Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 16:09:21 Player: jes Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (816) 816 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1836 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 250/250 System Corruption 3% Temperature Warm (160) Movement Treading (320) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Heat Sink Improved Heat Sink Large Storage Unit Structural Scanner Subdweller Optics Seismic Detector Transport Network Coupler ECM Suite Light Armor Plating Beam Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Improved Aluminum Leg Heat Sink Beam Rifle Beam Rifle Beam Rifle Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 32 | . 19 3 8 2 Power 6 | . 3 1 2 . Engine 5 | . 2 1 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 10 | . 7 . 3 . Treads 6 | . 3 . 3 . Leg 4 | . 4 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 6 2 . 1 Device 5 | . 4 1 . . Storage 3 | . 2 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | . 3 . 3 1 Energy Gun 4 | . 3 . 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 7 2 Power 2 | . . . 2 . Propulsion 4 | . . . 3 1 Utility . | . . . . . Weapon 3 | . . . 2 1 Highest Loss Streak 4 | . . . 4 2 To Critical Strikes . | . . . . . Average Backups 12 | . 10 15 16 13 Power 2 | . 1 2 2 1 Propulsion 2 | . 2 3 2 1 Utility 4 | . 2 6 7 8 Weapon 3 | . 3 4 4 3 Tool/Special . | . . . . . Unused Backups 19 | . 12 . . 7 Power 3 | . 3 . . . Propulsion 7 | . 5 . . 2 Utility 5 | . 1 . . 4 Weapon 4 | . 3 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 98 100 98 100 Engine 10 | . 7 14 13 14 Core 3 | . 6 . . . Treads 19 | . 13 28 27 28 Leg 7 | . 14 . . . Device 12 | . 12 14 14 6 Storage 14 | . 14 14 14 14 Energy Gun 23 | . 28 28 17 14 Ballistic Gun 4 | . . . 9 14 Peak Build Rating 16 | . 16 14 14 11 Average Rating 12 | . 13 12 11 10 On Entrance 9 | 6 6 12 14 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 54 | 12 32 54 54 53 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | . 15 20 20 20 Average Capacity 15 | . 12 19 20 20 Most Carried 18 | . 15 18 18 15 Average Carried 12 | . 10 15 16 13 Final Capacity 20 | 8 15 20 20 20 Final Carried 18 | 6 13 18 12 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 778 | 181 300 47 196 54 Remotely . | . . . . . Salvage Created 1135 | . 799 57 218 61 Parts 59 | . 42 1 13 3 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . . 13 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 25 | . 17 1 6 1 Guns 25 | . 17 1 6 1 Classes Destroyed 10 | . 7 1 2 . Worker 2 | . 2 . . . Tunneler 1 | . 1 . . . Hauler 2 | . 2 . . . Operator 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 10 | . 6 . 4 . Grunt 11 | . 11 . . . Sentry 2 | . . 1 . 1 Subdweller 2 | . . . 2 . Best Kill Streak 4 | . 4 1 3 1 Combat Bots Only 3 | . 3 1 3 1 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging 1 | . 1 . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 261 | . 55 10 133 63 Missed 94 | . 13 2 52 27 Hits 167 | . 42 8 81 36 Projectile 167 | . 42 8 81 36 Critical Strikes 1 | . . 1 . . Damage Taken 1646 | . 436 123 801 286 Core 251 | . 79 . 129 43 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 107 | . 63 4 31 9 Largest 2 | . 2 2 2 2 Hottest 121 | . 121 112 112 76 Shots Fired 195 | . 113 8 57 17 Gun 191 | . 113 8 53 17 Cannon . | . . . . . Launcher . | . . . . . Special 4 | . . . 4 . Kinetic 28 | . . . 20 8 Thermal 166 | . 112 8 37 9 Explosive . | . . . . . Electromagnetic 1 | . 1 . . . Robot Hit Streak 11 | . 11 9 11 10 Robot Miss Streak 3 | . 3 1 2 1 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 127 | . 73 6 35 13 Core Hits 56 | . 36 1 14 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . 6 3 3 . Burn 12 | . 6 3 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1828 | . 1067 87 500 174 Guns 1828 | . 1067 87 500 174 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 225 | . . . 169 56 Thermal 1603 | . 1067 87 331 118 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 3 Average Corruption 2 | . 2 3 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . 17 3 21 2 Message Errors 9 | . 5 . 4 . Matter Fused 12 | . 6 1 5 . Heat Flow Errors 8 | . 1 1 5 1 Energy Discharges 2 | . 1 . 1 . Parts Fused 1 | . 1 . . . Data Loss (minor) 5 | . 2 . 3 . Data Loss (major) 2 | . . 1 1 . Misfires 1 | . . . 1 . Alerts 1 | . . . . 1 Weapon Failures 2 | . 1 . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 226 | . 226 202 213 172 Average Temperature 59 | . 56 58 74 62 Received Heat Transfer 738 | . 192 45 405 96 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . 6 1 4 1 Heat Transferred 5032 | . 3219 444 1073 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 140 | . 140 52 . 57 Initial 57 | . . 52 . 57 Average 36 | . 39 26 . 29 Influence Increases 795 | . 530 20 225 20 Destroy 0b10 Robot/C 500 | . 340 20 120 20 Destroy 0b10 Robot/NC 45 | . 45 . . . Destroy Leader 90 | . 90 . . . Successful Hack 10 | . 10 . . . Select Force Hacks 30 | . 30 . . . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 105 | . . . 105 . Influence Decreases 795 | . 394 156 106 139 Entered New Map 146 | . . 84 . 62 Time Decay 599 | . 394 72 56 77 Lost Part 50 | . . . 50 . Squads Dispatched 4 | . 4 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 23 1 15 2 Peak Tracking Total 6 | . 3 1 6 1 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 9 | . 8 . . 1 Terminals 7 | . 6 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 17 . . 1 Successful 6 | . 6 . . . Failed 12 | . 11 . . 1 Catastrophic 5 | . 4 . . 1 Database Lockouts . | . . . . . Manual 10 | . 10 . . . Terminals 13 | . 12 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Reject 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 8 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 630 | . 5 22 523 80 Structural 88 | . 5 . 83 . Seismic 542 | . . 22 440 80 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2649 | . 1432 168 861 188 Spaces Moved 1190 | 1 756 66 303 64 Core . | . . . . . Treads 737 | . 304 66 303 64 Legs 453 | 1 452 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 240 240 Average Speed 173 | 120 136 223 240 240 Slowest Speed 240 | 120 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 2 84 8 18 8 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 1 . Spaces Dug 1 | . . . 1 . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1580 | . 1053 78 368 81 Wait 183 | . 161 1 18 3 Move 1186 | . 755 65 302 64 Hop . | . . . . . Pick Up 26 | . 19 3 1 3 Fast Attach 9 | . 8 1 . . Attach 12 | . 4 . 7 1 Detach 6 | . 5 1 . . Swap 25 | . 12 3 9 1 Drop 26 | . 26 . . . Fire 107 | . 63 4 31 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Subcaves (discovered 2 exits: *Rec / [*Scr]) -7/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 5) 808 | -10/Materials | Discovered new exit (range 12) 861 | -10/Materials | Discovered new exit (range 16) 1349 | -10/Materials | Discovered new exit (range 9) 1433 | -10/Materials | Entered Mines 1443 | -10/Mines | Learned Materials terminal intel 1486 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1582 | -10/Mines | Discovered new exit (range 8) 1601 | -10/Mines | Entered Subcaves 1602 | -10/Subcaves | Approached by a straggling Scientist 1743 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2025 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2043 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2301 | -10/Subcaves | Discovered new exit (range 12) 2303 | -10/Subcaves | Core integrity fell below 50% 2409 | -10/Subcaves | Core integrity fell below 20% 2435 | -10/Subcaves | Lost 4 parts (1p2n1w) 2462 | -10/Subcaves | Entered Recycling 2650 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02447_ Acquired 28 matter. 02452_ Acquired 27 matter. LOCATION=UNKNOWN GOAL=ESCAPE 02509_ Y-54 Guardian springs to life. 02517_ Imp. Heat Sink melted. 02517_ Y-54 Guardian destroyed. 02532_ Acquired Lgt. Treads. 02538_ Acquired Imp. Light Armor Plating. 02539_ Acquired 44 matter. 02543_ Acquired 10 matter. 02588_ System corrupted: IFF burst signal emitted. 02626_ System corrupted: Heat flow error (+116). 02628_ Connecting with Terminal... 02628_ Current location identified: Recycling 02631_ Y-54 Guardian springs to life. 02640_ Assault Rifle destroyed. 02650_ Lgt. Treads destroyed. 02650_ R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????+##???????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? #???????????????????? | | ???????????????????? #???????????????????? | | ???????????????????? r#???????????????????? | | ???????????????????? ##??????????????????? | | ???????????????????# ???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???#######????????## ##??????????????????? | | ???# ########## #??????????????????? | | ???# YT" #??????????????????? | | ???# "" #??????????????????? | | ???# = #??????????????????? | | ???# ##########@% #??????????????????? | | ???## ##????????### ###??????????????????? | | ????# #???????????? #????????????????????? | | ????# #???????????? #????????????????????? | | ????# #???????????? #????????????????????? | | ????# ###???????????#????????????????????? | | ????# %%#????????????????????????????????? | | ????# %%#????????????????????????????????? | | ????# %#????????????????????????????????? | | ????# ###????????????????????????????????? | | ???## #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???##% #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# +??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed SpacefoldLobotomyPendant Manual? 0 Play Time 00:31:21 Cumulative 136.0 hours Start 2025.11.24 @ 22:54:33 End 2025.11.25 @ 16:09:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85b6067f-07ca-4fff-a7e2-c423b0fa4293