Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.10 @ 21:14:50 Player: Harvey Danger Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (53) 265 Value Destroyed (1301) 1301 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (957) 957 TOTAL SCORE: 7823 Bonus ------- Follower Combat Kills 257 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 261/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Advanced Signal Interpreter 0b10 Decoder Chip [Scout] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core VTOL Module Improved Coolant Injector High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Backup Power I Micro Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] > --- WEAPON ----------- Wave Gun Advanced Plasma Cannon Heavy Rocket Launcher Power Sword > --- INVENTORY -------- Improved Flight Unit Nuclear Pulse Thruster Improved Coolant Injector High-capacity Matter Pod Heavy Pick [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Improved Flight Unit Leg Improved VSS Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Protection Power Shielding Weapon Power Sword Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac DSF Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 2 . . . 2 . . 2 Power 2 | . . . . . . 1 . . . . . . 1 Propulsion 4 | . . . . . 2 . . . . 2 . . . Utility 2 | . . . 1 . . 1 . . . . . . . Weapon 2 | . . . 1 . . . . . . . . . 1 Parts Attached 103 | 9 . 6 8 9 10 11 3 . 2 14 3 . 28 Power 20 | 1 . . 1 3 1 2 1 . 1 4 1 . 5 Engine 10 | 1 . . 1 2 . 2 1 . 1 . . . 2 Core 10 | . . . . 1 1 . . . . 4 1 . 3 Reactor . | . . . . . . . . . . . . . . Propulsion 27 | 3 . 1 2 2 2 . 2 . . 3 . . 12 Treads . | . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . 1 . . 3 Wheel 6 | 3 . 1 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 17 | . . . . 2 2 . 2 . . 2 . . 9 Utility 24 | 3 . 2 2 2 . 3 . . 1 3 2 . 6 Device 13 | 2 . 1 . 1 . 3 . . 1 . . . 5 Storage 2 | 1 . . . . . . . . . 1 . . . Processor 8 | . . 1 1 1 . . . . . 2 2 . 1 Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 . 3 3 2 7 6 . . . 4 . . 5 Energy Gun 8 | 1 . 2 . 1 2 . . . . 1 . . 1 Energy Cannon 2 | . . . . . 1 . . . . . . . 1 Ballistic Gun 7 | 1 . . 1 1 . 3 . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 4 | . . . 1 . . 1 . . . 1 . . 1 Special Weapon 2 | . . 1 . . . 1 . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . Slashing Weapon 5 | . . . . . 3 1 . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 4 1 1 . . . 1 . . 2 Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . . . 10 . . Parts Lost 52 | . . 1 4 1 3 1 2 . 6 3 5 1 25 Power 11 | . . . 1 . 1 1 1 . 1 1 1 . 4 Propulsion 24 | . . 1 2 . . . 1 . 1 1 4 1 13 Utility 7 | . . . . . . . . . 3 . . . 4 Weapon 10 | . . . 1 1 2 . . . 1 1 . . 4 Highest Loss Streak 19 | . . 1 3 1 2 1 2 . 6 3 5 1 19 To Critical Strikes 2 | . . . . . . . . . . . 1 . 1 Average Backups 5 | 1 3 5 7 7 7 7 7 7 6 4 5 5 4 Power . | . 1 1 2 1 1 1 . . . . . . . Propulsion 1 | . 1 . . 2 2 2 2 2 1 . . . 1 Utility 2 | . . 2 3 1 2 2 3 3 3 2 4 4 2 Weapon 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 23 | . . 2 1 7 1 3 . . 2 2 . . 5 Power 4 | . . . . 2 . 1 . . . . . . 1 Propulsion 4 | . . . 1 1 . . . . . . . . 2 Utility 12 | . . 1 . 4 1 1 . . 2 1 . . 2 Weapon 3 | . . 1 . . . 1 . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 99 98 97 97 91 99 100 76 76 67 63 67 Engine 6 | . 14 14 11 8 . 11 14 15 9 3 . . . Core 3 | . . . . 2 9 2 . . . 5 3 5 6 Leg 1 | . . . . . . . . . . . 6 5 1 Wheel 6 | . 28 27 21 4 . . . . . . . . . Flight 16 | . . . . 17 35 30 30 30 28 35 10 6 21 Device 8 | . 14 9 11 11 9 19 23 23 15 13 2 . 4 Storage 6 | . 14 14 11 11 9 7 7 7 4 . . . . Processor 11 | . . 4 2 11 9 2 . . . 4 23 26 15 Energy Gun 6 | . 14 17 22 9 5 1 . . . . . . 2 Ballistic Gun 9 | . 14 8 1 21 5 7 7 7 3 7 13 11 . Launcher 1 | . . . 7 . . . 7 7 7 4 . . 1 Slashing Weapon 2 | . . . . . 5 1 7 7 4 . 5 6 4 Peak Build Rating 90 | 9 9 17 22 29 31 42 41 41 41 57 59 46 90 Average Rating 34 | 5 9 12 19 23 29 36 40 40 28 43 44 44 64 On Entrance 27 | . 9 9 17 22 21 27 41 40 41 25 57 46 27 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . 4 2 1 10 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 37 | 12 12 15 19 19 20 28 28 28 28 22 25 25 37 Greatest Support 84 | 26 20 20 20 20 26 29 29 29 29 36 27 15 84 Greatest Overweight (x) 3 | . . . 1 3 . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 8 8 8 8 6 5 5 5 5 Most Carried 8 | 4 5 8 8 8 8 8 8 8 8 5 5 5 5 Average Carried 5 | 1 3 5 7 7 7 7 7 7 6 4 5 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 3 5 8 8 8 8 8 6 8 5 5 5 5 4 Class Distribution -------------------- 48% | Mutant 33% | Sprinter 12% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac DSF Fac Low Low Fac Matter Collected 2191 | 289 . 219 75 482 97 239 79 30 . 23 357 81 220 Remotely . | . . . . . . . . . . . . . . Salvage Created 1889 | 77 . 299 205 821 46 18 79 30 . . 159 . 155 Parts 120 | 7 . 16 10 47 6 1 3 5 1 . 10 . 14 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 10 . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 32 | . . 5 1 15 3 1 3 . 1 . 3 . . Melee 2 | . . . . . . . 2 . . . . . . Guns 28 | . . 5 1 15 2 1 1 . . . 3 . . Cannons 1 | . . . . . 1 . . . . . . . . AOE 1 | . . . . . . . . . 1 . . . . Classes Destroyed 15 | 2 . 4 1 4 . . . 1 1 . 2 . . Worker 6 | . . 2 1 . . . . . . . . . 3 Builder 3 | . . 1 . 1 . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . Recycler 4 | 1 . 1 1 1 . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . Operator 2 | . . . . . . . . 1 . . . . 1 Watcher 3 | . . . . 1 . . . . . . . . 2 Swarmer 11 | . . 3 . 1 3 1 3 . . . . . . Cutter 1 | . . . . . . . . . 1 . . . . Grunt 7 | . . . . 7 . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 9 | . . 2 1 6 . . . . . . . . . Hunter 2 | . . . . . . . . . . . 2 . . Programmer 1 | . . . . . . . . . . . 1 . . Best Kill Streak 7 | 2 . 4 2 7 3 1 3 1 1 . 2 . 4 Combat Bots Only 6 | . . 3 1 6 3 1 3 . 1 . 2 . . Max Kills in Single Turn 2 | 1 . 2 1 2 1 1 1 1 1 . 1 . 2 Gunslinging 1 | . . 1 . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac DSF Fac Low Low Fac Hostile Shots Fired 580 | . . 26 22 77 52 14 34 . 22 58 41 19 215 Missed 240 | . . 7 2 35 18 4 20 . 8 34 14 11 87 Hits 340 | . . 19 20 42 34 10 14 . 14 24 27 8 128 Melee 6 | . . . . 1 . . . . 5 . . . . Projectile 334 | . . 19 20 41 34 10 14 . 9 24 27 8 128 AOE 3 | . . . . . . . . . 2 . . . 1 Critical Strikes 9 | . . . 1 1 1 . . . 2 . 1 . 3 Damage Taken 6047 | . . 224 305 579 343 132 201 . 485 271 485 146 2876 Core 1850 | . . 37 47 184 68 26 18 . 168 61 119 108 1014 Absorbed by Shields 24 | . . . . . . 24 . . . . . . . Redirected to Shielding 8 | . . . 8 . . . . . . . . . . Regen/Repaired (Parts) 30 | . . . . 30 . . . . . . . . . Core Remaining (%) 74 | 100 . 85 . 42 87 . . . 69 . . 66 . Volleys Fired 148 | 4 . 21 18 38 15 6 7 2 10 4 15 1 7 Largest 3 | 2 . 2 2 3 2 2 1 1 1 3 2 2 3 Hottest 226 | 60 . 156 121 111 112 84 25 25 30 85 55 55 226 Shots Fired 299 | 8 . 42 36 108 19 12 7 2 10 9 31 5 10 Gun 283 | 8 . 41 36 108 15 12 7 2 8 8 31 5 2 Cannon 12 | . . . . . 4 . . . . . . . 8 Launcher 3 | . . . . . . . . . 2 1 . . . Special 1 | . . 1 . . . . . . . . . . . Kinetic 180 | 4 . 17 . 76 9 7 7 2 8 8 31 5 6 Thermal 112 | 4 . 25 36 32 6 5 . . . . . . 4 Explosive 3 | . . . . . . . . . 2 1 . . . Electromagnetic 4 | . . . . . 4 . . . . . . . . Robot Hit Streak 9 | 4 . 7 4 9 2 3 1 3 4 2 5 1 5 Robot Miss Streak 5 | 1 . 2 2 2 3 5 3 . 1 2 2 1 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . . 2 . 6 . . . . . . . . . Max Gunslinging Chain 2 | . . 1 . 2 . . . . . . . . . Shots Hit Robots 185 | 5 . 21 20 71 8 8 6 2 7 4 21 1 11 Core Hits 88 | 3 . 12 7 31 3 7 4 2 3 . 9 1 6 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 12 | . . 2 2 4 . . 1 . . . . . 3 Burn 8 | . . 2 2 4 . . . . . . . . . Blast 3 | . . . . . . . . . . . . . 3 Sever 1 | . . . . . . . 1 . . . . . . Melee Attacks 30 | . . . . . 2 . 6 1 . . 2 1 18 Impact 2 | . . . . . 2 . . . . . . . . Slashing 27 | . . . . . . . 6 1 . . 2 1 17 Piercing 1 | . . . . . . . . . . . . . 1 Sneak Attacks 4 | . . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3416 | 57 . 263 273 1014 118 101 160 32 203 90 365 9 731 Guns 2438 | 57 . 263 273 1014 100 101 44 32 100 57 365 9 23 Cannons 223 | . . . . . 18 . . . . . . . 205 Explosions 243 | . . . . . . . . . 103 33 . . 107 Melee 512 | . . . . . . . 116 . . . . . 396 Ramming . | . . . . . . . . . . . . . . Kinetic 1786 | 36 . 105 . 689 57 87 44 32 100 57 365 9 205 Thermal 964 | 21 . 158 273 325 43 14 . . . . . . 130 Explosive 136 | . . . . . . . . . 103 33 . . . Electromagnetic 18 | . . . . . 18 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 464 | . . . . . . . 116 . . . . . 348 Piercing 48 | . . . . . . . . . . . . . 48 Highest Corruption 13 | . . . . . 5 . . . . . 13 13 7 Average Corruption 7 | . . . . . 5 . . . . . 11 13 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 34 | . . . . . 6 . . . . . 8 12 8 Message Errors 6 | . . . . . 1 . . . . . 2 3 . Matter Fused 7 | . . . . . . . . . . . 3 3 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 8 | . . . . . 2 . . . . . 1 . 5 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . 1 . . . . . 1 1 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 4 | . . . . . . . . . . . 1 3 . Weapon Failures 2 | . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 94 | . . . . . . . . . . . . . 94 Projectiles 18 | . . . . . . . . . . . . . 18 Explosions . | . . . . . . . . . . . . . . Melee 76 | . . . . . . . . . . . . . 76 Knockbacks 4 | . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . . . . . . . 59 . . . 77 Shots 3 | . . . . . . . . . 2 . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 418 | . . 60 357 418 76 136 5 7 . 391 9 71 123 Average Temperature 103 | . . 28 123 131 30 69 2 7 . 159 6 19 54 Received Heat Transfer 687 | . . 54 99 213 54 . 18 . . 105 . 33 111 Effects 2 | . . . . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . 1 1 . . . . . . . . Heat Transferred 2741 | 50 . 532 814 1110 111 37 . . . . . . 87 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac DSF Fac Low Low Fac Maximum Alert Level 1 | . . . . 1 . . 1 . . . . . . Low Security (%) 79 | 100 100 100 100 8 100 100 71 100 100 100 . . 100 Level 1 20 | . . . . 91 . . 28 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 384 | 5 15 75 119 384 183 98 222 121 63 95 . . 91 Initial 157 | . . 5 . 33 157 73 32 116 63 25 . . 37 Average 94 | . . 18 50 263 151 62 119 109 44 30 . . 27 Influence Increases 2000 | 10 15 133 239 626 135 64 210 5 46 141 80 60 236 Destroy 0b10 Robot/C 820 | . . 100 140 360 60 20 60 . 20 . 60 . . Destroy 0b10 Robot/NC 115 | 10 . 20 25 20 . . . 5 . . . . 35 Destroy Leader 200 | . . 10 44 102 10 . 10 . . . 20 . 4 Allied During Kill 54 | . . 2 30 22 . . . . . . . . . Successful Hack 81 | . . . . 31 4 14 . . . . . . 32 Disable Machine 45 | . . . . . . . . . . 15 . . 30 Destroy Structure 85 | . . 1 . 1 1 . 5 . 11 6 . . 60 Partial Spotted 75 | . . . . 15 15 . 15 . . . . . 30 Lose Combat Pursuer 525 | . 15 . . 75 45 30 120 . 15 120 . 60 45 Influence Decreases 1986 | 10 . 148 160 330 348 179 35 136 88 110 160 . 282 Entered New Map 589 | . . 10 . 46 218 89 15 106 28 24 30 . 23 Time Decay 1019 | 10 . 138 80 254 100 80 . 30 . 75 90 . 162 Lost Part 318 | . . . 40 10 30 10 20 . 60 11 40 . 97 Lost Ally 60 | . . . 40 20 . . . . . . . . . Squads Dispatched 20 | . . . . 3 4 2 . . 2 2 . . 7 Investigation 5 | . . . . 2 1 . . . . . . . 2 Extermination 3 | . . . . . . 1 . . . . . . 2 Reinforcement 12 | . . . . 1 3 1 . . 2 2 . . 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac DSF Fac Low Low Fac Distress Signals 9 | . . . 3 3 2 . . . . 1 . . . Communications Jammed 1 | . . . . . . 1 . . . . . . . Distress Signals 1 | . . . . . . 1 . . . . . . . Times Spotted 150 | . 2 5 9 36 15 5 13 2 5 12 3 8 35 Peak Tracking Total 12 | . 2 3 2 11 6 2 8 1 4 8 2 8 12 Tactical Retreats 18 | . 1 . . 3 2 2 2 . 1 3 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac DSF Fac Low Low Fac Traps Triggered 6 | . . . . 1 . . . . 1 1 . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac DSF Fac Low Low Fac Machines Disabled 3 | . . . . . . . . . . 1 . . 2 Max in Single Turn 2 | . . . . . . . . . . 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac DSF Fac Low Low Fac Machines Accessed 24 | . . . . 10 3 2 2 1 . 1 . . 5 Terminals 16 | . . . . 9 1 . 2 1 . . . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . . 1 . . 1 Scanalyzers 3 | . . . . . 1 1 . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 56 | . . . . 26 9 2 3 1 . 2 . . 13 Successful 37 | . . . . 17 6 1 2 1 . 2 . . 8 Failed 19 | . . . . 9 3 1 1 . . . . . 5 Catastrophic 3 | . . . . 2 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . . . . 4 . . . . . . . . . Terminals 36 | . . . . 22 1 . 3 1 . . . . 9 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . 4 . . . . . . . . . Recycling Units 8 | . . . . . 3 . . . . 2 . . 3 Scanalyzers 7 | . . . . . 5 1 . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 22 | . . . . 13 . . 2 1 . . . . 6 Record 7 | . . . . 4 . . . . . . . . 3 Part Schematic 2 | . . . . 2 . . . . . . . . . Open Door 5 | . . . . 4 . . 1 . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 Emergency Access Points 2 | . . . . . . . 1 . . . . . 1 Alert Level 2 | . . . . 1 . . . . . . . . 1 Recall Reinforcements 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 2 . . . . 2 . . 1 Report Inventory 3 | . . . . . 1 . . . . 1 . . 1 Retrieve Components 2 | . . . . . 1 . . . . 1 . . . Scanalyzer 5 | . . . . . 4 . . . . . . . 1 Retrieve Study 5 | . . . . . 4 . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . . . . 6 2 1 1 . . 1 . . 4 Full Trace Events 4 | . . . . 2 . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 4 . . . . . . . 1 Parts Repaired 2 | . . . . 2 . . . . . . . . . Time 64 | . . . . 64 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . 3 . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac DSF Fac Low Low Fac Total Allies 6 | . . 4 . . . . 2 . . . . . . Largest Group 4 | . . 4 3 1 . . 2 . . . . . . Highest-Rated Group 190 | . . 71 40 16 . . 190 . . . . . . Highest-Rated Ally 95 | . . 31 16 16 . . 95 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 56 | . . . 38 18 . . . . . . . . . Total Damage 554 | . . . 428 126 . . . . . . . . . Kills 11 | . . . 8 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac DSF Fac Low Low Fac Active Infowar (turns) 3043 | 16 43 288 189 547 216 170 94 62 46 188 378 311 495 Optics 2104 | . . . 42 547 216 62 . . . 95 378 311 453 Sensors 760 | . . 210 189 361 . . . . . . . . . Terrain 128 | 7 43 78 . . . . . . . . . . . Seismic 9 | 9 . . . . . . . . . . . . . Decoding 1167 | . . . . . . . . . . . 361 311 495 Jamming 636 | . . . . . . 165 94 62 46 188 80 . 1 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . 11 Traps 4 | . . . . . . . . . . . . . 4 Emergency Access 7 | . . . . . . . . . . . . . 7 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac DSF Fac Low Low Fac Turns Passed 3273 | 78 43 456 189 547 216 170 94 62 46 188 378 311 495 Spaces Moved 4650 | 50 51 455 144 514 454 397 208 173 76 508 310 228 1082 Core 43 | 3 . . . . . . . . . . . . 40 Treads . | . . . . . . . . . . . . . . Legs 343 | . . . . . . . . . . . 185 152 6 Wheels 768 | 47 51 455 144 71 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3496 | . . . . 443 454 397 208 173 76 508 125 76 1036 Fastest Speed 25 | 50 80 80 80 37 31 31 31 31 31 25 38 40 29 Average Speed 52 | 85 80 80 80 69 31 31 31 31 31 28 96 133 33 Slowest Speed 255 | 90 80 80 95 255 31 31 31 31 34 38 180 180 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 15 | . . . . 2 3 . . . 1 8 . . 1 Potential Cave-ins 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 18 76 21 91 44 15 45 5 80 20 58 31 33 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . . . Scrap Searched 4 | . . . . . . . . . . . 3 1 . Spaces Dug 12 | . . 1 . . . . . . . . 2 1 8 Terrain Destroyed 54 | . . 1 . . . . . . 11 6 2 1 33 Melee 11 | . . . . . . . . . . . 2 1 8 Projectile 3 | . . 1 . . . . . . . . . . 2 AOE 40 | . . . . . . . . . 11 6 . . 23 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac DSF Fac Low Low Fac Total 5159 | 76 52 503 179 625 500 435 223 177 89 535 360 232 1173 Wait 56 | . . 7 1 13 2 . . . . . 27 . 6 Move 4609 | 49 50 454 143 509 447 397 207 172 73 492 309 227 1080 Hop 14 | . . . . 2 3 . . . 1 7 . . 1 Pick Up 103 | 12 2 10 7 23 10 9 . 2 1 9 . . 18 Fast Attach 34 | . . . 1 1 2 4 . . 1 6 4 . 15 Attach 54 | 7 . 3 5 4 6 4 2 . 2 7 . . 14 Detach 7 | . . . . 3 . 3 . . . 1 . . . Swap 33 | 2 . 3 2 11 6 3 1 . . 2 . . 3 Drop 71 | 2 . 5 2 21 7 9 . . 1 7 3 3 11 Fire 148 | 4 . 21 18 38 15 6 7 2 10 4 15 1 7 Melee 30 | . . . . . 2 . 6 1 . . 2 1 18 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 9) 122 | -10/Materials | Entered Mines 313 | -10/Mines | Received a Mining Laser from a helpful Derelict 316 | -10/Mines | Build established: Mutant 345 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 365 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 367 | -10/Mines | Found Prototype Device 368 | -10/Mines | Identified Exp. Sensor Array 377 | -10/Mines | Discovered new exit (range 8) 462 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 493 | -10/Mines | Found a hidden stash of uninstalled traps 578 | -10/Mines | Entered Materials 578 | -9/Materials | Accompanied by 4 allies 578 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 721 | -9/Materials | Discovered new exit (range 14) 757 | -9/Materials | Lost 3 parts (1p1n1w) 767 | -9/Materials | Entered Storage 767 | -9/Storage | Accompanied by 1 ally 1172 | -9/Storage | Repaired Katana 1198 | -9/Storage | Repaired Lgt. Ion Engine 1228 | -9/Storage | Core integrity fell below 50% 1239 | -9/Storage | Met 01-MTF 1296 | -9/Storage | Discovered new exit (range 17) 1314 | -9/Storage | Entered Materials 1314 | -8/Materials | Evolved 2 slots: Propulsion x2 1415 | -8/Materials | Met 7R-MNS 1416 | -8/Materials | Discovered new exit (range 12) 1505 | -8/Materials | Discovered new exit (range 13) 1530 | -8/Materials | Entered Factory 1530 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1628 | -7/Factory | Build established: Sprinter 1700 | -7/Factory | Identified exit to Garrison 1700 | -7/Factory | Entered Garrison 1716 | -7/Garrison | Triggered checkpoint 1728 | -7/Garrison | Triggered checkpoint 1732 | -7/Garrison | Triggered checkpoint 1772 | -7/Garrison | Found embedded Infiltrators 1783 | -7/Garrison | Discovered new exit (range 5) 1794 | -7/Garrison | Entered Factory 1856 | -7/Factory | Identified exit to DSF 1856 | -7/Factory | Entered DSF 1867 | -7/DSF | Additional patrols routed to DSF 1895 | -7/DSF | Discovered new exit (range 15) 1902 | -7/DSF | Entered Factory 1902 | -6/Factory | Evolved 2 slots: Propulsion x2 1911 | -6/Factory | Lost 6 parts (1p1n3u1w) 2030 | -6/Factory | Discovered new exit (range 18) 2035 | -6/Factory | Lost 3 parts (1p1n1w) 2085 | -6/Factory | Allied Derelicts emerged from ambush trap array 2090 | -6/Factory | Entered Lower Caves 2188 | -6/Lower Caves | Lost 5 parts (1p4n) 2294 | -6/Lower Caves | System corruption reached 10% 2352 | -6/Lower Caves | Build established: Mutant 2361 | -6/Lower Caves | Spotted B-75 Beast 2456 | -6/Lower Caves | Discovered new exit (range 4) 2459 | -6/Lower Caves | Identified exit to Lower Caves 2468 | -6/Lower Caves | Entered another Lower Caves area 2468 | -6/Lower Caves | Discovered new exit (range 17) 2499 | -6/Lower Caves | Identified exit to Factory 2754 | -6/Lower Caves | Spotted B-75 Beast 2779 | -6/Lower Caves | Entered Factory 2779 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3066 | -5/Factory | Lost 3 parts (1p1n1w) 3178 | -5/Factory | Build established: Sprinter 3233 | -5/Factory | Core integrity fell below 50% 3263 | -5/Factory | Core integrity fell below 20% 3274 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03230_ VTOL Module destroyed. 03232_ Enh. Optical Array destroyed. 03236_ S-27 Virus destroyed. 03240_ VTOL Module destroyed. 03240_ Acquired VTOL Module. 03242_ Acquired Lgt. Nuclear Core. 03243_ Enh. Flexi-carbon Leg destroyed. 03250_ Acquired Prototype Device. 03250_ Identified Prc. Energy Filter. 03253_ System corrupted: Energy discharge (-24). 03257_ Dropped Prc. Energy Filter. 03259_ Connecting with Scanalyzer... >>Study(VTOL Module) Identified VTOL Module... Downloading performance data... Effective improvements: +1 support 03263_ >> DECODED: Alarm Trap location. 03264_ VTOL Module+ destroyed. 03272_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ? ? #????????????????????????????????????????????? | | ? 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Grenade Launcher | -9/Storage | Hacked Imp. Hover Unit | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 25% | -9/Storage Studied --------- Lgt. Deuterium Engine | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked VTOL Module | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Ghost 'Em Heavy Suspicion No Signal Novice Programmer Sprinter Window Shopping Challenges ------------ None Game ------ Seed BackupCryofiberBattery Manual? 0 Play Time 01:58:53 Cumulative 15.9 hours Start 2026.06.10 @ 19:01:50 End 2026.06.10 @ 21:14:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 23 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a1e6ca5-8a7a-45b5-b706-0372a8d367df