Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.06 @ 18:56:51 Player: L1l7 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (536) 536 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2276 Bonus ------- None Cogmind --------- Core Integrity 289/550 Matter 290/300 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Advanced Beam Rifle Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array Seismic Detector > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Flight Unit Advanced Beam Rifle Rocket Launcher Rocket Launcher [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 36 | 7 7 14 8 Power 6 | 1 1 3 1 Engine 3 | 1 . 2 . Core 3 | . 1 1 1 Reactor . | . . . . Propulsion 14 | 2 2 6 4 Treads . | . . . . Leg 8 | 2 2 2 2 Wheel . | . . . . Hover . | . . . . Flight 6 | . . 4 2 Utility 3 | 1 2 . . Device 3 | 1 2 . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 3 2 5 3 Energy Gun 7 | 3 . 3 1 Energy Cannon 1 | . 1 . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 4 | . 1 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . . 2 . Parts Lost 9 | . 3 4 2 Power 2 | . . 1 1 Propulsion 4 | . 1 3 . Utility 1 | . . . 1 Weapon 2 | . 2 . . Highest Loss Streak 4 | . 2 4 2 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 94 80 76 Engine 4 | . 3 8 . Core 11 | . 10 9 15 Leg 24 | . 27 17 26 Flight 1 | . . 2 2 Device 22 | . 25 22 15 Energy Gun 7 | . 4 9 14 Energy Cannon 6 | . 10 4 . Launcher 7 | . 11 5 . Naked Turns 2 | . . . 2 Heaviest Build 20 | 10 13 19 20 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 4 | . . 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 5 Average Carried 3 | . 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 5 5 4 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 557 | 191 158 105 103 Remotely . | . . . . Salvage Created 826 | 171 188 272 195 Parts 44 | 10 8 16 10 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 13 | . 4 5 4 Melee 1 | . . . 1 Guns 6 | . . 3 3 Cannons 1 | . . 1 . AOE 5 | . 4 1 . Classes Destroyed 7 | 2 2 2 1 Tunneler 3 | 3 . . . Hauler 3 | . 1 2 . Recycler 1 | 1 . . . Swarmer 1 | . . 1 . Cutter 1 | . . . 1 Grunt 8 | . 4 3 1 Sentry 3 | . . 1 2 Best Kill Streak 4 | 3 4 4 3 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1470 | . 459 474 537 Core 385 | . 43 81 261 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 82 79 . Volleys Fired 51 | 16 7 20 8 Largest 2 | 2 1 2 2 Hottest 122 | 80 60 122 122 Shots Fired 76 | 25 7 29 15 Gun 63 | 25 . 24 14 Cannon 7 | . 4 3 . Launcher 6 | . 3 2 1 Special . | . . . . Kinetic . | . . . . Thermal 52 | 7 4 27 14 Explosive 5 | . 3 2 . Electromagnetic 19 | 18 . . 1 Robot Hit Streak 10 | 7 2 5 10 Robot Miss Streak 4 | 4 2 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 49 | 15 3 19 12 Core Hits 25 | 5 6 8 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 2 | . . 1 1 Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 992 | 184 185 398 225 Guns 704 | 184 . 320 200 Cannons 69 | . 34 35 . Explosions 214 | . 151 43 20 Melee . | . . . . Ramming 5 | . . . 5 Kinetic . | . . . . Thermal 651 | 62 34 355 200 Explosive 194 | . 151 43 . Electromagnetic 142 | 122 . . 20 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 23 | . 19 . 4 Shots 2 | . 1 . 1 Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 497 | 54 96 306 497 Average Temperature 113 | 25 47 84 239 Received Heat Transfer 510 | . 240 180 90 Effects 5 | . . . 5 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 1 3 Heat Transferred 1408 | 150 74 740 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 247 | 20 231 247 185 Initial 19 | . 13 . 19 Average 82 | 6 73 101 107 Maximum Alert Level 1 | . 1 1 . Low Security (%) 80 | 100 78 62 100 Level 1 19 | . 21 37 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 15 18 11 Peak Tracking Total 8 | . 7 8 6 Tactical Retreats 6 | . 2 2 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 2 | . 1 . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 3 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 5 1 . Successful 3 | . 2 1 . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 1 . Report Inventory 3 | . 2 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 2 | . . . 2 no_distress 1 | . . . 1 find_recycling 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1850 | 132 904 427 387 Spaces Moved 1026 | 71 435 250 270 Core 28 | 15 . 13 . Treads . | . . . . Legs 819 | 56 435 189 139 Wheels . | . . . . Hover . | . . . . Flight 179 | . . 48 131 Fastest Speed 34 | 50 120 34 34 Average Speed 105 | 105 120 109 79 Slowest Speed 250 | 120 120 250 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . 2 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 50 26 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 32 | . 15 17 . Melee . | . . . . Projectile . | . . . . AOE 32 | . 15 17 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1725 | 104 812 378 431 Wait 529 | . 348 63 118 Move 1015 | 70 434 245 266 Hop 4 | . . 2 2 Pick Up 49 | 9 12 17 11 Fast Attach . | . . . . Attach 33 | 7 7 12 7 Detach 4 | . . 4 . Swap 3 | . . 2 1 Drop 33 | 2 4 12 15 Fire 51 | 16 7 20 8 Melee 2 | . . . 2 Ram 2 | . . 1 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 643 | -10/Materials | Build established: Scavenger-Mutant 1031 | -10/Materials | Discovered new exit (range 4) 1037 | -10/Materials | Entered another Materials area 1037 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1294 | -9/Materials | Lost 4 parts (1p3n) 1447 | -9/Materials | Discovered new exit (range 13) 1464 | -9/Materials | Entered another Materials area 1464 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1851 | -8/Materials | Self-destructed Last Messages --------------- Titanium Leg tumbles out of recycling unit. Beam Rifle tumbles out of recycling unit. Processing Tank disabled. Imp. Datajack severed. VTOL Module severed. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Dropped Shock Bomb Launcher. Knocked back. R-06 Scavenger destroyed. R-06 Scavenger collects Surge Thruster. K-01 Serf collects debris. Imp. Flight Unit severed. Slammed into C-17 Slicer. C-17 Slicer destroyed. Acquired 25 matter. R-06 Scavenger collects Surge Thruster. Knocked back. C-17 Slicer system corrupted by crushing effect. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | ?###########?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# """"""" #?????????????????????????????????????? | | ?# """"""" #?????????????????????????????????????? | | ## """""""!#?????????????????????????????????????? | | # """""""=#?????????????????????????????????????? | | ## """""""=#?????????????????????????????????????? | | ?# = #?????????????????????????????????????? | | ?#####+#####???#######???????????????????????????? | | #### ####### #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | +### ####### % #???????????????????????????? | | ]#######???#### ##???????????????????????????? | | #??######## #????????????????????????????? | | #??# #????????????????????????????? | | ! #??# #????????????????????????????? | | #??# #????????????????????????????? | | ####??# # %#????????????????????????????? | | ??????###/####### !######?#######???????????????? | | ???????????????# %* %/### #???????????????? | | ???????????????# r=% k @c #???????????????? | | ???????????????# H = ! ;#??????????????? | | ?????????? ##??????????????? | | ????????# u### ### % #???????????????? | | ????????# ?????############# ###?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# "" #?????????????? | | ?????????????????????????# [ =[ "" #?????????????? | | ?????????????????????????# "" #?????????????? | | ?????????????????????????# !*""" #?????????????? | | ?????????????????????????#] ==%= " #?????????????? | | ?????????????????????????# ![= #?????????????? | | ?????????????????????????#] /= #?????????????? | | ?????????????????????????### ###?????????????? | | ?????????????????????????? #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# % #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????#####+#####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainWeldingNeutralizer Manual? 0 Play Time 00:18:49 Cumulative 14.0 hours Start 2022.12.06 @ 18:10:34 End 2022.12.06 @ 18:56:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1d0d2891-15e8-4089-b002-ada349a8443a