Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.23 @ 22:11:33 Player: Cog Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (71) 355 Value Destroyed (2045) 2045 Prototype IDs (240) 4800 Alien Tech Used (1) 200 Bonus (3957) 3957 TOTAL SCORE: 16357 Bonus ------- Follower Combat Kills 57 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Melee Analysis Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Large Storage Unit Makeshift System Shield Plasma Rifle Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Combat Airjet Gravmag Array > --- UTILITY ---------- Large Storage Unit Gravity Neutralizing Apparatus Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Lightning Gun Longsword +1 > --- INVENTORY -------- Micro Nuclear Core Improved Titanium Leg Compact Wheel Compact Wheel Improved Hover Unit Gravmag Array Gravmag Array Improved Cooling System [Rating: 69] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Hacking Suite Device Improved Shield Generator Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Longsword +1 Energy Gun Precision Beam Rifle Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 6 | . . . . . 3 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 121 | . 7 3 4 1 31 28 3 2 . 16 18 2 1 . 5 Power 16 | . 1 1 . . 4 4 . . . 1 4 . . . 1 Engine 6 | . 1 . . . 3 1 . . . . 1 . . . . Core 10 | . . 1 . . 1 3 . . . 1 3 . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 27 | . 2 1 . . 5 5 . . . 4 6 . . . 4 Treads 1 | . . . . . 1 . . . . . . . . . . Leg 1 | . . . . . . . . . . 1 . . . . . Wheel 6 | . 2 1 . . . . . . . 1 . . . . 2 Hover 19 | . . . . . 4 5 . . . 2 6 . . . 2 Flight . | . . . . . . . . . . . . . . . . Utility 38 | . 3 . 1 . 10 7 1 2 . 6 7 . 1 . . Device 14 | . 1 . . . 4 1 1 1 . 2 3 . 1 . . Storage 6 | . 2 . 1 . 1 . . . . . 2 . . . . Processor 9 | . . . . . 3 2 . 1 . 2 1 . . . . Hackware 3 | . . . . . 1 1 . . . . 1 . . . . Protection 6 | . . . . . 1 3 . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | . 1 1 3 1 12 12 2 . . 5 1 2 . . . Energy Gun 12 | . . . . . 7 4 . . . . 1 . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . Ballistic Gun 7 | . 1 1 2 . 1 1 . . . . . 1 . . . Ballistic Cannon 8 | . . . . . . 4 . . . 3 . 1 . . . Launcher 1 | . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . 1 4 3 1 . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 2 . . . . 2 . . . 1 Parts Lost 33 | . . . . . 3 2 . . . 12 . 1 1 1 13 Power 4 | . . . . . 1 . . . . 1 . . . . 2 Propulsion 14 | . . . . . . . . . . 7 . . . 1 6 Utility 9 | . . . . . 2 1 . . . 2 . . 1 . 3 Weapon 6 | . . . . . . 1 . . . 2 . 1 . . 2 Highest Loss Streak 7 | . . . . . 2 2 . . . 7 . 1 1 1 7 Average Slot Usage (%) 93 | . 99 100 99 100 91 99 100 100 100 84 82 93 88 93 79 Engine 2 | . 14 10 . . 6 2 . . . . 5 . . . . Core 5 | . . 3 14 14 2 4 7 7 7 5 . 6 6 6 4 Wheel 6 | . 5 28 28 28 2 . . . . 1 . . . . 5 Hover 17 | . . . . . 22 29 30 30 30 20 11 20 20 20 11 Device 6 | . 13 14 . . 8 8 7 7 7 4 5 6 1 6 4 Storage 9 | . 14 14 28 28 10 7 7 7 7 5 4 6 6 6 4 Processor 9 | . . . . . 9 7 7 7 7 15 20 20 20 20 18 Hackware 11 | . . . . . 6 13 15 15 15 15 19 20 20 20 19 Protection 2 | . . . . . 3 7 7 7 7 1 . . . . . Energy Gun 3 | . 5 . . . 11 6 . . . . 5 2 . . . Ballistic Gun 6 | . 22 28 27 26 . . . . . . . . 6 6 3 Launcher 1 | . . . . . . . 6 7 7 4 . . . . . Slashing Weapon 4 | . . . . 1 5 6 7 7 7 5 6 6 6 6 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 77 | 11 42 42 73 74 77 42 41 41 41 41 34 37 36 34 34 Greatest Support 72 | 20 26 26 26 26 42 44 44 44 44 44 65 65 72 65 50 Greatest Overweight (x) 5 | . 2 1 2 2 5 1 . . . 3 . . . . . Average Overweight (x) . | . . 1 2 2 . . . . . . . . . . . Largest Inventory Capacity 26 | . 12 12 20 20 26 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | . 8 12 19 20 11 10 10 10 10 8 8 10 10 10 8 Most Carried 19 | . 9 12 16 19 18 10 9 10 10 10 10 10 10 10 10 Average Carried 9 | . 6 11 15 18 10 9 8 9 9 7 6 9 9 10 8 Final Capacity 20 | 6 12 12 20 20 10 10 10 10 10 4 10 10 10 10 4 Final Carried 19 | 6 9 12 16 19 9 9 8 9 10 4 10 10 10 10 4 Class Distribution -------------------- 56% | Hacker-Mutant 23% | Mutant 12% | Hauler-Mutant 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 1833 | 200 100 98 . 86 313 153 208 91 20 269 155 110 10 . 20 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2876 | . 171 109 . 45 758 215 226 219 . 382 405 217 70 . 59 Parts 164 | . 16 15 . 5 50 7 7 11 . 14 16 16 5 . 2 Haulers Intercepted 4 | . 1 . . . 2 1 . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 5 6 . 18 . 13 5 . 1 Prevented 10 | . . . . . . . 2 5 . 2 . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 54 | . 5 6 . 3 10 2 5 4 . 7 2 6 3 . 1 Melee 12 | . . . . . 1 . . . . . 2 5 3 . 1 Guns 22 | . 5 6 . 3 7 . . . . . . 1 . . . Cannons 7 | . . . . . . 2 . . . 5 . . . . . AOE 10 | . . . . . 2 . 4 2 . 2 . . . . . Classes Destroyed 14 | . 3 1 . . 6 1 . 1 . 1 . 1 . . . Worker 1 | . . 1 . . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . Hauler 4 | . 1 . . . 2 1 . . . . . . . . . Recycler 4 | . . . . . 1 1 . . . . 2 . . . . Operator 4 | . . . . . 2 1 . . . . 1 . . . . Watcher 2 | . . . . . 2 . . . . . . . . . . Swarmer 27 | . 3 6 . 3 3 1 2 . . 2 . 4 3 . . Grunt 14 | . 2 . . . 4 . 3 3 . 1 . . . . 1 Brawler 1 | . . . . . . . . . . 1 . . . . . Duelist 2 | . . . . . . . . 1 . 1 . . . . . Sentry 5 | . . . . . 3 . . . . 2 . . . . . Hunter 1 | . . . . . . . . . . . . 1 . . . Programmer 4 | . . . . . . 1 . . . . 2 1 . . . Best Kill Streak 9 | . 3 9 . 3 8 1 3 4 . 6 2 4 3 . 1 Combat Bots Only 9 | . 3 9 . 3 4 1 3 4 . 6 1 4 3 . 1 Max Kills in Single Turn 3 | . 1 1 . 1 3 1 2 1 . 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . 2 1 . 1 . . . . . Melee 1 | . . . . . 1 . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Damage Taken 5535 | . 155 108 . 95 454 507 12 67 . 1733 141 195 257 134 1677 Core 1428 | . 31 10 . 17 89 54 . . . 377 39 21 43 . 747 Absorbed by Shields 177 | . . . . . . . 5 24 . . 41 75 32 . . Core Remaining (%) 74 | 100 . . . 76 83 . . . . 38 . . . . . Volleys Fired 109 | . 10 8 1 6 33 15 6 5 . 18 1 6 . . . Largest 2 | . 2 2 1 2 2 2 1 1 . 2 1 1 . . . Hottest 250 | . 40 40 250 40 106 109 39 39 . 105 55 33 . . . Shots Fired 189 | . 20 16 1 12 65 24 6 5 . 33 1 6 . . . Gun 132 | . 20 16 . 12 65 12 . . . . 1 6 . . . Cannon 37 | . . . 1 . . 12 . . . 24 . . . . . Launcher 20 | . . . . . . . 6 5 . 9 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 101 | . 20 16 . 12 6 17 . . . 24 . 6 . . . Thermal 26 | . . . 1 . 18 7 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 62 | . . . . . 41 . 6 5 . 9 1 . . . . Robot Hit Streak 12 | . 8 4 . 3 11 9 5 10 . 12 1 5 . . . Robot Miss Streak 6 | . 4 2 . 5 3 5 . . . 6 . 1 . . . Penetration Max 1 | . . . . . . . . . . 1 . . . . . Secondary Targets 5 | . 2 2 . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . Shots Hit Robots 155 | . 10 8 . 5 50 24 4 5 . 13 14 12 8 1 1 Core Hits 97 | . 8 7 . 3 31 7 6 4 . 15 5 7 3 . 1 Critical Hits 10 | . . . . . . . . . . 6 . 3 1 . . Critical Kills 4 | . . . . . . . . . . 2 . 1 1 . . Critical Parts Destroyed 5 | . . . . . . . . . . 3 . 2 . . . Melee Attacks 192 | . . . . 1 24 67 . . . 3 56 14 11 11 5 Impact . | . . . . . . . . . . . . . . . . Slashing 192 | . . . . 1 24 67 . . . 3 56 14 11 11 5 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 1 4 . . . . 4 1 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6107 | . 132 98 . 91 1298 1223 291 347 . 584 1023 457 363 149 51 Guns 1241 | . 132 98 . 91 776 102 . . . . 4 38 . . . Cannons 561 | . . . . . . 240 . . . 321 . . . . . Explosions 1147 | . . . . . 246 . 291 347 . 263 . . . . . Melee 3158 | . . . . . 276 881 . . . . 1019 419 363 149 51 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1007 | . 132 98 . 91 69 258 . . . 321 . 38 . . . Thermal 641 | . . . . . 465 84 . 92 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 1301 | . . . . . 488 . 291 255 . 263 4 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3158 | . . . . . 276 881 . . . . 1019 419 363 149 51 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . 2 2 2 2 2 Average Corruption 1 | . . . . . . . . . . . 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . 3 2 3 1 4 Message Errors 6 | . . . . . . . . . . . . 1 1 1 3 Heat Flow Errors 3 | . . . . . . . . . . . 1 1 . . 1 Energy Discharges 3 | . . . . . . . . . . . 2 . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 713 | . . . . . . 242 11 . . . 272 . 99 89 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 11 | . . . . . . . 11 . . . . . . . . Melee 702 | . . . . . . 242 . . . . 272 . 99 89 . Knockbacks 1 | . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 105 | . . . . . 94 . . . . 11 . . . . . Shots 4 | . . . . . 3 . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 446 | . . . 214 . 240 248 3 1 . 446 224 106 . . 213 Average Temperature 107 | . . . 114 . 82 80 2 1 . 160 113 57 . . 83 Received Heat Transfer 1171 | . 24 9 . . 144 66 . 9 . 510 10 . 21 18 360 Effects 3 | . . . . . 1 . . . . 2 . . . . . Energy Bleed 2 | . . . . . 1 . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . 1 2 . . . . . . . Combat Hostiles 3 | . . . . . . . 1 2 . . . . . . . Parts Fried 13 | . . . . . 3 . 5 3 . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . Heat Transferred 1116 | . . . . . 831 185 . 100 . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 4 . . 1 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 433 | . 161 237 . 70 303 433 . . . . 189 . . . . Initial 62 | . . 62 . . 27 42 . . . . . . . . . Average 121 | . 50 195 . 31 137 126 . . . . 89 . . . . Maximum Alert Level 2 | . . 1 . . 1 2 . . . . . . . . . Low Security (%) 77 | . 100 22 . 100 73 81 . . . . 100 . . . . Level 1 16 | . . 77 . . 26 . . . . . . . . . . Level 2 6 | . . . . . . 17 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . 4 3 . . . 1 4 . . . 1 Investigation 7 | . . . . . 3 1 . . . . 2 . . . 1 Extermination 3 | . . . . . . 1 . . . . 2 . . . . Reinforcement 2 | . . . . . 1 1 . . . . . . . . . Assault 1 | . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 5 | . 2 . . . 3 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 175 | . 8 8 . 3 24 20 10 6 . 33 9 5 8 4 37 Peak Tracking Total 10 | . 6 3 . 3 4 9 7 5 . 10 3 4 4 4 10 Tactical Retreats 27 | . . 1 . . 4 2 2 2 . 4 3 . 2 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 4 | . . . . . 1 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 8 | . . . . . 1 . . 1 . 1 . 2 . . 3 Exploded 3 | . . . . . 2 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 8 | . . 1 . . 1 1 2 . . 1 1 . 1 . . Max in Single Turn 2 | . . 1 . . 1 1 2 . . 1 1 . 1 . . Garrison Access 4 | . . . . . 1 3 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 39 | . 2 . 2 . 4 16 . 1 1 . 7 . 1 4 1 Terminals 16 | . 2 . . . 2 6 . . . . 5 . . . 1 Fabricators 4 | . . . . . . 4 . . . . . . . . . Repair Stations 4 | . . . . . 1 2 . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . 1 3 . . . . . . . . . Total Hacks 139 | . 5 . 2 . 15 50 . 1 3 . 29 . 1 28 5 Successful 94 | . 3 . 2 . 8 29 . 1 3 . 17 . 1 28 2 Failed 45 | . 2 . . . 7 21 . . . . 12 . . . 3 Catastrophic 7 | . 1 . . . . 3 . . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 50 | . 2 . 1 . 10 17 . . . . 16 . . . 4 Terminals 71 | . 5 . . . 10 26 . . . . 25 . . . 5 Fabricators 13 | . . . . . . 13 . . . . . . . . . Repair Stations 9 | . . . . . 3 4 . . . . 2 . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . . . . Garrison Access 5 | . . . . . 2 3 . . . . . . . . . Terminal Hacks 62 | . 2 . 2 . 3 10 . 1 3 . 10 . 1 28 2 Record 14 | . . . 1 . . . . . . . . . 1 11 1 Part Schematic 16 | . . . . . . 1 . . 3 . 4 . . 8 . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . . . . . . Level Access Points 2 | . . . . . . 1 . . . . . . . . 1 Branch Access Points 2 | . 1 . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . Alert Level 5 | . . . . . 1 3 . . . . 1 . . . . Unreport Threat 3 | . . . . . 1 2 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . Recall Investigation 2 | . . . . . . 1 . . . . 1 . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 7 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . . . Build 4 | . . . . . . 4 . . . . . . . . . Repair Station Hacks 8 | . . . . . 2 4 . . . . 2 . . . . Scan Component 4 | . . . . . 1 2 . . . . 1 . . . . Repair 4 | . . . . . 1 2 . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . Scanalyzer 4 | . . . . . . 4 . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 3 . . . . . . . . . Seal Access 4 | . . . . . 1 3 . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 2 1 . . . . 3 . . . . Terminals 7 | . 1 . . . 2 1 . . . . 3 . . . . Track 1 | . . . . . . . . . . . 1 . . . . Botnet 4 | . 1 . . . 1 1 . . . . 1 . . . . Operators 2 | . . . . . 1 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . Hacking Detections 19 | . 2 . . . 3 9 . . . . 4 . . . 1 Full Trace Events 4 | . . . . . 1 1 . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . 2 . . 3 . 4 . . 8 . Parts Built 2 | . . . . . . 2 . . . . . . . . . Matter 438 | . . . . . . 438 . . . . . . . . . Time 116 | . . . . . . 116 . . . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . . . Parts Repaired 4 | . . . . . 1 2 . . . . 1 . . . . Time 176 | . . . . . 60 90 . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 2 | . . . . . . . . . . 2 . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . Highest-Rated Group 32 | . . . . . . . . . . 32 . . . . . Highest-Rated Ally 32 | . . . . . . . . . . 32 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . 7 . . . . . Total Damage 159 | . . . . . . . . . . 159 . . . . . Kills 2 | . . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 115 | . . . . . . . . . . . . . . 115 . Derelict Logs Recovered 9 | . . 1 . 2 . . 1 1 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 6212 | . 161 475 493 201 662 1290 145 184 335 614 660 263 266 77 386 Spaces Moved 7661 | 1 87 410 436 161 445 1533 287 426 868 894 657 377 436 99 544 Core 283 | . . . . . . . . . . 111 31 . . . 141 Treads . | . . . . . . . . . . . . . . . . Legs 74 | 1 73 . . . . . . . . . . . . . . Wheels 1075 | . 14 410 436 161 31 . . . . 23 . . . . . Hover 6229 | . . . . . 414 1533 287 426 868 760 626 377 436 99 403 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 38 | 120 100 100 110 110 42 38 38 38 38 38 50 55 48 55 50 Average Speed 55 | 120 125 100 110 110 49 42 38 38 38 45 56 55 54 55 65 Slowest Speed 350 | 120 180 100 110 110 350 102 38 38 38 200 70 55 55 66 71 Overloaded Moves 11 | . . . . . . . . . . . . . 11 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 2 19 91 89 37 28 46 52 74 90 95 24 52 65 82 76 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 30 | . . . 1 1 . . . . . . . 1 . 27 . Known Exits Taken 10 | . 1 . . 1 1 . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 . . 1 . . 1 . . . . . . Scrap Searched 17 | . . 4 . 2 . . 1 1 4 1 . 3 . . 1 Spaces Dug 138 | . . . . 1 22 56 . . . 2 42 4 . 7 4 Terrain Destroyed 177 | . . . 3 1 37 58 . 5 . 16 42 4 . 7 4 Melee 138 | . . . . 1 22 56 . . . 2 42 4 . 7 4 Projectile 14 | . . . 1 . . 2 . . . 11 . . . . . AOE 25 | . . . 2 . 15 . . 5 . 3 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 9193 | . 116 459 449 171 799 2084 314 441 874 1056 888 413 451 109 569 Wait 970 | . 9 33 . . 228 401 19 4 . 111 143 7 3 . 12 Move 7646 | . 86 409 435 160 444 1532 286 425 867 893 656 376 435 98 544 Hop . | . . . . . . . . . . . . . . . . Pick Up 57 | . 2 3 5 3 10 17 . 3 4 . 4 4 1 . 1 Fast Attach 51 | . 2 3 3 . 13 12 . . . 2 15 1 . . . Attach 33 | . . . 1 . 6 5 1 1 . 8 3 1 1 . 6 Detach 12 | . . . . . 4 2 . . . 2 3 . . . 1 Swap 38 | . 5 . . 1 12 11 2 1 . 6 . . . . . Drop 72 | . 2 3 4 . 25 22 . 2 3 . 7 4 . . . Fire 109 | . 10 8 1 6 33 15 6 5 . 18 1 6 . . . Melee 192 | . . . . 1 24 67 . . . 3 56 14 11 11 5 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . 13 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Identified exit to Mines 162 | -10/Materials | Entered Mines 196 | -10/Mines | Met a Derelict bent on vengeance 217 | -10/Mines | Destroyed 9 combat bots 233 | -10/Mines | Discovered new exit (range 15) 304 | -10/Mines | Build established: Mutant 425 | -10/Mines | Learned 4 Materials zone layouts 538 | -10/Mines | Discovered new exit (range 7) 633 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 633 | -10/Mines | Discovered new exit (range 5) 637 | -10/Mines | Entered Exiles 670 | -10/Exiles | Met 8R-AWN 688 | -10/Exiles | Met EX-HEX 743 | -10/Exiles | Met EX-DEC 762 | -10/Exiles | Visited The Gauntlet 885 | -10/Exiles | Learned location of Zion (-7) 907 | -10/Exiles | Met EX-BIN 925 | -10/Exiles | Build established: Hauler-Mutant 967 | -10/Exiles | Aligned with FarCom system 969 | -10/Exiles | Given EX-Vault access code 994 | -10/Exiles | Opened EX-Vault 1003 | -10/Exiles | Found Firepult 1011 | -10/Exiles | Found Longsword +1 1044 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1118 | -10/Exiles | Discovered new exit (range 14) 1130 | -10/Exiles | Left Exiles lab with Longsword +1 1130 | -10/Exiles | Entered Mines 1224 | -9/Mines | Identified exit to Materials 1249 | -9/Mines | Learned Materials stockpile data 1315 | -9/Mines | Learned location of Storage (-9) 1331 | -9/Mines | Entered Materials 1331 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1332 | -8/Materials | Identified exit to Factory 1791 | -8/Materials | Build established: Mutant 1839 | -8/Materials | Repaired Aerolev Unit 1993 | -8/Materials | Entered Factory 1993 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2332 | -7/Factory | Repaired Aerolev Unit 2421 | -7/Factory | Fabricated Aerolev Unit (x1) 2485 | -7/Factory | Local fabrication network quarantined 2536 | -7/Factory | Build established: Hacker-Mutant 2539 | -7/Factory | Fabricated Aerolev Unit (x1) 2587 | -7/Factory | Discovered new exit (range 4) 2626 | -7/Factory | Identified exit to Factory 2784 | -7/Factory | Repaired Aerolev Unit? 3260 | -7/Factory | Discovered new exit (range 7) 3283 | -7/Factory | Entered Lower Caves 3370 | -7/Lower Caves | Attracted the attention of an 0b10 base 3380 | -7/Lower Caves | Spotted B-75 Beast 3393 | -7/Lower Caves | Identified exit to Lower Caves 3414 | -7/Lower Caves | Encountered a Warlord checkpoint 3428 | -7/Lower Caves | Entered another Lower Caves area 3462 | -7/Lower Caves | Spotted B-75 Beast 3482 | -7/Lower Caves | Encountered a Warlord checkpoint 3501 | -7/Lower Caves | Learned Factory security intel 3599 | -7/Lower Caves | Discovered new exit (range 9) 3603 | -7/Lower Caves | Identified exit to Zion 3612 | -7/Lower Caves | Entered Zion 3639 | -7/Zion | Given A8's code to call for help 3652 | -7/Zion | Discovered new exit (range 17) 3693 | -7/Zion | Received a hallucinogenic algorithm 3730 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3797 | -7/Zion | Rebuked by Imprinter 3947 | -7/Zion | Entered Proximity Caves 4154 | -6/Proximity Caves | Learned Factory terminal intel 4173 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4206 | -6/Proximity Caves | Build established: Hacker-Scout 4297 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4371 | -6/Proximity Caves | Lost 7 parts (1p4n2w) 4378 | -6/Proximity Caves | Core integrity fell below 50% 4492 | -6/Proximity Caves | Lost 3 parts (2n1u) 4556 | -6/Proximity Caves | Discovered exit to Factory (range 11) 4561 | -6/Proximity Caves | Entered Factory 4561 | -6/Factory | Evolved 2 slots: Utility x2 4563 | -6/Factory | Loaded intel: 20 terminal locations 4742 | -6/Factory | Build established: Hacker-Mutant 4749 | -6/Factory | Repaired Lrg. Storage Unit 4977 | -6/Factory | Identified exit to Lower Caves 5134 | -6/Factory | Discovered new exit (range 16) 5221 | -6/Factory | Entered Lower Caves 5396 | -6/Lower Caves | Learned location of Extension (-4) 5402 | -6/Lower Caves | Learned 4 Factory zone layouts 5467 | -6/Lower Caves | Discovered new exit (range 9) 5483 | -6/Lower Caves | Identified exit to Lower Caves 5484 | -6/Lower Caves | Entered another Lower Caves area 5485 | -6/Lower Caves | Discovered new exit (range 19) 5550 | -6/Lower Caves | Spotted B-75 Beast 5708 | -6/Lower Caves | Discovered new exit (range 8) 5741 | -6/Lower Caves | Found Alien Artifact 5749 | -6/Lower Caves | Identified exit to Data Miner 5750 | -6/Lower Caves | Entered Data Miner 5750 | -6/Data Miner | Discovered new exit (range 6) 5758 | -6/Data Miner | Met Data Miner 5775 | -6/Data Miner | Learned location of Section 7 (-2) 5775 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5781 | -6/Data Miner | Received God Mode back door access code from Data Miner 5791 | -6/Data Miner | Interfaced with the Data Conduit 5826 | -6/Data Miner | Identified exit to Proximity Caves 5827 | -6/Data Miner | Entered Proximity Caves 5850 | -5/Proximity Caves | Spotted B-75 Beast 6129 | -5/Proximity Caves | Identified Dimensional Node Initializer 6129 | -5/Proximity Caves | Initialized slip node 6131 | -5/Proximity Caves | Core integrity fell below 50% 6161 | -5/Proximity Caves | Lost 7 parts (1p4n1u1w) 6172 | -5/Proximity Caves | Identified exit to Factory 6204 | -5/Proximity Caves | Core integrity fell below 20% 6213 | -5/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06130_ Com. Wheel destroyed. 06130_ G-50 Soldier destroyed. 06130_ G-67 Veteran destroyed. 06133_ The unstable cave ceiling collapses. 06172_ Connecting with Terminal... >>Query(Status Report 434V) HEAT REACHING DANGEROUS LEVELS. INVESTIGATING SOURCE. >>Access(Main) Found 1 level access point to Factory: (131,67) Map updated. 06172_ ALERT: Suspicious activity at Terminal P001. Dispatching Investigation squad. 06184_ Hacking Suite destroyed. 06185_ ZBF#7MP%SNG=%KZJF48PT,5PGPK O 06197_ Com. Wheel destroyed. 06197_ Slug penetrates M-22 Extractor. 06200_ Penetrated by Slug. 06204_ Gravmag Array destroyed. 06207_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?###???????????????????????##????????????????????? | | # ##?????????????????????# #????????????????????? | | #????????????????????? #???????????????????? | | #????????????????????? ????????????????????? | | #????????????????????? ????????????????????? | | #????????????????????? #????????????????????? | | #?????####???????????? #???#???????### ?????? | | #????## ???????????? #?? #?????# ?????? | | ###???## #???????????? #? ##### ?????? | | ######## #???????????? ## #???????? | | ## ##????####?##p #????????? | | ## ###?## ### #????????? | | ?# #????# ### ## #????????? | | ## #?????# #?????????? | | #??????# < #????????????? | | ##?????# ### @ ##?????????????? | | #????## #?# ####### ##??????????????? | | ####### #### #????????????????????????? | | $ #?### #????????????????????????? | | #???# #????????????????????????? | | ######### #???# #????????????????????????? | | ##???????## ? #????????????????????????? | | # ##?????????# #????????????????????????? | | ####??????????# ##????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????## #?????????????????????????? | | ???????????????? #????????????????????????? | | ???????????????? ???????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? ????????????????????? | | ???????????????? ????????????????????? | | ???????????????? ## ### ????????????????????? | | ???????????????? #?##????????????????????????? | | ???????????????? ### #???????????????????????????? | | ???????????????? ??##????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 8 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Aerolev Unit | -7/Factory | Scanalyzed Imp. Maneuvering Thrusters | -7/Factory | Hacked Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Imp. Linear Gravjet | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Phase Gun | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Aerolev Unit | x1 | -7/Factory Aerolev Unit | x1 | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Deadly Force Unlimited Data Challenges ------------ None Game ------ Seed AerolevElectronSuite Manual? 0 Play Time 02:21:22 Cumulative 82.6 hours Start 2020.10.23 @ 19:43:32 End 2020.10.23 @ 22:11:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a5ca395-646a-4777-91f1-04195cbc2fb6