Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.06 @ 15:01:44 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (165) 825 Value Destroyed (6802) 6802 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1913) 1913 TOTAL SCORE: 14300 Bonus ------- High Alert Combat Kills 422 Follower Combat Kills 442 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -351 Cogmind --------- Core Integrity 648/1000 Matter 71/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Target Analyzer Relay Coupler [NC] (27) Relay Coupler [Grunt] (11) > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Improved Heat Sink Compact Matter Pod (97) Improved Signal Interpreter Kinecellerator Weapon Cycler Transmission Jammer Phase Shifter Relay Coupler [NC] (24) Relay Coupler [Demolisher] (23) Relay Coupler [Hunter] (19) Long-range Tractor Beam Gauss Rifle Heavy Machine Gun Mini Grenade Launcher Improved Datajack Remote Datajack Improved Remote Datajack Power Sword Ionic Axe Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Target Analyzer Improved Kinecellerator Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Beamcaster Coil Gun Heavy Machine Gun Ionic Axe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Wheel Improved Heat Sink Compact Matter Pod Improved Signal Interpreter Kinecellerator Weapon Cycler Transmission Jammer Phase Shifter Relay Coupler [Demolisher] Relay Coupler [Hunter] Long-range Tractor Beam Autogun Battle Rifle Battle Rifle Gauss Rifle Coil Gun Heavy Machine Gun Grenade Launcher Mini Grenade Launcher Improved Datajack Remote Datajack Improved Remote Datajack Power Sword [Rating: 78] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Slots Evolved 10 | . . 2 2 . . 2 . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 7 | . . . 2 . . 1 . . 2 . 2 Weapon 2 | . . 2 . . . . . . . . . Parts Attached 185 | . 8 9 26 16 5 15 16 10 30 22 28 Power 13 | . . 1 3 . . 1 . 1 4 1 2 Engine 6 | . . 1 3 . . . . . 2 . . Core 7 | . . . . . . 1 . 1 2 1 2 Reactor . | . . . . . . . . . . . . Propulsion 30 | . 2 . 4 3 1 2 2 3 8 3 2 Treads 13 | . . . 1 2 . 1 2 . 3 3 1 Leg . | . . . . . . . . . . . . Wheel 17 | . 2 . 3 1 1 1 . 3 5 . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 58 | . 1 2 11 3 2 3 4 3 8 10 11 Device 17 | . 1 . 4 2 . 1 2 . 2 3 2 Storage 2 | . . 1 . . 1 . . . . . . Processor 12 | . . 1 2 . . . 1 . 2 3 3 Hackware 4 | . . . . . . . . 1 . . 3 Protection 23 | . . . 5 1 1 2 1 2 4 4 3 Artifact . | . . . . . . . . . . . . Weapon 84 | . 5 6 8 10 2 9 10 3 10 8 13 Energy Gun 10 | . . . . 2 1 5 1 . . . 1 Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 35 | . 2 . 3 1 1 2 3 3 6 7 7 Ballistic Cannon 13 | . 2 4 1 2 . 1 2 . 1 . . Launcher 12 | . 1 2 1 3 . 1 2 . 1 . 1 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 4 | . . . 2 2 . . . . . . . Slashing Weapon 8 | . . . . . . . 2 . 2 1 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . Parts Lost 49 | . . . 3 1 . . 9 3 3 11 19 Power 2 | . . . . . . . . . . . 2 Propulsion 13 | . . . . . . . 2 1 3 2 5 Utility 15 | . . . 1 . . . 3 1 . 7 3 Weapon 19 | . . . 2 1 . . 4 1 . 2 9 Highest Loss Streak 9 | . . . 1 1 . . 9 3 2 6 7 Average Slot Usage (%) 95 | . 92 100 97 99 100 92 98 98 98 90 93 Engine 4 | . 14 11 8 9 9 4 . . 2 . . Core 3 | . . . . . . 2 7 7 3 6 4 Treads 9 | . . . 5 9 . 3 12 11 6 18 15 Wheel 8 | . 1 22 12 9 17 15 8 9 12 1 . Device 8 | . 6 4 7 9 9 7 6 7 12 10 10 Storage 7 | . 14 11 9 9 9 7 7 7 6 6 5 Processor 11 | . . 6 11 9 9 7 13 11 7 16 18 Hackware 2 | . . . . . . . . 3 6 2 7 Protection 7 | . . . 7 9 9 11 9 6 11 5 4 Energy Gun 4 | . . . . 13 18 13 6 3 . . 3 Ballistic Gun 15 | . 22 . . 19 18 14 19 20 24 13 16 Ballistic Cannon 6 | . 5 43 27 1 . . 2 . . 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 124 | 11 17 41 54 45 109 118 121 107 124 121 122 Greatest Support 80 | 20 20 20 20 10 20 20 20 40 32 70 80 Greatest Overweight (x) 29 | . . 2 5 4 10 5 10 10 11 5 29 Average Overweight (x) 3 | . . 1 3 4 4 5 8 6 3 1 1 Largest Inventory Capacity 25 | . 8 15 15 15 25 25 25 25 25 25 25 Average Capacity 21 | . 8 8 15 15 24 25 25 25 25 25 25 Most Carried 25 | . 8 9 15 15 25 25 25 25 25 25 25 Average Carried 20 | . 7 7 14 14 21 24 21 24 24 24 23 Final Capacity 25 | 8 8 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 6 8 9 15 14 25 25 25 25 25 25 20 Class Distribution -------------------- 26% | Scavenger-Gunner 25% | Bothacker-Gunner 14% | Gunner 9% | Bothacker-Mutant 9% | Bothacker-Tank 6% | Mutant 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Commander-Tank | -7/Factory Scavenger-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Tank | -6/Factory Bothacker-Gunner | -6/Extension Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Matter Collected 5975 | 200 90 369 1250 634 122 304 399 184 702 970 751 Remotely 360 | . . . 303 57 . . . . . . . Salvage Created 6205 | . 304 262 894 716 419 384 289 270 825 785 1057 Parts 342 | . 19 28 50 35 17 20 14 20 46 27 66 Haulers Intercepted 6 | . 1 1 2 . . 1 . . 1 . . Recyclers Shooed 3 | . . . . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Combat Hostiles Destroyed 124 | . 6 6 23 20 4 7 14 3 11 12 18 Guns 72 | . 6 . . 12 4 6 6 3 11 8 16 Cannons 34 | . . 4 21 2 . . 3 . . 4 . AOE 18 | . . 2 2 6 . 1 5 . . . 2 Classes Destroyed 17 | . 3 5 2 2 1 1 . 1 2 . . Worker 4 | . . 2 1 . . . . 1 . . . Builder 8 | . . 2 2 . . 1 . . . . 3 Tunneler 1 | . . . . . . . . . 1 . . Hauler 6 | . 1 1 2 . . 1 . . 1 . . Recycler 7 | . . 1 2 . 1 . . 1 1 1 . Carrier 1 | . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 8 | . 1 2 1 . 1 . . 1 1 1 . Watcher 3 | . . . 1 . . . . 1 . 1 . Swarmer 29 | . . 3 3 6 . 1 9 . . 4 3 Grunt 46 | . 6 1 13 6 2 4 5 . 4 3 2 Brawler 3 | . . . . 2 1 . . . . . . Duelist 3 | . . . . 3 . . . . . . . Sentry 20 | . . 2 6 3 1 1 . 1 . 5 1 Hunter 5 | . . . 1 . . . . . 2 . 2 Programmer 17 | . . . . . . 1 . 2 4 . 10 Heavy 1 | . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . 1 . Best Kill Streak 7 | . 2 4 5 4 4 2 7 2 3 3 5 Combat Bots Only 7 | . 2 3 3 4 3 2 7 1 3 2 4 Max Kills in Single Turn 3 | . 1 3 2 3 1 1 2 2 1 2 2 Gunslinging 1 | . . . . . . . . . . 1 . Exploded 3 | . . 2 2 3 . 1 2 . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Damage Taken 9852 | . 211 78 1046 630 92 404 1494 226 901 2424 2346 Core 1393 | . 50 . 169 69 15 16 241 16 39 426 352 Absorbed by Shields 118 | . . . . . . . . . . 118 . Core Remaining (%) 73 | 100 80 100 . . 54 . . 61 . 45 . Volleys Fired 376 | . 29 15 76 42 9 18 30 12 32 58 55 Largest 4 | . 2 4 4 4 4 4 4 4 4 4 4 Hottest 204 | . 40 156 156 171 171 196 204 130 119 121 158 Shots Fired 1092 | . 50 59 250 131 36 69 64 34 121 113 165 Gun 684 | . 50 . . 112 36 64 36 34 119 72 161 Cannon 387 | . . 57 249 15 . 3 22 . . 41 . Launcher 19 | . . 2 1 4 . 2 6 . 2 . 2 Special 2 | . . . . . . . . . . . 2 Kinetic 923 | . 50 57 242 88 18 36 45 30 119 113 125 Thermal 141 | . . . . 39 18 31 13 4 . . 36 Explosive 19 | . . 2 1 4 . 2 6 . 2 . 2 Electromagnetic 7 | . . . 7 . . . . . . . . Robot Hit Streak 26 | . 6 6 10 13 7 7 11 8 16 19 26 Robot Miss Streak 7 | . 2 4 7 2 2 2 3 4 5 6 6 Penetration Max 1 | . . . . . . . 1 . 1 1 . Secondary Targets 9 | . . . . 1 2 . . . . 2 4 Max Gunslinging Chain 1 | . . . . 1 1 . . . . 1 1 Shots Hit Robots 638 | . 31 22 126 91 22 43 33 28 75 64 103 Core Hits 321 | . 18 15 51 37 13 24 28 16 36 33 50 Critical Kills 12 | . . . . . 1 . . 1 1 5 4 Critical Parts Destroyed 16 | . . . . . . . . . 2 7 7 Critical Strikes 54 | . . . 7 5 3 1 1 1 3 18 15 Burn 12 | . . . . 5 2 1 . . . . 4 Destroy 29 | . . . . . 1 . . 1 3 13 11 Blast 13 | . . . 7 . . . 1 . . 5 . Melee Attacks 25 | . . . 5 2 . . 2 . 2 9 5 Impact 7 | . . . 5 2 . . . . . . . Slashing 18 | . . . . . . . 2 . 2 9 5 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . 1 . . . . . 1 3 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14830 | . 259 687 2919 1819 352 954 1331 555 1591 1846 2517 Guns 8469 | . 259 . . 1297 352 813 542 555 1473 816 2362 Cannons 4154 | . . 525 2512 214 . 25 240 . . 638 . Explosions 1574 | . . 162 285 308 . 116 549 . . . 154 Melee 624 | . . . 114 . . . . . 118 392 . Ramming 9 | . . . 8 . . . . . . . 1 Kinetic 10688 | . 259 525 2449 1146 177 382 568 464 1473 1454 1791 Thermal 1929 | . . . . 365 175 456 214 91 . . 628 Explosive 1517 | . . 162 285 308 . 116 549 . . . 97 Electromagnetic 63 | . . . 63 . . . . . . . . Impact 114 | . . . 114 . . . . . . . . Slashing 510 | . . . . . . . . . 118 392 . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . 5 20 18 Average Corruption 10 | . . . . . . . . . 4 13 7 Corruption Purged . | . . . . . . . . . . . . Effects 113 | . . . . . . . . . 12 61 40 Message Errors 25 | . . . . . . . . . 1 14 10 Matter Fused 31 | . . . . . . . . . 5 16 10 Heat Flow Errors 6 | . . . . . . . . . . 4 2 Energy Discharges 12 | . . . . . . . . . 2 6 4 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 21 | . . . . . . . . . 3 14 4 Data Loss (major) 2 | . . . . . . . . . . 2 . Misfires 3 | . . . . . . . . . . 2 1 Alerts 2 | . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . . 1 1 7 Overload Shots . | . . . . . . . . . . . . Overflow Damage 275 | . . 27 54 . . . 36 . . 148 10 Projectiles 54 | . . . 15 . . . 13 . . 26 . Explosions 60 | . . 27 . . . . 23 . . . 10 Melee 161 | . . . 39 . . . . . . 122 . Knockbacks 31 | . . 1 23 1 . . 4 . . 2 . Impact 1 | . . . 1 . . . . . . . . Kinetic 25 | . . 1 18 1 . . 4 . . 1 . Secondary 5 | . . . 4 . . . . . . 1 . Self-Inflicted Damage 147 | . . . 4 8 . . 32 . . . 103 Shots 5 | . . . . 1 . . 1 . . . 3 Rammed 2 | . . . 1 . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 567 | . 12 174 443 380 232 297 567 66 15 242 252 Average Temperature 99 | . 9 62 106 100 96 109 185 27 10 52 59 Received Heat Transfer 1761 | . 120 18 459 198 63 36 243 54 108 351 111 Effects 15 | . . . 1 . . . 14 . . . . Shutdowns 2 | . . . . . . . 2 . . . . Energy Bleed 3 | . . . 1 . . . 2 . . . . Interference 3 | . . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . Damage (major) 4 | . . . . . . . 4 . . . . Damage (core) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . . . 2 2 2 . . . . 2 Heat Transferred 4673 | . . . . 1258 592 988 475 200 . . 1160 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Peak Influence 982 | . 196 296 522 982 493 310 570 410 286 162 265 Initial 478 | . . . 59 339 478 18 202 298 79 29 44 Average 253 | . 84 107 367 799 302 109 438 271 81 65 137 Maximum Alert Level 3 | . . 1 2 3 2 1 2 2 1 . 1 Low Security (%) 53 | . 100 87 2 . 25 80 . 10 92 100 90 Level 1 23 | . . 12 57 9 47 19 21 85 7 . 9 Level 2 15 | . . . 39 17 27 . 78 4 . . . Level 3 7 | . . . . 72 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . 2 1 3 . . 3 . 3 8 3 5 Investigation 3 | . . . . . . 1 . . . 1 1 Extermination 9 | . . . . . . 1 . 2 4 . 2 Reinforcement 16 | . 2 1 3 . . 1 . 1 4 2 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Distress Signals 4 | . . . 1 . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 207 | . 11 13 41 20 10 17 17 9 14 20 35 Peak Tracking Total 8 | . 3 4 4 7 2 5 8 2 2 4 6 Tactical Retreats 8 | . . . 2 1 1 . 2 . . . 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Traps Triggered 13 | . . . . 2 . . 4 . 3 4 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Machines Disabled 21 | . . 1 3 2 . 1 2 3 2 . 7 Max in Single Turn 4 | . . 1 2 1 . 1 1 3 1 . 4 Garrison Relay 4 | . . . . 2 . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Machines Accessed 36 | . 2 3 3 . 3 3 . 5 3 10 4 Terminals 25 | . 2 3 1 . 3 . . 2 3 9 2 Fabricators 4 | . . . . . . 2 . . . . 2 Repair Stations 2 | . . . . . . . . 1 . 1 . Recycling Units 3 | . . . 1 . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . Total Hacks 90 | . 6 9 6 . 10 11 . 10 5 25 8 Successful 31 | . 5 3 2 . 3 4 . 3 . 9 2 Failed 59 | . 1 6 4 . 7 7 . 7 5 16 6 Catastrophic 17 | . 1 . 1 . 2 1 . 2 3 3 4 Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 5 5 . . 2 . . 3 5 3 3 Terminals 63 | . 6 9 2 . 10 . . 5 5 22 4 Fabricators 14 | . . . . . . 10 . . . . 4 Repair Stations 5 | . . . . . . . . 2 . 3 . Recycling Units 6 | . . . 3 . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . Terminal Hacks 18 | . 4 2 1 . 3 . . . . 8 . Part Schematic 2 | . 2 . . . . . . . . . . Robot Analysis 5 | . 2 1 . . . . . . . 2 . Open Door 4 | . . . . . . . . . . 4 . Unreport Threat 3 | . . . . . 3 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . 2 . Fabricator Hacks 4 | . . . . . . 3 . . . . 1 Build 4 | . . . . . . 3 . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . Unlock Access 2 | . . . 1 . . 1 . . . . . Unauthorized Hacks 5 | . 1 1 . . . . . 2 . . 1 Terminals 5 | . 1 1 . . . . . 2 . . 1 Track 1 | . . . . . . . . 1 . . . Botnet 4 | . 1 1 . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 30 | . 2 2 2 . 3 2 . 3 3 9 4 Full Trace Events 3 | . . . . . . 1 . . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 9 | . . . . . . 9 . . . . . Authchips . | . . . . . . . . . . . . Time 201 | . . . . . . 201 . . . . . Total Robot Build Rating 36 | . . . . . . 36 . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 Total Part Build Rating 6 | . . . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Used RIF Installer 2 | . . . . 1 . . 1 . . . . Watcher Feeds 1 | . . . . . . . 1 . . . . Robots Hacked 2 | . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . . 2 wipe_record 1 | . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . . 1 Relay Couplers Released 20 | . . . . 9 . . 7 . . . 4 Machine Destruction 16 | . . . . 9 . . 7 . . . . Programmers 4 | . . . . . . . . . . . 4 Attached 4 | . . . . . . . . 1 . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 11 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Total Allies 26 | . . . . . . 9 . . . 16 1 Largest Group 10 | . . . . . . 9 5 . . 10 4 Highest-Rated Group 420 | . . . . . . 180 100 . . 420 112 Highest-Rated Ally 159 | . . . . . . 20 20 . . 159 47 Total Orders 3 | . . . . . . 3 . . . . . STAY 2 | . . . . . . 2 . . . . . FOLLOW 1 | . . . . . . 1 . . . . . Ally Attacks 93 | . . . . . . 42 14 . . 25 12 Total Damage 1402 | . . . . . . 597 233 . . 398 174 Kills 17 | . . . . . . 7 3 . . 5 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Robot Analysis Total 5 | . 2 1 . . . . . . . 2 . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Turns Passed 11707 | . 432 542 1556 1138 616 981 985 890 1399 1719 1449 Spaces Moved 5785 | 1 295 479 911 640 358 504 383 432 786 584 412 Core 5 | . . . . . . . . . . . 5 Treads 909 | . . . . . . . . 16 2 491 400 Legs 272 | 1 271 . . . . . . . . . . Wheels 4599 | . 24 479 911 640 358 504 383 416 784 93 7 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 80 | 120 80 95 95 140 140 155 155 145 145 155 235 Average Speed 162 | 120 116 96 127 140 154 155 212 190 150 226 252 Slowest Speed 1500 | 120 120 110 155 140 230 155 230 320 560 317 1500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . 4 . Exploration Rate (%) 34 | 2 42 38 52 70 30 12 43 15 14 80 21 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . . 1 . . 1 . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 44 | . . 16 . 1 . . 2 . 5 15 5 Terrain Destroyed 176 | . . 19 50 3 . 9 4 16 10 42 23 Melee 10 | . . . . . . . . . 1 4 5 Projectile 63 | . . 3 19 . . 2 . . 1 38 . AOE 103 | . . 16 31 3 . 7 4 16 8 . 18 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Total 7327 | . 343 523 1123 809 407 672 500 472 928 856 694 Wait 552 | . . 3 62 81 17 116 29 12 42 9 181 Move 5773 | . 294 478 911 639 357 504 382 431 785 580 412 Hop . | . . . . . . . . . . . . Pick Up 87 | . 6 9 17 4 13 5 8 2 9 9 5 Fast Attach 42 | . 3 1 9 2 . 2 1 2 12 4 6 Attach 42 | . 2 2 4 1 . 2 8 2 2 10 9 Detach 9 | . . . 3 . . . . 1 1 1 3 Swap 101 | . 3 6 13 13 5 11 7 6 16 8 13 Drop 109 | . 6 9 22 9 6 14 1 4 27 7 4 Fire 376 | . 29 15 76 42 9 18 30 12 32 58 55 Melee 25 | . . . 5 2 . . 2 . 2 9 5 Ram 1 | . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 Escape Stasis 55 | . . . . 16 . . 32 . . 7 . Rewire 154 | . . . . . . . . . . 154 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Discovered new exit (range 12) 329 | -10/Materials | Build established: Mutant 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Weapon x2 743 | -9/Materials | Build established: Gunner 929 | -9/Materials | Discovered new exit (range 5) 975 | -9/Materials | Entered another Materials area 975 | -8/Materials | Evolved 2 slots: Utility x2 1497 | -8/Materials | Discovered new exit (range 14) 1983 | -8/Materials | Build established: Scavenger-Gunner 2531 | -8/Materials | Identified exit to Garrison 2531 | -8/Materials | Entered Garrison 2548 | -8/Garrison | Build established: Gunner 2576 | -8/Garrison | Triggered checkpoint 2641 | -8/Garrison | Garrison Relay disabled 2714 | -8/Garrison | Triggered checkpoint 2928 | -8/Garrison | Discovered new exit (range 10) 2974 | -8/Garrison | Triggered checkpoint 3010 | -8/Garrison | Garrison Relay disabled 3067 | -8/Garrison | Triggered checkpoint 3169 | -8/Garrison | Discovered new exit (range 8) 3189 | -8/Garrison | Installed Relay Interface Framework 3254 | -8/Garrison | Triggered checkpoint 3357 | -8/Garrison | Build established: Scavenger-Gunner 3669 | -8/Garrison | Entered Materials 4238 | -8/Materials | Discovered new exit (range 16) 4285 | -8/Materials | Entered Factory 4285 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4424 | -7/Factory | Fabricated B-48 Gladiator? 4506 | -7/Factory | Fabricated B-48 Gladiator (x3) 4630 | -7/Factory | Fabricated B-48 Gladiator (x3) 5041 | -7/Factory | Build established: Commander-Tank 5266 | -7/Factory | Identified exit to Garrison 5266 | -7/Factory | Entered Garrison 5266 | -7/Garrison | Accompanied by 5 allies 5318 | -7/Garrison | Triggered checkpoint 5368 | -7/Garrison | Garrison Relay disabled 5452 | -7/Garrison | Triggered checkpoint 5458 | -7/Garrison | Triggered checkpoint 5518 | -7/Garrison | Destroyed 7 combat bots 5552 | -7/Garrison | Lost 9 parts (2n3u4w) 5650 | -7/Garrison | Discovered new exit (range 9) 5704 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 5811 | -7/Garrison | Build established: Scavenger-Gunner 6100 | -7/Garrison | Triggered checkpoint 6176 | -7/Garrison | Garrison Relay disabled 6251 | -7/Garrison | Entered Factory 6533 | -7/Factory | Build established: Bothacker-Gunner 6749 | -7/Factory | Lost 3 parts (1n1u1w) 7077 | -7/Factory | Discovered new exit (range 15) 7141 | -7/Factory | Entered another Factory area 7141 | -6/Factory | Evolved 2 slots: Utility x2 7482 | -6/Factory | Build established: Bothacker-Tank 7675 | -6/Factory | Discovered new exit (range 4) 7959 | -6/Factory | Cargo convoy interrupted 8511 | -6/Factory | Identified exit to Extension 8540 | -6/Factory | Entered Extension 8635 | -6/Extension | Build established: Bothacker-Gunner 8915 | -6/Extension | Rescued a captive Derelict 8939 | -6/Extension | Rescued A7 9035 | -6/Extension | Rescued a captive Derelict 9332 | -6/Extension | Crushed by falling debris 9333 | -6/Extension | System corruption reached 10% 9337 | -6/Extension | Crushed by falling debris 9361 | -6/Extension | Crushed by falling debris 9362 | -6/Extension | Crushed by falling debris 9393 | -6/Extension | Lost 6 parts (4u2w) 9508 | -6/Extension | Build established: Bothacker-Mutant 9718 | -6/Extension | Core integrity fell below 50% 9750 | -6/Extension | Lost 3 parts (1n2u) 10039 | -6/Extension | Rescued a captive Derelict 10045 | -6/Extension | Rescued a captive Derelict 10194 | -6/Extension | Build established: Bothacker-Gunner 10210 | -6/Extension | Discovered new exit (range 10) 10212 | -6/Extension | Discovered new exit (range 6) 10259 | -6/Extension | Entered Factory 10259 | -5/Factory | Accompanied by 4 allies 10259 | -5/Factory | Evolved 2 slots: Utility x2 10370 | -5/Factory | Fabricated Ionic Axe (x1) 10555 | -5/Factory | P-70 Sage assimilated allied BI-5X0(g) 11258 | -5/Factory | Build established: Scavenger-Gunner 11493 | -5/Factory | System corruption reached 10% 11556 | -5/Factory | Lost 3 parts (1p2n) 11596 | -5/Factory | Lost 3 parts (1n1u1w) 11640 | -5/Factory | Lost 7 parts (1p1n1u4w) 11708 | -5/Factory | Self-destructed Last Messages --------------- 11686_ K-01 Serf collects debris. 11687_ U-05 Engineer lays Concrete. 11688_ Slug penetrates K-01 Serf. 11688_ R-10 Processor collects Unknown Engine. 11688_ K-01 Serf collects debris. 11690_ U-05 Engineer lays Concrete. 11691_ Slug penetrates Wall. 11691_ Penetrated by Slug. 11691_ U-05 Engineer lays Concrete. 11692_ R-10 Processor collects Terrain Scan Processor. 11694_ Penetrated by Slug. 11695_ R-10 Processor collects VTOL Module. 11698_ Battle Rifle destroyed. 11698_ Penetrated by Slug. 11699_ R-10 Processor collects Prototype Energy Gun. 11700_ U-05 Engineer lays Concrete. 11702_ Penetrated by Slug. 11702_ Coil Gun destroyed. 11704_ R-10 Processor collects Structural Scanner. 11705_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ## #??????????????????????????? | | ## ### ##???##############?????????? | | ^ """ ########?# #????# ########### | | """ #????????# #????# """" # # | | """ #????????# #????# """" #! ! # | | #????????# #????# """" # | | #????????# #????# """ # | | ##########+####?# "" """" / | | ## ! #?# """ """ # * | | #####+### [%! ### "" """" # = | | #??# # """""""[ +[+ ""F" # # | | #??#! # """"""" ### """" # # | | #??# # """"""" #?# """ ### ####### | | #??# # """"""" #?# % #?# #?????? | | #??# # #?#######+##+###?# #?????? | | #??# # """"""" #???????# #???# #?????? | | #??# # """"""" ] #???????# #???# #?????? | | #??# # """"""" ######### ##### # ????? | | #??# " """"""" + + ????? | | #??###### # #?????? | | #???????#######+##### ####### | | #??????????# ^ # | | /#####????????# R # | | #????????# * != ^ # | | #????????# k =[=R ^ """ + | | """" #????????# [%=!@ """ # | | """"h########## h ==* % ^ %%% # | | "" /w% Rkw |*k % # | | """" ###################t ! ![!# | | #?#################kk u k %% !! # | | #?# # ^ [! # | | ######?# = """" # # | | ???????# """" # k * ^ """ # | | ???????# """" # k |! """ ! | | ???????# !! """" + """ %! """ | | ???????# !! """" # """ u | | ???????# !! """" # """ u | | ???????# """" # ######### | | ???????# # #???????? | | ???????# # #????????? | | ???????###########+##### #????????? | | ???????????????# u #????????? | | ???????????????# ! #????????? | | ???????????????# T #????????? | | ???????????????# #????????? | | ???????????????# ]] #????????? | | ???????????????# ]] % #????????? | | ??????????????## ]] #???? | | ??????????????# T#??? | | ??????????????# !!! #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 3 Kinecelleration 40 Relay Coupler Types 2 Relay Coupler Value 38 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded B-48 Gladiator | x3 | -7/Factory | Preloaded B-48 Gladiator | x3 | -7/Factory | Preloaded Ionic Axe | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackSapperMaul Manual? 0 Play Time 01:34:19 Cumulative 168.1 hours Start 2021.12.06 @ 10:54:52 End 2021.12.06 @ 15:01:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 71 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ac19981-7671-4687-84d9-fab467ad83ac