Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.18 @ 00:44:54 Player: Trione Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (67) 335 Value Destroyed (2328) 2328 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9783 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 230/1150 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (1450) Ox28 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Force Lance > --- INVENTORY (26) --- Micro Fission Core Antimatter Reactor Antimatter Reactor Advanced Heat Sink Improved Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit Compact Matter Pod (150) Improved Targeting Computer Improved Target Analyzer Advanced Core Analyzer Improved Transmission Jammer EM Shield Improved Force Field Advanced Force Field Long-range Tractor Beam Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery Enhanced Optical Array Improved Terrain Scan Processor Modified TNC Improved Transmission Jammer Improved Medium Armor Plating System Shield System Shield > --- WEAPON ----------- Quantum Rifle Disruptor Cannon KE Penetrator > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Antimatter Reactor Compact Wheel Improved Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit Compact Matter Pod Advanced Terrain Scanner Improved Targeting Computer Improved Target Analyzer Advanced Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating EM Shield Improved Force Field Advanced Force Field Long-range Tractor Beam Heavy Riot Gun Coil Gun Improved Remote Datajack Scythe Force Lance [Rating: 78] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility System Shield Device Makeshift Transmission Jammer Storage High-capacity Storage Unit Processor Modified TNC Hackware System Shield Protection Improved Light Armor Plating Weapon Scythe Energy Gun Heavy Riot Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 2 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . 2 2 . . . . 2 2 1 . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . Parts Attached 181 | 6 4 3 10 2 8 9 20 3 4 1 3 . 7 31 46 2 22 Power 12 | 1 . . 3 . . 2 2 . 1 . . . . 1 1 . 1 Engine 7 | 1 . . 3 . . 1 1 . 1 . . . . . . . . Core 5 | . . . . . . 1 1 . . . . . . 1 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 27 | 2 . 1 3 1 3 1 2 . 2 . . . . 4 6 . 2 Treads 4 | . . . 1 . . . 2 . . . . . . 1 . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 23 | 2 . 1 2 1 3 1 . . 2 . . . . 3 6 . 2 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 68 | 1 4 . 1 1 3 . 7 3 1 . 2 . 4 14 18 2 7 Device 27 | . 1 . . . . . . 1 . . . . 3 6 12 1 3 Storage 17 | 1 3 . 1 . 2 . 2 . . . . . . 6 2 . . Processor 6 | . . . . . 1 . 2 . . . 1 . 1 . . 1 . Hackware 2 | . . . . . . . 1 1 . . . . . . . . . Protection 16 | . . . . 1 . . 2 1 1 . 1 . . 2 4 . 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 74 | 2 . 2 3 . 2 6 9 . . 1 1 . 3 12 21 . 12 Energy Gun 18 | . . . . . . 1 . . . . . . 1 4 7 . 5 Energy Cannon 8 | . . . . . . . 3 . . 1 . . . 2 1 . 1 Ballistic Gun 17 | 2 . 1 2 . . 2 1 . . . 1 . . . 4 . 4 Ballistic Cannon 12 | . . . . . . . 3 . . . . . . 5 4 . . Launcher 5 | . . 1 1 . . 2 1 . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . 2 1 4 . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 3 . . . . . . 1 . . . Parts Lost 57 | . . . 1 2 . 2 1 . 2 . . . . 6 18 . 25 Power 3 | . . . 1 . . . . . . . . . . . 1 . 1 Propulsion 15 | . . . . 1 . 1 . . 1 . . . . 2 5 . 5 Utility 22 | . . . . 1 . . . . . . . . . 2 7 . 12 Weapon 17 | . . . . . . 1 1 . 1 . . . . 2 5 . 7 Highest Loss Streak 23 | . . . 1 2 . 2 1 . 2 . . . . 2 10 . 23 Average Slot Usage (%) 92 | . 96 100 93 99 94 87 89 91 87 76 89 92 93 93 98 100 82 Engine 6 | . 14 14 11 11 11 11 4 7 7 7 7 7 6 3 . . . Core 1 | . . . . . . . 4 . . . . . . 1 4 5 4 Treads 6 | . . . 11 11 11 11 9 7 7 7 7 7 6 5 . . . Wheel 16 | . 28 28 22 22 22 21 18 15 15 15 15 15 13 10 14 15 9 Device 7 | . 10 14 11 4 . . . 6 6 . . . 13 17 14 10 7 Storage 14 | . 14 14 16 22 22 22 9 7 7 7 7 7 6 10 20 21 20 Processor 9 | . . . . . 4 . 17 15 15 15 15 15 13 11 10 14 13 Hackware 7 | . . . . . . . 4 11 15 15 15 15 13 11 10 10 8 Protection 3 | . . . . 5 1 . 4 2 . 7 7 7 6 5 5 5 4 Energy Gun 1 | . . . . . . 6 . . . . . . 2 4 3 . 4 Energy Cannon 2 | . . . . . . . 8 7 4 . 7 7 3 1 1 . 1 Ballistic Gun 4 | . 28 16 16 22 3 10 . . . . 4 7 1 . 1 . 2 Ballistic Cannon 2 | . . . . . . . 8 7 5 . . . . 2 4 5 . Special Weapon 1 | . . . . . 8 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 4 2 3 5 . Special Melee Weapon 1 | . . . . . 10 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 11 40 41 59 60 119 123 100 103 100 97 100 100 109 155 128 123 118 Greatest Support 48 | 20 20 20 20 20 26 26 26 26 32 32 32 32 32 32 48 42 48 Greatest Overweight (x) 32 | . 1 2 2 5 4 7 3 3 3 3 3 3 3 4 7 2 32 Average Overweight (x) 2 | . . 1 1 2 2 4 3 3 2 2 3 3 3 3 2 2 2 Largest Inventory Capacity 46 | 6 12 12 18 18 32 32 32 24 24 24 24 24 24 46 26 26 26 Average Capacity 23 | 5 9 12 15 18 24 32 24 24 24 24 24 24 24 24 26 26 26 Most Carried 30 | 6 12 12 18 18 25 30 29 24 24 24 24 24 24 26 26 26 26 Average Carried 22 | 2 8 11 13 17 20 26 23 23 22 22 23 24 23 23 24 25 22 Final Capacity 32 | 6 12 12 18 18 32 32 24 24 24 24 24 24 24 26 26 26 26 Final Carried 30 | 6 12 12 18 18 25 30 24 24 20 24 24 24 24 26 26 26 18 Class Distribution -------------------- 42% | Hauler-Mutant 25% | Hauler-Assassin 18% | Mutant 7% | Hauler-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Assassin | -6/Factory Hauler-Assassin | -5/Factory Hauler-Assassin | -4/Factory Hauler-Assassin | -4/Upper Caves Hauler-Assassin | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Matter Collected 3313 | 229 . 139 240 35 254 253 91 . . . 131 91 . 798 748 44 260 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2722 | . . 44 264 15 . 237 223 . . . 41 . . 543 799 16 540 Parts 125 | . . 8 21 . . 4 20 . . . 1 . . 23 34 . 14 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 1 . . . . . 9 Prevented 3 | . . . . . . . . . . . . . . . . 1 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Combat Hostiles Destroyed 47 | . . 3 8 . . 6 7 . . . 1 . . 6 12 . 4 Melee 6 | . . . . . . . . . . . . . . . 3 . 3 Guns 7 | . . . 2 . . 1 . . . . 1 . . 1 1 . 1 Cannons 11 | . . . . . . . 4 . . . . . . 4 3 . . AOE 21 | . . 3 6 . . 5 3 . . . . . . . 4 . . Classes Destroyed 11 | . . 2 4 . . 1 2 . . . 1 . . 1 . . . Worker 2 | . . 1 . . . . 1 . . . . . . . . . . Builder 5 | . . . 1 . . . 1 . . . . . . . 3 . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . Recycler 6 | . . . 1 . . 1 . . . . . . . 2 2 . . Swarmer 15 | . . 3 4 . . . 4 . . . . . . . 4 . . Grunt 11 | . . . 4 . . 5 . . . . . . . . . . 2 Brawler 1 | . . . . . . 1 . . . . . . . . . . . Sentry 7 | . . . . . . . 3 . . . . . . 2 2 . . Hunter 4 | . . . . . . . . . . . . . . 1 2 . 1 Programmer 9 | . . . . . . . . . . . 1 . . 3 4 . 1 Decomposer 1 | . . . . . . . . . . . . . . . . 1 . Packrat 4 | . . . . . . . . . . . . . . . . . 4 Best Kill Streak 10 | . . 3 10 . . 3 7 . . . 1 . . 2 5 . 2 Combat Bots Only 7 | . . 3 7 . . 3 4 . . . 1 . . 2 5 . 2 Max Kills in Single Turn 4 | . . 2 4 . . 2 3 . . . 1 . . 1 4 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 . . 2 2 . . . . . . . 4 . . Melee 1 | . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Damage Taken 7755 | . . 102 136 173 . 326 273 . 151 . 140 . . 1191 2330 . 2933 Core 1193 | . . 8 9 . . 27 32 . 60 . . . . 137 214 . 706 Absorbed by Shields 316 | . . . . . . . . . . . . . . 44 272 . . Core Remaining (%) 94 | 100 . 96 . . . 91 94 . . . . 91 100 86 . . . Volleys Fired 167 | . 1 3 17 4 2 15 24 . . . 3 . 6 32 41 . 19 Largest 3 | . 2 2 2 2 1 2 2 . . . 2 . 2 2 3 . 3 Hottest 235 | . 40 50 50 40 100 75 119 . . . 91 . 128 120 171 . 235 Shots Fired 345 | . 2 6 32 8 3 25 34 . . . 8 . 10 66 99 1 51 Gun 182 | . 2 4 25 8 1 17 . . . . 3 . 4 20 53 . 45 Cannon 142 | . . . . . . . 32 . . . 5 . 6 46 46 1 6 Launcher 19 | . . 2 7 . . 8 2 . . . . . . . . . . Special 2 | . . . . . 2 . . . . . . . . . . . . Kinetic 175 | . 2 4 25 8 1 7 9 . . . 3 . 2 30 63 1 20 Thermal 73 | . . . . . 2 . 23 . . . 5 . 6 16 4 . 17 Explosive 19 | . . 2 7 . . 8 2 . . . . . . . . . . Electromagnetic 78 | . . . . . . 10 . . . . . . 2 20 32 . 14 Robot Hit Streak 17 | . . 1 5 3 . 11 6 . . . 4 . . 17 7 . 10 Robot Miss Streak 7 | . 2 5 4 2 . 3 6 . . . 1 . . 3 4 5 7 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 241 | . . 1 19 4 20 20 17 . . . 6 . 1 45 59 1 48 Core Hits 133 | . . 4 18 4 . 17 17 . . . 3 . . 19 28 1 22 Critical Hits 7 | . . . . . . . . . . . . . . 2 3 . 2 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . 2 3 . 1 Melee Attacks 103 | . . . . . 21 1 . . . . . . 19 1 36 4 21 Impact 1 | . . . . . . 1 . . . . . . . . . . . Slashing 51 | . . . . . . . . . . . . . 19 1 27 3 1 Piercing 30 | . . . . . . . . . . . . . . . 9 1 20 Sneak Attacks 19 | . . . . . 15 1 . . . . . . 1 . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 1 . 1 Damage Inflicted 7949 | . . 167 715 72 . 907 635 . . . 151 . 97 1223 2267 91 1624 Guns 2245 | . . 11 219 72 . 175 . . . . 55 . . 349 574 . 790 Cannons 2190 | . . . . . . . 378 . . . 96 . . 874 717 . 125 Explosions 2174 | . . 156 496 . . 633 257 . . . . . . . 574 . 58 Melee 1340 | . . . . . . 99 . . . . . . 97 . 402 91 651 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 2494 | . . 11 219 72 . 64 203 . . . 55 . . 543 956 . 371 Thermal 1258 | . . . . . . . 276 . . . 96 . . 331 206 . 349 Explosive 1900 | . . 156 496 . . 633 156 . . . . . . . 459 . . Electromagnetic 957 | . . . . . . 111 . . . . . . . 349 244 . 253 Impact 99 | . . . . . . 99 . . . . . . . . . . . Slashing 254 | . . . . . . . . . . . . . 97 . 125 . 32 Piercing 987 | . . . . . . . . . . . . . . . 277 91 619 Highest Corruption 11 | . . . . 7 7 7 . . 9 9 10 10 . 11 7 7 7 Average Corruption 7 | . . . . 7 7 7 . . 9 9 9 10 . 7 5 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 152 | . . . . 2 30 23 . . 3 2 18 4 . 28 19 9 14 Message Errors 28 | . . . . . 8 6 . . . 2 2 1 . 2 1 2 4 Matter Fused 32 | . . . . . 10 4 . . 1 . 2 1 . 6 6 2 . Heat Flow Errors 16 | . . . . 2 3 3 . . . . 1 . . . 4 1 2 Energy Discharges 14 | . . . . . 3 2 . . . . 4 . . 3 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . . . . . 4 4 . . 1 . 1 . . 4 2 2 . Data Loss (major) 3 | . . . . . . . . . 1 . . . . . . 1 1 Misfires 7 | . . . . . 1 . . . . . 2 . . 3 . 1 . Misdirections 7 | . . . . . . . . . . . 4 2 . 1 . . . Targeting Errors 26 | . . . . . 1 4 . . . . 2 . . 9 5 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 357 | . . 27 8 . . 76 9 . . . . . 27 4 148 . 58 Projectiles 55 | . . . . . . . . . . . . . . 4 31 . 20 Explosions 175 | . . 27 8 . . 7 9 . . . . . . . 107 . 17 Melee 127 | . . . . . . 69 . . . . . . 27 . 10 . 21 Knockbacks 12 | . . . . . . 1 . . . . . . . 4 7 . . Impact 1 | . . . . . . 1 . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . 4 6 . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 287 | . . . . . . 14 12 . . . . . . . 261 . . Shots 6 | . . . . . . 1 1 . . . . . . . 4 . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 266 | . . . 5 211 237 216 162 . . . 234 . 64 216 266 200 253 Average Temperature 67 | . . . 5 97 77 64 50 . . . 68 . 25 78 79 105 53 Received Heat Transfer 787 | . . 9 30 . . 171 45 . . . 18 . . . 73 . 441 Effects 1 | . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 . . Parts Fried 3 | . . . . . . 1 . . . . . . . 1 1 . . Impact Corruptions 3 | . . . . . . 3 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . Heat Transferred 1569 | . . . . . . . 309 . . . 148 . . 481 211 . 420 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 2 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Peak Influence 259 | . 5 91 259 43 . 157 238 27 24 2 . . 35 93 246 . . Average Influence 63 | . 2 84 152 15 . 79 72 27 10 2 . . 8 23 139 . . Maximum Alert Level 1 | . . . 1 . . . 1 . . . . . . . 1 . . Low Security (%) 91 | 100 100 100 47 100 . 100 86 100 100 100 . . 100 100 82 . . Level 1 8 | . . . 52 . . . 13 . . . . . . . 17 . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . 1 . . . 1 . . 1 . . 3 2 5 . . Investigation 4 | . 1 . . . . . . . . 1 . . 1 . 1 . . Extermination 6 | . . . . . . . . . . . . . 1 2 3 . . Reinforcement 4 | . 1 . 1 . . . 1 . . . . . 1 . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Distress Signals 5 | . . . 2 . . . . . . . . . . 1 2 . . Communications Jammed 15 | . . . . . . . . . . . . . . . 15 . . Distress Signals 15 | . . . . . . . . . . . . . . . 15 . . Times Spotted 91 | . 1 8 13 2 . 9 7 . 6 . 5 . 1 9 21 . 9 Peak Tracking Total 7 | . 2 3 4 2 . 3 4 . 6 . 4 . 1 2 7 . 5 Tactical Retreats 4 | . . 1 . . . . . . . . . . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Traps Triggered 4 | . . . 1 . . . . 1 . 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Machines Disabled 8 | . . . 1 . . . 1 . . . . . . 1 5 . . Max in Single Turn 2 | . . . 1 . . . 1 . . . . . . 1 2 . . Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Machines Accessed 27 | . 3 . 4 . 4 . 2 1 . . 1 . 3 3 5 1 . Terminals 16 | . 3 . 4 . . . 2 . . . . . 1 2 4 . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 . . Total Hacks 132 | . 12 . 12 . 48 . 5 2 . . 1 . 10 13 28 1 . Successful 89 | . 2 . 4 . 48 . 3 2 . . 1 . 7 6 15 1 . Failed 43 | . 10 . 8 . . . 2 . . . . . 3 7 13 . . Catastrophic 3 | . . . . . . . . . . . . . 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 49 | . 10 . 7 . 4 . 4 . . . . . 5 4 15 . . Terminals 67 | . 12 . 12 . . . 5 . . . . . 2 10 26 . . Fabricators 8 | . . . . . . . . . . . . . 8 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . . . . 2 . . Terminal Hacks 69 | . 1 . 2 . 48 . 1 . . . 1 . . 4 11 1 . Record 50 | . . . . . 48 . . . . . . . . 2 . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . 1 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . 1 . . . . . . . . . . 1 2 . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 44 | . 7 . 5 . . . 6 . . . . . 8 6 12 . . Terminals 12 | . 1 . 2 . . . 2 . . . . . 1 2 4 . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . Botnet 11 | . 1 . 2 . . . 1 . . . . . 1 2 4 . . Fabricators 3 | . . . . . . . . . . . . . 3 . . . . Siphon 2 | . . . . . . . . . . . . . 2 . . . . Download 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . 4 . . . 2 . . . . . 2 3 5 . . Full Trace Events 2 | . 1 . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter 175 | . . . . . . . . . . . . . 175 . . . . Time 117 | . . . . . . . . . . . . . 117 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . 14 . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . Combat 11 | . . . . . 11 . . . . . . . . . . . . Robot Hacks Applied 15 | . . . . . 15 . . . . . . . . . . . . parse_system 15 | . . . . . 15 . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Total Allies 2 | . . . . 2 . . . . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . 4 . . . . . . . . . . . . . Total Damage 62 | . . . . 62 . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Turns Passed 7812 | 45 164 153 286 148 1252 500 898 167 83 90 546 51 900 916 1006 289 318 Spaces Moved 5285 | 38 170 141 214 119 1045 333 499 136 66 69 407 40 551 513 602 239 103 Core 4 | 2 . . . . . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 5281 | 36 170 141 214 119 1045 333 499 136 66 69 407 40 551 513 602 239 101 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 100 100 130 120 120 120 120 130 130 130 125 110 113 113 Average Speed 118 | 78 84 98 98 100 112 130 120 120 120 120 130 130 130 128 113 113 146 Slowest Speed 1650 | 80 90 100 100 130 130 170 120 120 120 130 130 130 130 135 170 113 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 35 43 30 28 94 50 33 5 70 4 57 9 16 8 15 50 16 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . 1 . Scrap Searched 6 | . . 1 . . . 1 . . . . 1 2 . . . . 1 Spaces Dug 55 | . . . . . 2 . 10 . . . . . 18 1 21 3 . Terrain Destroyed 261 | . . 17 39 . 2 62 29 . . . . . 18 7 74 4 9 Melee 43 | . . . . . . . . . . . . . 18 1 21 3 . Projectile 46 | . . . . . 2 . 15 . . . . . . 6 15 1 7 AOE 172 | . . 17 39 . . 62 14 . . . . . . . 38 . 2 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Total 6383 | 49 191 149 256 142 1098 368 769 140 70 76 419 39 698 703 780 252 184 Wait 438 | . . . . 9 1 4 191 . . . . . 97 98 25 . 13 Move 5269 | 37 169 140 213 118 1044 332 498 136 65 68 406 39 550 512 601 238 103 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 144 | 6 10 1 11 5 17 6 16 1 . 6 3 . 10 17 27 4 4 Fast Attach 18 | 6 1 . 1 1 1 1 1 1 . . 1 . 1 2 . . 1 Attach 68 | . . . 4 1 1 2 9 1 3 1 2 . 2 12 20 . 10 Detach 8 | . . . 1 . 1 1 . . . . 2 . 1 2 . . . Swap 95 | . 3 3 5 . 6 6 10 1 1 . . . 4 17 26 2 11 Drop 77 | . 7 2 4 4 4 . 20 . 1 1 2 . 8 10 7 4 3 Fire 167 | . 1 3 17 4 2 15 24 . . . 3 . 6 32 41 . 19 Melee 99 | . . . . . 21 1 . . . . . . 19 1 33 4 20 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 210 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 355 | -10/Mines | Discovered new exit (range 9) 363 | -10/Mines | Entered Materials 363 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 516 | -9/Materials | Destroyed 7 combat bots 551 | -9/Materials | Met 8R-AWN 634 | -9/Materials | Discovered new exit (range 16) 649 | -9/Materials | Entered Mines 650 | -9/Mines | Assembled infested the area 650 | -9/Mines | Followed 8R-AWN into the Mines 703 | -9/Mines | Crushed by falling debris 746 | -9/Mines | Discovered new exit (range 7) 793 | -9/Mines | Discovered new exit (range 5) 797 | -9/Mines | Entered Exiles 815 | -9/Exiles | Discovered new exit (range 15) 847 | -9/Exiles | Welcomed by 8R-AWN 888 | -9/Exiles | Met EX-HEX 977 | -9/Exiles | Met EX-BIN 1195 | -9/Exiles | Met EX-DEC 1228 | -9/Exiles | Visited The Gauntlet 1402 | -9/Exiles | Learned location of Zion (-6) 1535 | -9/Exiles | Discovered new exit (range 10) 1730 | -9/Exiles | Build established: Hauler-Mutant 1802 | -9/Exiles | Aligned with FarCom system 1804 | -9/Exiles | Given EX-Vault access code 1836 | -9/Exiles | Opened EX-Vault 1844 | -9/Exiles | Found Prototype Processor 1872 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2049 | -9/Exiles | Left Exiles lab with Modified TNC 2049 | -9/Exiles | Entered Mines 2449 | -8/Mines | Discovered new exit (range 14) 2549 | -8/Mines | Entered Materials 2549 | -8/Materials | Evolved 2 slots: Utility x2 2549 | -8/Materials | Identified Modified TNC 2910 | -8/Materials | Build established: Scavenger-Mutant 3327 | -8/Materials | Build established: Hauler-Mutant 3361 | -8/Materials | Discovered new exit (range 13) 3447 | -8/Materials | Entered Factory 3447 | -7/Factory | Evolved 2 slots: Utility x2 3614 | -7/Factory | Sucked down chute 3614 | -7/Factory | Entered Waste 3629 | -7/Waste | EMP discharged 3647 | -7/Waste | Spotted C-40 Crusher 3653 | -7/Waste | Spotted C-40 Crusher 3653 | -7/Waste | Spotted C-40 Crusher 3658 | -7/Waste | Spotted C-40 Crusher 3658 | -7/Waste | Spotted C-40 Crusher 3660 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 3669 | -7/Waste | Crushed by Compactor (1 part destroyed) 3672 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3684 | -7/Waste | Discovered new exit (range 12) 3697 | -7/Waste | Entered Factory 3777 | -7/Factory | Discovered new exit (range 6) 3787 | -7/Factory | Entered Lower Caves 3955 | -7/Lower Caves | System corruption reached 10% 4315 | -7/Lower Caves | Discovered new exit (range 13) 4333 | -7/Lower Caves | Entered another Lower Caves area 4374 | -7/Lower Caves | Discovered new exit (range 8) 4384 | -7/Lower Caves | Entered Factory 4384 | -6/Factory | Evolved 2 slots: Utility x2 5118 | -6/Factory | Discovered new exit (range 23) 5267 | -6/Factory | Build established: Hauler-Assassin 5284 | -6/Factory | Entered another Factory area 5284 | -5/Factory | Evolved 2 slots: Utility x2 5916 | -5/Factory | Build established: Hauler-Skirmisher 5969 | -5/Factory | System corruption reached 10% 5984 | -5/Factory | Identified exit to Factory 6200 | -5/Factory | Entered another Factory area 6200 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6451 | -4/Factory | Build established: Hauler-Assassin 6669 | -4/Factory | Lost 10 parts (2n5u3w) 6720 | -4/Factory | Identified exit to Research 6876 | -4/Factory | Identified exit to Upper Caves 7113 | -4/Factory | Lost 4 parts (2n2w) 7206 | -4/Factory | Entered Upper Caves 7219 | -4/Upper Caves | Lost 3 parts (1p2u) 7416 | -4/Upper Caves | Discovered new exit (range 13) 7495 | -4/Upper Caves | Entered another Upper Caves area 7594 | -4/Upper Caves | Learned Research emergency access door positions 7781 | -4/Upper Caves | Core integrity fell below 50% 7813 | -4/Upper Caves | Self-destructed Last Messages --------------- 07787_ Slug penetrates Wall. 07787_ Penetrated by Slug. 07787_ Hcp. Battery destroyed. 07787_ Slug penetrates Wall. 07787_ System Shield destroyed. 07790_ Slug penetrates Wall. 07790_ Penetrated by Slug. 07790_ Slug penetrates Wall. 07790_ Penetrated by Slug. 07793_ Imp. Terrain Scan Processor destroyed. 07794_ Penetrated by Slug. 07794_ Slug penetrates Wall. 07795_ H-77 Assassin destroyed. 07797_ Slug penetrates Wall. 07800_ Penetrated by Slug. 07803_ Slug penetrates Wall. 07808_ System corrupted: Heat flow error (+201). 07810_ Myomer Leg fries itself beyond repair. 07810_ Penetrated by Slug. 07812_ Imp. Targeting Computer fries itself beyond repair. Map ----- +----------------------------------------------------+ | ???????????#????#?????????#??????????????????????? | | ??????????#?#????#??#?#???#??????????????????????? | | ?????????#?#?#??#??#?#??###??#???????????????????? | | ????????????#?????#???????##??###????????????????? | | ????????#?#?####??#?####??#?#??#?????????????????? | | ??????##??####?#?#???#?#?#?#???###???????????????? | | ???###???#? ???#?###??#???#??#??##????????????? | | ????#????#?? #?##########?##??????#???????????? | | ???????##??# ##?#########?####?#???#?? #??????? | | ????#??# ?## # ##??#?###?#####?##?#?? ??????? | | ??#??? ? ## # #?###? #?#?######??? ##???##? | | ??#?? ? # ####? ?#####?###?# # ##??# ? | | ?????? ? ## ?##? ? ####???#### #??## ? | | ?# ? ? ## ?? ###??####??# #### | | ??? ??# ### #? ? ####?####### #??# | | ??? ??#?### ##?# #####?###### #??## | | ??? #?#### ###### ##?#?##### #?## | | #?? ?#### [# #### ? ####### #### | | ?? ??#### %! ### ?? #### | | ??? ??#### #?## ? ### | | ?? ? ### ### ###? ? #### #?## ## | | #? ? ?##### ### #### ## # #### #??# | | ?#?? ###?## ##### ######?# # ### #??# | | #?? ##???## ###### ###?#### # ## ###?? | | ?# ? #?##?## ###### ####### # # # ##? | | ## ? ###### ?## ! *!@% h% # #? | | #?? ##? ### % !%! % # # # #? | | ?#??? ### *%######### # # #?? | | #?##? ? ? ### %########### # ##?? | | ?### ? ?### #######?#### # # # ##?? | | ?##?? ? ## ##### ############# ### | | ???? # #?##### ##########?### # | | ???? ? ##?########## ?#######?# | | ??#? ???# # ####? #### ?######### ##### | | ?##?? # # #### ##### ########## # #???? | | ?#?????? ? ### ?####### ?####??## #??? | | ?????? ? #### ? ##?#### ######## ####??? | | ??#????#?####??#? #?## #####?# ####????? | | ???##???######## ? ## ##?## # #??#???? | | ?????######?#?##? ?## #?## ##### ???????? | | ????#?######??## ? ? ##?###?# ?#?## #??????? | | ??????????#?##?## ? ###?##### ##### ???#??? | | ??????##??#??###?# #??##### ####?## ??????? | | ????????#?? ? ##?? ? ?? #?#####? ##????## #?????? | | ????????????? ???? ? ?? ???????????? #?????? | | ????????????????#??? ? ??????????###?#???? | | ???????????????#??? ??? ???????????????????????? | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 18 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 1 Jamming Range 14 Armor Coverage 450 Resistance: EM 25 Utility Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 1 Defensive Hacking 20 Item Schematics ----------------- Imp. Phase Shifter | -6/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Packrat Tank Challenges ------------ None Game ------ Seed CoordinationQuantumThrusters Manual? 0 Play Time 08:47:09 Cumulative 63.8 hours Start 2019.11.10 @ 17:17:35 End 2019.12.18 @ 00:44:54 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b584cdd8-bed6-4a93-b65d-97dec156f3d8