Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 09:22:57 Player: gabr Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (813) 813 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2623 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 37/100 System Corruption 0% Temperature Hot (280) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (15) --- Nuclear Core Nuclear Core Light Nuclear Core Titanium Leg Titanium Leg Titanium Leg Titanium Leg Heat Sink Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Light Armor Plating Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Compact Battery Improved Propulsion Shielding > --- WEAPON ----------- Beam Rifle Spread Laser Heavy Particle Gun > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Titanium Leg Titanium Leg Titanium Leg Titanium Leg Heat Sink Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Light Armor Plating Light Armor Plating EM Pulse Gun [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 49 | 5 7 19 18 Power 7 | 1 1 2 3 Engine 5 | 1 1 2 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 10 | 2 . 3 5 Treads . | . . . . Leg 10 | 2 . 3 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | . 4 9 3 Device 4 | . . 4 . Storage 3 | . 2 . 1 Processor . | . . . . Hackware . | . . . . Protection 9 | . 2 5 2 Artifact . | . . . . Weapon 16 | 2 2 5 7 Energy Gun 14 | 2 1 4 7 Energy Cannon 2 | . 1 1 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 13 | . . 2 11 Power 3 | . . 1 2 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 4 | . . 1 3 Highest Loss Streak 11 | . . 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 98 93 Engine 11 | . 14 10 6 Leg 25 | . 28 22 26 Device 3 | . . 3 10 Storage 13 | . 13 11 16 Protection 17 | . 13 29 5 Energy Gun 18 | . 19 16 21 Energy Cannon 5 | . 8 4 3 Naked Turns . | . . . . Heaviest Build 39 | 7 31 35 39 Greatest Support 51 | 20 20 23 51 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 14 | 5 14 15 15 Most Carried 15 | 5 15 15 15 Average Carried 11 | 3 9 14 14 Final Capacity 15 | 5 15 15 15 Final Carried 15 | 5 15 15 13 Class Distribution -------------------- 81% | Mutant 18% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 640 | 250 70 120 200 Remotely . | . . . . Salvage Created 1128 | 53 337 396 342 Parts 66 | 1 26 21 18 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 8 10 6 Guns 18 | . 5 9 4 Cannons 6 | . 3 1 2 Classes Destroyed 8 | 1 5 2 . Worker 1 | . 1 . . Hauler 3 | . 2 . 1 Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 4 | . 2 1 1 Swarmer 9 | . 6 3 . Grunt 12 | . 2 6 4 Sentry 3 | . . 1 2 Best Kill Streak 7 | 1 7 6 3 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 191 | . 23 56 112 Missed 45 | . 7 14 24 Damage Taken 2478 | . 137 515 1826 Core 675 | . 33 81 561 Absorbed by Shields 36 | . . 36 . Redirected to Shielding 139 | . . 32 107 Regen/Repaired (Parts) 37 | . 17 20 . Core Remaining (%) 88 | 100 86 79 . Volleys Fired 100 | 1 25 47 27 Largest 3 | 2 2 2 3 Hottest 181 | 80 100 110 181 Shots Fired 201 | 2 50 85 64 Gun 159 | 2 37 69 51 Cannon 42 | . 13 16 13 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 125 | . 13 48 64 Explosive . | . . . . Electromagnetic 76 | 2 37 37 . Robot Hit Streak 12 | 1 4 8 12 Robot Miss Streak 5 | 1 3 4 5 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 120 | 1 26 50 43 Core Hits 68 | 1 15 18 34 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 1 4 Burn 5 | . . 1 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2127 | 15 480 932 700 Guns 1469 | 15 293 583 578 Cannons 407 | . 107 178 122 Explosions 251 | . 80 171 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1550 | . 187 663 700 Explosive . | . . . . Electromagnetic 577 | 15 293 269 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . 1 6 . Projectiles . | . . . . Explosions 7 | . 1 6 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 42 | . . 42 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 466 | 18 216 466 262 Average Temperature 111 | 12 75 157 78 Received Heat Transfer 915 | . 30 210 675 Effects 5 | . . 5 . Shutdowns 1 | . . 1 . Energy Bleed 2 | . . 2 . Interference 1 | . . 1 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 3 1 Heat Transferred 3406 | . 322 1347 1737 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 1 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 254 | 5 177 254 245 Initial 76 | . 3 . 76 Average 108 | 2 85 113 172 Maximum Alert Level 1 | . . 1 1 Low Security (%) 90 | 100 100 98 56 Level 1 9 | . . 1 43 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 13 19 14 Peak Tracking Total 7 | . 5 7 6 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 5 4 . Successful 5 | . 3 2 . Failed 4 | . 2 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 5 | . 3 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Disarm Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1995 | 110 815 658 412 Spaces Moved 910 | 81 374 235 220 Core 7 | 7 . . . Treads . | . . . . Legs 903 | 74 374 235 220 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 123 Average Speed 166 | 113 183 190 132 Slowest Speed 200 | 120 190 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 60 17 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 22 | . 3 19 . Melee . | . . . . Projectile . | . . . . AOE 22 | . 3 19 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1217 | 94 454 368 301 Wait 87 | 3 34 46 4 Move 907 | 80 373 234 220 Hop . | . . . . Pick Up 31 | 5 10 6 10 Fast Attach 25 | 5 3 9 8 Attach 8 | . 1 3 4 Detach 5 | . 2 1 2 Swap 16 | . 3 7 6 Drop 38 | . 3 15 20 Fire 100 | 1 25 47 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 836 | -10/Materials | Repaired EM Pulse Gun 915 | -10/Materials | Discovered new exit (range 5) 926 | -10/Materials | Entered another Materials area 926 | -9/Materials | Evolved 2 slots: Utility x2 1219 | -9/Materials | Repaired EM Pulse Gun 1566 | -9/Materials | Discovered new exit (range 5) 1584 | -9/Materials | Entered another Materials area 1584 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1884 | -8/Materials | Build established: Tank 1974 | -8/Materials | Core integrity fell below 50% 1988 | -8/Materials | Core integrity fell below 20% 1996 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01972_ G-47 Trooper suffers critical hit (Burn). 01972_ Beam Rifle blasted off. 01973_ Titanium Leg destroyed. 01977_ M-28 Smith repairs G-50 Soldier. 01977_ EM Pulse Gun destroyed. 01980_ G-47 Trooper heat damages Particle Gun. 01980_ Acquired Pulse Rifle. 01980_ Penetrated by Slug. 01980_ Knocked back. 01981_ M-28 Smith repairs Lgt. Nuclear Core. 01983_ Acquired Pulse Rifle. 01984_ Critical hit (Burn: +37). 01984_ M-28 Smith repairs Wheel. 01987_ Knocked back. 01992_ Penetrated by Slug. 01992_ Nuclear Core destroyed. 01992_ Knocked back. 01993_ Carbon-fiber Leg melted. 01993_ G-50 Soldier destroyed. 01995_ Titanium Leg destroyed. 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T #?????#@ #???????????????????? | | "" +?????# % #???????????????????? | | ##+########### #?????# #???????????????????? | | ????????# #?????# #???????????????????? | | """ ?????? #?????######???????????????????? | | """ #????? !#??????????????????????????????? | | """ #?????!!!!##??????????????????????????????? | | #????######???????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "T"?#?????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | """ "T" #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | #????????????????????????????????????????? | | /#????????????????????????????????????????? | | #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockCannonClaw Manual? 0 Play Time 00:15:07 Cumulative 46.4 hours Start 2024.04.05 @ 09:09:22 End 2024.04.05 @ 09:22:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21fabca7-75e6-4ea3-949e-c963ba0ce228