Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.02 @ 22:05:03 Player: Okkudo Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (641) 641 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2086 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 182/300 Energy 43/100 System Corruption 0% Temperature Cool (18) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Flail > --- INVENTORY (10) --- Particle Charger ECM Suite Light Armor Plating Improved Trap Extractor (0/6) Field Laser Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Weapon Shielding Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Melee Analysis Suite Particle Charger ECM Suite Improved Trap Extractor Field Laser Light Assault Rifle Grenade Launcher Mini Grenade Launcher Datajack Heavy Flail [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 36 | 7 7 10 7 5 Power 5 | 2 2 . 1 . Engine 4 | 2 1 . 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 6 | 2 1 3 . . Treads . | . . . . . Leg 6 | 2 1 3 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 3 3 1 Device 2 | . . 1 1 . Storage 4 | 1 3 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . . 2 2 . Artifact . | . . . . . Weapon 14 | 2 1 4 3 4 Energy Gun 2 | . 1 1 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 2 . 3 3 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 15 | . 3 3 . 9 Power 3 | . 2 . . 1 Propulsion 3 | . . 1 . 2 Utility 4 | . . 1 . 3 Weapon 5 | . 1 1 . 3 Highest Loss Streak 7 | . 1 2 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 93 95 90 38 Engine 4 | . 10 . 9 1 Core 6 | . 3 11 . . Leg 25 | . 28 27 22 9 Device 2 | . . . 11 2 Storage 15 | . 22 14 11 11 Protection 8 | . . 12 14 5 Energy Gun 8 | . 8 13 . . Ballistic Gun 16 | . 19 13 21 4 Naked Turns . | . . . . . Heaviest Build 24 | 10 19 20 24 24 Greatest Support 27 | 20 20 27 27 27 Greatest Overweight (x) 3 | . . 1 . 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 3 10 10 10 10 Average Carried 7 | 1 5 8 8 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 9 8 10 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 775 | 193 310 55 199 18 Remotely . | . . . . . Salvage Created 930 | . 490 202 199 39 Parts 58 | . 29 18 11 . Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 32 | . 10 8 3 11 Guns 22 | . 10 8 3 1 AOE 10 | . . . . 10 Classes Destroyed 7 | . 3 1 2 1 Worker 1 | . . . 1 . Hauler 2 | . 1 . 1 . Watcher 1 | . 1 . . . Swarmer 6 | . . 6 . . Grunt 14 | . 10 2 2 . Sentry 1 | . . . 1 . Assembled 11 | . . . . 11 Best Kill Streak 11 | . 3 3 2 11 Combat Bots Only 11 | . 3 3 2 11 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2106 | . 553 309 106 1138 Core 641 | . 124 86 . 431 Absorbed by Shields . | . . . . . Redirected to Shielding 57 | . . . 13 44 Core Remaining (%) 58 | 100 . 16 . . Volleys Fired 105 | . 55 23 15 12 Largest 2 | . 2 2 2 2 Hottest 68 | . 60 60 46 68 Shots Fired 198 | . 110 40 30 18 Gun 188 | . 110 40 30 8 Cannon 4 | . . . . 4 Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 135 | . 80 17 30 8 Thermal 57 | . 30 23 . 4 Explosive 6 | . . . . 6 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 8 8 10 5 Robot Miss Streak 3 | . 3 3 3 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 121 | . 62 24 22 13 Core Hits 73 | . 29 13 7 24 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 1 . 2 . Destroy 3 | . 1 . 2 . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1783 | . 562 252 358 611 Guns 1203 | . 555 245 351 52 Cannons 83 | . . . . 83 Explosions 473 | . . . . 473 Melee . | . . . . . Ramming 24 | . 7 7 7 3 Kinetic 831 | . 336 92 351 52 Thermal 455 | . 219 153 . 83 Explosive 473 | . . . . 473 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 49 | . . . . 49 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed 10 | . 2 4 3 1 Kicked 10 | . 2 4 3 1 Crushed . | . . . . . Highest Temperature 192 | . 73 192 27 48 Average Temperature 35 | . 22 67 11 16 Received Heat Transfer 555 | . 309 99 45 102 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 998 | . 500 350 . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 244 | . 244 144 98 58 Initial 49 | . . 49 . 2 Average 60 | . 101 57 23 35 Maximum Alert Level 1 | . 1 . . . Low Security (%) 96 | 100 87 100 100 100 Level 1 3 | . 12 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 . 1 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 18 8 4 23 Peak Tracking Total 8 | . 4 3 4 8 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 5 | . 2 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 11 | . 4 2 5 . Terminals 10 | . 4 1 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 7 4 12 . Successful 11 | . 3 2 6 . Failed 12 | . 4 2 6 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 16 | . 7 2 7 . Terminals 22 | . 7 3 12 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 2 4 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Alert Level 3 | . 1 . 2 . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Botnet 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 4 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2225 | 56 636 937 429 167 Spaces Moved 1457 | 36 373 682 283 83 Core 34 | 3 . . . 31 Treads . | . . . . . Legs 1423 | 33 373 682 283 52 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 125 125 Average Speed 123 | 114 120 121 125 155 Slowest Speed 200 | 120 120 190 125 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 39 99 32 32 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 4 | . . 3 . 1 Spaces Dug . | . . . . . Terrain Destroyed 38 | . . . . 38 Melee . | . . . . . Projectile . | . . . . . AOE 38 | . . . . 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1711 | 51 467 755 335 103 Wait 41 | . 17 9 15 . Move 1453 | 35 372 681 282 83 Hop . | . . . . . Pick Up 44 | 8 12 15 9 . Fast Attach 1 | . . . 1 . Attach 30 | 7 6 7 6 4 Detach 5 | 1 1 2 1 . Swap 5 | . 1 3 . 1 Drop 15 | . 1 11 3 . Fire 105 | . 55 23 15 12 Melee 2 | . . . . 2 Ram . | . . . . . Kick 10 | . 2 4 3 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min / Sto x2) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 681 | -10/Materials | Discovered new exit (range 7) 693 | -10/Materials | Entered Mines 710 | -10/Mines | Core integrity fell below 50% 798 | -10/Mines | Discovered new exit (range 9) 1123 | -10/Mines | Learned location of 1 exit from Materials 1152 | -10/Mines | Discovered new exit (range 9) 1388 | -10/Mines | Core integrity fell below 20% 1441 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1630 | -10/Mines | Entered Materials 1630 | -9/Materials | Evolved 2 slots: Utility x2 1631 | -9/Materials | Identified exit to Storage 1908 | -9/Materials | Discovered new exit (range 10) 2002 | -9/Materials | Identified exit to Mines 2059 | -9/Materials | Entered Mines 2060 | -9/Mines | Assembled infested the area 2113 | -9/Mines | Core integrity fell below 50% 2121 | -9/Mines | Destroyed 11 combat bots 2140 | -9/Mines | Lost 7 parts (1p1n3u2w) 2155 | -9/Mines | Found a hidden stash of uninstalled traps 2200 | -9/Mines | Core integrity fell below 20% 2226 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 02102_ as-44556 destroyed. 02103_ Autogun destroyed. 02103_ U-05 Engineer lays Concrete. 02106_ Aluminum Leg destroyed. 02106_ U-05 Engineer builds a Wall. 02107_ The unstable cave ceiling collapses. 02109_ Grenade Launcher destroyed. 02111_ The unstable cave ceiling collapses. 02120_ U-05 Engineer lays Concrete. 02141_ K-01 Serf collects debris. 02149_ Titanium Leg destroyed. 02149_ K-01 Serf collects debris. 02155_ A stash of uninstalled traps is collected here! 02156_ K-01 Serf collects debris. 02206_ Jacked G-34 Mercenary... 02206_ Command string: sdf 02206_ No effect. 02214_ Jacked G-34 Mercenary... 02214_ Datajack destroyed. 02215_ Identified Adv. Beam Cannon. Map ----- +----------------------------------------------------+ | ??## ##????????????????????????? | | ???## ##?#####??????????????????? | | ????# ## ####???????????????? | | ????# ??????????????? | | ????# ??????????????? | | ????## ###????????????????? | | ????## ####??????????????????? | | ????# ####?????????????????????? | | ##### #????????????????????????? | | ##???????????????????????? | | #???????????????????????? | | ###### ##?#####????????????????? | | ?????#### ### ##???????????????? | | ????????## & & ##??????????????? | | #?????????## && ##?????????????? | | ???????????##### #?????????????? | | ???????????????### #####?????????? | | ?????????????????## #####?????? | | ??????????????????# ## #?????? | | ??????????????????# ### #?????? | | ??????????????????# ###?##### #?????? | | ??????????????????# #???????# #?????? | | ??????????????????# ???##### ####??? | | ??????????????????###???# #??? | | ????????????????????????#g""" """ #??? | | ????????????????????????#@""" """ #??? | | ????????????????????????#l""" """ #??? | | ????????????????????????#g b #??? | | ????????????????????????#g""" """ #??? | | ????????????????????????# """ """ #??? | | ????????????????????????# """ """ #??? | | ????????????????????????# #??? | | ????????????????????????###########??? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionNodeDevice Manual? 0 Play Time 00:32:01 Cumulative 38.9 hours Start 2022.09.02 @ 21:35:02 End 2022.09.02 @ 22:05:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfd0f54c-2df7-4545-b894-cd46355d5e9e