Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 11:54:27 Player: Zen9890 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (109) 545 Value Destroyed (3713) 3713 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 7038 Bonus ------- High Alert Combat Kills 180 Cogmind --------- Core Integrity 0/700 Matter 14/300 Energy 48/310 System Corruption 3% Temperature Cool (71) Movement Core (350) Ox6 Location -7/Storage Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Gatling Laser Improved Heavy Laser > --- INVENTORY (5) ---- Improved Propulsion Shielding Improved Light Armor Plating Plasma Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Matter Filter Improved Shield Generator > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Heavy Deuterium Engine Micro Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Wheel Compact Battery Improved Sensor Array Particle Charger Weapon Cycler Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Missile Launcher [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 2 . Weapon 2 | . . . 2 . . Parts Attached 87 | 5 8 17 16 28 13 Power 13 | 1 1 1 5 2 3 Engine 9 | 1 1 1 2 2 2 Core 4 | . . . 3 . 1 Reactor . | . . . . . . Propulsion 25 | 2 . 5 7 7 4 Treads 2 | . . . . 2 . Leg 20 | 2 . 4 7 3 4 Wheel 3 | . . 1 . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 2 6 1 7 4 Device 11 | . 1 2 1 5 2 Storage 4 | 1 1 1 . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 5 | . . 3 . . 2 Artifact . | . . . . . . Weapon 28 | 1 5 5 3 12 2 Energy Gun 13 | 1 4 5 1 . 2 Energy Cannon 5 | . . . . 5 . Ballistic Gun 4 | . . . 2 2 . Ballistic Cannon 4 | . . . . 4 . Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 . 1 1 Parts Lost 38 | . . 2 12 . 24 Power 4 | . . . 2 . 2 Propulsion 13 | . . 1 5 . 7 Utility 8 | . . 1 . . 7 Weapon 13 | . . . 5 . 8 Highest Loss Streak 14 | . . 1 5 . 14 To Critical Strikes . | . . . . . . Average Backups 11 | 3 6 9 12 12 14 Power 1 | . . 1 2 2 2 Propulsion 1 | 1 2 1 2 . . Utility 3 | . 1 2 3 4 5 Weapon 4 | 1 2 4 3 5 5 Tool/Special . | . . . . . . Unused Backups 21 | . 3 6 . 8 4 Power 3 | . . . . 1 2 Propulsion 2 | . 1 1 . . . Utility 6 | . 1 2 . 1 2 Weapon 10 | . 1 3 . 6 . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 97 98 94 96 92 Engine 6 | . 14 11 3 3 3 Core 2 | . . . 5 3 2 Treads 1 | . . . . 5 . Leg 20 | . 28 28 24 9 19 Wheel 2 | . . 4 . 4 . Device 13 | . 5 11 9 18 14 Storage 9 | . 14 11 9 7 7 Processor 3 | . . . . 6 7 Protection 6 | . 6 10 9 3 5 Energy Gun 11 | . 23 21 19 2 . Energy Cannon 5 | . . . . 8 15 Ballistic Gun 3 | . . . 13 5 . Ballistic Cannon 5 | . . . . 8 13 Launcher 2 | . 4 . . 5 . Peak Build Rating 53 | 5 10 21 32 53 52 Average Rating 29 | 4 8 18 25 40 44 On Entrance 17 | . 5 10 21 18 52 Naked Turns . | . . . . . . Heaviest Build 67 | 11 22 38 42 67 67 Greatest Support 56 | 20 20 30 40 56 54 Greatest Overweight (x) 6 | . 1 1 2 6 5 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 6 8 11 15 15 14 Most Carried 15 | 5 9 14 14 15 15 Average Carried 11 | 3 6 9 12 12 14 Final Capacity 15 | 8 10 15 15 15 5 Final Carried 15 | 5 9 14 11 15 3 Class Distribution -------------------- 29% | Mutant 17% | Scavenger-Gunner 16% | Pyromaniac-Gunner 15% | Gunner 10% | Scavenger-Mutant 6% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Pyromaniac-Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2224 | 207 164 241 445 271 896 Remotely . | . . . . . . Salvage Created 4196 | 22 167 1162 1085 334 1426 Parts 243 | 2 11 69 64 19 78 Haulers Intercepted 6 | . 1 3 . 1 1 Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 76 | . 3 22 17 4 30 Guns 42 | . 3 21 16 1 1 Cannons 29 | . . . . 3 26 AOE 2 | . . . 1 . 1 Classes Destroyed 15 | 1 3 5 3 2 1 Worker 8 | 1 . 2 . 1 4 Builder 3 | . . . 2 . 1 Tunneler 2 | . . 1 1 . . Hauler 6 | . 1 3 . 1 1 Recycler 3 | . . . 3 . . Operator 4 | . 1 2 1 . . Watcher 7 | . . 2 1 3 1 Swarmer 7 | . . 4 . . 3 Grunt 43 | . 3 14 10 2 14 Brawler 2 | . . 1 . . 1 Duelist 1 | . . . . . 1 Sentry 16 | . . 3 6 . 7 Hunter 2 | . . . . 1 1 Programmer 4 | . . . . 1 3 Heavy 1 | . . . 1 . . Best Kill Streak 9 | 1 3 8 9 3 7 Combat Bots Only 5 | . 2 5 5 2 5 Max Kills in Single Turn 2 | 1 1 2 2 1 2 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 745 | . 22 109 106 13 495 Missed 260 | . 6 36 31 1 186 Hits 485 | . 16 73 75 12 309 Melee 7 | . . . . . 7 Projectile 478 | . 16 73 75 12 302 Critical Strikes 13 | . . 1 3 . 9 Actively Blocked 2 | . . . . . 2 Damage Taken 5966 | . 179 833 1432 180 3342 Core 1107 | . 57 142 206 29 673 Absorbed by Shields 19 | . . . . 10 9 Redirected to Shielding 25 | . . 3 4 9 9 Regen/Repaired (Parts) 105 | . . 75 . . 30 Core Remaining (%) 75 | 100 77 64 62 . . Volleys Fired 230 | 18 43 59 35 14 61 Largest 4 | 1 2 2 4 4 4 Hottest 320 | 40 130 110 188 320 320 Shots Fired 607 | 18 57 118 129 56 229 Gun 325 | 18 55 118 122 10 2 Cannon 272 | . . . . 46 226 Launcher 10 | . 2 . 7 . 1 Special . | . . . . . . Kinetic 209 | . . . 56 20 133 Thermal 377 | 18 55 113 60 36 95 Explosive 10 | . 2 . 7 . 1 Electromagnetic 11 | . . 5 6 . . Robot Hit Streak 14 | 5 4 13 14 8 8 Robot Miss Streak 7 | 3 5 3 5 3 7 Penetration Max 1 | . . . . . 1 Secondary Targets 8 | . . 4 4 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 279 | 9 12 77 63 27 91 Core Hits 173 | 1 8 36 55 15 58 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 12 | . 1 1 2 1 7 Burn 3 | . 1 1 1 . . Destroy 1 | . . . 1 . . Blast 8 | . . . . 1 7 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8108 | 95 242 1521 1759 739 3752 Guns 3132 | 95 229 1520 1061 161 66 Cannons 3682 | . . . . 578 3104 Explosions 1293 | . 13 . 698 . 582 Melee . | . . . . . . Ramming 1 | . . 1 . . . Kinetic 2184 | . . . 349 287 1548 Thermal 4560 | 95 229 1420 742 452 1622 Explosive 1176 | . 13 . 581 . 582 Electromagnetic 187 | . . 100 87 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 1 . . 3 Average Corruption 1 | . . 1 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . 2 . . 4 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . 1 . . . Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 167 | . . . 46 14 107 Projectiles 80 | . . . . 14 66 Explosions 87 | . . . 46 . 41 Melee . | . . . . . . Knockbacks 13 | . . . . 2 11 Impact . | . . . . . . Kinetic 12 | . . . . 2 10 Secondary 1 | . . . . . 1 Self-Inflicted Damage 50 | . . . . . 50 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 2 | . . 1 . . 1 Kicked 2 | . . 1 . . 1 Crushed . | . . . . . . Highest Temperature 653 | . 458 165 271 402 653 Average Temperature 116 | . 123 39 63 139 176 Received Heat Transfer 1992 | . 99 360 459 99 975 Effects 19 | . 3 . . 1 15 Shutdowns 5 | . 1 . . 1 3 Energy Bleed 1 | . . . . . 1 Interference 1 | . 1 . . . . Matter Decay 5 | . . . . . 5 Short Circuit 1 | . 1 . . . . Damage (minor) 3 | . . . . . 3 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 1 . . 2 Combat Hostiles 3 | . . 1 . . 2 Parts Melted 23 | . . 10 2 1 10 Heat Transferred 8948 | 225 629 2886 1408 900 2900 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 2 | . . 2 2 1 2 Low Security (%) 67 | 100 100 61 18 96 37 Level 1 20 | . . 36 44 3 26 Level 2 12 | . . 2 37 . 35 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 566 | 5 58 403 539 215 566 Initial 215 | . . . 165 215 . Average 161 | . 14 168 343 60 297 Influence Increases 2794 | 5 133 737 643 198 1078 Destroy 0b10 Robot/C 1520 | . 60 440 340 80 600 Destroy 0b10 Robot/NC 165 | 5 10 50 40 25 35 Destroy Leader 456 | . 12 130 102 38 174 Successful Hack 83 | . 23 10 24 . 26 Disable Machine 240 | . 15 15 75 45 90 Destroy Structure 150 | . 13 2 47 10 78 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 165 | . . 75 15 . 75 Influence Decreases 2286 | 5 133 346 560 672 570 Entered New Map 485 | . . . 226 259 . Time Decay 1421 | 5 133 326 214 413 330 Lost Part 380 | . . 20 120 . 240 Squads Dispatched 37 | . 2 7 11 3 14 Investigation 8 | . . 4 1 . 3 Extermination 3 | . . . . 1 2 Reinforcement 13 | . 2 3 3 2 3 Assault 1 | . . . 1 . . Garrison 12 | . . . 6 . 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 6 | . 1 1 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 11 32 23 9 46 Peak Tracking Total 7 | . 3 6 6 2 7 Tactical Retreats 9 | . . 3 1 . 5 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . . 2 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 16 | . 1 1 5 3 6 Max in Single Turn 2 | . 1 1 2 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 15 | . 4 4 3 . 4 Terminals 5 | . 3 1 . . 1 Fabricators . | . . . . . . Repair Stations 3 | . 1 1 . . 1 Recycling Units 3 | . . 1 1 . 1 Scanalyzers 2 | . . 1 1 . . Garrison Access 2 | . . . 1 . 1 Total Hacks 52 | . 11 18 13 . 10 Successful 34 | . 7 14 8 . 5 Failed 18 | . 4 4 5 . 5 Catastrophic 3 | . . . 1 . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 8 2 . . 1 Fabricators . | . . . . . . Repair Stations 10 | . 3 4 . . 3 Recycling Units 12 | . . 4 4 . 4 Scanalyzers 13 | . . 8 5 . . Garrison Access 6 | . . . 4 . 2 Terminal Hacks 9 | . 6 2 . . 1 Open Door 1 | . . . . . 1 Scanalyzer Index 1 | . 1 . . . . Locate Traps 2 | . 1 1 . . . Dispatch Records 2 | . 1 1 . . . Maintenance Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 1 3 . . 3 Scan Component 4 | . . 2 . . 2 Repair 2 | . . 1 . . 1 Refit 1 | . 1 . . . . Recycling Unit Hacks 6 | . . 3 2 . 1 Process 1 | . . 1 . . . Report Inventory 3 | . . 1 1 . 1 Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . . . 1 . . Scanalyzer 11 | . . 6 5 . . Insert Component 5 | . . 3 2 . . Analyze 6 | . . 3 3 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 4 2 . 3 Full Trace Events 7 | . . 3 1 . 3 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 3 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 . . 1 Time 82 | . . 60 . . 22 Parts Recycled . | . . . . . . Recycled Matter 18 | . . 18 . . . Retrieved Matter 18 | . . 18 . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed 5 | . . 3 2 . . Part Schematics Acquired 5 | . . 3 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 405 | . . 1 . 404 . Sensors 405 | . . 1 . 404 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 3834 | 131 415 921 457 1129 781 Spaces Moved 1550 | 74 226 395 183 436 236 Core 11 | 11 . . . . . Treads 147 | . . . . 147 . Legs 1326 | 63 226 395 183 223 236 Wheels 66 | . . . . 66 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 110 120 Average Speed 178 | 109 127 161 163 225 204 Slowest Speed 470 | 120 190 190 260 260 470 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 42 44 20 11 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 146 | . 11 . 45 7 83 Melee . | . . . . . . Projectile 74 | . . . 1 7 66 AOE 72 | . 11 . 44 . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2167 | 106 300 563 264 550 384 Wait 100 | . 3 49 3 . 45 Move 1545 | 73 225 394 182 435 236 Hop . | . . . . . . Pick Up 105 | 10 12 22 14 32 15 Fast Attach 4 | . . 1 . 1 2 Attach 44 | 5 3 5 11 6 14 Detach 1 | . . . . 1 . Swap 71 | . 5 15 13 33 5 Drop 65 | . 9 17 6 28 5 Fire 230 | 18 43 59 35 14 61 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 1 . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 13) 491 | -10/Materials | Discovered new exit (range 10) 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1236 | -9/Materials | Repaired Hvy. Particle Gun 1369 | -9/Materials | Discovered new exit (range 15) 1438 | -9/Materials | Build established: Scavenger-Mutant 1468 | -9/Materials | Entered another Materials area 1468 | -8/Materials | Evolved 2 slots: Weapon x2 1567 | -8/Materials | Identified exit to Garrison 1691 | -8/Materials | Garrison activated, responded to threat 1811 | -8/Materials | Lost 3 parts (1p1n1w) 1868 | -8/Materials | First assault squad dispatched 1899 | -8/Materials | Discovered new exit (range 16) 1925 | -8/Materials | Entered Factory 1925 | -7/Factory | Evolved 2 slots: Utility x2 1948 | -7/Factory | Lost 5 parts (3n2w) 2203 | -7/Factory | Build established: Scavenger-Gunner 2816 | -7/Factory | Build established: Gunner 3046 | -7/Factory | Discovered new exit (range 4) 3054 | -7/Factory | Entered Storage 3155 | -7/Storage | Repaired Plasma Cannon 3350 | -7/Storage | Garrison activated, responded to threat 3507 | -7/Storage | Lost 5 parts (1p1u3w) 3819 | -7/Storage | Core integrity fell below 50% 3831 | -7/Storage | Core integrity fell below 20% 3835 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- recycling unit. Aluminum Leg destroyed. K-01 Serf collects debris. R-06 Scavenger inserts Aluminum Leg into recycling unit. Recycling unit begins recycling process. Gauss Cannon destroyed. Destroyed Gauss Cannon. K-01 Serf destroyed. U-05 Engineer builds a Wall. R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. Missile Launcher destroyed. Lrg. Storage Unit destroyed. Y-54 Guardian destroyed. U-05 Engineer lays Concrete. Adv. Targeting Computer destroyed. U-05 Engineer lays Concrete. Identified Imp. Heavy Laser. U-05 Engineer lays Concrete. 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""""??????????????????????????????? | | ????????????"T ?"""??????????????????????????????? | | ????????????""???? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Particle Charging 15 Item Schematics ----------------- Hvy. Particle Gun | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Particle Gun | 31% | -9/Materials Plasma Cannon | 76% | -7/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseTimingProjector Manual? 0 Play Time 00:49:48 Cumulative 5.6 hours Start 2025.08.12 @ 10:57:05 End 2025.08.12 @ 11:54:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e4bf7b19-fdb8-4a52-8519-40e56befc9f4