Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 11:35:36 Player: Blaf Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1116) 1116 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2961 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 99/300 Energy 80/100 System Corruption 0% Temperature Cool (41) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Cooling System Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit ECM Suite Reaction Control System Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Cooling System Compact Matter Pod Light Armor Plating Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 30 | 5 4 10 11 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 3 1 Treads . | . . . . Leg 7 | 2 1 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | . 2 1 6 Device 2 | . . 1 1 Storage 3 | . 2 . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 10 | 2 1 4 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 2 1 Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . . 5 16 Power 3 | . . 1 2 Propulsion 3 | . . 1 2 Utility 5 | . . . 5 Weapon 10 | . . 3 7 Highest Loss Streak 15 | . . 2 15 To Critical Strikes . | . . . . Average Backups 6 | . 6 7 7 Power . | . . . . Propulsion 1 | . . 1 1 Utility 2 | . 1 2 2 Weapon 2 | . 3 2 2 Tool/Special . | . . . . Unused Backups 3 | . . 1 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 93 99 95 Engine 11 | . 14 10 8 Leg 22 | . 28 21 16 Device 8 | . . 10 10 Storage 20 | . 21 22 15 Processor 2 | . . . 8 Protection 1 | . . . 8 Ballistic Gun 23 | . 28 24 17 Launcher 6 | . . 8 8 Peak Build Rating 18 | 5 8 11 18 Average Rating 10 | 4 6 9 14 On Entrance 6 | . 5 8 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 32 | 5 19 27 32 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | . 10 10 9 Average Carried 6 | . 6 7 7 Final Capacity 10 | 5 10 10 10 Final Carried 10 | . 10 9 2 Class Distribution -------------------- 45% | Gunner 28% | Mutant 19% | Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 898 | 218 147 402 131 Remotely . | . . . . Salvage Created 1029 | . 185 501 343 Parts 86 | . 14 50 22 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 7 20 7 Guns 20 | . 7 9 4 AOE 14 | . . 11 3 Classes Destroyed 11 | . 2 4 5 Worker 1 | . . . 1 Builder 1 | . . 1 . Tunneler 1 | . . 1 . Recycler 1 | . . . 1 Operator 1 | . . . 1 Watcher 2 | . . 2 . Swarmer 13 | . 5 8 . Grunt 12 | . 2 9 1 Sentry 6 | . . 3 3 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 4 | . 3 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 4 | . 2 4 1 Gunslinging 1 | . 1 . . Exploded 4 | . . 4 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 254 | . 25 108 121 Missed 65 | . 6 31 28 Hits 189 | . 19 77 93 Projectile 189 | . 19 77 93 Critical Strikes 7 | . . 3 4 Damage Taken 2776 | . 217 854 1705 Core 777 | . 12 211 554 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 95 47 . Volleys Fired 133 | . 20 64 49 Largest 3 | . 2 3 3 Hottest 70 | . 40 70 70 Shots Fired 283 | . 40 138 105 Gun 249 | . 40 124 85 Cannon . | . . . . Launcher 34 | . . 14 20 Special . | . . . . Kinetic 246 | . 40 124 82 Thermal 3 | . . . 3 Explosive 34 | . . 14 20 Electromagnetic . | . . . . Robot Hit Streak 13 | . 13 12 9 Robot Miss Streak 5 | . 2 5 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 171 | . 29 70 72 Core Hits 91 | . 11 43 37 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2645 | . 314 1370 961 Guns 1435 | . 314 651 470 Cannons . | . . . . Explosions 1210 | . . 719 491 Melee . | . . . . Ramming . | . . . . Kinetic 1435 | . 314 651 470 Thermal . | . . . . Explosive 1210 | . . 719 491 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles . | . . . . Explosions 10 | . . 10 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 56 | . . . 56 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 216 | . 216 130 138 Average Temperature 41 | . 81 28 37 Received Heat Transfer 849 | . 87 294 468 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 167 | . 70 167 124 Initial 61 | . . . 61 Average 35 | . 27 43 27 Influence Increases 1111 | . 200 610 301 Destroy 0b10 Robot/C 680 | . 140 400 140 Destroy 0b10 Robot/NC 35 | . . 20 15 Destroy Leader 174 | . 30 84 60 Successful Hack 5 | . . . 5 Disable Machine 60 | . . 45 15 Destroy Structure 127 | . . 61 66 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 1081 | . 200 463 418 Entered New Map 86 | . . . 86 Time Decay 788 | . 200 413 175 Lost Part 207 | . . 50 157 Squads Dispatched 10 | . . 3 7 Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 11 32 17 Peak Tracking Total 5 | . 3 5 4 Tactical Retreats 4 | . 2 2 . ECM-based Alert Blocks 4 | . . 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 6 | . . 4 2 Successful 5 | . . 4 1 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2103 | . . 1482 621 Optics 620 | . . . 620 ECM 2082 | . . 1482 600 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2768 | 77 587 1483 621 Spaces Moved 1398 | 67 419 693 219 Core 18 | 15 . . 3 Treads . | . . . . Legs 1380 | 52 419 693 216 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 175 Average Speed 155 | 104 120 175 175 Slowest Speed 300 | 120 120 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 43 35 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 173 | . . 71 102 Melee . | . . . . Projectile . | . . . . AOE 173 | . . 71 102 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1773 | 71 466 857 379 Wait 187 | . 14 79 94 Move 1395 | 66 418 692 219 Hop . | . . . . Pick Up 17 | . 9 6 2 Fast Attach 10 | 5 2 2 1 Attach 14 | . . 6 8 Detach 1 | . . 1 . Swap 9 | . 2 3 4 Drop 7 | . 1 4 2 Fire 133 | . 20 64 49 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 7) 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1016 | -9/Materials | Build established: Gunner 1997 | -9/Materials | Discovered new exit (range 16) 2048 | -9/Materials | Core integrity fell below 50% 2148 | -9/Materials | Entered another Materials area 2148 | -8/Materials | Evolved 2 slots: Utility x2 2447 | -8/Materials | Build established: Tank 2689 | -8/Materials | Discovered new exit (range 5) 2727 | -8/Materials | Core integrity fell below 50% 2750 | -8/Materials | Garrison activated, responded to threat 2759 | -8/Materials | Core integrity fell below 20% 2769 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02745_ K-01 Serf collects debris. 02746_ Lgt. Assault Rifle destroyed. 02748_ ECM Suite destroyed. 02748_ K-01 Serf collects debris. 02749_ U-05 Engineer lays Concrete. 02750_ U-05 Engineer builds a Wall. 02750_ G-47 Trooper calls for garrison reinforcements. 02750_ ALERT: Activating Garrison Access M001. 02752_ K-01 Serf collects debris. 02757_ Lgt. Assault Rifle destroyed. 02757_ Imp. Ion Engine destroyed. 02759_ Acquired 51 matter. 02760_ S-10 Pest destroyed. 02760_ Critical hit (Burn: +37). 02761_ The unstable cave ceiling collapses. 02763_ Acquired Particle Gun. 02763_ Critical hit (Burn: +37). 02764_ K-01 Serf collects debris. 02768_ Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????????#######? | | ???????????????????????????## #? | | ??????????????????????????? # #? | | ??????????????????###+##### # # #? | | ??????????????????? #? | | ????????????????????? k < #? | | ??????????????????????? % #? | | ????????????????????????#@## #?? | | ???????????? ??????????# g #?? | | ??????????? ??????#= [[ = #?? | | ?????????# ???#!s[[ #?? | | ???????????? =%= | #?? | | ?????????????? 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"" ## # # | | ??????????????????### """## + # | | ????????????????????# ## # # | | ???????????????????#####+#### # # | | ???????????????????# +=] # | | ???????????????????# # / # | | ???????????????????# ####+##+####### | | ???????????????????# ## #??? | | ??????????????????## ## #??? | | ??????## ######+### # """ """ #??? | | ?????? # """ """ #??? | | ??????????# T + """ """ #??? | | ????????###+####+## # #??? | | ????????# ## ## ! #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 465 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockVortexSpecial Manual? 0 Play Time 00:31:13 Cumulative 6.5 hours Start 2026.01.10 @ 11:02:58 End 2026.01.10 @ 11:35:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd71c756-c8a3-4752-bd80-832338a0fc56