Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.10 @ 19:22:11 Player: Analote Result: Destroyed by NK-0LA with NK-0LA's Tesla Doomcannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (108) 540 Value Destroyed (3358) 3358 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-60) -60 TOTAL SCORE: 6798 Bonus ------- Friendly Fire -60 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 90/160 System Corruption 1% Temperature Cool (0) Movement Walking (170) Ox1 Location -7/Zion Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (2) --- Makeshift Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Cooling System Large Storage Unit Tactical Coordination Suite Makeshift System Shield Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Titanium Leg Particle Gun Advanced Beam Cannon Autogun Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Weapon Shielding Hardened Heavy Armor Plating Shock Absorption System > --- WEAPON ----------- Shock Rifle Advanced Beam Cannon Ion Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Mini Grenade Launcher [Rating: 50] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Makeshift System Shield Protection Improved Weapon Shielding Weapon Advanced Beam Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Slots Evolved 7 | . 1 2 2 2 . . . Power 2 | . 1 . . 1 . . . Propulsion . | . . . . . . . . Utility 4 | . . 2 1 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 91 | 7 8 14 6 33 5 7 11 Power 23 | 1 2 5 2 9 1 3 . Engine 12 | 1 2 5 . 3 . 1 . Core 11 | . . . 2 6 1 2 . Reactor . | . . . . . . . . Propulsion 16 | 2 1 1 2 4 3 1 2 Treads . | . . . . . . . . Leg 16 | 2 1 1 2 4 3 1 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 2 1 5 1 10 . 1 5 Device 14 | . . 4 1 6 . . 3 Storage 3 | 1 1 1 . . . . . Processor 2 | 1 . . . 1 . . . Hackware 2 | . . . . . . . 2 Protection 4 | . . . . 3 . 1 . Artifact . | . . . . . . . . Weapon 27 | 2 4 3 1 10 1 2 4 Energy Gun 7 | . . 1 . 2 . . 4 Energy Cannon 10 | . . 2 1 7 . . . Ballistic Gun 5 | 2 2 . . . . 1 . Ballistic Cannon 2 | . 2 . . . . . . Launcher 2 | . . . . 1 . 1 . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . . Parts Lost 25 | . . . . 6 1 8 10 Power 7 | . . . . 2 1 2 2 Propulsion 2 | . . . . . . 1 1 Utility 9 | . . . . 3 . 3 3 Weapon 7 | . . . . 1 . 2 4 Highest Loss Streak 8 | . . . . 3 1 8 4 Average Slot Usage (%) 94 | . 96 95 98 95 99 88 86 Engine 10 | . 22 20 1 4 14 10 6 Core 9 | . . . 14 16 6 9 12 Leg 15 | . 23 19 14 14 14 13 13 Device 19 | . . 17 33 22 28 21 13 Storage 8 | . 12 14 8 7 7 7 7 Processor 3 | . 12 6 . 5 . . . Protection 3 | . . . . 4 7 6 5 Energy Gun 2 | . . . . . 4 . 8 Energy Cannon 11 | . . 8 25 16 14 10 . Ballistic Gun 1 | . 4 . . . . 2 4 Ballistic Cannon 3 | . 19 8 . . . . . Launcher 2 | . . . . 3 . 2 6 Naked Turns . | . . . . . . . . Heaviest Build 81 | 16 30 42 48 81 62 61 47 Greatest Support 40 | 20 20 20 20 40 35 35 40 Greatest Overweight (x) 3 | . 2 3 2 3 3 2 1 Average Overweight (x) 1 | . . 1 2 2 2 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 Most Carried 9 | 4 3 8 9 7 7 6 5 Average Carried 3 | . 1 5 3 3 5 4 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 8 | . 3 8 3 5 6 1 5 Class Distribution -------------------- 39% | Hacker-Tank 30% | Hacker-Mutant 25% | Scavenger-Tank 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Hacker-Tank | -7/Zion Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Matter Collected 1858 | 144 484 166 228 389 178 80 189 Remotely . | . . . . . . . . Salvage Created 4093 | . 432 367 378 1666 158 361 731 Parts 231 | . 18 31 19 90 8 10 55 Haulers Intercepted 5 | . 1 2 1 1 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Combat Hostiles Destroyed 74 | . 11 7 7 32 3 9 5 Guns 8 | . 3 . . . . . 5 Cannons 58 | . 8 7 7 29 2 5 . AOE 5 | . . . . 3 . 2 . Classes Destroyed 18 | . 3 3 2 5 . 1 4 Worker 2 | . . 1 . 1 . . . Builder 4 | . . . 1 3 . . . Hauler 5 | . 1 2 1 1 . . . Recycler 1 | . . . . 1 . . . Watcher 10 | . 3 4 . 3 . . . Swarmer 11 | . . 2 2 6 . 1 . Grunt 32 | . 11 2 2 10 2 5 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . 1 . . . Sentry 10 | . . 3 2 4 . 1 . Demolisher 2 | . . . . 2 . . . Hunter 2 | . . . 1 . 1 . . Programmer 3 | . . . . 2 . 1 . Zionite 18 | . . . . . . . 18 Tinkerer 1 | . . . . . . . 1 Assembled 7 | . . . . 7 . . . Surgeon 1 | . . . . . . . 1 Thug 2 | . . . . . . . 2 Butcher 1 | . . . . . . . 1 Mutant 2 | . . . . . . . 2 Best Kill Streak 12 | . 5 5 4 12 2 3 9 Combat Bots Only 11 | . 4 2 3 11 2 3 2 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Damage Taken 3865 | . 424 219 83 1449 175 646 869 Core 841 | . 107 . 30 376 19 112 197 Absorbed by Shields 205 | . . . 38 167 . . . Core Remaining (%) 87 | 100 57 100 94 . . . . Volleys Fired 253 | . 48 39 14 71 7 30 44 Largest 3 | . 2 2 3 3 3 3 3 Hottest 208 | . 70 136 204 201 208 208 156 Shots Fired 553 | . 96 59 42 201 20 64 71 Gun 120 | . 32 6 . 8 2 2 70 Cannon 397 | . 64 53 42 180 14 44 . Launcher 16 | . . . . 13 . 2 1 Special 20 | . . . . . 4 16 . Kinetic 151 | . 96 47 . . . 2 6 Thermal 376 | . . 12 42 180 18 60 64 Explosive 3 | . . . . . . 2 1 Electromagnetic 23 | . . . . 21 2 . . Robot Hit Streak 44 | . 44 21 14 26 8 19 41 Robot Miss Streak 3 | . 2 3 1 2 2 1 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 412 | . 67 44 27 139 14 55 66 Core Hits 188 | . 20 15 13 74 5 18 43 Critical Hits 23 | . 1 1 3 16 1 1 . Critical Kills 11 | . . 1 2 6 1 1 . Critical Parts Destroyed 12 | . 1 . 1 10 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9278 | . 1015 812 535 4475 261 1033 1147 Guns 1637 | . 317 46 . 105 37 28 1104 Cannons 5864 | . 698 766 535 2907 213 745 . Explosions 1632 | . . . . 1463 . 126 43 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1828 | . 1015 684 . . . 28 101 Thermal 6476 | . . 128 535 3707 224 879 1003 Explosive 169 | . . . . . . 126 43 Electromagnetic 805 | . . . . 768 37 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 3 3 5 5 Average Corruption 3 | . . . . 2 3 4 4 Corruption Purged . | . . . . . . . . Effects 54 | . . . . 17 14 15 8 Message Errors 9 | . . . . 4 3 . 2 Matter Fused 12 | . . . . 4 7 . 1 Heat Flow Errors 10 | . . . . 6 1 1 2 Energy Discharges 5 | . . . . . 3 1 1 Data Loss (minor) 3 | . . . . 1 . 1 1 Data Loss (major) 2 | . . . . . . 1 1 Targeting Errors 10 | . . . . 1 . 9 . Weapon Failures 3 | . . . . 1 . 2 . Overload Shots . | . . . . . . . . Overflow Damage 337 | . 12 5 1 299 . 20 . Projectiles 71 | . 12 5 1 33 . 20 . Explosions 266 | . . . . 266 . . . Melee . | . . . . . . . . Knockbacks 8 | . 5 3 . . . . . Impact . | . . . . . . . . Kinetic 8 | . 5 3 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 113 | . . . . 95 . . 18 Shots 7 | . . . . 6 . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 815 | . 385 90 87 815 203 93 392 Average Temperature 128 | . 125 25 25 180 135 23 126 Received Heat Transfer 1768 | . 387 90 24 628 99 369 171 Effects 42 | . 5 . . 36 . . 1 Shutdowns 15 | . 2 . . 12 . . 1 Energy Bleed 4 | . 1 . . 3 . . . Interference 7 | . 2 . . 5 . . . Matter Decay 3 | . . . . 3 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 4 | . . . . 4 . . . Damage (major) 7 | . . . . 7 . . . Damage (core) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 1 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . . 1 2 1 Combat Hostiles 3 | . . . . . 1 2 . Parts Melted 33 | . . . 2 17 . 10 4 Heat Transferred 11240 | . . 259 962 5347 450 2218 2004 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Peak Influence 316 | . 203 259 258 316 . . . Initial 37 | . . 37 26 . . . . Average 88 | . 95 104 108 79 . . . Maximum Alert Level 1 | . 1 1 1 1 . . . Low Security (%) 86 | 100 97 77 84 86 . . . Level 1 13 | . 2 22 15 13 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 3 . . 7 . 1 . Investigation 5 | . 3 . . 1 . 1 . Extermination 2 | . . . . 2 . . . Reinforcement 4 | . . . . 4 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Distress Signals 4 | . 2 1 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 15 11 8 43 3 11 28 Peak Tracking Total 7 | . 4 2 3 7 2 5 5 Tactical Retreats 4 | . . . . 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Traps Triggered 5 | . 1 2 . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Machines Disabled 8 | . 3 . . 4 . 1 . Max in Single Turn 2 | . 1 . . 2 . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Machines Accessed 15 | . 6 2 1 5 . 1 . Terminals 8 | . 4 1 . 2 . 1 . Fabricators 1 | . . . . 1 . . . Repair Stations 4 | . 1 . 1 2 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 43 | . 16 6 4 13 . 4 . Successful 41 | . 16 6 4 11 . 4 . Failed 2 | . . . . 2 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 26 | . 11 4 . 7 . 4 . Fabricators 1 | . . . . 1 . . . Repair Stations 13 | . 4 . 4 5 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 25 | . 11 4 . 6 . 4 . Record 20 | . 10 3 . 3 . 4 . Part Schematic 2 | . . . . 2 . . . Emergency Access Points 1 | . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . Recall Reinforcements 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 12 | . 4 . 4 4 . . . Scan Component 6 | . 2 . 2 2 . . . Repair 6 | . 2 . 2 2 . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 5 . . 4 . 1 . Full Trace Events 6 | . 4 . . 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter 219 | . . . . 219 . . . Time 116 | . . . . 116 . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . 2 . 2 2 . . . Time 173 | . 52 . 52 69 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 36 | . 36 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 93 | . . . . 93 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 2 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Turns Passed 5952 | 77 663 673 408 1987 903 423 818 Spaces Moved 2674 | 55 313 324 165 790 435 190 402 Core 11 | 11 . . . . . . . Treads . | . . . . . . . . Legs 2663 | 44 313 324 165 790 435 190 402 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 180 150 155 150 140 Average Speed 174 | 106 143 165 180 188 196 167 166 Slowest Speed 220 | 120 180 210 180 220 220 180 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 37 | 4 60 31 23 26 72 45 41 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . . . . 1 3 . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 4 | . . . . . 3 . 1 Spaces Dug 3 | . . . . 3 . . . Terrain Destroyed 46 | . . . . 20 . 14 12 Melee . | . . . . . . . . Projectile 6 | . . . . 6 . . . AOE 40 | . . . . 14 . 14 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Total 3450 | 73 432 402 247 1128 463 229 476 Wait 330 | 5 54 7 52 196 11 . 5 Move 2667 | 54 312 323 164 789 434 189 402 Hop . | . . . . . . . . Pick Up 79 | 7 9 15 5 25 4 2 12 Fast Attach . | . . . . . . . . Attach 57 | 7 5 8 4 18 2 6 7 Detach 2 | . . 1 . 1 . . . Swap 34 | . 3 6 2 15 3 1 4 Drop 28 | . 1 3 6 13 2 1 2 Fire 253 | . 48 39 14 71 7 30 44 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: *Pro) History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Power x1 267 | -10/Materials | Identified exit to Materials 267 | -10/Materials | Discovered exit to Materials (range 16) 313 | -10/Materials | Build established: Hacker-Mutant 528 | -10/Materials | Repaired Ion Engine 556 | -10/Materials | Repaired Aluminum Leg 696 | -10/Materials | Discovered exit to Materials (range 16) 741 | -10/Materials | Entered another Materials area 741 | -9/Materials | Evolved 2 slots: Utility x2 895 | -9/Materials | Identified exit to Mines 895 | -9/Materials | Discovered exit to Mines (range 16) 964 | -9/Materials | Identified exit to Materials 964 | -9/Materials | Discovered exit to Materials (range 14) 1414 | -9/Materials | Entered another Materials area 1414 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1541 | -8/Materials | Repaired Aluminum Leg 1569 | -8/Materials | Repaired Aluminum Leg 1705 | -8/Materials | Build established: Hacker-Tank 1795 | -8/Materials | Identified exit to Factory 1795 | -8/Materials | Discovered exit to Factory (range 16) 1822 | -8/Materials | Entered Factory 1822 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2263 | -7/Factory | Repaired Broken Cooling System 2820 | -7/Factory | Assembled infested ambush trap array 2847 | -7/Factory | Crushed by falling debris 2903 | -7/Factory | Destroyed 11 combat bots 3103 | -7/Factory | Lost 3 parts (2p1u) 3113 | -7/Factory | Destroyed 10 combat bots 3285 | -7/Factory | Repaired Adv. Beam Cannon 3663 | -7/Factory | Identified exit to Lower Caves 3663 | -7/Factory | Discovered exit to Lower Caves (range 11) 3702 | -7/Factory | Core integrity fell below 50% 3719 | -7/Factory | Discovered exit to Lower Caves (range 14) 3809 | -7/Factory | Entered Lower Caves 3901 | -7/Lower Caves | Learned location of Extension (-5) 4022 | -7/Lower Caves | Build established: Scavenger-Tank 4391 | -7/Lower Caves | Learned Factory terminal intel 4698 | -7/Lower Caves | Identified exit to Lower Caves 4698 | -7/Lower Caves | Discovered exit to Lower Caves (range 7) 4712 | -7/Lower Caves | Entered another Lower Caves area 4775 | -7/Lower Caves | Learned 8 Factory zone layouts 4899 | -7/Lower Caves | Attracted the attention of an 0b10 base 4994 | -7/Lower Caves | Lost 8 parts (2p1n3u2w) 5099 | -7/Lower Caves | Encountered a Warlord checkpoint 5118 | -7/Lower Caves | Identified exit to Zion 5118 | -7/Lower Caves | Discovered exit to Zion (range 9) 5135 | -7/Lower Caves | Entered Zion 5265 | -7/Zion | Identified exit to Proximity Caves 5265 | -7/Zion | Discovered exit to Proximity Caves (range 8) 5423 | -7/Zion | System corruption cleaned by Quarantine Array 5472 | -7/Zion | Build established: Hacker-Tank 5501 | -7/Zion | Learned Factory emergency access door positions 5594 | -7/Zion | Attacked by Zionites 5674 | -7/Zion | Core integrity fell below 20% 5850 | -7/Zion | Learned Factory garrison access intel 5930 | -7/Zion | Build established: Hacker-Mutant 5934 | -7/Zion | NK-0LA came to Zion's defense 5953 | -7/Zion | Destroyed by NK-0LA with NK-0LA's Tesla Doomcannon Last Messages --------------- 05817_ Lgt. Nuclear Core destroyed. 05824_ L7-8I4(z) critical meltdown. 05850_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 4X-EBP(z) bursts out of the Twisted Machinery. 05852_ 4X-EBP(z) pulls a Mak. Sword out of the Twisted Machinery. 05853_ 4X-EBP(z) destroyed. 05865_ Acquired Hvy. Beamcaster. 05867_ Dropped Mni. Grenade Launcher. 05871_ Acquired Tactical Coordination Suite. 05883_ R1-IYV(z) destroyed. 05908_ Acquired Mak. System Shield. 05915_ Acquired 29 matter. 05922_ Acquired 1 matter. 05934_ NK-0LA: "Who are you to come after my hometown?" 05940_ Mak. Leg destroyed. 05940_ Beamcaster destroyed. 05942_ Lgt. Deuterium Engine destroyed. 05944_ Hvy. Beamcaster destroyed. 05952_ Acquired Mak. Sword. 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" | | ????????????????????????????????????????????????#" | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 38 Energy Capacity 520 Matter Stores 300 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 66 Reclamation Efficiency 10 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Reclamation Unit | -9/Materials | Scanalyzed Coolant Injector | -7/Factory | Hacked Angular Momentum Engine | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed SpreadGravityKinecellerator Manual? 0 Play Time 00:43:38 Cumulative 6.7 hours Start 2021.02.10 @ 18:41:06 End 2021.02.10 @ 19:22:11 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f28bcb6-2b74-4a31-8030-8b3a0074045d