Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.01 @ 11:05:19 Player: tycho Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (541) 541 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 1295 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/250 Matter 240/300 Energy 248/250 System Corruption 0% Temperature Cool (0) Movement Core (900) Ox17 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Subdweller Optics > --- WEAPON (2) ------- Assault Rifle Subdweller Machine Gun > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Structural Scanner Sensor Array Signal Interpreter Small Laser Assault Rifle Subdweller Shrapnel Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Subdweller Optics > --- WEAPON ----------- Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Structural Scanner Sensor Array Signal Interpreter Small Laser Assault Rifle Assault Rifle Subdweller Shrapnel Launcher Makeshift Axe [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 6 9 2 12 Power 6 | 1 2 1 2 Engine 6 | 1 2 1 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 . 5 Treads 3 | 2 1 . . Leg . | . . . . Wheel . | . . . . Hover 2 | . . . 2 Flight 3 | . . . 3 Utility 6 | 1 4 . 1 Device 2 | . 1 . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | 2 2 1 4 Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun 6 | . 1 1 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 90 100 94 Engine 13 | . 14 14 13 Treads 24 | . 27 28 14 Hover 2 | . . . 8 Device 3 | . 3 . 4 Storage 14 | . 14 14 14 Protection 5 | . 1 14 8 Energy Gun 12 | . 15 14 5 Ballistic Gun 15 | . 12 14 21 Peak Build Rating 11 | 6 8 8 11 Average Rating 7 | 4 7 8 8 On Entrance 5 | . 6 8 8 Naked Turns . | . . . . Heaviest Build 53 | 14 52 52 53 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 17 | . 1 1 17 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 18 20 20 Most Carried 20 | 2 17 18 20 Average Carried 12 | 1 10 16 17 Final Capacity 20 | 8 20 20 20 Final Carried 18 | 2 16 18 15 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 658 | 251 158 40 209 Remotely . | . . . . Salvage Created 718 | . 380 98 240 Parts 56 | . 26 17 13 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 11 7 7 Melee 1 | . 1 . . Guns 24 | . 10 7 7 Classes Destroyed 5 | . 4 . 1 Recycler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 16 | . 6 7 3 Grunt 5 | . 5 . . Subdweller 4 | . . . 4 Best Kill Streak 6 | . 3 6 3 Combat Bots Only 6 | . 3 6 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 224 | . 51 21 152 Missed 63 | . 15 8 40 Damage Taken 1447 | . 267 76 1104 Core 257 | . 59 14 184 Absorbed by Shields . | . . . . Ignored by Resistances 443 | . 90 26 327 Regen/Repaired (Parts) 47 | . 47 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 85 | . 33 10 42 Largest 2 | . 2 2 2 Hottest 90 | . 90 70 70 Shots Fired 162 | . 62 20 80 Gun 162 | . 62 20 80 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 101 | . 25 10 66 Thermal 53 | . 29 10 14 Explosive . | . . . . Electromagnetic 8 | . 8 . . Robot Hit Streak 21 | . 21 5 20 Robot Miss Streak 4 | . 2 1 4 Penetration Max . | . . . . Secondary Targets 5 | . 1 1 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 128 | . 47 14 67 Core Hits 43 | . 21 7 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 . 1 Burn 2 | . 2 . . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1751 | . 658 201 892 Guns 1719 | . 640 187 892 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 32 | . 18 14 . Kinetic 1094 | . 248 113 733 Thermal 510 | . 277 74 159 Explosive . | . . . . Electromagnetic 115 | . 115 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 11 | . 8 3 . Targets Rammed 12 | . 9 3 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 237 | . 237 108 208 Average Temperature 52 | . 53 42 93 Received Heat Transfer 584 | . 123 . 461 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 . 1 Heat Transferred 1665 | . 962 222 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 226 | . 133 226 . Initial . | . . . . Average 27 | . 25 37 . Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 89 . Level 1 2 | . . 10 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 16 10 16 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 5 | . 1 2 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 7 . . Successful 5 | . 5 . . Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 42 | . . 42 15 Highest-Rated Ally 31 | . . 31 15 Total Orders . | . . . . Ally Attacks 6 | . . 6 . Total Damage 44 | . . 44 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3864 | 97 2113 609 1045 Spaces Moved 1462 | 57 858 237 310 Core 6 | 4 . . 2 Treads 1367 | 53 858 237 219 Legs . | . . . . Wheels . | . . . . Hover 89 | . . . 89 Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 237 | 152 226 240 280 Slowest Speed 900 | 160 240 240 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 60 47 25 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1679 | 64 956 253 406 Wait 63 | . 26 . 37 Move 1459 | 56 857 236 310 Hop . | . . . . Pick Up 21 | 2 15 1 3 Fast Attach 12 | 6 4 . 2 Attach 6 | . . . 6 Detach 2 | . 2 . . Swap 11 | . 5 2 4 Drop 8 | . 5 1 2 Fire 85 | . 33 10 42 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 12 | . 9 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 1069 | -10/Materials | Discovered new exit (range 15) 1263 | -10/Materials | Repaired Lgt. Treads 1400 | -10/Materials | Identified exit to Mines 1599 | -10/Materials | Discovered new exit (range 16) 2211 | -10/Materials | Entered Mines 2240 | -10/Mines | Met a Derelict bent on vengeance 2645 | -10/Mines | Found DCF Scrap (14 items) 2764 | -10/Mines | Discovered new exit (range 11) 2820 | -10/Mines | Entered Subcaves 2820 | -10/Subcaves | Accompanied by 1 ally 2880 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3314 | -10/Subcaves | Lost 3 parts (1n2w) 3503 | -10/Subcaves | Core integrity fell below 50% 3531 | -10/Subcaves | Lost 4 parts (1p2n1u) 3580 | -10/Subcaves | Learned Materials emergency access door positions 3648 | -10/Subcaves | Learned Materials terminal intel 3809 | -10/Subcaves | Discovered new exit (range 11) 3856 | -10/Subcaves | Core integrity fell below 20% 3865 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03580_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 03648_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. 03713_ Acquired Sub. Shrapnel Launcher. 03732_ Acquired 7 matter. 03749_ S-10 Pest destroyed. 03756_ Destroyed Flight Unit. 03759_ Lgt. Assault Rifle fries itself beyond repair. 03760_ Flight Unit fries itself beyond repair. 03765_ S-10 Pest destroyed. 03765_ Switching to secondary target: S-10 Pest. 03768_ S-10 Pest destroyed. 03768_ Switching to secondary target: S-10 Pest. 03770_ Subatomizers dissect the Sub. Monowheel. 03771_ S-10 Pest destroyed. 03782_ Flight Unit fries itself beyond repair. <x2> 03809_ EXIT=FOUND 03809_ Assault Rifle destroyed. 03813_ Hover Unit destroyed. <x2> Map ----- +----------------------------------------------------+ | ??????????????????? ??????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????? ##????????????????????? | | ???????????????????????? #????????###########? | | ?????????????????????????? ###??## ## | | ??????????????????????????? # ### | | ????????????????????????????? | | ?????????????????????????????? | | ???????????????????????????????# # # #????? | | ??????????????????????????????## # #?????? | | ??????????????????????????????# ## #?????? | | ?????????????????????????????## # ##??????#### | | ?????????????????????????????# ### #?????## # | | ??????????????????????????##### #?## #????## | | ??????????????????????????# ## ### #??### | | ??????????????????????????# # ### ##??# | | ??????????????????????????# ## #### | | ??????????????????????????# ## # # | | ?????????????????????????## ## | | ??????????????????###?#### ## ##" | | ???????????????#### ### =&#####& | | ???????????????# *%! ### = ## | | ???????????????#% @ ### ##!& ] &* ### | | ?????????????### #### #?##### &&& ## | | ?????????????# % ##??#& ##????# ## # | | ???? % %%##???#%s #????## ### # | | ??# #### %#????## ss #????## ##?##### | | ???????## ### ?????## #?????####??????? | | ????????# ???#### ??????# #???????????????? | | ???????# ??????? ?????? #???????????????? ## | | ??????????????? ?????? ##????????????????##? | | ??????????????? ????? #???????????????????? | | ??????????????" ????? #???????????????????? | | ?????????????#" " "%????? ???????????????????? | | ?????????????#"""" ""????? ???????????????????? | | ?????????????#####<###???? ??????????????????? | | ??????????????????#??????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ###?????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ###???????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotSchematicClaymores Manual? 0 Play Time 00:18:08 Cumulative 25.9 hours Start 2025.02.28 @ 23:31:56 End 2025.03.01 @ 11:05:19 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 0 Adventurer 31 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48e8daf4-a5db-45bc-bff9-ea69a1991892