Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 22:22:15 Player: Solshine Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (273) 273 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2388 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 241/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Heat Sink Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Heat Sink EM Shotgun EM Shotgun Beam Cannon [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon 1 | . . . . 1 . Parts Attached 24 | 9 6 4 2 1 2 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 4 1 1 . . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 4 | 2 1 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 . 2 1 . . Device 2 | 1 . 1 . . . Storage 1 | 1 . . . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 5 . 1 1 2 Energy Gun 5 | 2 1 . . . 2 Energy Cannon 2 | . 2 . . . . Ballistic Gun 3 | . 2 . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . 3 . 1 . 8 Power 2 | . 1 . . . 1 Propulsion 4 | . 1 . 1 . 2 Utility 1 | . 1 . . . . Weapon 5 | . . . . . 5 Highest Loss Streak 8 | . 2 . 1 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 100 88 86 72 47 Engine 11 | . 14 11 11 9 4 Wheel 25 | . 28 33 31 18 9 Device 7 | . 14 . . . . Storage 12 | . 14 11 11 9 9 Processor 4 | . . 11 11 9 9 Energy Gun 11 | . 20 . . . . Energy Cannon 3 | . 6 . . . . Ballistic Gun 7 | . . 22 12 18 9 Launcher 2 | . . . 9 9 5 Peak Build Rating 12 | 7 9 10 11 12 12 Average Rating 7 | 5 7 9 10 12 7 On Entrance 7 | . 7 7 10 10 12 Naked Turns . | . . . . . . Heaviest Build 20 | 13 17 16 17 20 20 Greatest Support 36 | 26 26 36 36 26 26 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 7 | 6 7 6 6 4 4 Average Carried 4 | 4 5 4 4 4 2 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 7 | 4 7 4 5 4 2 Class Distribution -------------------- 92% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 461 | 281 44 58 78 . . Remotely . | . . . . . . Salvage Created 300 | 90 119 58 . . 33 Parts 19 | 6 6 4 2 . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 9 | . 3 1 4 . 1 Guns 3 | . 2 1 . . . Cannons 1 | . 1 . . . . AOE 5 | . . . 4 . 1 Classes Destroyed 7 | 2 1 1 1 . 2 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Tunneler 3 | 3 . . . . . Recycler 1 | 1 . . . . . Swarmer 5 | . . . 4 . 1 Grunt 3 | . 3 . . . . Sentry 1 | . . 1 . . . Best Kill Streak 4 | 2 2 1 4 . 3 Combat Bots Only 4 | . 2 1 4 . 1 Max Kills in Single Turn 4 | 1 1 1 4 . 1 Gunslinging . | . . . . . . Exploded 4 | . . . 4 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 170 | . 30 20 10 . 110 Missed 50 | . 8 4 1 . 37 Damage Taken 1610 | . 241 237 103 . 1029 Core 693 | . 35 58 47 . 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 86 . 73 . . Volleys Fired 41 | 7 14 11 3 . 6 Largest 2 | 2 2 2 1 . 2 Hottest 100 | 80 100 46 33 . 90 Shots Fired 70 | 14 24 22 3 . 7 Gun 57 | 14 19 22 . . 2 Cannon 5 | . 5 . . . . Launcher 8 | . . . 3 . 5 Special . | . . . . . . Kinetic 22 | . . 22 . . . Thermal 38 | 14 24 . . . . Explosive 8 | . . . 3 . 5 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 12 | 8 10 12 5 . 6 Robot Miss Streak 3 | 1 3 3 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 45 | 11 13 17 1 . 3 Core Hits 25 | 5 6 2 4 . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1207 | 118 158 254 358 . 319 Guns 514 | 118 124 254 . . 18 Cannons 34 | . 34 . . . . Explosions 646 | . . . 358 . 288 Melee . | . . . . . . Ramming 13 | . . . . . 13 Kinetic 254 | . . 254 . . . Thermal 276 | 118 158 . . . . Explosive 646 | . . . 358 . 288 Electromagnetic 18 | . . . . . 18 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . . . . 6 Projectiles . | . . . . . . Explosions 6 | . . . . . 6 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 57 | . . . 31 . 26 Shots 3 | . . . 1 . 2 Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 209 | 36 209 22 . . 42 Average Temperature 56 | 17 95 8 . . 13 Received Heat Transfer 687 | . 111 126 . . 450 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 1 . . . . Heat Transferred 624 | 275 349 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 173 | 20 153 130 164 68 173 Initial 63 | . 13 55 50 63 28 Average 61 | 7 67 77 66 66 89 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 10 1 4 . 12 Peak Tracking Total 8 | . 5 1 4 . 8 Tactical Retreats 3 | . 2 . . . 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 3 | . . . 1 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 6 | . 2 1 . 1 2 Terminals 5 | . 2 . . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 4 2 . 4 3 Successful 7 | . 3 2 . 1 1 Failed 6 | . 1 . . 3 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 11 | . 4 . . 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . . 1 1 Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 2 | . . 2 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 . 1 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 672 | 116 295 91 63 13 94 Spaces Moved 535 | 77 250 59 56 14 79 Core 50 | 14 . . . . 36 Treads . | . . . . . . Legs 28 | 28 . . . . . Wheels 457 | 35 250 59 56 14 43 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 86 86 90 90 Average Speed 90 | 93 90 86 86 90 95 Slowest Speed 120 | 120 90 86 90 90 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 4 35 8 28 4 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 58 | . . . 26 . 32 Melee . | . . . . . . Projectile . | . . . . . . AOE 58 | . . . 26 . 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 648 | 105 294 78 66 14 91 Wait 21 | . 17 . 4 . . Move 530 | 76 249 58 55 13 79 Hop . | . . . . . . Pick Up 21 | 11 6 2 2 . . Fast Attach 2 | 2 . . . . . Attach 13 | 5 1 4 . 1 2 Detach 1 | . . 1 . . . Swap 9 | 2 5 . 2 . . Drop 6 | 2 2 2 . . . Fire 41 | 7 14 11 3 . 6 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Propulsion x2 457 | -9/Materials | Discovered new exit (range 5) 503 | -9/Materials | Entered Mines 510 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 547 | -9/Mines | Discovered new exit (range 13) 566 | -9/Mines | Entered Materials 566 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 577 | -8/Materials | Discovered new exit (range 5) 579 | -8/Materials | Entered Storage 612 | -8/Storage | Garrison activated, responded to threat 655 | -8/Storage | Core integrity fell below 50% 661 | -8/Storage | Core integrity fell below 20% 664 | -8/Storage | Lost 8 parts (1p2n5w) 673 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Slammed into G-47 Trooper. Slug penetrates Wall. K-01 Serf collects debris. Critical hit (Burn: +37). Slammed into G-47 Trooper. Destabilizing: System corrupted (+1). G-47 Trooper destroyed. K-01 Serf collects debris. Slug penetrates M-28 Smith. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Critical hit (Burn: +37). Penetrated by Slug. Slammed into S-10 Pest. Imp. Targeting Computer broken. Destabilizing: Short circuit. K-01 Serf collects debris. Penetrated by Slug. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# +??????????????????????? | | ????????????????????????# #??????????????????????? | | #???????????????????????# #??????????????????????? | | #???????????????????????+ #??????????????????????? | | #???????????????????????#@#??????????????????????? | | #???????????????????????# #??????????????????????? | | #????????????##"""#?????# #??????????????????????? | | #??#"#???????#T #?????# #??????????????????????? | | #??# T????????# #?????# #??????????????????????? | | ####+##########+ #####??# #??????????????????????? | | ##?# #??????????????????????? | | ###s### #????????????????? | | Ys #?????????????? | | ############### # ####### #????????????????? | | ???????????# #???????????????????????? | | ????#???#### """ #???????????????????????? | | ????# ### T "" #???????????????????????? | | ???### #% " " #???????????????????????? | | ?? #???????????????????????? | | ?? #???????????????????????? | | ?? ! ########?????????????????????? | | ?? # #?????????????????????? | | ???? + #?????????????????????? | | ???? # % #?????????????????????? | | ??????# ######/###########?????????????????????? | | ??????# ?????# T#?????????????????????????????? | | ??????#???????## ###?????????????????????????????? | | ??????????????#! !#??????????????????????????????? | | ??????????????#! !#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridMediumChip Manual? 0 Play Time 00:17:13 Cumulative 5.0 hours Start 2025.03.17 @ 22:06:24 End 2025.03.17 @ 22:22:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b964ea8-b78c-4649-8372-fed382f1428e