Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.22 @ 22:43:16 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (233) 1165 Value Destroyed (14174) 14174 Prototype IDs (288) 5760 Alien Tech Used (14) 2800 Bonus (47119) 47119 TOTAL SCORE: 79718 Bonus ------- High Alert Combat Kills 620 Follower Combat Kills 252 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1196 Used Core Reset Matrix 3000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -3249 Cogmind --------- Core Integrity 1033/1850 Matter 300/300 Energy 1399/1401 System Corruption 0% Temperature Cool (8) Movement Walking (43) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Multi-Singularity Reactor > --- PROPULSION (6) --- Centrium-XBT Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Phase Shifter Heavy Regenerative Plating > --- WEAPON (5) ------- Perforator Hvy. Laser Nova Construct/C > --- INVENTORY (20) --- Zero-point Reactor Zero-point Reactor Vortex Chain Reactor High-density Centrium Leg Experimental Cooling System Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Weapon Cycler Femtoactuators Experimental Force Field Long-range Tractor Beam Vortex Rail (30) Sigix Sheargun Cooled Nova Cannon Graviton Cannon Ragnarok Missile Launcher Core Stripper Sigix Corpse Peak State ------------ > --- POWER ------------ Multi-Singularity Reactor > --- PROPULSION ------- Centrium-XBT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Hvy. Laser Nova Construct/C Core Stripper > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Vortex Chain Reactor High-density Centrium Leg Experimental Cooling System Experimental Coolant Injector Experimental Energy Well Experimental Matter Compressor Experimental Force Field Long-range Tractor Beam Spacefold Activator Vortex Rail Sigix Sheargun Cooled Nova Cannon Graviton Cannon Perforator Ragnarok Missile Launcher [Rating: 243] Favorites ----------- Power Constructs Engine Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Spiked Treads Leg Constructs Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Experimental Hacking Suite Protection Improved Powered Armor Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Perforator Launcher Long-range Missile Launcher Special Weapon Multitool Impact Weapon Core Stripper Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . 10 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . 2 . . . . 1 . . . . 1 . . . . . . . Utility 10 | . . . . 6 . . . . 1 . . . . 1 . 1 . . 1 . . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Parts Attached 359 | . 6 31 . 27 5 5 9 . 23 9 6 7 5 7 92 19 38 15 5 34 16 Power 5 | . 1 3 . 1 . . . . . . . . . . . . . . . . . Engine 4 | . 1 3 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 36 | . 1 11 . 5 . . . . . . . . . 2 8 5 4 . . . . Treads 5 | . . 4 . . . . . . . . . . . . 1 . . . . . . Leg 3 | . 1 1 . . . . . . . . . . . . 1 . . . . . . Wheel 19 | . . 6 . 5 . . . . . . . . . 2 6 . . . . . . Hover 9 | . . . . . . . . . . . . . . . . 5 4 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 226 | . 2 4 . 16 5 5 5 . 15 6 5 5 2 1 63 12 24 15 5 26 10 Device 157 | . 1 3 . 11 3 3 4 . 11 5 3 2 2 1 46 11 18 11 3 12 7 Storage 9 | . 1 1 . 1 . . . . . . . 1 . . 1 . 1 . . 3 . Processor 17 | . . . . 3 . . 1 . 1 . . . . . 4 . . . 1 4 3 Hackware 5 | . . . . . . . . . . . . . . . . 1 . . 1 3 . Protection 38 | . . . . 1 2 2 . . 3 1 2 2 . . 12 . 5 4 . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | . 2 13 . 5 . . 4 . 8 3 1 2 3 4 21 2 10 . . 8 6 Energy Gun 11 | . . 2 . 1 . . 1 . 2 . . . . . 1 . 1 . . 3 . Energy Cannon 29 | . 2 3 . . . . . . 3 . 1 1 2 3 10 2 1 . . 1 . Ballistic Gun 10 | . . 7 . 2 . . . . . 1 . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . . . . . . . . . . 2 . 3 . . 1 3 Launcher 7 | . . . . . . . 1 . 1 . . . 1 1 3 . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . . . . . . . . . . 2 . . 3 3 Slashing Weapon 10 | . . . . . . . 2 . 1 2 . . . . 5 . . . . . . Piercing Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . 1 . . 1 . . . . 3 . . . . Unidentified Prototypes 35 | . 1 . . 1 . 1 4 . 1 1 . 3 . . 7 1 9 . 1 5 . Parts Lost 18 | . . 5 . 3 . . . . 1 1 . . . . 1 . 1 . 1 1 4 Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . 1 . . . . . . . . . . . . 1 . . . . Utility 11 | . . 1 . 2 . . . . . 1 . . . . 1 . . . 1 1 4 Weapon 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 3 | . . 3 . 1 . . . . 1 1 . . . . 1 . 1 . 1 1 1 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 99 99 100 71 69 69 69 70 64 62 62 61 64 65 66 65 63 61 62 54 51 Engine 2 | . 14 13 14 5 2 2 3 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . 4 . 1 . 1 5 4 4 4 4 4 3 3 3 Treads 3 | . . 14 28 3 2 2 . . 1 5 2 . . . 3 . . . . . . Leg 2 | . 28 . . 1 . 2 4 . 3 . 2 5 5 3 . . . . . 1 3 Wheel 1 | . . 12 . 2 . . . . . . . . . 4 3 . . . . . . Hover 1 | . . . . 1 2 . . 5 . . . . . . . 7 8 8 7 2 . Device 16 | . 11 13 14 18 16 16 18 17 20 20 20 19 20 20 17 18 15 15 15 12 12 Storage 5 | . 16 14 14 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 10 | . . . . 10 16 11 9 11 10 10 10 10 10 9 12 12 12 12 11 11 15 Protection 3 | . . . . 1 . 5 5 5 4 5 4 4 5 4 3 4 4 3 2 6 3 Energy Gun 3 | . 18 1 . 9 14 14 8 . 2 . . . . . . . . . . 1 . Energy Cannon 4 | . 9 13 . . . 1 . . 1 5 7 5 9 3 7 3 . 3 2 . 3 Ballistic Gun 2 | . . 13 28 5 1 . . 5 1 . . . . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . 5 11 4 . . . . 2 1 8 5 . . 2 2 Slashing Weapon 1 | . . . . . . . . . 1 4 5 5 5 4 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 12 22 39 33 86 84 87 89 85 102 103 122 122 135 136 136 141 145 133 143 177 177 Greatest Support 260 | 20 20 40 40 42 66 66 66 50 134 134 138 138 138 128 176 190 188 176 176 260 260 Greatest Overweight (x) 22 | . 1 1 . 22 2 1 1 1 1 1 1 . 1 4 4 . . . . . . Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . 3 2 . . . . . . Largest Inventory Capacity 20 | . 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 9 14 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 10 15 15 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 9 14 15 16 19 19 19 19 19 19 19 19 19 19 19 19 19 19 18 18 19 Final Capacity 20 | 8 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 13 15 19 20 18 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 Scrap Engine Consumption 328 | . . . . 44 23 12 25 3 22 9 18 1 4 10 51 1 7 2 . 96 . Constructs Created 11 | . . . . 5 . . 2 . . . 1 . . . 2 . . . 1 . . Constructs Modified 145 | . . . . 14 8 8 7 1 10 7 7 1 3 4 20 4 . 2 1 47 1 Class Distribution -------------------- 34% | Construct 32% | Alien-Construct 8% | Mutant 8% | Subdweller-Mutant 7% | Alien-Mutant 3% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Mutant | -3/Research Alien-Construct | -3/Quarantine Alien-Construct | -2/Research Alien-Construct | -2/Testing Alien-Construct | -2/Section 7 Alien-Construct | -1/Access Alien-Construct | -1/Command Alien-Construct | -1/Access_0 Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 11434 | 200 86 649 . 1060 122 135 182 51 1139 337 159 . 408 76 1886 228 476 219 154 1139 2728 Remotely 636 | . . . . . . . . . . . . . . . . . . . . . 636 Salvage Created 16140 | . 547 560 . 1717 653 590 417 120 2051 410 902 . 81 76 1872 85 760 610 668 2218 1803 Parts 706 | . 31 31 . 82 18 17 16 7 71 9 42 . 6 5 158 2 29 37 25 42 78 Haulers Intercepted 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 25 | . 3 . . 6 . . . . 13 . . . . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . 17 . . 5 7 . 7 . 7 15 . 4 . . . . . . . . Prevented 15 | . . . . . 2 8 . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 168 | . 12 13 . 15 4 7 9 2 24 3 2 . 5 . 26 1 5 6 1 15 18 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . Guns 48 | . 7 8 . 14 4 4 . 2 9 . . . . . . . . . . . . Cannons 81 | . 5 5 . . . 1 4 . 8 3 2 . . . 14 1 4 5 1 13 15 AOE 19 | . . . . . . . 5 . 5 . . . 5 . 4 . . . . . . Classes Destroyed 23 | . 7 2 . 4 2 . 2 . 1 1 2 . . . 1 . 1 . . . . Worker 7 | . 1 . . 2 . . . . . . . . . 1 1 . . . 2 . . Builder 4 | . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . Hauler 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . Recycler 19 | . 1 . . 6 . . . . 6 . . . . . . . 1 . 3 2 . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . Watcher 15 | . 1 . . 2 . . . . 2 . . . . 1 2 . 2 2 2 1 . Swarmer 37 | . 6 4 . 4 . . . . 5 . . . 5 . 4 . . . . 9 . Grunt 39 | . 6 . . 3 3 5 7 2 9 . . . . . 3 . . . . 1 . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . Sentry 5 | . . . . 1 . . . . . 1 . . . . . 1 . 1 . 1 . Specialist 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hunter 8 | . . . . 1 . 1 . . 3 . 2 . . . . . . . 1 . . Programmer 29 | . . . . 6 . 1 . . 6 2 . . . . 6 . 4 4 . . . Behemoth 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . 12 . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 9 | . . . . . . . . . . . . . . . . . . . . . 9 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . 3 Executioner 1 | . . . . . . . 1 . . . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . 1 . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . Packrat 2 | . . . . . . . . . . 2 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . Thug 6 | . . 1 . . 1 . . . . . 4 . . . . . . . . . . Savage 1 | . . . . . 1 . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . 1 . . . . . . . . . . Mutant 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . Commander 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | . 5 3 . 4 4 3 5 2 6 2 2 . 5 1 4 1 2 4 7 6 6 Combat Bots Only 6 | . 3 3 . 4 4 3 5 2 5 2 2 . 5 . 4 1 2 4 1 6 6 Max Kills in Single Turn 4 | . 1 1 . 3 1 1 3 1 4 1 1 . 2 1 4 1 1 1 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 3 . 3 . . . 2 . 4 . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . . . 2 5 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 18357 | . 415 1036 . 1821 197 367 557 246 2646 280 488 . 32 . 3457 221 238 308 380 2327 3341 Core 1589 | . 61 160 . 147 14 32 9 11 150 61 43 . 11 . 383 . . 9 22 172 304 Absorbed by Shields 7388 | . . . . 18 70 135 63 233 50 12 122 . 34 . 524 79 23 325 393 2155 3152 Reduced by Siege Mode 207 | . . . . . . . . . . . . . . . 207 . . . . . . Ignored by Resistances 168 | . . . . 55 . . 77 . . . . . . . . . . 36 . . . Regen/Repaired (Parts) 8485 | . . . . 623 194 225 390 59 912 480 104 46 226 . 1865 . . 93 56 2565 647 Core Remaining (%) 69 | 100 . . 11 . . . . 78 . . . . 76 . 70 . . 99 . . 55 Volleys Fired 1025 | . 58 79 . 79 105 21 88 9 101 20 15 . 5 3 133 22 37 53 33 86 78 Largest 4 | . 2 2 . 3 3 3 3 3 3 2 2 . 1 1 2 2 3 1 2 4 2 Hottest 300 | . 118 118 . 146 133 118 142 148 211 195 227 . 122 122 216 152 237 122 155 300 297 Shots Fired 1584 | . 99 140 . 199 117 58 103 27 185 21 16 . 7 3 181 25 47 53 44 180 79 Gun 776 | . 59 86 . 199 117 48 67 9 84 . . . . . . . 2 . 11 94 . Cannon 798 | . 40 54 . . . 10 32 18 99 21 16 . 4 3 180 25 45 53 33 86 79 Launcher 10 | . . . . . . . 4 . 2 . . . 3 . 1 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 751 | . . 76 . 141 73 6 19 27 91 . . . . . 101 25 45 . 14 118 15 Thermal 656 | . 99 64 . 33 38 21 79 . 83 21 16 . 4 3 46 . . 53 30 2 64 Explosive 10 | . . . . . . . 4 . 2 . . . 3 . 1 . . . . . . Electromagnetic 96 | . . . . 25 6 31 . . 1 . . . . . 33 . . . . . . Slashing 30 | . . . . . . . . . . . . . . . . . . . . 30 . Entropic 41 | . . . . . . . 1 . 8 . . . . . . . 2 . . 30 . Robot Hit Streak 35 | . 10 13 . 13 29 9 5 3 8 7 3 . 4 5 33 35 10 9 8 30 14 Robot Miss Streak 16 | . 4 8 . 6 1 2 3 7 3 3 3 . . . 2 2 1 1 4 5 16 Penetration Max 3 | . . . . . . . 1 . 1 . . . . . . . . . . . 3 Secondary Targets 5 | . 1 2 . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 887 | . 60 66 . 128 32 42 20 12 113 15 23 . 1 2 120 8 16 12 10 140 67 Core Hits 453 | . 23 21 1 54 19 12 20 6 71 6 16 . 10 2 52 2 7 6 11 63 51 Critical Kills 21 | . . . . 2 . . . 1 4 . . . . . 2 . . . . . 12 Critical Parts Destroyed 26 | . . . . 4 . . . . 2 . . . . . 3 . . . . 3 14 Critical Strikes 66 | . 5 1 . 7 . 1 . 1 6 . 2 . . . 7 . . . . 5 31 Burn 6 | . 5 1 . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . 2 . . . . . . . . . . . . Destroy 50 | . . . . 6 . . . 1 4 . . . . . 6 . . . . 2 31 Corrupt 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . Sever 2 | . . . . . . . . . . . 2 . . . . . . . . . . Impale 1 | . . . . 1 . . . . . . . . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 95 | . . . . 8 . . . . 6 2 21 . 3 7 12 . 2 1 1 24 8 Kinetic 36 | . . . . . . . . . . . . . . . . . 2 1 1 24 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 49 | . . . . . . . . . 4 2 21 . 3 7 12 . . . . . . Piercing 10 | . . . . 8 . . . . 2 . . . . . . . . . . . . Sneak Attacks 28 | . . . . 1 . . . . 1 1 19 . . 1 1 . . 1 . . 3 Combat Hostiles 5 | . . . . . . . . . 1 . . . . . . . . 1 . . 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43695 | . 1019 1393 1 3102 888 1186 1344 378 4366 845 1546 . 453 127 6164 596 1253 1276 1074 8888 7796 Guns 10802 | . 510 757 . 2608 888 933 26 149 1745 . . . . . . . 82 . 133 2971 . Cannons 26680 | . 489 636 . . . 212 523 229 1905 743 285 . . 62 5780 596 1129 1276 941 4379 7495 Explosions 2704 | . . . . 314 . 41 795 . 621 . . . 453 . 312 . . . . 168 . Melee 3444 | . . . . 180 . . . . 51 102 1261 . . 65 72 . 42 . . 1370 301 Ramming 65 | . 20 . 1 . . . . . 44 . . . . . . . . . . . . Kinetic 15815 | . . 644 . 1757 . 106 350 378 1536 . . . . . 1931 596 1171 . 133 6696 517 Thermal 19203 | . 999 749 . 537 769 412 199 . 1814 743 285 . . 62 2789 . . 1276 941 349 7279 Explosive 2495 | . . . . 314 . . 795 . 621 . . . 453 . 312 . . . . . . Electromagnetic 2193 | . . . . 314 119 668 . . 32 . . . . . 1060 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2361 | . . . . . . . . . 43 102 1261 . . 65 72 . . . . 818 . Piercing 188 | . . . . 180 . . . . 8 . . . . . . . . . . . . Entropic 1375 | . . . . . . . . . 268 . . . . . . . 82 . . 1025 . Highest Corruption 13 | . 9 9 9 5 . 1 1 . 9 10 13 13 13 . 5 1 2 2 . . . Average Corruption 6 | . 8 9 9 3 . 1 1 . 3 9 12 13 13 . 3 1 1 2 . . . Corruption Purged 8 | . . . . 8 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 411 | . 34 98 18 11 . 5 1 . 12 47 46 9 26 . 86 . 10 8 . . . Message Errors 96 | . 9 18 3 2 . . 1 . 2 12 9 3 7 . 24 . 4 2 . . . Matter Fused 99 | . 4 26 6 2 . . . . 5 14 10 1 6 . 22 . . 3 . . . Heat Flow Errors 47 | . 5 13 3 1 . 2 . . 1 2 7 . 1 . 11 . . 1 . . . Energy Discharges 53 | . 3 9 3 1 . 2 . . 1 4 10 4 3 . 11 . 2 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 48 | . 6 11 2 . . . . . . 7 6 1 4 . 7 . 2 2 . . . Data Loss (major) 26 | . 2 8 1 1 . . . . . 5 1 . 2 . 4 . 2 . . . . Misfires 20 | . 4 8 . 3 . . . . 1 . . . 2 . 2 . . . . . . Alerts 11 | . . 2 . 1 . 1 . . . 1 3 . 1 . 2 . . . . . . Weapon Failures 7 | . . 1 . . . . . . 2 2 . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2153 | . . . . 13 . . 20 . 62 104 . . . . 183 18 163 227 246 477 640 Projectiles 1928 | . . . . . . . 7 . 35 57 . . . . 151 18 163 227 246 384 640 Explosions 21 | . . . . . . . 13 . 8 . . . . . . . . . . . . Melee 204 | . . . . 13 . . . . 19 47 . . . . 32 . . . . 93 . Knockbacks 77 | . . . . . . . 1 4 20 . . . . . 8 1 6 . . 19 18 Impact 2 | . . . . . . . . . 2 . . . . . . . . . . . . Kinetic 67 | . . . . . . . 1 3 15 . . . . . 8 1 6 . . 18 15 Secondary 8 | . . . . . . . . 1 3 . . . . . . . . . . 1 3 Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . 7 . 1 . . . . . 5 . . . . . . . . . . . . Kicked 12 | . 7 . . . . . . . 5 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 346 | . 254 258 210 168 10 188 . 21 245 201 252 . 126 63 229 174 178 182 15 346 93 Average Temperature 61 | . 63 89 91 57 4 85 . 10 54 56 84 . 57 33 54 48 61 48 7 78 41 Received Heat Transfer 1531 | . 195 255 . 183 97 60 212 78 252 4 . . . . 32 30 9 12 44 48 20 Effects 3 | . . 3 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . 9 . . . . . . Total Turns 208 | . . . . . . . . . . . . . . . 208 . . . . . . Longest Duration 41 | . . . . . . . . . . . . . . . 41 . . . . . . Robots Corrupted 10 | . . . . . . 3 . . . . . . . . 7 . . . . . . Combat Hostiles 9 | . . . . . . 2 . . . . . . . . 7 . . . . . . Parts Fried 24 | . . . . . . 6 . . . . 2 . . . 14 . . . . 2 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 4 | . 1 . . . . . . . 2 . . . . . 1 . . . . . . Combat Hostiles 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . Parts Melted 16 | . 4 . . . . . 1 . 4 2 . . . . 4 . . 1 . . . Heat Transferred 11151 | . 2775 1332 . . 185 50 333 . 2037 518 185 . . 50 2250 . . 407 333 73 623 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . 5 . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 839 | . 224 . 363 352 . . . . 667 . . . . 43 305 434 499 425 549 839 . Initial 333 | . . . 333 117 . . . . . . . . . . 15 115 243 135 254 326 . Average 222 | . 102 . 309 196 . . . . 237 . . . . 17 192 232 339 275 413 643 . Maximum Alert Level 3 | . 1 . 1 1 . . . . 2 . . . . . 1 2 2 2 2 3 . Low Security (%) 29 | . 98 . 18 61 . . . . 47 . . . . 100 34 58 . 14 . . . Level 1 32 | . 1 . 81 38 . . . . 20 . . . . . 65 37 85 78 41 . . Level 2 5 | . . . . . . . . . 32 . . . . . . 4 14 6 58 3 . Level 3 32 | . . . . . . . . . . . . . . . . . . . . 95 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 . . 5 . . . . 4 . . . . 1 3 1 5 2 2 2 . Investigation 4 | . 2 . . . . . . . . . . . . . . . 1 . 1 . . Extermination 14 | . . . . 3 . . . . 2 . . . . 1 2 . 3 2 . 1 . Reinforcement 7 | . 1 . . 2 . . . . . . . . . . 1 1 1 . 1 . . Assault 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 29 | . . . . . . . . . 2 . . . . 1 . 5 . . . 21 . Communications Jammed 129 | . . . . . . . . . 54 . . . . . . 1 13 12 19 30 . Distress Signals 129 | . . . . . . . . . 54 . . . . . . 1 13 12 19 30 . Times Spotted 407 | . 25 51 . 22 4 12 39 3 35 3 4 . 4 3 32 14 8 25 31 35 57 Peak Tracking Total 14 | . 5 6 . 4 4 5 14 3 7 2 2 . 4 4 5 8 2 7 8 5 9 Tactical Retreats 21 | . 1 4 . 1 . 4 . . . . . . . . . 7 . . 1 3 . Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 13 | . 2 4 . 2 . . . . . . . . . . 2 . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . 4 . . . . . 2 . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 40 | . 1 1 . 3 . . 1 . 2 . . . . 1 5 1 5 8 3 5 4 Max in Single Turn 2 | . 1 1 . 1 . . 1 . 1 . . . . 1 1 1 1 1 1 2 1 Garrison Access 5 | . . . . . . . . . . . . . . . 1 2 . . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 53 | . 6 1 2 4 1 . 1 . 4 . 2 4 . 1 4 2 5 5 7 4 . Terminals 29 | . 4 . . 1 . . . . 2 . . . . 1 3 . 5 5 4 4 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 6 | . . . . 1 . . . . . . . . . . 1 2 . . 2 . . Total Hacks 128 | . 18 5 2 12 1 . 1 . 8 . 5 17 . 1 7 3 13 9 17 9 . Successful 69 | . 4 5 1 3 1 . 1 . 5 . 5 17 . . 3 1 7 4 6 6 . Failed 59 | . 14 . 1 9 . . . . 3 . . . . 1 4 2 6 5 11 3 . Catastrophic 10 | . 2 . 1 . . . . . . . . . . . 2 . . 1 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 20 . 2 3 . . . . 3 . . . . . 3 . 7 . 1 4 . Terminals 70 | . 14 . . 3 . . . . 4 . . . . 1 6 . 13 9 11 9 . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations 7 | . . . . 5 . . . . 2 . . . . . . . . . . . . Recycling Units 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 3 . . Garrison Access 11 | . . . . 4 . . . . . . . . . . 1 3 . . 3 . . Terminal Hacks 46 | . 2 5 . . 1 . 1 . . . 5 17 . . 1 . 4 4 2 4 . Record 14 | . . 5 . . . . . . . . 4 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . . . . Open Door 8 | . . . . . 1 . 1 . . . 1 . . . . . . 3 1 1 . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . . . . . . . . . . . . . . . 1 . 1 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 3 . . . . 2 . . . . . . . . . . . . Scan Component 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . Repair 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . 2 . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . 1 1 . . 2 . . Seal Access 4 | . . . . . . . . . . . . . . . 1 1 . . 2 . . Unauthorized Hacks 11 | . 2 . 1 . . . . . 2 . . . . . 1 . 3 . . 2 . Terminals 7 | . . . . . . . . . 1 . . . . . 1 . 3 . . 2 . Track 2 | . . . . . . . . . . . . . . . . . 2 . . . . Botnet 4 | . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 4 . 1 4 . . . . 3 . . . . 1 3 2 5 3 5 2 . Full Trace Events 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Time 100 | . . . . 44 . . . . 56 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 3 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 5 | . . . . . . . 5 . . . . . . . . . . . . . . Largest Group 5 | . . . . . . . 5 2 2 . . . . . . . . . . . . Highest-Rated Group 272 | . . . . . . . 272 114 114 . . . . . . . . . . . . Highest-Rated Ally 68 | . . . . . . . 68 65 65 . . . . . . . . . . . . Total Orders 5 | . . . . . . . 2 2 1 . . . . . . . . . . . . STAY 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . FOLLOW 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . 26 9 1 . . . . . . . . . . . . Total Damage 1490 | . . . . . . . 1148 290 52 . . . . . . . . . . . . Kills 6 | . . . . . . . 5 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 5 | . 1 . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 1 . 3 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 33825 | . 1323 3001 493 2043 2849 1366 1204 903 1294 1457 1270 255 597 668 4796 585 1057 770 379 6925 590 Spaces Moved 19530 | 1 671 1926 306 930 908 572 513 475 615 786 584 153 336 332 2166 1028 995 1033 562 3762 876 Core 1 | . . . . 1 . . . . . . . . . . . . . . . . . Treads 2982 | . . 377 306 121 406 209 . . 226 786 148 . . . 379 . . . . 24 . Legs 5735 | 1 671 13 . 77 81 363 451 . 385 . 436 153 336 . . . . . . 1892 876 Wheels 3823 | . . 1536 . 677 . . . . . . . . . 332 1278 . . . . . . Hover 6417 | . . . . 54 421 . 62 475 4 . . . . . 509 1028 995 1033 562 1274 . Flight 572 | . . . . . . . . . . . . . . . . . . . . 572 . Fastest Speed 42 | 120 120 120 160 115 211 184 184 184 136 114 114 153 153 160 52 42 42 52 52 43 43 Average Speed 113 | 120 155 138 160 165 238 193 184 184 136 146 154 153 163 165 135 42 47 52 52 54 43 Slowest Speed 1150 | 120 190 240 160 1150 318 211 184 184 184 162 200 153 300 207 171 52 52 52 52 199 43 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 Exploration Rate (%) 57 | 2 92 86 63 22 84 60 73 74 19 91 59 60 51 6 96 35 75 65 22 83 51 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 7 | . 2 . 1 . . . . . . . 1 3 . . . . . . . . . Known Exits Taken 16 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 19 | . . 12 . . 1 3 . 1 . 2 . . . . . . . . . . . Spaces Dug 203 | . . 1 . . 6 . 53 . 17 1 8 . 42 6 20 9 12 7 9 11 1 Terrain Destroyed 585 | . . 5 . 25 31 6 85 32 95 8 13 . 51 7 47 14 26 13 22 82 23 Melee 21 | . . . . . . . . . 1 1 2 . 3 5 4 . . . 1 4 . Projectile 373 | . . 5 . . 31 . 66 32 63 7 11 . 4 2 31 14 26 13 21 33 14 AOE 182 | . . . . 25 . 6 19 . 31 . . . 44 . 12 . . . . 45 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Sub Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 29737 | . 856 2141 309 1277 1480 788 675 484 878 1067 900 177 374 438 3834 1154 1527 1209 612 8531 1026 Wait 8161 | . 102 52 . 159 455 175 9 1 116 243 266 1 23 75 1346 63 416 80 6 4545 28 Move 19508 | . 670 1925 305 929 907 571 512 474 614 785 583 152 335 331 2165 1027 994 1032 561 3761 875 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 148 | . 6 20 2 27 2 5 8 . 3 2 3 6 1 6 9 5 8 4 1 21 9 Fast Attach 193 | . 4 8 . 13 4 3 4 . 6 4 3 5 1 4 63 14 21 15 4 12 5 Attach 79 | . . 7 . 11 1 2 2 . 6 2 1 2 . 3 4 2 7 4 2 17 6 Detach 73 | . . 4 . 13 2 . 5 . 7 . 1 . . 2 7 1 3 5 3 18 2 Swap 102 | . 2 16 . 3 . . 3 . 11 4 2 1 4 . 26 3 10 5 . 6 6 Drop 287 | . 7 30 1 31 4 10 11 . 3 5 5 10 2 7 69 17 29 10 1 26 9 Fire 1025 | . 58 79 . 79 105 21 88 9 101 20 15 . 5 3 133 22 37 53 33 86 78 Melee 95 | . . . . 8 . . . . 6 2 21 . 3 7 12 . 2 1 1 24 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . 7 . . . . . . . 5 . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . 10 . Rewire 39 | . . . . . . 1 33 . . . . . . . . . . . . 5 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . 4 . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 5) 701 | -10/Materials | Discovered new exit (range 7) 1037 | -10/Materials | Discovered new exit (range 6) 1062 | -10/Materials | Identified exit to Mines 1307 | -10/Materials | Discovered new exit (range 8) 1324 | -10/Materials | Entered Subcaves 1338 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1479 | -10/Subcaves | Ambushed by swarm of Subdwellers 1488 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1531 | -10/Subcaves | Lost 3 parts (1n1u1w) 1817 | -10/Subcaves | Build established: Subdweller-Mutant 2415 | -10/Subcaves | Disturbed a concealed Subdweller 2415 | -10/Subcaves | Disturbed a concealed Subdweller 2440 | -10/Subcaves | Disturbed a concealed Subdweller 2446 | -10/Subcaves | Disturbed a concealed Subdweller 2546 | -10/Subcaves | Core integrity fell below 50% 2720 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2803 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 2998 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3125 | -10/Subcaves | Discovered new exit (range 14) 4194 | -10/Subcaves | Visited Clippyterm 4198 | -10/Subcaves | Learned Factory emergency access door positions 4229 | -10/Subcaves | Core integrity fell below 20% 4279 | -10/Subcaves | Discovered new exit (range 14) 4325 | -10/Subcaves | Entered Recycling 4325 | -7/Recycling | Found Scrap Engine 4348 | -7/Recycling | Build established: Mutant 4667 | -7/Recycling | Discovered new exit (range 10) 4818 | -7/Recycling | Entered Factory 4818 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 5440 | -5/Factory | Discovered new exit (range 5) 5449 | -5/Factory | Identified exit to Factory 5847 | -5/Factory | Repaired Arm. Huge Wheel 6123 | -5/Factory | Build established: Construct 6140 | -5/Factory | Discovered new exit (range 5) 6145 | -5/Factory | Identified exit to Upper Caves 6297 | -5/Factory | Discovered exit to Factory (range 16) 6861 | -5/Factory | Entered Upper Caves 7061 | -5/Upper Caves | Encountered a Warlord checkpoint 8040 | -5/Upper Caves | Spotted B-75 Beast 9199 | -5/Upper Caves | Identified exit to Upper Caves 9710 | -5/Upper Caves | Entered another Upper Caves area 9786 | -5/Upper Caves | Spotted B-75 Beast 10375 | -5/Upper Caves | Found Imp. Powered Armor 10403 | -5/Upper Caves | Found Imp. Powered Armor 10760 | -5/Upper Caves | Learned Factory garrison access intel 11065 | -5/Upper Caves | Discovered new exit (range 4) 11074 | -5/Upper Caves | Identified exit to Warlord 11076 | -5/Upper Caves | Entered Warlord 11247 | -5/Warlord | System corruption cleaned by Quarantine Array 11756 | -5/Warlord | Visited the Vortex Lab 11766 | -5/Warlord | Found Prototype Energy Gun 11767 | -5/Warlord | Warlord's base attacked by MAIN.C 11769 | -5/Warlord | Found Prototype Energy Gun 11785 | -5/Warlord | Found Prototype Energy Gun 11788 | -5/Warlord | Found Prototype Energy Gun 11877 | -5/Warlord | Build established: Commander-Construct 11879 | -5/Warlord | Met Warlord 11898 | -5/Warlord | Identified Vortex Rail (x4) 11911 | -5/Warlord | Found Prototype Reactor 11916 | -5/Warlord | Found Prototype Device 11916 | -5/Warlord | Identified Exp. Cloaking Device 11942 | -5/Warlord | Found Prototype Device 11942 | -5/Warlord | Identified Exp. Focal Shield 12109 | -5/Warlord | Destroyed Executioner 12117 | -5/Warlord | Warlord forces counterattacked 12171 | -5/Warlord | Found Prototype Processor 12172 | -5/Warlord | Identified Exp. Core Analyzer 12197 | -5/Warlord | Spotted Striker 12256 | -5/Warlord | Discovered new exit (range 12) 12275 | -5/Warlord | Identified exit to Proximity Caves 12280 | -5/Warlord | Entered Proximity Caves 12280 | -4/Proximity Caves | Accompanied by 2 allies 12464 | -4/Proximity Caves | Build established: Construct 12613 | -4/Proximity Caves | Learned Research terminal intel 12709 | -4/Proximity Caves | Spotted B-86 Titan 13129 | -4/Proximity Caves | Discovered exit to Factory (range 13) 13183 | -4/Proximity Caves | Entered Factory 13183 | -4/Factory | Accompanied by 2 allies 13183 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13184 | -4/Factory | Loaded intel: 3 garrison access locations 13376 | -4/Factory | Repaired Imp. Powered Armor 13696 | -4/Factory | Spotted B-86 Titan 14341 | -4/Factory | Spotted B-86 Titan 14342 | -4/Factory | Destroyed B-86 Titan 14433 | -4/Factory | First assault squad dispatched 14463 | -4/Factory | Discovered new exit (range 9) 14473 | -4/Factory | Identified exit to Upper Caves 14477 | -4/Factory | Entered Upper Caves 14867 | -4/Upper Caves | System corruption reached 10% 15063 | -4/Upper Caves | Learned Research garrison access intel 15529 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15660 | -4/Upper Caves | Discovered new exit (range 15) 15808 | -4/Upper Caves | Identified exit to Upper Caves 15822 | -4/Upper Caves | Found Alien Artifact 15822 | -4/Upper Caves | Identified Core Expander 15822 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 15934 | -4/Upper Caves | Entered another Upper Caves area 15946 | -4/Upper Caves | Encountered a Warlord checkpoint 16113 | -4/Upper Caves | Learned Factory trap positions 16113 | -4/Upper Caves | Learned Armory stockpile data 16265 | -4/Upper Caves | Destroyed P3-3LL(g) 17016 | -4/Upper Caves | Discovered new exit (range 9) 17039 | -4/Upper Caves | Identified exit to Zhirov 17204 | -4/Upper Caves | Entered Zhirov 17204 | -4/Zhirov | Discovered new exit (range 4) 17208 | -4/Zhirov | Identified exit to Proximity Caves 17234 | -4/Zhirov | Met Zhirov 17262 | -4/Zhirov | Learned location of Quarantine (-3) 17262 | -4/Zhirov | Learned location of Testing (-2) 17262 | -4/Zhirov | Learned location of Command (-1) 17275 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17299 | -4/Zhirov | Found Alien Artifact 17299 | -4/Zhirov | Identified Integrated Reactor 17299 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17391 | -4/Zhirov | Found Alien Artifact 17459 | -4/Zhirov | Entered Proximity Caves 17885 | -3/Proximity Caves | Discovered new exit (range 4) 17890 | -3/Proximity Caves | Identified exit to Research 18056 | -3/Proximity Caves | Entered Research 18056 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18057 | -3/Research | Identified exit to Quarantine 18058 | -3/Research | Loaded intel: 24 terminal locations 18059 | -3/Research | Loaded intel: 4 garrison access locations 18610 | -3/Research | Found Imp. Powered Armor 18613 | -3/Research | Found Imp. Powered Armor 18724 | -3/Research | Entered Quarantine 18795 | -3/Quarantine | Build established: Mutant 18875 | -3/Quarantine | Found Alien Artifact 18875 | -3/Quarantine | Identified Core Reset Matrix 18875 | -3/Quarantine | Identified Transdimensional Reconstructor 18875 | -3/Quarantine | Used Core Reset Matrix 18879 | -3/Quarantine | Detected hypermatrix surge 18879 | -3/Quarantine | Sensed 14 artifacts in vicinity 18923 | -3/Quarantine | Found Subatomic Replicator 19080 | -3/Quarantine | Found Core Stripper 19121 | -3/Quarantine | Cryocooling Duct disabled 19136 | -3/Quarantine | Ambient heat levels rising (+20) 19136 | -3/Quarantine | Non-combat units ordered to evacuate 19174 | -3/Quarantine | Build established: Alien-Gunner 19497 | -3/Quarantine | Cryocooling Duct disabled 19500 | -3/Quarantine | Build established: Alien-Mutant 19512 | -3/Quarantine | Ambient heat levels rising (+20) 19512 | -3/Quarantine | Combat units ordered to evacuate 19612 | -3/Quarantine | Quarantine Guard activated 19823 | -3/Quarantine | Spotted Quarantine Guard 19833 | -3/Quarantine | Destroyed Quarantine Guard 19860 | -3/Quarantine | Spotted Quarantine Guard 19867 | -3/Quarantine | Destroyed Quarantine Guard 20013 | -3/Quarantine | Spotted Quarantine Guard 20019 | -3/Quarantine | Destroyed Quarantine Guard 20124 | -3/Quarantine | Discovered new exit (range 14) 20124 | -3/Quarantine | Spotted Quarantine Guard 20160 | -3/Quarantine | Destroyed Quarantine Guard 20211 | -3/Quarantine | Build established: Alien-Construct 20279 | -3/Quarantine | Spotted Quarantine Guard 20298 | -3/Quarantine | Destroyed Quarantine Guard 20323 | -3/Quarantine | Spotted Quarantine Guard 20336 | -3/Quarantine | Destroyed Quarantine Guard 20475 | -3/Quarantine | Spotted Quarantine Guard 20495 | -3/Quarantine | Spotted Quarantine Guard 20496 | -3/Quarantine | Destroyed Quarantine Guard 20502 | -3/Quarantine | Destroyed Quarantine Guard 20568 | -3/Quarantine | Spotted Alpha 7 20592 | -3/Quarantine | Spotted Quarantine Guard 20618 | -3/Quarantine | Destroyed Quarantine Guard 20805 | -3/Quarantine | Spotted Quarantine Guard 20828 | -3/Quarantine | Destroyed Quarantine Guard 21003 | -3/Quarantine | Spotted Quarantine Guard 21019 | -3/Quarantine | Destroyed Quarantine Guard 21092 | -3/Quarantine | Spotted Quarantine Guard 21148 | -3/Quarantine | Destroyed Quarantine Guard 21218 | -3/Quarantine | Found Unknown Launcher 21218 | -3/Quarantine | Identified Fusion Bomb Launcher 21235 | -3/Quarantine | Found Unknown Device 21235 | -3/Quarantine | Identified Launcher Loader 22250 | -3/Quarantine | Destroyed Alpha 7 22636 | -3/Quarantine | Build established: Scavenger-Construct 23291 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 23495 | -3/Quarantine | Identified exit to Research 23520 | -3/Quarantine | Entered Research 23520 | -2/Research | Warlord forces began assault on 0b10 23520 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23630 | -2/Research | Research machine network offline 23796 | -2/Research | Discovered new exit (range 5) 23797 | -2/Research | Identified exit to Access 23853 | -2/Research | Borebot progress halted 23884 | -2/Research | Borebot progress halted 23898 | -2/Research | Found Prototype Hackware 23898 | -2/Research | Identified Exp. Hacking Suite 23903 | -2/Research | Found Exp. Hacking Suite 23905 | -2/Research | Found Exp. Hacking Suite 23977 | -2/Research | Spotted Striker 24019 | -2/Research | Discovered exit to Access (range 15) 24071 | -2/Research | Discovered exit to Access (range 10) 24093 | -2/Research | Discovered new exit (range 14) 24093 | -2/Research | Borebot progress halted 24105 | -2/Research | Identified exit to Testing 24105 | -2/Research | Entered Testing 24126 | -2/Testing | Build established: Alien-Construct 24198 | -2/Testing | Spotted Striker 24200 | -2/Testing | Spotted Striker 24234 | -2/Testing | Found Prototype Hackware 24283 | -2/Testing | Found Prototype Hackware 24354 | -2/Testing | Found Prototype Ballistic Cannon 24454 | -2/Testing | Discovered exit to Access (range 12) 24549 | -2/Testing | Identified Perforator 24553 | -2/Testing | Spotted Fortress 24563 | -2/Testing | Destroyed Fortress 24580 | -2/Testing | Found Prototype Device 24580 | -2/Testing | Identified Exp. EM Disruption Field 24586 | -2/Testing | Found Prototype Protection 24586 | -2/Testing | Identified Centrium Heavy Armor Plating 24589 | -2/Testing | Found Unknown Protection 24589 | -2/Testing | Identified Hvy. Insulated Plating 24591 | -2/Testing | Found Unknown Device 24591 | -2/Testing | Identified Antimissile System 24594 | -2/Testing | Found Prototype Device 24594 | -2/Testing | Identified Thermal Barrier 24596 | -2/Testing | Found Prototype Device 24596 | -2/Testing | Identified Exp. Force Field 24733 | -2/Testing | Discovered new exit (range 6) 25162 | -2/Testing | Identified exit to Section 7 25162 | -2/Testing | Entered Section 7 25163 | -2/Section 7 | Sensed 19 artifacts in vicinity 25208 | -2/Section 7 | Found Core Membrane 25208 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 25221 | -2/Section 7 | Spotted B-90 Cyclops 25294 | -2/Section 7 | Found Spacefold Activator 25340 | -2/Section 7 | Spotted B-99 Colossus 25375 | -2/Section 7 | Found Integrated Dissipator 25375 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25377 | -2/Section 7 | Found Integrated Dissipator 25377 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25379 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Dissipator 25381 | -2/Section 7 | Installed Supercharged Integrated Dissipator, increased core heat dissipation (+40) 25404 | -2/Section 7 | Found LRC Armor 25404 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 25408 | -2/Section 7 | Found LRC Energy Well 25408 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 25483 | -2/Section 7 | Destroyed B-99 Colossus 25583 | -2/Section 7 | Found Sigix Sheargun 25646 | -2/Section 7 | Found Transdimensional Reconstructor 25806 | -2/Section 7 | Found Navigation Efficiency Matrix 25806 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 25847 | -2/Section 7 | Spotted Alpha 7 25862 | -2/Section 7 | Spotted Alpha 7 25911 | -2/Section 7 | Found Integrated Dissipator 25911 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25928 | -2/Section 7 | Discovered exit to Access (range 14) 25932 | -2/Section 7 | Entered Access 25932 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 25949 | -1/Access | Identified Ghost Barrier 25963 | -1/Access | Identified System Mapper 25963 | -1/Access | Identified Vortex Chain Reactor 26004 | -1/Access | Warped through subspace 26038 | -1/Access | Identified exit to Command 26182 | -1/Access | Search patrols dispatched 26311 | -1/Access | Entered Command 26506 | -1/Command | Disengaged cave seal 26506 | -1/Command | Derelicts emerged from the dark tunnel 26506 | -1/Command | Welcomed Warlord to Command 26601 | -1/Command | Warlord commented on Warlord statues 26601 | -1/Command | First assault squad dispatched 26602 | -1/Command | Spotted M Guard 26602 | -1/Command | Spotted Combat Programmer 26602 | -1/Command | Spotted Combat Programmer 26606 | -1/Command | Spotted M Guard 26608 | -1/Command | Combat Programmer assimilated allied NB-429(l) 26619 | -1/Command | Destroyed M Guard 26632 | -1/Command | Destroyed M Guard 26635 | -1/Command | All MAIN.C guards destroyed 26641 | -1/Command | Found Prototype Reactor 26643 | -1/Command | Found Prototype Reactor 26648 | -1/Command | Found Thermal Barrier 26654 | -1/Command | Found Prototype Device 26654 | -1/Command | Identified AEGIS Remote Shield 26658 | -1/Command | Found AEGIS Remote Shield 26671 | -1/Command | Found Prototype Launcher 26678 | -1/Command | Found Prototype Processor 26678 | -1/Command | Identified Exp. Targeting Computer 26683 | -1/Command | Found Prototype Protection 26683 | -1/Command | Identified Hvy. Regenerative Plating 26687 | -1/Command | Found Hvy. Regenerative Plating 26691 | -1/Command | Found Exp. Targeting Computer 26720 | -1/Command | Met MAIN.C 26730 | -1/Command | 0b10 Conduit disabled 26747 | -1/Command | Warlord shut down involuntarily 26750 | -1/Command | Destroyed MAIN.C Shell 26752 | -1/Command | MAIN.C activated Command garrisons 26817 | -1/Command | Destroyed MAIN.C 26832 | -1/Command | Identified Zero-point Reactor (x2) 26832 | -1/Command | Identified Ragnarok Missile Launcher 26832 | -1/Command | Discovered new exit (range 26) 26832 | -1/Command | Discovered new exit (range 97) 26832 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 28640 | -1/Command | Build established: Alien-Mutant 28956 | -1/Command | Found Exp. Core Analyzer 30179 | -1/Command | Build established: Alien-Construct 30645 | -1/Command | Phase Generator disabled 31974 | -1/Command | Found Exp. Targeting Computer 32891 | -1/Command | Found Exp. Targeting Computer 33038 | -1/Command | Found Exp. Phase Shifter 33046 | -1/Command | Found Exp. Force Field 33048 | -1/Command | Found Exp. Weapon Cycler 33088 | -1/Command | Found Cld. Nova Cannon 33219 | -1/Command | Found Zero-point Reactor 33232 | -1/Command | Warped through subspace to slip node 33232 | -1/Command | Discovered new exit (range 4) 33236 | -1/Command | Entered Access_0 33237 | -1/Access_0 | Sensed 2 artifacts in vicinity 33237 | -1/Access_0 | Met Architect 33280 | -1/Access_0 | Architect warped through subspace 33286 | -1/Access_0 | Destroyed A8 33328 | -1/Access_0 | Architect warped through subspace 33354 | -1/Access_0 | Subspace Access Node disabled 33365 | -1/Access_0 | Architect warped through subspace 33391 | -1/Access_0 | Architect warped through subspace 33412 | -1/Access_0 | Architect warped through subspace 33423 | -1/Access_0 | A6 warped into view 33439 | -1/Access_0 | Destroyed A6 33443 | -1/Access_0 | Architect warped through subspace 33447 | -1/Access_0 | Found Femtoactuators 33492 | -1/Access_0 | Found Sigix Corpse 33504 | -1/Access_0 | Subspace Access Node disabled 33514 | -1/Access_0 | Architect warped through subspace 33523 | -1/Access_0 | A5 warped into view 33539 | -1/Access_0 | Subspace Access Node disabled 33565 | -1/Access_0 | Destroyed A5 33567 | -1/Access_0 | Architect warped through subspace 33593 | -1/Access_0 | Found Exp. Targeting Computer 33595 | -1/Access_0 | Found Exp. Targeting Computer 33599 | -1/Access_0 | Found Exp. Phase Shifter 33604 | -1/Access_0 | Architect warped through subspace 33647 | -1/Access_0 | A4 warped into view 33652 | -1/Access_0 | Architect warped through subspace 33664 | -1/Access_0 | Destroyed A4 33699 | -1/Access_0 | Architect warped through subspace 33740 | -1/Access_0 | Subspace Access Node disabled 33816 | -1/Access_0 | Destroyed Architect 33817 | -1/Access_0 | Architect triggered a singularity event 33820 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33821 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 33822 | -1/Access_0 | Warped through subspace to slip node 33822 | -1/Access_0 | Discovered new exit (range 8) 33826 | *** | Escaped singularity! Last Messages --------------- 33815_ Penetrated by Quantum Shear. 33815_ Quantum Shear penetrates Wall. 33816_ Architect: "If I can't win, no one wins!" 33816_ Architect destroyed. 33817_ A0_COM: Initiating irreversible singularity event. Goodbye. 33818_ A0_COM: 10. 33819_ A0_COM: 9. 33820_ A0_COM: 8. 33820_ Acquired Hpw. Transdimensional Reconstructor. 33821_ A0_COM: 7. 33821_ Acquired data core, extracted unknown sensor trigger ID. 33821_ Acquired 224 matter. 33822_ A0_COM: 6. 33822_ Warped through subspace, drawn to slip node. 33822_ EXIT=FOUND 33823_ A0_COM: 5. 33823_ Acquired 10 matter. 33824_ A0_COM: 4. 33825_ A0_COM: 3. 33826_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# % #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 190 Coolant Potential 120 Energy Generation 126 Energy Capacity 2046 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 20 Armor Coverage 1000 Resistance: KI 30 Resistance: TH 50 Resistance: EM 30 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 86 Targeting Accuracy 36 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 52 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Core Stripper Core Membrane Integrated Dissipator Subatomic Replicator Supercharged Integrated Dissipator LRC Armor LRC Energy Well Navigation Efficiency Matrix Transdimensional Reconstructor Sigix Sheargun High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MediumSigixShield Manual? 0 Play Time 04:08:15 Cumulative 914.5 hours Start 2023.06.22 @ 14:47:51 End 2023.06.22 @ 22:43:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 411 Rogue 410 Adventurer 1 Explorer 0 Win Type 6 Total 135 Types 32/12/21/4/2/1/58/3/2 Lore% 95 Gallery% 97 Achievement% 92 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90c3b0ab-7c36-44fd-931f-8e0fd0b335a8