Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 02:02:40 Player: x'z Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (62) 310 Value Destroyed (1656) 1656 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 7044 Bonus ------- Entered Garrisons 400 Friendly Fire -302 Cogmind --------- Core Integrity 0/1000 Matter 64/300 Energy 83/100 System Corruption 14% Temperature Cool (10) Movement Flying (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Thunder Leg Nuclear Pulse Array > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Signal Interpreter Improved Transmission Jammer Drone Bay (2/2) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Recalibrator Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Leg Linear Gravjet > --- UTILITY ---------- Advanced Signal Interpreter Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Improved Utility Shielding Layered Heavy Armor Plating Focal Shield Hacking Suite > --- WEAPON ----------- Improved Arc Projector Mass Driver > --- INVENTORY -------- Core Analyzer Medium Reactive Plating Recalibrator [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Flamer Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Fac Gar Fac Slots Evolved 10 | . . . . 4 2 . 2 . . 2 . . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . . 1 . . 1 . . . . . Utility 6 | . . . . 3 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 85 | 7 9 . 9 11 13 9 2 1 5 10 . 9 Power 7 | 1 1 . 1 1 2 . . . . 1 . . Engine 4 | 1 1 . 1 . . . . . . 1 . . Core 3 | . . . . 1 2 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 2 . 3 3 2 6 . . 1 2 . 3 Treads 1 | . . . 1 . . . . . . . . . Leg 15 | 2 2 . 1 3 . 4 . . 1 . . 2 Wheel 1 | . . . 1 . . . . . . . . . Hover 4 | . . . . . 1 1 . . . 2 . . Flight 3 | . . . . . 1 1 . . . . . 1 Utility 31 | 2 . . 1 4 7 1 2 1 3 5 . 5 Device 14 | 1 . . . 3 4 1 1 . 1 . . 3 Storage 2 | 1 . . . . 1 . . . . . . . Processor 6 | . . . . . 1 . . . 1 3 . 1 Hackware 2 | . . . . . . . 1 1 . . . . Protection 7 | . . . 1 1 1 . . . 1 2 . 1 Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 6 . 4 3 2 2 . . 1 2 . 1 Energy Gun 4 | . . . . 2 . . . . 1 1 . . Energy Cannon 5 | . 4 . . 1 . . . . . . . . Ballistic Gun 4 | 2 . . . . 1 1 . . . . . . Ballistic Cannon 5 | . . . 2 . . 1 . . . 1 . 1 Launcher 3 | . 2 . 1 . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . 2 1 . . . . . . . Parts Lost 50 | . 1 . 8 4 . 18 . 7 . 11 1 . Power 4 | . 1 . 1 . . 1 . . . 1 . . Propulsion 15 | . . . 3 1 . 6 . 2 . 3 . . Utility 19 | . . . 1 2 . 5 . 5 . 5 1 . Weapon 12 | . . . 3 1 . 6 . . . 2 . . Highest Loss Streak 11 | . 1 . 2 2 . 11 . 7 . 9 1 . To Critical Strikes 2 | . . . . . . 2 . . . . . . Average Backups 6 | 2 7 7 7 6 8 8 2 4 3 3 2 2 Power . | . 1 1 . . . . . . . . . . Propulsion . | . . . . . 1 2 1 . . . . . Utility 2 | . 2 2 1 . 3 3 1 3 3 2 2 2 Weapon 3 | 1 3 4 5 6 3 3 . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 10 | . 1 2 3 1 . . . . . . . 3 Power 1 | . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 5 | . . 2 1 . . . . . . . . 2 Weapon 3 | . 1 . 1 1 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 64 | . 98 100 68 61 90 65 34 23 22 46 11 34 Engine 2 | . 12 14 2 5 . . . . . . . . Core 1 | . . . . 3 7 2 . . . . . . Leg 10 | . 28 28 7 11 15 8 . . 2 4 . 7 Hover 1 | . . . . . 2 4 . . . 3 . . Device 12 | . 14 14 4 7 26 18 16 11 2 4 . 5 Storage 7 | . 14 14 14 9 7 6 . . . . . . Processor 4 | . . . . . 5 5 . . 4 14 11 10 Hackware 1 | . . . . . . . 4 8 6 4 . . Protection 5 | . . . 7 5 7 3 6 . 2 8 . 3 Energy Gun 1 | . . . . 8 4 . . . 2 . . . Energy Cannon 3 | . 23 . 4 6 3 . . . . . . . Ballistic Gun 1 | . 2 . . . 3 3 . . . . . . Ballistic Cannon 2 | . . . 4 . . 2 . . . 3 . 4 Launcher 4 | . 2 28 13 . . . . . . . . . Special Weapon 1 | . . . 4 . . . . . . . . . Peak Build Rating 62 | 7 12 9 15 26 42 42 21 21 25 62 15 41 Average Rating 23 | 4 11 9 10 17 35 25 17 12 15 42 9 30 On Entrance 14 | . 7 9 9 15 23 42 9 21 4 25 15 5 Avg Prop Armor Cover (%) 7 | . . . . . 4 4 . . . 4 . 10 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 37 | 13 19 13 21 23 30 33 6 3 7 37 . 19 Greatest Support 40 | 20 20 20 25 40 25 30 4 4 16 16 3 23 Greatest Overweight (x) 7 | . . . 6 1 1 6 1 . 1 7 . 3 Average Overweight (x) . | . . . . . . . 1 . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 9 9 5 5 5 5 5 5 Most Carried 10 | 5 8 8 8 8 10 10 4 5 5 5 2 5 Average Carried 6 | 2 7 7 7 6 8 8 2 4 3 3 2 2 Final Capacity 10 | 8 8 8 8 8 10 5 5 5 5 5 5 5 Final Carried 10 | 4 8 7 8 6 10 3 4 3 2 2 2 3 Class Distribution -------------------- 80% | Mutant 16% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Fac Gar Fac Matter Collected 1550 | 300 150 63 393 105 . 297 . 124 10 17 . 91 Remotely 105 | . . . . 105 . . . . . . . . Salvage Created 2087 | 140 310 54 323 409 92 405 . 10 . 1 . 343 Parts 113 | 13 25 4 23 21 8 17 . . . 1 . 1 Haulers Intercepted 3 | . 2 . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . 8 . . . . 1 . . . . Prevented 3 | . . . . . . . . 3 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 43 | . 8 2 14 5 2 10 . 1 . 1 . . Melee 7 | . . . . . 1 5 . 1 . . . . Guns 2 | . . . . 1 1 . . . . . . . Cannons 16 | . 3 . 3 4 . 5 . . . 1 . . AOE 17 | . 5 2 10 . . . . . . . . . Classes Destroyed 13 | 2 6 . 2 . 1 1 . . . 1 . . Worker 4 | . 3 . . 1 . . . . . . . . Builder 3 | . 1 1 . 1 . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 3 | . 2 . . 1 . . . . . . . . Recycler 2 | 1 . . . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 14 | . 5 . 4 . . 4 . 1 . . . . Saboteur 1 | . . . . . . . . . . 1 . . Grunt 14 | . 3 2 . 5 . 4 . . . . . . Brawler 1 | . . . . . . 1 . . . . . . Sentry 1 | . . . 1 . . . . . . . . . Programmer 3 | . . . . . 2 1 . . . . . . Subdweller 9 | . . . 9 . . . . . . . . . Thug 2 | . . . 2 . . . . . . . . . Best Kill Streak 8 | 5 8 3 4 4 1 4 . 1 . 1 . . Combat Bots Only 5 | . 5 2 4 3 1 4 . 1 . 1 . . Max Kills in Single Turn 3 | 1 2 2 3 2 1 1 . 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 1 1 . . . . . . . . . Melee 1 | . . . . . 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Fac Gar Fac Hostile Shots Fired 719 | . 46 3 58 52 35 209 6 57 . 192 27 34 Missed 240 | . 16 2 27 12 11 65 2 13 . 58 14 20 Hits 479 | . 30 1 31 40 24 144 4 44 . 134 13 14 Melee 7 | . . . . . . 5 . 2 . . . . Projectile 472 | . 30 1 31 40 24 139 4 42 . 134 13 14 AOE 4 | . . . 4 . . . . . . . . . Critical Strikes 17 | . 1 . . 1 2 2 1 1 . 9 . . Damage Taken 7945 | . 302 13 787 648 331 2038 65 749 . 2459 244 309 Core 2401 | . 53 . 86 151 46 479 18 556 . 671 232 109 Absorbed by Shields 67 | . . . . . . 67 . . . . . . Redirected to Shielding 89 | . . . . . . . . . . 89 . . Ignored by Resistances 272 | . . . . . . . . 51 . 221 . . Core Remaining (%) 54 | 100 . . 44 72 . 25 . . 32 . . . Volleys Fired 172 | 15 25 2 43 35 8 30 . . . 8 . 6 Largest 2 | 2 2 2 2 2 2 2 . . . 2 . 1 Hottest 136 | 40 136 60 100 130 123 96 . . . 112 . 47 Shots Fired 249 | 30 47 4 57 44 14 36 . . . 10 . 7 Gun 61 | 30 . . . 12 8 9 . . . 2 . . Cannon 144 | . 41 . 23 32 6 27 . . . 8 . 7 Launcher 33 | . 6 4 23 . . . . . . . . . Special 11 | . . . 11 . . . . . . . . . Kinetic 93 | 30 . . 17 . 2 29 . . . 8 . 7 Thermal 117 | . 41 . 18 39 12 7 . . . . . . Explosive 32 | . 6 4 22 . . . . . . . . . Electromagnetic 7 | . . . . 5 . . . . . 2 . . Robot Hit Streak 13 | 8 5 . 13 8 3 6 . . . 10 . 7 Robot Miss Streak 4 | 2 3 . 2 3 1 4 . . . 1 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 147 | 20 21 . 28 29 9 28 . . . 8 . 4 Core Hits 104 | 10 18 3 26 15 4 13 . 8 . 4 . 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . . . 3 . . 2 . . . 1 . 1 Burn 2 | . . . 2 . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . Blast 2 | . . . . . . . . . . 1 . 1 Sever 2 | . . . . . . 2 . . . . . . Melee Attacks 24 | . . . . . 10 14 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 24 | . . . . . 10 14 . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5226 | 167 884 267 1601 781 258 775 . 58 . 281 . 154 Guns 453 | 166 . . . 112 73 74 . . . 28 . . Cannons 2099 | . 408 . 262 669 76 304 . . . 226 . 154 Explosions 2024 | . 476 267 1281 . . . . . . . . . Melee 503 | . . . . . 106 397 . . . . . . Ramming 89 | 1 . . . . 3 . . 58 . 27 . . Kinetic 1033 | 166 . . 232 . . 255 . . . 226 . 154 Thermal 1512 | . 408 . 142 690 149 123 . . . . . . Explosive 1970 | . 476 267 1227 . . . . . . . . . Electromagnetic 119 | . . . . 91 . . . . . 28 . . Impact . | . . . . . . . . . . . . . Slashing 503 | . . . . . 106 397 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 3 5 . 3 3 14 14 14 Average Corruption 8 | . . . . . 2 4 . 2 3 11 14 14 Corruption Purged 5 | . . . . . 4 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 53 | . . . . . 3 5 . 2 1 11 3 28 Message Errors 9 | . . . . . . 1 . . . 1 1 6 Matter Fused 9 | . . . . . . . . . . 1 2 6 Heat Flow Errors 7 | . . . . . 1 2 . . 1 . . 3 Energy Discharges 6 | . . . . . 1 . . 1 . 1 . 3 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . 1 2 . . . 2 . 3 Data Loss (major) 2 | . . . . . . . . 1 . 1 . . Misfires 1 | . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . 2 Misdirections 8 | . . . . . . . . . . 5 . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 94 | . 10 . 19 10 . 15 . . . 40 . . Projectiles 52 | . 2 . . 10 . . . . . 40 . . Explosions 27 | . 8 . 19 . . . . . . . . . Melee 15 | . . . . . . 15 . . . . . . Knockbacks 11 | . . . 3 . . 2 . . . 6 . . Impact 1 | . . . . . . . . . . 1 . . Kinetic 9 | . . . 3 . . 2 . . . 4 . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 173 | . 20 . 123 . . . . 19 . 11 . . Shots 5 | . 1 . 4 . . . . . . . . . Rammed 25 | . . . . . . . . 16 . 9 . . Targets Rammed 41 | 1 . . . . 1 . . 30 . 9 . . Kicked 16 | 1 . . . . 1 . . 14 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 509 | . 429 9 . 509 240 215 . . 85 42 . 198 Average Temperature 148 | . 136 9 . 195 100 131 . . 48 23 . 94 Received Heat Transfer 915 | . 54 9 48 369 12 198 . 36 . 81 36 72 Effects 16 | . 3 . . 13 . . . . . . . . Shutdowns 6 | . 1 . . 5 . . . . . . . . Energy Bleed 3 | . 2 . . 1 . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . Damage (major) 6 | . . . . 6 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 5 | . 1 . 1 2 1 . . . . . . . Heat Transferred 3014 | . 740 . 868 962 222 222 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Fac Gar Fac Maximum Alert Level 1 | . 1 . . . . . . . . . . . Low Security (%) 98 | 100 81 100 . 100 100 100 100 . . 100 100 100 Level 1 1 | . 18 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 269 | 10 269 115 . 63 30 110 31 . . 120 87 65 Initial 93 | . . 93 . . . . 31 . . 2 87 39 Average 19 | 2 69 75 . 20 2 42 3 . . 9 85 12 Influence Increases 1588 | 25 338 72 130 163 93 240 . 155 . 233 . 139 Destroy 0b10 Robot/C 680 | . 160 40 100 100 40 200 . 20 . 20 . . Destroy 0b10 Robot/NC 100 | 25 35 5 . 20 . . . . . . . 15 Destroy Leader 118 | . 36 10 . 22 20 30 . . . . . . Successful Hack 18 | . . . . . . . . . . 18 . . Disable Machine 120 | . 30 . . 15 30 . . . . 15 . 30 Destroy Structure 72 | . 32 17 . 6 3 10 . . . . . 4 Lose Combat Pursuer 480 | . 45 . 30 . . . . 135 . 180 . 90 Influence Decreases 1523 | 25 99 266 175 163 93 180 60 100 51 112 48 151 Entered New Map 288 | . . 146 24 . . . 29 . 11 2 38 38 Time Decay 870 | 25 89 120 121 133 93 . 31 35 40 70 . 113 Lost Part 365 | . 10 . 30 30 . 180 . 65 . 40 10 . Squads Dispatched 13 | . . . . 2 3 . 1 . . 5 . 2 Investigation . | . . . . . . . . . . . . . Extermination 5 | . . . . . 2 . 1 . . 1 . 1 Reinforcement 7 | . . . . 2 1 . . . . 3 . 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Fac Gar Fac Distress Signals 4 | . 1 . . 1 . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 140 | . 12 2 18 14 5 18 1 10 . 35 8 17 Peak Tracking Total 16 | . 5 2 6 4 2 6 1 7 . 16 8 10 Tactical Retreats 18 | . 1 . 1 . 1 . . 4 . 7 . 4 ECM-based Alert Blocks 1 | . . . . . 1 . . . . . . . Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Fac Gar Fac Traps Triggered 3 | . . . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Fac Gar Fac Machines Disabled 8 | . 2 . . 1 2 . . . . 1 . 2 Max in Single Turn 1 | . 1 . . 1 1 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Fac Gar Fac Machines Accessed 8 | . 1 . . . 1 . 2 . . 3 . 1 Terminals 5 | . 1 . . . . . 1 . . 2 . 1 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . Total Hacks 17 | . 2 . . . 3 . 4 . . 5 . 3 Successful 8 | . . . . . 1 . 2 . . 4 . 1 Failed 9 | . 2 . . . 2 . 2 . . 1 . 2 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 11 | . 2 . . . . . 3 . . 3 . 3 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . . 2 . . Terminal Hacks 5 | . . . . . . . 1 . . 3 . 1 Record 2 | . . . . . . . . . . 1 . 1 Alert Level 2 | . . . . . . . 1 . . 1 . . Locate Traps 1 | . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . Unlock Access 2 | . . . . . 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . . . . . . 2 . . 2 . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 47 | . . . . . . . 47 . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Fac Gar Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Fac Gar Fac Active Infowar (turns) 4676 | 15 308 249 455 152 1432 194 321 116 72 773 45 544 Sensors 2758 | . . . . 152 1431 194 321 116 . . . 544 Seismic 1027 | 15 308 249 455 . . . . . . . . . Decoding 890 | . . . . . . . . . 72 773 45 . Jamming 1156 | . . . . . 1038 109 . . . . . 9 ECM 112 | . . . . . 112 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 45 | . . . . . . . . . . 43 2 . Items 45 | . . . . . . . . . . 43 2 . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Fac Gar Fac Turns Passed 6548 | 112 308 249 1555 433 1432 337 321 257 85 807 61 591 Spaces Moved 4067 | 47 172 195 915 206 631 146 229 522 111 393 98 402 Core 917 | 2 . . 212 . . 9 . 206 81 220 98 89 Treads 242 | . . . 184 58 . . . . . . . . Legs 2016 | 45 172 195 309 148 631 62 . . 30 165 . 259 Wheels 210 | . . . 210 . . . . . . . . . Hover 37 | . . . . . . 29 . . . 8 . . Flight 645 | . . . . . . 46 229 316 . . . 54 Fastest Speed 32 | 50 120 120 110 120 120 32 115 35 50 50 50 50 Average Speed 114 | 117 120 120 150 157 140 112 115 40 69 90 50 107 Slowest Speed 400 | 120 120 120 350 260 190 350 115 50 120 400 50 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . 1 . 2 . . . 5 Potential Cave-ins 3 | . . . . . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 40 32 42 21 13 27 4 76 17 18 29 11 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . Scrap Searched 15 | . . 2 8 . . . . 2 3 . . . Spaces Dug 6 | . . . . . 6 . . . . . . . Terrain Destroyed 181 | . 31 28 109 5 6 . . . . . . 2 Melee 6 | . . . . . 6 . . . . . . . Projectile 9 | . . . 2 5 . . . . . . . 2 AOE 166 | . 31 28 107 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Fac Gar Fac Total 5674 | 80 224 207 1026 270 1144 265 286 560 118 834 109 551 Wait 1145 | . 2 8 38 3 465 31 51 7 . 400 11 129 Move 4040 | 46 171 194 914 205 630 143 228 517 110 392 97 393 Hop 7 | . . . . . . 1 . 2 . . . 4 Pick Up 76 | 11 8 1 13 8 7 5 4 . 3 6 . 10 Fast Attach 22 | . 3 . 2 3 6 1 . 1 1 5 . . Attach 64 | 7 1 . 7 9 1 13 3 2 4 8 . 9 Detach 7 | . . . . . 1 2 . 1 . 3 . . Swap 22 | . 8 . 2 1 8 3 . . . . . . Drop 36 | . 6 2 7 6 7 4 . . . 3 1 . Fire 172 | 15 25 2 43 35 8 30 . . . 8 . 6 Melee 24 | . . . . . 10 14 . . . . . . Ram 25 | . . . . . . . . 16 . 9 . . Kick 16 | 1 . . . . 1 . . 14 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Exi] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 421 | -10/Materials | Entered Mines 466 | -10/Mines | Found a hidden stash of uninstalled traps 578 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 585 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 585 | -10/Mines | Discovered new exit (range 5) 649 | -10/Mines | Discovered new exit (range 12) 670 | -10/Mines | Entered Subcaves 784 | -10/Subcaves | Ambushed by swarm of Subdwellers 858 | -10/Subcaves | Lost 4 allies 1157 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1291 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1319 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1417 | -10/Subcaves | Disturbed a concealed Subdweller 1417 | -10/Subcaves | Disturbed a concealed Subdweller 1420 | -10/Subcaves | Core integrity fell below 50% 1979 | -10/Subcaves | Disturbed a concealed Subdweller 2180 | -10/Subcaves | Discovered new exit (range 8) 2184 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2208 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2225 | -10/Subcaves | Entered Materials 2225 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2226 | -8/Materials | Identified exit to Storage 2578 | -8/Materials | Discovered new exit (range 15) 2658 | -8/Materials | Entered Factory 2658 | -7/Factory | Evolved 2 slots: Utility x2 3350 | -7/Factory | Build established: Infiltrator-Mutant 4088 | -7/Factory | Identified exit to Garrison 4090 | -7/Factory | Entered Garrison 4156 | -7/Garrison | Heavy support dispatched to Factory 4267 | -7/Garrison | Lost 7 parts (1p3n2u1w) 4328 | -7/Garrison | Triggered checkpoint 4342 | -7/Garrison | Triggered checkpoint 4377 | -7/Garrison | Core integrity fell below 50% 4414 | -7/Garrison | Discovered new exit (range 10) 4427 | -7/Garrison | Entered Factory 4427 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4449 | -6/Factory | Lost 11 parts (3n3u5w) 4468 | -6/Factory | Discovered new exit (range 6) 4486 | -6/Factory | Build established: Mutant 4582 | -6/Factory | Fabricated Focal Shield (x2) 4666 | -6/Factory | Discovered new exit (range 15) 4748 | -6/Factory | Entered Lower Caves 4851 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4914 | -6/Lower Caves | Core integrity fell below 50% 4941 | -6/Lower Caves | Encountered a Warlord checkpoint 4947 | -6/Lower Caves | Lost 7 parts (2n5u) 5002 | -6/Lower Caves | Discovered new exit (range 7) 5005 | -6/Lower Caves | Entered another Lower Caves area 5043 | -6/Lower Caves | Discovered new exit (range 6) 5045 | -6/Lower Caves | Encountered a Warlord checkpoint 5090 | -6/Lower Caves | Entered Factory 5090 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5726 | -5/Factory | Garrison activated, responded to threat 5733 | -5/Factory | Cargo convoy interrupted 5735 | -5/Factory | Spotted B-75 Beast 5750 | -5/Factory | System corruption reached 10% 5806 | -5/Factory | Lost 9 parts (1p2n4u2w) 5872 | -5/Factory | Core integrity fell below 50% 5893 | -5/Factory | Identified exit to Garrison 5897 | -5/Factory | Entered Garrison 5920 | -5/Garrison | Core integrity fell below 20% 5951 | -5/Garrison | Triggered checkpoint 5953 | -5/Garrison | Discovered new exit (range 10) 5958 | -5/Garrison | Entered Factory 6039 | -5/Factory | Discovered new exit (range 6) 6049 | -5/Factory | Identified exit to Upper Caves 6549 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Fabricator disabled. Penetrated by Slug. System corrupted: IFF burst signal emitted. Penetrated by Slug. Triggered Segregator Trap. Arcs of energy rise from the floor. Lyr. Medium Armor Plating blown off. Mass Driver blown off. Thunder Leg blown off. Acquired Nuclear Pulse Array. Penetrated by Slug. Acquired Unknown Device. Slug penetrates Door. System corrupted: Imp. Sensor Array rejected. Identified Drone Bay. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1W. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????" "??????????????????????? | | ????????????????????????" 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""" | | ???????????####+####### ###### ###??### """ | | ????????????? ???????# #??????#??????# """ | | ??????????????????????# #?????????????# """ | | ??????????????????????# #?????????????# | | ??????????????????????# #?????????????# | | ??????????????????????# #?????????????# | | ??????????????????????# #?????????????# | | ??????????????????????? #?????????????# " | | ??????????????????????? ???????????????# " | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 600 Resistance: KI 30 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 70 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Focal Shield | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab Deductive Reasoning Ew, Corruption Jackpot Just What I Needed Oh No You Don't! Universal Adapter You Again Challenges ------------ None Game ------ Seed RegenerativeLobotomyCore Manual? 0 Play Time 00:59:33 Cumulative 8.8 hours Start 2025.10.27 @ 01:02:13 End 2025.10.27 @ 02:02:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 95806bcd-3981-4293-9ac9-7ce81c492c58