Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 17:49:56 Player: oberon720 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (1948) 1948 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4613 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 67/100 System Corruption 0% Temperature Warm (175) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit Utility Shielding Improved Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod (200) Advanced Weight Redist. System Targeting Computer Targeting Computer Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Particle Charger Reaction Control System Power Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Power Shielding Utility Shielding > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Advanced Weight Redist. System Targeting Computer Targeting Computer Targeting Computer Reaction Control System Power Shielding Improved Weapon Shielding Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 57 | 8 8 10 . 5 6 20 Power 9 | 1 1 1 . . 2 4 Engine 7 | 1 1 1 . . 2 2 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 17 | 2 1 5 . 1 3 5 Treads . | . . . . . . . Leg 17 | 2 1 5 . 1 3 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 3 3 3 . 2 . 4 Device 4 | 2 . 2 . . . . Storage 2 | 1 1 . . . . . Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 7 | . 2 1 . 1 . 3 Artifact . | . . . . . . . Weapon 16 | 2 3 1 . 2 1 7 Energy Gun 3 | 2 1 . . . . . Energy Cannon 3 | . . . . . . 3 Ballistic Gun 8 | . 2 1 . 2 . 3 Ballistic Cannon 2 | . . . . . 1 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 31 | . . 2 6 . 3 20 Power 4 | . . . 1 . . 3 Propulsion 9 | . . . . . 2 7 Utility 7 | . . 2 3 . . 2 Weapon 11 | . . . 2 . 1 8 Highest Loss Streak 8 | . . 1 6 . 3 8 To Critical Strikes . | . . . . . . . Average Backups 12 | . 5 16 16 12 12 15 Power . | . . . . . . . Propulsion . | . . 2 1 . . . Utility 8 | . 3 7 8 6 7 12 Weapon 3 | . 1 6 7 5 4 2 Tool/Special . | . . . . . . . Unused Backups 18 | . 1 1 . . . 16 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 17 | . 1 . . . . 16 Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 99 99 82 79 96 80 Engine 8 | . 14 11 8 . 10 5 Core 1 | . . . . . . 2 Leg 26 | . 28 32 33 33 30 19 Device 3 | . 1 10 6 . . . Storage 9 | . 4 11 11 11 11 9 Processor 4 | . . . . 8 11 9 Protection 15 | . 21 11 9 9 11 17 Energy Gun 3 | . 20 . . . . . Energy Cannon 3 | . . . . . . 9 Ballistic Gun 11 | . 7 22 14 17 14 3 Ballistic Cannon 2 | . . . . . 7 5 Peak Build Rating 24 | 9 11 15 14 13 19 24 Average Rating 14 | 5 8 14 11 11 14 18 On Entrance 10 | . 9 11 14 6 12 18 Avg Prop Armor Cover (%) 30 | 30 . . . . . . Naked Turns . | . . . . . . . Heaviest Build 60 | 14 54 57 59 47 53 60 Greatest Support 50 | 20 20 30 30 30 35 50 Greatest Overweight (x) 5 | . 2 1 1 1 5 5 Average Overweight (x) 1 | . . 1 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 17 | 7 8 20 20 20 20 20 Most Carried 20 | 2 14 20 17 16 15 20 Average Carried 13 | . 5 16 16 11 12 15 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 17 | . 14 17 16 11 14 16 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1800 | 227 273 508 . . 266 526 Remotely . | . . . . . . . Salvage Created 2692 | 148 273 828 . . 225 1218 Parts 165 | 12 11 47 . . 17 78 Haulers Intercepted 5 | . 1 1 . . . 3 Recyclers Shooed 5 | 1 . 1 . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 39 | . 5 13 . . 3 18 Guns 22 | . 5 13 . . 2 2 Cannons 16 | . . . . . 1 15 Classes Destroyed 11 | 2 2 4 . . . 3 Worker 11 | . . 3 . . . 8 Builder 4 | . . 1 . . . 3 Tunneler 9 | 5 . . . . 3 1 Hauler 5 | . 1 1 . . . 3 Recycler 2 | 1 . . . . . 1 Operator 1 | . . . . . . 1 Watcher 6 | . . 3 . . . 3 Grunt 28 | . 5 9 . . 3 11 Duelist 1 | . . . . . . 1 Sentry 9 | . . 4 . . . 5 Hunter 1 | . . . . . . 1 Best Kill Streak 6 | 6 3 5 . . 3 6 Combat Bots Only 4 | . 3 3 . . 3 4 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 359 | . 25 65 24 . 43 202 Missed 111 | . 6 28 7 . 13 57 Hits 248 | . 19 37 17 . 30 145 Melee 4 | . . . 1 . . 3 Projectile 244 | . 19 37 16 . 30 142 AOE 10 | . . . 10 . . . Critical Strikes 13 | . . . . . 5 8 Actively Blocked 1 | . . . . . . 1 Damage Taken 4397 | . 214 530 497 . 540 2616 Core 828 | . 45 50 50 . 131 552 Absorbed by Shields . | . . . . . . . Redirected to Shielding 105 | . . . . . 4 101 Regen/Repaired (Parts) 78 | . . 78 . . . . Core Remaining (%) 74 | 100 82 . . . 42 . Volleys Fired 222 | 16 22 61 4 . 15 104 Largest 2 | 2 2 2 2 . 2 2 Hottest 136 | 90 90 46 46 . 56 136 Shots Fired 424 | 31 37 120 8 . 30 198 Gun 238 | 31 37 120 8 . 24 18 Cannon 186 | . . . . . 6 180 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 259 | . . 120 8 . 30 101 Thermal 165 | 31 37 . . . . 97 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | 5 9 11 2 . 5 23 Robot Miss Streak 6 | 2 4 3 6 . 2 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 274 | 20 25 82 2 . 19 126 Core Hits 118 | 7 14 33 1 . 9 54 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . 2 . . . . Critical Strikes 6 | 1 . 2 . . . 3 Burn 1 | 1 . . . . . . Meltdown 1 | . . . . . . 1 Destroy 2 | . . 2 . . . . Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4855 | 253 292 1278 81 . 305 2646 Guns 2325 | 253 292 1278 81 . 243 178 Cannons 2530 | . . . . . 62 2468 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3103 | . . 1278 81 . 305 1439 Thermal 1752 | 253 292 . . . . 1207 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 2 2 2 2 . Average Corruption 1 | . 1 2 2 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . 1 9 5 . 7 . Message Errors 7 | . . 1 2 . 4 . Matter Fused 5 | . 1 1 1 . 2 . Heat Flow Errors 2 | . . 1 . . 1 . Energy Discharges 3 | . . 2 1 . . . Data Loss (minor) 2 | . . 2 . . . . Alerts 1 | . . . 1 . . . Weapon Failures 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 36 | . . . . . . 36 Projectiles 36 | . . . . . . 36 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 19 | . . . . . . 19 Impact . | . . . . . . . Kinetic 16 | . . . . . . 16 Secondary 3 | . . . . . . 3 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 490 | 210 354 77 7 . 161 490 Average Temperature 117 | 109 145 12 5 . 27 120 Received Heat Transfer 1848 | . 120 201 60 . 360 1107 Effects 10 | . 4 . . . . 6 Shutdowns 2 | . . . . . . 2 Energy Bleed 3 | . . . . . . 3 Interference 4 | . 3 . . . . 1 Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 7 | . 4 . . . . 3 Heat Transferred 3707 | 743 781 . . . . 2183 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 191 | 15 80 191 15 . 35 163 Initial 3 | . 3 . . . . . Average 50 | 4 17 49 1 . 5 100 Influence Increases 1403 | 30 161 430 15 . 100 667 Destroy 0b10 Robot/C 780 | . 100 260 . . 60 360 Destroy 0b10 Robot/NC 190 | 30 5 40 . . 15 100 Destroy Leader 192 | . 22 68 . . 10 92 Successful Hack 36 | . 34 . . . . 2 Disable Machine 15 | . . . . . . 15 Destroy Structure 10 | . . 2 . . . 8 Lose Combat Pursuer 180 | . . 60 15 . 15 90 Influence Decreases 1344 | 25 166 430 10 5 100 608 Entered New Map 7 | . 2 . . 5 . . Time Decay 886 | 25 113 260 10 . 70 408 Lost Part 250 | . . 20 . . 30 200 Purge Threat 201 | . 51 150 . . . . Squads Dispatched 7 | . 1 4 . . . 2 Investigation 5 | . 1 3 . . . 1 Extermination . | . . . . . . . Reinforcement 2 | . . 1 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 5 | . . 2 . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 8 23 19 . 4 35 Peak Tracking Total 11 | . 3 4 11 . 3 8 Tactical Retreats 11 | . . 4 1 . 1 5 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 4 | . 1 2 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 17 | . 6 7 . . . 4 Terminals 10 | . 4 5 . . . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . . 1 Recycling Units 3 | . 2 . . . . 1 Scanalyzers 2 | . . 1 . . . 1 Garrison Access . | . . . . . . . Total Hacks 48 | . 16 22 . . . 10 Successful 24 | . 9 11 . . . 4 Failed 23 | . 7 11 . . . 5 Catastrophic 9 | . 3 6 . . . . Database Lockouts 1 | . . . . . . 1 Manual 18 | . 9 9 . . . . Terminals 29 | . 13 14 . . . 2 Fabricators . | . . . . . . . Repair Stations 6 | . . 3 . . . 3 Recycling Units 5 | . 3 . . . . 2 Scanalyzers 8 | . . 5 . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 13 | . 8 4 . . . 1 Prototype ID Bank 2 | . 1 1 . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Recycling Unit Index 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Unreport Threat 3 | . 2 1 . . . . Locate Traps 1 | . 1 . . . . . Reinforcement Status 1 | . . 1 . . . . Recall Investigation 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 2 . . . 1 Scan Component 2 | . . 1 . . . 1 Repair 1 | . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 7 | . . 5 . . . 2 Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Retrieve Study 5 | . . 3 . . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 6 7 . . . 4 Full Trace Events 6 | . 3 2 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . 3 . . . 2 Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 . . . Highest-Rated Group 41 | . . . 41 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 5 | . . . 5 . . . Total Damage 63 | . . . 63 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 1630 | 15 45 . . 61 444 1065 Optics 1570 | . . . . 61 444 1065 Terrain 51 | 6 45 . . . . . Seismic 9 | 9 . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 3284 | 115 565 760 215 66 444 1119 Spaces Moved 1302 | 51 324 289 116 34 201 287 Core 17 | 17 . . . . . . Treads . | . . . . . . . Legs 1285 | 34 324 289 116 34 201 287 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 175 175 175 175 175 Average Speed 184 | 96 141 176 175 175 191 256 Slowest Speed 455 | 120 260 190 175 175 455 455 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 63 45 53 9 62 31 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . . 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 1757 | 85 396 416 120 41 230 469 Wait 78 | 2 17 31 . . . 28 Move 1296 | 50 323 288 115 33 200 287 Hop . | . . . . . . . Pick Up 69 | 8 18 14 . 1 8 20 Fast Attach 3 | . 2 1 . . . . Attach 35 | 7 . 4 1 4 4 15 Detach . | . . . . . . . Swap 29 | 1 6 9 . 1 2 10 Drop 25 | 1 8 8 . 2 1 5 Fire 222 | 16 22 61 4 . 15 104 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 13) 616 | -10/Materials | Derelicts attacked the area 658 | -10/Materials | Discovered new exit (range 10) 681 | -10/Materials | Entered another Materials area 681 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1397 | -9/Materials | Repaired Lgt. Armor Plating 1422 | -9/Materials | Discovered new exit (range 9) 1441 | -9/Materials | Entered Mines 1522 | -9/Mines | Learned location of 1 exit from Materials 1547 | -9/Mines | Assembled infested the area 1552 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1607 | -9/Mines | Lost 3 allies 1626 | -9/Mines | Lost 6 parts (1p3u2w) 1649 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1649 | -9/Mines | Discovered new exit (range 5) 1656 | -9/Mines | Entered Exiles 1695 | -9/Exiles | Discovered new exit (range 16) 1722 | -9/Exiles | Entered Mines 1856 | -8/Mines | Core integrity fell below 50% 1889 | -8/Mines | Lost 3 parts (2n1w) 2159 | -8/Mines | Discovered new exit (range 5) 2166 | -8/Mines | Entered Materials 2166 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2167 | -8/Materials | Identified exit to Factory 2188 | -8/Materials | Build established: Scavenger-Mutant 2241 | -8/Materials | Central database locked down 2310 | -8/Materials | Lost 4 parts (1p1n1u1w) 2588 | -8/Materials | Lost 5 parts (3n2w) 3267 | -8/Materials | Core integrity fell below 50% 3277 | -8/Materials | Core integrity fell below 20% 3285 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Adv. Beam Cannon destroyed. Power Shielding destroyed. Critical hit (Blast). Hvy. Assault Rifle+ destroyed. Knocked back. Penetrated by Slug. Imp. Ion Engine destroyed. Penetrated by Slug. Knocked back. Critical hit (Burn: +37). Slug penetrates Wall. Y-45 Defender destroyed. Critical hit (Burn: +37). [Achievement: That Tickles] Penetrated by Slug. Knocked back. Hvy. Assault Rifle+ destroyed. Adv. Beam Cannon destroyed. Penetrated by Slug. Adv. Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????######????????????????????? | | ?????????????? #????????????????????? | | ?????????????