Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.19 @ 12:19:38 Player: JuustuToug Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (178) 890 Value Destroyed (5569) 5569 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (577) 577 TOTAL SCORE: 11136 Bonus ------- High Alert Combat Kills 245 Follower Combat Kills 132 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 100/300 Energy 286/300 System Corruption 3% Temperature Cool (18) Movement Walking (115) Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector Transport Network Coupler Makeshift Hacking Suite > --- WEAPON (3) ------- Assault Rifle Heavy Machine Gun Katana > --- INVENTORY (20) --- Enhanced Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Coolant Injector Coolant Injector Makeshift Sensor Array Improved Signal Interpreter Seismic Detector Transport Network Coupler Hardened Medium Armor Plating Hardened Medium Armor Plating Trap Reconfigurator Particle Gun Gauss Rifle EM Surge Trap EM Surge Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Improved Titanium Leg Myomer Leg Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Transport Network Coupler Makeshift Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Improved Medium Laser Autogun Katana > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Coolant Injector Coolant Injector Makeshift Sensor Array Improved Signal Interpreter Seismic Detector Seismic Detector Transport Network Coupler Hardened Medium Armor Plating Hardened Medium Armor Plating Particle Gun Gauss Rifle Heavy Machine Gun EM Surge Trap EM Surge Trap [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . Utility 2 | . . . 1 . . . . 1 . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 124 | 7 7 1 17 3 4 . 16 29 27 13 Power 17 | 1 1 . 2 . . . 1 4 7 1 Engine 9 | 1 1 . 2 . . . 1 4 . . Core 7 | . . . . . . . . . 6 1 Reactor 1 | . . . . . . . . . 1 . Propulsion 41 | 2 . . 5 1 2 . 7 9 10 5 Treads 13 | 2 . . 4 1 2 . 3 . 1 . Leg 27 | . . . 1 . . . 4 8 9 5 Wheel 1 | . . . . . . . . 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 2 2 1 5 1 1 . 2 8 3 3 Device 10 | 1 . 1 1 . 1 . . 4 1 1 Storage 5 | 1 2 . 1 . . . . . . 1 Processor 2 | . . . . . . . . 1 1 . Hackware 1 | . . . . . . . . 1 . . Protection 10 | . . . 3 1 . . 2 2 1 1 Artifact . | . . . . . . . . . . . Weapon 38 | 2 4 . 5 1 1 . 6 8 7 4 Energy Gun 15 | 1 2 . 4 . . . 1 3 2 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 17 | 1 1 . . 1 1 . 3 3 5 2 Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 4 | . 1 . 1 . . . 1 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 2 . . . 1 1 . 2 Parts Lost 36 | . . . 3 . . . 1 16 12 4 Power 7 | . . . . . . . . 3 4 . Propulsion 14 | . . . 2 . . . . 5 5 2 Utility 4 | . . . 1 . . . 1 1 1 . Weapon 11 | . . . . . . . . 7 2 2 Highest Loss Streak 11 | . . . 1 . . . 1 11 6 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | 1 11 15 19 20 19 20 19 19 14 17 Power 1 | . 1 1 1 1 1 1 . 1 . 1 Propulsion 3 | . 1 2 4 5 5 5 4 5 2 3 Utility 7 | . 3 6 6 9 9 10 8 8 9 9 Weapon 5 | . 4 6 7 5 4 4 5 4 2 3 Tool/Special . | . . . . . . . . . . . Unused Backups 39 | . 1 1 8 . 3 1 6 6 1 12 Power 3 | . . . 1 . . . . 1 . 1 Propulsion 11 | . 1 . 3 . 2 . 2 1 . 2 Utility 21 | . . 1 2 . 1 1 4 2 1 9 Weapon 4 | . . . 2 . . . . 2 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 99 100 100 100 99 94 92 99 Engine 9 | . 14 14 11 11 11 11 9 6 . . Treads 23 | . 28 28 32 33 33 33 21 . 1 . Leg 8 | . . . . . . . 13 29 34 38 Device 11 | . 14 14 12 11 14 16 9 8 4 6 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 Processor 1 | . . . . . . . . 6 7 7 Protection 5 | . . . 9 11 7 5 9 5 1 . Energy Gun 10 | . 13 28 21 . . . 6 10 3 5 Ballistic Gun 11 | . 14 . . 21 22 21 19 8 11 10 Peak Build Rating 54 | 7 8 16 25 24 27 27 46 51 53 54 Average Rating 25 | 5 7 14 20 22 25 26 37 44 40 44 On Entrance 22 | . 7 8 16 22 24 26 26 44 27 46 Avg Prop Armor Cover (%) 13 | . . . 4 . . . . 14 12 . Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 14 50 61 69 74 75 75 79 73 67 59 Greatest Support 100 | 40 40 40 63 63 63 63 85 84 88 100 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 4 2 1 . Average Overweight (x) . | . . 1 1 1 1 1 . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 14 19 20 20 20 20 20 20 20 20 Average Carried 17 | 1 11 15 19 20 19 20 19 19 16 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 14 18 20 20 20 20 20 13 20 17 Class Distribution -------------------- 53% | Mutant 30% | Scavenger-Mutant 8% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Matter Collected 4121 | 264 512 10 278 316 28 252 591 765 792 313 Remotely . | . . . . . . . . . . . Salvage Created 5463 | 40 682 38 880 178 140 290 799 1081 982 353 Parts 332 | 2 44 5 57 24 7 21 49 57 45 21 Haulers Intercepted 7 | . 2 . 1 . . . 3 1 . . Recyclers Shooed 6 | . 1 . 4 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 136 | . 16 3 21 12 . 9 26 23 22 4 Melee 9 | . . . . . . . 3 . 6 . Guns 64 | . 7 3 10 4 . 1 13 12 10 4 AOE 62 | . 9 . 11 8 . 8 10 10 6 . Classes Destroyed 18 | 1 6 1 2 . . 1 1 5 1 . Worker 6 | . . . . . . 1 2 3 . . Builder 4 | . . . 1 . . . 2 1 . . Tunneler 6 | 2 2 . . 1 . . . 1 . . Hauler 7 | . 2 . 1 . . . 3 1 . . Recycler 6 | . 2 . 1 . . . . 1 . 2 Mechanic 2 | . . . . . . . . 2 . . Operator 3 | . 2 . 1 . . . . . . . Watcher 8 | . 2 . 2 . . . 1 3 . . Swarmer 44 | . 9 2 4 9 . 3 10 3 4 . Cutter 3 | . . . . . . . . . 3 . Grunt 59 | . 7 . 12 3 . 7 10 7 13 . Duelist 2 | . . . . . . . 2 . . . Protector 2 | . . . . . . . . 2 . . Sentry 17 | . . . 5 . . . 4 4 2 2 Specialist 3 | . . . . . . . . 3 . . Hunter 4 | . . . . . . . . 3 . 1 Programmer 2 | . . . . . . . . 1 . 1 Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 11 | 1 5 2 9 7 . 4 7 11 6 2 Combat Bots Only 10 | . 3 2 7 7 . 3 6 10 6 1 Max Kills in Single Turn 6 | 1 4 1 6 3 . 2 3 3 2 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 3 . 4 3 . 2 3 3 2 . Melee 1 | . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 1019 | . 52 7 106 36 . 13 105 415 200 85 Missed 325 | . 14 2 18 10 . 2 29 155 67 28 Hits 694 | . 38 5 88 26 . 11 76 260 133 57 Melee 5 | . . . . 1 . . 3 . 1 . Projectile 689 | . 38 5 88 25 . 11 73 260 132 57 AOE 4 | . . . . . . . . 2 2 . Critical Strikes 10 | . . . 1 . . . 3 1 5 . Damage Taken 9280 | . 443 40 1143 311 . 173 1075 3369 1695 1031 Core 1238 | . 111 . 195 6 . 24 144 426 127 205 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 103 | . . . 103 . . . . . . . Core Remaining (%) 67 | 100 . 55 . . . 43 73 . . . Volleys Fired 337 | 6 52 8 66 20 14 9 52 59 33 18 Largest 3 | 2 2 2 2 2 2 2 3 3 3 3 Hottest 164 | 60 80 80 96 43 46 46 107 164 125 109 Shots Fired 714 | 12 101 16 122 32 28 11 120 151 74 47 Gun 646 | 12 98 16 112 24 28 4 102 134 69 47 Cannon . | . . . . . . . . . . . Launcher 68 | . 3 . 10 8 . 7 18 17 5 . Special . | . . . . . . . . . . . Kinetic 345 | 6 51 . . 24 28 4 72 65 57 38 Thermal 301 | 6 47 16 112 . . . 30 69 12 9 Explosive 68 | . 3 . 10 8 . 7 18 17 5 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | 1 12 3 17 7 12 4 8 12 12 5 Robot Miss Streak 7 | 2 4 3 2 2 2 4 3 6 7 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 3 . . . . . 1 3 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 1 . Shots Hit Robots 495 | 5 63 8 91 15 21 5 78 106 69 34 Core Hits 331 | 2 37 4 46 14 5 18 56 91 46 12 Critical Kills 2 | . . . . 1 . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 12 | . . . . 1 . . 3 4 3 1 Burn 7 | . . . . . . . 2 4 1 . Destroy 3 | . . . . 1 . . . . 1 1 Sever 2 | . . . . . . . 1 . 1 . Melee Attacks 92 | . . . . . . . 16 8 44 24 Impact . | . . . . . . . . . . . Slashing 92 | . . . . . . . 16 8 44 24 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 4 1 4 Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15552 | 53 1144 89 1891 781 294 699 3055 4449 2217 880 Guns 6500 | 53 768 89 962 193 294 32 1029 1815 773 492 Cannons . | . . . . . . . . . . . Explosions 6827 | . 356 . 919 559 . 662 1598 2331 402 . Melee 2155 | . . . . . . . 428 297 1042 388 Ramming 70 | . 20 . 10 29 . 5 . 6 . . Kinetic 3554 | 11 473 . . 193 294 32 669 870 641 371 Thermal 2946 | 42 295 89 962 . . . 360 945 132 121 Explosive 6827 | . 356 . 919 559 . 662 1598 2331 402 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 2155 | . . . . . . . 428 297 1042 388 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 1 3 Average Corruption 1 | . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . . . . . . . 5 9 Message Errors 5 | . . . . . . . . . 1 4 Matter Fused 4 | . . . . . . . . . 2 2 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 2 1 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 282 | . . . 48 23 . . 35 87 46 43 Projectiles . | . . . . . . . . . . . Explosions 163 | . . . 48 23 . . 35 57 . . Melee 119 | . . . . . . . . 30 46 43 Knockbacks 1 | . . . . . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 93 | . 29 . 25 27 . 12 . . . . Shots 5 | . 1 . 1 2 . 1 . . . . Rammed 15 | . 6 . 4 3 . 2 . . . . Targets Rammed 18 | . 7 . 4 4 . 2 . 1 . . Kicked 1 | . . . . . . . . 1 . . Crushed 2 | . 1 . . 1 . . . . . . Highest Temperature 361 | . 204 72 230 6 . 36 255 361 150 160 Average Temperature 64 | . 58 31 60 6 . 15 69 88 52 44 Received Heat Transfer 2843 | . 192 20 426 93 . 90 450 744 738 90 Effects 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 10 | . . . 4 . . . 1 5 . . Heat Transferred 6734 | 100 675 200 2173 . . . 814 2143 370 259 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Maximum Alert Level 3 | . 1 . 1 1 . 1 2 1 3 2 Low Security (%) 74 | 100 93 100 83 83 . 94 30 95 8 . Level 1 18 | . 6 . 16 16 . 5 35 4 47 78 Level 2 6 | . . . . . . . 34 . 31 21 Level 3 . | . . . . . . . . . 11 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 827 | 5 228 53 318 300 . 202 500 260 827 434 Initial 434 | . . 22 15 120 . . 70 201 165 434 Average 122 | 1 101 3 62 84 . 72 289 82 427 333 Influence Increases 4591 | 10 508 55 676 481 5 282 866 742 782 184 Destroy 0b10 Robot/C 2780 | . 320 40 420 360 . 180 520 420 440 80 Destroy 0b10 Robot/NC 235 | 10 50 . 30 5 5 5 40 70 10 10 Destroy Leader 560 | . 68 . 116 50 . 30 118 108 30 40 Allied During Kill 29 | . . . . 26 . 3 . . . . Trap Triggered on 0b10 30 | . . . . . . . . 20 10 . Successful Hack 41 | . 10 . 14 . . . 5 . . 12 Select Force Hacks 60 | . 30 . . . . . 30 . . . Disable Machine 210 | . . . 30 . . 15 45 . 90 30 Anti-Garrison Action 100 | . . . . . . . . . 100 . Destroy Structure 396 | . 30 . 66 40 . 49 108 64 27 12 Partial Spotted 15 | . . . . . . . . 15 . . Lose Combat Pursuer 135 | . . 15 . . . . . 45 75 . Influence Decreases 4363 | 10 449 73 409 745 49 100 604 949 192 783 Entered New Map 1115 | . . 37 26 188 44 . 112 243 72 393 Time Decay 2880 | 10 449 36 373 529 5 100 482 546 . 350 Lost Part 340 | . . . 10 . . . 10 160 120 40 Lost Ally 28 | . . . . 28 . . . . . . Squads Dispatched 22 | . 3 . 3 . . 1 3 10 . 2 Investigation 2 | . 1 . . . . . 1 . . . Extermination 4 | . . . . . . . . 3 . 1 Reinforcement 8 | . 2 . 3 . . 1 1 . . 1 Assault 3 | . . . . . . . 1 2 . . Garrison 5 | . . . . . . . . 5 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Distress Signals 20 | . 3 2 8 . . . 3 2 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 218 | . 28 5 40 18 . 9 34 43 28 13 Peak Tracking Total 15 | . 5 2 8 4 . 3 6 15 7 4 Tactical Retreats 7 | . . 1 . . . . . 2 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 4 | . . . . . . . . . 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 3 | . . . . . . . . 2 1 . Traps Reconfigurated 10 | . . . . . . . . 5 1 4 Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 1 . Most Traps Carried 2 | . . . . . . . . . 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 17 | . . . 2 . . 1 3 . 9 2 Max in Single Turn 1 | . . . 1 . . 1 1 . 1 1 Garrison Access 2 | . . . . . . . . 1 . 1 Garrison Relay 2 | . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 25 | . 5 1 5 . 2 . 4 4 2 2 Terminals 12 | . 4 . 2 . . . 2 1 2 1 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 2 | . . . 1 . . . . 1 . . Recycling Units 2 | . 1 . . . . . 1 . . . Scanalyzers 3 | . . . 2 . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 . 1 Total Hacks 50 | . 11 1 12 . 5 . 8 6 2 5 Successful 28 | . 5 1 6 . 5 . 5 2 2 2 Failed 20 | . 6 . 5 . . . 2 4 . 3 Catastrophic 1 | . . . . . . . . . . 1 Database Lockouts 2 | . . . 1 . . . 1 . . . Manual 21 | . 9 . 4 . 1 . 3 1 . 3 Terminals 26 | . 10 . 6 . . . 4 1 2 3 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 4 | . . . 2 . . . . 2 . . Recycling Units 2 | . 1 . . . . . 1 . . . Scanalyzers 7 | . . . 4 . . . 3 . . . Garrison Access 4 | . . . . . . . . 2 . 2 Terminal Hacks 12 | . 2 1 1 . 5 . 1 . 2 . Record 4 | . . . . . 4 . . . . . Robot Analysis 1 | . . . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . . 1 . . Scan Component 2 | . . . 1 . . . . 1 . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . 2 . . . Retrieve Study 4 | . . . 2 . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 Unlock Access 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 7 | . 3 . 1 . . . 2 . . 1 Terminals 5 | . 2 . 1 . . . 1 . . 1 Botnet 5 | . 2 . 1 . . . 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . Tunnel 2 | . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 3 . 4 . . . 2 4 2 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . . . 2 . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 3 6 . Machine Destruction 9 | . . . . . . . . 3 6 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Total Allies 4 | . . . . 3 1 . . . . . Largest Group 3 | . . . . 3 2 2 . . . . Highest-Rated Group 40 | . . . . 40 24 24 . . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . . Initial Warlord ECA Mod 4 | . . . . . . . . . . 4 Total Orders 2 | . . . 2 . . . . . . . RETURN 2 | . . . 2 . . . . . . . Ally Attacks 30 | . . . . 27 . 3 . . . . Total Damage 343 | . . . . 298 . 45 . . . . Kills 6 | . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Active Infowar (turns) 5310 | 24 1356 147 . . 513 169 . 1569 735 797 Seismic 4014 | 24 1356 147 . . 513 169 . 1107 . 698 T.N.C. 3101 | . . . . . . . . 1569 735 797 Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 14 | . . 2 8 1 . . 3 . . . Drone Recoveries 13 | . . 1 9 . . . 3 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Turns Passed 14316 | 153 1356 2176 2080 2183 1649 373 1243 1571 735 797 Spaces Moved 5524 | 59 537 264 645 839 655 137 547 949 355 537 Core 2 | 2 . . . . . . . . . . Treads 3496 | 57 537 264 645 839 655 137 362 . . . Legs 1485 | . . . . . . . 185 408 355 537 Wheels 541 | . . . . . . . . 541 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 156 110 108 109 Average Speed 188 | 156 199 240 240 240 240 240 168 123 120 116 Slowest Speed 400 | 160 240 240 240 240 240 240 400 196 180 119 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 4 86 50 51 99 93 42 52 33 50 16 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 6 | . 1 2 . 1 1 . 1 . . . Known Exits Taken 5 | . . . 1 1 . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . Spaces Dug 15 | . . . . . . . . 3 . 12 Terrain Destroyed 511 | . 28 . 65 90 . 59 133 112 12 12 Melee 15 | . . . . . . . . 3 . 12 Projectile 1 | . . . . . . . 1 . . . AOE 495 | . 28 . 65 90 . 59 132 109 12 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Total 8625 | 104 712 1792 1060 970 709 165 749 1202 525 637 Wait 2200 | 31 85 1513 264 96 2 9 78 91 25 6 Move 5515 | 58 536 263 644 838 654 136 546 949 354 537 Hop . | . . . . . . . . . . . Pick Up 111 | 2 15 5 28 . 5 1 12 15 19 9 Fast Attach 41 | 7 . 1 5 . . . 6 6 11 5 Attach 36 | . . . 5 . . . 3 13 11 4 Detach 2 | . . . . . . . . 1 1 . Swap 139 | . 12 . 16 9 4 7 18 36 17 20 Drop 107 | . 5 2 28 3 7 1 18 21 8 14 Fire 337 | 6 52 8 66 20 14 9 52 59 33 18 Melee 92 | . . . . . . . 16 8 44 24 Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . Crush 17 | . 7 . 4 4 . 2 . . . . Escape Stasis 2 | . . . . . . . . . 2 . Rewire 25 | . . . . . 23 . . 2 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 8) 872 | -10/Materials | Discovered new exit (range 10) 1296 | -10/Materials | Discovered new exit (range 10) 1510 | -10/Materials | Entered Mines 1569 | -10/Mines | Assembled infested the area 1585 | -10/Mines | Met a Derelict bent on vengeance 1646 | -10/Mines | Found the Drone Emporium 1658 | -10/Mines | Found Prototype Device 1658 | -10/Mines | Identified Sensor Drone Bay 3287 | -10/Mines | Learned location of Storage (-9) 3652 | -10/Mines | Discovered new exit (range 14) 3686 | -10/Mines | Entered Materials 3686 | -9/Materials | Accompanied by 1 ally 3686 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3989 | -9/Materials | Discovered new exit (range 10) 4107 | -9/Materials | Identified exit to Storage 4465 | -9/Materials | Discovered new exit (range 15) 4510 | -9/Materials | Build established: Scavenger-Mutant 4599 | -9/Materials | Identified exit to Materials 5118 | -9/Materials | Repaired Lgt. Treads 5158 | -9/Materials | Central database locked down 5444 | -9/Materials | Destroyed 7 combat bots 5509 | -9/Materials | Identified exit to Mines 5766 | -9/Materials | Entered Mines 5785 | -9/Mines | Core integrity fell below 50% 5816 | -9/Mines | Destroyed 7 combat bots 5931 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5999 | -9/Mines | Build established: Mutant 6075 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6238 | -9/Mines | Identified exit to Zion 6277 | -9/Mines | Learned location of Zion (-7) 6993 | -9/Mines | Discovered exit to Materials (range 6) 7271 | -9/Mines | Discovered exit to Materials (range 5) 7892 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7892 | -9/Mines | Discovered new exit (range 5) 7934 | -9/Mines | Identified exit to Exiles 7949 | -9/Mines | Entered Exiles 7949 | -9/Exiles | Found Exiles lab destroyed 7949 | -9/Exiles | Accompanied by 2 allies 8828 | -9/Exiles | Build established: Scavenger-Mutant 8880 | -9/Exiles | Opened EX-Vault 8894 | -9/Exiles | Found Trap Reconfigurator 9552 | -9/Exiles | Discovered new exit (range 14) 9598 | -9/Exiles | Entered Mines 9598 | -8/Mines | Accompanied by 3 allies 9835 | -8/Mines | Discovered exit to Materials (range 15) 9971 | -8/Mines | Entered Materials 9971 | -8/Materials | Accompanied by 1 ally 9971 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 9987 | -8/Materials | Central database locked down 10297 | -8/Materials | Build established: Scavenger-Tank 10394 | -8/Materials | Discovered new exit (range 9) 10784 | -8/Materials | Discovered new exit (range 13) 11166 | -8/Materials | Identified exit to Factory 11171 | -8/Materials | First assault squad dispatched 11214 | -8/Materials | Entered Factory 11214 | -7/Factory | Accompanied by 1 ally 11214 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11668 | -7/Factory | Lost 3 parts (1p2w) 11779 | -7/Factory | Discovered new exit (range 9) 12450 | -7/Factory | Garrison activated, responded to threat 12545 | -7/Factory | Build established: Mutant 12659 | -7/Factory | Garrison activated, responded to threat 12726 | -7/Factory | Cargo convoy interrupted 12749 | -7/Factory | Core integrity fell below 50% 12785 | -7/Factory | Identified exit to Garrison 12785 | -7/Factory | Entered Garrison 12789 | -7/Garrison | Destroyed 10 combat bots 12812 | -7/Garrison | Lost 11 parts (2p5n1u3w) 12981 | -7/Garrison | Triggered checkpoint 13036 | -7/Garrison | Lost 3 parts (2n1w) 13129 | -7/Garrison | Discovered new exit (range 58) 13129 | -7/Garrison | Discovered new exit (range 75) 13129 | -7/Garrison | Discovered new exit (range 48) 13129 | -7/Garrison | Discovered new exit (range 69) 13200 | -7/Garrison | Garrison Relay disabled 13378 | -7/Garrison | Lost 6 parts (2p3n1w) 13423 | -7/Garrison | Triggered checkpoint 13450 | -7/Garrison | Garrison Relay disabled 13520 | -7/Garrison | Entered Factory 13557 | -7/Factory | Discovered new exit (range 16) 13768 | -7/Factory | Core integrity fell below 20% 14040 | -7/Factory | Build established: Scavenger-Mutant 14203 | -7/Factory | Lost 3 parts (2n1w) 14317 | -7/Factory | Destroyed by exploding Power Conduit Last Messages --------------- 14228_ K-01 Serf collects debris. 14230_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9V. 14260_ System corrupted: Component data lost. 14279_ Imp. Medium Laser destroyed. 14281_ Slug penetrates P-60 Hacker. 14281_ P-60 Hacker suffers critical hit (Destroy). 14281_ Destroyed Gravmag System. 14284_ Slug penetrates Wall. 14287_ Destroyed Target Analyzer. 14290_ P-60 Hacker destroyed. 14290_ Slug penetrates Wall. 14305_ K-01 Serf collects debris. 14317_ Triggered Proton Bomb Trap. 14317_ A bubble of electromagnetic force engulfs the area. 14317_ Proton Bomb Trap short circuited. 14317_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ??????? ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ???????"" "??????????????????????????????????????? | | ??# ??""" """" #?????????????????????????????????? | | ??# """" """" #????????????? ""?????????????????? | | ??# """" """" #???????????? """ ??????????????? | | ??# """" """" #???????????? """ ?????????????? | | ??# """" """" #??????????? ?????????????? | | ??# #??????????? ????????????? | | ??# #?????????? ????????????? | | #########+################ ????????????? | | [|! ????????????? | | ########## *%#####???????????????????? | | #????????#k![#???????????????????????? | | #????????# #???????????????????????? | | #????????# #???????????????????????? | | ########+#######?????# #???????????????????????? | | ??# ] #?????# #???????????????????????? | | ??# #?????# #???????????????????????? | | ??# ####??# #???????????????????????? | | ??# # ??# #???????????????????????? | | ??# !! # ?# #???????????????????????? | | ??# ! !# " "?# #???????????????????????? | | ??# # " " # ######### #?????????????? | | ??# # " " # #?????????????? | | ??# """ """ # " " + @ #??????????? | | ??# """ """ # " " # #??????????? | | ??# """ """ # " " # != #??????????? | | ??# ??? ??? # " "?# != #??????????? | | ??##???##???#### " "?# =[ #??????????? | | ???????????????# " ??#k #??????????? | | ???????????????# ??# ?? ??????????? | | ???????????????###???# ####?????????????? | | ?????????????????????u #????????????????? | | ????????????????????? #????????????????? | | ???????????????????? #????????????????? | | ???????????????????? ?????????????????? | | ??????????????????? ??????????????????? | | ???????????????????####+######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 26% | -9/Materials Studied --------- Assault Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingHardlightSightfinder Manual? 0 Play Time 01:12:46 Cumulative 517.9 hours Start 2026.08.19 @ 11:10:40 End 2026.08.19 @ 12:19:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type - Total 25 Types 13/1/4/2/1/0/1/2/1/0 Lore% 94 Gallery% 82 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dba3814c-843f-425a-8903-02e167e7b9cc