Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 20:25:40 Player: Vulpy Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (137) 685 Value Destroyed (4960) 4960 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (396) 396 TOTAL SCORE: 10681 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 40 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 209/300 Energy 310/310 System Corruption 10% Temperature Cool (12) Movement Walking (122) Location -6/Extension Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (5) --- Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Light Armor Plating > --- WEAPON (3) ------- Gatling Laser Gauss Rifle Axe > --- INVENTORY (20) --- Angular Momentum Engine Light Fission Core Wheel Terrain Scanner Target Analyzer Improved Core Shielding Heavy Laser Flak Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Carbon-fiber Leg Nuclear Pulse Thruster > --- UTILITY ---------- High-capacity Storage Unit Improved Trap Scanner Advanced Melee Analysis Suite Target Analyzer Transmission Jammer Improved Core Shielding > --- WEAPON ----------- Pulse Rifle Great Axe Great Axe > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Fission Core Light Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Gravmag Array Medium Storage Unit Improved Core Shielding Improved Core Shielding Heavy Laser Minigun Scatter Rocket Array Axe Axe [Rating: 69] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Trap Scanner Storage Large Storage Unit Processor Target Analyzer Hackware Improved Hacking Suite Protection Improved Core Shielding Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Array Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . 1 . Utility 4 | . . . 1 . 1 1 . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 169 | 6 2 8 7 6 33 21 1 15 . 8 50 12 Power 17 | . . 1 2 1 4 1 . . . 2 5 1 Engine 11 | . . 1 2 1 4 . . . . . 3 . Core 6 | . . . . . . 1 . . . 2 2 1 Reactor . | . . . . . . . . . . . . . Propulsion 54 | 4 . 2 2 2 11 6 1 2 . . 19 5 Treads 19 | 3 . . . . 7 2 . 1 . . 6 . Leg 32 | . . 2 1 2 4 4 1 1 . . 12 5 Wheel 2 | 1 . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . Utility 46 | 2 2 1 . . 9 8 . 3 . 2 15 4 Device 16 | 1 1 . . . 2 6 . 1 . 2 3 . Storage 5 | 1 1 . . . . 1 . . . . 2 . Processor 10 | . . 1 . . 2 1 . . . . 3 3 Hackware 1 | . . . . . . . . . . . 1 . Protection 14 | . . . . . 5 . . 2 . . 6 1 Artifact . | . . . . . . . . . . . . . Weapon 52 | . . 4 3 3 9 6 . 10 . 4 11 2 Energy Gun 8 | . . . . . 1 . . 2 . 1 3 1 Energy Cannon 2 | . . . . . . . . 1 . 1 . . Ballistic Gun 26 | . . 2 3 3 7 5 . 4 . . 1 1 Ballistic Cannon 3 | . . . . . 1 . . 1 . 1 . . Launcher 6 | . . 1 . . . 1 . 2 . 1 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . 6 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . 1 . Parts Lost 95 | . . 4 8 2 19 4 . 14 . 9 23 12 Power 11 | . . 1 2 1 2 . . . . 2 2 1 Propulsion 35 | . . 1 2 1 6 2 . 3 . 3 12 5 Utility 21 | . . 1 1 . 3 2 . 5 . . 5 4 Weapon 28 | . . 1 3 . 8 . . 6 . 4 4 2 Highest Loss Streak 12 | . . 4 5 1 8 2 . 8 . 9 12 12 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 97 96 82 71 93 99 100 91 76 61 89 94 Engine 4 | . 14 14 10 10 8 6 . . . . 1 2 Core 2 | . . . . . . . 7 7 7 4 4 3 Treads 11 | . 28 9 . . 18 25 . 2 7 4 13 . Leg 14 | . . 17 18 22 7 4 30 24 15 9 16 29 Device 7 | . 11 4 . . 8 14 15 9 . 4 6 6 Storage 7 | . 14 14 11 11 9 7 7 7 7 5 5 6 Processor 10 | . . 8 10 . 8 9 15 13 7 7 13 16 Protection 4 | . . . . . 5 4 . 1 7 7 7 8 Energy Gun 1 | . . . . . . . . 2 7 5 1 2 Ballistic Gun 12 | . 28 25 30 28 19 21 15 11 7 4 . 2 Ballistic Cannon 1 | . . . . . 5 . . 1 7 4 . . Launcher 1 | . . . . . . 1 7 4 . . 1 2 Slashing Weapon 3 | . . . . . . . . . . . 11 9 Peak Build Rating 69 | 9 10 11 10 13 31 43 43 43 35 40 69 68 Average Rating 36 | 7 8 7 8 9 24 34 42 39 35 28 60 62 On Entrance 23 | 6 9 10 8 6 13 18 43 43 35 35 8 68 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 78 | 16 27 29 28 33 46 46 45 51 40 45 78 76 Greatest Support 130 | 40 40 40 20 20 65 83 58 58 33 33 130 102 Greatest Overweight (x) 14 | . . 1 2 1 2 1 . 1 1 14 2 1 Average Overweight (x) . | . . . 1 1 . . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 8 11 15 15 15 15 15 15 15 15 12 19 20 Most Carried 20 | 7 11 12 15 15 15 15 15 15 8 9 20 16 Average Carried 13 | 6 8 9 10 13 14 14 14 11 8 6 16 11 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 5 20 20 Final Carried 16 | 7 11 10 12 14 15 15 15 8 8 5 16 8 Class Distribution -------------------- 23% | Gunner 21% | Gladiator 17% | Mutant 14% | Scavenger-Gunner 10% | Scavenger-Skirmisher 5% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gladiator | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Matter Collected 3582 | 296 . 85 189 221 949 450 303 375 . 96 572 46 Remotely . | . . . . . . . . . . . . . Salvage Created 4893 | 111 . 57 450 228 1233 530 378 518 . 48 1272 68 Parts 293 | 9 . 7 23 16 83 36 18 23 . 4 70 4 Haulers Intercepted 2 | . . . . . 2 . . . . . . . Recyclers Shooed 5 | . . . 1 . 1 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . 18 12 . 4 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 115 | . . 2 10 8 29 10 7 19 . 3 25 2 Melee 22 | . . . . . . . . . . . 20 2 Guns 63 | . . 2 10 8 19 8 7 6 . 1 2 . Cannons 11 | . . . . . 10 . . . . 1 . . AOE 19 | . . . . . . 2 . 13 . 1 3 . Classes Destroyed 17 | 2 . 2 3 . 6 2 1 . . 1 . . Worker 6 | . . . . . 3 . . . . . 3 . Builder 4 | . . 1 . . . 2 . . . . . 1 Tunneler 4 | 2 . 1 . . . . . . . . 1 . Hauler 2 | . . . . . 2 . . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . . Operator 1 | . . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . 1 . . Watcher 3 | . . . . . 2 1 . . . . . . Swarmer 28 | . . 2 . 3 6 5 . 5 . . 7 . Grunt 42 | . . . 8 4 12 3 6 3 . . 6 . Brawler 6 | . . . 1 1 . . . 4 . . . . Duelist 3 | . . . . . . . 1 2 . . . . Sentry 17 | . . . 1 . 8 . . 1 . . 5 2 Specialist 3 | . . . . . 1 . . . . . 2 . Hunter 6 | . . . . . 1 . . . . 2 3 . Programmer 4 | . . . . . . 2 . . . . 2 . Heavy 1 | . . . . . 1 . . . . . . . Wasp 3 | . . . . . . . . 3 . . . . Thug 1 | . . . . . . . . 1 . . . . Best Kill Streak 7 | 1 . 2 4 3 6 4 4 7 . 1 4 3 Combat Bots Only 7 | . . 2 4 3 5 3 4 7 . 1 3 2 Max Kills in Single Turn 6 | 1 . 1 1 2 2 2 1 6 . 1 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 6 | . . . . . . 2 . 6 . 1 2 . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 1315 | . . 31 90 31 251 89 40 89 . 72 467 155 Missed 371 | . . 7 26 7 61 31 14 21 . 13 134 57 Damage Taken 13504 | . . 690 907 263 2817 642 418 1604 . 775 4319 1069 Core 2126 | . . 199 187 34 361 84 33 219 . 156 688 165 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 352 | . . . . . 141 20 . . . 6 168 17 Regen/Repaired (Parts) 11 | . 11 . . . . . . . . . . . Core Remaining (%) 45 | 100 . 20 . 44 34 . . . . 29 . . Volleys Fired 297 | 9 . 11 31 27 98 29 22 34 . 12 23 1 Largest 3 | 2 . 2 3 3 3 3 2 3 . 3 1 1 Hottest 186 | 40 . 40 63 67 134 84 56 168 . 186 69 50 Shots Fired 680 | 18 . 18 89 54 259 83 44 66 1 24 23 1 Gun 581 | 18 . 14 89 54 204 82 44 44 . 11 21 . Cannon 78 | . . . . . 55 . . 12 1 10 . . Launcher 21 | . . 4 . . . 1 . 10 . 3 2 1 Special . | . . . . . . . . . . . . . Kinetic 598 | 18 . 14 89 54 256 82 44 33 1 6 1 . Thermal 59 | . . . . . 3 . . 21 . 15 20 . Explosive 21 | . . 4 . . . 1 . 10 . 3 2 1 Electromagnetic 2 | . . . . . . . . 2 . . . . Robot Hit Streak 24 | 4 . 4 11 10 20 7 24 15 . 6 9 1 Robot Miss Streak 8 | 3 . 3 3 6 7 2 2 8 . 4 5 5 Penetration Max 1 | . . . . . . 1 1 1 . . . . Secondary Targets 9 | . . . 2 1 2 . 3 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . 1 1 . . . . Shots Hit Robots 567 | 10 . 9 74 35 176 57 39 48 . 11 97 11 Core Hits 338 | 3 . 18 28 14 113 28 15 53 . 7 43 16 Critical Kills 4 | . . . 1 . . . 1 2 . . . . Critical Parts Destroyed 6 | . . . 1 . . 4 1 . . . . . Critical Strikes 27 | . . . 2 . . 4 2 3 . 1 13 2 Burn 4 | . . . . . . . . 1 . 1 2 . Destroy 10 | . . . 2 . . 4 2 2 . . . . Sever 13 | . . . . . . . . . . . 11 2 Melee Attacks 119 | . . 3 . . . . . . . . 105 11 Impact 3 | . . 3 . . . . . . . . . . Slashing 116 | . . . . . . . . . . . 105 11 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . 10 . Damage Inflicted 13439 | 112 . 264 728 391 2562 1213 730 2202 . 459 4185 593 Guns 5670 | 112 . 58 726 391 1660 1092 730 607 . 81 213 . Cannons 1214 | . . . . . 890 . . 206 . 118 . . Explosions 2625 | . . 157 . . . 121 . 1389 . 260 517 181 Melee 3900 | . . 49 . . . . . . . . 3455 396 Ramming 30 | . . . 2 . 12 . . . . . . 16 Kinetic 6196 | 112 . 58 726 391 2504 1092 730 548 . 18 17 . Thermal 657 | . . . . . 46 . . 234 . 181 196 . Explosive 2625 | . . 157 . . . 121 . 1389 . 260 517 181 Electromagnetic 31 | . . . . . . . . 31 . . . . Impact 49 | . . 49 . . . . . . . . . . Slashing 3851 | . . . . . . . . . . . 3455 396 Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . 9 10 . 1 1 1 1 1 1 10 Average Corruption 2 | . . . 8 9 . 1 1 1 1 1 1 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 56 | . . . 1 19 . 3 7 6 1 6 8 5 Message Errors 13 | . . . 1 5 . . . 1 . 3 2 1 Matter Fused 18 | . . . . 5 . 2 2 2 . 2 2 3 Heat Flow Errors 7 | . . . . 1 . 1 3 . . . 2 . Energy Discharges 10 | . . . . 4 . . 2 3 . . 1 . Data Loss (minor) 4 | . . . . 1 . . . . . 1 1 1 Misfires 2 | . . . . 1 . . . . 1 . . . Weapon Failures 2 | . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 215 | . . 18 . . . . . 29 . . 168 . Projectiles 17 | . . . . . . . . 17 . . . . Explosions 42 | . . 18 . . . . . 12 . . 12 . Melee 156 | . . . . . . . . . . . 156 . Knockbacks 28 | . . 1 . . 24 . . 3 . . . . Impact 1 | . . 1 . . . . . . . . . . Kinetic 25 | . . . . . 22 . . 3 . . . . Secondary 2 | . . . . . 2 . . . . . . . Self-Inflicted Damage 307 | . . 19 . . . . . 196 . . 46 46 Shots 12 | . . 1 . . . . . 7 . . 2 2 Rammed 3 | . . . . . 3 . . . . . . . Targets Rammed 6 | . . . 1 . 3 . . . . . . 2 Kicked 3 | . . . 1 . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 417 | . . . 68 84 186 142 267 417 . 63 267 3 Average Temperature 69 | . . . 29 17 36 36 59 202 . 24 54 2 Received Heat Transfer 2994 | . . . 402 57 981 78 252 414 . 9 597 204 Effects 9 | . . . . . . . . 9 . . . . Shutdowns 2 | . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 5 | . . . . . . . . 5 . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1628 | . . . . . 111 . . 555 . 407 555 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Peak Influence 443 | 15 11 45 247 244 397 422 . . . . 443 205 Initial 375 | . 9 4 17 84 32 133 . . . . 375 195 Average 188 | 9 10 7 115 174 176 276 . . . . 233 169 Maximum Alert Level 2 | . . . 1 1 1 2 . . . . 2 1 Low Security (%) 58 | 100 100 100 87 45 69 11 . . . . 50 99 Level 1 34 | . . . 12 54 30 74 . . . . 34 . Level 2 7 | . . . . . . 13 . . . . 14 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . . . 2 . 8 4 . 1 . . 9 . Investigation 7 | . . . . . 2 . . . . . 5 . Extermination 3 | . . . . . . 1 . . . . 2 . Reinforcement 8 | . . . 2 . 3 1 . . . . 2 . Assault 1 | . . . . . . . . 1 . . . . Garrison 5 | . . . . . 3 2 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Data Miner Redirects 2 | . . . . . . . . . . . 2 . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Distress Signals 4 | . . . 2 . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 170 | . . 4 15 8 45 17 8 17 . 14 37 5 Peak Tracking Total 8 | . . 2 5 3 6 5 4 7 . 8 6 3 Tactical Retreats 16 | . . . 1 . 2 2 1 1 . 2 7 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Traps Triggered 2 | . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Machines Disabled 7 | . . . . 1 . 3 . 2 . 1 . . Max in Single Turn 2 | . . . . 1 . 1 . 2 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Machines Accessed 28 | . 2 . 1 . 6 3 . 1 4 . 11 . Terminals 17 | . . . 1 . 5 3 . . . . 8 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 85 | . 3 . 2 . 16 8 . 1 33 . 22 . Successful 66 | . 3 . 2 . 14 3 . 1 33 . 10 . Failed 19 | . . . . . 2 5 . . . . 12 . Catastrophic 4 | . . . . . 1 . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . . . 1 . 5 10 . . . . 13 . Terminals 43 | . . . 2 . 15 8 . . . . 18 . Fabricators 3 | . . . . . . . . . . . 3 . Repair Stations 2 | . 2 . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Terminal Hacks 50 | . . . 1 . 8 . . 1 33 . 7 . Record 14 | . . . . . 3 . . . 11 . . . Part Schematic 13 | . . . . . . . . . 13 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open Door 2 | . . . . . . . . 1 . . 1 . Open DSF 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . Alert Level 3 | . . . . . 2 . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . 1 . Zone Layout 4 | . . . 1 . 1 . . . . . 2 . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . Repair Station Hacks 2 | . 2 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 10 | . . . 1 . 5 3 . . . . 1 . Terminals 10 | . . . 1 . 5 3 . . . . 1 . Track 8 | . . . 1 . 5 2 . . . . . . Botnet 2 | . . . . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . . . . . 3 3 . . . . 9 . Full Trace Events 6 | . . . . . 2 . . . . . 4 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 38 | . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . 9 . . Total Damage 391 | . . . . . . . . . . 391 . . Kills 2 | . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Turns Passed 8842 | 117 216 355 396 468 1635 849 454 693 202 799 2439 219 Spaces Moved 4623 | 53 107 168 135 199 618 418 297 427 107 643 1338 113 Core 441 | . . . . . . . . . . 383 58 . Treads 1670 | 46 107 67 . . 428 376 . . . . 646 . Legs 2407 | 7 . 101 121 199 190 42 297 427 107 260 543 113 Wheels 14 | . . . 14 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 91 | . . . . . . . . . . . 91 . Fastest Speed 40 | 120 160 160 110 190 120 122 122 122 190 50 40 120 Average Speed 144 | 154 160 180 191 190 165 161 122 132 190 112 133 130 Slowest Speed 750 | 160 160 240 260 190 260 240 122 190 190 750 320 193 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 6 27 43 11 46 59 14 46 62 74 72 36 14 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . . 1 1 . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 10 | . . 1 . . . . 7 1 . 1 . . Spaces Dug 1 | . . . . . . . . . . . 1 . Terrain Destroyed 354 | . . 18 . . . 24 . 177 . 12 68 55 Melee 1 | . . . . . . . . . . . 1 . Projectile 10 | . . . . . . 1 . 8 . 1 . . AOE 343 | . . 18 . . . 23 . 169 . 11 67 55 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Total 6074 | 69 151 196 219 243 1060 544 345 490 106 699 1791 161 Wait 675 | . 38 2 35 . 253 39 21 8 . 27 232 20 Move 4611 | 52 106 167 134 198 617 417 296 426 106 642 1337 113 Hop . | . . . . . . . . . . . . . Pick Up 144 | 2 5 4 9 9 37 23 2 6 . 4 41 2 Fast Attach 23 | . . . . 1 2 . . . . . 18 2 Attach 100 | 1 1 4 5 4 21 9 1 12 . 7 25 10 Detach 4 | . . . . . . . . . . . 4 . Swap 46 | 5 1 4 2 1 10 12 . 3 . 1 7 . Drop 59 | . . 1 2 3 19 15 1 1 . 6 11 . Fire 297 | 9 . 11 31 27 98 29 22 34 . 12 23 1 Melee 107 | . . 3 . . . . . . . . 93 11 Ram . | . . . . . . . . . . . . . Kick 3 | . . . 1 . . . . . . . . 2 Crush 3 | . . . . . 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 118 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Repaired Imp. Terrain Scanner 302 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered Mines 341 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 357 | -10/Mines | Assembled infested the area 454 | -10/Mines | Core integrity fell below 50% 497 | -10/Mines | Lost 4 parts (1p1n1u1w) 642 | -10/Mines | Discovered new exit (range 8) 644 | -10/Mines | Learned location of Zion (-6) 689 | -10/Mines | Entered Materials 689 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 690 | -9/Materials | Discovered new exit (range 15) 735 | -9/Materials | Discovered new exit (range 12) 807 | -9/Materials | Lost 3 parts (1p1n1w) 1084 | -9/Materials | Lost 5 parts (1p1n1u2w) 1085 | -9/Materials | Entered Mines 1175 | -9/Mines | Learned Materials trap positions 1226 | -9/Mines | Core integrity fell below 50% 1467 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1498 | -9/Mines | Discovered new exit (range 11) 1512 | -9/Mines | System corruption reached 10% 1553 | -9/Mines | Entered Materials 1553 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1554 | -8/Materials | Loaded intel: 14 trap records 1784 | -8/Materials | Lost 4 parts (1p2n1w) 2058 | -8/Materials | Lost 3 parts (1n2w) 2088 | -8/Materials | Build established: Scavenger-Tank 2467 | -8/Materials | Build established: Scavenger-Skirmisher 2751 | -8/Materials | Garrison activated, responded to threat 2972 | -8/Materials | Discovered new exit (range 19) 3098 | -8/Materials | Core integrity fell below 50% 3158 | -8/Materials | Lost 8 parts (1p3n1u3w) 3188 | -8/Materials | Entered Factory 3188 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3504 | -7/Factory | Build established: Scavenger-Gunner 3829 | -7/Factory | Discovered new exit (range 15) 3870 | -7/Factory | Garrison activated, responded to threat 3885 | -7/Factory | Found Prototype Launcher 3886 | -7/Factory | Identified Rocket Array 4037 | -7/Factory | Entered Lower Caves 4276 | -7/Lower Caves | Build established: Gunner 4451 | -7/Lower Caves | Discovered new exit (range 5) 4491 | -7/Lower Caves | Entered another Lower Caves area 4844 | -7/Lower Caves | Learned Factory emergency access door positions 4879 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4902 | -7/Lower Caves | Destroyed 7 combat bots 4944 | -7/Lower Caves | Lost 8 parts (2n2u4w) 5043 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5098 | -7/Lower Caves | Discovered new exit (range 7) 5184 | -7/Lower Caves | Entered Data Miner 5184 | -7/Data Miner | Discovered new exit (range 6) 5228 | -7/Data Miner | Met Data Miner 5293 | -7/Data Miner | Learned location of Section 7 (-3) 5293 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5335 | -7/Data Miner | Received God Mode back door access code from Data Miner 5386 | -7/Data Miner | Entered Proximity Caves 5389 | -6/Proximity Caves | Spotter reported a threat 5553 | -6/Proximity Caves | Spotter reported a threat 5889 | -6/Proximity Caves | Core integrity fell below 50% 5961 | -6/Proximity Caves | Lost 9 parts (2p3n4w) 6131 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6168 | -6/Proximity Caves | Build established: Mutant 6170 | -6/Proximity Caves | Discovered new exit (range 9) 6185 | -6/Proximity Caves | Entered Factory 6185 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6186 | -6/Factory | Identified exit to Lower Caves 6535 | -6/Factory | Search patrols dispatched 6558 | -6/Factory | Build established: Gladiator 6746 | -6/Factory | Found Prototype Launcher 7277 | -6/Factory | Discovered exit to Lower Caves (range 15) 7699 | -6/Factory | Core integrity fell below 50% 7715 | -6/Factory | Lost 12 parts (1p6n3u2w) 7963 | -6/Factory | Identified Scatter Rocket Array 8076 | -6/Factory | Incoming investigation squad redirected 8239 | -6/Factory | Lost 4 parts (1p2u1w) 8417 | -6/Factory | Core integrity fell below 20% 8435 | -6/Factory | Lost 3 parts (3n) 8466 | -6/Factory | Identified exit to Extension 8542 | -6/Factory | Incoming investigation squad redirected 8624 | -6/Factory | Entered Extension 8735 | -6/Extension | Crushed by falling debris 8735 | -6/Extension | System corruption reached 10% 8766 | -6/Extension | Lost 12 parts (1p5n4u2w) 8843 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08735_ Crushed by falling debris. 08735_ Adv. Melee Analysis Suite destroyed. 08735_ System corrupted by crushing effect (+1). 08735_ Imp. Core Shielding destroyed. 08735_ System corrupted by crushing effect (+5). 08735_ Flexi-carbon Leg destroyed. 08735_ System corrupted by crushing effect (+3). 08737_ Acquired Imp. Light Armor Plating. 08741_ The unstable cave ceiling collapses. 08744_ Acquired 27 matter. 08745_ /832XMECK3I4NQF6J3R2EO1&J 08745_ The unstable cave ceiling collapses. 08761_ Acquired Terrain Scanner. 08763_ System corrupted: Matter fused (-5). 08763_ Acquired Wheel. 08774_ Acquired Myomer Leg. 08787_ System corrupted: Matter fused (-5). 08808_ System corrupted: Component data lost. 08827_ Y-54 Guardian Imp. Deuterium Engine severed. 08830_ Y-54 Guardian Lgt. Treads severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????########????????????????????????????? | | ?????????# [ #??????????????##????????????? | | ?????????# #???????????? ##### ????? | | ?????????#* ########### ????? | | ?????????# + ????? | | ?????????# * ### ### ????? | | ?????????# #?# #???? ##### ????? | | ?????????###+###### #??????##????????????? | | ???######??# #????????????????????? | | ???# #### #????????????????????? | | ??## # %#######g #????????????????????? | | ?## *##????# ####?????????????????? | | ?# #????#= +?????????????????? | | ?# #######g#######?????????????????? | | ?## # + Y@ #???????????????????? | | ??## ######!! #???????????????????? | | ??# # #????# [ #???????????????????? | | ??# # # #????# ! !!#???????????????????? | | ??## # #????###########???????????????????? | | ???## #??????????????????????????????????? | | ????# ####??????????????????????????????????? | | ????## #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?##### #####?????????????????????????????????? | | ?# "" "" #?????????????????????????????????? | | ?# " " ##########????????????????????????? | | ?# ???????????????????????? | | ?# ???????????????????????? | | ?# ???????????????????????? | | ?# ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Core Shielding 30 Power Shielding 15 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 6 Recoil Reduction 5 Matter Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Actuator Array | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Quick And Dirty Challenges ------------ None Game ------ Seed UtilityRegenerativeMapper Manual? 0 Play Time 03:25:08 Cumulative 75.8 hours Start 2024.08.10 @ 19:52:36 End 2024.08.25 @ 20:25:40 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 57 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34ffaf47-9d21-4ec6-acb6-fc8d2be4da64