Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.22 @ 17:43:10 Player: Decinym Result: Destroyed by as-01348 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (127) 635 Value Destroyed (4788) 4788 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2628) 2628 TOTAL SCORE: 11851 Bonus ------- High Alert Combat Kills 224 Follower Combat Kills 156 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -52 Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 134/180 System Corruption 0% Temperature Cool (0) Movement Flying (80) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (4) --- Flightbrick > --- UTILITY (6+3) ---- Medium Storage Unit Experimental Targeting Computer Skeleton Box > --- WEAPON (2) ------- Neutron Cannon > --- INVENTORY (10) --- Medium Treads Heavy Plasma Cannon Power Maul Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Experimental Targeting Computer Energy Filter Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Heavy Plasma Cannon KE Penetrator Power Maul > --- INVENTORY -------- Medium Treads Flightbrick Zionite Light Carapace Zionite Light Carapace Improved EM Pulse Cannon Advanced EMP Blaster Rocket Launcher [Rating: 80] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flightbrick Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 . 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 4 | . . . 3 . 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 190 | . 16 30 12 55 13 4 26 14 20 Power 14 | . 2 4 1 4 . . 2 1 . Engine 10 | . 1 4 1 2 . . 2 . . Core 4 | . 1 . . 2 . . . 1 . Reactor . | . . . . . . . . . . Propulsion 42 | . 3 5 2 15 4 . 8 3 2 Treads 38 | . 2 5 2 15 3 . 7 3 1 Leg 2 | . 1 . . . . . 1 . . Wheel 1 | . . . . . 1 . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 48 | . 5 2 7 7 7 2 6 2 10 Device 15 | . . 1 1 3 2 1 3 2 2 Storage 5 | . 1 . 3 . 1 . . . . Processor 2 | . . . . 1 . 1 . . . Hackware 1 | . . . . . 1 . . . . Protection 25 | . 4 1 3 3 3 . 3 . 8 Artifact . | . . . . . . . . . . Weapon 86 | . 6 19 2 29 2 2 10 8 8 Energy Gun 33 | . . 7 2 19 2 1 2 . . Energy Cannon 19 | . . 7 . 1 . . 4 3 4 Ballistic Gun 15 | . 4 5 . 3 . . 2 1 . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 12 | . 2 . . 3 . 1 1 1 4 Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . . 3 . . . 3 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 7 1 . . . 6 Corrupted Parts 19 | . . . 1 6 . 1 10 1 . System Corruption 87 | . . . 3 20 . 3 57 4 . Parts Lost 49 | . . 3 1 10 2 1 17 . 15 Power 3 | . . 1 . 1 . . 1 . . Propulsion 14 | . . 1 . 2 1 . 6 . 4 Utility 17 | . . 1 1 2 . 1 5 . 7 Weapon 15 | . . . . 5 1 . 5 . 4 Highest Loss Streak 14 | . . 1 1 7 1 1 12 . 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 96 99 87 96 91 99 88 94 97 Engine 6 | . 13 6 9 8 7 7 6 4 . Core 2 | . . 7 . . . . . 1 6 Treads 26 | . 2 27 24 26 24 30 19 30 31 Leg 1 | . 25 . . . . . 3 . . Device 7 | . . 6 16 10 7 6 6 7 10 Storage 8 | . 14 14 6 9 7 7 7 6 6 Processor 7 | . . . . 7 7 15 15 14 8 Protection 12 | . 10 7 12 16 11 15 13 14 14 Energy Gun 7 | . 7 10 16 13 15 14 4 . . Energy Cannon 4 | . . 10 . 1 . . 4 5 7 Ballistic Gun 4 | . 20 6 1 2 . . 3 . 5 Impact Weapon 1 | . . . . . . . . 3 3 Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 13 15 29 44 44 40 38 55 55 56 Greatest Support 121 | 20 46 46 63 63 82 82 110 121 121 Greatest Overweight (x) 3 | . . . . . 3 . 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 10 10 10 Average Capacity 9 | . 8 8 7 10 10 10 10 10 10 Most Carried 10 | . 8 8 10 10 10 10 10 10 10 Average Carried 9 | . 7 7 7 9 9 10 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 Final Carried 10 | 6 8 8 9 10 10 10 10 10 3 Class Distribution -------------------- 66% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Matter Collected 2883 | 200 116 486 117 842 160 102 440 81 339 Remotely . | . . . . . . . . . . Salvage Created 6299 | . 320 781 520 2402 410 456 700 . 710 Parts 277 | . 24 43 20 101 25 11 36 . 17 Haulers Intercepted 7 | . . . 1 5 1 . . . . Recyclers Shooed 5 | . 1 . 2 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 29 | . . 5 . . . 8 16 . . Prevented 20 | . . . . . . 3 17 . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 122 | . 10 15 2 37 5 13 11 . 29 Guns 62 | . 7 6 2 30 4 10 1 . 2 Cannons 22 | . . 8 . 2 . . 6 . 6 AOE 30 | . 3 . . 4 . 2 3 . 18 Classes Destroyed 21 | . 4 4 2 2 2 . 4 . 3 Worker 3 | . . . . 3 . . . . . Builder 4 | . 1 . . 3 . . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 7 | . . . 1 5 1 . . . . Recycler 8 | . . . 5 2 1 . . . . Operator 2 | . 1 . . . 1 . . . . Watcher 2 | . . . . 2 . . . . . Swarmer 17 | . 3 1 . 4 . 7 2 . . Grunt 39 | . 7 . . 21 3 5 3 . . Brawler 2 | . . . . . . . 2 . . Duelist 2 | . . . . . . . 2 . . Sentry 17 | . . 1 2 12 1 . 1 . . Programmer 2 | . . . . . 1 1 . . . Behemoth 1 | . . . . . . . 1 . . Artisan 1 | . . 1 . . . . . . . Cobbler 1 | . . 1 . . . . . . . Subdweller 13 | . . 13 . . . . . . . Z-Light 5 | . . . . . . . . . 5 Decomposer 3 | . . . . . . . 3 . . Samaritan 1 | . . . . . . . 1 . . Assembled 22 | . . . . . . . . . 22 Golem 2 | . . . . . . . . . 2 Best Kill Streak 16 | . 3 2 3 7 4 10 9 . 16 Combat Bots Only 16 | . 3 2 1 6 4 10 9 . 16 Max Kills in Single Turn 7 | . 1 1 2 4 1 1 2 . 7 Gunslinging . | . . . . . . . . . . Exploded 7 | . 1 . . 2 . 1 2 . 7 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Damage Taken 10873 | . 405 1290 163 2220 387 846 1985 . 3577 Core 1075 | . 78 116 . 169 . 84 261 . 367 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 147 | . 8 . . . . . . . 139 Ignored by Resistances 38 | . . . . 5 12 . 21 . . Regen/Repaired (Parts) 1217 | . . . . 126 . . . 1091 . Core Remaining (%) 63 | 100 . 22 . 69 . . . . . Volleys Fired 378 | . 37 72 12 124 19 24 41 . 49 Largest 2 | . 2 2 2 2 2 2 2 . 2 Hottest 160 | . 60 160 110 122 122 122 124 . 123 Shots Fired 673 | . 69 137 24 220 38 47 70 . 68 Gun 513 | . 64 79 24 205 38 44 37 . 22 Cannon 133 | . . 58 . 12 . . 31 . 32 Launcher 27 | . 5 . . 3 . 3 2 . 14 Special . | . . . . . . . . . . Kinetic 179 | . 42 48 1 37 . . 29 . 22 Thermal 313 | . . 83 . 106 38 44 20 . 22 Explosive 12 | . 5 . . 3 . . . . 4 Electromagnetic 169 | . 22 6 23 74 . 3 21 . 20 Robot Hit Streak 25 | . 11 11 12 19 25 12 22 . 6 Robot Miss Streak 4 | . 2 4 3 3 2 1 2 . 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 6 | . 2 . . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 487 | . 48 89 20 170 29 37 53 . 41 Core Hits 275 | . 29 31 13 97 13 16 25 . 51 Critical Kills 3 | . 1 2 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 22 | . 1 2 . 6 3 5 4 . 1 Burn 16 | . . . . 6 3 5 2 . . Meltdown 1 | . . 1 . . . . . . . Destroy 3 | . 1 1 . . . . 1 . . Blast 1 | . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . 1 Melee Attacks 18 | . . . . 6 . . . 12 . Impact 18 | . . . . 6 . . . 12 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12831 | . 915 1756 461 3895 561 1009 1541 . 2693 Guns 6568 | . 447 675 377 3048 560 715 455 . 291 Cannons 2415 | . . 1046 . 100 . . 721 . 548 Explosions 3828 | . 468 35 81 731 . 294 365 . 1854 Melee . | . . . . . . . . . . Ramming 20 | . . . 3 16 1 . . . . Kinetic 1885 | . 241 365 25 382 . . 581 . 291 Thermal 5622 | . 30 1289 81 1805 560 767 469 . 621 Explosive 1934 | . 352 . . 362 . . . . 1220 Electromagnetic 3370 | . 292 102 352 1330 . 242 491 . 561 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 68 | . . . 3 29 2 7 68 68 . Average Corruption 20 | . . . 3 23 1 3 43 60 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 176 | . . . 2 95 8 13 56 2 . Message Errors 38 | . . . 1 21 . 1 14 1 . Matter Fused 52 | . . . . 25 2 7 18 . . Heat Flow Errors 19 | . . . 1 8 1 1 8 . . Energy Discharges 17 | . . . . 10 3 2 2 . . Parts Rejected 1 | . . . . 1 . . . . . Parts Fused 3 | . . . . 1 . . 2 . . Data Loss (minor) 16 | . . . . 10 2 . 3 1 . Data Loss (major) 4 | . . . . 1 . . 3 . . Misfires 8 | . . . . 3 . 2 3 . . Alerts 2 | . . . . 1 . . 1 . . Misdirections 7 | . . . . 7 . . . . . Weapon Failures 9 | . . . . 7 . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 108 | . . 11 14 10 . 1 27 . 45 Projectiles 54 | . . 11 . . . . 27 . 16 Explosions 54 | . . . 14 10 . 1 . . 29 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 302 | . . 6 31 163 . 102 . . . Shots 11 | . . 1 1 5 . 4 . . . Rammed 4 | . . . 1 2 1 . . . . Targets Rammed 5 | . . . 1 3 1 . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 416 | . 141 288 189 416 63 261 189 . 40 Average Temperature 80 | . 52 80 75 94 18 91 61 . 20 Received Heat Transfer 2596 | . 195 315 45 1044 66 207 312 . 412 Effects 7 | . . . . 7 . . . . . Shutdowns 1 | . . . . 1 . . . . . Interference 6 | . . . . 6 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . . 1 . . 1 . 3 Combat Hostiles 5 | . . . . 1 . . 1 . 3 Parts Fried 19 | . 1 . 1 7 . 1 1 . 8 Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . 1 . . 1 1 . . . Combat Hostiles 3 | . . 1 . . 1 1 . . . Parts Melted 20 | . . 1 . 7 4 8 . . . Heat Transferred 9971 | . 50 1645 100 3780 1295 1728 825 . 548 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 14 | . 1 1 2 5 . 1 1 . 3 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Peak Influence 679 | . 308 . 154 679 402 . . . . Initial 308 | . . . . 65 308 . . . . Average 332 | . 109 . 62 488 273 . . . . Maximum Alert Level 2 | . 1 . . 2 2 . . . . Low Security (%) 31 | . 91 . 100 6 13 . . . . Level 1 32 | . 8 . . 22 85 . . . . Level 2 35 | . . . . 71 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 3 . 1 8 3 . 1 . . Investigation 3 | . 1 . . 2 . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 8 | . 2 . 1 3 2 . . . . Assault 2 | . . . . 1 . . 1 . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Distress Signals 7 | . 2 . 2 3 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 193 | . 18 18 11 47 12 15 13 . 59 Peak Tracking Total 33 | . 5 2 5 6 3 4 10 . 33 Tactical Retreats 5 | . . 3 . 1 . . 1 . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Traps Triggered 5 | . 2 1 . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Machines Disabled 11 | . 2 1 . 4 . . 1 . 3 Max in Single Turn 1 | . 1 1 . 1 . . 1 . 1 Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Machines Accessed 23 | . 1 2 2 11 6 1 . . . Terminals 16 | . 1 . 2 9 3 1 . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 68 | . 1 13 7 34 12 1 . . . Successful 32 | . . 13 3 12 3 1 . . . Failed 36 | . 1 . 4 22 9 . . . . Catastrophic 7 | . 1 . . 4 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 31 | . 1 . 6 15 8 . . 1 . Terminals 42 | . 1 . 7 25 8 1 . . . Fabricators 4 | . . . . . 4 . . . . Repair Stations 9 | . . . . 9 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 24 | . . 13 3 5 2 1 . . . Record 14 | . . 12 . 1 . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . . 6 . . . . . Scan Component 4 | . . . . 4 . . . . . Repair 2 | . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 1 . . . . Terminals 1 | . . . . 1 . . . . . Botnet 1 | . . . . 1 . . . . . Fabricators 1 | . . . . . 1 . . . . Liberate 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 1 . 2 10 6 1 . . . Full Trace Events 2 | . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . Time 85 | . . . . 85 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . Machine Destruction 2 | . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Total Allies 16 | . . . . 10 2 . 2 2 . Largest Group 10 | . . . . 10 10 . 2 4 4 Highest-Rated Group 232 | . . . . 173 173 . 40 232 232 Highest-Rated Ally 96 | . . . . 29 32 . 20 96 96 Total Orders . | . . . . . . . . . . Ally Attacks 94 | . . . . 3 11 . . . 80 Total Damage 2065 | . . . . 18 242 . . . 1805 Kills 8 | . . . . . 1 . . . 7 Allies Corrupted 3 | . . . . . 3 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Turns Passed 12367 | . 748 2498 315 1958 927 860 1061 2431 1569 Spaces Moved 6517 | 1 381 1371 156 823 532 435 443 1475 900 Core . | . . . . . . . . . . Treads 6083 | . 26 1371 156 823 485 435 443 1475 869 Legs 356 | 1 355 . . . . . . . . Wheels 47 | . . . . . 47 . . . . Hover . | . . . . . . . . . . Flight 31 | . . . . . . . . . 31 Fastest Speed 40 | 120 120 160 160 160 125 156 156 160 40 Average Speed 158 | 120 122 160 160 160 154 156 196 160 155 Slowest Speed 240 | 120 160 160 160 160 160 156 240 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 2 69 61 17 86 14 62 58 86 72 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . 2 . Known Exits Taken 5 | . . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . Scrap Searched 22 | . . 15 . . . 2 2 3 . Spaces Dug 19 | . . . . 15 . . . 2 2 Terrain Destroyed 148 | . 26 9 8 56 . 7 6 2 34 Melee 4 | . . . . 2 . . . 2 . Projectile 28 | . . 7 . 4 . . 3 . 14 AOE 116 | . 26 2 8 50 . 7 3 . 20 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Total 7821 | . 601 1542 196 1231 603 570 559 1519 1000 Wait 522 | . 142 39 3 173 20 106 16 10 13 Move 6508 | . 380 1370 155 822 531 434 442 1474 900 Hop . | . . . . . . . . . . Pick Up 54 | . 12 9 5 10 5 1 2 4 6 Fast Attach 90 | . 6 9 8 28 9 1 20 3 6 Attach 31 | . 1 7 . 6 2 . 5 2 8 Detach 7 | . . 1 . 3 . . 3 . . Swap 70 | . 9 14 4 21 3 3 1 9 6 Drop 110 | . 14 21 8 35 13 1 1 5 12 Fire 378 | . 37 72 12 124 19 24 41 . 49 Melee 18 | . . . . 6 . . . 12 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 5 | . . . 1 3 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire 28 | . . . . . . . 28 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 15) 357 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 11) 722 | -10/Materials | Discovered new exit (range 16) 732 | -10/Materials | Discovered new exit (range 6) 749 | -10/Materials | Entered Subcaves 836 | -10/Subcaves | Discovered new exit (range 16) 973 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1128 | -10/Subcaves | Learned location of Zion (-7) 1128 | -10/Subcaves | Met a Zionite searching for "candidates" 1311 | -10/Subcaves | Disturbed a concealed Subdweller 1863 | -10/Subcaves | Disturbed a concealed Subdweller 1974 | -10/Subcaves | Discovered new exit (range 8) 1989 | -10/Subcaves | A Subdweller sparked back to life 1989 | -10/Subcaves | A Subdweller sparked back to life 2036 | -10/Subcaves | Found Prototype Flight Unit 2065 | -10/Subcaves | Visited Clippyterm 2070 | -10/Subcaves | Learned Research machine intel 2204 | -10/Subcaves | Core integrity fell below 50% 2954 | -10/Subcaves | Visited 4L-MR0's lab 2963 | -10/Subcaves | Identified Flightbrick 2973 | -10/Subcaves | Found Meta Core 3247 | -10/Subcaves | Entered Materials 3247 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3390 | -8/Materials | Discovered new exit (range 13) 3420 | -8/Materials | Identified exit to Storage 3562 | -8/Materials | Entered Storage 3599 | -8/Storage | Repaired Imp. Treads 3659 | -8/Storage | Build established: Scavenger-Mutant 3718 | -8/Storage | System corruption reached 10% 3870 | -8/Storage | Found Prototype Processor 3870 | -8/Storage | Identified Exp. Targeting Computer 4187 | -8/Storage | Lost 7 parts (2n1u4w) 4209 | -8/Storage | Discovered new exit (range 14) 4524 | -8/Storage | Garrison activated, responded to threat 5251 | -8/Storage | Repaired Broken Nuclear Core 5383 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5520 | -8/Storage | Entered Factory 5520 | -7/Factory | Accompanied by 10 allies 5520 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5999 | -7/Factory | Identified exit to Lower Caves 6196 | -7/Factory | Build established: Mutant 6447 | -7/Factory | Entered Lower Caves 6582 | -7/Lower Caves | Build established: Scavenger-Mutant 6603 | -7/Lower Caves | Encountered a Warlord checkpoint 7238 | -7/Lower Caves | Destroyed 10 combat bots 7266 | -7/Lower Caves | Discovered new exit (range 11) 7305 | -7/Lower Caves | Identified exit to Lower Caves 7307 | -7/Lower Caves | Entered another Lower Caves area 7307 | -7/Lower Caves | Discovered new exit (range 12) 7558 | -7/Lower Caves | Spotted B-75 Beast 7650 | -7/Lower Caves | Lost 4 parts (2n2u) 7655 | -7/Lower Caves | Destroyed B-75 Beast 7666 | -7/Lower Caves | System corruption reached 10% 7669 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7689 | -7/Lower Caves | System corruption reached 30% 7765 | -7/Lower Caves | Destroyed 9 combat bots 7797 | -7/Lower Caves | Lost 12 parts (1p4n3u4w) 8330 | -7/Lower Caves | Learned Factory trap positions 8356 | -7/Lower Caves | Discovered new exit (range 6) 8366 | -7/Lower Caves | Identified exit to Zion 8368 | -7/Lower Caves | Entered Zion 8368 | -7/Zion | Accompanied by 2 allies 8403 | -7/Zion | Given the Hacking Drone Bay 8424 | -7/Zion | System corruption cleaned by Quarantine Array 8438 | -7/Zion | Learned Factory emergency access door positions 8497 | -7/Zion | Received a visual enhancement algorithm 8521 | -7/Zion | Discovered new exit (range 11) 8537 | -7/Zion | Learned location of 1 exit from Factory 8569 | -7/Zion | Given A8's code to call for help 8769 | -7/Zion | System corruption cleaned by Quarantine Array 8798 | -7/Zion | Learned location of Armory (-4) 8889 | -7/Zion | Learned location of Warlord (-4) 10032 | -7/Zion | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 10470 | -7/Zion | Visited the Megawrench Repair Shop 10470 | -7/Zion | Megawrench repaired 14 parts 10784 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10784 | -7/Zion | Discovered new exit (range 5) 10785 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10786 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10789 | -7/Zion | Identified exit to Deep Caves 10799 | -7/Zion | Entered Deep Caves 10799 | -7/Deep Caves | Accompanied by 4 allies 11034 | -7/Deep Caves | Core integrity fell below 50% 11127 | -7/Deep Caves | Attacked by Z-Imprinter 11154 | -7/Deep Caves | Allies destroyed Z-Imprinter 11453 | -7/Deep Caves | Found Prototype Protection 11453 | -7/Deep Caves | Identified Zio. Heavy Carapace 11482 | -7/Deep Caves | Found Prototype Protection 11482 | -7/Deep Caves | Identified Zio. Weapon Casing 11832 | -7/Deep Caves | Spotted as-00077 11845 | -7/Deep Caves | Destroyed as-00077 12326 | -7/Deep Caves | Spotted as-41366 12328 | -7/Deep Caves | Exposed GOLEM chamber 12329 | -7/Deep Caves | Triggered Deep Caves wall 12346 | -7/Deep Caves | Core integrity fell below 20% 12349 | -7/Deep Caves | Destroyed as-41366 12352 | -7/Deep Caves | Attached Flightbrick, gained temporary slots: Utility x3 12354 | -7/Deep Caves | Found Prototype Device 12354 | -7/Deep Caves | Identified Skeleton Box 12368 | -7/Deep Caves | Destroyed by as-01348 with Assembled Rifle Last Messages --------------- 12347_ KE Penetrator destroyed. 12347_ Zio. Light Carapace destroyed. 12347_ Temporary Weapon slot lost. 12349_ as-41366 system terminally corrupted. 12349_ Lyr. Medium Armor Plating destroyed. 12349_ Adv. EMP Blaster destroyed. 12350_ Dropped Imp. Treads. 12351_ GOLEM Unit springs to life. 12352_ as-16663 GOLEM Unit beginning Prototype Leg integration. 12352_ Core temporarily expanded with Utility slot. 12354_ Acquired Prototype Device. 12354_ Identified Skeleton Box. 12356_ as-43361 destroyed. 12356_ as-09935 destroyed. 12357_ as-27664 destroyed. 12357_ Acquired Prototype Energy Cannon. 12363_ Imp. Cooling System destroyed. 12367_ Identified Neutron Cannon. 12368_ Wall Chamber breached. 12368_ A GOLEM Unit tumbles out of the Wall Chamber. Map ----- +----------------------------------------------------+ | ????????" #?????# ####### | | ????????# ###??????????????# | | ????????" != ##???????# ###### | | ????????"" =%! ""##????????# | | ?????????" %! "#?????????# ###### | | ?????????" *##"##????????????????# | | ?????????" % ## #????????????????# | | ????????# ### ####???????????### | | ??????" # #???????##### | | ????? ####??????## | | ????? ###????### | | ????? #???## | | ????? * * ###???# | | ?????? a [ ##????## | | ??????? a M[a * #?????##### | | ???????? g #?????????## | | ???????? ! s #??????????## | | ????????# [ !!aa a #???????????## | | ?????????" ! [ a *a #????????????# | | ?????????" a #?????######## # | | ?????????" ! #?????# # | | ????????"" ##????# # | | ????????"! g #???## ######## | | ????????# !* #??## #?????## | | ????????" g #??# ##???## | | ????????" l @g #### #???# | | ????????" #???# | | ????????""" * ]s] ##??## | | ????????" * ]] ##??## | | ????????"" ##### ##### | | ????????" #???## | | ????????"" ##???# ! | | ????????" ; ; #????########### | | ????????" #### ;# ## ##??????????????## | | ????????""" ##???# ## ####????????????????# | | ?????????? ?????##?# #???????????????????? | | ?????????####??????????#????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1425 Resistance: TH 15 Resistance: EM 15 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Angular Momentum Engine | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Matter Filter | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gravmag System | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive I-36 Angel | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussivePowerReactor Manual? 0 Play Time 01:18:49 Cumulative 350.5 hours Start 2023.09.22 @ 01:39:29 End 2023.09.22 @ 17:43:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 370 Adventurer 0 Explorer 0 Win Type - Total 29 Types 16/3/4/1/2/0/3/0/0 Lore% 86 Gallery% 86 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23efd0aa-33ce-42f7-821c-effa74bde995