Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.08 @ 09:04:49 Player: kawyua Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (108) 540 Value Destroyed (3363) 3363 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (435) 435 TOTAL SCORE: 6578 Bonus ------- High Alert Combat Kills 322 Follower Combat Kills 321 Entered Garrisons 200 Friendly Fire -408 Cogmind --------- Core Integrity 0/550 Matter 86/300 Energy 99/100 System Corruption 8% Temperature Hot (241) Movement Rolling (100) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Gauss Rifle Gauss Cannon > --- INVENTORY (15) --- Light Angular Momentum Engine VSS Leg Armored Huge Wheel Flight Unit Flight Unit VTOL Module Experimental Sensor Array ECM Suite Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Armored Huge Wheel Armored Huge Wheel Flight Unit Flight Unit VTOL Module Experimental Sensor Array ECM Suite Gauss Rifle Assault Cannon Gauss Cannon Improved Grenade Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Gar Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . 1 . 1 . . Weapon . | . . . . . . . Parts Attached 79 | 6 7 31 4 16 14 1 Power 8 | 1 . 4 . 3 . . Engine 6 | 1 . 4 . 1 . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 23 | 3 3 9 1 5 2 . Treads 3 | 1 2 . . . . . Leg 16 | 2 1 9 1 3 . . Wheel 4 | . . . . 2 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 1 10 3 6 3 . Device 7 | . . 4 2 . 1 . Storage 2 | 1 1 . . . . . Processor 4 | . . 1 1 2 . . Hackware . | . . . . . . . Protection 11 | . . 5 . 4 2 . Artifact . | . . . . . . . Weapon 24 | 1 3 8 . 2 9 1 Energy Gun 6 | 1 2 3 . . . . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 9 | . . 3 . 2 3 1 Ballistic Cannon 3 | . . . . . 3 . Launcher 2 | . . . . . 2 . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 19 | . . 6 . 5 5 3 Power 3 | . . 1 . 1 . 1 Propulsion 4 | . . 2 . 1 1 . Utility 7 | . . 1 . 3 2 1 Weapon 5 | . . 2 . . 2 1 Highest Loss Streak 3 | . . 2 . 2 2 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 85 95 100 95 77 78 Engine 9 | . 14 10 11 4 9 7 Treads 3 | . 17 1 . . . . Leg 20 | . 10 30 33 31 . . Wheel 4 | . . . . 1 17 18 Device 3 | . . 8 4 . 3 . Storage 10 | . 14 11 11 9 9 9 Processor 8 | . . 2 15 16 9 9 Protection 7 | . . 10 2 9 11 16 Energy Gun 5 | . 25 6 . . . . Energy Cannon 1 | . . 4 . . . . Ballistic Gun 10 | . . 9 22 18 4 1 Ballistic Cannon 2 | . . . . . 11 16 Naked Turns . | . . . . . . . Heaviest Build 53 | 12 28 37 34 45 53 53 Greatest Support 56 | 20 40 40 39 56 56 56 Greatest Overweight (x) 2 | . 1 2 . 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 Most Carried 15 | 8 13 15 15 15 15 15 Average Carried 13 | 5 7 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 13 15 15 15 15 14 Class Distribution -------------------- 77% | Mutant 13% | Commander-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Min Mat Sto Gar Matter Collected 2444 | 247 83 461 112 555 947 39 Remotely . | . . . . . . . Salvage Created 3659 | 25 419 1043 62 906 1052 152 Parts 218 | 1 27 72 7 48 53 10 Haulers Intercepted 3 | . . 1 . . 2 . Recyclers Shooed 3 | . 2 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Gar Combat Hostiles Destroyed 94 | . 14 26 1 19 26 8 Guns 59 | . 14 19 1 19 4 2 Cannons 30 | . . 6 . . 18 6 AOE 4 | . . . . . 4 . Classes Destroyed 13 | 1 2 3 1 2 4 . Worker 2 | . . . . . 2 . Builder 2 | . . . 1 . 1 . Tunneler 2 | 1 . . 1 . . . Hauler 3 | . . 1 . . 2 . Mechanic 2 | . . . . . 2 . Watcher 1 | . . 1 . . . . Swarmer 26 | . 6 8 1 4 2 5 Grunt 41 | . 8 9 . 10 11 3 Brawler 3 | . . . . 1 2 . Duelist 3 | . . . . . 3 . Protector 1 | . . . . . 1 . Sentry 19 | . . 9 . 3 7 . Hunter 1 | . . . . 1 . . Thug 2 | . . . . . 2 . Best Kill Streak 8 | 1 5 6 1 6 8 5 Combat Bots Only 6 | . 5 6 1 6 5 5 Max Kills in Single Turn 5 | 1 1 1 1 1 5 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Min Mat Sto Gar Damage Taken 5142 | . 412 1147 90 1058 1749 686 Core 898 | . 93 223 23 170 249 140 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 216 | . . . . . 216 . Core Remaining (%) 66 | 100 62 . 38 . . . Volleys Fired 314 | 1 46 81 8 60 93 25 Largest 2 | 1 2 2 2 2 2 2 Hottest 116 | 50 100 116 46 53 92 92 Shots Fired 566 | 1 84 141 16 120 156 48 Gun 385 | 1 76 108 16 120 57 7 Cannon 169 | . . 33 . . 95 41 Launcher 4 | . . . . . 4 . Special 8 | . 8 . . . . . Kinetic 401 | . . 65 16 120 152 48 Thermal 161 | 1 84 76 . . . . Explosive 4 | . . . . . 4 . Electromagnetic . | . . . . . . . Robot Hit Streak 36 | 1 17 18 6 23 36 6 Robot Miss Streak 4 | . 3 4 3 4 3 3 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 364 | 1 52 93 9 91 101 17 Core Hits 173 | 1 24 38 3 39 57 11 Critical Kills 4 | . . 2 . . 1 1 Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 15 | . 3 2 . 2 5 3 Burn 3 | . 3 . . . . . Meltdown 1 | . . 1 . . . . Destroy 5 | . . 1 . 2 1 1 Blast 6 | . . . . . 4 2 Melee Attacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8092 | 13 638 1408 138 1629 3711 555 Guns 4397 | 13 638 1039 138 1629 826 114 Cannons 2555 | . . 369 . . 1745 441 Explosions 1140 | . . . . . 1140 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5524 | . . 631 138 1629 2571 555 Thermal 1428 | 13 638 777 . . . . Explosive 1140 | . . . . . 1140 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . 3 3 7 Average Corruption 3 | . . . . 3 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . . 6 20 3 Message Errors 4 | . . . . 1 3 . Matter Fused 4 | . . . . 1 3 . Heat Flow Errors 6 | . . . . 2 4 . Energy Discharges 6 | . . . . 2 4 . Data Loss (minor) 4 | . . . . . 2 2 Data Loss (major) 1 | . . . . . . 1 Alerts 3 | . . . . . 3 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 110 | . . 10 . 16 84 . Projectiles 79 | . . 10 . . 69 . Explosions 31 | . . . . 16 15 . Melee . | . . . . . . . Knockbacks 28 | . . . . . 22 6 Impact . | . . . . . . . Kinetic 24 | . . . . . 20 4 Secondary 4 | . . . . . 2 2 Self-Inflicted Damage 84 | . . . . 84 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 518 | 10 287 267 . 148 518 279 Average Temperature 89 | 7 83 65 . 40 119 131 Received Heat Transfer 1941 | . 153 375 18 405 801 189 Effects 8 | . . . . . 7 1 Shutdowns 1 | . . . . . 1 . Energy Bleed 2 | . . . . . 1 1 Interference 5 | . . . . . 5 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 16 | . 7 9 . . . . Heat Transferred 3689 | 37 1872 1780 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Gar Peak Influence 717 | 5 331 491 263 424 717 542 Initial 374 | . 3 49 187 1 178 374 Average 271 | 1 165 266 119 214 521 438 Maximum Alert Level 3 | . 1 2 1 2 3 2 Low Security (%) 44 | 100 68 33 84 45 5 . Level 1 27 | . 31 38 15 37 13 52 Level 2 27 | . . 28 . 16 78 47 Level 3 . | . . . . . 2 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 1 1 3 7 . Investigation 3 | . 1 . . 1 1 . Extermination . | . . . . . . . Reinforcement 4 | . 1 1 1 . 1 . Assault 2 | . . . . . 2 . Garrison 5 | . . . . 2 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Gar Distress Signals 12 | . 1 5 . . 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 152 | . 20 42 7 28 42 13 Peak Tracking Total 9 | . 4 8 4 7 9 6 Tactical Retreats 7 | . 1 3 1 2 . . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Gar Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Min Mat Sto Gar Machines Disabled 7 | . . . . 2 5 . Max in Single Turn 1 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Gar Machines Accessed 32 | . 5 7 1 6 13 . Terminals 24 | . 4 6 1 4 9 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 5 | . 1 1 . 1 2 . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 75 | . 10 22 2 16 25 . Successful 37 | . 5 9 1 10 12 . Failed 38 | . 5 13 1 6 13 . Catastrophic 4 | . 1 1 . . 2 . Database Lockouts . | . . . . . . . Manual 45 | . 7 15 1 11 11 . Terminals 61 | . 9 19 2 12 19 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 8 | . 1 3 . 2 2 . Scanalyzers 2 | . . . . 2 . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 14 | . 1 3 1 4 5 . Record 1 | . . . 1 . . . Part Schematic 1 | . . . . 1 . . Open Door 2 | . . . . . 2 . Branch Access Points 3 | . . 1 . 1 1 . Terminal Index 3 | . 1 1 . 1 . . Alert Level 1 | . . . . 1 . . Unreport Threat 2 | . . . . . 2 . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 5 | . . 1 . 2 2 . Report Inventory 4 | . . 1 . 1 2 . Retrieve Components 1 | . . . . 1 . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 13 | . 4 5 . 2 2 . Terminals 13 | . 4 5 . 2 2 . Assimilate 1 | . . . . . 1 . Botnet 7 | . 3 3 . . 1 . Disrupt 1 | . . 1 . . . . Operators 4 | . 1 1 . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 4 7 1 5 8 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 44 | . . . . . 44 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . 3 . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Min Mat Sto Gar Total Allies 16 | . . . 3 . 13 . Largest Group 11 | . . . 3 3 11 4 Highest-Rated Group 177 | . . . 40 40 177 56 Highest-Rated Ally 31 | . . . 16 16 31 16 Total Orders . | . . . . . . . Ally Attacks 92 | . . . 8 12 62 10 Total Damage 1144 | . . . 104 161 770 109 Kills 15 | . . . 4 2 8 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Min Mat Sto Gar Turns Passed 6057 | 67 988 1564 1196 764 1308 170 Spaces Moved 3798 | 49 516 893 832 448 981 79 Core 17 | 17 . . . . . . Treads 346 | . 304 42 . . . . Legs 2304 | 32 212 851 832 377 . . Wheels 1131 | . . . . 71 981 79 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 100 Average Speed 118 | 95 144 124 120 117 100 100 Slowest Speed 260 | 120 190 260 120 120 100 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 3 62 87 102 32 92 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 7 | . 6 . . . 1 . Terrain Destroyed 114 | . 8 . . 46 58 2 Melee . | . . . . . . . Projectile 35 | . 8 . . 1 24 2 AOE 79 | . . . . 45 34 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Gar Total 4814 | 66 661 1214 1014 586 1149 124 Wait 470 | 1 69 154 160 26 43 17 Move 3792 | 48 515 892 831 447 980 79 Hop . | . . . . . . . Pick Up 82 | 10 15 28 5 15 9 . Fast Attach 18 | 3 . 2 1 7 5 . Attach 24 | 2 2 9 . 5 5 1 Detach . | . . . . . . . Swap 37 | 1 5 20 3 4 4 . Drop 72 | . 9 28 6 22 7 . Fire 314 | 1 46 81 8 60 93 25 Melee 1 | . . . . . 1 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . . . 2 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 3 exits: [*Fac] / Rec / Gar) -8/Garrison History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 68 | -11/Junkyard | Entered Materials 322 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 14) 566 | -10/Materials | Discovered new exit (range 12) 754 | -10/Materials | Discovered new exit (range 15) 1056 | -10/Materials | Entered another Materials area 1056 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1878 | -9/Materials | Build established: Scavenger-Mutant 1889 | -9/Materials | Discovered new exit (range 16) 2050 | -9/Materials | Core integrity fell below 50% 2226 | -9/Materials | Discovered new exit (range 6) 2366 | -9/Materials | Identified exit to Mines 2451 | -9/Materials | Discovered new exit (range 14) 2615 | -9/Materials | Build established: Mutant 2620 | -9/Materials | Entered Mines 2778 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2793 | -9/Mines | Discovered new exit (range 5) 2897 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2900 | -9/Mines | Found Prototype Device 3143 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3467 | -9/Mines | Discovered new exit (range 6) 3816 | -9/Mines | Entered Materials 3816 | -8/Materials | Accompanied by 3 allies 3816 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4237 | -8/Materials | Discovered new exit (range 15) 4271 | -8/Materials | Identified exit to Storage 4405 | -8/Materials | Garrison activated, responded to threat 4532 | -8/Materials | Discovered new exit (range 5) 4580 | -8/Materials | Entered Storage 4626 | -8/Storage | Met a pair of Derelict thieves 4655 | -8/Storage | Garrison activated, responded to threat 4927 | -8/Storage | Core integrity fell below 50% 5182 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5266 | -8/Storage | Identified exit to Recycling 5394 | -8/Storage | Repaired Arm. Huge Wheel 5476 | -8/Storage | Build established: Commander-Mutant 5529 | -8/Storage | Discovered new exit (range 16) 5778 | -8/Storage | Identified exit to Garrison 5888 | -8/Storage | Entered Garrison 5888 | -8/Garrison | Accompanied by 4 allies 5946 | -8/Garrison | Triggered checkpoint 5978 | -8/Garrison | Triggered checkpoint 5982 | -8/Garrison | Triggered checkpoint 5996 | -8/Garrison | Core integrity fell below 20% 6058 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06028_ Slug penetrates G-47 Trooper. 06028_ G-47 Trooper Aluminum Leg blasted off. 06028_ Assault Cannon destroyed. 06032_ Critical hit (Burn: +37). 06033_ Imp. Deuterium Engine destroyed. 06034_ Acquired 2 matter. 06035_ Overheating: Energy bleed (-19). 06037_ Imp. Light Armor Plating destroyed. 06038_ System corrupted: Component data lost. 06038_ P-60 Hacker knocked back. 06038_ Slug penetrates Wall. 06041_ Slug penetrates G-47 Trooper. 06041_ G-47 Trooper suffers critical hit (Destroy). 06041_ G-47 Trooper destroyed. 06044_ Slug penetrates Wall. 06047_ Acquired 18 matter. 06048_ Slug penetrates Reinforced Barrier. 06051_ G-47 Trooper destroyed. 06055_ System corrupted: Component data lost. 06057_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????#! ###### ##"##### ????? | | ??????????????#!!!!#????# ## #??????????????????? | | ??????????????###"##????# ## #??????????????????? | | ????????????????# #?????# ## #??????????????????? | | ????????????????# #?????# ## ######?????????????? | | ????????????????# #?????# ## +?????????????? | | ????????????????# #?????# #### ####? #??????????? | | ???????????????##"####### ####"#### #??????????? | | ???????????????# #??????????? | | ???????????????# #??????????? | | ???????????????# ### ### #####"##### #??????????? | | ???????????????# #???"## ????# #????????????????? | | ???????????????# #????#? ????# #????????????????? | | ???????????????# #?????#%#???# #????????????????? | | ???????????????# #?????#=#???# #????????????????? | | ???????????????# #?????# #???# #????????????????? | | ???????????????# #?????# T???# #????????????????? | | ???????????????# #?????# #???#[#????????????????? | | ???????????????# #?????# #???#%#????????????????? | | ?????????????### #?????#%###?#!#????????????????? | | ?????????????# #?????#%C%###%### #??????????? | | ?????????????# #?????# =="=[==%+ #??????????? | | ?????????????# #?????#=p%####### #??????????? | | ?????????????######?????#=###????????????????????? | | ????????????????????????#p#??????????????????????? | | ?????????????????????####@########???????????????? | | ?????????????????????#%=;= #??????????? | | ?????????????????????# %#%#### #???????????????? | | ?????????????????????####*#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????+ +??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- Hvy. Battle Rifle | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonAntimissileThruster Manual? 0 Play Time 01:07:06 Cumulative 142.7 hours Start 2023.07.08 @ 07:56:00 End 2023.07.08 @ 09:04:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddfb0d43-507b-4b25-8298-3d338141c5f7