Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 15:29:07 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1578) 1578 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1177) 1177 TOTAL SCORE: 6545 Bonus ------- Follower Combat Kills 377 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 798/850 Matter 215/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (1100) Ox21 Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Overtuned Huge Scrapsphere > --- UTILITY (4) ------ Scrap Suit High-capacity Storage Unit > --- WEAPON (6) ------- Overtuned Pulse Rifle Overtuned Beamcaster Gauss Rifle Gauss Rifle Heavy Machine Gun > --- INVENTORY (20) --- Light Fission Core Large Storage Unit Matter Compressor (250) Deep Structural Scanner Enhanced Optical Array Makeshift Light Armor Plating Makeshift Kinetic Plating Hacking Suite Makeshift Hacking Suite System Shield Rainbow Chip Overtuned Beamcaster Overtuned Beamcaster Heavy Assault Rifle Coil Gun Coil Gun EMP Blaster CPS Tube (2) Multitool Hammer Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Overtuned Pulse Rifle Overtuned Beamcaster Gauss Rifle Gauss Rifle Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Large Storage Unit Matter Compressor Deep Structural Scanner Enhanced Optical Array Makeshift Light Armor Plating Makeshift Kinetic Plating Hacking Suite Makeshift Hacking Suite System Shield Rainbow Chip Overtuned Beamcaster Overtuned Beamcaster Heavy Assault Rifle Coil Gun Coil Gun EMP Blaster CPS Tube Multitool Hammer [Rating: 75] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flightbrick Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Subdweller Shrapnel Launcher Special Weapon CPS Tube Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Slots Evolved 8 | . . . . . 8 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon 4 | . . . . . 4 . Parts Attached 54 | 3 3 15 6 7 20 . Power 2 | . . 1 . 1 . . Engine 1 | . . 1 . . . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 14 | 2 . 2 2 2 6 . Treads 7 | 2 . 2 2 . 1 . Leg . | . . . . . . . Wheel 6 | . . . . 2 4 . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 15 | 1 1 4 2 2 5 . Device 7 | 1 . 1 . 1 4 . Storage 3 | . 1 . 1 1 . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 4 | . . 3 . . 1 . Artifact . | . . . . . . . Weapon 23 | . 2 8 2 2 9 . Energy Gun 6 | . 2 1 . 1 2 . Energy Cannon 4 | . . 3 . 1 . . Ballistic Gun 10 | . . 3 1 . 6 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 6 | . . 3 . . 1 2 Power 2 | . . 1 . . . 1 Propulsion 2 | . . 1 . . 1 . Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Highest Loss Streak 2 | . . 2 . . 1 2 To Critical Strikes . | . . . . . . . Average Backups 8 | 6 8 6 11 8 18 20 Power . | 1 1 . . . 1 1 Propulsion 1 | 4 2 . 5 3 . . Utility 3 | . 2 3 4 3 12 10 Weapon 1 | 1 2 1 . . 2 7 Tool/Special . | . . . . . . . Unused Backups 41 | . 1 17 . 5 2 16 Power 6 | . 1 3 . . 1 1 Propulsion 5 | . . 2 . 3 . . Utility 16 | . . 5 . 2 1 8 Weapon 12 | . . 7 . . . 5 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 85 | . 100 91 98 74 84 75 Engine 10 | . 14 13 14 7 . . Core 1 | . . . . 3 6 4 Treads 21 | . 28 27 28 16 . 4 Wheel 4 | . . . . 9 21 6 Device 4 | . 14 4 . 1 11 11 Storage 7 | . 14 4 14 9 6 6 Hackware 3 | . . . 10 7 . . Protection 5 | . . 13 3 . . . Energy Gun 4 | . 28 3 . 1 6 13 Energy Cannon 8 | . . 16 9 1 4 . Ballistic Gun 10 | . . 6 17 15 20 26 Peak Build Rating 75 | 7 9 20 22 32 75 67 Average Rating 16 | 6 8 15 20 14 54 65 On Entrance 22 | 6 7 9 20 19 32 67 Avg Prop Armor Cover (%) 5 | . . . . . 5 5 Naked Turns 346 | . . . . 346 . . Heaviest Build 229 | 15 31 41 52 221 229 80 Greatest Support 44 | 40 40 40 40 40 44 20 Greatest Overweight (x) 9 | . . 1 1 9 5 3 Average Overweight (x) . | . . . . . 1 3 Largest Inventory Capacity 35 | 8 15 15 20 35 35 20 Average Capacity 12 | 8 13 8 16 16 20 20 Most Carried 35 | 6 10 15 15 33 35 20 Average Carried 9 | 5 8 7 14 10 19 20 Final Capacity 35 | 8 15 15 20 35 20 20 Final Carried 33 | 4 10 14 15 33 20 20 Scrap Suit Usage (%) 1 | . . . . . 2 . Parts Cannibalized 2 | . . . . . 2 . Class Distribution -------------------- 34% | Mutant 22% | Scavenger-Mutant 16% | Subdweller-Mutant 16% | Derelict-Mutant 3% | Hauler-Mutant 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Executioner | -6/Factory Scavenger-Scrapper | -6/Waste Resources | -11 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Matter Collected 2150 | 227 33 593 42 68 1187 . Remotely . | . . . . . . . Salvage Created 2315 | 91 221 1008 365 . 630 . Parts 121 | 5 13 65 14 . 24 . Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled 102 | . . . . 76 26 . Retrieved Matter 693 | . . . . 354 339 . Parts Self-Destructed 23 | . . 23 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Combat Hostiles Destroyed 36 | . 3 24 4 . 5 . Melee 1 | . . . 1 . . . Guns 10 | . 2 3 1 . 4 . Cannons 17 | . . 15 1 . 1 . AOE 5 | . . 5 . . . . Classes Destroyed 12 | 2 4 5 . . 1 . Tunneler 2 | 1 . . . . 1 . Hauler 2 | . 1 . . . 1 . Recycler 4 | 1 . . 2 . 1 . Operator 2 | . 1 . . . 1 . Turret 2 | . . 2 . . . . Watcher 2 | . 1 . . . 1 . Swarmer 6 | . . 6 . . . . Grunt 4 | . 3 . . . 1 . Sentry 8 | . . 1 4 . 3 . Hunter 1 | . . . . . 1 . Artisan 2 | . . 2 . . . . Subdweller 17 | . . 17 . . . . Best Kill Streak 4 | 2 2 4 3 . 2 . Combat Bots Only 4 | . 2 4 1 . 1 . Max Kills in Single Turn 2 | 1 1 2 1 . 1 . Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Hostile Shots Fired 172 | . 12 93 8 . 57 2 Missed 49 | . 2 26 1 . 20 . Hits 123 | . 10 67 7 . 37 2 Melee 2 | . . . . . . 2 Projectile 121 | . 10 67 7 . 37 . AOE 1 | . . 1 . . . . Critical Strikes 4 | . . 3 . . . 1 Damage Taken 1805 | . 131 1122 112 . 346 94 Core 149 | . 10 72 15 . 11 41 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 10 | . . . . . 10 . Core Remaining (%) 80 | 100 . . . 61 . . Volleys Fired 202 | 4 20 142 10 . 20 6 Largest 6 | 2 2 2 2 . 6 6 Hottest 294 | 90 115 160 110 . 294 294 Shots Fired 369 | 8 40 181 19 . 97 24 Gun 252 | 8 40 83 10 . 87 24 Cannon 101 | . . 83 9 . 9 . Launcher 15 | . . 15 . . . . Special 1 | . . . . . 1 . Kinetic 153 | . . 59 10 . 64 20 Thermal 182 | 4 31 111 9 . 23 4 Explosive . | . . . . . . . Electromagnetic 33 | 4 9 11 . . 9 . Robot Hit Streak 28 | 1 16 28 6 . 11 14 Robot Miss Streak 3 | 2 3 3 3 . 3 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 188 | 3 24 71 13 . 58 19 Core Hits 81 | 2 12 37 5 . 23 2 Critical Kills 4 | . . 1 2 . 1 . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 10 | . 2 2 3 . 3 . Burn 5 | . 2 1 . . 2 . Meltdown 4 | . . 1 2 . 1 . Destroy 1 | . . . 1 . . . Melee Attacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4652 | 75 315 2196 394 . 1224 448 Guns 2330 | 38 315 358 127 . 1044 448 Cannons 1635 | . . 1248 207 . 180 . Explosions 627 | 37 . 590 . . . . Melee 56 | . . . 56 . . . Ramming 4 | . . . 4 . . . Kinetic 1862 | . . 590 127 . 787 358 Thermal 2486 | 62 248 1507 207 . 372 90 Explosive . | . . . . . . . Electromagnetic 244 | 13 67 99 . . 65 . Impact 56 | . . . 56 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . 5 10 Average Corruption 5 | . . . . . 5 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . 13 1 Matter Fused 4 | . . . . . 4 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 1 | . . . . . 1 . Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 50 | . . 34 5 . 11 . Projectiles 37 | . . 21 5 . 11 . Explosions 13 | . . 13 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . 1 . 1 . . . Targets Rammed 2 | . 1 . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 462 | 100 216 197 150 . 462 373 Average Temperature 94 | 56 76 57 54 . 141 172 Received Heat Transfer 384 | . 63 207 27 . 87 . Effects 3 | . . . . . 1 2 Shutdowns 2 | . . . . . 1 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . 1 1 2 . 1 . Combat Hostiles 3 | . 1 1 1 . . . Parts Melted 14 | . 1 3 3 . 7 . Heat Transferred 4630 | 124 851 2246 259 . 950 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 95 | 100 100 . 100 . 86 100 Level 1 4 | . . . . . 13 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 326 | 10 40 . 82 . 326 116 Initial 114 | . . . 24 . . 114 Average 30 | 5 4 . 27 . 70 107 Influence Increases 1184 | 10 143 250 191 . 588 2 Destroy 0b10 Robot/C 600 | . 60 180 80 . 280 . Destroy 0b10 Robot/NC 75 | 10 15 . 10 . 40 . Destroy Leader 122 | . 24 10 . . 88 . Allied During Kill 162 | . . . . . 162 . Successful Hack 37 | . 29 . 8 . . . Select Force Hacks 90 | . . . 90 . . . Disable Machine 30 | . 15 . . . 15 . Destroy Structure 8 | . . . 3 . 3 2 Lose Combat Pursuer 60 | . . 60 . . . . Influence Decreases 1118 | 10 143 200 233 8 262 262 Entered New Map 246 | . . . 26 8 . 212 Time Decay 754 | 10 143 182 207 . 202 10 Lost Part 38 | . . 18 . . . 20 Lost Ally 80 | . . . . . 60 20 Squads Dispatched 8 | . 3 . . . 5 . Investigation 3 | . 1 . . . 2 . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 2 . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 8 23 2 . 18 1 Peak Tracking Total 5 | . 3 3 1 . 5 1 Tactical Retreats 2 | . . 2 . . . . Traps | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Traps Triggered 2 | . . 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Disabled 7 | . 1 5 . . 1 . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Accessed 23 | . 6 2 8 4 3 . Terminals 11 | . 6 . 5 . . . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 5 | . . . 3 . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 83 | . 18 5 17 36 7 . Successful 61 | . 7 5 12 36 1 . Failed 21 | . 10 . 5 . 6 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts 1 | . 1 . . . . . Manual 42 | . 19 . 19 . 4 . Terminals 31 | . 18 . 13 . . . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units 8 | . . . 4 . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 46 | . 3 5 2 36 . . Record 40 | . . 4 . 36 . . Robot Analysis 3 | . 2 . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . 4 . 9 . 1 . Terminals 10 | . 4 . 6 . . . Assimilate 2 | . 2 . . . . . Botnet 2 | . 1 . 1 . . . Operators 1 | . 1 . . . . . Skim 5 | . . . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 3 . 1 . Tunnel 3 | . . . 3 . . . Scrapoids 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 6 . 6 . 3 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . 3 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Total Allies 11 | . . . . . 10 1 Largest Group 10 | . . . . . 10 1 Highest-Rated Group 375 | . . . . . 375 47 Highest-Rated Ally 47 | . . . . . 47 47 Initial UFD Resources 24 | . . . . . 24 21 Total Orders . | . . . . . . . Ally Attacks 79 | . . . . . 71 8 Total Damage 1337 | . . . . . 1212 125 Kills 13 | . . . . . 13 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Active Infowar (turns) 1427 | 15 1201 211 . . . . Seismic 1427 | 15 1201 211 . . . . Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 6 | . . 3 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Turns Passed 13282 | 31 1201 5778 540 4931 768 33 Spaces Moved 7101 | 11 375 2528 262 3364 549 12 Core 664 | . . . . 664 . . Treads 4357 | 6 375 2528 262 1186 . . Legs 5 | 5 . . . . . . Wheels 2075 | . . . . 1514 549 12 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 160 160 160 50 80 100 Average Speed 151 | 141 160 169 184 142 108 100 Slowest Speed 260 | 160 160 260 260 240 160 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 5 | . . 5 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 2 64 88 74 86 13 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 11 | . . 2 3 6 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 23 | . . 12 . 11 . . Spaces Dug 30 | . . 30 . . . . Terrain Destroyed 209 | 2 . 202 3 . 2 . Melee . | . . . . . . . Projectile 29 | . . 24 3 . 2 . AOE 180 | 2 . 178 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Total 9328 | 19 934 3848 297 3532 679 19 Wait 1787 | . 531 1110 10 82 54 . Move 7097 | 10 375 2527 261 3363 549 12 Hop . | . . . . . . . Pick Up 79 | . 5 21 2 43 8 . Fast Attach 31 | 1 . 8 3 6 12 1 Attach 19 | 2 . 3 1 1 12 . Detach 6 | . . 2 1 1 2 . Swap 21 | . 3 11 3 . 4 . Drop 79 | 2 . 19 4 36 18 . Fire 202 | 4 20 142 10 . 20 6 Melee 1 | . . . 1 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 5 | . . 5 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: Fac x4 / Low x2 / Ext x2) -6/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 32 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 947 | -10/Materials | Discovered new exit (range 12) 948 | -10/Materials | Discovered new exit (range 15) 1077 | -10/Materials | Central database locked down 1077 | -10/Materials | Discovered new exit (range 16) 1217 | -10/Materials | Discovered new exit (range 5) 1232 | -10/Materials | Derelicts attacked the area 1233 | -10/Materials | Entered Subcaves 1675 | -10/Subcaves | Visited Clippyterm 1680 | -10/Subcaves | Learned Research machine intel 2220 | -10/Subcaves | Ambushed by Subdweller buried in earth 2312 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2641 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2707 | -10/Subcaves | Build established: Subdweller-Mutant 2953 | -10/Subcaves | Ambushed by Subdweller buried in earth 3054 | -10/Subcaves | Discovered new exit (range 15) 3328 | -10/Subcaves | Learned location of Zion (-6) 3801 | -10/Subcaves | Found Prototype Processor 3852 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 3901 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3955 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 3966 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4667 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4676 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4880 | -10/Subcaves | Disturbed a concealed Subdweller 4955 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5066 | -10/Subcaves | Disturbed a concealed Subdweller 5163 | -10/Subcaves | Discovered new exit (range 7) 5394 | -10/Subcaves | Build established: Derelict-Mutant 6145 | -10/Subcaves | Discovered new exit (range 10) 6335 | -10/Subcaves | Visited 4L-MR0's lab 6342 | -10/Subcaves | Identified Rainbow Chip 6356 | -10/Subcaves | Found Flightbrick 7011 | -10/Subcaves | Entered Recycling 7260 | -9/Recycling | Learned Materials recycling unit intel 7313 | -9/Recycling | Learned Storage emergency access door positions 7346 | -9/Recycling | Discovered new exit (range 15) 7356 | -9/Recycling | Learned 4 Materials zone layouts 7415 | -9/Recycling | Learned location of 1 exit from Storage 7431 | -9/Recycling | Learned Storage trap positions 7455 | -9/Recycling | Learned location of 2 exits from Materials 7494 | -9/Recycling | Scanned before Scraplab entrance 7530 | -9/Recycling | Entered Scraplab 7539 | -9/Recycling | Learned Storage emergency access door positions 7549 | -9/Recycling | Discovered new exit (range 2) 7551 | -9/Recycling | Entered Scraptown 7615 | -9/Scraptown | Build established: Scavenger-Mutant 7813 | -9/Scraptown | Visited UFD Registry 7813 | -9/Scraptown | Registered with UFD as "Gearflow" 7871 | -9/Scraptown | Visited Abandonware Association 7909 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 7919 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7969 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7991 | -9/Scraptown | Found DCF Scrap (30 items) 8046 | -9/Scraptown | Visited Curators Association 8252 | -9/Scraptown | Visited Derelict Rescue Squad 8283 | -9/Scraptown | Visited Scrapoid Pod Storage 8307 | -9/Scraptown | Visited Cartography Club 8384 | -9/Scraptown | Visited Junk Repository 8437 | -9/Scraptown | Visited Science Guys 8579 | -9/Scraptown | Visited Shadow of the Wyrm 8593 | -9/Scraptown | Visited Cave Peace 8737 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 8744 | -9/Scraptown | Learned 12 Factory zone layouts 8747 | -9/Scraptown | Learned location of Testing (-2) 8773 | -9/Scraptown | Discovered new exit (range 11) 9399 | -9/Scraptown | Visited Bundlers 9495 | -9/Scraptown | Visited Fellowship of the Rings 9546 | -9/Scraptown | Visited Spacefarers 9596 | -9/Scraptown | Visited Assassins FH 9863 | -9/Scraptown | Visited Scrap Suit Storage 9872 | -9/Scraptown | Found Scrap Suit 10615 | -9/Scraptown | Build established: Mutant 10624 | -9/Scraptown | Found Surveybot 17 Chip 10640 | -9/Scraptown | Learned location of Storage (-9) 10640 | -9/Scraptown | Learned 16 Factory zone layouts 10640 | -9/Scraptown | Learned 20 Factory zone layouts 10640 | -9/Scraptown | Learned 24 Factory zone layouts 10640 | -9/Scraptown | Learned 8 Research zone layouts 10640 | -9/Scraptown | Learned 4 Mines zone layouts 10640 | -9/Scraptown | Learned 8 Lower Caves zone layouts 10640 | -9/Scraptown | Learned 8 Upper Caves zone layouts 10640 | -9/Scraptown | Learned 24 Upper Caves zone layouts 10640 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 10640 | -9/Scraptown | Learned 4 Armory zone layouts 10640 | -9/Scraptown | Learned Research emergency access door positions 10640 | -9/Scraptown | Learned location of 3 exits from Factory 10640 | -9/Scraptown | Learned location of 2 exits from Lower Caves 10645 | -9/Scraptown | Found Deep Structural Scanner 12237 | -9/Scraptown | Found Scrapoid Pod 12290 | -9/Scraptown | Build established: Hauler-Mutant 12308 | -9/Scraptown | Met Optimus 12308 | -9/Scraptown | Accepted into 0bPrime 12443 | -9/Scraptown | Found Scrap Suit 12475 | -9/Scraptown | Discovered new exit (range 3) 12482 | -9/Scraptown | Entered Factory 12482 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x2, Weapon x4 12483 | -6/Factory | Identified exit to Lower Caves 12484 | -6/Factory | Identified exit to Factory 12484 | -6/Factory | Identified exit to Extension 12485 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 12796 | -6/Factory | Build established: Executioner 12963 | -6/Factory | Scrapoids reinforcements arrived? 12980 | -6/Factory | Attached CPS modules to H-66 Slayer. 12998 | -6/Factory | Scrapoid Pod released 06F10-D (x5) 13250 | -6/Factory | Sucked down chute 13250 | -6/Factory | Entered Waste 13250 | -6/Waste | Met up with 1 ally sucked down the chute earlier 13257 | -6/Waste | Spotted C-40 Crusher 13265 | -6/Waste | EMP discharged 13265 | -6/Waste | System corruption reached 10% 13279 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13282 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13283 | -6/Waste | Self-destructed Last Messages --------------- rejected. 13260_ Acquired Hvy. Machine Gun. 13262_ Slug penetrates C-40 Crusher. 13265_ System corrupted (+5). 13265_ Slug penetrates C-40 Crusher. 13267_ Overheating: Energy bleed (-40). 13267_ Slug penetrates Wall. 13268_ Power failure, Fission Core shutdown. 13269_ Slug penetrates C-40 Crusher. 13271_ C-40 Crusher suffers critical hit (Destroy). 13271_ 06F06-D Ovr. Coil Gun crushed. 13271_ 06F06-D suffers critical hit (Destroy). 13273_ Slug penetrates C-40 Crusher. 13279_ Ovr. Coil Gun crushed. 13279_ Fission Core crushed. 13279_ Med. Treads crushed. 13279_ Imp. Heat Sink destroyed. 13280_ Slug penetrates C-40 Crusher. 13282_ Gauss Rifle crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????# #####??????????????? | | ????????????????????????? ???????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ??????????????????? | | ?????????????????????????# #??????????????????? | | ???????????############??" #??????????????????? | | ???????????# #??# !#??????????????????? | | ???????????# #??# #??????????????????? | | ???????????# ####CC #??????????????????? | | ???????????# CC #??????????????????? | | ???????????# ! @[ #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# ! #### #??????????????????? | | ???????????# #??# #??????????????????? | | ???????????# #??# #??????????????????? | | ???????????############??# #??????????????????? | | ?????????????????????????# #??????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentHardenedCape Manual? 0 Play Time 00:56:13 Cumulative 513.3 hours Start 2026.05.28 @ 03:27:04 End 2026.05.28 @ 15:29:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 439 Rogue 403 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 82 Gallery% 71 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf14fda4-a06b-4d84-a733-cee3c260a4e8