Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 10:54:16 Player: LameThyst Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (3014) 3014 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 7439 Bonus ------- Follower Combat Kills 335 Cogmind --------- Core Integrity 0/850 Matter 91/300 Energy 37/100 System Corruption 0% Temperature Cool (27) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Falx > --- INVENTORY (5) ---- Advanced Targeting Computer Improved Medium Laser Proton Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Sensor Array Advanced Signal Interpreter IFF Parser Hardened Light Armor Plating > --- WEAPON ----------- Quantum Rifle Advanced Assault Cannon Shock Maul > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Light Treads Compact Wheel High-capacity Storage Unit Medium Matter Pod Advanced Targeting Computer High-powered Shock Rifle Improved Medium Laser Plasma Rifle Proton Cannon Beam Cannon Heavy Assault Rifle Autogun Autogun Rocket Launcher Mini Grenade Launcher Improved Datajack [Rating: 56] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Quantum Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Falx Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Slots Evolved 8 | . . 2 . . 4 2 . Power . | . . . . . . . . Propulsion 3 | . . 2 . . 1 . . Utility 4 | . . . . . 2 2 . Weapon 1 | . . . . . 1 . . Parts Attached 85 | 8 14 18 9 1 9 15 11 Power 15 | 1 5 1 2 . 1 4 1 Engine 13 | 1 5 1 2 . 1 2 1 Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 22 | 2 4 10 . 1 1 2 2 Treads 9 | . . 4 . 1 1 2 1 Leg 11 | 2 4 5 . . . . . Wheel 2 | . . 1 . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 2 2 3 1 . 5 5 3 Device 10 | 1 2 . . . 2 2 3 Storage 3 | 1 . 1 . . 1 . . Processor 3 | . . . . . 2 1 . Hackware . | . . . . . . . . Protection 5 | . . 2 1 . . 2 . Artifact . | . . . . . . . . Weapon 27 | 3 3 4 6 . 2 4 5 Energy Gun 9 | 3 . 1 3 . . 1 1 Energy Cannon 3 | . 1 1 . . . 1 . Ballistic Gun 8 | . 2 2 1 . . . 3 Ballistic Cannon 1 | . . . . . 1 . . Launcher 2 | . . . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 7 | . . 1 5 . . 1 . Parts Lost 28 | . 1 . . . 1 3 23 Power 2 | . . . . . . . 2 Propulsion 11 | . . . . . 1 2 8 Utility 7 | . 1 . . . . 1 5 Weapon 8 | . . . . . . . 8 Highest Loss Streak 15 | . 1 . . . 1 2 15 To Critical Strikes . | . . . . . . . . Average Backups 16 | 4 7 11 19 19 16 18 18 Power 1 | . 1 1 1 1 1 1 . Propulsion 2 | 2 2 2 3 5 3 2 . Utility 3 | . 2 3 5 4 2 3 6 Weapon 7 | . 1 4 8 9 8 9 9 Tool/Special . | . . . . . . . . Unused Backups 31 | . 7 1 10 1 2 5 5 Power 8 | . 1 1 3 . . 3 . Propulsion 5 | . 3 . 1 1 . . . Utility 8 | . 3 . 1 . 1 . 3 Weapon 10 | . . . 5 . 1 2 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 99 98 99 100 99 98 83 Engine 8 | . 14 11 11 11 7 4 5 Treads 29 | . . 19 43 44 37 32 21 Leg 5 | . 27 21 . . . . . Device 10 | . 13 . . 5 9 19 18 Storage 9 | . 14 11 11 11 7 6 5 Processor 2 | . . . . . 4 6 5 Protection 5 | . . 10 11 5 6 6 4 Energy Gun 4 | . 10 5 5 . . 3 5 Energy Cannon 5 | . 5 11 5 11 7 2 . Ballistic Gun 5 | . 12 5 10 11 . . 1 Ballistic Cannon 2 | . . . . . 6 6 5 Impact Weapon 1 | . . . . . 6 3 . Slashing Weapon 1 | . . . . . . 2 4 Peak Build Rating 56 | 8 8 23 30 26 42 56 55 Average Rating 31 | 5 7 16 26 25 38 50 47 On Entrance 22 | . 8 7 23 26 25 40 54 Naked Turns . | . . . . . . . . Heaviest Build 79 | 14 15 59 62 59 69 78 79 Greatest Support 103 | 20 20 80 80 83 103 103 103 Greatest Overweight (x) 19 | . 4 19 . . . . 19 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 Average Capacity 17 | 7 8 15 20 20 20 20 19 Most Carried 20 | 8 8 20 20 20 18 20 20 Average Carried 16 | 5 7 11 19 19 16 18 18 Final Capacity 20 | 8 8 20 20 20 20 20 5 Final Carried 20 | 8 8 16 20 19 17 20 4 Class Distribution -------------------- 47% | Mutant 16% | Scavenger-Assassin 14% | Commander-Mutant 13% | Assassin 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Mutant | -7/Factory Assassin | -6/Factory Scavenger-Assassin | -6/Extension Resources | -11 -10 -9 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Matter Collected 2632 | 280 284 328 420 141 188 369 622 Remotely . | . . . . . . . . Salvage Created 3738 | 84 528 328 795 527 168 593 715 Parts 185 | 4 33 16 43 20 5 26 38 Haulers Intercepted 3 | . 1 . . . . 2 . Recyclers Shooed 4 | . 1 . 1 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Combat Hostiles Destroyed 72 | . 12 7 17 10 4 12 10 Melee 9 | . . . . . 1 5 3 Guns 30 | . 8 3 12 2 . 1 4 Cannons 29 | . 3 4 5 7 2 6 2 AOE 1 | . . . . . . . 1 Classes Destroyed 15 | 2 5 1 1 3 . . 3 Worker 1 | . . . . . . . 1 Builder 6 | . 1 . . . . . 5 Tunneler 3 | 1 . . . . . . 2 Hauler 3 | . 1 . . . . 2 . Recycler 5 | 1 1 . 1 . . . 2 Watcher 4 | . 2 . . . . 1 1 Swarmer 20 | . 6 . 4 . . 8 2 Grunt 27 | . 6 5 6 2 2 2 4 Brawler 2 | . . . 1 1 . . . Duelist 2 | . . . . 1 . 1 . Sentry 13 | . . 2 6 3 1 . 1 Demolisher 1 | . . . . 1 . . . Programmer 4 | . . . . 2 1 1 . Behemoth 2 | . . . . . . . 2 Guerrilla 1 | . . . . . . . 1 Best Kill Streak 7 | 1 5 2 5 5 2 3 7 Combat Bots Only 5 | . 3 2 5 5 2 3 2 Max Kills in Single Turn 3 | 1 1 1 1 2 1 1 3 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Hostile Shots Fired 557 | . 59 31 123 21 30 63 230 Missed 169 | . 12 10 41 2 13 14 77 Hits 388 | . 47 21 82 19 17 49 153 Melee 4 | . . . 1 . . 3 . Projectile 384 | . 47 21 81 19 17 46 153 AOE 3 | . . . . 3 . . . Critical Strikes 14 | . . . 2 2 1 3 6 Damage Taken 6353 | . 492 259 968 319 258 827 3230 Core 1066 | . 85 15 80 . 21 31 834 Absorbed by Shields 62 | . . . . . 20 . 42 Regen/Repaired (Parts) 473 | . 84 . 120 . . 269 . Core Remaining (%) 84 | 100 66 . . 76 97 . . Volleys Fired 250 | 3 45 23 58 18 4 35 64 Largest 3 | 2 2 2 2 2 2 2 3 Hottest 164 | 90 90 125 120 83 100 134 164 Shots Fired 495 | 6 90 46 110 36 9 71 127 Gun 293 | 6 78 23 79 18 . 17 72 Cannon 176 | . 12 23 30 18 9 54 30 Launcher 26 | . . . 1 . . . 25 Special . | . . . . . . . . Kinetic 242 | . 39 20 57 18 5 36 67 Thermal 213 | 6 51 26 48 18 4 26 34 Explosive 26 | . . . 1 . . . 25 Electromagnetic 14 | . . . 4 . . 9 1 Robot Hit Streak 30 | 2 6 8 14 30 15 15 27 Robot Miss Streak 7 | 2 4 3 4 1 1 7 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 331 | 3 52 31 67 27 10 41 100 Core Hits 163 | 3 25 14 31 13 4 20 53 Critical Kills 2 | . . . . 1 . . 1 Critical Parts Destroyed 3 | . . . . . 2 . 1 Critical Strikes 19 | 1 4 . 1 1 2 5 5 Burn 7 | 1 4 . 1 . . . 1 Meltdown 1 | . . . . 1 . . . Destroy 2 | . . . . . . . 2 Blast 3 | . . . . . . 3 . Smash 2 | . . . . . 2 . . Sever 4 | . . . . . . 2 2 Melee Attacks 23 | . . . . . 4 9 10 Impact 4 | . . . . . 4 . . Slashing 19 | . . . . . . 9 10 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8344 | 37 651 465 1177 521 311 1254 3928 Guns 3186 | 37 475 222 808 208 . 145 1291 Cannons 2738 | . 176 243 348 313 184 779 695 Explosions 1611 | . . . 17 . . . 1594 Melee 805 | . . . . . 127 330 348 Ramming 4 | . . . 4 . . . . Kinetic 2928 | . 167 181 494 208 125 456 1297 Thermal 2663 | 37 484 284 596 313 59 232 658 Explosive 1611 | . . . 17 . . . 1594 Electromagnetic 333 | . . . 66 . . 236 31 Impact 127 | . . . . . 127 . . Slashing 678 | . . . . . . 330 348 Piercing . | . . . . . . . . Highest Corruption 3 | . . . 1 2 2 3 3 Average Corruption 1 | . . . 1 1 1 2 2 Corruption Purged 3 | . . . . . . . 3 Corruption Blocked . | . . . . . . . . Effects 47 | . . . 3 14 6 18 6 Message Errors 13 | . . . 1 3 1 6 2 Matter Fused 11 | . . . 1 4 2 3 1 Heat Flow Errors 4 | . . . . 1 1 2 . Energy Discharges 6 | . . . . 2 . 2 2 Parts Fused 2 | . . . . 1 . 1 . Data Loss (minor) 5 | . . . . 3 . 1 1 Data Loss (major) 2 | . . . . . 1 1 . Misfires 2 | . . . . . 1 1 . Alerts 2 | . . . 1 . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 146 | . . . . 21 93 . 32 Projectiles 44 | . . . . 21 . . 23 Explosions 9 | . . . . . . . 9 Melee 93 | . . . . . 93 . . Knockbacks 7 | . . . . . 1 2 4 Impact 1 | . . . . . 1 . . Kinetic 6 | . . . . . . 2 4 Secondary . | . . . . . . . . Self-Inflicted Damage 63 | . . . . . . . 63 Shots 4 | . . . . . . . 4 Rammed 2 | . . . 2 . . . . Targets Rammed 2 | . . . 2 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 482 | 60 266 288 414 162 206 482 302 Average Temperature 90 | 26 69 121 122 48 63 83 70 Received Heat Transfer 2034 | . 180 123 372 57 48 90 1164 Effects 11 | . . 2 7 . . 2 . Shutdowns 2 | . . . 2 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 2 | . . 2 . . . . . Matter Decay 2 | . . . 1 . . 1 . Short Circuit 1 | . . . 1 . . . . Damage (minor) 3 | . . . 2 . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 2 | . . . . . 1 1 . Impact Corruptions 2 | . . . . . 2 . . Robots Melted 2 | . 1 . . 1 . . . Combat Hostiles 2 | . 1 . . 1 . . . Parts Melted 14 | . 3 3 3 4 . . 1 Heat Transferred 5824 | 173 1543 629 1232 611 111 370 1155 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 97 | 100 100 100 83 100 100 100 100 Level 1 2 | . . . 16 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 261 | 5 85 61 261 168 160 195 88 Initial 100 | . . 15 3 93 100 . 87 Average 43 | . 27 18 114 32 26 59 26 Influence Increases 2785 | 10 353 204 682 319 299 510 408 Destroy 0b10 Robot/C 1640 | . 240 140 460 240 80 240 240 Destroy 0b10 Robot/NC 140 | 10 25 . 10 15 . 15 65 Destroy Leader 286 | . 56 40 110 . 30 36 14 Allied During Kill 44 | . . . 16 14 . . 14 Successful Hack 183 | . 17 8 31 34 18 55 20 Disable Machine 120 | . . . 15 . 45 45 15 Destroy Structure 62 | . . 1 10 1 11 14 25 Advance Influence 100 | . . . . . 100 . . Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 195 | . . 15 30 15 15 105 15 Influence Decreases 2785 | 10 316 232 450 560 299 331 587 Entered New Map 268 | . . 22 6 148 . . 92 Time Decay 1992 | 10 306 210 325 342 149 311 339 Lost Part 150 | . 10 . . . . 20 120 Lost Ally 146 | . . . 40 70 . . 36 Purge Threat 229 | . . . 79 . 150 . . Squads Dispatched 15 | . 3 1 3 . 2 4 2 Investigation 3 | . 1 1 . . . 1 . Extermination 3 | . . . . . 1 2 . Reinforcement 7 | . 2 . 1 . 1 1 2 Assault 2 | . . . 2 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Distress Signals 9 | . 3 2 2 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 21 9 31 15 4 22 21 Peak Tracking Total 6 | . 5 3 6 6 2 4 4 Tactical Retreats 9 | . . 1 2 1 1 3 1 Traps | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Traps Triggered 7 | . 2 1 1 . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts 25 | . . . . . 25 . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 15 | . 12 . . . 3 . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Machines Disabled 8 | . . . 1 . 3 3 1 Max in Single Turn 1 | . . . 1 . . 1 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Machines Accessed 39 | . 6 1 8 10 4 6 4 Terminals 25 | . 5 1 7 6 1 2 3 Fabricators 3 | . . . . . 2 1 . Repair Stations 4 | . 1 . 1 . . 2 . Recycling Units 5 | . . . . 4 . . 1 Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 107 | . 20 2 27 24 9 16 9 Successful 52 | . 12 1 13 9 5 7 5 Failed 55 | . 8 1 14 15 4 9 4 Catastrophic 10 | . 2 1 2 2 1 1 1 Database Lockouts . | . . . . . . . . Manual 29 | . 3 2 6 11 3 2 2 Terminals 69 | . 14 2 21 16 3 5 8 Fabricators 6 | . . . . . 3 3 . Repair Stations 18 | . 6 . 6 . . 6 . Recycling Units 9 | . . . . 8 . . 1 Scanalyzers 3 | . . . . . 3 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 33 | . 8 1 9 6 2 2 5 Robot Analysis 5 | . 1 . 2 2 . . . Prototype ID Bank 3 | . . . . 2 . . 1 Open Door 4 | . . . 2 . . 1 1 Level Access Points 1 | . . . . . . . 1 Branch Access Points 3 | . 1 1 . . . 1 . Emergency Access Points 1 | . . . . 1 . . . Garrison Index 1 | . . . . 1 . . . Unreport Threat 2 | . . . 1 . 1 . . Locate Traps 5 | . 3 . 1 . . . 1 Reprogram Traps 2 | . 2 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 5 | . 1 . 2 . 1 . 1 Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 10 | . 4 . 4 . . 2 . Scan Component 5 | . 2 . 2 . . 1 . Repair 5 | . 2 . 2 . . 1 . Recycling Unit Hacks 3 | . . . . 3 . . . Retrieve Components 3 | . . . . 3 . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . . . . . 1 1 . Terminals . | . . . . . . . . Fabricators 2 | . . . . . 1 1 . Fabnet 2 | . . . . . 1 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 34 | . 6 1 7 8 4 5 3 Full Trace Events 4 | . 1 . 1 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 128 | . . . . . . 128 . Total Part Build Rating 16 | . . . . . . 16 . Parts Repaired 5 | . 2 . 2 . . 1 . Time 159 | . 52 . 88 . . 19 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . . 6 . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 3 Robots Rewired 17 | . . . . 15 . . 2 Allies Hacked 2 | . . . . 2 . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Total Allies 21 | . . . 2 15 . . 4 Largest Group 9 | . . . 2 9 8 . 4 Highest-Rated Group 120 | . . . 62 120 115 . 102 Highest-Rated Ally 34 | . . . 31 34 34 . 31 Total Orders 2 | . . . . 2 . . . ROAM 1 | . . . . 1 . . . AID 1 | . . . . 1 . . . Ally Attacks 96 | . . . 35 16 1 . 44 Total Damage 1886 | . . . 400 112 636 . 738 Kills 18 | . . . 7 3 4 . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Active Infowar (turns) 4546 | 57 607 . . 756 754 1395 977 Sensors 2569 | . . . . . 197 1395 977 IFF 294 | . . . . . . 294 . Structural 3745 | . 108 . . 756 557 1395 929 Seismic 556 | 57 499 . . . . . . Robot Analysis Total 5 | . 1 . 2 2 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Turns Passed 7357 | 120 979 656 916 1449 761 1395 1081 Spaces Moved 3410 | 79 563 307 337 697 376 615 436 Core 44 | 5 1 1 . . . . 37 Treads 2534 | . . 143 337 697 376 615 366 Legs 766 | 74 562 130 . . . . . Wheels 66 | . . 33 . . . . 33 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 170 167 166 162 100 Average Speed 156 | 115 120 149 170 167 167 164 168 Slowest Speed 1000 | 120 250 1000 170 170 168 166 1000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 5 84 19 39 92 7 16 47 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . . . . . 7 . Terrain Destroyed 64 | . . . 8 . 1 12 43 Melee . | . . . . . . . . Projectile 20 | . . . . . 1 12 7 AOE 44 | . . . 8 . . . 36 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Total 4918 | 97 785 464 574 943 489 916 650 Wait 707 | . 121 74 119 48 53 207 85 Move 3403 | 78 562 306 336 696 375 614 436 Hop . | . . . . . . . . Pick Up 83 | 8 11 16 21 1 7 15 4 Fast Attach 29 | 7 6 5 2 . 1 6 2 Attach 24 | . 1 2 . . 5 5 11 Detach 12 | . . 5 1 . 1 4 1 Swap 84 | 1 19 13 18 3 10 9 11 Drop 82 | . 20 20 17 2 4 12 7 Fire 250 | 3 45 23 58 18 4 35 64 Melee 23 | . . . . . 4 9 10 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . 2 . . . . Escape Stasis . | . . . . . . . . Rewire 194 | . . . . 175 . . 19 Trap 25 | . . . . . 25 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -9/Recycling -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 482 | -10/Materials | Repaired Aluminum Leg 509 | -10/Materials | Repaired Lgt. Assault Rifle 596 | -10/Materials | Discovered new exit (range 9) 635 | -10/Materials | Discovered new exit (range 14) 800 | -10/Materials | Discovered new exit (range 15) 818 | -10/Materials | Build established: Scavenger-Mutant 821 | -10/Materials | Derelicts attacked the area 861 | -10/Materials | Identified exit to Mines 1100 | -10/Materials | Entered another Materials area 1100 | -9/Materials | Evolved 2 slots: Propulsion x2 1141 | -9/Materials | Build established: Mutant 1172 | -9/Materials | Discovered new exit (range 9) 1262 | -9/Materials | Identified exit to Mines 1262 | -9/Materials | Identified exit to Storage 1756 | -9/Materials | Entered Storage 1804 | -9/Storage | Met a pair of Derelict thieves 2174 | -9/Storage | Repaired Lgt. Angular Momentum Engine 2213 | -9/Storage | Repaired Arm. Treads 2586 | -9/Storage | Used back door to open Recycling access 2586 | -9/Storage | Discovered new exit (range 5) 2672 | -9/Storage | Entered Recycling 3019 | -9/Recycling | Lost 5 allies 3424 | -9/Recycling | Build established: Commander-Mutant 3931 | -9/Recycling | Discovered new exit (range 7) 4121 | -9/Recycling | Entered Factory 4121 | -7/Factory | Accompanied by 8 allies 4121 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4183 | -7/Factory | Lost 8 allies 4363 | -7/Factory | Discovered new exit (range 11) 4421 | -7/Factory | Identified exit to Factory 4425 | -7/Factory | Build established: Mutant 4882 | -7/Factory | Entered another Factory area 4882 | -6/Factory | Evolved 2 slots: Utility x2 5176 | -6/Factory | Build established: Assassin 5259 | -6/Factory | Fabricated Quantum Rifle (x2) 5293 | -6/Factory | Identified exit to Lower Caves 5293 | -6/Factory | Identified exit to Extension 6054 | -6/Factory | Repaired Arm. Treads 6140 | -6/Factory | Discovered new exit (range 6) 6148 | -6/Factory | Identified exit to Factory 6162 | -6/Factory | Build established: Scavenger-Assassin 6277 | -6/Factory | Entered Extension 6759 | -6/Extension | Rescued a captive Derelict 6760 | -6/Extension | Rescued a captive Derelict 6912 | -6/Extension | Lost 4 allies 6939 | -6/Extension | Spotted B-75 Beast 7022 | -6/Extension | Destroyed B-75 Beast 7175 | -6/Extension | Spotted B-75 Beast 7202 | -6/Extension | Disrupted transfer network 7213 | -6/Extension | Core integrity fell below 50% 7256 | -6/Extension | Destroyed B-75 Beast 7285 | -6/Extension | Lost 15 parts (1p4n5u5w) 7320 | -6/Extension | Core integrity fell below 20% 7348 | -6/Extension | Lost 3 parts (1p2w) 7358 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07286_ S-27 Virus destroyed. 07294_ Critical hit (Burn: +37). 07297_ U-05 Engineer builds a Wall. 07299_ G-50 Soldier suffers critical hit (Burn). 07301_ Autogun destroyed. 07302_ U-05 Engineer builds a Wall. 07307_ Plasma Rifle destroyed. 07307_ U-05 Engineer lays Concrete. 07309_ G-50 Soldier heat damages Lgt. Angular Momentum Engine, Carbon-fiber Leg. 07309_ U-05 Engineer lays Concrete. 07317_ Hvy. Deuterium Engine destroyed. 07318_ U-05 Engineer lays Concrete. 07319_ Dropped Hcp. Storage Unit. 07319_ U-05 Engineer lays Concrete. 07320_ Dropped Imp. Hardlight Generator. 07321_ U-05 Engineer lays Concrete. 07350_ Dropped Med. Matter Pod. 07351_ Extracted 100 matter. 07358_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | % % */# ###??????? | | ######### % # ###???????? | | ######### % /# ###???????? | | ##?????########### #####[# ##????????? | | ##?????########## % ###*####????????? | | ##############?????????????### # ##%####????????? | | ##############?????????????### ####!####????????? | | ????????????????????????????######## ####????????? | | ????????????????????????????######## ###?????????? | | ??????????????????????????????????## ###?????????? | | ??????????????????????????????????## ###?????????? | | ??????????????????????????????????##%###?????????? | | ??????????????????????????????????## ###?????????? | | ??????????????????????????????????##%###?????????? | | ??????????????????????????????????## ###?????????? | | ??????????????????????????????????## ###??###????? | | ??????????????????????????????????## ###### #?? ## | | ??????????????????????????????????## ## ### ##? ## | | ????????????????????????????????#### ##""##"### ## | | ???????????????????????????????##### ##" "# ### ## | | ???????????????????????????????###"" " [! "" "" | | ???????????????????????????????##" !!! " " | | ???????????????????????????????### !]! | | ????????????????????????????????## | | ???############################### = | | ??? @ = | | ?? ! | | ?? g | | | ?? g | | ?? A kk t k * | | ?????############################# =* | | ?????????????????????????######### | | ????????????????????????????????## | | ????????????????????????????????## | | ????????????????????????????????## | | ????????????????????????????????#######T#"""###### | | ????????????????????????????????######### < ###### | | ?????????????????????????????????????####????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Target Analysis 5 Recoil Reduction 5 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Quantum Rifle | x2 | -6/Factory | Preloaded Repaired ---------- Aluminum Leg | 38% | -10/Materials Lgt. Assault Rifle | 63% | -10/Materials Lgt. Angular Momentum Engine | 40% | -9/Storage Arm. Treads | 72% | -9/Storage Arm. Treads | 10% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed DamperAlphaPower Manual? 0 Play Time 01:35:55 Cumulative 53.7 hours Start 2025.07.04 @ 00:21:30 End 2025.07.04 @ 10:54:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 349275af-0116-408d-98ff-7ff7f54eb3bc