Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.20 @ 09:56:36 Player: alira Result: Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (181) 905 Value Destroyed (7050) 7050 Prototype IDs (86) 1720 Alien Tech Used (3) 600 Bonus (1711) 1711 TOTAL SCORE: 21586 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 567 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 742 Used Core Reset Matrix 3000 Friendly Fire -5218 Cogmind --------- Core Integrity 0/1450 Matter 193/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Walking (140) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Backup Power VII Backup Power VII > --- PROPULSION (6) --- Heavy Armored Exoskeleton > --- UTILITY (13) ----- High-capacity Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Transmission Jammer System Mapper Improved System Shield Authchip [Device] > --- WEAPON (2) ------- Backup Laser VII > --- INVENTORY (20) --- Improved VSS Leg Heavy Armored Exoskeleton Heavy Armored Exoskeleton Advanced Sensor Array Nanoactuators Proton Burst Cannon Tesla Bomb Launcher Faulty Molecular Scythe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Myomer Leg Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Experimental Power Amplifier High-capacity Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Transmission Jammer Improved Phase Shifter SHELL Armor Experimental Shield Generator System Mapper Advanced System Shield Quantum Router > --- WEAPON ----------- Advanced Plasma Rifle Cooled Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heavy Treads Experimental Cooling System Advanced Sensor Array Long-range Terrain Scanner Nanoactuators Nanoactuators Advanced ECM Suite Experimental Reaction Control System Experimental Utility Shielding Experimental Focal Shield System Mapper Authchip [Device] Transdimensional Reconstructor Linear Accelerator Fusion Bomb Launcher [Rating: 208] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware System Mapper Protection Light Armor Plating Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Launcher Fusion Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Greatsword Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Slots Evolved 16 | . . 2 . . . 6 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Utility 11 | . . 1 . . . 4 . . . . . . 1 . . . . 1 . . . . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 188 | 6 4 18 13 2 8 9 . 1 2 . . . 14 1 . 28 . 11 . 7 3 1 2 3 8 14 5 28 Power 27 | 1 . 2 1 1 . 2 . . 2 . . . 1 . . 3 . 3 . . 1 . 1 . 1 3 1 4 Engine 9 | 1 . 2 1 . . 1 . . 2 . . . . . . . . 1 . . . . . . . . . 1 Core 6 | . . . . 1 . 1 . . . . . . 1 . . 2 . 1 . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . 1 3 1 3 Propulsion 47 | 2 1 6 5 1 3 2 . 1 . . . . 4 . . 8 . . . 1 . . . . . 5 1 7 Treads 13 | 2 1 5 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . 6 . . . 1 . . . . . 1 . . Flight 15 | . . 1 1 . 3 2 . 1 . . . . 4 . . 2 . . . . . . . . . . . 1 Utility 74 | 1 3 4 3 . 3 3 . . . . . . 8 1 . 12 . 7 . 6 . . 1 3 5 2 3 9 Device 29 | . 2 1 1 . . 1 . . . . . . 3 1 . 5 . 1 . 4 . . . 1 3 2 1 3 Storage 8 | 1 1 1 . . 1 . . . . . . . . . . 1 . 1 . . . . . 1 . . . 1 Processor 7 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 3 Hackware 14 | . . . . . 1 2 . . . . . . 5 . . . . 2 . . . . . . 2 . . 2 Protection 16 | . . 2 2 . 1 . . . . . . . . . . 4 . 3 . 1 . . 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 . 6 4 . 2 2 . . . . . . 1 . . 5 . 1 . . 2 1 . . 2 4 . 8 Energy Gun 7 | 2 . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Energy Cannon 7 | . . 2 . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . 2 Ballistic Gun 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon 6 | . . 2 . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 . . Launcher 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Special Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . 2 2 . . 1 . 1 . . . . 4 . . 13 . 1 . . . . 3 . 3 5 1 5 Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Lost 45 | . 1 5 2 . . 1 . 2 . . 1 1 4 . . 2 . 2 . 1 . . . . . 2 4 17 Power 12 | . . 1 1 . . . . 1 . . 1 1 . . . . . 1 . 1 . . . . . . 2 3 Propulsion 11 | . 1 2 . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 4 Utility 10 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 1 6 Weapon 12 | . . 2 1 . . 1 . . . . . . 2 . . 1 . . . . . . . . . 1 . 4 Highest Loss Streak 13 | . 1 4 1 . . 1 . 1 . . 1 1 3 . . 2 . 2 . 1 . . . . . 2 2 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Backups 15 | . 11 20 20 19 18 8 9 10 9 10 9 9 8 9 10 9 9 10 13 13 13 14 14 17 19 18 16 16 Power . | . . . . . . . . . . 1 1 . . 1 1 . . . 1 1 . 1 1 1 1 1 . . Propulsion 2 | . 1 5 7 5 3 1 1 . . . . . . . . . 2 2 2 1 2 2 2 2 2 2 1 1 Utility 8 | . 8 9 5 7 7 4 5 6 6 6 6 7 5 7 8 7 6 7 9 9 10 10 9 11 11 11 11 10 Weapon 3 | . 2 5 6 5 6 1 1 1 . 1 1 1 . . . 1 1 . 1 1 1 1 1 1 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . . 10 4 2 5 . 1 1 1 1 2 . . . . 4 1 1 . . 1 2 1 . 3 1 1 8 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 12 | . . 2 4 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 3 Utility 28 | . . 4 . 1 3 . . . 1 1 1 . . . . 4 1 1 . . 1 2 1 . 3 1 . 3 Weapon 8 | . . 4 . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 93 99 93 77 77 80 80 77 80 80 79 78 82 82 84 94 91 94 92 99 100 94 97 94 94 76 74 Engine 4 | . 14 11 10 7 . 2 . . 3 6 6 5 . . . . . 4 5 5 . . . . . . . . Core 2 | . . . . 2 9 2 6 6 . . . . 4 5 5 3 . 2 . . 5 5 2 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 5 2 5 5 5 5 7 10 9 9 7 5 Treads 13 | . 27 29 32 33 29 . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 15 15 Hover 6 | . . . . . . . . . . . . . . . . 14 35 31 31 29 31 31 31 31 28 22 . . Flight 6 | . . . . . 3 30 33 33 33 33 33 33 33 35 35 18 . . . . . . . . . . . . Device 11 | . 13 12 11 11 11 9 6 6 6 6 6 6 7 11 11 10 11 7 10 9 9 10 10 9 10 14 14 13 Storage 7 | . 14 11 11 11 11 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 3 | . . . . . . . . . . . . . . . . 1 5 5 5 6 10 10 10 10 9 9 7 13 Hackware 8 | . . . . . . 16 20 20 20 20 20 20 19 17 17 14 11 14 15 15 15 15 15 15 22 18 13 8 Protection 4 | . . 6 11 11 9 . . . . . . . . . . 3 11 11 10 8 5 5 4 5 2 2 3 3 Energy Gun 4 | . 28 4 6 . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Cannon 2 | . . 10 14 8 . . . . . . . . 1 5 5 3 . . . . . . . . . . 1 . Ballistic Cannon 1 | . . 6 . . . . . . . . . . . . . . . 1 5 2 6 5 . 5 2 1 2 1 Peak Build Rating 208 | 6 11 21 23 20 26 73 73 74 74 72 74 75 104 99 99 137 137 149 144 151 150 150 153 154 169 189 208 208 Average Rating 80 | 4 9 15 18 17 16 64 72 72 70 72 73 69 92 97 99 121 137 141 144 141 149 149 144 151 160 168 194 173 On Entrance 93 | . 6 11 19 18 16 25 73 73 69 72 72 71 64 95 99 99 137 137 144 144 143 149 150 153 150 166 178 177 Avg Prop Armor Cover (%) 3 | . . . 1 . . 2 . . 2 . . . . . . 2 1 . . . . . . . . 10 5 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 13 49 103 61 58 49 26 26 26 28 24 24 28 30 30 29 53 43 70 64 64 62 57 63 83 80 90 124 130 Greatest Support 176 | 40 40 60 60 60 60 31 31 31 26 26 31 28 33 31 31 82 94 94 94 83 82 82 82 94 82 135 165 176 Greatest Overweight (x) 9 | . 1 2 1 . . 1 . 1 1 . . 1 1 . . 9 . . . . . . . 1 . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 6 17 21 20 20 19 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 18 20 20 20 18 Most Carried 25 | 1 19 25 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 14 14 15 15 15 15 19 20 20 20 20 Average Carried 15 | . 12 20 19 19 18 8 9 9 9 10 9 9 8 9 10 9 10 11 14 14 14 14 14 17 19 19 17 16 Final Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 1 19 20 20 20 10 10 10 10 10 10 10 10 9 10 10 10 10 14 14 15 15 15 15 19 20 20 18 14 Class Distribution -------------------- 25% | Scavenger-Mutant 23% | Mutant 13% | Wizard-Scout 7% | Hacker-Scout 7% | Hacker-Mutant 6% | Wizard-Mutant 6% | Hacker-Skirmisher 6% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Wizard-Ninja | -4/Upper Caves Wizard-Ninja | -4/Upper Caves Wizard-Ninja | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Hacker-Skirmisher | -3/Testing Hacker-Skirmisher | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Matter Collected 6154 | 212 88 408 204 86 99 57 . 98 168 . . 65 94 300 . 350 . 84 . 243 398 146 72 132 171 532 618 1529 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8945 | . 622 1122 682 163 . 57 . . 1141 . 30 74 214 88 47 546 . 341 . 121 185 161 90 . 39 737 774 1711 Parts 353 | . 26 63 39 10 . 6 . . 7 . 2 1 18 2 . 22 . 15 . 8 . 4 2 . 1 45 22 60 Haulers Intercepted 10 | . 2 5 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 7 | . 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 1 . . . . 5 . . . . . . . 1 2 2 . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Combat Hostiles Destroyed 126 | . 12 22 13 3 . . . . . . . 2 11 . . 7 . 9 . 5 . . . . . 10 9 23 Melee 15 | . . . . . . . . . . . . . . . . . . 8 . 2 . . . . . 5 . . Guns 29 | . 10 6 . 1 . . . . . . . . . . . . . . . . . . . . . . 3 9 Cannons 51 | . . 15 11 2 . . . . . . . . . . . 7 . . . 3 . . . . . 2 . 11 AOE 24 | . . . 1 . . . . . . . . 2 11 . . . . 1 . . . . . . . 3 6 . Classes Destroyed 18 | . 6 3 . . . . . . . . . . 2 1 . 3 . 1 . . . . . . . 2 . . Worker 11 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 6 3 . Builder 8 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 2 3 . Tunneler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hauler 10 | . 2 5 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycler 7 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Operator 6 | . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Watcher 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Swarmer 30 | . 1 7 . . . . . . . . . 1 9 . . . . 5 . 3 . . . . . . . 4 Cutter 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Grunt 51 | . 11 11 7 . . . . . . . . 1 . . . 4 . . . . . . . . . 3 6 8 Protector 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 15 | . . 4 6 3 . . . . . . . . . . . . . 1 . . . . . . . . 1 . Specialist 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 2 Programmer 14 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . 3 . 7 Enhanced Demolisher 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Decomposer 7 | . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Samaritan 6 | . . . . . . . . . . . . . . 2 1 . . . . . 3 . . . . . . . Best Kill Streak 8 | . 4 8 6 1 . 1 . . . . 1 2 5 . . 3 . 7 . 3 . . . . 1 8 8 7 Combat Bots Only 7 | . 4 6 6 1 . . . . . . . 2 5 . . 3 . 7 . 3 . . . . . 4 4 6 Max Kills in Single Turn 4 | . 1 1 2 1 . 1 . . 1 . 1 1 3 1 1 1 . 1 . 1 1 1 . . 1 4 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . . . . . . 1 3 . . . . 1 . . . . . . . 2 2 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Data Miner (-6/Data Miner) LV-01A (-5/Warlord) Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Hostile Shots Fired 1196 | . 78 100 88 8 . 21 . 1 15 . 4 19 47 . . 29 29 60 . 44 . . . 23 34 36 186 374 Missed 403 | . 22 31 25 1 . 7 . . 6 . 1 13 24 . . 11 19 23 . 15 . . . 10 21 16 80 78 Deflected 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Hits 793 | . 56 69 63 7 . 14 . 1 9 . 3 6 23 . . 18 10 37 . 29 . . . 13 13 20 106 296 Melee 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Projectile 789 | . 56 69 63 7 . 14 . 1 9 . 3 6 23 . . 18 10 33 . 29 . . . 13 13 20 106 296 Critical Strikes 39 | . 1 2 . . . . . . . . . . . . . 3 . 5 . 4 . . . . . 6 5 13 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 Damage Taken 16449 | . 648 749 863 104 . 151 . 13 46 . 143 101 569 . . 373 137 649 . 414 66 . . 151 287 474 4717 5794 Core 2450 | . 148 155 81 46 . 35 . . 46 . . 10 199 . . 144 . 86 . 10 . . . . 22 84 732 652 Absorbed by Shields 1452 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 156 1296 Redirected to Shielding 215 | . . . . . . . . . . . . . . . . . . 68 . 26 . . . . 60 61 . . Ignored by Resistances 263 | . . . . . . . . . . . . . . . . . . . . 61 . . . . . . . 202 Regen/Repaired (Parts) 3836 | . . . . . . . . . . . . . . . . 77 . . . 202 . . . . . . 1361 2196 Core Remaining (%) 72 | 100 40 . . . 29 . . . . . . 89 . . . . 65 . . . . . . 91 . 91 . . Volleys Fired 588 | . 74 68 36 11 . . . . 3 . . 11 27 19 26 25 . 12 . 12 11 12 . 17 19 32 65 108 Largest 2 | . 2 2 2 2 . . . . 1 . . 1 1 1 1 1 . 1 . 1 1 1 . 1 1 1 2 2 Hottest 153 | . 90 120 120 83 . . . . 30 . . 30 98 98 98 100 . 51 . 51 47 51 . 51 54 54 150 153 Shots Fired 859 | . 147 135 69 13 . . . . 3 . . 11 28 19 26 25 . 12 . 12 11 14 . 17 19 33 78 187 Gun 346 | . 147 37 11 2 . . . . . . . . . . . 1 . . . . . . . . . . 23 125 Cannon 475 | . . 98 55 10 . . . . . . . . 20 19 26 23 . 12 . 12 11 14 . 17 19 30 47 62 Launcher 37 | . . . 3 1 . . . . 3 . . 11 8 . . . . . . . . . . . . 3 8 . Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 364 | . . 54 1 2 . . . . . . . . . . . . . 12 . 12 11 14 . 17 19 30 22 170 Thermal 434 | . 147 81 65 10 . . . . . . . . 20 19 26 1 . . . . . . . . . . 48 17 Explosive 37 | . . . 3 1 . . . . 3 . . 11 8 . . . . . . . . . . . . 3 8 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 23 | . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . Robot Hit Streak 25 | . 13 13 21 12 . . . . . . . . . 5 7 10 . 1 . 3 4 . . . . 8 12 25 Robot Miss Streak 4 | . 3 4 3 . . . . . . . . . 3 . . 2 . . . 1 1 . . . . 1 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Secondary Targets 6 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 549 | . 103 86 43 11 . 4 . . 17 . 1 . 2 5 2 27 . 15 . 10 9 6 8 . 1 40 34 125 Core Hits 296 | . 37 39 24 4 . 1 . . 9 . 1 4 20 2 2 13 . 7 . 5 5 4 1 . 1 25 42 50 Critical Kills 5 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Critical Parts Destroyed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 53 | . 6 7 . . . 1 . . . . . . . 1 . 19 . 5 . 1 1 . . . . 4 2 6 Burn 10 | . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Meltdown 3 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Destroy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Blast 7 | . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sunder 28 | . . . . . . . . . . . . . . . . 19 . 5 . 1 . . . . . 3 . . Melee Attacks 222 | . . . . . . 27 . 2 27 5 20 3 19 . . 9 1 31 . 7 2 16 8 . 9 36 . . Impact 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Slashing 144 | . . . . . . 19 . 2 27 5 20 3 19 . . . . . . . 2 16 8 . 9 14 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 70 | . . . . . . . . . . . . . . . . 9 1 31 . 7 . . . . . 22 . . Sneak Attacks 30 | . . . . . . 2 . . 3 . 1 . 2 . . 9 . 1 . . 2 5 . . . 5 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Damage Inflicted 26305 | . 1248 1550 1307 248 . 309 . . 1752 . 127 127 1088 171 102 3687 . 1453 . 594 436 535 683 . 53 3277 3309 4249 Guns 4443 | . 1241 308 117 28 . . . . . . . . . . . 91 . . . . . . . . . . 378 2280 Cannons 8290 | . . 1225 878 212 . . . . . . . . . 171 102 2045 . 30 . 174 252 . . . . 637 608 1956 Explosions 4395 | . . . 312 . . . . . 16 . . 127 848 . . . . 112 . . . . . . . 758 2222 . Melee 8971 | . . . . . . 309 . . 1736 . 127 . 240 . . 1551 . 1311 . 420 184 535 683 . 53 1822 . . Ramming 206 | . 7 17 . 8 . . . . . . . . . . . . . . . . . . . . . 60 101 13 Kinetic 5624 | . . 586 . 28 . . . . . . . . . . . . . 30 . 174 252 . . . . 637 368 3549 Thermal 5446 | . 1241 947 995 212 . . . . . . . . 361 171 102 . . 112 . . . . . . . . 618 687 Explosive 3922 | . . . 312 . . . . . 16 . . 127 487 . . . . . . . . . . . . 758 2222 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 138 | . . . . . . 138 . . . . . . . . . . . . . . . . . . . . . . Slashing 4231 | . . . . . . 171 . . 1736 . 127 . 240 . . . . . . . 184 535 683 . 53 502 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6738 | . . . . . . . . . . . . . . . . 3687 . 1311 . 420 . . . . . 1320 . . Highest Corruption 23 | . . 4 4 4 . . 7 7 7 7 7 7 2 2 2 2 . . 6 10 10 10 10 10 2 9 2 23 Average Corruption 5 | . . 1 4 4 . . 7 7 7 7 7 7 1 2 2 2 . . 6 8 10 10 10 10 2 4 2 8 Corruption Purged 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 199 | . . . 17 25 . . 1 1 18 3 2 5 8 2 2 . . . 1 13 9 16 6 11 . 17 4 38 Message Errors 50 | . . . 5 8 . . . . 3 1 . 1 2 1 . . . . 1 2 3 5 2 . . 4 . 12 Matter Fused 56 | . . . 2 7 . . 1 1 5 1 2 2 3 . . . . . . 3 1 6 1 3 . 6 3 9 Heat Flow Errors 26 | . . . 6 3 . . . . 4 . . . 1 . 1 . . . . 2 . 1 1 1 . 1 . 5 Energy Discharges 16 | . . . 2 2 . . . . 1 . . . . . . . . . . 3 2 . 2 3 . 1 . . Parts Rejected 5 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 2 Parts Fused 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 24 | . . . 1 3 . . . . 4 1 . 2 . 1 . . . . . 1 . 1 . 2 . 1 1 6 Data Loss (major) 7 | . . . . 1 . . . . . . . . . . 1 . . . . . 2 . . 1 . 2 . . Misfires 5 | . . . 1 . . . . . . . . . 1 . . . . . . . . 2 . . . 1 . . Alerts 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Overflow Damage 2652 | . . 5 1 . . 174 . . 774 . . . 212 . 32 341 . 300 . 87 112 154 8 . . 391 17 44 Projectiles 252 | . . 5 . . . . . . . . . . . . 32 80 . . . 16 42 . . . . 16 17 44 Explosions 149 | . . . 1 . . . . . . . . . 122 . . . . . . . . . . . . 26 . . Melee 2251 | . . . . . . 174 . . 774 . . . 90 . . 261 . 300 . 71 70 154 8 . . 349 . . Knockbacks 24 | . . 5 . . . 1 . . . . . . . . . . . . . 2 . . . . . 4 1 11 Impact 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 20 | . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . 3 1 11 Secondary 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 269 | . . . . . . . . . . . . 42 175 . . . . . . . . . . . . . 52 . Shots 7 | . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . 1 . Rammed 7 | . 2 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . 2 4 . 2 . . . . . . . . . . . . . . . . . . . . . 1 6 1 Kicked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 1 Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 872 | . 280 189 273 267 . 33 246 . 270 . 56 18 288 248 258 276 . 238 . 226 309 190 239 304 109 306 872 515 Average Temperature 87 | . 75 56 70 75 . 22 135 . 116 . 28 9 99 92 83 78 . 59 . 49 58 62 81 83 64 126 181 127 Received Heat Transfer 4646 | . 342 270 357 27 . 36 . . . . . . 9 . . 63 21 27 . . . . . . 30 21 3067 376 Effects 43 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . 3 . 3 25 9 Shutdowns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 2 Energy Bleed 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 2 Interference 15 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . 3 . . 8 2 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Damage (core) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . Impact Corruptions 7 | . . . . . . 5 . . . . . . . . . . . . . 1 . . . . . . 1 . Robots Melted 7 | . 3 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Combat Hostiles 5 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 34 | . 12 5 8 . . . . . . . . . . 1 . . . . . . . . . . . . 1 7 Heat Transferred 9758 | . 3706 1908 1665 333 . . . . . . . . 150 250 150 . . 50 . . . . . . . . 1052 494 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Maximum Alert Level 2 | . . 1 1 . . 1 . . . . . . 2 . . . . . . . . . . . . 2 2 2 Low Security (%) 71 | 100 100 56 83 100 . 96 100 100 . . . . . . . . . 100 100 100 . . . . 100 66 20 50 Level 1 17 | . . 43 16 . . 3 . . . . . . 24 . . . . . . . . . . . . 4 42 44 Level 2 11 | . . . . . . . . . . . . . 75 . . . . . . . . . . . . 28 36 4 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 641 | . 113 291 233 102 . 255 86 72 . . . . 577 . . . . 161 46 128 . . . . 18 641 567 477 Initial 334 | . . 39 76 82 . . 86 60 . . . . 300 . . . . 18 46 18 . . . . 3 . 334 265 Average 136 | . 23 157 91 19 . 77 86 55 . . . . 421 . . . . 92 39 29 . . . . 1 214 317 193 Influence Increases 7523 | . 499 629 423 240 . 422 . 53 35 . 20 55 1185 . . 317 60 476 . 290 . 5 5 15 69 963 794 968 Destroy 0b10 Robot/C 2820 | . 240 440 260 60 . . . . . . 20 40 220 . . 180 . 180 . 100 . . . . . 440 180 460 Destroy 0b10 Robot/NC 290 | . 35 50 20 . . 15 . . 5 . . . 10 . . 20 . 5 . . . 5 5 . 5 60 40 15 Destroy Leader 470 | . 86 90 84 . . 2 . . . . . . 30 . . . . 32 . 20 . . . . 2 54 30 40 Allied During Kill 109 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . 97 . . Successful Hack 378 | . 18 13 15 18 . 19 . 21 . . . . 67 . . . . 41 . 36 . . . . 12 37 . 81 Select Force Hacks 180 | . 30 . . 150 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 420 | . . 15 15 . . . . . . . . . 75 . . . . 60 . 15 . . . . . 150 45 45 Destroy Structure 911 | . . 6 14 12 . 21 . 2 . . . . 178 . . . . 68 . 14 . . . . 50 110 379 57 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . Partial Spotted 105 | . . . . . . . . . . . . . 90 . . . . . . . . . . . . 15 . . Lose Combat Pursuer 1140 | . 90 15 15 . . 165 . 30 30 . . 15 15 . . 105 60 90 . 105 . . . 15 . . 120 270 Active Sensor Use 400 | . . . . . . 200 . . . . . . 200 . . . . . . . . . . . . . . . Influence Decreases 7062 | . 404 541 394 452 . 174 162 86 88 . 20 55 614 332 156 274 156 374 106 188 128 5 5 10 72 370 917 979 Entered New Map 1594 | . . 56 107 130 . . 162 26 20 . . . . 212 46 83 126 12 86 8 48 . . . 2 2 261 207 Time Decay 4336 | . 404 455 267 322 . 164 . 40 68 . 20 55 374 120 110 171 30 216 20 170 80 5 5 10 70 262 446 452 Search Patrol Dispatched 200 | . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . Lost Part 370 | . . 30 20 . . . . 20 . . . . 40 . . . . 20 . 10 . . . . . 20 40 170 Lost Ally 77 | . . . . . . 10 . . . . . . . . . 20 . 10 . . . . . . . 17 20 . Purge Threat 485 | . . . . . . . . . . . . . . . . . . 116 . . . . . . . 69 150 150 Squads Dispatched 48 | . 4 1 . . . 9 . 1 . . . . 9 . . . . 4 . 1 . . . . 4 7 4 4 Investigation 20 | . 1 1 . . . 7 . 1 . . . . 6 . . . . 2 . . . . . . 2 . . . Extermination 14 | . . . . . . 2 . . . . . . 3 . . . . 1 . 1 . . . . 2 1 2 2 Reinforcement 14 | . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . 6 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 4 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Distress Signals 14 | . 3 3 . . . 1 . . . . . . 1 . . 1 . 1 . 1 . . . . . 1 2 . Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . 8 . . . . 3 3 7 2 Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . 8 . . . . 3 3 7 2 Times Spotted 363 | . 35 35 18 3 . 18 3 2 2 . 4 6 20 . . 39 11 23 5 17 . . . 1 13 26 33 49 Peak Tracking Total 18 | . 5 9 5 1 . 8 3 3 1 . 4 5 7 . . 13 7 6 5 8 . . . 1 11 4 9 18 Tactical Retreats 36 | . 3 1 1 . . 4 . 1 2 . . 1 3 . . 3 1 3 . 3 . . . 1 . . 5 4 ECM-based Alert Blocks 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Traps Triggered 12 | . . 3 . . . 1 . . . . . . . . . . . 1 . 1 1 . . . . 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Disabled 33 | . . 1 1 . . . . . . . 1 . 5 . . . . 4 . 1 . 1 . . . 12 3 4 Max in Single Turn 4 | . . 1 1 . . . . . . . 1 . 3 . . . . 4 . 1 . 1 . . . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Accessed 115 | . 7 5 5 11 5 13 . 4 . . 3 . 10 . . 7 . 11 . 4 . . 3 . 7 9 3 8 Terminals 58 | . 5 3 5 6 . 7 . 2 . . . . 5 . . . . 5 . 2 . . . . 4 8 1 5 Fabricators 6 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 2 . . . Repair Stations 6 | . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . 2 Recycling Units 16 | . 1 . . 5 . 4 . 2 . . . . 1 . . . . 2 . . . . . . 1 . . . Scanalyzers 8 | . . 2 . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Total Hacks 447 | . 15 12 13 18 24 37 . 8 . . 20 . 56 . . 19 . 51 . 30 . . 13 . 35 50 12 34 Successful 279 | . 6 8 9 11 24 24 . 2 . . 20 . 34 . . 19 . 32 . 13 . . 13 . 13 25 6 20 Failed 167 | . 9 3 4 7 . 13 . 6 . . . . 22 . . . . 19 . 17 . . . . 22 25 6 14 Catastrophic 32 | . 1 2 1 . . 1 . 2 . . . . 5 . . . . 3 . 4 . . . . 2 9 . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 232 | . 15 6 10 18 . 26 . 5 . . . . 28 . . 1 . 33 . 14 . . . . 27 25 6 18 Terminals 268 | . 13 6 13 11 . 28 . 5 . . . . 32 . . . . 36 . 19 . . . . 30 46 6 23 Fabricators 19 | . . . . . . . . . . . . . 12 . . . . 3 . . . . . . 4 . . . Repair Stations 20 | . 1 . . . . 1 . . . . . . . . . . . . . 11 . . . . . . . 7 Recycling Units 20 | . 1 . . 7 . 4 . 3 . . . . 2 . . . . 2 . . . . . . 1 . . . Scanalyzers 36 | . . 6 . . . 4 . . . . . . 10 . . . . 8 . . . . . . . . 4 4 Garrison Access 8 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 2 . Terminal Hacks 131 | . . 2 4 . 24 7 . . . . 20 . 10 . . 19 . 9 . 2 . . 13 . 2 14 2 3 Record 44 | . . . . . 18 . . . . . 6 . . . . 14 . . . . . . 5 . . 1 . . Part Schematic 10 | . . . . . . . . . . . 7 . 1 . . . . . . . . . . . . 2 . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . . 5 . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 11 | . . . . . . . . . . . 3 . . . . 4 . . . . . . 4 . . . . . Open Door 5 | . . . 2 . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . Branch Access Points 7 | . . 1 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Index 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 Locate Traps 5 | . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 6 | . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . 1 . . . Recall Extermination 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Zone Layout 7 | . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . 2 . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . . . 8 . . . . 2 . . . . . . 2 . . . Network Status 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Load Schematic 7 | . . . . . . . . . . . . . 5 . . . . 1 . . . . . . 1 . . . Build 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Repair Station Hacks 12 | . . . . . . 1 . . . . . . . . . . . . . 6 . . . . . . . 5 Scan Component 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 Repair 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Refit 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 28 | . . 5 . . . 4 . . . . . . 6 . . . . 7 . . . . . . . . 2 4 Insert Component 7 | . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . 1 1 Analyze 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 Retrieve Study 17 | . . 5 . . . 3 . . . . . . 2 . . . . 4 . . . . . . . . 1 2 Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Seal Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Unauthorized Hacks 93 | . 6 1 5 11 . 12 . 2 . . . . 10 . . . . 13 . 5 . . . . 9 10 1 8 Terminals 72 | . 5 1 5 6 . 8 . 1 . . . . 5 . . . . 10 . 5 . . . . 7 10 1 8 Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Assimilate 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Botnet 22 | . 1 1 2 1 . 2 . 1 . . . . 2 . . . . 2 . 2 . . . . 2 4 . 2 Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Skim 42 | . 4 . 3 5 . 5 . . . . . . 3 . . . . 4 . 2 . . . . 4 6 1 5 Fabricators 6 | . . . . . . . . . . . . . 4 . . . . 1 . . . . . . 1 . . . Prioritize 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recompile 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 1 . . 5 . 4 . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . Tunnel 6 | . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 9 | . . . . . . 4 . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 6 4 4 4 . 8 . 3 . . . . 5 . . . . 6 . 2 . . . . 4 6 3 7 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . . 7 . 3 . . . . 1 . . . . . . . 16 . 1 Parts Built 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Time 329 | . . . . . . . . . . . . . 253 . . . . 76 . . . . . . . . . . Total Part Build Rating 17 | . . . . . . . . . . . . . 12 . . . . 5 . . . . . . . . . . Part Studies Acquired 16 | . . 5 . . . 3 . . . . . . 2 . . . . 3 . . . . . . . . 1 2 Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Time 250 | . . . . . . . . . . . . . . . . . . . . 204 . . . . . . . 46 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 Part Schematics Acquired 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Total Allies 9 | . . . . . . 1 . . . . . . . . . 5 . 1 . . . . . . . 2 . . Largest Group 5 | . . . . . . 1 . . . . . . . . . 5 . 1 . . . . . . . 2 1 . Highest-Rated Group 311 | . . . . . . 10 . . . . . . . . . 256 . 45 . . . . . . . 311 144 . Highest-Rated Ally 159 | . . . . . . 10 . . . . . . . . . 68 . 45 . . . . . . . 159 144 . Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . AID 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 69 | . . . . . . . . . . . . . . . . 35 . . . . . . . . . 30 4 . Total Damage 3005 | . . . . . . . . . . . . . . . . 1082 . . . . . . . . . 1747 176 . Kills 19 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . 13 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Active Infowar (turns) 8323 | . 631 . . . . 249 18 84 314 93 100 153 252 202 239 401 106 481 42 430 283 397 151 354 425 707 1084 1127 Optics 5713 | . . . . . . . . . . . . . . . . 352 106 481 42 430 283 397 151 331 425 707 1072 936 Sensors 2921 | . . . . . . . . . . . . . . . . . . . . 96 280 397 151 329 387 451 732 98 A.S.S. 1691 | . . . . . . 249 18 84 314 93 100 153 190 202 239 49 . . . . . . . . . . . . Terrain 1091 | . . . . . . . . . . . . . . . . . . . . . . . . . . 129 734 228 Seismic 631 | . 631 . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 4685 | . . . . . . . . . . . . . . . . . . 303 42 204 243 397 151 286 154 707 1071 1127 ECM 121 | . . . . . . . . . . . . . 103 17 . . . . . . . . . 1 . . . . Robot Analysis Total 9 | . . . . . 5 . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 2 . . 1 . 1 . . 1 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Turns Passed 17196 | 81 2112 1372 653 1346 2269 468 18 87 517 93 100 155 863 254 239 952 106 481 42 430 283 397 151 354 425 707 1114 1127 Spaces Moved 17131 | 46 820 467 273 607 1652 934 73 288 751 302 139 366 1685 642 306 1590 243 712 103 476 464 633 183 395 783 904 646 648 Core 16 | 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 13 Treads 3488 | 45 820 467 273 607 1276 . . . . . . . . . . . . . . . . . . . . . . . Legs 1264 | . . . . . . . . . . . . . . . . . . . . . . . . . . 129 646 489 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5524 | . . . . . . . . . . . . . . . . 757 243 712 103 476 464 633 183 395 783 775 . . Flight 6839 | . . . . . 376 934 73 288 751 302 139 366 1685 642 306 831 . . . . . . . . . . . 146 Fastest Speed 18 | 50 160 160 160 160 32 19 19 18 25 25 18 21 20 20 20 19 30 30 30 39 39 39 39 30 39 37 110 40 Average Speed 69 | 157 221 219 173 160 131 32 19 25 33 25 23 26 20 20 20 31 39 38 37 39 39 39 39 46 39 51 135 97 Slowest Speed 500 | 160 240 320 240 160 160 100 26 99 101 25 25 96 98 20 20 500 42 39 39 45 39 39 39 122 39 133 160 265 Overloaded Moves 238 | . . . . . . 5 66 4 . . 20 32 . . . . 32 13 12 . . . . 15 . 39 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . 5 . 1 . . . . 1 . . . . . . . . . . . . . . 4 Potential Cave-ins 5 | . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 55 | 4 93 44 40 89 91 23 80 10 74 53 80 52 23 75 52 93 53 23 83 13 54 79 62 60 27 87 18 66 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 18 | . 1 . . 7 . 3 . . . . 1 . . . . 2 . . . . . . 3 . . . . 1 Known Exits Taken 20 | . . 1 1 1 . . . 1 1 1 1 1 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Scrap Searched 26 | . . . . . 6 . . . 1 1 . 2 . 2 1 . 3 . . . 4 2 . 4 . . . . Spaces Dug 287 | . . . . 12 . 21 . 2 27 5 . 47 38 8 7 1 1 17 . 2 1 16 . 13 23 23 20 3 Terrain Destroyed 693 | . . 3 18 12 . 21 . 2 37 5 . 72 91 14 23 8 1 70 . 6 5 27 . 22 27 50 163 16 Melee 85 | . . . . . . 21 . 2 10 5 . 2 15 . . . 1 7 . . . 9 . . 8 5 . . Projectile 201 | . . 3 1 . . . . . . . . . 18 14 23 8 . 13 . 6 5 18 . 22 19 5 31 15 AOE 406 | . . . 17 12 . . . . 27 . . 70 58 . . . . 50 . . . . . . . 40 132 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Total 21100 | 52 963 684 388 972 1735 1044 76 295 962 309 165 408 2127 747 456 1999 250 871 105 695 548 743 250 548 873 1087 805 943 Wait 2471 | . 44 82 46 330 35 66 2 . 169 1 3 25 360 85 125 285 5 88 3 170 63 77 44 118 24 61 58 102 Move 17086 | 45 819 466 272 606 1651 925 72 285 750 301 138 365 1682 641 305 1589 242 712 102 475 463 632 182 394 782 904 645 641 Hop 9 | . . . . . . 4 . 1 . . . . 1 . . . . . . . . . . . . . . 3 Pick Up 146 | 1 19 21 5 6 8 6 1 1 1 1 2 1 8 . . 10 1 9 . 2 1 2 3 5 9 4 5 14 Fast Attach 138 | 6 1 7 4 . 4 5 . 2 4 . . . 10 1 . 25 . 4 . 6 2 . 6 4 7 13 1 26 Attach 58 | . 1 5 1 1 4 4 . . 2 . . 2 10 . . 2 . 5 . 2 1 . . . 2 5 5 6 Detach 20 | . . 1 1 2 1 . . . 2 . . . 2 1 . . . 1 . . . . . 1 . 1 2 5 Swap 115 | . 2 9 11 5 3 1 . 1 . . . . 1 . . 9 . 6 . 17 3 1 . 2 7 8 12 17 Drop 201 | . 1 21 12 9 18 6 1 3 4 1 2 1 7 . . 32 1 3 . 4 2 3 7 7 14 16 6 20 Fire 588 | . 74 68 36 11 . . . . 3 . . 11 27 19 26 25 . 12 . 12 11 12 . 17 19 32 65 108 Melee 217 | . . . . . . 27 . 2 27 5 20 3 19 . . 9 1 31 . 7 2 16 8 . 9 31 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Crush 8 | . 2 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 25 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . 12 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 10) 558 | -10/Materials | Discovered new exit (range 13) 958 | -10/Materials | Discovered new exit (range 14) 1359 | -10/Materials | Discovered new exit (range 13) 1672 | -10/Materials | Core integrity fell below 50% 2194 | -10/Materials | Entered another Materials area 2194 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2421 | -9/Materials | Lost 4 parts (1p2n1w) 2831 | -9/Materials | Central database locked down 2875 | -9/Materials | Identified exit to Mines 2875 | -9/Materials | Identified exit to Storage 3566 | -9/Materials | Entered Storage 3701 | -9/Storage | Identified exit to Recycling 4004 | -9/Storage | Core integrity fell below 50% 4200 | -9/Storage | Build established: Scavenger-Mutant 4213 | -9/Storage | Used back door to open Recycling access 4219 | -9/Storage | Entered Recycling 4600 | -9/Recycling | Discovered new exit (range 15) 5112 | -9/Recycling | Learned Materials emergency access door positions 5186 | -9/Recycling | Learned location of 1 exit from Storage 5197 | -9/Recycling | Scanned before Scraplab entrance 5249 | -9/Recycling | Learned Storage trap positions 5300 | -9/Recycling | Identified exit to Scraptown 5339 | -9/Recycling | Loaded intel: 5 recycling unit locations 5387 | -9/Recycling | Learned Storage interactive machine intel 5418 | -9/Recycling | Learned location of Storage (-9) 5511 | -9/Recycling | Learned Storage terminal intel 5547 | -9/Recycling | Entered Scraplab 5565 | -9/Recycling | Entered Scraptown 5565 | -9/Scraptown | System corruption cleaned by C-Scrubber 5708 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5842 | -9/Scraptown | Discovered new exit (range 11) 6029 | -9/Scraptown | Visited TADAMA 6055 | -9/Scraptown | Visited Junk Repository 6084 | -9/Scraptown | Visited Cave Peace 6393 | -9/Scraptown | Visited Spacefarers 6601 | -9/Scraptown | Visited Cyclists 6623 | -9/Scraptown | Visited UFD Registry 6623 | -9/Scraptown | Registered with UFD as "Metakit" 6660 | -9/Scraptown | Entered Cyclist Reading Room 6716 | -9/Scraptown | Visited Shadow of the Wyrm 6822 | -9/Scraptown | Visited Modified Component R&D 6894 | -9/Scraptown | Visited Science Testing Area 6922 | -9/Scraptown | Visited Research Penetration Think Tank 7084 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7098 | -9/Scraptown | Found DCF Scrap (27 items) 7121 | -9/Scraptown | Visited Infowarlord's Domain 7159 | -9/Scraptown | Visited Derelict Rescue Squad 7191 | -9/Scraptown | Visited Science Guys 7239 | -9/Scraptown | Visited Scrap Suit Storage 7262 | -9/Scraptown | Visited Botcube Research 7284 | -9/Scraptown | Visited Analyses Database 7630 | -9/Scraptown | Found Active Sensor Suite 7697 | -9/Scraptown | Found Botcube 7813 | -9/Scraptown | Met Optimus 7813 | -9/Scraptown | Accepted into 0bPrime 7833 | -9/Scraptown | Discovered new exit (range 3) 7834 | -9/Scraptown | Entered Factory 7834 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 7876 | -6/Factory | Identified exit to Lower Caves 8026 | -6/Factory | Loaded intel: 8 recycling unit locations 8033 | -6/Factory | Learned location of Protoforge (-2) 8141 | -6/Factory | Learned location of 1 exit from Lower Caves 8187 | -6/Factory | Learned location of 2 exits from Proximity Caves 8218 | -6/Factory | Build established: Hacker-Scout 8224 | -6/Factory | Learned Extension stockpile data 8253 | -6/Factory | Learned location of 1 exit from Cetus 8298 | -6/Factory | Learned location of 2 exits from Proximity Caves 8302 | -6/Factory | Sucked down chute 8302 | -6/Factory | Entered Waste 8304 | -6/Waste | Found Prototype Hackware 8307 | -6/Waste | Spotted C-40 Crusher 8308 | -6/Waste | Spotted C-40 Crusher 8310 | -6/Waste | Spotted C-40 Crusher 8313 | -6/Waste | Spotted C-40 Crusher 8316 | -6/Waste | Discovered new exit (range 11) 8316 | -6/Waste | Spotted C-40 Crusher 8317 | -6/Waste | EMP discharged 8320 | -6/Waste | Identified exit to Factory 8320 | -6/Waste | Entered Factory 8330 | -6/Factory | Loaded intel: 8 recycling unit locations 8359 | -6/Factory | Discovered exit to Lower Caves (range 10) 8396 | -6/Factory | Discovered new exit (range 5) 8407 | -6/Factory | Entered Lower Caves 8408 | -6/Lower Caves | Identified exit to Lower Caves 8449 | -6/Lower Caves | Learned 12 Factory zone layouts 8526 | -6/Lower Caves | Spotted B-75 Beast 8837 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8899 | -6/Lower Caves | Learned Factory security intel 8924 | -6/Lower Caves | Entered another Lower Caves area 9016 | -6/Lower Caves | Discovered new exit (range 5) 9017 | -6/Lower Caves | Identified exit to Data Miner 9017 | -6/Lower Caves | Entered Data Miner 9017 | -6/Data Miner | Discovered new exit (range 6) 9022 | -6/Data Miner | Met Data Miner 9028 | -6/Data Miner | Learned location of Section 7 (-2) 9028 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9030 | -6/Data Miner | Received God Mode back door access code from Data Miner 9038 | -6/Data Miner | Destroyed Data Miner 9042 | -6/Data Miner | Found Prototype Hackware 9043 | -6/Data Miner | Found Prototype Hackware 9045 | -6/Data Miner | Data Conduit disabled 9116 | -6/Data Miner | Identified exit to Proximity Caves 9117 | -6/Data Miner | Entered Proximity Caves 9118 | -5/Proximity Caves | Identified exit to Factory 9122 | -5/Proximity Caves | Spotter reported a threat 9122 | -5/Proximity Caves | Spotter reported a threat 9140 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9180 | -5/Proximity Caves | Learned location of 1 exit from Factory 9236 | -5/Proximity Caves | Spotted B-75 Beast 9272 | -5/Proximity Caves | Entered Factory 9272 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9273 | -5/Factory | Identified exit to Extension 9274 | -5/Factory | Identified exit to Upper Caves 9274 | -5/Factory | Identified exit to Factory 9362 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 9438 | -5/Factory | Identified System Mapper 9439 | -5/Factory | Identified Quantum Router 9467 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 9572 | -5/Factory | Search patrols dispatched 9580 | -5/Factory | Identified Exp. System Shield 9872 | -5/Factory | Search patrols dispatched 9935 | -5/Factory | Lost 3 parts (1n2w) 9943 | -5/Factory | Spotted B-75 Beast 10098 | -5/Factory | Loaded intel: 8 recycling unit locations 10135 | -5/Factory | Entered Upper Caves 10215 | -5/Upper Caves | Encountered a Warlord checkpoint 10264 | -5/Upper Caves | Entered a destroyed Warlord outpost 10265 | -5/Upper Caves | Discovered new exit (range 11) 10266 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10321 | -5/Upper Caves | Build established: Wizard-Scout 10389 | -5/Upper Caves | Identified exit to Upper Caves 10389 | -5/Upper Caves | Entered another Upper Caves area 10420 | -5/Upper Caves | Encountered a Warlord checkpoint 10596 | -5/Upper Caves | Discovered new exit (range 12) 10627 | -5/Upper Caves | Identified exit to Warlord 10628 | -5/Upper Caves | Entered Warlord 10635 | -5/Warlord | System corruption cleaned by Quarantine Array 10639 | -5/Warlord | Discovered new exit (range 14) 10701 | -5/Warlord | Opened Warlord's prototype stash 10709 | -5/Warlord | Found Prototype Device 10709 | -5/Warlord | Identified System Purifier 10714 | -5/Warlord | Found Prototype Hackware 10808 | -5/Warlord | Learned location of Testing (-3) 10809 | -5/Warlord | Learned 4 Command zone layouts 10809 | -5/Warlord | Learned Armory security intel 10809 | -5/Warlord | Learned Quarantine security intel 10809 | -5/Warlord | Learned Armory recycling unit intel 10811 | -5/Warlord | Warlord's base attacked by MAIN.C 10814 | -5/Warlord | Rebuked by Warlord 10949 | -5/Warlord | Found Prototype Piercing Weapon 10949 | -5/Warlord | Identified Vortex Lance 10952 | -5/Warlord | Found Prototype Energy Cannon 10952 | -5/Warlord | Identified Vortex Driver 10954 | -5/Warlord | Found Prototype Energy Gun 10954 | -5/Warlord | Identified Vortex Shotgun 10959 | -5/Warlord | Found Vortex Lance 10976 | -5/Warlord | Attached CPS modules to LV-01A. 10989 | -5/Warlord | Murdered LV-01A 10997 | -5/Warlord | Found Prototype Device 10997 | -5/Warlord | Identified Exp. Focal Shield 11161 | -5/Warlord | Warlord forces counterattacked 11187 | -5/Warlord | Spotted Executioner 11228 | -5/Warlord | Found Spectral Analyzer 11235 | -5/Warlord | Lost 5 allies 11319 | -5/Warlord | Spotted Striker 11319 | -5/Warlord | Spotted Executioner 11404 | -5/Warlord | Lost 19 allies 11458 | -5/Warlord | Lost 5 allies 11472 | -5/Warlord | Spotted Executioner 11486 | -5/Warlord | Warlord base infiltrated, sounded retreat 11580 | -5/Warlord | Entered Proximity Caves 11616 | -4/Proximity Caves | Build established: Scavenger-Mutant 11640 | -4/Proximity Caves | Learned 8 Research zone layouts 11686 | -4/Proximity Caves | Entered Factory 11686 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11692 | -4/Factory | Identified Ghost Barrier 11721 | -4/Factory | Loaded intel: 8 recycling unit locations 11866 | -4/Factory | Destroyed 7 combat bots 11924 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 12010 | -4/Factory | Identified exit to Upper Caves 12152 | -4/Factory | Build established: Wizard-Mutant 12167 | -4/Factory | Sucked down chute 12167 | -4/Factory | Entered Waste 12171 | -4/Waste | Spotted C-40 Crusher 12177 | -4/Waste | Spotted C-40 Crusher 12180 | -4/Waste | Spotted C-40 Crusher 12182 | -4/Waste | EMP discharged 12199 | -4/Waste | Spotted C-40 Crusher 12200 | -4/Waste | Spotted C-40 Crusher 12201 | -4/Waste | Spotted C-40 Crusher 12206 | -4/Waste | Discovered new exit (range 10) 12209 | -4/Waste | Entered Factory 12410 | -4/Factory | Repaired Broken Cld. Antigrav System 12486 | -4/Factory | Found Unknown Device 12486 | -4/Factory | Identified Launcher Loader 12496 | -4/Factory | Discovered exit to Upper Caves (range 7) 12591 | -4/Factory | Repaired Broken Cld. Antigrav System 12630 | -4/Factory | System corruption reached 10% 12639 | -4/Factory | Entered Upper Caves 12747 | -4/Upper Caves | Found DCF Scrap (13 items) 12875 | -4/Upper Caves | Discovered new exit (range 8) 12878 | -4/Upper Caves | Identified exit to Upper Caves 12922 | -4/Upper Caves | Entered another Upper Caves area 12933 | -4/Upper Caves | Discovered new exit (range 9) 12936 | -4/Upper Caves | Identified exit to Research 13034 | -4/Upper Caves | Build established: Wizard-Ninja 13107 | -4/Upper Caves | Entered a destroyed Warlord outpost 13115 | -4/Upper Caves | Learned Research trap positions 13248 | -4/Upper Caves | Discovered new exit (range 8) 13318 | -4/Upper Caves | Identified exit to Zhirov 13319 | -4/Upper Caves | Entered Zhirov 13319 | -4/Zhirov | Discovered new exit (range 3) 13320 | -4/Zhirov | Identified exit to Proximity Caves 13327 | -4/Zhirov | Met Zhirov 13350 | -4/Zhirov | Learned location of Quarantine (-2) 13353 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13359 | -4/Zhirov | Found Alien Artifact 13359 | -4/Zhirov | Identified Integrated Reactor 13359 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13428 | -4/Zhirov | Found Alien Artifact 13470 | -4/Zhirov | Entered Proximity Caves 13699 | -3/Proximity Caves | Spotted B-86 Titan 13824 | -3/Proximity Caves | Entered Research 13824 | -3/Research | Evolved 2 slots: Utility x2 13825 | -3/Research | Identified exit to Research 13825 | -3/Research | Identified exit to Testing 13826 | -3/Research | Loaded intel: 97 trap records 13912 | -3/Research | Identified exit to Armory 13947 | -3/Research | Build established: Wizard-Scout 13970 | -3/Research | Found Fusion Bomb Launcher 14000 | -3/Research | Loaded intel: 5 recycling unit locations 14017 | -3/Research | Found Prototype Launcher 14017 | -3/Research | Identified Tactical Quantum Warhead 14030 | -3/Research | Found Prototype Device 14030 | -3/Research | Identified Exp. Shield Generator 14239 | -3/Research | Spotted B-86 Titan 14249 | -3/Research | Entered Testing 14254 | -3/Testing | Found Prototype Device 14254 | -3/Testing | Identified Exp. Thermal Shield 14422 | -3/Testing | Found Prototype Protection 14540 | -3/Testing | Unchained authorized (CL-0N3) 14552 | -3/Testing | Rewired PY-D3WX9C6U8Z 14584 | -3/Testing | Spotted Striker 14638 | -3/Testing | Rewired PY-4MJHSRD73J 14667 | -3/Testing | K-01 Serf reconstituted as Executioner 14667 | -3/Testing | Spotted Executioner 14677 | -3/Testing | Allies destroyed Executioner 14677 | -3/Testing | Executioner reconstituted as CL-0N3 14703 | -3/Testing | Found Prototype Energy Cannon 14703 | -3/Testing | Identified Cld. Nova Cannon 14723 | -3/Testing | Found System Mapper 14807 | -3/Testing | Found Prototype Leg 14807 | -3/Testing | Identified Myomer Exoskeleton 14907 | -3/Testing | Discovered exit to Research (range 16) 14956 | -3/Testing | Entered Research 14956 | -2/Research | Accompanied by 1 ally 14956 | -2/Research | Evolved 2 slots: Utility x2 14957 | -2/Research | Identified SHELL Armor 14991 | -2/Research | Unchained authorized (CL-0N3) 14999 | -2/Research | Build established: Hacker-Skirmisher 15115 | -2/Research | Discovered new exit (range 10) 15130 | -2/Research | Identified exit to Access 15141 | -2/Research | Spotted B-90 Cyclops 15578 | -2/Research | Identified Transdimensional Reconstructor 15667 | -2/Research | Spotted B-90 Cyclops 15684 | -2/Research | U-05 Engineer reconstituted as Access Guard 15684 | -2/Research | Spotted Access Guard 15711 | -2/Research | Warped through subspace 15712 | -2/Research | Cargo convoy interrupted 15874 | -2/Research | Core integrity fell below 50% 15911 | -2/Research | Identified exit to Quarantine 15981 | -2/Research | Build established: Hacker-Mutant 16070 | -2/Research | Entered Quarantine 16354 | -2/Quarantine | Repaired Centrium Leg 16377 | -2/Quarantine | Repaired Mic. Antimatter Reactor+ 16412 | -2/Quarantine | Found Prototype Launcher 16412 | -2/Quarantine | Identified Adv. Micro-nuke Launcher 16490 | -2/Quarantine | Cryocooling Duct disabled 16505 | -2/Quarantine | Ambient heat levels rising (+20) 16505 | -2/Quarantine | Non-combat units ordered to evacuate 16644 | -2/Quarantine | Found Alien Artifact 16644 | -2/Quarantine | Identified Core Reset Matrix 16644 | -2/Quarantine | Used Core Reset Matrix 16648 | -2/Quarantine | Detected hypermatrix surge 16648 | -2/Quarantine | Sensed 7 artifacts in vicinity 16868 | -2/Quarantine | Cryocooling Duct disabled 16883 | -2/Quarantine | Ambient heat levels rising (+20) 16883 | -2/Quarantine | Combat units ordered to evacuate 16907 | -2/Quarantine | System corruption reached 10% 16983 | -2/Quarantine | Quarantine Guard activated 16985 | -2/Quarantine | Spotted Quarantine Guard 16985 | -2/Quarantine | Spotted Quarantine Guard 16985 | -2/Quarantine | Spotted Quarantine Guard 16985 | -2/Quarantine | Spotted Quarantine Guard 16985 | -2/Quarantine | Spotted Quarantine Guard 16985 | -2/Quarantine | Spotted Quarantine Guard 16985 | -2/Quarantine | Spotted Quarantine Guard 17003 | -2/Quarantine | Core integrity fell below 20% 17003 | -2/Quarantine | Spotted Quarantine Guard 17003 | -2/Quarantine | Spotted Quarantine Guard 17029 | -2/Quarantine | Spotted Quarantine Guard 17030 | -2/Quarantine | Spotted Quarantine Guard 17030 | -2/Quarantine | Spotted Quarantine Guard 17060 | -2/Quarantine | Lost 13 parts (2p2n6u3w) 17095 | -2/Quarantine | Learned 8 Research zone layouts 17103 | -2/Quarantine | Found Prototype Launcher 17103 | -2/Quarantine | Identified Tesla Bomb Launcher 17139 | -2/Quarantine | Learned Research garrison access intel 17171 | -2/Quarantine | Learned Research trap positions 17197 | -2/Quarantine | Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Last Messages --------------- 17139_ >> SKIM: Stored Research garrison access intel. 17139_ Acquired Hcp. Storage Unit. 17150_ 4L2TQBWIGEEZREGERNEEGO:/T 17164_ Acquired Hvy. Armored Exoskeleton. 17165_ System corrupted: Heat flow error (+139). 17166_ Acquired Hvy. Armored Exoskeleton. 17171_ >> SKIM: Stored Research trap records. 17179_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power VII x2 Backup Laser VII x2 17191_ Knocked back. 17193_ >> SKIM: World map updated: -2/Research. 17194_ Knocked back. 17196_ Triggered Segregator Trap. 17196_ Arcs of energy rise from the floor. 17196_ Backup Laser VII blown off. 17196_ Backup Laser VII disintegrated. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????###################???????????????? | | ???????????????# #???????????????? | | ???????????????# """ """ """#???????????????? | | ???????????????# """ """ """#???????????????? | | ???????????????# """ """ R"#???????????????? | | ???????????????# = """#???????????????? | | ???????????????# % "" #???????????????? | | ???????????????# % #???????????????? | | ?????????###############+###########?????????????? | | ?????????# = # @ + #?????????????? | | ?????????# # ## """ !#?????????????? | | ?????????# # % ## """ #?????????????? | | ?????????# """" """" + ## """ #?????????????? | | ?????????# """" """" # ## #?????????????? | | ?????????# """" """" # ## """ "#?????????????? | | ?????????# """" """" # ## """ "#?????????????? | | ?????????############# ## """ "#?????????????? | | ?????????????????????# ## T#?????????????? | | ?????????????????????# ## """ "#?????????????? | | ?????????????????????# ## """ "######????????? | | ?????????????????????# ## """ "# ####?????? | | ?????????????????????# ## # ??????? | | ?????????????????????# Y #####+#### #????????? | | ?????????????????????# Y #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????###" ### #### ###????????? | | ???????????????????????#"???# #??# #??????????? | | ?????????????????#?????#????# #??# #??????????? | | ????????????????????????????# #??# #??????????? | | ????????????????????????????# ####+#####??????? | | ?#???????????#??????????????# # #??????? | | ??????????????????#?#???????# # """ "" #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 64 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 40 Armor Coverage 900 Resistance: KI 30 Resistance: TH 25 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 71 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 59 Authchip Count 3 Item Schematics ----------------- Imp. VSS Leg | -2/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Repaired ---------- Cld. Antigrav System | 26% | -4/Factory | Broken Cld. Antigrav System | 38% | -4/Factory | Broken Centrium Leg | 28% | -2/Quarantine Mic. Antimatter Reactor | 32% | -2/Quarantine Studied --------- Field Propulsion Array | -2/Quarantine | Hacked Imp. VSS Leg | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- IP Theft Challenges ------------ None Game ------ Seed TitaniumGlidesysBox Manual? 0 Play Time 04:02:27 Cumulative 701.5 hours Start 2025.10.19 @ 14:12:33 End 2025.10.20 @ 09:56:36 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 682 Rogue 673 Adventurer 8 Explorer 1 Win Type - Total 17 Types 5/3/6/0/0/0/2/0/0/1 Lore% 90 Gallery% 82 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c329e89-e52f-437f-b212-c894d0baae90