . 14 8 12 16 . Attach 121 | 1 . 2 7 1 10 2 3 . 10 15 1 1 . 1 6 1 2 . 3 9 7 2 . 2 2 1 . 1 . 2 . 3 3 9 13 1 Detach 44 | . 1 . 1 . 3 1 . . 5 2 . . . . 4 . . . 1 4 7 1 . 2 . 1 . . . 2 . 2 2 2 3 . Swap 145 | . 5 14 7 6 12 5 12 . 22 5 1 . . . 1 . 5 . 2 4 1 . . . 5 2 . . . 1 . 18 6 5 6 . Drop 250 | . 11 20 2 5 21 11 6 . 9 29 . 1 . 1 8 1 4 . 16 22 3 1 . 2 13 . . 4 . 12 1 9 7 11 16 4 Fire 900 | 31 56 71 58 15 83 20 61 . 62 42 . 1 1 . 21 11 5 . . 44 45 4 . 5 40 11 2 . 19 61 . 28 5 30 62 6 Melee 414 | . 3 1 . 3 23 . 2 . 5 16 9 8 . 18 55 7 13 . 6 58 16 . . 6 6 . . . . 26 4 47 30 38 14 . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Escape Stasis 65 | . . . . . . . . . . 18 . . . . . . . . . 26 . . . . 10 . . . . . . . . 7 . 4 Rewire 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Arm / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 3 exits: Sur / Com / Gar) -1/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 377 | -11/Scrapyard | Entered Materials 378 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 8) 1072 | -10/Materials | Discovered new exit (range 11) 1133 | -10/Materials | Learned 2 Mines zone layouts 1173 | -10/Materials | Learned location of 2 exits from Mines 1205 | -10/Materials | Identified exit to Mines 1243 | -10/Materials | Learned location of 2 exits from Subcaves 1249 | -10/Materials | Learned Storage garrison access intel 1271 | -10/Materials | Identified exit to Materials 1295 | -10/Materials | Identified exit to Subcaves 1588 | -10/Materials | Discovered exit to Materials (range 11) 1626 | -10/Materials | Entered another Materials area 1626 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1675 | -9/Materials | Repaired Lgt. Treads 1702 | -9/Materials | Repaired Ion Engine 1730 | -9/Materials | Repaired Lgt. Treads 2042 | -9/Materials | Discovered new exit (range 14) 2531 | -9/Materials | Build established: Scavenger-Gunner 2542 | -9/Materials | Discovered new exit (range 5) 3325 | -9/Materials | Discovered new exit (range 12) 3419 | -9/Materials | Entered Mines 3420 | -9/Mines | Identified exit to Materials 3648 | -9/Mines | Learned Materials stockpile data 3661 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3808 | -9/Mines | Assembled infested the area 3810 | -9/Mines | Found the Drone Emporium 3822 | -9/Mines | Core integrity fell below 50% 3874 | -9/Mines | Lost 5 parts (2n3w) 3880 | -9/Mines | Found Prototype Device 3880 | -9/Mines | Identified Splice Drone Bay 3936 | -9/Mines | Learned Materials machine intel 4384 | -9/Mines | Build established: Tank 4430 | -9/Mines | Received a Mining Laser from a helpful Derelict 5293 | -9/Mines | Entered Materials 5293 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5295 | -8/Materials | Loaded intel: 57 machine locations 5332 | -8/Materials | Repaired Ion Engine 5494 | -8/Materials | Garrison activated, responded to threat 5631 | -8/Materials | Garrison activated, responded to threat 5676 | -8/Materials | Identified exit to Garrison 5676 | -8/Materials | Entered Garrison 5726 | -8/Garrison | Triggered checkpoint 5846 | -8/Garrison | Garrison Relay disabled 6162 | -8/Garrison | Triggered checkpoint 6244 | -8/Garrison | Build established: Gunner 6320 | -8/Garrison | Discovered new exit (range 12) 6416 | -8/Garrison | Triggered checkpoint 6532 | -8/Garrison | Garrison Relay disabled 6789 | -8/Garrison | Triggered checkpoint 6906 | -8/Garrison | Discovered new exit (range 13) 7096 | -8/Garrison | Garrison Relay disabled 7151 | -8/Garrison | Discovered new exit (range 50) 7151 | -8/Garrison | Discovered new exit (range 37) 7151 | -8/Garrison | Discovered new exit (range 15) 7151 | -8/Garrison | Discovered new exit (range 18) 7700 | -8/Garrison | Installed Relay Interface Framework 7739 | -8/Garrison | Build established: Mutant 8179 | -8/Garrison | Build established: Bothacker-Mutant 8431 | -8/Garrison | Triggered checkpoint 8470 | -8/Garrison | Entered Materials 8470 | -8/Materials | Accompanied by 6 allies 8913 | -8/Materials | Build established: Scavenger-Gunner 9053 | -8/Materials | Identified exit to Garrison 9053 | -8/Materials | Entered Garrison 9053 | -8/Garrison | Accompanied by 2 allies 9087 | -8/Garrison | Triggered checkpoint 9103 | -8/Garrison | P-60 Hacker assimilated allied Smith 3b 9159 | -8/Garrison | Garrison Relay disabled 9280 | -8/Garrison | Rescued a captive Derelict 9461 | -8/Garrison | Triggered checkpoint 9559 | -8/Garrison | Build established: Gunner 9693 | -8/Garrison | Triggered checkpoint 9728 | -8/Garrison | Garrison Relay disabled 9764 | -8/Garrison | Expanded RIF knowledge: Program Shield 9799 | -8/Garrison | Discovered new exit (range 13) 9959 | -8/Garrison | Triggered checkpoint 9976 | -8/Garrison | Garrison Relay disabled 10053 | -8/Garrison | Triggered checkpoint 10107 | -8/Garrison | Discovered new exit (range 9) 10183 | -8/Garrison | Triggered checkpoint 10247 | -8/Garrison | Garrison Relay disabled 10262 | -8/Garrison | Lost 3 parts (1p2w) 10614 | -8/Garrison | Discovered new exit (range 10) 10628 | -8/Garrison | Entered Factory 10628 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10650 | -7/Factory | Identified exit to Garrison 10650 | -7/Factory | Entered Garrison 10720 | -7/Garrison | Lost 3 allies 11196 | -7/Garrison | Triggered checkpoint 11208 | -7/Garrison | Garrison Relay disabled 11405 | -7/Garrison | Triggered checkpoint 11410 | -7/Garrison | Triggered checkpoint 11569 | -7/Garrison | Triggered checkpoint 11635 | -7/Garrison | Expanded RIF knowledge: Structural Interface 11774 | -7/Garrison | Expanded RIF knowledge: Command Fork 11828 | -7/Garrison | Discovered new exit (range 10) 11836 | -7/Garrison | Triggered checkpoint 11962 | -7/Garrison | Build established: Bothacker-Gunner 12118 | -7/Garrison | Entered Factory 12118 | -7/Factory | Accompanied by 1 ally 12257 | -7/Factory | Discovered new exit (range 8) 12907 | -7/Factory | Build established: Scavenger-Gunner 13457 | -7/Factory | Build established: Sprinter 13529 | -7/Factory | Discovered new exit (range 15) 13731 | -7/Factory | Fabricated Adv. Sensor Array? 13745 | -7/Factory | Discovered new exit (range 16) 13828 | -7/Factory | Build established: Mutant 13893 | -7/Factory | Fabricated P-60 Hacker (x2) 13962 | -7/Factory | Fabricated P-60 Hacker? 14017 | -7/Factory | Garrison activated, responded to threat 14048 | -7/Factory | Lost 3 allies 14118 | -7/Factory | First assault squad dispatched 14226 | -7/Factory | Entered Lower Caves 14310 | -7/Lower Caves | Encountered a Warlord checkpoint 14366 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14501 | -7/Lower Caves | Discovered new exit (range 9) 14505 | -7/Lower Caves | Entered a destroyed Warlord outpost 14546 | -7/Lower Caves | Learned 8 Factory zone layouts 14549 | -7/Lower Caves | Entered another Lower Caves area 14549 | -7/Lower Caves | Discovered new exit (range 5) 14712 | -7/Lower Caves | Encountered a Warlord checkpoint 14726 | -7/Lower Caves | Learned Factory terminal intel 14752 | -7/Lower Caves | Discovered new exit (range 14) 14789 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14839 | -7/Lower Caves | Entered Data Miner 14839 | -7/Data Miner | Discovered new exit (range 6) 14846 | -7/Data Miner | Met Data Miner 14852 | -7/Data Miner | Learned location of Section 7 (-3) 14852 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14858 | -7/Data Miner | Received God Mode back door access code from Data Miner 14870 | -7/Data Miner | Entered Proximity Caves 15010 | -6/Proximity Caves | Learned Factory emergency access door positions 15030 | -6/Proximity Caves | Discovered new exit (range 9) 15053 | -6/Proximity Caves | Entered Factory 15053 | -6/Factory | Evolved 2 slots: Utility x2 15053 | -6/Factory | Discovered new exit (range 13) 15056 | -6/Factory | Loaded intel: 26 terminal locations 15414 | -6/Factory | Build established: Scout 15611 | -6/Factory | Incoming investigation squad redirected 15817 | -6/Factory | Lost 3 parts (2n1w) 15827 | -6/Factory | Identified exit to Factory 15888 | -6/Factory | Lost 3 parts (1p2n) 16009 | -6/Factory | Incoming investigation squad redirected 16123 | -6/Factory | Discovered exit to Factory (range 16) 16394 | -6/Factory | Incoming investigation squad redirected 16453 | -6/Factory | Search patrols dispatched 16472 | -6/Factory | Fabricated S-27 Virus (x4) 16549 | -6/Factory | Fabricated Cld. Aerolev Unit? 16551 | -6/Factory | Identified exit to Lower Caves 16563 | -6/Factory | Lost 4 allies 16616 | -6/Factory | Entered Lower Caves 16776 | -6/Lower Caves | Identified exit to Lower Caves 16803 | -6/Lower Caves | Entered another Lower Caves area 16821 | -6/Lower Caves | Discovered exit to Factory (range 6) 16922 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16980 | -6/Lower Caves | Learned Factory emergency access door positions 16989 | -6/Lower Caves | Encountered a Warlord checkpoint 17174 | -6/Lower Caves | Discovered new exit (range 10) 17248 | -6/Lower Caves | Build established: Hacker-Scout 17585 | -6/Lower Caves | Learned Factory emergency access door positions 17600 | -6/Lower Caves | Identified exit to Zion 17642 | -6/Lower Caves | Entered Zion 17653 | -6/Zion | Given the Hacking Drone Bay 17654 | -6/Zion | Found Prototype Device 17671 | -6/Zion | Discovered new exit (range 17) 17730 | -6/Zion | Identified exit to Proximity Caves 17731 | -6/Zion | Entered Proximity Caves 17852 | -5/Proximity Caves | Found Prototype Processor 17852 | -5/Proximity Caves | Identified Exp. Core Analyzer 17855 | -5/Proximity Caves | Found Prototype Processor 17855 | -5/Proximity Caves | Identified Spectral Analyzer 17862 | -5/Proximity Caves | Found Prototype Device 17862 | -5/Proximity Caves | Identified Exp. EM Shield 17896 | -5/Proximity Caves | Identified Hacking Drone Bay 17914 | -5/Proximity Caves | Found Exp. Core Analyzer 17916 | -5/Proximity Caves | Found Exp. Core Analyzer 17951 | -5/Proximity Caves | Learned Factory emergency access door positions 17983 | -5/Proximity Caves | Discovered exit to Factory (range 22) 18018 | -5/Proximity Caves | Entered Factory 18018 | -5/Factory | Evolved 2 slots: Utility x2 18065 | -5/Factory | Garrison activated, responded to threat 18303 | -5/Factory | Spotted B-75 Beast 18328 | -5/Factory | Identified exit to Upper Caves 18328 | -5/Factory | Identified exit to Extension 18789 | -5/Factory | Fabricated Imp. Q-thruster? 18880 | -5/Factory | Destroyed 7 combat bots 18885 | -5/Factory | Lost 3 parts (1p1n1u) 18914 | -5/Factory | Fabricated Imp. Q-thruster (x1) 19283 | -5/Factory | Fabricated Imp. Q-thruster? 19422 | -5/Factory | Discovered new exit (range 19) 19492 | -5/Factory | Entered Upper Caves 19892 | -5/Upper Caves | Learned Factory emergency access door positions 20363 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20445 | -5/Upper Caves | Discovered new exit (range 23) 20472 | -5/Upper Caves | Learned Factory non-interactive machine intel 20474 | -5/Upper Caves | Identified exit to Upper Caves 20475 | -5/Upper Caves | Entered another Upper Caves area 20500 | -5/Upper Caves | Discovered new exit (range 15) 20573 | -5/Upper Caves | P-70 Sage assimilated allied 8X-E6M(S) 20736 | -5/Upper Caves | Discovered new exit (range 7) 20737 | -5/Upper Caves | Identified exit to Warlord 20742 | -5/Upper Caves | Entered Warlord 20752 | -5/Warlord | System corruption cleaned by Quarantine Array 20773 | -5/Warlord | Discovered new exit (range 14) 20776 | -5/Warlord | Identified exit to Proximity Caves 21536 | -5/Warlord | Entered Proximity Caves 21541 | -4/Proximity Caves | Learned location of Quarantine (-3) 21957 | -4/Proximity Caves | Discovered new exit (range 7) 21961 | -4/Proximity Caves | Identified exit to Factory 21961 | -4/Proximity Caves | Entered Factory 21961 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21963 | -4/Factory | Loaded intel: 201 non-interactive machine locations 21964 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 22018 | -4/Factory | Repaired Helical Railgun? 22117 | -4/Factory | Discovered new exit (range 6) 22118 | -4/Factory | Identified exit to Research 22416 | -4/Factory | Fabricated Lgt. Particle Reactor? 22512 | -4/Factory | Identified exit to Upper Caves 23020 | -4/Factory | Entered Upper Caves 23185 | -4/Upper Caves | Learned location of 1 exit from Research 23187 | -4/Upper Caves | Discovered new exit (range 15) 23191 | -4/Upper Caves | Identified exit to Upper Caves 23228 | -4/Upper Caves | Entered another Upper Caves area 23233 | -4/Upper Caves | Discovered exit to Research (range 15) 23309 | -4/Upper Caves | Build established: Scout 23380 | -4/Upper Caves | Discovered new exit (range 5) 23393 | -4/Upper Caves | Identified exit to Zhirov 23393 | -4/Upper Caves | Entered Zhirov 23394 | -4/Zhirov | Discovered new exit (range 3) 23399 | -4/Zhirov | Met Zhirov 23404 | -4/Zhirov | Learned location of Testing (-2) 23404 | -4/Zhirov | Learned location of Command (-1) 23408 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23413 | -4/Zhirov | Found Alien Artifact 23413 | -4/Zhirov | Identified Integrated Dissipator 23413 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23459 | -4/Zhirov | Found Alien Artifact 23476 | -4/Zhirov | Identified exit to Proximity Caves 23477 | -4/Zhirov | Entered Proximity Caves 23863 | -3/Proximity Caves | Discovered exit to Research (range 4) 23864 | -3/Proximity Caves | Entered Research 23864 | -3/Research | Evolved 2 slots: Utility x2 23865 | -3/Research | Identified exit to Armory 23866 | -3/Research | Identified exit to Quarantine 24004 | -3/Research | Found Prototype Device 24004 | -3/Research | Identified Adv. Kinecellerator 24159 | -3/Research | Build established: Hacker-Scout 24276 | -3/Research | Discovered new exit (range 15) 24279 | -3/Research | Identified exit to Research 24406 | -3/Research | Spotted B-86 Titan 24520 | -3/Research | Spotted B-86 Titan 24627 | -3/Research | Spotted B-86 Titan 24875 | -3/Research | Entered Quarantine 24897 | -3/Quarantine | Found Alien Artifact 24969 | -3/Quarantine | Discovered exit to Research (range 8) 24986 | -3/Quarantine | Spotted Fortress 25002 | -3/Quarantine | Discovered new exit (range 6) 25002 | -3/Quarantine | Discovered new exit (range 7) 25003 | -3/Quarantine | Identified exit to Section 7 25003 | -3/Quarantine | Identified exit to Protoforge 25005 | -3/Quarantine | Entered Section 7 25033 | -3/Section 7 | Discovered exit to Research (range 15) 25098 | -3/Section 7 | Found Prototype Processor 25098 | -3/Section 7 | Identified Exp. Signal Interpreter 25110 | -3/Section 7 | Found Alien Artifact 25110 | -3/Section 7 | Identified Integrity Redistributor 25110 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-96) 25154 | -3/Section 7 | Spotted Executioner 25154 | -3/Section 7 | Spotted Executioner 25161 | -3/Section 7 | Spotted B-99 Colossus 25177 | -3/Section 7 | Found Integrated Dissipator 25177 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25179 | -3/Section 7 | Found Integrated Dissipator 25179 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25191 | -3/Section 7 | Found Alien Artifact 25191 | -3/Section 7 | Identified LRC Matter Compressor 25191 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 25194 | -3/Section 7 | Found Alien Artifact 25194 | -3/Section 7 | Identified LRC Insulator 25194 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 25273 | -3/Section 7 | Identified Transdimensional Reconstructor 25273 | -3/Section 7 | Warped through subspace 25290 | -3/Section 7 | Spotted Executioner 25291 | -3/Section 7 | Spotted Executioner 25419 | -3/Section 7 | Spotted Striker 25419 | -3/Section 7 | Spotted Striker 25429 | -3/Section 7 | Found Transdimensional Reconstructor 25430 | -3/Section 7 | Found Alien Artifact 25484 | -3/Section 7 | Spotted Striker 25484 | -3/Section 7 | Spotted Striker 25551 | -3/Section 7 | Found Alien Artifact 25551 | -3/Section 7 | Identified Integrated Reactor 25551 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25908 | -3/Section 7 | Destroyed Executioner 25911 | -3/Section 7 | Destroyed Executioner 25955 | -3/Section 7 | Incoming investigation squad redirected 25955 | -3/Section 7 | Entered Research 25955 | -2/Research | Evolved 2 slots: Utility x2 25993 | -2/Research | Identified exit to Testing 26090 | -2/Research | Incoming investigation squad redirected 26122 | -2/Research | Found Prototype Launcher 26122 | -2/Research | Identified Enh. Gamma Bomb Array 26149 | -2/Research | Found Prototype Device 26149 | -2/Research | Identified Exp. Actuator Array 26152 | -2/Research | Found Prototype Hackware 26152 | -2/Research | Identified Exp. System Shield 26233 | -2/Research | Discovered new exit (range 5) 26234 | -2/Research | Identified exit to Access 26354 | -2/Research | Warped through subspace 26370 | -2/Research | Entered Testing 26377 | -2/Testing | Found Prototype Device 26377 | -2/Testing | Identified Exp. Thermal Shield 26420 | -2/Testing | Found Prototype Energy Gun 26420 | -2/Testing | Identified Hyp. EM Gauss Rifle 26529 | -2/Testing | Spotted Striker 26538 | -2/Testing | Spotted Striker 26570 | -2/Testing | Destroyed Striker 26592 | -2/Testing | Destroyed Striker 26621 | -2/Testing | Lost 7 parts (1p1n3u2w) 26676 | -2/Testing | Spotted Alpha 7 26677 | -2/Testing | Stole the SGEMP Prototype 26822 | -2/Testing | Lost 4 allies 26950 | -2/Testing | Incoming investigation squad redirected 26986 | -2/Testing | Protovariant out of control (PP-2N6FA8NII0) 26986 | -2/Testing | Unleashed a protovariant (PP-2N6FA8NII0) 27047 | -2/Testing | Entered Access 27047 | -1/Access | Evolved 2 slots: Utility x2 27048 | -1/Access | Delivered the SGEMP Prototype to Zhirov 27048 | -1/Access | Zhirov transferred Access data 27049 | -1/Access | Loaded intel: 121 machine locations 27049 | -1/Access | Loaded intel: 73 trap records 27049 | -1/Access | Identified exit to Surface 27049 | -1/Access | Discovered exit to Surface (range 63) 27049 | -1/Access | Identified exit to Command 27049 | -1/Access | Discovered exit to Command (range 68) 27135 | -1/Access | Build established: Scavenger-Scout 27301 | -1/Access | Zhirov warped through subspace 27426 | -1/Access | Lost 4 parts (4u) 27437 | -1/Access | Destroyed 9 combat bots 27547 | -1/Access | First assault squad dispatched 27651 | -1/Access | Identified Hpw. Transdimensional Reconstructor 27651 | -1/Access | Warped through subspace 27663 | -1/Access | Garrison activated, responded to threat 27720 | -1/Access | Lost 6 parts (2n2u2w) 27743 | -1/Access | Identified exit to Garrison 27743 | -1/Access | Entered Garrison 27810 | -1/Garrison | Spotted B-99 Colossus 27875 | -1/Garrison | Triggered checkpoint 27927 | -1/Garrison | Build established: Scavenger-Gunner 27939 | -1/Garrison | Core integrity fell below 50% 27941 | -1/Garrison | Released all parts (8) 27946 | -1/Garrison | Triggered checkpoint 27951 | -1/Garrison | Core integrity fell below 20% 27955 | -1/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 27946_ Beams of light sweep through the air. An alarm sounds. 27946_ Penetrated by Slug. 27947_ Slammed into S-43 Plague. 27947_ Triggered Stasis Trap. 27947_ A bubble of rippling energy engulfs the area. 27947_ Field strength at 94. 27948_ Slug penetrates Wall. 27948_ Field strength at 76. 27949_ Field strength at 70. 27950_ Penetrated by Slug. 27950_ Slug penetrates S-43 Plague. 27950_ S-43 Plague destroyed. 27950_ Field strength at 38. 27951_ Penetrated by Slug. 27951_ Field strength at 13. 27952_ Stasis field depleted. 27952_ Slammed into S-43 Plague. 27952_ Destabilizing: Core damaged (-48). 27953_ Penetrated by Slug. 27954_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ??????????????????# #???# #??# "??????????????? | | ??????????????????# #???# ^^#??# #??????????????? | | ??????????????????# #???# #??# #??????????????? | | ??????????????????# #???# #??# #??????????????? | | ??????????????????# #???# #??# ###????????????? | | ??????????????????# #???# #??# #"#????????????? | | ??????????????????# ##??# #??# "#????????????? | | ??????????????????#%# ??# #### "#????????????? | | ???????????????#### %#### + + "#????????????? | | ???????????????#=% +% + + #"#????????????? | | ????????####???#%!%""""## #######??????????????? | | ????????# ??#%" ##??# #????????????????????? | | ???###### ###+"""##### #????????????????????? | | ??## % #????????????????????? | | *!] ###??????????????????? | | ! " #??????????????????? | | ???# ## ## "#!###"######??????????????????? | | ???# ## "# % ####??##???????????????????????? | | ???" #????????????????????????????? | | ???" #????????????????????????????? | | ???" ^ #????????????????????????????? | | ???" ^ #????????????????????????????? | | ???# ## ## ###????????????????????????????? | | ???# ## ## ###########????????????????????? | | ?? s* shhs #????????????????????? | | ? g = s ss@s #????????????????????? | | #### g g ##;#####s #????????????????????? | | ???## ## ####### #???? #????????????????????? | | ????????#?????????? #????? #????????????????????? | | ??????????????????####????? #????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 33 Energy Capacity 940 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 600 Resistance: EM 25 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 90 Evasion (%) 79 Targeting Accuracy 8 Launcher Accuracy 20 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 30 Kinecelleration 50 Offensive Hacking 26 Defensive Hacking 30 Relay Coupler Types 2 Relay Coupler Value 41 Authchip Count 3 Item Schematics ----------------- Adv. Sensor Array | -7/Factory | Hacked Imp. Signal Interpreter | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Imp. Q-thruster | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Plasma Rifle | -3/Section 7 | Archive Hyp. Railgun | -2/Research | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free K-01 Serf | -3/Section 7 | Archive Fabricated ------------ Adv. Sensor Array | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip S-27 Virus | x4 | -6/Factory | Preloaded Cld. Aerolev Unit | x1 | -6/Factory Imp. Q-thruster | x1 | -5/Factory | Authchip Imp. Q-thruster | x1 | -5/Factory Imp. Q-thruster | x1 | -5/Factory | Authchip Lgt. Particle Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 45% | -9/Materials Ion Engine | 45% | -9/Materials Lgt. Treads | 67% | -9/Materials Ion Engine | 1% | -8/Materials Helical Railgun | 15% | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Integrity Redistributor LRC Matter Compressor LRC Insulator Transdimensional Reconstructor Integrated Reactor High-powered Transdimensional Reconstructor Achievements -------------- Great Explorer Sniper Challenges ------------ None Game ------ Seed ZioniteHypervelocityWell Manual? 0 Play Time 05:03:22 Cumulative 247.8 hours Start 2025.08.18 @ 01:09:22 End 2025.08.20 @ 06:44:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 13 Types 6/0/5/2/0/0/0/0/0/0 Lore% 80 Gallery% 74 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 366efdd8-1a10-4877-890a-46366e02c62f