Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.13 @ 18:36:07 Player: War__Prophet Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (3347) 3347 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 7848 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 37 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Flying (35) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (6) ------ Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- VTOL Module Improved Sensor Array Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Microactuators Microactuators Force Booster Light Armor Plating > --- WEAPON ----------- Spear Makeshift Spear > --- INVENTORY -------- Carbon-fiber Leg Cooling System Improved Sensor Array Improved Sensor Array Signal Interpreter Improved Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Microactuators Device Microactuators Storage Medium Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . 1 . . . . . Propulsion 3 | . . . 1 2 . . . . Utility 4 | . . 2 . . . . 2 . Weapon . | . . . . . . . . . Parts Attached 86 | 6 6 18 4 8 6 5 14 19 Power 15 | 1 1 2 1 . 1 1 2 6 Engine 9 | 1 1 2 1 . . 1 1 2 Core 6 | . . . . . 1 . 1 4 Reactor . | . . . . . . . . . Propulsion 36 | 2 2 6 2 4 2 2 5 11 Treads 6 | . . 4 2 . . . . . Leg 16 | . 2 2 . 4 1 2 5 . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 12 | . . . . . 1 . . 11 Utility 21 | 1 1 8 . 3 . 1 6 1 Device 9 | . . 3 . 3 . 1 1 1 Storage 2 | 1 . 1 . . . . . . Processor 8 | . 1 3 . . . . 4 . Hackware . | . . . . . . . . . Protection 2 | . . 1 . . . . 1 . Artifact . | . . . . . . . . . Weapon 14 | 2 2 2 1 1 3 1 1 1 Energy Gun . | . . . . . . . . . Energy Cannon 4 | . 2 2 . . . . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 3 | . . . . . 1 . 1 1 Piercing Weapon 3 | . . . . . 2 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 51 | . . 4 3 . 10 . 14 20 Power 12 | . . . . . 3 . 3 6 Propulsion 24 | . . 1 2 . 5 . 6 10 Utility 11 | . . 2 . . 1 . 4 4 Weapon 4 | . . 1 1 . 1 . 1 . Highest Loss Streak 8 | . . 3 3 . 8 . 8 8 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 7 | 1 6 8 9 9 10 9 6 3 Power . | . . 1 1 1 1 . . 1 Propulsion . | . 1 . . . . . . . Utility 5 | . 2 4 6 7 8 8 6 2 Weapon 1 | . 2 2 1 1 1 1 . . Tool/Special . | . . . . . . . . . Unused Backups 14 | . 1 5 . 2 . . 3 3 Power 3 | . . 3 . . . . . . Propulsion . | . . . . . . . . . Utility 10 | . . 2 . 2 . . 3 3 Weapon 1 | . 1 . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 81 | . 95 96 88 78 68 47 81 71 Engine 9 | . 14 11 18 15 6 4 7 . Core 1 | . . . . . . . 1 4 Treads 6 | . . 12 16 7 . . . . Leg 10 | . 9 9 . 15 20 6 22 1 Flight 3 | . . . . . . . . 18 Device 15 | . . 18 12 21 20 21 18 7 Storage 7 | . 14 11 9 7 7 7 5 . Processor 9 | . 11 5 14 1 . . 10 24 Protection 1 | . . 5 . . . . 1 . Energy Cannon 9 | . 20 22 18 3 . . . . Slashing Weapon 2 | . . . . . 1 . . 11 Piercing Weapon 2 | . . . . . 5 6 10 1 Peak Build Rating 50 | 6 11 20 22 30 34 27 50 42 Average Rating 25 | 4 9 16 19 27 27 22 41 33 On Entrance 17 | . 6 11 16 22 30 15 27 32 Avg Prop Armor Cover (%) 8 | . . . . 16 7 . . . Naked Turns . | . . . . . . . . . Heaviest Build 42 | 14 18 33 36 36 36 28 42 22 Greatest Support 81 | 20 20 43 46 47 52 30 81 20 Greatest Overweight (x) 11 | . . 1 11 3 8 5 1 3 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 5 Average Capacity 8 | 6 8 9 10 10 10 10 9 5 Most Carried 10 | 4 8 10 10 10 10 10 9 5 Average Carried 7 | 1 7 8 9 9 10 9 6 3 Final Capacity 10 | 8 8 10 10 10 10 10 5 5 Final Carried 10 | 4 7 10 10 10 10 9 3 3 Class Distribution -------------------- 37% | Mutant 27% | Scavenger-Mutant 15% | Scavenger-Gladiator 9% | Gladiator 9% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Gladiator | -6/Factory Scavenger-Scout | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Matter Collected 1147 | 238 44 221 77 82 40 96 150 199 Remotely . | . . . . . . . . . Salvage Created 4470 | . 143 1764 610 307 214 10 886 536 Parts 249 | . 8 106 40 10 8 2 41 34 Haulers Intercepted 4 | . . 3 1 . . . . . Recyclers Shooed 4 | . . 2 . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . 6 3 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 81 | . 3 29 13 5 7 1 10 13 Melee 28 | . . . . 2 5 1 7 13 Cannons 46 | . 3 28 13 2 . . . . AOE 3 | . . . . . . . 3 . Classes Destroyed 17 | . 1 10 2 . 1 1 2 . Worker 10 | . . 5 . 2 . . 3 . Builder 2 | . . . 1 1 . . . . Tunneler 2 | . . 1 . . . . 1 . Hauler 4 | . . 3 1 . . . . . Recycler 8 | . . 4 1 . . . 3 . Mechanic 1 | . . . . . . . 1 . Operator 2 | . . 2 . . . . . . Watcher 2 | . . 1 1 . . . . . Swarmer 24 | . . 7 5 . 3 . 3 6 Grunt 36 | . 3 11 5 4 3 . 3 7 Brawler 1 | . . 1 . . . . . . Duelist 3 | . . 2 . . . . 1 . Sentry 10 | . . 8 1 . . . 1 . Specialist 1 | . . . . . . . 1 . Hunter 3 | . . . 2 1 . . . . Programmer 2 | . . . . . 1 . 1 . Thief 1 | . . . . . . 1 . . Best Kill Streak 9 | . 3 7 5 3 3 1 9 4 Combat Bots Only 6 | . 3 6 4 2 3 1 4 4 Max Kills in Single Turn 8 | . 1 2 1 2 1 1 8 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . 3 . Melee 1 | . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Hostile Shots Fired 558 | . 11 121 51 31 80 9 127 128 Missed 174 | . 3 38 14 12 17 6 45 39 Hits 384 | . 8 83 37 19 63 3 82 89 Melee 11 | . . . . . . 3 3 5 Projectile 373 | . 8 83 37 19 63 . 79 84 AOE 1 | . . . . . . . 1 . Critical Strikes 13 | . . 3 1 2 . . 1 6 Damage Taken 5858 | 3 92 1034 542 303 1065 42 1498 1279 Core 1480 | . 22 159 147 61 193 41 357 500 Absorbed by Shields 10 | . . . . . . . . 10 Core Remaining (%) 76 | 100 91 60 73 . . 57 . . Volleys Fired 145 | . 7 88 38 8 4 . . . Largest 2 | . 2 2 2 2 1 . . . Hottest 136 | . 136 136 136 136 30 . . . Shots Fired 283 | . 14 175 74 16 4 . . . Gun . | . . . . . . . . . Cannon 277 | . 14 175 72 16 . . . . Launcher 6 | . . . 2 . 4 . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 277 | . 14 175 72 16 . . . . Explosive 6 | . . . 2 . 4 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 2 11 15 7 3 . . . Robot Miss Streak 4 | . 4 4 2 2 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 251 | . 5 94 38 18 21 4 37 34 Core Hits 132 | . 4 47 26 7 5 1 22 20 Critical Kills 2 | . . 1 . 1 . . . . Critical Parts Destroyed 5 | . . . . 1 4 . . . Critical Strikes 16 | . . 1 . 2 4 . 3 6 Meltdown 1 | . . 1 . . . . . . Smash 6 | . . . . 2 4 . . . Sever 6 | . . . . . . . . 6 Impale 3 | . . . . . . . 3 . Melee Attacks 169 | . . . . 10 36 5 49 69 Impact 30 | . . . . 10 20 . . . Slashing 70 | . . . . . 2 . . 68 Piercing 69 | . . . . . 14 5 49 1 Sneak Attacks 10 | . . . . 3 . . 6 1 Combat Hostiles 3 | . . . . . . . 2 1 Follow-up Attacks 10 | . . . . . 2 . 3 5 Damage Inflicted 8277 | 7 102 2059 906 684 910 121 2161 1327 Guns . | . . . . . . . . . Cannons 3228 | . 102 2059 823 244 . . . . Explosions 941 | . . . 65 . 124 . 752 . Melee 4081 | . . . . 440 786 119 1409 1327 Ramming 27 | 7 . . 18 . . 2 . . Kinetic . | . . . . . . . . . Thermal 3980 | . 102 2059 823 244 . . 752 . Explosive 189 | . . . 65 . 124 . . . Electromagnetic . | . . . . . . . . . Impact 1080 | . . . . 440 640 . . . Slashing 1327 | . . . . . . . . 1327 Piercing 1674 | . . . . . 146 119 1409 . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 825 | . . 13 65 218 255 2 272 . Projectiles 31 | . . 13 13 5 . . . . Explosions 255 | . . . 52 . 11 . 192 . Melee 539 | . . . . 213 244 2 80 . Knockbacks 8 | 1 . . . 1 6 . . . Impact 8 | 1 . . . 1 6 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 439 | 3 . . 78 . 69 1 288 . Shots 9 | . . . 2 . 3 . 4 . Rammed 3 | 1 . . 1 . . 1 . . Targets Rammed 3 | 1 . . 1 . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 436 | . 436 199 396 73 1 . 29 7 Average Temperature 96 | . 232 74 111 50 1 . 17 4 Received Heat Transfer 1505 | . 51 426 180 153 216 . 156 323 Effects 4 | . 1 . 3 . . . . . Shutdowns 2 | . . . 2 . . . . . Energy Bleed 1 | . 1 . . . . . . . Short Circuit 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . 2 2 . . . Combat Hostiles 3 | . . . . 1 2 . . . Parts Fried 10 | . . . . 6 4 . . . Impact Corruptions 15 | . . . . 6 9 . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 13 | . . 7 3 3 . . . . Heat Transferred 6259 | . 185 3700 1480 444 . . 450 . Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Maximum Alert Level 2 | . . 2 2 1 . . 1 2 Low Security (%) 45 | 100 100 52 17 81 . . 58 9 Level 1 46 | . . 39 79 18 . . 41 69 Level 2 7 | . . 8 3 . . . . 20 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 612 | . 72 478 400 227 . . 266 612 Initial 191 | . . 21 191 177 . . . 65 Average 211 | . 23 207 271 177 . . 142 309 Influence Increases 2975 | . 82 906 445 165 200 . 462 715 Destroy 0b10 Robot/C 1640 | . 60 580 260 100 140 . 200 300 Destroy 0b10 Robot/NC 155 | . . 80 20 15 . . 40 . Destroy Leader 362 | . 20 168 64 20 30 . 60 . Allied During Kill 15 | . . . . . . . . 15 Successful Hack 14 | . . . . . . . . 14 Disable Machine 180 | . . 30 45 15 . . 90 . Anti-Garrison Action 200 | . . . . . . . . 200 Destroy Structure 139 | . 2 3 26 . . . 27 81 Lose Combat Pursuer 270 | . . 45 30 15 30 . 45 105 Influence Decreases 2415 | . 30 504 507 413 344 . 368 249 Entered New Map 592 | . . 31 263 215 54 . . 29 Time Decay 1303 | . 30 433 214 198 200 . 228 . Lost Part 500 | . . 40 30 . 90 . 140 200 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 12 | . 1 3 2 2 . . 4 . Investigation 4 | . 1 . 2 1 . . . . Extermination 2 | . . . . . . . 2 . Reinforcement 6 | . . 3 . 1 . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Distress Signals 6 | . . 3 2 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 129 | . 3 38 17 7 10 2 17 35 Peak Tracking Total 8 | . 3 8 5 2 4 2 5 6 Tactical Retreats 16 | . . 3 2 1 1 . 3 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Traps Triggered 10 | . 1 . . 1 . . . 8 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Machines Disabled 12 | . . 2 3 1 . . 6 . Max in Single Turn 6 | . . 1 2 1 . . 6 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Machines Accessed 9 | . 1 1 4 . 1 . 1 1 Terminals 7 | . 1 1 4 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 15 | . 2 2 8 . 1 . 1 1 Successful 7 | . 1 1 2 . 1 . 1 1 Failed 8 | . 1 1 6 . . . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 12 | . 2 2 8 . . . . . Terminals 13 | . 2 2 8 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 2 | . . . . . 1 . . 1 Open Door 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 4 | . 1 1 2 . . . . . Terminals 4 | . 1 1 2 . . . . . Skim 4 | . 1 1 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 3 . . . 1 1 Full Trace Events 2 | . . . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Total Allies 3 | . . . . . . . . 3 Largest Group 3 | . . . . . . . . 3 Highest-Rated Group 120 | . . . . . . . . 120 Highest-Rated Ally 40 | . . . . . . . . 40 Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 Total Damage 299 | . . . . . . . . 299 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Active Infowar (turns) 823 | . . . . . . . 87 736 Optics 823 | . . . . . . . 87 736 Sensors 811 | . . . . . . . 75 736 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Turns Passed 4144 | 58 141 1135 447 402 459 164 602 736 Spaces Moved 2729 | 57 105 552 185 237 255 45 403 890 Core 56 | 4 . . 4 . 36 8 . 4 Treads 566 | . . 307 181 78 . . . . Legs 1166 | . 21 245 . 159 219 37 403 82 Wheels 137 | 53 84 . . . . . . . Hover . | . . . . . . . . . Flight 804 | . . . . . . . . 804 Fastest Speed 23 | 50 80 120 160 122 120 120 120 23 Average Speed 107 | 77 88 149 169 141 149 196 124 39 Slowest Speed 600 | 80 120 240 600 330 450 300 190 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 19 54 23 7 44 8 12 73 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 2 | . . . . . . . 1 1 Terrain Destroyed 76 | . . . 24 . 17 . 34 1 Melee 2 | . . . . . . . 1 1 Projectile . | . . . . . . . . . AOE 74 | . . . 24 . 17 . 33 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Total 3508 | 67 141 691 242 283 315 114 479 1176 Wait 130 | . 10 . 8 8 13 59 12 20 Move 2720 | 57 104 551 184 236 254 44 402 888 Hop . | . . . . . . . . . Pick Up 39 | 4 7 15 3 3 . . 4 3 Fast Attach 60 | 6 3 7 2 7 6 4 9 16 Attach 25 | . 3 6 3 1 . 1 7 4 Detach 9 | . 1 4 1 2 . . . 1 Swap 13 | . . 6 2 . 1 . 1 3 Drop 33 | . 6 14 . 8 3 . . 2 Fire 145 | . 7 88 38 8 4 . . . Melee 150 | . . . . 10 34 5 44 57 Ram 1 | . . . . . . 1 . . Kick . | . . . . . . . . . Crush 1 | . . . 1 . . . . . Escape Stasis 123 | . . . . . . . . 123 Rewire 59 | . . . . . . . . 59 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 1 exit: *Ext) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 14) 200 | -10/Materials | Entered another Materials area 200 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 519 | -9/Materials | Discovered new exit (range 3) 899 | -9/Materials | Build established: Scavenger-Mutant 1052 | -9/Materials | Discovered new exit (range 8) 1161 | -9/Materials | Lost 3 parts (2u1w) 1311 | -9/Materials | Discovered new exit (range 15) 1335 | -9/Materials | Entered another Materials area 1335 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1658 | -8/Materials | Lost 3 parts (2n1w) 1768 | -8/Materials | Discovered new exit (range 10) 1782 | -8/Materials | Entered Factory 1782 | -7/Factory | Evolved 2 slots: Propulsion x2 1893 | -7/Factory | Build established: Mutant 2174 | -7/Factory | Discovered new exit (range 9) 2184 | -7/Factory | Entered Lower Caves 2480 | -7/Lower Caves | Learned location of Extension (-6) 2577 | -7/Lower Caves | Lost 8 parts (2p4n1u1w) 2604 | -7/Lower Caves | Discovered new exit (range 13) 2643 | -7/Lower Caves | Entered another Lower Caves area 2779 | -7/Lower Caves | Encountered a Warlord checkpoint 2782 | -7/Lower Caves | Discovered new exit (range 3) 2807 | -7/Lower Caves | Entered Factory 2807 | -6/Factory | Evolved 2 slots: Utility x2 3019 | -6/Factory | Lost 3 parts (2n1u) 3194 | -6/Factory | Lost 3 parts (1p1n1w) 3264 | -6/Factory | Spotted B-75 Beast 3354 | -6/Factory | Lost 8 parts (2p3n3u) 3408 | -6/Factory | Identified exit to Garrison 3409 | -6/Factory | Entered Garrison 3409 | -6/Garrison | Warlord forces raided the area 3467 | -6/Garrison | Triggered checkpoint 3529 | -6/Garrison | Triggered checkpoint 3533 | -6/Garrison | Spotted B-75 Beast 3536 | -6/Garrison | Core integrity fell below 50% 3587 | -6/Garrison | Lost 5 allies 3593 | -6/Garrison | Triggered checkpoint 3654 | -6/Garrison | Discovered new exit (range 11) 3659 | -6/Garrison | Identified exit to Extension 3669 | -6/Garrison | Triggered checkpoint 3669 | -6/Garrison | Triggered checkpoint 3697 | -6/Garrison | Triggered checkpoint 3709 | -6/Garrison | Triggered checkpoint 3709 | -6/Garrison | Warlord forces retreated 3843 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3847 | -6/Garrison | Lost 6 allies 3868 | -6/Garrison | Build established: Scavenger-Scout 3929 | -6/Garrison | Triggered checkpoint 3987 | -6/Garrison | Core integrity fell below 20% 4016 | -6/Garrison | Lost 7 parts (2p4n1u) 4089 | -6/Garrison | Triggered checkpoint 4119 | -6/Garrison | Triggered checkpoint 4145 | -6/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04092_ G-50 Soldier destroyed. 04097_ Acquired Lgt. Nuclear Core. 04101_ Acquired Adv. Heat Sink. 04112_ Acquired 30 matter. 04118_ Attempting to rewire S-27 Virus. 04127_ Melee Analysis Suite destroyed. 04127_ Attempting to rewire S-27 Virus. 04132_ Ripper follow-up attack on Y-54 Guardian. 04133_ VTOL Module destroyed. 04135_ Ripper follow-up attack on Y-54 Guardian. 04135_ Y-54 Guardian Flak Gun severed. 04135_ Lgt. Nuclear Core destroyed. 04137_ VTOL Module severed. 04138_ Acquired VTOL Module. 04138_ VTOL Module destroyed. 04141_ Ripper severed. 04143_ Y-54 Guardian Lgt. Treads severed. 04144_ Adv. Heat Sink destroyed. 04145_ VTOL Module destroyed. 04145_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ##% ### #? ## # #??# #??????????????????????? | | "## ##""###=%"" #### #??????????????????????? | | !%[ #??????????????????????? | | = #??????????????????????? | | #??????????????????????? | | ## ## =%###############??????????????????????? | | ## ##%%[###??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ####???????????????????????????????? | | % + #???????????????????????????????? | | ## ## #### #???????????????????????????????? | | ## ## =#??# #???????????????????????????????? | | %#### ############????????????????????? | | =/ ="% ??????????? | | %* *###### ##########????????????????????? | | %## ## T#???# #??#####??????????????????????? | | /## ## ##???# #??# s #??????????????????????? | | !######## ##???# #??# s #??????????????????????? | | *"??????# ="##??# #??? s #??????????????????????? | | =##?????# %" #??# #????# #??????????????????????? | | /#??????# ["#####"#????# ###### #??????????????? | | %#??????# #????# + #??????????????? | | #??????# ###### #????#Y###### #??????????????? | | #??????# #????# #???##Y##????????????????+????? | | ##??????# #????# #???# @l#?????????????????????? | | ????????# ###### ##### /l#####++#####+#+???????? | | ????????# [%[[% Y ????? | | ????????# %=!* ????? | | ????????# ==* ^ ????? | | ????????########## ############# #####+#+###????? | | ?????????????????# #?????????????##??????????????? | | ?????????????????# #???###???????????????????????? | | ?????????????????# #??"""""#?????????????????????? | | ?????????????????# ## "#?????????????????????? | | ?????????????????# "#?????????????????????? | | ?????????????????# ###" "#?????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #????????????????????????#####? | | ?????????????????# ##########################!!!#? | | ?????????????????# =*[[ [ =[ + !#? | | ?????????????????# #####"""#####=*[#####!=%##!!!#? | | ?????????????????# #???????????#%[%#???#%[=######? | | ?????????????????# #????#+#????##"##???##%##?????? | | ???????????#####?# #????# #?????#%#?????#!#??????? | | ???????????#"""#?# #????# #?????#=#?????#*#??????? | | ???????????#" ### ###### #?????#*#?????# #??????? | | ???????????#" " #?????# #?????# #??????? | | ???????????#" ########## ##???##"##???## ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 50 Energy Generation 27 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 150 Melee Speed Boost 50 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 10 Recoil Reduction 2 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalNeutronDetonator Manual? 0 Play Time 00:46:53 Cumulative 59.9 hours Start 2026.03.13 @ 01:03:44 End 2026.03.13 @ 18:36:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 39 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f24c41ac-cd37-4df8-a09d-6ee234cea647