Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 00:04:49 Player: OG DANIEL Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1589) 1589 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5059 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 89/300 Energy 82/100 System Corruption 2% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- Axe > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Flight Unit VTOL Module Improved Heat Sink Small Storage Unit Particle Gun EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Compact Matter Pod Reflective Plating > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Heavy Rocket Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Flight Unit VTOL Module Improved Heat Sink Small Storage Unit Small Laser Particle Gun Particle Gun EM Pulse Cannon EM Pulse Cannon [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 4 | . . . . 1 2 1 Weapon 1 | . . . . 1 . . Parts Attached 74 | 6 4 16 . 13 15 20 Power 11 | 1 1 2 . 3 . 4 Engine 5 | 1 1 2 . . . 1 Core 6 | . . . . 3 . 3 Reactor . | . . . . . . . Propulsion 21 | 2 2 6 . 2 4 5 Treads 5 | 2 2 1 . . . . Leg 13 | . . 5 . . 4 4 Wheel 3 | . . . . 2 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 . 2 . 5 3 2 Device 4 | . . . . 2 . 2 Storage 3 | 1 . . . 1 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . . 2 . 2 2 . Artifact . | . . . . . . . Weapon 29 | 2 1 6 . 3 8 9 Energy Gun 13 | . 1 3 . 2 3 4 Energy Cannon 4 | . . . . . 2 2 Ballistic Gun 9 | 2 . 3 . 1 2 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 3 | . . . . . 3 . Parts Lost 22 | . . . . 1 3 18 Power 2 | . . . . . . 2 Propulsion 9 | . . . . 1 2 6 Utility 6 | . . . . . . 6 Weapon 5 | . . . . . 1 4 Highest Loss Streak 15 | . . . . 1 3 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 85 95 100 98 96 75 Engine 7 | . 14 10 11 7 . . Core 2 | . . . . 1 7 6 Treads 7 | . 28 16 . . . . Leg 24 | . . 26 44 31 19 19 Wheel 2 | . . . . 3 8 3 Device 3 | . . . . 8 7 6 Storage 11 | . 14 11 11 9 15 12 Protection 8 | . . 8 11 8 14 6 Energy Gun 10 | . 1 11 11 18 11 6 Ballistic Gun 10 | . 26 11 11 9 7 4 Peak Build Rating 42 | 6 7 12 12 22 38 42 Average Rating 17 | 5 6 11 12 18 31 32 On Entrance 12 | . 6 7 12 12 21 32 Naked Turns . | . . . . . . . Heaviest Build 52 | 12 14 21 21 42 52 52 Greatest Support 48 | 40 40 40 20 26 48 48 Greatest Overweight (x) 7 | . . 2 1 3 1 7 Average Overweight (x) . | . . . 1 1 . 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 11 | 6 8 8 8 14 15 15 Most Carried 15 | 6 8 8 6 15 15 13 Average Carried 9 | 4 7 7 6 10 14 10 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 14 | 6 8 6 6 14 13 8 Class Distribution -------------------- 38% | Scavenger-Tank 29% | Scavenger-Mutant 26% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1100 | 189 154 243 43 145 102 224 Remotely . | . . . . . . . Salvage Created 2012 | . 277 527 . 318 522 368 Parts 102 | . 15 29 . 20 26 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed 6 | . . 4 . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 41 | . 5 11 . 9 9 7 Guns 33 | . 5 11 . 9 3 5 Cannons 3 | . . . . . 3 . AOE 5 | . . . . . 3 2 Classes Destroyed 12 | . 2 4 . 2 2 2 Worker 3 | . 2 1 . . . . Builder 3 | . . . . 1 2 . Tunneler 1 | . . . . 1 . . Recycler 3 | . . 1 . 1 1 . Operator 1 | . . . . . 1 . Watcher 2 | . . 1 . 1 . . Swarmer 12 | . . 3 . 7 2 . Grunt 21 | . 5 4 . 1 6 5 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 5 | . . 4 . 1 . . Programmer 1 | . . . . . 1 . Best Kill Streak 6 | . 2 4 . 4 6 4 Combat Bots Only 5 | . 2 3 . 4 5 4 Max Kills in Single Turn 3 | . 2 1 . 2 1 3 Gunslinging 1 | . 1 . . 1 . . Exploded 2 | . . . . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 370 | . 33 50 . 47 81 159 Missed 108 | . 8 14 . 14 27 45 Damage Taken 4340 | . 337 552 . 355 737 2359 Core 946 | . 29 45 . 16 . 856 Absorbed by Shields 14 | . . . . . 14 . Ignored by Resistances 150 | . . . . . 78 72 Core Remaining (%) 94 | 100 88 . 88 97 100 . Volleys Fired 171 | 5 23 47 . 30 35 31 Largest 3 | 2 2 2 . 3 3 3 Hottest 168 | 40 85 88 . 128 128 168 Shots Fired 373 | 10 46 91 . 90 77 59 Gun 344 | 10 46 91 . 90 55 52 Cannon 23 | . . . . . 19 4 Launcher 6 | . . . . . 3 3 Special . | . . . . . . . Kinetic 188 | 10 44 47 . 30 36 21 Thermal 156 | . 2 44 . 60 19 31 Explosive 6 | . . . . . 3 3 Electromagnetic 23 | . . . . . 19 4 Robot Hit Streak 12 | 3 7 12 . 9 12 12 Robot Miss Streak 6 | 1 1 4 . 4 4 6 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 1 . 3 1 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 222 | 6 34 62 . 35 47 38 Core Hits 103 | . 17 24 . 18 22 22 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 2 | 1 . . . . 1 . Critical Strikes 9 | 1 1 1 . 3 2 1 Burn 5 | . . 1 . 3 1 . Destroy 3 | 1 1 . . . 1 . Corrupt 1 | . . . . . . 1 Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3996 | 50 305 892 . 475 1288 986 Guns 2652 | 50 304 892 . 475 378 553 Cannons 429 | . . . . . 381 48 Explosions 849 | . . . . . 522 327 Melee 58 | . . . . . . 58 Ramming 8 | . 1 . . . 7 . Kinetic 1330 | 50 272 503 . 170 185 150 Thermal 1538 | . 32 389 . 305 409 403 Explosive 633 | . . . . . 306 327 Electromagnetic 429 | . . . . . 381 48 Impact . | . . . . . . . Slashing 58 | . . . . . . 58 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 2 Average Corruption 2 | . . . . . 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 10 . Message Errors 4 | . . . . . 4 . Matter Fused 3 | . . . . . 3 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 25 | . . . . . 25 . Projectiles 21 | . . . . . 21 . Explosions 4 | . . . . . 4 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 110 | . . . . . . 110 Shots 2 | . . . . . . 2 Rammed 2 | . 1 1 . . . . Targets Rammed 5 | . 1 1 . . 2 1 Kicked 3 | . . . . . 2 1 Crushed . | . . . . . . . Highest Temperature 240 | . 68 240 . 72 200 72 Average Temperature 42 | . 21 65 . 26 28 21 Received Heat Transfer 1497 | . 192 171 . 54 387 693 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . 1 . 4 3 1 Heat Transferred 3672 | . 74 1073 . 929 731 865 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 297 | . 200 297 63 217 290 238 Initial 84 | . . 84 63 24 55 79 Average 118 | . 81 186 63 76 118 149 Maximum Alert Level 1 | . 1 1 . 1 1 1 Low Security (%) 80 | 100 89 40 100 99 97 82 Level 1 19 | . 10 59 . . 2 17 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 1 . . 2 1 Investigation 1 | . . 1 . . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . 1 . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 5 | . . 1 . 1 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 9 17 . 14 13 14 Peak Tracking Total 7 | . 3 3 . 6 5 7 Tactical Retreats 8 | . . 2 . 3 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 3 | . . 2 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 3 | . . 1 . . 1 1 Max in Single Turn 1 | . . 1 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 2 | . . . 1 1 . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . . 1 2 . . Successful 3 | . . . 1 2 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Record 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . Recycle Component 1 | . . . . 1 . . Process 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . 1 . . Recycled Matter 84 | . . . . 84 . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 3297 | 124 374 880 340 610 562 407 Spaces Moved 1488 | 64 186 353 179 246 319 141 Core 8 | 5 . . . . . 3 Treads 390 | 59 186 145 . . . . Legs 840 | . . 208 179 157 158 138 Wheels 250 | . . . . 89 161 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 190 105 105 120 Average Speed 170 | 151 160 183 190 195 126 192 Slowest Speed 400 | 160 160 260 190 330 195 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 5 40 40 46 22 10 4 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 42 | . . . . . 30 12 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 42 | . . . . . 30 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 1913 | 80 225 497 179 305 410 217 Wait 121 | . 4 71 1 5 21 19 Move 1482 | 63 185 352 178 245 318 141 Hop . | . . . . . . . Pick Up 25 | 6 4 1 . 7 7 . Fast Attach 20 | 6 . 3 . 4 2 5 Attach 15 | . . 3 . 1 3 8 Detach 2 | . . . . 1 . 1 Swap 39 | . 4 10 . 8 10 7 Drop 27 | . 4 9 . 4 8 2 Fire 171 | 5 23 47 . 30 35 31 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick 3 | . . . . . 2 1 Crush 2 | . 1 1 . . . . Escape Stasis 4 | . . . . . 4 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 4) 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Propulsion x2 1094 | -9/Materials | Build established: Scavenger-Mutant 1316 | -9/Materials | Discovered new exit (range 10) 1379 | -9/Materials | Entered Mines 1397 | -9/Mines | Learned Materials trap positions 1692 | -9/Mines | Discovered new exit (range 15) 1719 | -9/Mines | Entered Materials 1719 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1720 | -8/Materials | Loaded intel: 33 trap records 2026 | -8/Materials | Build established: Scavenger-Tank 2324 | -8/Materials | Discovered new exit (range 6) 2329 | -8/Materials | Entered Factory 2329 | -7/Factory | Evolved 2 slots: Utility x2 2818 | -7/Factory | Lost 3 parts (2n1w) 2883 | -7/Factory | Discovered new exit (range 4) 2891 | -7/Factory | Entered another Factory area 2891 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3263 | -6/Factory | Core integrity fell below 50% 3287 | -6/Factory | Core integrity fell below 20% 3298 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03220_ Lgt. Fission Core severed. 03224_ Hvy. Laser severed. 03225_ Acquired Lgt. Fission Core. 03226_ Imp. Carbon-fiber Leg destroyed. 03228_ Imp. Heat Sink destroyed. 03230_ Lgt. Fission Core destroyed. 03251_ Imp. Titanium Leg destroyed. 03255_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 03258_ EM Pulse Cannon severed. 03263_ Sml. Laser destroyed. 03266_ Core Shielding melted. 03266_ L-41 Fighter destroyed. 03270_ Carbon-fiber Leg destroyed. 03270_ Particle Gun destroyed. 03273_ Acquired Axe. 03274_ Carbon-fiber Leg destroyed. 03278_ Com. Matter Pod destroyed. 03279_ Adv. Heat Sink destroyed. 03287_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####?????????????????????????????????? | | ????????????? ????????????????????????????????? | | ?????????????""" #########???????????????????????? | | ???????????????" ; ^ #???????????????????????? | | ?????????????????# ^ #???????????????????????? | | ?????????????????# ^ ####????????????????????? | | ?????????????????# ^]= #????????????????????? | | ?????????????????#### !%p #????????????????????? | | ????????????????????# g ######### """ ???????? | | ????????????????????# @g [ + """ ???????? | | ????????????????????############# ### """ ???????? | | ????????????????????????##??????# #??????????????? | | ???????????????????????? ????# #??????????????? | | ???????????????????? """""""""??# #??????????????? | | ?????????????????????? # ####???????????? | | ?????????????????????????""""" + #???????????? | | ?????????????????????? # #???????????? | | ??????####???????????############ #???????????? | | ????? ????????????????# #???????????? | | ??#?"" ??? ???????????# ##### #???????????? | | ??# """ " " ? ????########+#???# ##+##???????? | | ??# "R " " " #???# #???# ???????? | | ??# """ " " " #???# """ #???# #????????? | | ??# "" " " " #???# """ ##### #????????? | | ??# " " " #???# """ # +????????? | | ??# " " " #???# # ##### #????????? | | ??# " " " #???# """ # #???? #????????? | | ??# " " " #???# """ + #?????#????????? | | ??# " " " #???# """ # #??????????????? | | ??# #???# # #??????????????? | | ######## ############### #??????????????? | | #??????????????? | | #??????????????? | | #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroFireInverter Manual? 0 Play Time 00:36:25 Cumulative 10.3 hours Start 2024.11.05 @ 23:30:42 End 2024.11.06 @ 00:04:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6f66251-4866-4104-9007-ce29fa53f40c