Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 14:32:53

Player: Kinga

Result: Destroyed by as-65259 with Assembled Blade

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (19)      95
Value Destroyed (358)      358
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 853

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     250/300
Energy                     121/125
System Corruption          1%
Temperature                Cool (20)
Movement                   Treading (480) Ox4
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
     Light Ion Engine
>          --- PROPULSION (2) ---
     Light Treads
>          --- UTILITY (2) ------
           Huge Storage Unit
  Improved Light Armor Plating
>          --- WEAPON (2) -------
           Beam Rifle
     Light Assault Rifle
>          --- INVENTORY (25) ---
  Improved Heat Sink
           Structural Scanner
           Targeting Computer
           Targeting Computer
           Targeting Computer
           Targeting Computer
           Targeting Computer
           Thief Drone Bay
      Mini Grenade Launcher
      Mini Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
     Light Treads
>          --- UTILITY ----------
           Huge Storage Unit
  Improved Light Armor Plating
>          --- WEAPON -----------
           Beam Rifle
     Light Assault Rifle
>          --- INVENTORY --------
  Improved Heat Sink
           Structural Scanner
           Targeting Computer
           Targeting Computer
           Targeting Computer
           Targeting Computer
           Targeting Computer
           Thief Drone Bay
      Mini Grenade Launcher
      Mini Grenade Launcher
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
  Processor                Targeting Computer
  Protection               Improved Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Beam Rifle
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             21   | 6   6   9   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   2   1   
    Treads                 5    | 2   2   1   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 1   2   2   
    Device                 .    | .   .   .   
    Storage                3    | 1   1   1   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   2   5   
    Energy Gun             2    | .   .   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          7    | 2   2   3   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   .   7   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      7    | .   .   7   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     89   | .   88  93  
  Engine                   13   | .   14  12  
  Treads                   26   | .   27  22  
  Storage                  14   | .   14  14  
  Processor                6    | .   3   12  
  Energy Gun               1    | .   .   4   
  Ballistic Gun            26   | .   28  24  
Naked Turns                .    | .   .   .   
Heaviest Build             90   | 13  28  90  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  4    | .   1   4   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 25   | 8   15  25  
  Average Capacity         15   | 6   13  22  
  Most Carried             16   | 4   15  16  
  Average Carried          10   | 2   10  13  
  Final Capacity           25   | 8   15  25  
  Final Carried            15   | 4   15  10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           557  | 207 223 127 
  Remotely                 .    | .   .   .   
Salvage Created            590  | .   379 211 
  Parts                    40   | .   31  9   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  15   | .   8   7   
  Guns                     15   | .   8   7   
Classes Destroyed          8    | .   6   2   
  Worker                   1    | .   1   .   
  Builder                  3    | .   2   1   
  Hauler                   1    | .   1   .   
  Recycler                 2    | .   1   1   
  Swarmer                  6    | .   6   .   
  Grunt                    4    | .   2   2   
  Demolisher               2    | .   .   2   
  Assembled                3    | .   .   3   
Best Kill Streak           6    | .   4   6   
  Combat Bots Only         5    | .   3   5   
Max Kills in Single Turn   2    | .   2   2   
  Gunslinging              1    | .   .   1   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        82   | .   47  35  
  Missed                   30   | .   20  10  
Damage Taken               991  | .   267 724 
  Core                     272  | .   26  246 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              63   | .   28  35  
  Largest                  2    | .   2   2   
  Hottest                  112  | .   40  112 
Shots Fired                126  | .   56  70  
  Gun                      126  | .   56  70  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  116  | .   56  60  
  Thermal                  10   | .   .   10  
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         10   | .   10  9   
  Robot Miss Streak        6    | .   6   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        3    | .   1   2   
    Max Gunslinging Chain  1    | .   1   1   
Shots Hit Robots           77   | .   31  46  
  Core Hits                46   | .   24  22  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed 1    | .   .   1   
  Critical Strikes         3    | .   .   3   
    Burn                   2    | .   .   2   
    Destroy                1    | .   .   1   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           883  | .   401 482 
  Guns                     858  | .   384 474 
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  25   | .   17  8   
  Kinetic                  756  | .   384 372 
  Thermal                  102  | .   .   102 
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         1    | .   .   1   
  Average Corruption       1    | .   .   1   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
  Effects                  1    | .   .   1   
    Matter Fused           1    | .   .   1   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   4    | .   3   1   
Targets Rammed             4    | .   3   1   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        75   | .   9   75  
  Average Temperature      30   | .   9   32  
  Received Heat Transfer   99   | .   51  48  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         407  | .   .   407 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             145  | .   145 97  
  Initial                  27   | .   .   27  
  Average                  68   | .   69  81  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              29   | .   14  15  
  Peak Tracking Total      7    | .   4   7   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          7    | .   6   1   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                13   | .   12  1   
  Successful               6    | .   5   1   
  Failed                   7    | .   7   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   12   | .   12  .   
  Terminals                12   | .   12  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   3   1   
  Open Door                1    | .   .   1   
  Branch Access Points     1    | .   1   .   
  Unreport Threat          2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                2    | .   2   .   
    Botnet                 2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               1201 | 82  775 344 
Spaces Moved               538  | 47  415 76  
  Core                     5    | 5   .   .   
  Treads                   533  | 42  415 76  
  Legs                     .    | .   .   .   
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  160 160 
  Average Speed            179  | 148 160 301 
  Slowest Speed            480  | 160 240 480 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       32   | 5   74  18  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             1    | .   .   1   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          .    | .   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      651  | 56  469 126 
  Wait                     1    | .   .   1   
  Move                     536  | 46  414 76  
  Hop                      .    | .   .   .   
  Pick Up                  20   | 4   14  2   
  Fast Attach              12   | 6   6   .   
  Attach                   7    | .   .   7   
  Detach                   .    | .   .   .   
  Swap                     2    | .   .   2   
  Drop                     6    | .   4   2   
  Fire                     63   | .   28  35  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    4    | .   3   1   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / *Min)
-10/Mines

 History 
---------
 Turn | Location      | Event
   24 | -11/Scrapyard | Discovered new exit (range 16)
   83 | -11/Scrapyard | Entered Materials
  280 | -10/Materials | Identified exit to Mines
  315 | -10/Materials | Build established: Mutant
  462 | -10/Materials | Discovered new exit (range 10)
  858 | -10/Materials | Entered Mines
 1052 | -10/Mines     | Assembled infested the area
 1057 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 1061 | -10/Mines     | Found the Drone Emporium
 1076 | -10/Mines     | Found Prototype Device
 1108 | -10/Mines     | Core integrity fell below 50%
 1118 | -10/Mines     | Core integrity fell below 20%
 1148 | -10/Mines     | Lost 7 parts (1p2n4w)
 1202 | -10/Mines     | Destroyed by as-65259 with Assembled Blade

 Last Messages 
---------------
The unstable cave ceiling collapses.
U-05 Engineer lays Concrete. <x5>
The unstable cave ceiling collapses.
U-05 Engineer lays Concrete.
U-05 Engineer builds a Wall.
System corrupted: Matter fused (-8).
The unstable cave ceiling collapses.
U-05 Engineer lays Concrete.
The unstable cave ceiling collapses.
Slammed into U-05 Engineer.
U-05 Engineer destroyed.
The unstable cave ceiling collapses. <x2>
R-06 Scavenger collects Flexi-carbon Leg.
Acquired Imp. Light Armor Plating.
Discarded Targeting Computer.
The unstable cave ceiling collapses.
Acquired 4 matter.
The unstable cave ceiling collapses. <x6>
Acquired 37 matter.
The unstable cave ceiling collapses. <x2>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Targeting Accuracy         5
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              WeaponMicrowarpMapper
  Manual?         0
Play Time         00:09:48
  Cumulative      14.6 hours
  Start           2024.04.08 @ 14:25:23
  End             2024.04.08 @ 14:32:53
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          22
  Rogue           22
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             13
Gallery%          30
Achievement%      28
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9c864c89-b45b-4780-ab8d-2a9ca2bd651f